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  • MVC design in Cocoa - are all 3 always necessary? Also: naming conventions, where to put Controller

    - by Nektarios
    I'm new to MVC although I've read a lot of papers and information on the web. I know it's somewhat ambiguous and there are many different interpretations of MVC patterns.. but the differences seem somewhat minimal My main question is - are M, V, and C always going to be necessary to be doing this right? I haven't seen anyone address this in anything I've read. Examples (I'm working in Cocoa/Obj-c although that shouldn't much matter).. 1) If I have a simple image on my GUI, or a text entry field that is just for a user's convenience and isn't saved or modified, these both would be V (view) but there's no M (no data and no domain processing going on), and no C to bridge them. So I just have some aspects that are "V" - seems fine 2) I have 2 different and visible windows that each have a button on them labeled as "ACTIVATE FOO" - when a user clicks the button on either, both buttons press in and change to say "DEACTIVATE FOO" and a third window appears with label "FOO". Clicking the button again will change the button on both windows to "ACTIVATE FOO" and will remove the third "FOO" window. In this case, my V consists of the buttons on both windows, and I guess also the third window (maybe all 3 windows). I definitely have a C, my Controller object will know about these buttons and windows and will get their clicks and hold generic states regarding windows and buttons. However, whether I have 1 button or 10 button, my window is called "FOO" or my window is called "BAR", this doesn't matter. There's no domain knowledge or data here - just control of views. So in this example, I really have "V" and "C" but no "M" - is that ok? 3) Final example, which I am running in to the most. I have a text entry field as my View. When I enter text in this, say a number representing gravity, I keep it in a Model that may do things like compute physics of a ball while taking in to account my gravity parameter. Here I have a V and an M, but I don't understand why I would need to add a C - a controller would just accept the signals from the View and pass it along to the Model, and vice versa. Being as the C is just a pure passthrough, it's really "junk" code and isn't making things any more reusable in my opinion. In most situations, when something changes I will need to change the C and M both in nearly identical ways. I realize it's probably an MVC beginner's mistake to think most situations call for only V and M.. leads me in to next subject 4) In Cocoa / Xcode / IB, I guess my Controllers should always be an instantiated object in IB? That is, I lay all of my "V" components in IB, and for each collection of View objects (things that are related) I should have an instantiated Controller? And then perhaps my Models should NOT be found in IB, and instead only found as classes in Xcode that tie in with Controller code found there. Is this accurate? This could explain why you'd have a Controller that is not really adding value - because you are keeping consistent.. 5) What about naming these things - for my above example about FOO / BAR maybe something that ends in Controller would be the C, like FancyWindowOpeningController, etc? And for models - should I suffix them with like GravityBallPhysicsModel etc, or should I just name those whatever I like? I haven't seen enough code to know what's out there in the wild and I want to get on the right track early on Thank you in advance for setting me straight or letting me know I'm on the right track. I feel like I'm starting to get it and most of what I say here makes sense, but validation of my guessing would help me feel confident..

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  • MySQL and INT auto_increment fields

    - by PHPguy
    Hello folks, I'm developing in LAMP (Linux+Apache+MySQL+PHP) since I remember myself. But one question was bugging me for years now. I hope you can help me to find an answer and point me into the right direction. Here is my challenge: Say, we are creating a community website, where we allow our users to register. The MySQL table where we store all users would look then like this: CREATE TABLE `users` ( `uid` int(2) unsigned NOT NULL auto_increment COMMENT 'User ID', `name` varchar(20) NOT NULL, `password` varchar(32) NOT NULL COMMENT 'Password is saved as a 32-bytes hash, never in plain text', `email` varchar(64) NOT NULL, `created` int(11) unsigned NOT NULL default '0' COMMENT 'Timestamp of registration', `updated` int(11) unsigned NOT NULL default '0' COMMENT 'Timestamp of profile update, e.g. change of email', PRIMARY KEY (`uid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; So, from this snippet you can see that we have a unique and automatically incrementing for every new user 'uid' field. As on every good and loyal community website we need to provide users with possibility to completely delete their profile if they want to cancel their participation in our community. Here comes my problem. Let's say we have 3 registered users: Alice (uid = 1), Bob (uid = 2) and Chris (uid = 3). Now Bob want to delete his profile and stop using our community. If we delete Bob's profile from the 'users' table then his missing 'uid' will create a gap which will be never filled again. In my opinion it's a huge waste of uid's. I see 3 possible solutions here: 1) Increase the capacity of the 'uid' field in our table from SMALLINT (int(2)) to, for example, BIGINT (int(8)) and ignore the fact that some of the uid's will be wasted. 2) introduce the new field 'is_deleted', which will be used to mark deleted profiles (but keep them in the table, instead of deleting them) to re-utilize their uid's for newly registered users. The table will look then like this: CREATE TABLE `users` ( `uid` int(2) unsigned NOT NULL auto_increment COMMENT 'User ID', `name` varchar(20) NOT NULL, `password` varchar(32) NOT NULL COMMENT 'Password is saved as a 32-bytes hash, never in plain text', `email` varchar(64) NOT NULL, `is_deleted` int(1) unsigned NOT NULL default '0' COMMENT 'If equal to "1" then the profile has been deleted and will be re-used for new registrations', `created` int(11) unsigned NOT NULL default '0' COMMENT 'Timestamp of registration', `updated` int(11) unsigned NOT NULL default '0' COMMENT 'Timestamp of profile update, e.g. change of email', PRIMARY KEY (`uid`) ) ENGINE=MyISAM DEFAULT CHARSET=utf8; 3) Write a script to shift all following user records once a previous record has been deleted. E.g. in our case when Bob (uid = 2) decides to remove his profile, we would replace his record with the record of Chris (uid = 3), so that uid of Chris becomes qual to 2 and mark (is_deleted = '1') the old record of Chris as vacant for the new users. In this case we keep the chronological order of uid's according to the registration time, so that the older users have lower uid's. Please, advice me now which way is the right way to handle the gaps in the auto_increment fields. This is just one example with users, but such cases occur very often in my programming experience. Thanks in advance!

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  • Migrate Spring JPA DAO unit testing to google app engine

    - by twingocerise
    I'm trying to put together a simple environment where I can get Spring, Maven, JPA, Google App Engine and DAO unit testing working happily all together. The goal is to be able to run a simple DAO unit test creating an entity and then load it again with a simple find to check it's been created properly - all of this from my maven build. My dao is making use of the JPA entity manager (query(), persist(), etc.) I've got it working no problem with hsqldb and a datasource, etc. but I'm struggling to get it working with appengine. My questions are: 1) I'm using an entity manager, injecting my persistence unit as followed. Is it OK? Is there any need for a datasource or something special? I thought not but correct me if I'm wrong. applicationContext.xml <bean id='entityManagerFactory' class='org.springframework.orm.jpa.LocalContainerEntityManagerFactoryBean'> <property name="persistenceUnitName" value="transactions-optional" /> </bean> Persistence.xml <persistence-unit name="transactions-optional"> <provider>org.datanucleus.store.appengine.jpa.DatastorePersistenceProvider</provider> <properties> <property name="datanucleus.NontransactionalRead" value="true"/> <property name="datanucleus.NontransactionalWrite" value="true"/> <property name="datanucleus.ConnectionURL" value="appengine"/> </properties> </persistence-unit> 2) what are the dependencies I need to add to my pom file to be able to run the unit test making use of the entityManager? What about versions ? I found loads of things about appengine-api-labs/stubs/testing but none them got it working i.e. I'm getting jdo dependency missing while I'm using JPA... I also get loads of conflicts when I try to add some jars (datanucleus and stuff). So far I'm trying appengine-api-1.0-sdk v1.7.0 - ASM-all v3.3 - datanucleus core/api-jpa/enhancer v3.1.0 - datanucleus-appengine v2.0.1.1 and all the gae testing jars v1.7.0 3) Is there anything I need to add to my surefire plugin (test runner) to make sure it picks up all the dependencies? I'm getting an exhausting ClassNotFound on DatastorePersistenceProvider while it is in my classpath (I checked the jars and the mvn dependency:tree) I had a look at this but it doesn't seem to be working at all: http://www.vertigrated.com/blog/2011/02/working-maven-3-google-app-engine-plugin-with-gwt-support/ 4) Do I need to use any sot of localhelper to test my DAOs? Ideally I'd want to test my dao layer "as is" with the entity manager... what's your opinion ? Has anyone managed to run a unit test using JPA on google app engine ? 5) Do I need to set up any sort of gae.home somewhere in my pom file? Would anyone make use of it (a plugin or something) ? 6) Is the gwt-maven plugin any helpful if I don't use gwt - I'm writing a simple webservice making use of appengine, not a GWT app... Any help would be much appreciated as I've been struggling for 2 days now... Cheers, V.

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  • CSS optimization - extra classes in dom or preprocessor-repetitive styling in css file?

    - by anna.mi
    I'm starting on a fairly large project and I'm considering the option of using LESS for pre-processing my css. the useful thing about LESS is that you can define a mixin that contains for example: .border-radius(@radius) { -webkit-border-radius: @radius; -moz-border-radius: @radius; -o-border-radius: @radius; -ms-border-radius: @radius; border-radius: @radius; } and then use it in a class declaration as .rounded-div { .border-radius(10px); } to get the outputted css as: .rounded-div { -webkit-border-radius: 10px; -moz-border-radius: 10px; -o-border-radius: 10px; -ms-border-radius: 10px; border-radius: 10px; } this is extremely useful in the case of browser prefixes. However this same concept could be used to encapsulate commonly-used css, for example: .column-container { overflow: hidden; display: block; width: 100%; } .column(@width) { float: left; width: @width; } and then use this mixin whenever i need columns in my design: .my-column-outer { .column-container(); background: red; } .my-column-inner { .column(50%); font-color: yellow; } (of course, using the preprocessor we could easily expand this to be much more useful, eg. pass the number of columns and the container width as variables and have LESS determine the width of each column depending on the number of columns and container width!) the problem with this is that when compliled, my final css file would have 100 such declarations, copy&pasted, making the file huge and bloated and repetitive. The alternative to this would be to use a grid system which has predefined classes for each column-layout option, eg .c-50 ( with a "float: left; width:50%;" definition ), .c-33, .c-25 to accomodate for a 2-column, 3-column and 4-column layout and then use these classes to my dom. i really mislike the idea of the extra classes, from experience it results to bloated dom (creating extra divs just to attach the grid classes to). Also the most basic tutorial for html/css would tell you that the dom should be separated from the styling - grid classes are styling related! to me, its the same as attaching a "border-radius-10" class to the .rounded-div example above! on the other hand, the large css file that would result from the repetitive code is also a disadvantage so i guess my question is, which one would you recommend? and which do you use? and, which solution is best for optimization? apart from the larger file size, has there even been any research on whether browser renders multiple classes faster than a large css file, or the other way round? tnx! i'd love to hear your opinion!

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  • php array strip_tags and unset

    - by teo6389
    hello everybody i have a question regarding strip_tags function. i have an html document like that. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Untitled Document</title> </head> <body> <p>er</p> </body> </html> and this php script <?php $file = "ht.html"; $fp = fopen($file, "r"); $data = fread($fp, filesize($file)); fclose($fp); $output = str_replace("\t|\t", "|", $data); $outputline = explode("\n", $output); $lexeisline=count($outputline); for ($i = 0; $i < $lexeisline; $i++){ $outputline[$i]=strip_tags($outputline[$i]); if (empty($outputline[$i])){ unset($outputline[$i]); } } $outputline = array_values($outputline); $lexeisline=count($outputline); echo "<p>"; for ($i = 0; $i < $lexeisline; $i++){ echo ($outputline[$i])."<br />"; } echo "</p>"; ?> the problem is that it does not unset the empty vars(which are returned from the strip_tags) and echos something like this. does the following means that it echos empty strings? any opinion or help will be very appreciated. Thanx in advance <p> <br /> <br /> <br /> <br />Untitled Document <br /> <br /> <br />er <br /> <br /></p> @phpmeh Array ( [0] => [1] => [2] => [3] => [4] => Untitled Document [5] => [6] => [7] => er [8] => )

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  • Dynamic JSON Parsing in .NET with JsonValue

    - by Rick Strahl
    So System.Json has been around for a while in Silverlight, but it's relatively new for the desktop .NET framework and now moving into the lime-light with the pending release of ASP.NET Web API which is bringing a ton of attention to server side JSON usage. The JsonValue, JsonObject and JsonArray objects are going to be pretty useful for Web API applications as they allow you dynamically create and parse JSON values without explicit .NET types to serialize from or into. But even more so I think JsonValue et al. are going to be very useful when consuming JSON APIs from various services. Yes I know C# is strongly typed, why in the world would you want to use dynamic values? So many times I've needed to retrieve a small morsel of information from a large service JSON response and rather than having to map the entire type structure of what that service returns, JsonValue actually allows me to cherry pick and only work with the values I'm interested in, without having to explicitly create everything up front. With JavaScriptSerializer or DataContractJsonSerializer you always need to have a strong type to de-serialize JSON data into. Wouldn't it be nice if no explicit type was required and you could just parse the JSON directly using a very easy to use object syntax? That's exactly what JsonValue, JsonObject and JsonArray accomplish using a JSON parser and some sweet use of dynamic sauce to make it easy to access in code. Creating JSON on the fly with JsonValue Let's start with creating JSON on the fly. It's super easy to create a dynamic object structure. JsonValue uses the dynamic  keyword extensively to make it intuitive to create object structures and turn them into JSON via dynamic object syntax. Here's an example of creating a music album structure with child songs using JsonValue:[TestMethod] public void JsonValueOutputTest() { // strong type instance var jsonObject = new JsonObject(); // dynamic expando instance you can add properties to dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; album.Artist = "AC/DC"; album.YearReleased = 1977; album.Songs = new JsonArray() as dynamic; dynamic song = new JsonObject(); song.SongName = "Dirty Deeds Done Dirt Cheap"; song.SongLength = "4:11"; album.Songs.Add(song); song = new JsonObject(); song.SongName = "Love at First Feel"; song.SongLength = "3:10"; album.Songs.Add(song); Console.WriteLine(album.ToString()); } This produces proper JSON just as you would expect: {"AlbumName":"Dirty Deeds Done Dirt Cheap","Artist":"AC\/DC","YearReleased":1977,"Songs":[{"SongName":"Dirty Deeds Done Dirt Cheap","SongLength":"4:11"},{"SongName":"Love at First Feel","SongLength":"3:10"}]} The important thing about this code is that there's no explicitly type that is used for holding the values to serialize to JSON. I am essentially creating this value structure on the fly by adding properties and then serialize it to JSON. This means this code can be entirely driven at runtime without compile time restraints of structure for the JSON output. Here I use JsonObject() to create a new object and immediately cast it to dynamic. JsonObject() is kind of similar in behavior to ExpandoObject in that it allows you to add properties by simply assigning to them. Internally, JsonValue/JsonObject these values are stored in pseudo collections of key value pairs that are exposed as properties through the DynamicObject functionality in .NET. The syntax gets a little tedious only if you need to create child objects or arrays that have to be explicitly defined first. Other than that the syntax looks like normal object access sytnax. Always remember though these values are dynamic - which means no Intellisense and no compiler type checking. It's up to you to ensure that the values you create are accessed consistently and without typos in your code. Note that you can also access the JsonValue instance directly and get access to the underlying type. This means you can assign properties by string, which can be useful for fully data driven JSON generation from other structures. Below you can see both styles of access next to each other:// strong type instance var jsonObject = new JsonObject(); // you can explicitly add values here jsonObject.Add("Entered", DateTime.Now); // expando style instance you can just 'use' properties dynamic album = jsonObject; album.AlbumName = "Dirty Deeds Done Dirt Cheap"; JsonValue internally stores properties keys and values in collections and you can iterate over them at runtime. You can also manipulate the collections if you need to to get the object structure to look exactly like you want. Again, if you've used ExpandoObject before JsonObject/Value are very similar in the behavior of the structure. Reading JSON strings into JsonValue The JsonValue structure supports importing JSON via the Parse() and Load() methods which can read JSON data from a string or various streams respectively. Essentially JsonValue includes the core JSON parsing to turn a JSON string into a collection of JsonValue objects that can be then referenced using familiar dynamic object syntax. Here's a simple example:[TestMethod] public void JsonValueParsingTest() { var jsonString = @"{""Name"":""Rick"",""Company"":""West Wind"",""Entered"":""2012-03-16T00:03:33.245-10:00""}"; dynamic json = JsonValue.Parse(jsonString); // values require casting string name = json.Name; string company = json.Company; DateTime entered = json.Entered; Assert.AreEqual(name, "Rick"); Assert.AreEqual(company, "West Wind"); } The JSON string represents an object with three properties which is parsed into a JsonValue object and cast to dynamic. Once cast to dynamic I can then go ahead and access the object using familiar object syntax. Note that the actual values - json.Name, json.Company, json.Entered - are actually of type JsonPrimitive and I have to assign them to their appropriate types first before I can do type comparisons. The dynamic properties will automatically cast to the right type expected as long as the compiler can resolve the type of the assignment or usage. The AreEqual() method oesn't as it expects two object instances and comparing json.Company to "West Wind" is comparing two different types (JsonPrimitive to String) which fails. So the intermediary assignment is required to make the test pass. The JSON structure can be much more complex than this simple example. Here's another example of an array of albums serialized to JSON and then parsed through with JsonValue():[TestMethod] public void JsonArrayParsingTest() { var jsonString = @"[ { ""Id"": ""b3ec4e5c"", ""AlbumName"": ""Dirty Deeds Done Dirt Cheap"", ""Artist"": ""AC/DC"", ""YearReleased"": 1977, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/61kTaH-uZBL._AA115_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B00008BXJ4/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B00008BXJ4"", ""Songs"": [ { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Dirty Deeds Done Dirt Cheap"", ""SongLength"": ""4:11"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Love at First Feel"", ""SongLength"": ""3:10"" }, { ""AlbumId"": ""b3ec4e5c"", ""SongName"": ""Big Balls"", ""SongLength"": ""2:38"" } ] }, { ""Id"": ""67280fb8"", ""AlbumName"": ""Echoes, Silence, Patience & Grace"", ""Artist"": ""Foo Fighters"", ""YearReleased"": 2007, ""Entered"": ""2012-03-16T00:13:12.2810521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/41mtlesQPVL._SL500_AA280_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/gp/product/B000UFAURI/ref=as_li_ss_tl?ie=UTF8&tag=westwindtechn-20&linkCode=as2&camp=1789&creative=390957&creativeASIN=B000UFAURI"", ""Songs"": [ { ""AlbumId"": ""67280fb8"", ""SongName"": ""The Pretender"", ""SongLength"": ""4:29"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Let it Die"", ""SongLength"": ""4:05"" }, { ""AlbumId"": ""67280fb8"", ""SongName"": ""Erase/Replay"", ""SongLength"": ""4:13"" } ] }, { ""Id"": ""7b919432"", ""AlbumName"": ""End of the Silence"", ""Artist"": ""Henry Rollins Band"", ""YearReleased"": 1992, ""Entered"": ""2012-03-16T00:13:12.2800521-10:00"", ""AlbumImageUrl"": ""http://ecx.images-amazon.com/images/I/51FO3rb1tuL._SL160_AA160_.jpg"", ""AmazonUrl"": ""http://www.amazon.com/End-Silence-Rollins-Band/dp/B0000040OX/ref=sr_1_5?ie=UTF8&qid=1302232195&sr=8-5"", ""Songs"": [ { ""AlbumId"": ""7b919432"", ""SongName"": ""Low Self Opinion"", ""SongLength"": ""5:24"" }, { ""AlbumId"": ""7b919432"", ""SongName"": ""Grip"", ""SongLength"": ""4:51"" } ] } ]"; dynamic albums = JsonValue.Parse(jsonString); foreach (dynamic album in albums) { Console.WriteLine(album.AlbumName + " (" + album.YearReleased.ToString() + ")"); foreach (dynamic song in album.Songs) { Console.WriteLine("\t" + song.SongName ); } } Console.WriteLine(albums[0].AlbumName); Console.WriteLine(albums[0].Songs[1].SongName);}   It's pretty sweet how easy it becomes to parse even complex JSON and then just run through the object using object syntax, yet without an explicit type in the mix. In fact it looks and feels a lot like if you were using JavaScript to parse through this data, doesn't it? And that's the point…© Rick Strahl, West Wind Technologies, 2005-2012Posted in .NET  Web Api  JSON   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Mauritius Software Craftsmanship Community

