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  • Top tips for designing GUIs?

    - by oxbow_lakes
    A while back I read (before I lost it) a great book called GUI Bloopers which was full of examples of bad GUI design but also full of useful tidbits like Don't call something a Dialog one minute and a Popup the next. What top tips would you give for designing/documenting a GUI? It would be particularly useful to hear about widgets you designed to cram readable information into as little screen real-estate as possible. I'm going to roll this off with one of my own: avoid trees (e.g. Swing's JTree) unless you really can't avoid it, or have a unbounded hierarchy of stuff. I have found that users don't find them intuitive and they are hard to navigate and filter. PS. I think this question differs from this one as I'm asking for generalist tips

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  • Why doesn't Request.IsAjaxRequest() work in ASP.NET MVC 3?

    - by Rob Ellis
    I'm creating a new project, asp.net mvc3 with Razor, and wanting to turn the LogOn into an ajax request. HTML @using (Ajax.BeginForm("LogOn", "Account", new AjaxOptions { HttpMethod="post", OnSuccess="LoginSubmitted"})) { } Controller if (Request.IsAjaxRequest()) { return Json(new { ResultMessage = "Username or password provided is incorrect"}); } else { ModelState.AddModelError("", "The user name or password provided is incorrect."); } Everything else remains the same. First, looking at the the http response with Fiddler, I notice there is no x-requested-with header. So I add <input type="hidden" name="X-Requested-With" value="XMLHttpRequest" /> That seems to work, but now what I receive back is a Json object, which isn't being parsed and instead Google Chrome is just rendering the Json to screen. Whats happening?

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  • Will the <b> and <i> tags ever become deprecated?

    - by CrazyJugglerDrummer
    (This is more of a curiousity question than any pending disaster :D ) So the <b> and <i> tags have been around since near the beginning of the web (I assume). But now we have CSS and many people apposing "stylistic html tags." They are stylistic tags, but they're really not so bad, as they save us from having to make a <span class="bold"> a whole bunch of times, reducing download times. Seeing as they don't take up much space, are easy to use, can possibly be useful to screen-readers, search engines, and other applications that don't care much about how a document looks, and removing them would break TONS of html code, I'm guessing probably not, but I still wanted to bring up the topic. :)

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  • how to deal with pdf annotation with ipad in objective c?

    - by Sarah
    Hello, I know that it may sound a silly question but i am really very confused. I am to work with one application that is having operations like PDF loading,annotation, scrolling,zooming and other such functions. Now my question is that i am little bit confused about what template i should use as i went through Quartz 2D Programming Guide and was little bit confused whether i'll be able to apply the above shown functions with the same guideline,as it displays the pdf page on the whole screen. Or is there any other way around? Please help me..Can i use UIWebView for the same functions as i listed above? I ll be grateful if you can help me. Thank you.

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  • Draw and move animation from xml in android

    - by Muahammad Yousuf Saif
    What I want to do: I want to draw image from xml and then animate it from xml. this image should move with constant speed anywhere on our screen. Now the problem is: I can draw and animate image from xml but i can not move this image with constant speed. I am using two xml files: One for animate and other for moving. XML for animation: android:duration="200"/ XML file for move: <translate android:interpolator="@android:anim/linear_interpolator" android:fromXDelta="2%" android:toXDelta="400%" android:fromYDelta="2%" android:toYDelta="800%"/> Activity.java file code in onCreate() method: ImageView rocketImage = (ImageView) findViewById(R.id.rocket_image); Animation hyperspaceJump = AnimationUtils.loadAnimation(this, R.anim.hyperspace_jump); rocketImage.setBackgroundResource(R.drawable.rocket_thrust); AnimationDrawable rocketAnimation = (AnimationDrawable) rocketImage.getBackground(); rocketAnimation.start(); rocketImage.startAnimation(hyperspaceJump);

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  • Android how to make ImageView with a minWidth have a border?

    - by Kman
    I want to diplay an image so that it takes up a minmum width of the screen and should scale in its aspect ratio (the image width might be smaller or larger than the minimun width) I also want to have a fixed size border around this image. This is my xml section for it: <ImageView android:id="@+id/detailed_view_boxArt" android:layout_width="wrap_content" android:layout_height="wrap_content" android:minWidth="150dp" android:layout_alignParentLeft="true" android:layout_below="@id/detailed_view_heading" android:padding="10dp" android:layout_marginLeft="5dp" android:scaleType="centerInside" android:background="#000"/> This however does not produce what I want...the problem is that it does not scale the image horizontally far enough (ie. the 10px padding that I have seems a lot more on the right and left) How would I produce the result that I want?