    There we go! I finally managed to push myself forward and pick up an old, actually too old, idea since I ever arrived here in Mauritius more than six years ago. I'm talking about a community for all kind of ICT connected people. In the past (back in Germany), I used to be involved in various community activities. For example, I was part of the Microsoft Community Leader/Influencer Program (CLIP) in Germany due to an FAQ on Visual FoxPro, actually Active FoxPro Pages (AFP) to be more precise. Then in 2003/2004 I addressed the responsible person of the dFPUG user group in Speyer in order to assist him in organising monthly user group meetings. Well, he handed over management completely, and attended our meetings regularly. Why did it take you so long? Well, I don't want to bother you with the details but short version is that I was too busy on either job (building up new companies) or private life (got married and we have two lovely children, eh 'monsters') or even both. But now is the time where I was starting to look for new fields given the fact that I gained some spare time. My businesses are up and running, the kids are in school, and I am finally in a position where I can commit myself again to community activities. And I love to do that! Why a new user group? Good question... And 'easy' to answer. Since back in 2007 I did my usual research, eh Google searches, to see whether there existing user groups in Mauritius and in which field of interest. And yes, there are! If I recall this correctly, then there are communities for PHP, Drupal, Python (just recently), Oracle, and Linux (which used to be even two). But... either they do not exist anymore, they are dormant, or there is only a low heart-beat, frankly speaking. And yes, I went to meetings of the Linux User Group Meta (Mauritius) back in 2010/2011 and just recently. I really like the setup and the way the LUGM is organised. It's just that I have a slightly different point of view on how a user group or community should organise itself and how to approach future members. Don't get me wrong, I'm not criticizing others doing a very good job, I'm only saying that I'd like to do it differently. The last meeting of the LUGM was awesome; read my feedback about it. Ok, so what's up with 'Mauritius Software Craftsmanship Community' or short: MSCC? As I've already written in my article on 'Communities - The importance of exchange and discussion' I think it is essential in a world of IT to stay 'connected' with a good number of other people in the same field. There is so much dynamic and every day's news that it is almost impossible to keep on track with all of them. The MSCC is going to provide a common platform to exchange experience and share knowledge between each other. You might be a newbie and want to know what to expect working as a software developer, or as a database administrator, or maybe as an IT systems administrator, or you're an experienced geek that loves to share your ideas or solutions that you implemented to solve a specific problem, or you're the business (or HR) guy that is looking for 'fresh' blood to enforce your existing team. Or... you're just interested and you'd like to communicate with like-minded people. Meetup of 26.06.2013 @ L'arabica: Of course there are laptops around. Free WiFi, power outlet, coffee, code and Linux in one go. The MSCC is technology-agnostic and spans an umbrella over any kind of technology. Simply because you can't ignore other technologies anymore in a connected IT world as we have. A front-end developer for iOS applications should have the chance to connect with a Python back-end coder and eventually with a DBA for MySQL or PostgreSQL and exchange their experience. Furthermore, I'm a huge fan of cross-platform development, and it is very pleasant to have pure Web developers - with all that HTML5, CSS3, JavaScript and JS libraries stuff - and passionate C# or Java coders at the same table. This diversity of knowledge can assist and boost your personal situation. And last but not least, there are projects and open positions 'flying' around... People might like to hear others opinion about an employer or get new impulses on how to tackle down an issue at their workspace, etc. This is about community. And that's how I see the MSCC in general - free of any limitations be it by programming language or technology. Having the chance to exchange experience and to discuss certain aspects of technology saves you time and money, and it's a pleasure to enjoy. Compared to dusty books and remote online resources. It's human! Organising meetups (meetings, get-together, gatherings - you name it!) As of writing this article, the MSCC is currently meeting every Wednesday for the weekly 'Code & Coffee' session at various locations (suggestions are welcome!) in Mauritius. This might change in the future eventually but especially at the beginning I think it is very important to create awareness in the Mauritian IT world. Yes, we are here! Come and join us! ;-) The MSCC's main online presence is located at Meetup.com because it allows me to handle the organisation of events and meeting appointments very easily, and any member can have a look who else is involved so that an exchange of contacts is given at any time. In combination with the other entities (G+ Communities, FB Pages or in Groups) I advertise and manage all future activities here: Mauritius Software Craftsmanship Community This is a community for those who care and are proud of what they do. For those developers, regardless how experienced they are, who want to improve and master their craft. This is a community for those who believe that being average is just not good enough. I know, there are not many 'craftsmen' yet but it's a start... Let's see how it looks like by the end of the year. There are free smartphone apps for Android and iOS from Meetup.com that allow you to keep track of meetings and to stay informed on latest updates. And last but not least, there is a Trello workspace to collect and share ideas and provide downloads of slides, etc. Trello is also available as free smartphone app. Sharing is caring! As mentioned, the #MSCC is present in various social media networks in order to cover as many people as possible here in Mauritius. Following is an overview of the current networks: Twitter - Latest updates and quickies Google+ - Community channel Facebook - Community Page LinkedIn - Community Group Trello - Collaboration workspace to share and develop ideas Hopefully, this covers the majority of computer-related people in Mauritius. Please spread the word about the #MSCC between your colleagues, your friends and other interested 'geeks'. Your future looks bright Running and participating in a user group or any kind of community usually provides quite a number of advantages for anyone. On the one side it is very joyful for me to organise appointments and get in touch with people that might be interested to present a little demo of their projects or their recent problems they had to tackle down, and on the other side there are lots of companies that have various support programs or sponsorships especially tailored for user groups. At the moment, I already have a couple of gimmicks that I would like to hand out in small contests or raffles during one of the upcoming meetings, and as said, companies provide all kind of goodies, books free of charge, or sometimes even licenses for communities. Meeting other software developers or IT guys also opens up your point of view on the local market and there might be interesting projects or job offers available, too. A community like the Mauritius Software Craftsmanship Community is great for freelancers, self-employed, students and of course employees. Meetings will be organised on a regular basis, and I'm open to all kind of suggestions from you. Please leave a comment here in blog or join the conversations in the above mentioned social networks. Let's get this community up and running, my fellow Mauritians! Recent updates The MSCC is now officially participating in the O'Reilly UK User Group programm and we are allowed to request review or recension copies of recent titles. Additionally, we have a discount code for any books or ebooks that you might like to order on shop.oreilly.com. More applications for user group sponsorship programms are pending and I'm looking forward to a couple of announcement very soon. And... we need some kind of 'corporate identity' - Over at the MSCC website there is a call for action (or better said a contest with prizes) to create a unique design for the MSCC. This would include a decent colour palette, a logo, graphical banners for Meetup, Google+, Facebook, LinkedIn, etc. and of course badges for our craftsmen to add to their personal blogs and websites. Please spread the word and contribute. Thanks!

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  • Pluralsight Meet the Author Podcast on Structuring JavaScript Code

    - by dwahlin
    I had the opportunity to talk with Fritz Onion from Pluralsight about one of my recent courses titled Structuring JavaScript Code for one of their Meet the Author podcasts. We talked about why JavaScript patterns are important for building more re-useable and maintainable apps, pros and cons of different patterns, and how to go about picking a pattern as a project is started. The course provides a solid walk-through of converting what I call “Function Spaghetti Code” into more modular code that’s easier to maintain, more re-useable, and less susceptible to naming conflicts. Patterns covered in the course include the Prototype Pattern, Revealing Module Pattern, and Revealing Prototype Pattern along with several other tips and techniques that can be used. Meet the Author:  Dan Wahlin on Structuring JavaScript Code   The transcript from the podcast is shown below: [Fritz]  Hello, this is Fritz Onion with another Pluralsight author interview. Today we’re talking with Dan Wahlin about his new course, Structuring JavaScript Code. Hi, Dan, it’s good to have you with us today. [Dan]  Thanks for having me, Fritz. [Fritz]  So, Dan, your new course, which came out in December of 2011 called Structuring JavaScript Code, goes into several patterns of usage in JavaScript as well as ways of organizing your code and what struck me about it was all the different techniques you described for encapsulating your code. I was wondering if you could give us just a little insight into what your motivation was for creating this course and sort of why you decided to write it and record it. [Dan]  Sure. So, I got started with JavaScript back in the mid 90s. In fact, back in the days when browsers that most people haven’t heard of were out and we had JavaScript but it wasn’t great. I was on a project in the late 90s that was heavy, heavy JavaScript and we pretty much did what I call in the course function spaghetti code where you just have function after function, there’s no rhyme or reason to how those functions are structured, they just kind of flow and it’s a little bit hard to do maintenance on it, you really don’t get a lot of reuse as far as from an object perspective. And so coming from an object-oriented background in JAVA and C#, I wanted to put something together that highlighted kind of the new way if you will of writing JavaScript because most people start out just writing functions and there’s nothing with that, it works, but it’s definitely not a real reusable solution. So the course is really all about how to move from just kind of function after function after function to the world of more encapsulated code and more reusable and hopefully better maintenance in the process. [Fritz]  So I am sure a lot of people have had similar experiences with their JavaScript code and will be looking forward to seeing what types of patterns you’ve put forth. Now, a couple I noticed in your course one is you start off with the prototype pattern. Do you want to describe sort of what problem that solves and how you go about using it within JavaScript? [Dan]  Sure. So, the patterns that are covered such as the prototype pattern and the revealing module pattern just as two examples, you know, show these kind of three things that I harp on throughout the course of encapsulation, better maintenance, reuse, those types of things. The prototype pattern specifically though has a couple kind of pros over some of the other patterns and that is the ability to extend your code without touching source code and what I mean by that is let’s say you’re writing a library that you know either other teammates or other people just out there on the Internet in general are going to be using. With the prototype pattern, you can actually write your code in such a way that we’re leveraging the JavaScript property and by doing that now you can extend my code that I wrote without touching my source code script or you can even override my code and perform some new functionality. Again, without touching my code.  And so you get kind of the benefit of the almost like inheritance or overriding in object oriented languages with this prototype pattern and it makes it kind of attractive that way definitely from a maintenance standpoint because, you know, you don’t want to modify a script I wrote because I might roll out version 2 and now you’d have to track where you change things and it gets a little tricky. So with this you just override those pieces or extend them and get that functionality and that’s kind of some of the benefits that that pattern offers out of the box. [Fritz]  And then the revealing module pattern, how does that differ from the prototype pattern and what problem does that solve differently? [Dan]  Yeah, so the prototype pattern and there’s another one that’s kind of really closely lined with revealing module pattern called the revealing prototype pattern and it also uses the prototype key word but it’s very similar to the one you just asked about the revealing module pattern. [Fritz]  Okay. [Dan]  This is a really popular one out there. In fact, we did a project for Microsoft that was very, very heavy JavaScript. It was an HMTL5 jQuery type app and we use this pattern for most of the structure if you will for the JavaScript code and what it does in a nutshell is allows you to get that encapsulation so you have really a single function wrapper that wraps all your other child functions but it gives you the ability to do public versus private members and this is kind of a sort of debate out there on the web. Some people feel that all JavaScript code should just be directly accessible and others kind of like to be able to hide their, truly their private stuff and a lot of people do that. You just put an underscore in front of your field or your variable name or your function name and that kind of is the defacto way to say hey, this is private. With the revealing module pattern you can do the equivalent of what objective oriented languages do and actually have private members that you literally can’t get to as an external consumer of the JavaScript code and then you can expose only those members that you want to be public. Now, you don’t get the benefit though of the prototype feature, which is I can’t easily extend the revealing module pattern type code if you don’t like something I’m doing, chances are you’re probably going to have to tweak my code to fix that because we’re not leveraging prototyping but in situations where you’re writing apps that are very specific to a given target app, you know, it’s not a library, it’s not going to be used in other apps all over the place, it’s a pattern I actually like a lot, it’s very simple to get going and then if you do like that public/private feature, it’s available to you. [Fritz]  Yeah, that’s interesting. So it’s almost, you can either go private by convention just by using a standard naming convention or you can actually enforce it by using the prototype pattern. [Dan]  Yeah, that’s exactly right. [Fritz]  So one of the things that I know I run across in JavaScript and I’m curious to get your take on is we do have all these different techniques of encapsulation and each one is really quite different when you’re using closures versus simply, you know, referencing member variables and adding them to your objects that the syntax changes with each pattern and the usage changes. So what would you recommend for people starting out in a brand new JavaScript project? Should they all sort of decide beforehand on what patterns they’re going to stick to or do you change it based on what part of the library you’re working on? I know that’s one of the points of confusion in this space. [Dan]  Yeah, it’s a great question. In fact, I just had a company ask me about that. So which one do I pick and, of course, there’s not one answer fits all. [Fritz]  Right. [Dan]  So it really depends what you just said is absolutely in my opinion correct, which is I think as a, especially if you’re on a team or even if you’re just an individual a team of one, you should go through and pick out which pattern for this particular project you think is best. Now if it were me, here’s kind of the way I think of it. If I were writing a let’s say base library that several web apps are going to use or even one, but I know that there’s going to be some pieces that I’m not really sure on right now as I’m writing I and I know people might want to hook in that and have some better extension points, then I would look at either the prototype pattern or the revealing prototype. Now, really just a real quick summation between the two the revealing prototype also gives you that public/private stuff like the revealing module pattern does whereas the prototype pattern does not but both of the prototype patterns do give you the benefit of that extension or that hook capability. So, if I were writing a library that I need people to override things or I’m not even sure what I need them to override, I want them to have that option, I’d probably pick a prototype, one of the prototype patterns. If I’m writing some code that is very unique to the app and it’s kind of a one off for this app which is what I think a lot of people are kind of in that mode as writing custom apps for customers, then my personal preference is the revealing module pattern you could always go with the module pattern as well which is very close but I think the revealing module patterns a little bit cleaner and we go through that in the course and explain kind of the syntax there and the differences. [Fritz]  Great, that makes a lot of sense. [Fritz]  I appreciate you taking the time, Dan, and I hope everyone takes a chance to look at your course and sort of make these decisions for themselves in their next JavaScript project. Dan’s course is, Structuring JavaScript Code and it’s available now in the Pluralsight Library. So, thank you very much, Dan. [Dan]  Thanks for having me again.

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  • Adventures in MVVM &ndash; My ViewModel Base

    - by Brian Genisio's House Of Bilz
    More Adventures in MVVM First, I’d like to say: THIS IS NOT A NEW MVVM FRAMEWORK. I tend to believe that MVVM support code should be specific to the system you are building and the developers working on it.  I have yet to find an MVVM framework that does everything I want it to without doing too much.  Don’t get me wrong… there are some good frameworks out there.  I just like to pick and choose things that make sense for me.  I’d also like to add that some of these features only work in WPF.  As of Silveright 4, they don’t support binding to dynamic properties, so some of the capabilities are lost. That being said, I want to share my ViewModel base class with the world.  I have had several conversations with people about the problems I have solved using this ViewModel base.  A while back, I posted an article about some experiments with a “Rails Inspired ViewModel”.  What followed from those ideas was a ViewModel base class that I take with me and use in my projects.  It has a lot of features, all designed to reduce the friction in writing view models. I have put the code out on Codeplex under the project: ViewModelSupport. Finally, this article focuses on the ViewModel and only glosses over the View and the Model.  Without all three, you don’t have MVVM.  But this base class is for the ViewModel, so that is what I am focusing on. Features: Automatic Command Plumbing Property Change Notification Strongly Typed Property Getter/Setters Dynamic Properties Default Property values Derived Properties Automatic Method Execution Command CanExecute Change Notification Design-Time Detection What about Silverlight? Automatic Command Plumbing This feature takes the plumbing out of creating commands.  The common pattern for commands in a ViewModel is to have an Execute method as well as an optional CanExecute method.  To plumb that together, you create an ICommand Property, and set it in the constructor like so: Before public class AutomaticCommandViewModel { public AutomaticCommandViewModel() { MyCommand = new DelegateCommand(Execute_MyCommand, CanExecute_MyCommand); } public void Execute_MyCommand() { // Do something } public bool CanExecute_MyCommand() { // Are we in a state to do something? return true; } public DelegateCommand MyCommand { get; private set; } } With the base class, this plumbing is automatic and the property (MyCommand of type ICommand) is created for you.  The base class uses the convention that methods be prefixed with Execute_ and CanExecute_ in order to be plumbed into commands with the property name after the prefix.  You are left to be expressive with your behavior without the plumbing.  If you are wondering how CanExecuteChanged is raised, see the later section “Command CanExecute Change Notification”. After public class AutomaticCommandViewModel : ViewModelBase { public void Execute_MyCommand() { // Do something } public bool CanExecute_MyCommand() { // Are we in a state to do something? return true; } }   Property Change Notification One thing that always kills me when implementing ViewModels is how to make properties that notify when they change (via the INotifyPropertyChanged interface).  There have been many attempts to make this more automatic.  My base class includes one option.  There are others, but I feel like this works best for me. The common pattern (without my base class) is to create a private backing store for the variable and specify a getter that returns the private field.  The setter will set the private field and fire an event that notifies the change, only if the value has changed. Before public class PropertyHelpersViewModel : INotifyPropertyChanged { private string text; public string Text { get { return text; } set { if(text != value) { text = value; RaisePropertyChanged("Text"); } } } protected void RaisePropertyChanged(string propertyName) { var handlers = PropertyChanged; if(handlers != null) handlers(this, new PropertyChangedEventArgs(propertyName)); } public event PropertyChangedEventHandler PropertyChanged; } This way of defining properties is error-prone and tedious.  Too much plumbing.  My base class eliminates much of that plumbing with the same functionality: After public class PropertyHelpersViewModel : ViewModelBase { public string Text { get { return Get<string>("Text"); } set { Set("Text", value);} } }   Strongly Typed Property Getters/Setters It turns out that we can do better than that.  We are using a strongly typed language where the use of “Magic Strings” is often frowned upon.  Lets make the names in the getters and setters strongly typed: A refinement public class PropertyHelpersViewModel : ViewModelBase { public string Text { get { return Get(() => Text); } set { Set(() => Text, value); } } }   Dynamic Properties In C# 4.0, we have the ability to program statically OR dynamically.  This base class lets us leverage the powerful dynamic capabilities in our ecosystem. (This is how the automatic commands are implemented, BTW)  By calling Set(“Foo”, 1), you have now created a dynamic property called Foo.  It can be bound against like any static property.  The opportunities are endless.  One great way to exploit this behavior is if you have a customizable view engine with templates that bind to properties defined by the user.  The base class just needs to create the dynamic properties at runtime from information in the model, and the custom template can bind even though the static properties do not exist. All dynamic properties still benefit from the notifiable capabilities that static properties do. For any nay-sayers out there that don’t like using the dynamic features of C#, just remember this: the act of binding the View to a ViewModel is dynamic already.  Why not exploit it?  Get over it :) Just declare the property dynamically public class DynamicPropertyViewModel : ViewModelBase { public DynamicPropertyViewModel() { Set("Foo", "Bar"); } } Then reference it normally <TextBlock Text="{Binding Foo}" />   Default Property Values The Get() method also allows for default properties to be set.  Don’t set them in the constructor.  Set them in the property and keep the related code together: public string Text { get { return Get(() => Text, "This is the default value"); } set { Set(() => Text, value);} }   Derived Properties This is something I blogged about a while back in more detail.  This feature came from the chaining of property notifications when one property affects the results of another, like this: Before public class DependantPropertiesViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); RaisePropertyChanged("Percentage"); RaisePropertyChanged("Output"); } } public int Percentage { get { return (int)(100 * Score); } } public string Output { get { return "You scored " + Percentage + "%."; } } } The problem is: The setter for Score has to be responsible for notifying the world that Percentage and Output have also changed.  This, to me, is backwards.    It certainly violates the “Single Responsibility Principle.” I have been bitten in the rear more than once by problems created from code like this.  What we really want to do is invert the dependency.  Let the Percentage property declare that it changes when the Score Property changes. After public class DependantPropertiesViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); } } [DependsUpon("Score")] public int Percentage { get { return (int)(100 * Score); } } [DependsUpon("Percentage")] public string Output { get { return "You scored " + Percentage + "%."; } } }   Automatic Method Execution This one is extremely similar to the previous, but it deals with method execution as opposed to property.  When you want to execute a method triggered by property changes, let the method declare the dependency instead of the other way around. Before public class DependantMethodsViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); WhenScoreChanges(); } } public void WhenScoreChanges() { // Handle this case } } After public class DependantMethodsViewModel : ViewModelBase { public double Score { get { return Get(() => Score); } set { Set(() => Score, value); } } [DependsUpon("Score")] public void WhenScoreChanges() { // Handle this case } }   Command CanExecute Change Notification Back to Commands.  One of the responsibilities of commands that implement ICommand – it must fire an event declaring that CanExecute() needs to be re-evaluated.  I wanted to wait until we got past a few concepts before explaining this behavior.  You can use the same mechanism here to fire off the change.  In the CanExecute_ method, declare the property that it depends upon.  When that property changes, the command will fire a CanExecuteChanged event, telling the View to re-evaluate the state of the command.  The View will make appropriate adjustments, like disabling the button. DependsUpon works on CanExecute methods as well public class CanExecuteViewModel : ViewModelBase { public void Execute_MakeLower() { Output = Input.ToLower(); } [DependsUpon("Input")] public bool CanExecute_MakeLower() { return !string.IsNullOrWhiteSpace(Input); } public string Input { get { return Get(() => Input); } set { Set(() => Input, value);} } public string Output { get { return Get(() => Output); } set { Set(() => Output, value); } } }   Design-Time Detection If you want to add design-time data to your ViewModel, the base class has a property that lets you ask if you are in the designer.  You can then set some default values that let your designer see what things might look like in runtime. Use the IsInDesignMode property public DependantPropertiesViewModel() { if(IsInDesignMode) { Score = .5; } }   What About Silverlight? Some of the features in this base class only work in WPF.  As of version 4, Silverlight does not support binding to dynamic properties.  This, in my opinion, is a HUGE limitation.  Not only does it keep you from using many of the features in this ViewModel, it also keeps you from binding to ViewModels designed in IronRuby.  Does this mean that the base class will not work in Silverlight?  No.  Many of the features outlined in this article WILL work.  All of the property abstractions are functional, as long as you refer to them statically in the View.  This, of course, means that the automatic command hook-up doesn’t work in Silverlight.  You need to plumb it to a static property in order for the Silverlight View to bind to it.  Can I has a dynamic property in SL5?     Good to go? So, that concludes the feature explanation of my ViewModel base class.  Feel free to take it, fork it, whatever.  It is hosted on CodePlex.  When I find other useful additions, I will add them to the public repository.  I use this base class every day.  It is mature, and well tested.  If, however, you find any problems with it, please let me know!  Also, feel free to suggest patches to me via the CodePlex site.  :)

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  • value types in the vm

    - by john.rose
    value types in the vm p.p1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} p.p2 {margin: 0.0px 0.0px 14.0px 0.0px; font: 14.0px Times} p.p3 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times} p.p4 {margin: 0.0px 0.0px 15.0px 0.0px; font: 14.0px Times} p.p5 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier} p.p6 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Courier; min-height: 17.0px} p.p7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p8 {margin: 0.0px 0.0px 0.0px 36.0px; text-indent: -36.0px; font: 14.0px Times; min-height: 18.0px} p.p9 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; min-height: 18.0px} p.p10 {margin: 0.0px 0.0px 12.0px 0.0px; font: 14.0px Times; color: #000000} li.li1 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times} li.li7 {margin: 0.0px 0.0px 0.0px 0.0px; font: 14.0px Times; min-height: 18.0px} span.s1 {font: 14.0px Courier} span.s2 {color: #000000} span.s3 {font: 14.0px Courier; color: #000000} ol.ol1 {list-style-type: decimal} Or, enduring values for a changing world. Introduction A value type is a data type which, generally speaking, is designed for being passed by value in and out of methods, and stored by value in data structures. The only value types which the Java language directly supports are the eight primitive types. Java indirectly and approximately supports value types, if they are implemented in terms of classes. For example, both Integer and String may be viewed as value types, especially if their usage is restricted to avoid operations appropriate to Object. In this note, we propose a definition of value types in terms of a design pattern for Java classes, accompanied by a set of usage restrictions. We also sketch the relation of such value types to tuple types (which are a JVM-level notion), and point out JVM optimizations that can apply to value types. This note is a thought experiment to extend the JVM’s performance model in support of value types. The demonstration has two phases.  Initially the extension can simply use design patterns, within the current bytecode architecture, and in today’s Java language. But if the performance model is to be realized in practice, it will probably require new JVM bytecode features, changes to the Java language, or both.  We will look at a few possibilities for these new features. An Axiom of Value In the context of the JVM, a value type is a data type equipped with construction, assignment, and equality operations, and a set of typed components, such that, whenever two variables of the value type produce equal corresponding values for their components, the values of the two variables cannot be distinguished by any JVM operation. Here are some corollaries: A value type is immutable, since otherwise a copy could be constructed and the original could be modified in one of its components, allowing the copies to be distinguished. Changing the component of a value type requires construction of a new value. The equals and hashCode operations are strictly component-wise. If a value type is represented by a JVM reference, that reference cannot be successfully synchronized on, and cannot be usefully compared for reference equality. A value type can be viewed in terms of what it doesn’t do. We can say that a value type omits all value-unsafe operations, which could violate the constraints on value types.  These operations, which are ordinarily allowed for Java object types, are pointer equality comparison (the acmp instruction), synchronization (the monitor instructions), all the wait and notify methods of class Object, and non-trivial finalize methods. The clone method is also value-unsafe, although for value types it could be treated as the identity function. Finally, and most importantly, any side effect on an object (however visible) also counts as an value-unsafe operation. A value type may have methods, but such methods must not change the components of the value. It is reasonable and useful to define methods like toString, equals, and hashCode on value types, and also methods which are specifically valuable to users of the value type. Representations of Value Value types have two natural representations in the JVM, unboxed and boxed. An unboxed value consists of the components, as simple variables. For example, the complex number x=(1+2i), in rectangular coordinate form, may be represented in unboxed form by the following pair of variables: /*Complex x = Complex.valueOf(1.0, 2.0):*/ double x_re = 1.0, x_im = 2.0; These variables might be locals, parameters, or fields. Their association as components of a single value is not defined to the JVM. Here is a sample computation which computes the norm of the difference between two complex numbers: double distance(/*Complex x:*/ double x_re, double x_im,         /*Complex y:*/ double y_re, double y_im) {     /*Complex z = x.minus(y):*/     double z_re = x_re - y_re, z_im = x_im - y_im;     /*return z.abs():*/     return Math.sqrt(z_re*z_re + z_im*z_im); } A boxed representation groups component values under a single object reference. The reference is to a ‘wrapper class’ that carries the component values in its fields. (A primitive type can naturally be equated with a trivial value type with just one component of that type. In that view, the wrapper class Integer can serve as a boxed representation of value type int.) The unboxed representation of complex numbers is practical for many uses, but it fails to cover several major use cases: return values, array elements, and generic APIs. The two components of a complex number cannot be directly returned from a Java function, since Java does not support multiple return values. The same story applies to array elements: Java has no ’array of structs’ feature. (Double-length arrays are a possible workaround for complex numbers, but not for value types with heterogeneous components.) By generic APIs I mean both those which use generic types, like Arrays.asList and those which have special case support for primitive types, like String.valueOf and PrintStream.println. Those APIs do not support unboxed values, and offer some problems to boxed values. Any ’real’ JVM type should have a story for returns, arrays, and API interoperability. The basic problem here is that value types fall between primitive types and object types. Value types are clearly more complex than primitive types, and object types are slightly too complicated. Objects are a little bit dangerous to use as value carriers, since object references can be compared for pointer equality, and can be synchronized on. Also, as many Java programmers have observed, there is often a performance cost to using wrapper objects, even on modern JVMs. Even so, wrapper classes are a good starting point for talking about value types. If there were a set of structural rules and restrictions which would prevent value-unsafe operations on value types, wrapper classes would provide a good notation for defining value types. This note attempts to define such rules and restrictions. Let’s Start Coding Now it is time to look at some real code. Here is a definition, written in Java, of a complex number value type. @ValueSafe public final class Complex implements java.io.Serializable {     // immutable component structure:     public final double re, im;     private Complex(double re, double im) {         this.re = re; this.im = im;     }     // interoperability methods:     public String toString() { return "Complex("+re+","+im+")"; }     public List<Double> asList() { return Arrays.asList(re, im); }     public boolean equals(Complex c) {         return re == c.re && im == c.im;     }     public boolean equals(@ValueSafe Object x) {         return x instanceof Complex && equals((Complex) x);     }     public int hashCode() {         return 31*Double.valueOf(re).hashCode()                 + Double.valueOf(im).hashCode();     }     // factory methods:     public static Complex valueOf(double re, double im) {         return new Complex(re, im);     }     public Complex changeRe(double re2) { return valueOf(re2, im); }     public Complex changeIm(double im2) { return valueOf(re, im2); }     public static Complex cast(@ValueSafe Object x) {         return x == null ? ZERO : (Complex) x;     }     // utility methods and constants:     public Complex plus(Complex c)  { return new Complex(re+c.re, im+c.im); }     public Complex minus(Complex c) { return new Complex(re-c.re, im-c.im); }     public double abs() { return Math.sqrt(re*re + im*im); }     public static final Complex PI = valueOf(Math.PI, 0.0);     public static final Complex ZERO = valueOf(0.0, 0.0); } This is not a minimal definition, because it includes some utility methods and other optional parts.  The essential elements are as follows: The class is marked as a value type with an annotation. The class is final, because it does not make sense to create subclasses of value types. The fields of the class are all non-private and final.  (I.e., the type is immutable and structurally transparent.) From the supertype Object, all public non-final methods are overridden. The constructor is private. Beyond these bare essentials, we can observe the following features in this example, which are likely to be typical of all value types: One or more factory methods are responsible for value creation, including a component-wise valueOf method. There are utility methods for complex arithmetic and instance creation, such as plus and changeIm. There are static utility constants, such as PI. The type is serializable, using the default mechanisms. There are methods for converting to and from dynamically typed references, such as asList and cast. The Rules In order to use value types properly, the programmer must avoid value-unsafe operations.  A helpful Java compiler should issue errors (or at least warnings) for code which provably applies value-unsafe operations, and should issue warnings for code which might be correct but does not provably avoid value-unsafe operations.  No such compilers exist today, but to simplify our account here, we will pretend that they do exist. A value-safe type is any class, interface, or type parameter marked with the @ValueSafe annotation, or any subtype of a value-safe type.  If a value-safe class is marked final, it is in fact a value type.  All other value-safe classes must be abstract.  The non-static fields of a value class must be non-public and final, and all its constructors must be private. Under the above rules, a standard interface could be helpful to define value types like Complex.  Here is an example: @ValueSafe public interface ValueType extends java.io.Serializable {     // All methods listed here must get redefined.     // Definitions must be value-safe, which means     // they may depend on component values only.     List<? extends Object> asList();     int hashCode();     boolean equals(@ValueSafe Object c);     String toString(); } //@ValueSafe inherited from supertype: public final class Complex implements ValueType { … The main advantage of such a conventional interface is that (unlike an annotation) it is reified in the runtime type system.  It could appear as an element type or parameter bound, for facilities which are designed to work on value types only.  More broadly, it might assist the JVM to perform dynamic enforcement of the rules for value types. Besides types, the annotation @ValueSafe can mark fields, parameters, local variables, and methods.  (This is redundant when the type is also value-safe, but may be useful when the type is Object or another supertype of a value type.)  Working forward from these annotations, an expression E is defined as value-safe if it satisfies one or more of the following: The type of E is a value-safe type. E names a field, parameter, or local variable whose declaration is marked @ValueSafe. E is a call to a method whose declaration is marked @ValueSafe. E is an assignment to a value-safe variable, field reference, or array reference. E is a cast to a value-safe type from a value-safe expression. E is a conditional expression E0 ? E1 : E2, and both E1 and E2 are value-safe. Assignments to value-safe expressions and initializations of value-safe names must take their values from value-safe expressions. A value-safe expression may not be the subject of a value-unsafe operation.  In particular, it cannot be synchronized on, nor can it be compared with the “==” operator, not even with a null or with another value-safe type. In a program where all of these rules are followed, no value-type value will be subject to a value-unsafe operation.  Thus, the prime axiom of value types will be satisfied, that no two value type will be distinguishable as long as their component values are equal. More Code To illustrate these rules, here are some usage examples for Complex: Complex pi = Complex.valueOf(Math.PI, 0); Complex zero = pi.changeRe(0);  //zero = pi; zero.re = 0; ValueType vtype = pi; @SuppressWarnings("value-unsafe")   Object obj = pi; @ValueSafe Object obj2 = pi; obj2 = new Object();  // ok List<Complex> clist = new ArrayList<Complex>(); clist.add(pi);  // (ok assuming List.add param is @ValueSafe) List<ValueType> vlist = new ArrayList<ValueType>(); vlist.add(pi);  // (ok) List<Object> olist = new ArrayList<Object>(); olist.add(pi);  // warning: "value-unsafe" boolean z = pi.equals(zero); boolean z1 = (pi == zero);  // error: reference comparison on value type boolean z2 = (pi == null);  // error: reference comparison on value type boolean z3 = (pi == obj2);  // error: reference comparison on value type synchronized (pi) { }  // error: synch of value, unpredictable result synchronized (obj2) { }  // unpredictable result Complex qq = pi; qq = null;  // possible NPE; warning: “null-unsafe" qq = (Complex) obj;  // warning: “null-unsafe" qq = Complex.cast(obj);  // OK @SuppressWarnings("null-unsafe")   Complex empty = null;  // possible NPE qq = empty;  // possible NPE (null pollution) The Payoffs It follows from this that either the JVM or the java compiler can replace boxed value-type values with unboxed ones, without affecting normal computations.  Fields and variables of value types can be split into their unboxed components.  Non-static methods on value types can be transformed into static methods which take the components as value parameters. Some common questions arise around this point in any discussion of value types. Why burden the programmer with all these extra rules?  Why not detect programs automagically and perform unboxing transparently?  The answer is that it is easy to break the rules accidently unless they are agreed to by the programmer and enforced.  Automatic unboxing optimizations are tantalizing but (so far) unreachable ideal.  In the current state of the art, it is possible exhibit benchmarks in which automatic unboxing provides the desired effects, but it is not possible to provide a JVM with a performance model that assures the programmer when unboxing will occur.  This is why I’m writing this note, to enlist help from, and provide assurances to, the programmer.  Basically, I’m shooting for a good set of user-supplied “pragmas” to frame the desired optimization. Again, the important thing is that the unboxing must be done reliably, or else programmers will have no reason to work with the extra complexity of the value-safety rules.  There must be a reasonably stable performance model, wherein using a value type has approximately the same performance characteristics as writing the unboxed components as separate Java variables. There are some rough corners to the present scheme.  Since Java fields and array elements are initialized to null, value-type computations which incorporate uninitialized variables can produce null pointer exceptions.  One workaround for this is to require such variables to be null-tested, and the result replaced with a suitable all-zero value of the value type.  That is what the “cast” method does above. Generically typed APIs like List<T> will continue to manipulate boxed values always, at least until we figure out how to do reification of generic type instances.  Use of such APIs will elicit warnings until their type parameters (and/or relevant members) are annotated or typed as value-safe.  Retrofitting List<T> is likely to expose flaws in the present scheme, which we will need to engineer around.  Here are a couple of first approaches: public interface java.util.List<@ValueSafe T> extends Collection<T> { … public interface java.util.List<T extends Object|ValueType> extends Collection<T> { … (The second approach would require disjunctive types, in which value-safety is “contagious” from the constituent types.) With more transformations, the return value types of methods can also be unboxed.  This may require significant bytecode-level transformations, and would work best in the presence of a bytecode representation for multiple value groups, which I have proposed elsewhere under the title “Tuples in the VM”. But for starters, the JVM can apply this transformation under the covers, to internally compiled methods.  This would give a way to express multiple return values and structured return values, which is a significant pain-point for Java programmers, especially those who work with low-level structure types favored by modern vector and graphics processors.  The lack of multiple return values has a strong distorting effect on many Java APIs. Even if the JVM fails to unbox a value, there is still potential benefit to the value type.  Clustered computing systems something have copy operations (serialization or something similar) which apply implicitly to command operands.  When copying JVM objects, it is extremely helpful to know when an object’s identity is important or not.  If an object reference is a copied operand, the system may have to create a proxy handle which points back to the original object, so that side effects are visible.  Proxies must be managed carefully, and this can be expensive.  On the other hand, value types are exactly those types which a JVM can “copy and forget” with no downside. Array types are crucial to bulk data interfaces.  (As data sizes and rates increase, bulk data becomes more important than scalar data, so arrays are definitely accompanying us into the future of computing.)  Value types are very helpful for adding structure to bulk data, so a successful value type mechanism will make it easier for us to express richer forms of bulk data. Unboxing arrays (i.e., arrays containing unboxed values) will provide better cache and memory density, and more direct data movement within clustered or heterogeneous computing systems.  They require the deepest transformations, relative to today’s JVM.  There is an impedance mismatch between value-type arrays and Java’s covariant array typing, so compromises will need to be struck with existing Java semantics.  It is probably worth the effort, since arrays of unboxed value types are inherently more memory-efficient than standard Java arrays, which rely on dependent pointer chains. It may be sufficient to extend the “value-safe” concept to array declarations, and allow low-level transformations to change value-safe array declarations from the standard boxed form into an unboxed tuple-based form.  Such value-safe arrays would not be convertible to Object[] arrays.  Certain connection points, such as Arrays.copyOf and System.arraycopy might need additional input/output combinations, to allow smooth conversion between arrays with boxed and unboxed elements. Alternatively, the correct solution may have to wait until we have enough reification of generic types, and enough operator overloading, to enable an overhaul of Java arrays. Implicit Method Definitions The example of class Complex above may be unattractively complex.  I believe most or all of the elements of the example class are required by the logic of value types. If this is true, a programmer who writes a value type will have to write lots of error-prone boilerplate code.  On the other hand, I think nearly all of the code (except for the domain-specific parts like plus and minus) can be implicitly generated. Java has a rule for implicitly defining a class’s constructor, if no it defines no constructors explicitly.  Likewise, there are rules for providing default access modifiers for interface members.  Because of the highly regular structure of value types, it might be reasonable to perform similar implicit transformations on value types.  Here’s an example of a “highly implicit” definition of a complex number type: public class Complex implements ValueType {  // implicitly final     public double re, im;  // implicitly public final     //implicit methods are defined elementwise from te fields:     //  toString, asList, equals(2), hashCode, valueOf, cast     //optionally, explicit methods (plus, abs, etc.) would go here } In other words, with the right defaults, a simple value type definition can be a one-liner.  The observant reader will have noticed the similarities (and suitable differences) between the explicit methods above and the corresponding methods for List<T>. Another way to abbreviate such a class would be to make an annotation the primary trigger of the functionality, and to add the interface(s) implicitly: public @ValueType class Complex { … // implicitly final, implements ValueType (But to me it seems better to communicate the “magic” via an interface, even if it is rooted in an annotation.) Implicitly Defined Value Types So far we have been working with nominal value types, which is to say that the sequence of typed components is associated with a name and additional methods that convey the intention of the programmer.  A simple ordered pair of floating point numbers can be variously interpreted as (to name a few possibilities) a rectangular or polar complex number or Cartesian point.  The name and the methods convey the intended meaning. But what if we need a truly simple ordered pair of floating point numbers, without any further conceptual baggage?  Perhaps we are writing a method (like “divideAndRemainder”) which naturally returns a pair of numbers instead of a single number.  Wrapping the pair of numbers in a nominal type (like “QuotientAndRemainder”) makes as little sense as wrapping a single return value in a nominal type (like “Quotient”).  What we need here are structural value types commonly known as tuples. For the present discussion, let us assign a conventional, JVM-friendly name to tuples, roughly as follows: public class java.lang.tuple.$DD extends java.lang.tuple.Tuple {      double $1, $2; } Here the component names are fixed and all the required methods are defined implicitly.  The supertype is an abstract class which has suitable shared declarations.  The name itself mentions a JVM-style method parameter descriptor, which may be “cracked” to determine the number and types of the component fields. The odd thing about such a tuple type (and structural types in general) is it must be instantiated lazily, in response to linkage requests from one or more classes that need it.  The JVM and/or its class loaders must be prepared to spin a tuple type on demand, given a simple name reference, $xyz, where the xyz is cracked into a series of component types.  (Specifics of naming and name mangling need some tasteful engineering.) Tuples also seem to demand, even more than nominal types, some support from the language.  (This is probably because notations for non-nominal types work best as combinations of punctuation and type names, rather than named constructors like Function3 or Tuple2.)  At a minimum, languages with tuples usually (I think) have some sort of simple bracket notation for creating tuples, and a corresponding pattern-matching syntax (or “destructuring bind”) for taking tuples apart, at least when they are parameter lists.  Designing such a syntax is no simple thing, because it ought to play well with nominal value types, and also with pre-existing Java features, such as method parameter lists, implicit conversions, generic types, and reflection.  That is a task for another day. Other Use Cases Besides complex numbers and simple tuples there are many use cases for value types.  Many tuple-like types have natural value-type representations. These include rational numbers, point locations and pixel colors, and various kinds of dates and addresses. Other types have a variable-length ‘tail’ of internal values. The most common example of this is String, which is (mathematically) a sequence of UTF-16 character values. Similarly, bit vectors, multiple-precision numbers, and polynomials are composed of sequences of values. Such types include, in their representation, a reference to a variable-sized data structure (often an array) which (somehow) represents the sequence of values. The value type may also include ’header’ information. Variable-sized values often have a length distribution which favors short lengths. In that case, the design of the value type can make the first few values in the sequence be direct ’header’ fields of the value type. In the common case where the header is enough to represent the whole value, the tail can be a shared null value, or even just a null reference. Note that the tail need not be an immutable object, as long as the header type encapsulates it well enough. This is the case with String, where the tail is a mutable (but never mutated) character array. Field types and their order must be a globally visible part of the API.  The structure of the value type must be transparent enough to have a globally consistent unboxed representation, so that all callers and callees agree about the type and order of components  that appear as parameters, return types, and array elements.  This is a trade-off between efficiency and encapsulation, which is forced on us when we remove an indirection enjoyed by boxed representations.  A JVM-only transformation would not care about such visibility, but a bytecode transformation would need to take care that (say) the components of complex numbers would not get swapped after a redefinition of Complex and a partial recompile.  Perhaps constant pool references to value types need to declare the field order as assumed by each API user. This brings up the delicate status of private fields in a value type.  It must always be possible to load, store, and copy value types as coordinated groups, and the JVM performs those movements by moving individual scalar values between locals and stack.  If a component field is not public, what is to prevent hostile code from plucking it out of the tuple using a rogue aload or astore instruction?  Nothing but the verifier, so we may need to give it more smarts, so that it treats value types as inseparable groups of stack slots or locals (something like long or double). My initial thought was to make the fields always public, which would make the security problem moot.  But public is not always the right answer; consider the case of String, where the underlying mutable character array must be encapsulated to prevent security holes.  I believe we can win back both sides of the tradeoff, by training the verifier never to split up the components in an unboxed value.  Just as the verifier encapsulates the two halves of a 64-bit primitive, it can encapsulate the the header and body of an unboxed String, so that no code other than that of class String itself can take apart the values. Similar to String, we could build an efficient multi-precision decimal type along these lines: public final class DecimalValue extends ValueType {     protected final long header;     protected private final BigInteger digits;     public DecimalValue valueOf(int value, int scale) {         assert(scale >= 0);         return new DecimalValue(((long)value << 32) + scale, null);     }     public DecimalValue valueOf(long value, int scale) {         if (value == (int) value)             return valueOf((int)value, scale);         return new DecimalValue(-scale, new BigInteger(value));     } } Values of this type would be passed between methods as two machine words. Small values (those with a significand which fits into 32 bits) would be represented without any heap data at all, unless the DecimalValue itself were boxed. (Note the tension between encapsulation and unboxing in this case.  It would be better if the header and digits fields were private, but depending on where the unboxing information must “leak”, it is probably safer to make a public revelation of the internal structure.) Note that, although an array of Complex can be faked with a double-length array of double, there is no easy way to fake an array of unboxed DecimalValues.  (Either an array of boxed values or a transposed pair of homogeneous arrays would be reasonable fallbacks, in a current JVM.)  Getting the full benefit of unboxing and arrays will require some new JVM magic. Although the JVM emphasizes portability, system dependent code will benefit from using machine-level types larger than 64 bits.  For example, the back end of a linear algebra package might benefit from value types like Float4 which map to stock vector types.  This is probably only worthwhile if the unboxing arrays can be packed with such values. More Daydreams A more finely-divided design for dynamic enforcement of value safety could feature separate marker interfaces for each invariant.  An empty marker interface Unsynchronizable could cause suitable exceptions for monitor instructions on objects in marked classes.  More radically, a Interchangeable marker interface could cause JVM primitives that are sensitive to object identity to raise exceptions; the strangest result would be that the acmp instruction would have to be specified as raising an exception. @ValueSafe public interface ValueType extends java.io.Serializable,         Unsynchronizable, Interchangeable { … public class Complex implements ValueType {     // inherits Serializable, Unsynchronizable, Interchangeable, @ValueSafe     … It seems possible that Integer and the other wrapper types could be retro-fitted as value-safe types.  This is a major change, since wrapper objects would be unsynchronizable and their references interchangeable.  It is likely that code which violates value-safety for wrapper types exists but is uncommon.  It is less plausible to retro-fit String, since the prominent operation String.intern is often used with value-unsafe code. We should also reconsider the distinction between boxed and unboxed values in code.  The design presented above obscures that distinction.  As another thought experiment, we could imagine making a first class distinction in the type system between boxed and unboxed representations.  Since only primitive types are named with a lower-case initial letter, we could define that the capitalized version of a value type name always refers to the boxed representation, while the initial lower-case variant always refers to boxed.  For example: complex pi = complex.valueOf(Math.PI, 0); Complex boxPi = pi;  // convert to boxed myList.add(boxPi); complex z = myList.get(0);  // unbox Such a convention could perhaps absorb the current difference between int and Integer, double and Double. It might also allow the programmer to express a helpful distinction among array types. As said above, array types are crucial to bulk data interfaces, but are limited in the JVM.  Extending arrays beyond the present limitations is worth thinking about; for example, the Maxine JVM implementation has a hybrid object/array type.  Something like this which can also accommodate value type components seems worthwhile.  On the other hand, does it make sense for value types to contain short arrays?  And why should random-access arrays be the end of our design process, when bulk data is often sequentially accessed, and it might make sense to have heterogeneous streams of data as the natural “jumbo” data structure.  These considerations must wait for another day and another note. More Work It seems to me that a good sequence for introducing such value types would be as follows: Add the value-safety restrictions to an experimental version of javac. Code some sample applications with value types, including Complex and DecimalValue. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. A staggered roll-out like this would decouple language changes from bytecode changes, which is always a convenient thing. A similar investigation should be applied (concurrently) to array types.  In this case, it seems to me that the starting point is in the JVM: Add an experimental unboxing array data structure to a production JVM, perhaps along the lines of Maxine hybrids.  No bytecode or language support is required at first; everything can be done with encapsulated unsafe operations and/or method handles. Create an experimental JVM which internally unboxes value types but does not require new bytecodes to do so.  Ensure the feasibility of the performance model for the sample applications. Add tuple-like bytecodes (with or without generic type reification) to a major revision of the JVM, and teach the Java compiler to switch in the new bytecodes without code changes. That’s enough musing me for now.  Back to work!