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  • Does Android Speech Synthesis do not work for HTC Dream firmware version 1.6 build DRD20 ?

    - by mob-king
    I have a HTC Dream firmware version 1.6 build DRD20. I am unable to install voice data in Menu == Settings == Speech Synthesis == Install voice data. The option just brings me back to previous screen of settings. I also tried installing Speech Synthesis Data Installer and many other applications for text to speech. But none works and give back Sorry! Force close error. Is there any way by which I can install voice data ? Or any way I can use text to speech ? Can anyone also tell what is latest offical firmware available for this mobile ?

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  • Tab widget example not running

    - by michbeck
    I'm trying to reproduce the tabwidget example (http://developer.android.com/resources/tutorials/views/hello-tabwidget.html). I'm not really sure what's the problem, I got no errors while compiling, but i cannot see the application on the emulators screen. It would be excellent if maybe anyone could have a look at my classes and tell me what's my mistake? I've packed my project here: http://etanto.com/TabTest.zip here's the console dump while the run: [2010-06-10 09:18:34 - TabTest] Launching a new emulator with Virtual Device 'Virtual1' [2010-06-10 09:18:35 - TabTest] New emulator found: emulator-5554 [2010-06-10 09:18:35 - TabTest] Waiting for HOME ('android.process.acore') to be launched... [2010-06-10 09:19:05 - TabTest] WARNING: Application does not specify an API level requirement! [2010-06-10 09:19:05 - TabTest] Device API version is 8 (Android 2.2) [2010-06-10 09:19:05 - TabTest] HOME is up on device 'emulator-5554' [2010-06-10 09:19:05 - TabTest] Uploading TabTest.apk onto device 'emulator-5554' [2010-06-10 09:19:05 - TabTest] Installing TabTest.apk... [2010-06-10 09:19:22 - TabTest] Success! [2010-06-10 09:19:22 - TabTest] \TabTest\bin\TabTest.apk installed on device [2010-06-10 09:19:22 - TabTest] Done!

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  • Strange beep when using cout

    - by Unknown
    Hello everyone, today when I was working on some code of mine I came across a beeping sound when printing a buffer to the screen. Here's the mysterious character that produces the beep: '' I don't know if you can see it, but my computer beeps when I try to print it like this: cout<<(char)7<<endl; Another point of interest is that the 'beep' doesn't originate from my on board beeper, but from my headphone/speaker Is this just my computer or there something wrong with the cout function? EDIT: But then why does printing this character produce the beep sound? does that mean that I could send other such characters through the cout function to produce different effects?

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  • Actionbar scherlock is not refreshed when the orientation is changed

    - by SavasCinar
    I use Sherlock action bar in my application. I used "ifRoom|withText" feature in my menu. If I test my code in portrait mode, I can see only icon and if I rotate orientation to landscape, still I see only icon. On the other hand, if I run with landscape, I can see text and icon on portrait and landscape. This means that When the screen is rotated, action bar is not refreshed. How can I fix? In menu, I have android:showAsAction="ifRoom|withText" Also I used this line in my manifest file to fixed android:configChanges="keyboardHidden|orientation|screenSize" but it didn't work. And I run my code android 2.3 Also I used fragment in my activity, FragmentManager fm = getSupportFragmentManager(); ft = fm.beginTransaction(); mFragment1 = fm.findFragmentByTag("f1"); if (mFragment1 == null) { mFragment1 = new MenuFragment(); ft.add(mFragment1, "f1"); } ft.commit();

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  • Fitts Law, applying it to touch screens

    - by Caylem
    Been reading a lot into UI design lately and Fitts Law keeps popping up. Now from what i gather its basically the larger an item is, and the closer it is to your cursor, the easier it is to click on. So what about touch screen devices where the input comes from multiple touches or just single touches. What are the fundamentals to take into account considering this? Should it be something like, the hands of the user are on the sides of the device so the buttons should be close to the left and right hand sides of the device? Thanks

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  • Why doesn't this work?