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  • The Internet of Things & Commerce: Part 2 -- Interview with Brian Celenza, Commerce Innovation Strategist

    - by Katrina Gosek, Director | Commerce Product Strategy-Oracle
    Internet of Things & Commerce Series: Part 2 (of 3) Welcome back to the second installation of my three part series on the Internet of Things & Commerce. A few weeks ago, I wrote “The Next 7,000 Days” about how we’ve become embedded in a digital architecture in the last 7,000 days since the birth of the internet – an architecture that everyday ties the massive expanse of the internet evermore closely with our physical lives. This blog series explores how this new blend of virtual and material will change how we shop and how businesses sell. Now enjoy reading my interview with Brian Celenza, one of the chief strategists in our Oracle Commerce innovation group. He comments on the past, present, and future of the how the growing Internet of Things relates and will relate to the buying and selling of goods on and offline. -------------------------------------------- QUESTION: You probably have one of the coolest jobs on our team, Brian – and frankly, one of the coolest jobs in our industry. As part of the innovation team for Oracle Commerce, you’re regularly working on bold features and groundbreaking commerce-focused experiences for our vision demos. As you look back over the past couple of years, what is the biggest trend (or trends) you’ve seen in digital commerce that started to bring us closer to this idea of what people are calling an “Internet of Things”? Brian: Well as you look back over the last couple of years, the speed at which change in our industry has moved looks like one of those blurred movement photos – you know the ones where the landscape blurs because the observer is moving so quickly your eye focus can’t keep up. But one thing that is absolutely clear is that the biggest catalyst for that speed of change – especially over the last three years – has been mobile. Mobile technology changed everything. Over the last three years the entire thought process of how to sell on (and offline) has shifted because of mobile technology advances. Particularly for eCommerce professionals who have started to move past the notion of “channels” for selling goods to this notion of “Mobile First”… then the Web site. Or more accurately, that everything – smartphones, web, store, tablet – is just one channel or has to act like one singular access point to the same product catalog, information and content. The most innovative eCommerce professionals realized some time ago that it’s not ideal to build an eCommerce Web site and then build everything on top of or off of it. Rather, they want to build an eCommerce API and then integrate it will all other systems. To accomplish this, they are leveraging all the latest mobile technologies or possibilities mobile technology has opened up: 4G and LTE, GPS, bluetooth, touch screens, apps, html5… How has this all started to come together for shopping experiences on and offline? Well to give you a personal example, I remember visiting an Apple store a few years ago and being amazed that I didn’t have to wait in line because a store associate knew everything about me from my ID – right there on the sales floor – and could check me out anywhere. Then just a few months later (when like any good addict) I went back to get the latest and greatest new gadget, I felt like I was stealing it because I could check myself out with my smartphone. I didn’t even need to see a sales associate OR go to a cash register. Amazing. And since then, all sort sorts of companies across all different types of industries – from food service to apparel –  are starting to see mobile payments in the billions of dollars now thanks not only to the convenience factor but to smart loyalty rewards programs as well. These are just some really simple current examples that come to mind. So many different things have happened in the last couple of years, it’s hard to really absorb all of the quickly – because as soon as you do, everything changes again! Just like that blurry speed photo image. For eCommerce, however, this type of new environment underscores the importance of building an eCommerce API – a platform that has services you can tap in to and build on as the landscape changes at a fever pitch. It’s a mobile first perspective. A web service perspective – particularly if you are thinking of how to engage customers across digital and physical spaces. —— QUESTION: Thanks for bringing us into the present – some really great examples you gave there to put things into perspective. So what do you see as the biggest trend right now around the “Internet of Things” – and what’s coming next few years? Brian: Honestly, even sitting where I am in the innovation group – it’s hard to look out even 12 months because, well, I don’t even think we’ve fully caught up with what is possible now. But I can definitely say that in the last 12 months and in the coming 12 months, in the technology and eCommerce world it’s all about iBeacons. iBeacons are awesome tools we have right now to tie together physical and digital shopping experiences. They know exactly where you are as a shopper and can communicate that to businesses. Currently there seem to be two camps of thought around iBeacons. First, many people are thinking of them like an “indoor GPS”, which to be fair they literally are. The use case this first camp envisions for iBeacons is primarily for advertising and marketing. So they use iBeacons to push location-based promotions to customers if they are close to a store or in a store. You may have seen these types of mobile promotions start to pop up occasionally on your smart phone as you pass by a store you’ve bought from in the past. That’s the work of iBeacons. But in my humble opinion, these promotions probably come too early in the customer journey and although they may be well timed and work to “convert” in some cases, I imagine in most they are just eroding customer trust because they are kind of a “one-size-fits-all” solution rather than one that is taking into account what exactly the customer might be looking for in that particular moment. Maybe they just want more information and a promotion is way too soon for that type of customer. The second camp is more in line with where my thinking falls. In this case, businesses take a more sensitive approach with iBeacons to customers’ needs. Instead of throwing out a “one-size-fits-all” to any passer by with iBeacons, the use case is more around looking at the physical proximity of a customer as an opportunity to provide a service: show expert reviews on a product they may be looking at in a particular aisle of a store, offer the opportunity to compare prices (and then offer a promotion), signal an in-store associate if a customer has been in the store for more than 10 minutes in one place. These are all less intrusive more value-driven uses of iBeacons. And they are more about building customer trust through service. To take this example a bit further into the future realm of “Big Data” and “Internet of Things” businesses could actually use the Oracle Commerce Platform and iBeacons to “silently” track customer movement w/in the store to provide higher quality service. And this doesn’t have to be creepy or intrusive. Simply if a customer has been in a particular department or aisle for more than a 5 or 10 minutes, an in-store associate could come over an offer some assistance already knowing customer preferences from their online profile and maybe even seeing the items in a shopping cart they started at home. None of this has to be revealed to the customer, but it certainly could boost the level of service an in-store sales associate could provide. Or, in another futuristic example, stores could use the digital footprint of the physical store transmitted by iBeacons to generate heat maps of the store that could be tracked over time. Imagine how much you could find out about which parts of the store are more busy during certain parts of the day or seasons. This could completely revolutionize how physical merchandising is deployed or where certain high value / new items are placed. And / or this use of iBeacons could also help businesses figure out if customers are getting held up in certain parts of the store during busy days like Black Friday. If long lines are causing customers to bounce from a physical store and leave those holiday gifts behind, maybe having employees with mobile check as an option could remove the cash register bottleneck. But going to back to my original statement, it’s all still very early in the story for iBeacons. The hardware manufacturers are still very new and there is still not one clear standard.  Honestly, it all goes back to building and maintaining an extensible and flexible platform for anywhere engagement. What you’re building today should allow you to rapidly take advantage of whatever unimaginable use cases wait around the corner. ------------------------------------------------------ I hope you enjoyed the brief interview with Brian. It’s really awesome to have such smart and innovation-minded individuals on our Oracle Commerce innovation team. Please join me again in a few weeks for Part 3 of this series where I interview one of the product managers on our team about how the blending of digital and in-store selling in influencing our product development and vision.

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  • MSCC: Purpose and benefits of Version Control Systems (VCS)

    Unfortunately, there was no monthly meetup during May. Which means that it was even more important and interesting to go forward with a great topic for this month. Earlier this year I already spoke to Nayar Joolfoo about doing a presentation on version control systems (VCS), and he gladly agreed since then. It was just about finding the right date for the action. Furthermore, it was also a great coincidence that Avinash Meetoo announced on social media networks that Knowledge 7 is about to have a new training on "Effective git" - which correlates to a book title Avinash is currently working on - all the best with your approach on this and reach out to our MSCC craftsmen for recessions. Once again a big Thank you to Orange Ebene Accelerator on providing the venue for us, and the MSCC members involved on securing the time slot for our event. Unfortunately, it's kind of tough to get an early confirmation for our meetups these days. I'll keep you posted on that one as there are some interesting and exciting options coming up soon. Okay, let's talk about the meeting and version control systems again. As usual, I'm going to put my first impression of the meetup: "Absolutely great topic, questions and discussions on version control systems, like git or VSO. I was also highly pleased by the number of first timers and female IT geeks. Hopefully, we will be able to keep this trend for future get-togethers." And I really have to emphasise the amount of fresh blood coming to our gathering. Also, during the initial phase it was surprising to see that exactly those first-timers, most of them students at various campuses here on the island, had absolutely no idea about version control systems. More about further down... Reactions of other attendees If I counted correctly, we had a total of 17 attendees this month, and I'd like to give you feedback from some of them: "Inspiring. Helped me understand more about GIT." -- Sean on event comments "Joined the meetup today with literally no idea what is a version control system. I have several reasons why I should be starting to use VCS as from NOW in my projects. Thanks Nayar, Jochen and other participants :)" -- Yudish on event comments "Was present today and I'm very satisfied.I was not aware if there was a such tool like git available. Thanks to those who contributed for this meetup.It was great. Learned a lot from this meetup!!" -- Leonardo on event comments "Seriously, I can see how it’s going to ease my task and help me save time. Gone are the issues with files backups.  And since I’ll be doing my dissertation this year, using Git would help me a lot for my backups and I’m grateful to Nayar for the great explanation." -- Swan-Iyah on MSCC meetup : Version Controls Hopefully, I'll be able to get some other sources - personal blogs preferred - on our meeting. Geeks, thank you so much for those encouraging comments. It's really great to experience that we, all members of the MSCC, are doing the right thing to get more IT information out, and to help each other to improve and evolve in our professional careers. Our agenda of the day Honestly, we had a bumpy start... First, I was battling a little bit with the movable room divider in order to maximize the space. I mean, we had 24 RSVPs and usually there might additional people coming along. Then, for what ever reason, we were facing power outages - actually twice in short periods. Not too good for the projector after all, but hey it went smooth for the rest of the time being. And last but not least... our first speaker Nayar got stuck somewhere on the road. ;-) Anyway, not a real show-stopper and we used the time until Nayar's arrival to introduce ourselves a little bit. It is always important for me to get to know the "newbies" a little bit, and as a result we had lots of students of university - first year, second year and recent graduates - among them. Surprisingly, none of them was ever in contact with version control systems at all. I mean, this is a shocking discovery! Similar to the ability of touch-typing I'd say that being able to use (and master) any kind of version control system is compulsory in any job in the IT industry. Seriously, I'm wondering what is being taught during the classes on the campus. All of them have to work on semester assessments or final projects, even in small teams of 2-4 people. That's the perfect occasion to get started with VCS. Already in this phase, we had great input from more experienced VCS users, like Sean, Avinash and myself. git - a modern approach to VCS - Nayar What a tour! Nayar gave us the full round of git from start to finish, even touching some more advanced techniques. First, he started to explain about the importance of version control systems as an essential tool for software developers, even working alone on a project, and the ability to have a kind of "time machine" that allows you to inspect and revert to a previous version of source code at any time. Then he showed how easy it is to install git on an Ubuntu based system but also mentioned that git is literally available for any operating system, like Windows, Mac OS X and of course other Linux distributions. Next, he showed us how to set the initial configuration values of user name and email address which simplifies the daily usage of the git client while working with your repositories. Then he initialised and added a new repository for some local development of a blogging software. All commands were done using the command line interface (CLI) so that they can be repeated on any system as reference. The syntax and the procedure is always the same, and Nayar clearly mentioned this to the attendees. Now, having a git repository in place it was about time to work on some "important" changes on the blogging software - just for the sake of demonstrating the ease of use and power of git. One interesting question came very early: "How many commands do we have to learn? It looks quite difficult at the moment" - Well, rest assured that during daily development circles you will need less than 10 git commands on a regular base: git add, commit, push, pull, checkout, and merge And Nayar demo'd all of them. Much to the delight of everyone he also showed gitk which is the git repository browser. It's an UI tool to display changes in a repository or a selected set of commits. This includes visualizing the commit graph, showing information related to each commit, and the files in the trees of each revision. Using gitk to display and browse information of a local git repository And last but not least, we took advantage of the internet connectivity and reached out to various online portals offering git hosting for free. Nayar showed us how to push the local repository into a remote system on github. Showing the web-based git browser and history handling, and then also explained and demo'd on how to connect to existing online repositories in order to get access to either your own source code or other people's open source projects. Next to github, we also spoke about bitbucket and gitlab as potential online platforms for your projects. Have a look at the conditions and details about their free service packages and what you can get additionally as a paying customer. Usually, you already get a lot of services for up to five users for free but there might be other important aspects that might have an impact on your decision. Anyways, moving git-based repositories between systems is a piece of cake, and changing online platforms is possible at any stage of your development. Visual Studio Online (VSO) - Jochen Well, Nayar literally covered all elements of working with git during his session, including the use of external online platforms. So, what would be the advantage of talking about Visual Studio Online (VSO)? First of all, VSO is "just another" online platform for hosting and managing git repositories on remote systems, equivalent to github, bitbucket, or any other web site. At the moment (of writing), Microsoft also provides a free package of up to five users / developers on a git repository but there is more in that package. Of course, it is related to software development on the Windows systems and the bonds are tightened towards the use of Visual Studio but out of experience you are absolutely not restricted to that. Connecting a Linux or Mac OS X machine with a git client or an integrated development environment (IDE) like Eclipse or Xcode works as smooth as expected. So, why should one opt in for VSO? Well, one of the main aspects that I would like to mention here is that VSO integrates the Application Life Cycle Methodology (ALM) of Microsoft in their platform. Meaning that you get agile project management with Backlogs, Sprints, Burn-down charts as well as the ability to track tasks, bug reports and work items next to collaborative team chats. It's the whole package of agile development you'll get. And, something I mentioned briefly during the begin of our meeting, VSO gives you the possibility of an automated continuous integrated (CI) process which builds and can run tests of your source code after each commit of changes. Having a proper CI strategy is also part of the Clean Code Developer practices - on Level Green actually -, and not only simplifies your life as a software developer but also reduces the sources of potential errors. Seamless integration and automated deployment between Microsoft Azure Web Sites and git repository But my favourite feature is the seamless continuous deployment to Microsoft Azure. Especially, while working on web projects it's absolutely astounishing that as soon as you commit your chances it just takes a couple of seconds until your modifications are deployed and available on your Azure-hosted web sites. Upcoming Events and networking Due to the adjusted times, everybody was kind of hungry and we didn't follow up on networking or upcoming events - very unfortunate to my opinion and this will have an impact on future planning of our meetups. Because I rather would like to see more conversations during and at the end of our meetings than everyone just packing their laptops, bags and accessories and rush off to grab some food. I was hoping to get some information regarding this year's Code Challenge - supposedly to be organised during July? Maybe someone could leave a comment on that - but I couldn't get any updates. Well, I'll keep digging... In case that you would like to get more into git and how to use it effectively, please check out Knowledge 7's upcoming course on "Effective git". Thanks Avinash for your vital input into today's conversation and I'm looking forward to get a grip on your book title very soon. My resume of the day Do not work in IT without any kind of version control system! Seriously, without a VCS in place you're doing it wrong. It's like driving a car without seat belts attached or riding your bike without safety helmet. You don't do that! End of discussion. ;-) Nowadays, having access to free (as in cost) tools to install on your machine and numerous online platforms to host your source code for free for up to five users it's a no-brainer to get yourself familiar with VCS. Today's sessions gave a good overview on how to start using git and how to connect to various remote services like github or VSO.

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  • My View on ASP.NET Web Forms versus MVC

    - by Ricardo Peres
    Introduction A lot has been said on Web Forms and MVC, but since I was recently asked about my opinion on the subject, here it is. First, I have to say that I really like both technologies and I don’t think any is going away – just remember SharePoint, which is built on top of Web Forms. I see them as complementary, targeting different needs and leveraging different skills. Let’s go through some of their differences. Rapid Application Development Rapid Application Development (RAD) is the development process by which you have an Integrated Development Environment (IDE), a visual design surface and a toolbox, and you drag components from the toolbox to the design surface and set their properties through a property inspector. It was introduced with some of the earliest Windows graphical IDEs such as Visual Basic and Delphi. With Web Forms you have RAD out of the box. Visual Studio offers a generally good (and extensible) designer for the layout of pages and web user controls. Designing a page may simply be about dragging controls from the toolbox, setting their properties and wiring up some events to event handlers, which are implemented in code behind .NET classes. Most people will be familiar with this kind of development and enjoy it. You can see what you are doing from the beginning. MVC also has designable pages – called views in MVC terminology – the problem is that they can be built using different technologies, some of which, at the moment (MVC 4) do not support RAD – Razor, for example. I believe it is just a matter of time for that to be implemented in Visual Studio, but it will mostly consist on HTML editing, and until that day comes, you have to live with source editing. Development Model Web Forms features the same development model that you are used to from Windows Forms and other similar technologies: events fired by controls and automatic persistence of their properties between postbacks. For that, it uses concepts such as view state, which some may love and others may hate, because it may be misused quite easily, but otherwise does its job well. Another fundamental concept is data binding, by which a collection of data can be fed to a control and have it render that data somehow – just thing of the GridView control. The focus is on the page, that’s where it all starts, and you can place everything in the same code behind class: data access, business logic, layout, etc. The controls take care of generating a great part of the HTML and JavaScript for you. With MVC there is no free lunch when it comes to data persistence between requests, you have to implement it yourself. As for event handling, that is at the core of MVC, in the form of controllers and action methods, you just don’t think of them as event handlers. In MVC you need to think more in HTTP terms, so action methods such as POST and GET are relevant to you, and may write actions to handle one or the other. Also of crucial importance is model binding: the way by which MVC converts your posted data into a .NET class. This is something that ASP.NET 4.5 Web Forms has introduced as well, but it is a cornerstone in MVC. MVC also has built-in validation of these .NET classes, which out of the box uses the Data Annotations API. You have full control of the generated HTML - except for that coming from the helper methods, usually small fragments - which requires a greater familiarity with the specifications. You normally rely much more on JavaScript APIs, they are even included in the Visual Studio template, that is because much less is done for you. Reuse It is difficult to accept a professional company/project that does not employ reuse. It can save a lot of time thus cutting costs significantly. Code reused in several projects matures as time goes by and helps developers learn from past experiences. ASP.NET Web Forms was built with reuse in mind, in the form of controls. Controls encapsulate functionality and are generally portable from project to project (with the notable exception of web user controls, those with an associated .ASCX markup file). ASP.NET has dozens of controls and it is very easy to develop new ones, so I believe this is a great advantage. A control can inject JavaScript code and external references as well as generate HTML an CSS. MVC on the other hand does not use controls – it is possible to use them, with some view engines like ASPX, but it is just not advisable because it breaks the flow – where do Init, Load, PreRender, etc, fit? The most similar to controls is extension methods, or helpers. They serve the same purpose – generating HTML, CSS or JavaScript – and can be reused between different projects. What differentiates them from controls is that there is no inheritance and no context – an extension method is just a static method which doesn’t know where it is being called. You also have partial views, which you can reuse in the same project, but there is no inheritance as well. This, in my view, is a weakness of MVC. Architecture Both technologies are highly extensible. I have writtenstarted writing a series of posts on ASP.NET Web Forms extensibility and will probably write another series on MVC extensibility as well. A number of scenarios are covered in any of these models, and some extensibility points apply to both, because, of course both stand upon ASP.NET. With Web Forms, if you’re like me, you start by defining you master pages, pages and controls, with some helper classes to glue everything. You may as well throw in some JavaScript, but probably you’re main work will be with plain old .NET code. The controls you define have the chance to inject JavaScript code and references, through either the ScriptManager or the page’s ClientScript object, as well as generating HTML and CSS code. The master page and page model with code behind classes offer a number of “hooks” by which you can change the normal way of things, for example, in a page you can access any control on the master page, add script or stylesheet references to its head and even change the page’s title. Also, with Web Forms, you typically have URLs in the form “/SomePath/SomePage.aspx?SomeParameter=SomeValue”, which isn’t really SEO friendly, no to mention the HTML that some controls produce, far from standards, optimization and best practices. In MVC, you also normally start by defining the master page (or layout) and views, which are the visible parts, and then define controllers on separate files. These controllers do not know anything about the views, except the names and types of the parameters that will be passed to and from them. The controller will be responsible for the data access and business logic, eventually relying on additional classes for this purpose. On a controller you only receive parameters and return a result, which may be a request for the rendering of a view, a redirection to another URL or a JSON object, to name just a few. The controller class does not know anything about the web, so you can effectively reuse it in a non-web project. This separation and the lack of programmatic access to the UI elements, makes it very difficult to implement, for example, something like SharePoint with MVC. OK, I know about Orchard, but it isn’t really a general purpose development framework, but instead, a CMS that happens to use MVC. Not having controls render HTML for you gives you in turn much more control over it – it is your responsibility to create it, which you can either consider a blessing or a curse, in the later case, you probably shouldn’t be using MVC at all. Also MVC URLs tend to be much more SEO-oriented, if you design your controllers and actions properly. Testing In a well defined architecture, you should separate business logic, data access logic and presentation logic, because these are all different things and it might even be the need to switch one implementation for another: for example, you might design a system which includes a data access layer, a business logic layer and two presentation layers, one on top of ASP.NET and the other with WPF; and the data access layer might be implemented first using NHibernate and later on switched for Entity Framework Code First. These changes are not that rare, so care should be taken in designing the system to make them possible. Web Forms are difficult to test, because it relies on event handlers which are only fired in web contexts, when a form is submitted or a page is requested. You can call them with reflection, but you have to set up a number of mocking objects first, HttpContext.Current first coming to my mind. MVC, on the other hand, makes testing controllers a breeze, so much that it even includes a template option for generating boilerplate unit test classes up from start. A well designed – from the unit test point of view - controller will receive everything it needs to work as parameters to its action methods, so you can pass whatever values you need very easily. That doesn’t mean, of course, that everything can be tested: views, for instance, are difficult to test without actually accessing the site, but MVC offers the possibility to compile views at build time, so that, at least, you know you don’t have syntax errors beforehand. Myths Some popular but unfounded myths around MVC include: You cannot use controls in MVC: not true, actually, you can, at least with the Web Forms (ASPX) view engine; the declaration and usage is exactly the same as with Web Forms; You cannot specify a base class for a view: with the ASPX view engine you can use the Inherits Page directive, with this and all the others you can use the pageBaseType and userControlBaseType attributes of the <page> element; MVC shields you from doing “bad things” on your views: well, you can place any code on a code block, at least with the ASPX view engine (you may be starting to see a pattern here), even data access code; The model is the entity model, tied to an O/RM: the model is actually any class that you use to pass values to a view, including (but generally not recommended) an entity model; Unit tests come with no cost: unit tests generally don’t cover the UI, although there are frameworks just for that (see WatiN, for example); also, for some tests, you will have to mock or replace either the HttpContext.Current property or the HttpContextBase class yourself; Everything is testable: views aren’t, without accessing the site; MVC relies on HTML5/some_cool_new_javascript_framework: there is no relation whatsoever, MVC renders whatever you want it to render and does not require any framework to be present. The thing is, the subsequent releases of MVC happened in a time when Microsoft has become much more involved in standards, so the files and technologies included in the Visual Studio templates reflect this, and it just happens to work well with jQuery, for example. Conclusion Well, this is how I see it. Some folks may think that I am being too rude on MVC, probably because I don’t like it, but that’s not true: like I said, I do like MVC and I am starting my new projects with it. I just don’t want to go along with that those that say that MVC is much superior to Web Forms, in fact, some things you can do much more easily with Web Forms than with MVC. I will be more than happy to hear what you think on this!

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  • Surface RT: To Be Or Not To Be (Part 1)

    - by smehaffie
    So the Surface RT has been out for 9 months and Microsoft just declared a $900 million dollar write-down. So how did this happen and what does it mean for Microsoft’s efforts to break into the tablet market? I have been thinking a lot about most of the information below since the Surface product line was released. If you are looking for a “Microsoft Is Dead” story, then don’t read any further. But if you want an honest look at what I think led Microsoft to this point and what I think can be done to make Surface RT devices better, then please continue reading. What Led Microsoft To The $900 Million Write-Down Surface Unveiling:Microsoft totally missed the boat when they unveiled the Surface product line on June 18th, 2012. Microsoft should’ve been ready to post the specifications of both devices that night. Microsoft should’ve had a site up and running right after the event so people could pre-order the devices. This would have given them a good idea what the interest was in each device.  They could also have used this data to make a better estimate for the number of units to to have available for the launch and beyond.  They also lost out on taking advantage of the excitement generated by the Surface RT and Surface Pro announcement. They could have thrown in a free touch keyboard to anyone who pre-ordered. The advertising should have started right after the announcement and gotten bigger as launch day approached. Push for as many pre-order as possible and build excitement for the launch. Actual Launch (Surface RT): By this time all excitement was gone from the initial announcement, except for the Micorsoft faithful. Microsoft should have been ready to sell the Surface in as many markets as possible at launch. The limited market release was a real letdown for a lot of people.  A limited release right after the initial announce is understandable, but not at the official launch of the product. Microsoft overpriced the device and now they are lowering it to what it should have been to start with. The $349 price is within the range I suggested it should be at before pricing was announced. (Surface Tablets: The Price Must Be Right). Limited ordering options online was also a killer. User should have been able to buy the base unit of each device and then add on whatever keyboard they wanted to (this applies more to the Surface Pro).  There should have also been a place where users could order any additional add-ins that they wanted to buy (covers, extra power supplies, etc.) Marketing was better and the dancing “Click In” commercial was cool, but the ads comparing the iPad with Siri should have been on the air from day one of the announcement (or at least the launch).  Consumers want to know why you tablet is better, not just that is has a clickable keyboard and built-in kickstand. They could have also compared it to some of the other mid-range tablets if they had not overprices it to begin with. Stock Applications (Mail, People, Calendar, Music, Video, Reader and IE): This is where Microsoft really blew it. They had all the time in the world to make these applications the best of breed and instead we got applications that seemed thrown together.  Some updates have made these application better, but they are all still lacking in features that should have been there from day one. This did not help to enhance a new users experience any. ** I will admit that the applications that were data driven were first class citizen’s and that makes it even more perplexing why MS could knock it out of the park with the Weather, Travel, Finance, Bing, etc.) and fail so miserably on the core applications users would use the most on a tablet. Desktop on Tablet: The desktop just is so out of place on the tablet  I understand it was needed for Office but think it would have been better to not have the desktop in Windows RT, but instead open up the Office applications in full screen mode, in a desktop shell (same goes for  IE11).That way the user wouldn’t realize they are leaving Metro and going to the desktop. The other option would have been to just not include Office on Windows RT devices. Instead they could have made awesome Widows Store Apps for Word, Excel, OneNote and PowerPoint. In addition, they could have made the stock Mail, People, and Calendar applications contain all the functions that Outlook gives desktop users. Having some of the settings in desktop mode and others under “Change PC Settings” made Windows RT seemed unfinished and rushed to market. What Can Be Done To Make Windows RT Based Tablets Better (At least in my opinion) Either eliminate the desktop all together from Windows RT or at least make the user experience better by hiding the fact the user is running Office/IE in the desktop. Personally I ‘d like them to totally get rid of it and just make awesome Windows Store Application version of Word, Excel PowerPoint & OneNote.  This might also make the OS smaller and give the user more available disk space. I doubt there will ever be a Windows Store App versions of Office, but I still think it is a good idea. Make is so users can easily direct their documents, picture, videos and music to their extra storage and can access these files from the standard libraries.  A user should not have to create a VM on their microSD card or create symbolic links to get this to work properly. Most consumers would not be able to do this. Then users get frustrated when they run out or room on their main storage because nothing is automatically save to their microSD card when saved to libraries.  This is a major bug that needs to be fixed, otherwise Microsoft’s selling point of having a microSD slot is worthless. Allows users to uninstall and re-install any of the Office product that come with the Surface. That way people can free up storage space by uninstalling the Office applications they do not need. Everyone’s needs are different, so make the options flexible. Don’t take up storage space for applications the user will not use. Make the Core applications the “Cream of the Crop” Windows App Store applications. The should set the bar for all other Store applications. Improve performance as much as possible, if it seems to be sluggish on a tablet consumer will not buy it. They need to price the next line of Surface product very aggressive to undercut not only iPad but also Android low end tablets (Nook, Kindle Fire, and Nexus, etc.) Give developers incentives to write quality applications for the devices. Don’t reward developers for cranking out cookie cutter, low quality applications. I’d even suggest Microsoft consider implementing some new store certification guideline to stop these type of applications being published. Allow users to easily move the recover disk “partition between their microSD card and main storage. My Predictions for the Surface RT and Windows RT I honestly think even with all the missteps MS has made since the announcement  about the Surface product line, that they are on the right path. I was excited the Surface tablets when they were announced, and I still am. The truth be told, Windows 8 on a tablet (aka: Windows RT) is better than both iOS and Android. My nephew who is an Apple fan boy told me after he saw and used Windows 8 (he got the beta running on his iPad), that Windows 8 kicked Apples butt as a tablet OS. So there is hope for all Windows RT based tablets. I agree with my nephew and that is why whenever anyone asks me about my Surface, I love showing it off and recommend it. The 6 keys to gaining market share in the tablet market are; Aggressive pricing by both Microsoft and their OEM’s Good quality devices put out by Microsoft and their OEM’s (there are some out there, but not enough) Marketing, Marketing, Marketing from both Microsoft and their OEM’s (Need more ads showing why windows based tablets are better than iPads and Android tablets) Getting Widows tablets in retails stores all over, and giving sales people incentive to sell them. Consumers like to try electronics out before they buy them, and most will listen to what the sales person suggest. Microsoft needs sales people in retail stores directing people to buy windows based tablets over iPads and Android tablets. I think the Microsoft Stores within Best Buy is a good start, but they also need to get prominent displays in Walmart, Target, etc.. Release a smaller form factor Surface, Hopefully the 8”-10” next generation Surface is not a rumor. Make “Surface” the brand name for all Microsoft tablets and hybrid devices that they come out with. They cannot change the name with each new release.  Make Surface synonymous with quality, the same way that iPad  is for Apple. Well, that is my 2 cents on the subject. Let me know your thoughts by leaving a comment below. Soon to follow will be my thought on the Surface Pro, so keep an eye out for it. var addthis_pub="smehaffie"; var addthis_options="email, print, digg, slashdot, delicious, twitter, live, myspace, facebook, google, stumbleupon, newsvine";

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  • C#/.NET Little Wonders: The Predicate, Comparison, and Converter Generic Delegates