    - by user146780
    I'v tried to solve a memory leak in the GLU callback by creating a global variable but now it dos not draw anything: GLdouble *gluptr = NULL; void CALLBACK combineCallback(GLdouble coords[3], GLdouble *vertex_data[4], GLfloat weight[4], GLdouble **dataOut) { GLdouble *vertex; if(gluptr == NULL) { gluptr = (GLdouble *) malloc(6 * sizeof(GLdouble)); } vertex = (GLdouble*)gluptr; vertex[0] = coords[0]; vertex[1] = coords[1]; vertex[2] = coords[2]; for (int i = 3; i < 6; i++) { vertex[i] = weight[0] * vertex_data[0][i] + weight[1] * vertex_data[0][i] + weight[2] * vertex_data[0][i] + weight[3] * vertex_data[0][i]; } *dataOut = vertex; } basically instead of doing malloc each time in the loop (thus the memory leak) im using a global pointer, but this doesn't work (drawing to the screen). Why would using malloc to a pointer created in the function work any different than a global variable? Thanks

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  • Is OpenGL required for my iPhone game?

    - by Ben X Tan
    On an iPhone: If I am writing a game that has multiple levels, with multiple animations (image sequences), jpg and png (transparent), some full screen and some not, some looped and some played once only. What is the best way of doing it? Each level might have up to 10MB of images. Add on to this music, and video (cut scenes). All 2D graphics, no 3D models. Is OpenGL required? Or can this be achieved with Quartz or Core Animation?

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  • JavaScript-library-based Project Organization

    - by Laith J
    Hello, I'm very new to the JavaScript library world. I have used JS by itself before to create a mini social network but this is the first time I use a JS library and I really don't know how to go about this. I'm planning to use Google Closure and I'm really not sure how I should go about organizing the code. Should I put everything in one file since it's a web app and should have one screen? Should I separate the code to many chunks and put them in different files? Or should I put different dialogs (like settings) in a separate page and thus a separate file? Like all programmers I'm a perfectionist so please help me out with this one, thanks.

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  • Licensing Android Apache Commons Math

    - by stefple
    I am about to release my first commercial software ever. I didnt study something related to programming so i am facing a problem here, which is licensing. I am not native english speaking, so i have a little bit of a problem when i read the Apache Commons License. In my software i use the Apache Commons Math library. If i understand their FAQ i just may distribute my software if i add this (the text will come up at my "info" screen inside the app): [...] \nCopyright 2012 xxxstefplexxxx \n\n This software uses Apache Commons Math Library \nThe license can be found here: \nhttp://www.apache.org/licenses/LICENSE-2.0 \n

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  • Show extra info for Preference screens when CheckboxPreference summary field is not enough long?

    - by Pentium10
    I have situation when you can enabled/disable modules for my Android application. For this I use a CheckboxPreference screen. This is all good, but the summary field gets cut off if longer descriptions are added than 2 lines. Suppose I have 4-5 lines of description available for each module, I would like to display this in a helper window. I tried to bind a click event to the CheckboxPreference, but that fires for the whole line, so not only when the checkbox is clicked, and more, where ever you click on the line the checkbox is toggled. So now I am wondering if this can be fixed. So if the user needs more info, just taps the text and the helper opens up, and if want to toggle the settings it taps the checkbox. How would you do it? I am open to other ideas too, if they do work.

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  • Pointing to vectors

    - by Matt Munson
    #include <iostream> #include <vector> using namespace std; int main () { vector <int> qwerty; qwerty.push_back(5); vector <int>* p = &qwerty; cout << p[0]; //error: no match for 'operator<<' in 'std::cout << * p' } I'm generally unclear on how to use pointers with vectors, so I'm pretty mystified as to why this is not working. To my mind, this should print 5 to screen.

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  • IE I-Frame 1px border to the right

    - by Jackie
    Please look at http://www.mymix947.com In the header i have a 1px border to the right of the banner. You will see a black line dividing the banner and listen live button. This is an i-frame and I can't seem to eliminate the line. This seems to only happen with Windows 7 - IE Browser 8.0.7 When my browser is full screen - i dont see it, but if i shrink the browser slightly - the line is there. Any tips would be great! Thanks!