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. In the last three weeks, we examined the Action family of delegates (and delegates in general), the Func family of delegates, and the EventHandler family of delegates and how they can be used to support generic, reusable algorithms and classes. This week I will be completing my series on the generic delegates in the .NET Framework with a discussion of three more, somewhat less used, generic delegates: Predicate<T>, Comparison<T>, and Converter<TInput, TOutput>. These are older generic delegates that were introduced in .NET 2.0, mostly for use in the Array and List<T> classes.  Though older, it’s good to have an understanding of them and their intended purpose.  In addition, you can feel free to use them yourself, though obviously you can also use the equivalents from the Func family of delegates instead. Predicate<T> – delegate for determining matches The Predicate<T> delegate was a very early delegate developed in the .NET 2.0 Framework to determine if an item was a match for some condition in a List<T> or T[].  The methods that tend to use the Predicate<T> include: Find(), FindAll(), FindLast() Uses the Predicate<T> delegate to finds items, in a list/array of type T, that matches the given predicate. FindIndex(), FindLastIndex() Uses the Predicate<T> delegate to find the index of an item, of in a list/array of type T, that matches the given predicate. The signature of the Predicate<T> delegate (ignoring variance for the moment) is: 1: public delegate bool Predicate<T>(T obj); So, this is a delegate type that supports any method taking an item of type T and returning bool.  In addition, there is a semantic understanding that this predicate is supposed to be examining the item supplied to see if it matches a given criteria. 1: // finds first even number (2) 2: var firstEven = Array.Find(numbers, n => (n % 2) == 0); 3:  4: // finds all odd numbers (1, 3, 5, 7, 9) 5: var allEvens = Array.FindAll(numbers, n => (n % 2) == 1); 6:  7: // find index of first multiple of 5 (4) 8: var firstFiveMultiplePos = Array.FindIndex(numbers, n => (n % 5) == 0); This delegate has typically been succeeded in LINQ by the more general Func family, so that Predicate<T> and Func<T, bool> are logically identical.  Strictly speaking, though, they are different types, so a delegate reference of type Predicate<T> cannot be directly assigned to a delegate reference of type Func<T, bool>, though the same method can be assigned to both. 1: // SUCCESS: the same lambda can be assigned to either 2: Predicate<DateTime> isSameDayPred = dt => dt.Date == DateTime.Today; 3: Func<DateTime, bool> isSameDayFunc = dt => dt.Date == DateTime.Today; 4:  5: // ERROR: once they are assigned to a delegate type, they are strongly 6: // typed and cannot be directly assigned to other delegate types. 7: isSameDayPred = isSameDayFunc; When you assign a method to a delegate, all that is required is that the signature matches.  This is why the same method can be assigned to either delegate type since their signatures are the same.  However, once the method has been assigned to a delegate type, it is now a strongly-typed reference to that delegate type, and it cannot be assigned to a different delegate type (beyond the bounds of variance depending on Framework version, of course). Comparison<T> – delegate for determining order Just as the Predicate<T> generic delegate was birthed to give Array and List<T> the ability to perform type-safe matching, the Comparison<T> was birthed to give them the ability to perform type-safe ordering. The Comparison<T> is used in Array and List<T> for: Sort() A form of the Sort() method that takes a comparison delegate; this is an alternate way to custom sort a list/array from having to define custom IComparer<T> classes. The signature for the Comparison<T> delegate looks like (without variance): 1: public delegate int Comparison<T>(T lhs, T rhs); The goal of this delegate is to compare the left-hand-side to the right-hand-side and return a negative number if the lhs < rhs, zero if they are equal, and a positive number if the lhs > rhs.  Generally speaking, null is considered to be the smallest value of any reference type, so null should always be less than non-null, and two null values should be considered equal. In most sort/ordering methods, you must specify an IComparer<T> if you want to do custom sorting/ordering.  The Array and List<T> types, however, also allow for an alternative Comparison<T> delegate to be used instead, essentially, this lets you perform the custom sort without having to have the custom IComparer<T> class defined. It should be noted, however, that the LINQ OrderBy(), and ThenBy() family of methods do not support the Comparison<T> delegate (though one could easily add their own extension methods to create one, or create an IComparer() factory class that generates one from a Comparison<T>). So, given this delegate, we could use it to perform easy sorts on an Array or List<T> based on custom fields.  Say for example we have a data class called Employee with some basic employee information: 1: public sealed class Employee 2: { 3: public string Name { get; set; } 4: public int Id { get; set; } 5: public double Salary { get; set; } 6: } And say we had a List<Employee> that contained data, such as: 1: var employees = new List<Employee> 2: { 3: new Employee { Name = "John Smith", Id = 2, Salary = 37000.0 }, 4: new Employee { Name = "Jane Doe", Id = 1, Salary = 57000.0 }, 5: new Employee { Name = "John Doe", Id = 5, Salary = 60000.0 }, 6: new Employee { Name = "Jane Smith", Id = 3, Salary = 59000.0 } 7: }; Now, using the Comparison<T> delegate form of Sort() on the List<Employee>, we can sort our list many ways: 1: // sort based on employee ID 2: employees.Sort((lhs, rhs) => Comparer<int>.Default.Compare(lhs.Id, rhs.Id)); 3:  4: // sort based on employee name 5: employees.Sort((lhs, rhs) => string.Compare(lhs.Name, rhs.Name)); 6:  7: // sort based on salary, descending (note switched lhs/rhs order for descending) 8: employees.Sort((lhs, rhs) => Comparer<double>.Default.Compare(rhs.Salary, lhs.Salary)); So again, you could use this older delegate, which has a lot of logical meaning to it’s name, or use a generic delegate such as Func<T, T, int> to implement the same sort of behavior.  All this said, one of the reasons, in my opinion, that Comparison<T> isn’t used too often is that it tends to need complex lambdas, and the LINQ ability to order based on projections is much easier to use, though the Array and List<T> sorts tend to be more efficient if you want to perform in-place ordering. Converter<TInput, TOutput> – delegate to convert elements The Converter<TInput, TOutput> delegate is used by the Array and List<T> delegate to specify how to convert elements from an array/list of one type (TInput) to another type (TOutput).  It is used in an array/list for: ConvertAll() Converts all elements from a List<TInput> / TInput[] to a new List<TOutput> / TOutput[]. The delegate signature for Converter<TInput, TOutput> is very straightforward (ignoring variance): 1: public delegate TOutput Converter<TInput, TOutput>(TInput input); So, this delegate’s job is to taken an input item (of type TInput) and convert it to a return result (of type TOutput).  Again, this is logically equivalent to a newer Func delegate with a signature of Func<TInput, TOutput>.  In fact, the latter is how the LINQ conversion methods are defined. So, we could use the ConvertAll() syntax to convert a List<T> or T[] to different types, such as: 1: // get a list of just employee IDs 2: var empIds = employees.ConvertAll(emp => emp.Id); 3:  4: // get a list of all emp salaries, as int instead of double: 5: var empSalaries = employees.ConvertAll(emp => (int)emp.Salary); Note that the expressions above are logically equivalent to using LINQ’s Select() method, which gives you a lot more power: 1: // get a list of just employee IDs 2: var empIds = employees.Select(emp => emp.Id).ToList(); 3:  4: // get a list of all emp salaries, as int instead of double: 5: var empSalaries = employees.Select(emp => (int)emp.Salary).ToList(); The only difference with using LINQ is that many of the methods (including Select()) are deferred execution, which means that often times they will not perform the conversion for an item until it is requested.  This has both pros and cons in that you gain the benefit of not performing work until it is actually needed, but on the flip side if you want the results now, there is overhead in the behind-the-scenes work that support deferred execution (it’s supported by the yield return / yield break keywords in C# which define iterators that maintain current state information). In general, the new LINQ syntax is preferred, but the older Array and List<T> ConvertAll() methods are still around, as is the Converter<TInput, TOutput> delegate. Sidebar: Variance support update in .NET 4.0 Just like our descriptions of Func and Action, these three early generic delegates also support more variance in assignment as of .NET 4.0.  Their new signatures are: 1: // comparison is contravariant on type being compared 2: public delegate int Comparison<in T>(T lhs, T rhs); 3:  4: // converter is contravariant on input and covariant on output 5: public delegate TOutput Contravariant<in TInput, out TOutput>(TInput input); 6:  7: // predicate is contravariant on input 8: public delegate bool Predicate<in T>(T obj); Thus these delegates can now be assigned to delegates allowing for contravariance (going to a more derived type) or covariance (going to a less derived type) based on whether the parameters are input or output, respectively. Summary Today, we wrapped up our generic delegates discussion by looking at three lesser-used delegates: Predicate<T>, Comparison<T>, and Converter<TInput, TOutput>.  All three of these tend to be replaced by their more generic Func equivalents in LINQ, but that doesn’t mean you shouldn’t understand what they do or can’t use them for your own code, as they do contain semantic meanings in their names that sometimes get lost in the more generic Func name.   Tweet Technorati Tags: C#,CSharp,.NET,Little Wonders,delegates,generics,Predicate,Converter,Comparison

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  • So&hellip; What is a SharePoint Developer?

    - by Mark Rackley
    A few days ago Stacy Draper and I were chatting about what it means to be a SharePoint Developer. That actually turns about to be a conversation with lots of shades of grey. Stacy thought it would make a good blog post… well, I can’t promise this to be a GOOD blog post… So, anyway, I decided to let off a little bomb this morning by posting the following tweet on Twitter: @mrackley: Can someone be considered a SharePoint Developer if all they know how to do is work in SPD? Now, I knew this is a debate that has been going on since the first SharePoint Designer User put SharePoint Developer on their resume. There are probably several blogs out there on the subject, but with the wildfire that is jQuery and a few other new features out there I believe it is an important subject to tackle again. I got a lot of great feedback as well on Twitter. The entire twitter conversation is at the end of this blog posting. Thanks everyone for their opinions. Who cares? Why does it matter? Can’t we all just get along? Yes it matters… everything must be labeled and put in it’s proper place. Pigeon holing is the only way to go!  Just kidding.. I’m not near that anal, but yes! It is important to be able to properly identify the skill set of those people on your team and correctly identify the role you are wanting to hire. Saying you are a “SharePoint Developer” is just too vague and just barely begins to answer the question. Also, knowing who’s on your team and what they can do will ensure you give your clients the best people for the job. A Developer writes code right? So, a Developer uses Visual Studio! Whoa, hold on there Sparky. Even if I concede that to be a developer you have to write code then you still can’t say a SharePoint Developer has to use Visual Studio.  So, you can spell C#, how well can you write XSLT? How’s your jQuery? Sorry bud, that’s code whether you like it or not. There are many ways to write code in SharePoint that have nothing to do with cracking open Visual Studio. So, what are the different ways to develop in SharePoint then? How many different ways can you “develop” in SharePoint?? A lot… Out of the box features In SharePoint you can create a site, create a custom list on that site, do basic calculations in a calculated column, set up alerts, and add all sorts of web parts to a page. Let’s face it.. that IS development! javaScript/jQuery Perhaps you’ve heard by now about this thing called jQuery? It’s all over the place and the answer to a lot of people’s prayers. However be careful, with great power comes great responsibility. Remember, javaScript is executed on the client side and if you abuse it your performance could be affected. Also, Marc Anderson (@sympmarc) wrote a pretty awesome javaScript library called SPServices.  This allows you to access SharePoint’s Web Services using jQuery. How freakin cool is that? With these tools at your disposal the number of things you CAN’T do without Visual Studio grows smaller and smaller. This is definitely development no matter what anyone else says and there is no Visual Studio involved. SharePoint Designer Ahhh.. The cause of and the answer to all of your SharePoint development problems. With SharePoint Designer you can use DataView Web Parts, develop (there’s that word again) your branding, and even connect to external datasources.  There’s a lot you can do in SharePoint Designer. It’s got it’s shortcomings, but it is an invaluable tool in the SharePoint developers toolbox. InfoPath So, can InfoPath development really be considered SharePoint development? I would say yes. You can connect to SharePoint lists, populate fields in a SharePoint list, and even write code in InfoPath. Sounds like SharePoint development to me. Visual Studio – Web Services/WCF So, get this. You can write code for SharePoint and not have a clue what the 12 hive is, what “site actions” means, or know how to do ANYTHING in SharePoint? Poppycock! You say? SharePoint Web Services I say… With SharePoint Web Services you can totally interact with SharePoint without knowing anything about SharePoint. I don’t recommend it of course, but it’s possible. What can you write using SharePoint Web Services? How about a little application called SharePoint Designer? Visual Studio – Object Model And here we are finally:  the SharePoint Object Model.  When you hear “SharePoint Developer” most people think of someone opening Visual Studio and creating a custom web part, workflow, event receiver, etc.. etc.. but I hope that by now I have made the point that this is NOT the only form of SharePoint Development! Again… Who cares? Just crack open Visual Studio for everything! Problem solved! Let’s ponder for a moment, shall we? The business comes to you with a requirement that involves some pretty fancy business calculations, and a complicated view that they do NOT want to look like SharePoint. “No Problem” you proclaim you mighty SharePoint Developer. You go back to your cube, chuckle at the latest Dilbert comic, and crack open Visual Studio. Then you build your custom web part… fight with all the deployment, migration, and UAT that you must go through and proclaim victory two weeks later!!!! Well done my good sir/ma’am! Oh wait… it turns out Sally who is not a “developer” did the exact same thing with a Dataview web part and some jQuery and it’s been in production for two weeks? #CockinessFail I know there are many ASP.NET developers out there that can create a custom control and wrap it to be a SharePoint Web Part.  That does NOT mean they are SharePoint Developers though as far as I’m concerned and I personally would much rather have someone on my team that can manipulate the heck (yes, I said ‘heck’) out of SharePoint using Dataview Web Parts, jQuery, and a roll of duct tape. Just because you know how to write code in Visual Studio does not mean you are a SharePoint Developer. What’s the conclusion here? How do we define ‘it’ and what ‘it’ is called? Fortunately, this is MY blog. I don’t have to give answers, I can stir the pot, laugh and leave you to ponder what it means! There is obviously no right or wrong answer here (unless you disagree with me,then you are flat out wrong). Anyway, there are many opinions.  Here’s mine.  If you put SharePoint Developer on your resume make sure to clearly specify HOW you develop in SharePoint and what tools you use. If we must label these gurus of jQuery and SPD, how about “SharePoint Client Developer” or “SharePoint Front End Developer”? Just throwing out an idea. Whatever we call them, to say they are not developers is short-sighted, arrogant, and unfair. Of course, then we need to figure out what to call all those other SharePoint development types.  Twitter Conversation @next_connect: RT @mrackley: Can someone be considered a SharePoint Developer if all they know how to do is work in SPD? | I say no.... @mikegil:  @mrackley re: yr Developer question: SPD expert <> SP Developer. Can be "sous-developer," though. #SharePoint #SPD @WonderLaura:  Rt @mrackley Can someone be considered a SharePoint Dev if all they know how to do is work in SPD? -- My opinion is that devs write code. @exnav29:  Rt @mrackley Can someone be considered a SharePoint Dev if all they know how to do is work in SPD? => I think devs would use VS as well @ssKevin:  @WonderLaura @mrackley does that mean strictly vb and c# when it comes to #SharePoint ? @jimmywim:  @exnav29 @mrackley nah, I'd say they were a power user. Devs know their way around the 12 hive ;) @sympmarc:  RT @mrackley: Can someone be considered a SharePoint Developer if all they know how to do is work in SPD? -> Fighting words. @sympmarc:  @next_connect @mrackley Besides, we prefer to be called "hacks". ;+) @next_connect:  @sympmarc The important thing is that you don't have to develop code to solve problems and create solutions. @mrackley @mrackley:  @sympmarc @next_connect not tryin to pick fight.. just try and find consensus on definition @usher:  @mrackley I'd still argue that you have a DevLite title that's out there for the collaboration engineers (@sympmarc @next_connect) @next_connect: @usher I agree. I've called it Light Dev/ Configuration before. @sympmarc @mrackley @usher:  @next_connect I like DevLite, low calorie but still same great taste :) @mrackley @sympmarc @mrackley:  @next_connect @usher @sympmarc I don't think there's any "lite" to someone who can bend jQuery and XSLT to their will. @usher:  @mrackley okay, so would you refer to someone that writes user controls and assemblies something different (@next_connect @sympmarc) @usher:  @mrackley when looking for a developer that can write .net code, it's a bit different than an XSLT/jQuery designer. @sympmarc @next_connect @jimmywim:  @mrackley @sympmarc @next_connect I reckon a "dev" does managed code and works in the 12 hive @sympmarc:  @jimmywim @mrackley @next_connect We had a similar debate a few days ago @toddbleeker et al @sympmarc:  @sympmarc @jimmywim @mrackley @next_connect @toddbleeker @stevenmfowler More abt my Middle Tier term, but still connected. Meet bus need. @toddbleeker:  @sympmarc @jimmywim @mrackley @next_connect I used "No Assembly Required" in the past. I also suggested "Supplimenting the SharePoint DOM" @toddbleeker:  @sympmarc @jimmywim @mrackley @next_connect Others suggested Information Worker Solutions/Enhancements @toddbleeker:  @sympmarc @jimmywim @mrackley @next_connect @stevenmfowler I also like "SharePoint Scripting Solutions". All the technologies are script. @jimmywim:  @toddbleeker @sympmarc @mrackley @next_connect I like the IW solutions one... @toddbleeker:  @sympmarc @jimmywim @mrackley @next_connect @stevenmfowler This is like the debate that never ends: it is definitely not called Middle Tier. @jimmywim:  @toddbleeker @sympmarc @mrackley @next_connect @stevenmfowler "Scripting" these days makes me think PowerShell... @sympmarc:  @toddbleeker @jimmywim @mrackley @next_connect @stevenmfowler If it forces a debate on h2 best solve bus probs, I'll keep sayin Middle Tier. @usher:  @sympmarc so we know what we're looking for, we just can't define a name? @toddbleeker @jimmywim @mrackley @next_connect @stevemfowler @sympmarc:  @usher @sympmarc @toddbleeker @jimmywim @mrackley @next_connect @stevemfowler The naming seems to matter more than the substance. :-( @jimmywim:  @sympmarc @usher @toddbleeker @mrackley @next_connect @stevemfowler work brkdn defines tasks, defines tools needed, can then b grp'd by user @WonderLaura:  @mrackley @toddbleeker @jimmywim @sympmarc @usher @next_connect Funny you're asking. @johnrossjr and I spent hours this week on the subject. @stevenmfowler:  RT @toddbleeker: @sympmarc @jimmywim @mrackley @next_connect @stevenmfowler it is definitely not called Middle Tier. < I'm with Todd

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  • Glassfish alive or dead? WebLogic SE cost is less than Glassfish!

    - by JuergenKress
    Is a hot discussion in the community in the last few days! Send us your opinion on tiwtter @wlscommunity #Glassfish #WebLogicCommunity We posted theGlassFishStrategy.pptx at our WebLogic Community Workspace (WebLogic Community membership required). Please read also the Java EE and GlassFish Server Roadmap Update Bruno Borges ?Another great article covering story about #GlassFish. Comments starting to be reasonable ;-) 6 facts helped a lot http://adtmag.com/articles/2013/11/08/oracle-drops-glassfish.aspx … Adam Bien ?What Oracle Could Do For GlassFish Now: Move the sources to GitHub (GitHub is the most popular collaboration p... http://bit.ly/1d1uo24 JAXenter.com ?Oracle evangelist: “GlassFish Open Source Edition is not dead” http://jaxenter.com/oracle-evangelist-glassfish-open-source-edition-is-not-dead-48830.html … GlassFish 6 Facts About #GlassFish Announcement and the Future of #JavaEE http://bit.ly/1bbSVPf via @brunoborges David Blevins ?In support of our #GlassFish friends and open source in general: Feed the Fish http://www.tomitribe.com/blog/2013/11/feed-the-fish/ … #JavaEE #opensource #manifesto GlassFish ?GlassFish Server Open Source Edition 4.1 is scheduled for 2014. Version 5.0 as impl for #JavaEE8 https://blogs.oracle.com/theaquarium/entry/java_ee_and_glassfish_server … #Community focused C2B2 Consulting ?C2B2 continues to offer support for your operational #JEE applications running on #GlassFish http://blog.c2b2.co.uk/2013/11/oracle-dropping-commercial-support-of.html … #Java Markus Eisele ?RT @InfoQ: #GlassFish Commercial Edition is Dead http://bit.ly/17eFB0Z < at least they agree to my points... Adam Bien suggests: Move the sources to GitHub (GitHub is the most popular collaboration platform). It is more likely for an individual to contribute via GitHub, than the current infrastructure. Introduce a business friendlier license like e.g. the Apache license. Companies interesting in providing added value (and commercial support) on top of existing sources would appreciate it. Implement GitHub-based, open source, CI system with nightly builds. Introduce a transparent voting process / pull-request acceptance process. Release more frequently. Keep https://glassfish.java.net as the main hub. C2B2 offers Glassfish support by Steve Millidge Oracle have just announced that commercial support for GlassFish 4 will not be available from Oracle. In light of this announcement I thought I would put together some thoughts about how I see this development. I think the key word in this announcement is "commercial", nowhere does Oracle announce the "death of GlassFish" in contrary Oracle reaffirm; GlassFish Server Open Source Edition continues to be the strategic foundation for Java EE reference implementation going forward. And for developers, updates will be delivered as needed to continue to deliver a great developer experience for GlassFish Server Open Source Edition so GlassFish is not about to go away soon. In a similar fashion RedHat do not provide commercial support for WildFly and only provide commercial support for JBoss EAP. Admittedly JBoss EAP and WildFly are much closer together than GlassFish and WebLogic but WildFly and JBoss EAP are absolutely NOT the same thing. The key going forward to the viability of GlassFish as a production platform is how the GlassFish community develops; How often does the community release binary builds? How open is the community to bug fixes? How much engineering resource does Oracle commit to GlassFish? At this stage we just don't know the answers to these questions. If the GlassFish open source project continues on it's current trajectory without a commercial support offering then I don't see much of a problem. Oracle just have to work harder to sell migration paths to WebLogic in the same way as RedHat have to sell migration paths from WildFly to JBoss EAP. In the meantime C2B2 continues to offer support for your operational JEE applications running on GlassFish and we will endeavour to work with the community to get any bugs fixed. The key difference is we can no longer back our Expert Support with a support contract from Oracle for patches and fixes for any release greater than 3.x. Read the complete article here. 6 Facts About GlassFish Announcement By Bruno.Borges Fact #1 - GlassFish Open Source Edition is not dead GlassFish Server Open Source Edition will remain the reference implementation of Java EE. The current trunk is where an implementation for Java EE 8 will flourish, and this will become the future GlassFish 5.0. Calling "GlassFish is dead" does no good to the Java EE ecosystem. The GlassFish Community will remain strong towards the future of Java EE. Without revenue-focused mind, this might actually help the GlassFish community to shape the next version, and set free from any ties with commercial decisions. Fact #2 - OGS support is not over As I said before, GlassFish Server Open Source Edition will continue. Main change is that there will be no more future commercial releases of Oracle GlassFish Server. New and existing OGS 2.1.x and 3.1.x commercial customers will continue to be supported according to the Oracle Lifetime Support Policy. In parallel, I believe there's no other company in the Java EE business that offers commercial support to more than one build of a Java EE application server. This new direction can actually help customers and partners, simplifying decision through commercial negotiations. Fact #3 - WebLogic is not always more expensive than OGS Oracle GlassFish Server ("OGS") is a build of GlassFish Server Open Source Edition bundled with a set of commercial features called GlassFish Server Control and license bundles such as Java SE Support. OGS has at the moment of this writing the pricelist of U$ 5,000 / processor. One information that some bloggers are mentioning is that WebLogic is more expensive than this. Fact 3.1: it is not necessarily the case. The initial edition of WebLogic is called "Standard Edition" and falls into a policy where some “Standard Edition” products are licensed on a per socket basis. As of current pricelist, US$ 10,000 / socket. If you do the math, you will realize that WebLogic SE can actually be significantly more cost effective than OGS, and a customer can save money if running on a CPU with 4 cores or more for example. Quote from the price list: “When licensing Oracle programs with Standard Edition One or Standard Edition in the product name (with the exception of Java SE Support, Java SE Advanced, and Java SE Suite), a processor is counted equivalent to an occupied socket; however, in the case of multi-chip modules, each chip in the multi-chip module is counted as one occupied socket.” For more details speak to your Oracle sales representative - this is clearly at list price and every customer typically has a relationship with Oracle (like they do with other vendors) and different contractual details may apply. And although OGS has always been production-ready for Java EE applications, it is no secret that WebLogic has always been more enterprise, mission critical application server than OGS since BEA. Different editions of WLS provide features and upgrade irons like the WebLogic Diagnostic Framework, Work Managers, Side by Side Deployment, ADF and TopLink bundled license, Web Tier (Oracle HTTP Server) bundled licensed, Fusion Middleware stack support, Oracle DB integration features, Oracle RAC features (such as GridLink), Coherence Management capabilities, Advanced HA (Whole Service Migration and Server Migration), Java Mission Control, Flight Recorder, Oracle JDK support, etc. Fact #4 - There’s no major vendor supporting community builds of Java EE app servers There are no major vendors providing support for community builds of any Open Source application server. For example, IBM used to provide community support for builds of Apache Geronimo, not anymore. Red Hat does not commercially support builds of WildFly and if I remember correctly, never supported community builds of former JBoss AS. Oracle has never commercially supported GlassFish Server Open Source Edition builds. Tomitribe appears to be the exception to the rule, offering commercial support for Apache TomEE. Fact #5 - WebLogic and GlassFish share several Java EE implementations It has been no secret that although GlassFish and WebLogic share some JSR implementations (as stated in the The Aquarium announcement: JPA, JSF, WebSockets, CDI, Bean Validation, JAX-WS, JAXB, and WS-AT) and WebLogic understands GlassFish deployment descriptors, they are not from the same codebase. Fact #6 - WebLogic is not for GlassFish what JBoss EAP is for WildFly WebLogic is closed-source offering. It is commercialized through a license-based plus support fee model. OGS although from an Open Source code, has had the same commercial model as WebLogic. Still, one cannot compare GlassFish/WebLogic to WildFly/JBoss EAP. It is simply not the same case, since Oracle has had two different products from different codebases. The comparison should be limited to GlassFish Open Source / Oracle GlassFish Server versus WildFly / JBoss EAP. Read the complete article here WebLogic Partner Community For regular information become a member in the WebLogic Partner Community please visit: http://www.oracle.com/partners/goto/wls-emea ( OPN account required). If you need support with your account please contact the Oracle Partner Business Center. Blog Twitter LinkedIn Mix Forum Wiki Technorati Tags: Glassfish,training,WebLogic,WebLogic Community,Oracle,OPN,Jürgen Kress

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  • 256 Windows Azure Worker Roles, Windows Kinect and a 90's Text-Based Ray-Tracer

    - by Alan Smith
    For a couple of years I have been demoing a simple render farm hosted in Windows Azure using worker roles and the Azure Storage service. At the start of the presentation I deploy an Azure application that uses 16 worker roles to render a 1,500 frame 3D ray-traced animation. At the end of the presentation, when the animation was complete, I would play the animation delete the Azure deployment. The standing joke with the audience was that it was that it was a “$2 demo”, as the compute charges for running the 16 instances for an hour was $1.92, factor in the bandwidth charges and it’s a couple of dollars. The point of the demo is that it highlights one of the great benefits of cloud computing, you pay for what you use, and if you need massive compute power for a short period of time using Windows Azure can work out very cost effective. The “$2 demo” was great for presenting at user groups and conferences in that it could be deployed to Azure, used to render an animation, and then removed in a one hour session. I have always had the idea of doing something a bit more impressive with the demo, and scaling it from a “$2 demo” to a “$30 demo”. The challenge was to create a visually appealing animation in high definition format and keep the demo time down to one hour.  This article will take a run through how I achieved this. Ray Tracing Ray tracing, a technique for generating high quality photorealistic images, gained popularity in the 90’s with companies like Pixar creating feature length computer animations, and also the emergence of shareware text-based ray tracers that could run on a home PC. In order to render a ray traced image, the ray of light that would pass from the view point must be tracked until it intersects with an object. At the intersection, the color, reflectiveness, transparency, and refractive index of the object are used to calculate if the ray will be reflected or refracted. Each pixel may require thousands of calculations to determine what color it will be in the rendered image. Pin-Board Toys Having very little artistic talent and a basic understanding of maths I decided to focus on an animation that could be modeled fairly easily and would look visually impressive. I’ve always liked the pin-board desktop toys that become popular in the 80’s and when I was working as a 3D animator back in the 90’s I always had the idea of creating a 3D ray-traced animation of a pin-board, but never found the energy to do it. Even if I had a go at it, the render time to produce an animation that would look respectable on a 486 would have been measured in months. PolyRay Back in 1995 I landed my first real job, after spending three years being a beach-ski-climbing-paragliding-bum, and was employed to create 3D ray-traced animations for a CD-ROM that school kids would use to learn physics. I had got into the strange and wonderful world of text-based ray tracing, and was using a shareware ray-tracer called PolyRay. PolyRay takes a text file describing a scene as input and, after a few hours processing on a 486, produced a high quality ray-traced image. The following is an example of a basic PolyRay scene file. background Midnight_Blue   static define matte surface { ambient 0.1 diffuse 0.7 } define matte_white texture { matte { color white } } define matte_black texture { matte { color dark_slate_gray } } define position_cylindrical 3 define lookup_sawtooth 1 define light_wood <0.6, 0.24, 0.1> define median_wood <0.3, 0.12, 0.03> define dark_wood <0.05, 0.01, 0.005>     define wooden texture { noise surface { ambient 0.2  diffuse 0.7  specular white, 0.5 microfacet Reitz 10 position_fn position_cylindrical position_scale 1  lookup_fn lookup_sawtooth octaves 1 turbulence 1 color_map( [0.0, 0.2, light_wood, light_wood] [0.2, 0.3, light_wood, median_wood] [0.3, 0.4, median_wood, light_wood] [0.4, 0.7, light_wood, light_wood] [0.7, 0.8, light_wood, median_wood] [0.8, 0.9, median_wood, light_wood] [0.9, 1.0, light_wood, dark_wood]) } } define glass texture { surface { ambient 0 diffuse 0 specular 0.2 reflection white, 0.1 transmission white, 1, 1.5 }} define shiny surface { ambient 0.1 diffuse 0.6 specular white, 0.6 microfacet Phong 7  } define steely_blue texture { shiny { color black } } define chrome texture { surface { color white ambient 0.0 diffuse 0.2 specular 0.4 microfacet Phong 10 reflection 0.8 } }   viewpoint {     from <4.000, -1.000, 1.000> at <0.000, 0.000, 0.000> up <0, 1, 0> angle 60     resolution 640, 480 aspect 1.6 image_format 0 }       light <-10, 30, 20> light <-10, 30, -20>   object { disc <0, -2, 0>, <0, 1, 0>, 30 wooden }   object { sphere <0.000, 0.000, 0.000>, 1.00 chrome } object { cylinder <0.000, 0.000, 0.000>, <0.000, 0.000, -4.000>, 0.50 chrome }   After setting up the background and defining colors and textures, the viewpoint is specified. The “camera” is located at a point in 3D space, and it looks towards another point. The angle, image resolution, and aspect ratio are specified. Two lights are present in the image at defined coordinates. The three objects in the image are a wooden disc to represent a table top, and a sphere and cylinder that intersect to form a pin that will be used for the pin board toy in the final animation. When the image is rendered, the following image is produced. The pins are modeled with a chrome surface, so they reflect the environment around them. Note that the scale of the pin shaft is not correct, this will be fixed later. Modeling the Pin Board The frame of the pin-board is made up of three boxes, and six cylinders, the front box is modeled using a clear, slightly reflective solid, with the same refractive index of glass. The other shapes are modeled as metal. object { box <-5.5, -1.5, 1>, <5.5, 5.5, 1.2> glass } object { box <-5.5, -1.5, -0.04>, <5.5, 5.5, -0.09> steely_blue } object { box <-5.5, -1.5, -0.52>, <5.5, 5.5, -0.59> steely_blue } object { cylinder <-5.2, -1.2, 1.4>, <-5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, -1.2, 1.4>, <5.2, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <-5.2, 5.2, 1.4>, <-5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <5.2, 5.2, 1.4>, <5.2, 5.2, -0.74>, 0.2 steely_blue } object { cylinder <0, -1.2, 1.4>, <0, -1.2, -0.74>, 0.2 steely_blue } object { cylinder <0, 5.2, 1.4>, <0, 5.2, -0.74>, 0.2 steely_blue }   In order to create the matrix of pins that make up the pin board I used a basic console application with a few nested loops to create two intersecting matrixes of pins, which models the layout used in the pin boards. The resulting image is shown below. The pin board contains 11,481 pins, with the scene file containing 23,709 lines of code. For the complete animation 2,000 scene files will be created, which is over 47 million lines of code. Each pin in the pin-board will slide out a specific distance when an object is pressed into the back of the board. This is easily modeled by setting the Z coordinate of the pin to a specific value. In order to set all of the pins in the pin-board to the correct position, a bitmap image can be used. The position of the pin can be set based on the color of the pixel at the appropriate position in the image. When the Windows Azure logo is used to set the Z coordinate of the pins, the following image is generated. The challenge now was to make a cool animation. The Azure Logo is fine, but it is static. Using a normal video to animate the pins would not work; the colors in the video would not be the same as the depth of the objects from the camera. In order to simulate the pin board accurately a series of frames from a depth camera could be used. Windows Kinect The Kenect controllers for the X-Box 360 and Windows feature a depth camera. The Kinect SDK for Windows provides a programming interface for Kenect, providing easy access for .NET developers to the Kinect sensors. The Kinect Explorer provided with the Kinect SDK is a great starting point for exploring Kinect from a developers perspective. Both the X-Box 360 Kinect and the Windows Kinect will work with the Kinect SDK, the Windows Kinect is required for commercial applications, but the X-Box Kinect can be used for hobby projects. The Windows Kinect has the advantage of providing a mode to allow depth capture with objects closer to the camera, which makes for a more accurate depth image for setting the pin positions. Creating a Depth Field Animation The depth field animation used to set the positions of the pin in the pin board was created using a modified version of the Kinect Explorer sample application. In order to simulate the pin board accurately, a small section of the depth range from the depth sensor will be used. Any part of the object in front of the depth range will result in a white pixel; anything behind the depth range will be black. Within the depth range the pixels in the image will be set to RGB values from 0,0,0 to 255,255,255. A screen shot of the modified Kinect Explorer application is shown below. The Kinect Explorer sample application was modified to include slider controls that are used to set the depth range that forms the image from the depth stream. This allows the fine tuning of the depth image that is required for simulating the position of the pins in the pin board. The Kinect Explorer was also modified to record a series of images from the depth camera and save them as a sequence JPEG files that will be used to animate the pins in the animation the Start and Stop buttons are used to start and stop the image recording. En example of one of the depth images is shown below. Once a series of 2,000 depth images has been captured, the task of creating the animation can begin. Rendering a Test Frame In order to test the creation of frames and get an approximation of the time required to render each frame a test frame was rendered on-premise using PolyRay. The output of the rendering process is shown below. The test frame contained 23,629 primitive shapes, most of which are the spheres and cylinders that are used for the 11,800 or so pins in the pin board. The 1280x720 image contains 921,600 pixels, but as anti-aliasing was used the number of rays that were calculated was 4,235,777, with 3,478,754,073 object boundaries checked. The test frame of the pin board with the depth field image applied is shown below. The tracing time for the test frame was 4 minutes 27 seconds, which means rendering the2,000 frames in the animation would take over 148 hours, or a little over 6 days. Although this is much faster that an old 486, waiting almost a week to see the results of an animation would make it challenging for animators to create, view, and refine their animations. It would be much better if the animation could be rendered in less than one hour. Windows Azure Worker Roles The cost of creating an on-premise render farm to render animations increases in proportion to the number of servers. The table below shows the cost of servers for creating a render farm, assuming a cost of $500 per server. Number of Servers Cost 1 $500 16 $8,000 256 $128,000   As well as the cost of the servers, there would be additional costs for networking, racks etc. Hosting an environment of 256 servers on-premise would require a server room with cooling, and some pretty hefty power cabling. The Windows Azure compute services provide worker roles, which are ideal for performing processor intensive compute tasks. With the scalability available in Windows Azure a job that takes 256 hours to complete could be perfumed using different numbers of worker roles. The time and cost of using 1, 16 or 256 worker roles is shown below. Number of Worker Roles Render Time Cost 1 256 hours $30.72 16 16 hours $30.72 256 1 hour $30.72   Using worker roles in Windows Azure provides the same cost for the 256 hour job, irrespective of the number of worker roles used. Provided the compute task can be broken down into many small units, and the worker role compute power can be used effectively, it makes sense to scale the application so that the task is completed quickly, making the results available in a timely fashion. The task of rendering 2,000 frames in an animation is one that can easily be broken down into 2,000 individual pieces, which can be performed by a number of worker roles. Creating a Render Farm in Windows Azure The architecture of the render farm is shown in the following diagram. The render farm is a hybrid application with the following components: ·         On-Premise o   Windows Kinect – Used combined with the Kinect Explorer to create a stream of depth images. o   Animation Creator – This application uses the depth images from the Kinect sensor to create scene description files for PolyRay. These files are then uploaded to the jobs blob container, and job messages added to the jobs queue. o   Process Monitor – This application queries the role instance lifecycle table and displays statistics about the render farm environment and render process. o   Image Downloader – This application polls the image queue and downloads the rendered animation files once they are complete. ·         Windows Azure o   Azure Storage – Queues and blobs are used for the scene description files and completed frames. A table is used to store the statistics about the rendering environment.   The architecture of each worker role is shown below.   The worker role is configured to use local storage, which provides file storage on the worker role instance that can be use by the applications to render the image and transform the format of the image. The service definition for the worker role with the local storage configuration highlighted is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceDefinition name="CloudRay" >   <WorkerRole name="CloudRayWorkerRole" vmsize="Small">     <Imports>     </Imports>     <ConfigurationSettings>       <Setting name="DataConnectionString" />     </ConfigurationSettings>     <LocalResources>       <LocalStorage name="RayFolder" cleanOnRoleRecycle="true" />     </LocalResources>   </WorkerRole> </ServiceDefinition>     The two executable programs, PolyRay.exe and DTA.exe are included in the Azure project, with Copy Always set as the property. PolyRay will take the scene description file and render it to a Truevision TGA file. As the TGA format has not seen much use since the mid 90’s it is converted to a JPG image using Dave's Targa Animator, another shareware application from the 90’s. Each worker roll will use the following process to render the animation frames. 1.       The worker process polls the job queue, if a job is available the scene description file is downloaded from blob storage to local storage. 2.       PolyRay.exe is started in a process with the appropriate command line arguments to render the image as a TGA file. 3.       DTA.exe is started in a process with the appropriate command line arguments convert the TGA file to a JPG file. 4.       The JPG file is uploaded from local storage to the images blob container. 5.       A message is placed on the images queue to indicate a new image is available for download. 6.       The job message is deleted from the job queue. 7.       The role instance lifecycle table is updated with statistics on the number of frames rendered by the worker role instance, and the CPU time used. The code for this is shown below. public override void Run() {     // Set environment variables     string polyRayPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), PolyRayLocation);     string dtaPath = Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), DTALocation);       LocalResource rayStorage = RoleEnvironment.GetLocalResource("RayFolder");     string localStorageRootPath = rayStorage.RootPath;       JobQueue jobQueue = new JobQueue("renderjobs");     JobQueue downloadQueue = new JobQueue("renderimagedownloadjobs");     CloudRayBlob sceneBlob = new CloudRayBlob("scenes");     CloudRayBlob imageBlob = new CloudRayBlob("images");     RoleLifecycleDataSource roleLifecycleDataSource = new RoleLifecycleDataSource();       Frames = 0;       while (true)     {         // Get the render job from the queue         CloudQueueMessage jobMsg = jobQueue.Get();           if (jobMsg != null)         {             // Get the file details             string sceneFile = jobMsg.AsString;             string tgaFile = sceneFile.Replace(".pi", ".tga");             string jpgFile = sceneFile.Replace(".pi", ".jpg");               string sceneFilePath = Path.Combine(localStorageRootPath, sceneFile);             string tgaFilePath = Path.Combine(localStorageRootPath, tgaFile);             string jpgFilePath = Path.Combine(localStorageRootPath, jpgFile);               // Copy the scene file to local storage             sceneBlob.DownloadFile(sceneFilePath);               // Run the ray tracer.             string polyrayArguments =                 string.Format("\"{0}\" -o \"{1}\" -a 2", sceneFilePath, tgaFilePath);             Process polyRayProcess = new Process();             polyRayProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), polyRayPath);             polyRayProcess.StartInfo.Arguments = polyrayArguments;             polyRayProcess.Start();             polyRayProcess.WaitForExit();               // Convert the image             string dtaArguments =                 string.Format(" {0} /FJ /P{1}", tgaFilePath, Path.GetDirectoryName (jpgFilePath));             Process dtaProcess = new Process();             dtaProcess.StartInfo.FileName =                 Path.Combine(Environment.GetEnvironmentVariable("RoleRoot"), dtaPath);             dtaProcess.StartInfo.Arguments = dtaArguments;             dtaProcess.Start();             dtaProcess.WaitForExit();               // Upload the image to blob storage             imageBlob.UploadFile(jpgFilePath);               // Add a download job.             downloadQueue.Add(jpgFile);               // Delete the render job message             jobQueue.Delete(jobMsg);               Frames++;         }         else         {             Thread.Sleep(1000);         }           // Log the worker role activity.         roleLifecycleDataSource.Alive             ("CloudRayWorker", RoleLifecycleDataSource.RoleLifecycleId, Frames);     } }     Monitoring Worker Role Instance Lifecycle In order to get more accurate statistics about the lifecycle of the worker role instances used to render the animation data was tracked in an Azure storage table. The following class was used to track the worker role lifecycles in Azure storage.   public class RoleLifecycle : TableServiceEntity {     public string ServerName { get; set; }     public string Status { get; set; }     public DateTime StartTime { get; set; }     public DateTime EndTime { get; set; }     public long SecondsRunning { get; set; }     public DateTime LastActiveTime { get; set; }     public int Frames { get; set; }     public string Comment { get; set; }       public RoleLifecycle()     {     }       public RoleLifecycle(string roleName)     {         PartitionKey = roleName;         RowKey = Utils.GetAscendingRowKey();         Status = "Started";         StartTime = DateTime.UtcNow;         LastActiveTime = StartTime;         EndTime = StartTime;         SecondsRunning = 0;         Frames = 0;     } }     A new instance of this class is created and added to the storage table when the role starts. It is then updated each time the worker renders a frame to record the total number of frames rendered and the total processing time. These statistics are used be the monitoring application to determine the effectiveness of use of resources in the render farm. Rendering the Animation The Azure solution was deployed to Windows Azure with the service configuration set to 16 worker role instances. This allows for the application to be tested in the cloud environment, and the performance of the application determined. When I demo the application at conferences and user groups I often start with 16 instances, and then scale up the application to the full 256 instances. The configuration to run 16 instances is shown below. <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="16" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     About six minutes after deploying the application the first worker roles become active and start to render the first frames of the animation. The CloudRay Monitor application displays an icon for each worker role instance, with a number indicating the number of frames that the worker role has rendered. The statistics on the left show the number of active worker roles and statistics about the render process. The render time is the time since the first worker role became active; the CPU time is the total amount of processing time used by all worker role instances to render the frames.   Five minutes after the first worker role became active the last of the 16 worker roles activated. By this time the first seven worker roles had each rendered one frame of the animation.   With 16 worker roles u and running it can be seen that one hour and 45 minutes CPU time has been used to render 32 frames with a render time of just under 10 minutes.     At this rate it would take over 10 hours to render the 2,000 frames of the full animation. In order to complete the animation in under an hour more processing power will be required. Scaling the render farm from 16 instances to 256 instances is easy using the new management portal. The slider is set to 256 instances, and the configuration saved. We do not need to re-deploy the application, and the 16 instances that are up and running will not be affected. Alternatively, the configuration file for the Azure service could be modified to specify 256 instances.   <?xml version="1.0" encoding="utf-8"?> <ServiceConfiguration serviceName="CloudRay" xmlns="http://schemas.microsoft.com/ServiceHosting/2008/10/ServiceConfiguration" osFamily="1" osVersion="*">   <Role name="CloudRayWorkerRole">     <Instances count="256" />     <ConfigurationSettings>       <Setting name="DataConnectionString"         value="DefaultEndpointsProtocol=https;AccountName=cloudraydata;AccountKey=..." />     </ConfigurationSettings>   </Role> </ServiceConfiguration>     Six minutes after the new configuration has been applied 75 new worker roles have activated and are processing their first frames.   Five minutes later the full configuration of 256 worker roles is up and running. We can see that the average rate of frame rendering has increased from 3 to 12 frames per minute, and that over 17 hours of CPU time has been utilized in 23 minutes. In this test the time to provision 140 worker roles was about 11 minutes, which works out at about one every five seconds.   We are now half way through the rendering, with 1,000 frames complete. This has utilized just under three days of CPU time in a little over 35 minutes.   The animation is now complete, with 2,000 frames rendered in a little over 52 minutes. The CPU time used by the 256 worker roles is 6 days, 7 hours and 22 minutes with an average frame rate of 38 frames per minute. The rendering of the last 1,000 frames took 16 minutes 27 seconds, which works out at a rendering rate of 60 frames per minute. The frame counts in the server instances indicate that the use of a queue to distribute the workload has been very effective in distributing the load across the 256 worker role instances. The first 16 instances that were deployed first have rendered between 11 and 13 frames each, whilst the 240 instances that were added when the application was scaled have rendered between 6 and 9 frames each.   Completed Animation I’ve uploaded the completed animation to YouTube, a low resolution preview is shown below. Pin Board Animation Created using Windows Kinect and 256 Windows Azure Worker Roles   The animation can be viewed in 1280x720 resolution at the following link: http://www.youtube.com/watch?v=n5jy6bvSxWc Effective Use of Resources According to the CloudRay monitor statistics the animation took 6 days, 7 hours and 22 minutes CPU to render, this works out at 152 hours of compute time, rounded up to the nearest hour. As the usage for the worker role instances are billed for the full hour, it may have been possible to render the animation using fewer than 256 worker roles. When deciding the optimal usage of resources, the time required to provision and start the worker roles must also be considered. In the demo I started with 16 worker roles, and then scaled the application to 256 worker roles. It would have been more optimal to start the application with maybe 200 worker roles, and utilized the full hour that I was being billed for. This would, however, have prevented showing the ease of scalability of the application. The new management portal displays the CPU usage across the worker roles in the deployment. The average CPU usage across all instances is 93.27%, with over 99% used when all the instances are up and running. This shows that the worker role resources are being used very effectively. Grid Computing Scenarios Although I am using this scenario for a hobby project, there are many scenarios where a large amount of compute power is required for a short period of time. Windows Azure provides a great platform for developing these types of grid computing applications, and can work out very cost effective. ·         Windows Azure can provide massive compute power, on demand, in a matter of minutes. ·         The use of queues to manage the load balancing of jobs between role instances is a simple and effective solution. ·         Using a cloud-computing platform like Windows Azure allows proof-of-concept scenarios to be tested and evaluated on a very low budget. ·         No charges for inbound data transfer makes the uploading of large data sets to Windows Azure Storage services cost effective. (Transaction charges still apply.) Tips for using Windows Azure for Grid Computing Scenarios I found the implementation of a render farm using Windows Azure a fairly simple scenario to implement. I was impressed by ease of scalability that Azure provides, and by the short time that the application took to scale from 16 to 256 worker role instances. In this case it was around 13 minutes, in other tests it took between 10 and 20 minutes. The following tips may be useful when implementing a grid computing project in Windows Azure. ·         Using an Azure Storage queue to load-balance the units of work across multiple worker roles is simple and very effective. The design I have used in this scenario could easily scale to many thousands of worker role instances. ·         Windows Azure accounts are typically limited to 20 cores. If you need to use more than this, a call to support and a credit card check will be required. ·         Be aware of how the billing model works. You will be charged for worker role instances for the full clock our in which the instance is deployed. Schedule the workload to start just after the clock hour has started. ·         Monitor the utilization of the resources you are provisioning, ensure that you are not paying for worker roles that are idle. ·         If you are deploying third party applications to worker roles, you may well run into licensing issues. Purchasing software licenses on a per-processor basis when using hundreds of processors for a short time period would not be cost effective. ·         Third party software may also require installation onto the worker roles, which can be accomplished using start-up tasks. Bear in mind that adding a startup task and possible re-boot will add to the time required for the worker role instance to start and activate. An alternative may be to use a prepared VM and use VM roles. ·         Consider using the Windows Azure Autoscaling Application Block (WASABi) to autoscale the worker roles in your application. When using a large number of worker roles, the utilization must be carefully monitored, if the scaling algorithms are not optimal it could get very expensive!