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  • Capture output of another action within current action?

    - by wizzard
    I have been trying to find a way to capture the output (rendered view) of another action within the current action... something akin to output buffering. The scenario is that I need to save a "snapshot" of a report. The data used in the report is ever-changing, and for whatever reason I need to actually save the view HTML rather than just a data array. I have created a snapshotAction(), and I want to somehow capture the output of the separate reportAction() within it. I don't want to render the reportAction() to the screen, I want it to render within my current action, before the action completes. Is there any way to do this in ZF?

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  • Is it bad practice to have a long initialization method?

    - by Paperflyer
    many people have argued about function size. They say that functions in general should be pretty short. Opinions vary from something like 15 lines to "about one screen", which today is probably about 40-80 lines. Also, functions should always fulfill one task only. However, there is one kind of function that frequently fails in both criteria in my code: initialization functions. For example in an audio application, the audio hardware/API has to be set up, audio data has to be converted to a suitable format and the object state has to properly initialized. These are clearly three different tasks and depending on the API this can easily span more than 50 lines. The thing with init-functions is that they are generally only called once, so there is no need to re-use any of the components. Would you still break them up into several smaller functions would you consider big initialization functions to be ok?

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  • How to change object positions in an android layout?

    - by Pedro Santos
    Hi, I'm currently working on a very simple aplication, and I intended to make it change the visual aspect depending on the screen size. The application just has 6 buttons like this: http://www.freeimagehosting.net/uploads/e1efb4c4d0.jpg I'm using the AbsoluteLayout, and changing the x and y of the buttons with the methods offsetLeftAndRight and offsetTopAndBottom. I'm not changing the layout of the buttons in the xml file, so the all start in the same place. However, if I use this methods inside the onClickMethod they sometimes appear where I want them, sometimes don't (can't figure out why), but if i use them in the onCreate method, nothing happens. Can someone point me in the right direction? Thanks

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  • What port is my SQL2008 instance running on?

    - by George
    Check out this pic of my SQL 2008 Management Configuration screen for TCP: I need to know what port I am running on. Base on this previous post, I don't believe that it is 1433, which I guess is the default. When I check my port number in SQL Config Mgr., it is blank. Does this suggest a default port? Note that I have multiple SQL Server instance on the db server. 1 2000 instance and two 2008 instances. I want to know the port of the 2008b instance. Can you help?

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  • QGLWidget + QGraphicsScene + QGraphicsView problem

    - by matekm
    Hi! I would like to create a simple thumbnail viewer using QGLWidget, QGraphicsScene and QGraphicsView. And I have a problem with placing QGLWidget on QGraphicsScene. The code is similar to this: QGraphicsScene *testScene = new QGraphicsScene (0, 0, 400, 400, 0); QGLWidget *testWidget1 = new QGLWidget(); testWidget1->renderText("Test text1"); QGLWidget *testWidget2 = new QGLWidget(); testWidget2->renderText("Test text2"); testScene->addWidget(testWidget1); testScene->addWidget(testWidget2); QGraphicsView *testView = new QGraphicsView(); testView->setScene(testScene); testView->show() It is possible to place few QGLWidgets on QGraphicsScene/QGraphicsView? Where I doing something wrong? Is there any other component on which I could embed QGLWidgets and show them on the screen? Thanks for help

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  • iphone refresh images UIImageView

    - by Rick
    I have a rather basic question. I have several(5) UIImageView images on my screen. When I click a button, I want to change each image to something else. I also want to play a sound as each image is changed. So I basically want a clicking sound as each image changes. The problem is, for some reason if I have say 5 images, the sound gets played 5 times first and then the images change. It's like the images only refresh when control goes back to the user for input. How can I "force" it to refresh the images as soon as i tell it what image to display? I'm new to the iphone/macworld, so go easy on me :-) Rick

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  • Forbid GridView to load all views at once

    - by efpies
    I have about 700 items to display in the grid view. On a Samsung Galaxy Tab 10.1 this is not a problem: it has enough memory. On a HTC Explorer the heap is overflown. So I want to load data dynamically regarding current scroll position (N rows for screen + 5 rows as a tail). And I want to show a scrollbar which represents the position in total rows. But I don't want to draw items that I don't see. In other words, I want to create something similar to UITableView in iOS. How can I do this?

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