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  • ASP.NET MVC: Moving code from controller action to service layer

    - by DigiMortal
    I fixed one controller action in my application that doesn’t seemed good enough for me. It wasn’t big move I did but worth to show to beginners how nice code you can write when using correct layering in your application. As an example I use code from my posting ASP.NET MVC: How to implement invitation codes support. Problematic controller action Although my controller action works well I don’t like how it looks. It is too much for controller action in my opinion. [HttpPost] public ActionResult GetAccess(string accessCode) {     if(string.IsNullOrEmpty(accessCode.Trim()))     {         ModelState.AddModelError("accessCode", "Insert invitation code!");         return View();     }       Guid accessGuid;       try     {         accessGuid = Guid.Parse(accessCode);     }     catch     {         ModelState.AddModelError("accessCode", "Incorrect format of invitation code!");         return View();                    }       using(var ctx = new EventsEntities())     {         var user = ctx.GetNewUserByAccessCode(accessGuid);         if(user == null)         {             ModelState.AddModelError("accessCode", "Cannot find account with given invitation code!");             return View();         }           user.UserToken = User.Identity.GetUserToken();         ctx.SaveChanges();     }       Session["UserId"] = accessGuid;       return Redirect("~/admin"); } Looking at this code my first idea is that all this access code stuff must be located somewhere else. We have working functionality in wrong place and we should do something about it. Service layer I add layers to my application very carefully because I don’t like to use hand grenade to kill a fly. When I see real need for some layer and it doesn’t add too much complexity I will add new layer. Right now it is good time to add service layer to my small application. After that it is time to move code to service layer and inject service class to controller. public interface IUserService {     bool ClaimAccessCode(string accessCode, string userToken,                          out string errorMessage);       // Other methods of user service } I need this interface when writing unit tests because I need fake service that doesn’t communicate with database and other external sources. public class UserService : IUserService {     private readonly IDataContext _context;       public UserService(IDataContext context)     {         _context = context;     }       public bool ClaimAccessCode(string accessCode, string userToken, out string errorMessage)     {         if (string.IsNullOrEmpty(accessCode.Trim()))         {             errorMessage = "Insert invitation code!";             return false;         }           Guid accessGuid;         if (!Guid.TryParse(accessCode, out accessGuid))         {             errorMessage = "Incorrect format of invitation code!";             return false;         }           var user = _context.GetNewUserByAccessCode(accessGuid);         if (user == null)         {             errorMessage = "Cannot find account with given invitation code!";             return false;         }           user.UserToken = userToken;         _context.SaveChanges();           errorMessage = string.Empty;         return true;     } } Right now I used simple solution for errors and made access code claiming method to follow usual TrySomething() methods pattern. This way I can keep error messages and their retrieval away from controller and in controller I just mediate error message from service to view. Controller Now all the code is moved to service layer and we need also some modifications to controller code so it makes use of users service. I don’t show here DI/IoC details about how to give service instance to controller. GetAccess() action of controller looks like this right now. [HttpPost] public ActionResult GetAccess(string accessCode) {     var userToken = User.Identity.GetUserToken();     string errorMessage;       if (!_userService.ClaimAccessCode(accessCode, userToken,                                       out errorMessage))     {                       ModelState.AddModelError("accessCode", errorMessage);         return View();     }       Session["UserId"] = Guid.Parse(accessCode);     return Redirect("~/admin"); } It’s short and nice now and it deals with web site part of access code claiming. In the case of error user is shown access code claiming view with error message that ClaimAccessCode() method returns as output parameter. If everything goes fine then access code is reserved for current user and user is authenticated. Conclusion When controller action grows big you have to move code to layers it actually belongs. In this posting I showed you how I moved access code claiming functionality from controller action to user service class that belongs to service layer of my application. As the result I have controller action that coordinates the user interaction when going through access code claiming process. Controller communicates with service layer and gets information about how access code claiming succeeded.

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  • Adopting Technologies for the Sake of Technologies

    - by shiju
    Unlike other engineering industries, the software engineering industry is really lacking maturity. The lack of maturity can see in different aspects of entire software development life cycle. I think other engineering industries are well organised and structured with common, proven engineering practices. The software engineering industry is greatly a diverse industry with different operating systems, and variety of development platforms, programming languages, frameworks and tools. Now these days, people are going behind the hypes and intellectual thoughts without understanding their core business problems and adopting technologies and practices for the sake of technologies and practices and simply becoming a “poster child” of technologies and practices. Understanding the core business problem and providing best, solid solution with a platform neutral approach, will give you more business values and ROI, instead of blindly adopting technologies and tailor-made your applications for the sake of technologies and practices. People have been simply migrating their solutions in favour of new technologies and different versions of frameworks without any business need. The “Pepsi Challenge” in the Software Development  Pepsi Challenge marketing campaign of the 1980s was a popular and very interesting marketing promotion in which people taste one cup of Pepsi and another cup with Coca Cola. In the taste test, more than 50% of people were preferred Pepsi  over Coca Cola. The success story behind the Pepsi was more sweetness contains in the Pepsi cola. They have simply added more sugar and more people preferred more sweet flavour. You can’t simply identify the better one after sipping one cup of cola based on the sweetness which contains. These things have been happening in the software industry for choosing development frameworks and technologies. People have been simply choosing frameworks based on the initial sugary feeling without understanding its core strengths and weakness. The sugary framework might be more harmful when you develop real-world systems. There is not any silver bullet for solving all kind of problems and frameworks and tools do have strengths and weakness. So it would be better to understand their strength and weakness. And please keep in mind that you have to develop real apps to understand the real capabilities and weakness of a framework. Evaluating a technology based on few blog posts will harm your projects and these bloggers might be lacking real-world experience with the framework. The Problem with Align a Development Practice with Tools Recently I have observed a discussion in a group where one guy asked suggestions for practicing Continuous Delivery (CD) as part of the agile based application engineering. Then the discussion quickly went to using and choosing a Continuous Integration (CI) tool and different people suggested different Continuous Integration (CI) tools for simply practicing Continuous Delivery. If you have worked with core agile engineering practices, you could clearly know that the real essence of agile is neither choosing a tool nor choosing a process. By simply choosing CI tool from a particular vendor will not ensure that you are delivering an evolving software based on customer feedback. You have to understand the real essence of a engineering practice and choose a right tool for practicing it instead of simply focus on a particular tool for a practicing an development practice. If you want to adopt a practice, you need a solid understanding on it with its real essence where tools are just helping us for better automation. Adopting New Technologies for the Sake of Technologies The another problem is that developers have been a tendency to adopt new technologies and simply migrating their existing apps to new technologies. It is okay if your existing system is having problem  with a technology stack or or maintainability challenge with existing solution, and moving to new technology for solving the current problems. We have been adopting new technologies for solving new challenges like solving the scalability challenges when the application or user bases is growing unpredictably. Please keep in mind that all new technologies will become old after working with it for few years. The below Facebook status update of Janakiraman, expresses the attitude of a typical customer. For an example, Node.js is becoming a hottest buzzword in the software industry and many developers are trying to adopt Node.js for their apps. The important thing is that Node.js is a minimalist framework that does some great things for some problems, but it’s not a silver bullet. I have been also working with Node.js which is good for some problems, but really bad for choosing it for all kind of problems. By adopting new technologies for new projects is good if we could get real business values from it because newer framework would solve some existing well known problems and provide better solutions where it can incorporate good solutions for the latest challenges . But adopting a new technology for the sake of new technology is really bad idea. Another example is JavaScript is getting lot of attention so that lot of developers are developing heavy JavaScript centric web apps. First, they will adopt a client-side JavaScript MV* framework from AngularJS, Ember, Backbone etc, and develop a Single Page App(SPA) where they are repeating the mistakes we did in the past with server-side. The mistakes we did in the server-side is transforming to client-side. The problem is that people are just adopting new technologies, but not improving their solutions. I predict that many Single Page App will suck in the future. We need a hybrid approach where we should be able to leverage both server-side and client-side for developing next-generation web apps. The another problem is that if you like a particular framework, use it for all kind of apps. In the past, I know some Silverlight passionate guys were tried to use that framework for all kind of apps including larger line of business apps. And these days developers are migrating their existing Silverlight apps in favour of HTML5 buzzword. So the real question is, what is the business values we are getting from these apps when we are developing it for the sake of a particular technology instead of business need. The another problem is that our solutions consultants are trying to provide unnecessary solutions for the sake of a particular technology or for a hype. For an example, Big Data solutions are great for solving the problem of three Vs : volume, velocity and variety. But trying to put this for every application will make problems. Let’s say, there is a small web site running with limited budget and saying that we need a recommendation engine for the web site with a Hadoop based solution with a 16 node cluster, would be really horrible. If we really need a Hadoop based solution, got for it, but trying to put this for all application would be a big disaster. It would be great if could understand the core business problems first, and later choose a right framework for providing solutions for the actual business problem, instead of trying to provide so many solutions. The Problem with Tied Up to a Platform Vendor Some organizations and teams are tied up with a particular platform vendor where they don’t want to use any product other than their preferred or existing platform vendor. They will accept any product provided by the vendor regardless of its capability. This will lets you some benefits regards with integration and collaboration of different products provided by the same vendor, but it will loose your opportunity to provide better solution for your business problems. For a real world sample scenario, lot of companies have been using SAP for their ERP solutions. When they are thinking about mobility or thinking about developing hybrid mobile apps, they can easily find out a framework from SAP. SAP provides a framework for HTML 5 based UI development named SAPUI5. If you are simply adopting that framework only based for the preference of existing platform vendor, you might be loose different opportunities for providing better solution. Initially you might enjoy the sugary feeling provided by the platform vendor, but you have to think about developing apps which should be capable for solving future challenges. I am not saying that any framework is not good and I believe that all frameworks are good over another one for solving at least one problem. My point is that we should not tied up with any specific platform vendor unless your organization is having resource availability problems. Being Polyglot for Providing Right Solutions The modern software engineering industry is greatly diverse with different tools and platforms. Lot of open source frameworks and new programming languages have been releasing to the developer community, where choosing the right platform without any biased opinion, is really a difficult task. But it would really great if we could develop an attitude with platform neutral mindset and being a polyglot developer for providing better solutions based on the actual business problems. IMHO, we should learn a new programming language and a new framework every year. This will improve the quality of our developer capabilities and also improve the quality of our primary programming language skills. Being polyglot for individual developers and organizational teams will give you greater opportunity to your developer experience and also for your applications. Organizations can analyse their business problem without tied with any technology and later they can provide solutions by choosing different platform and tools. Summary    In this blog post, what I was trying to say that we should not tied up or biased with any development platform, technology, vendor or programming language and we should not adopt technologies and practices for the sake of technologies. If we are adopting a technology or a practice for the sake of it, we are simply becoming a “poster child” of the technology and practice. We should not become a poster child of other people’s intellectual thoughts and theories, instead of it we should become solutions developers and solutions consultants where we should be able to provide better solutions for the business problems. Being a polyglot developer is a good idea for improving your developer skills which lets you provide better solutions for the business problems. The most important thing is that we should become platform neutral developers where our passion should be for providing brilliant solutions. It would be great if we could provide minimalist, pragmatic business solutions. You can follow me on Twitter @shijucv

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  • Agile Testing Days 2012 – Day 2 – Learn through disagreement

    - by Chris George
    I think I was in the right place! During Day 1 I kept on reading tweets about Lean Coffee that has happened earlier that morning. It intrigued me and I figured in for a penny in for a pound, and set my alarm for 6:45am. Following the award night the night before, it was _really_ hard getting up when it went off, but I did and after a very early breakfast, set off for the 10 min walk to the Dorint. With Lean Coffee due to start at 07:30, I arrived at the hotel and made my way to one of the hotel bars. I soon realised I was in the right place as although the bar was empty, there was a table with post-it’s and pens! This MUST be the place! The premise of Lean Coffee is to have several small timeboxed discussions. Everyone writes down what they would like to discuss on post-its that are then briefly explained and submitted to the pile. Once everyone is done, the group dot-votes on the topics. The topics are then sorted by the dot vote counts and the discussions begin. Each discussion had 8 mins to start with, which meant it prevented the discussions getting off topic too much. After the time elapsed, the group had a vote whether to extend the discussion by a further 4 mins or move on. Several discussion were had around training, soft skills etc. The conversations were really interesting and there were quite a few good ideas. Overall it was a very enjoyable experience, certainly worth the early start! Make Melly Happy Following Lean Coffee was real coffee, and much needed that was! The first keynote of the day was “Let’s help Melly (Changing Work into Life)”by Jurgen Appelo. Draw lines to track happiness This was a very interesting presentation, and set the day nicely. The theme to the keynote was projects are about the people, more-so than the actual tasks. So he started by showing a photo of an employee ‘Melly’ who looked happy enough. He then stated that she looked happy but actually hated her job. In fact 50% of Americans hate their jobs. He went on to say that the world over 50% of people hate Americans their jobs. Jurgen talked about many ways to reduce the feedback cycle, not only of the project, but of the people management. Ideas such as Happiness doors, happiness tracking (drawing lines on a wall indicating your happiness for that day), kudo boxes (to compliment a colleague for good work). All of these (and more) ideas stimulate conversation amongst the team, lead to early detection of issues and investigation of solutions. I’ve massively simplified Jurgen’s keynote and have certainly not done it justice, so I will post a link to the video once it’s available. Following more coffee, the next talk was “How releasing faster changes testing” by Alexander Schwartz. This is a topic very close to our hearts at the moment, so I was eager to find out any juicy morsels that could help us achieve more frequent releases, and Alex did not disappoint. He started off by confirming something that I have been a firm believer in for a number of years now; adding more people can do more harm than good when trying to release. This is for a number of reasons, but just adding new people to a team at such a critical time can be more of a drain on resources than they add. The alternative is to have the whole team have shared responsibility for faster delivery. So the whole team is responsible for quality and testing. Obviously you will have the test engineers on the project who have the specialist skills, but there is no reason that the entire team cannot do exploratory testing on the product. This links nicely with the Developer Exploratory testing presented by Sigge on Day 1, and certainly something that my team are really striving towards. Focus on cycle time, so what can be done to reduce the time between dev cycles, release cycles. What’s stops a release, what delays a release? all good solid questions that can be answered. Alex suggested that perhaps the product doesn’t need to be fully tested. Doing less testing will reduce the cycle time therefore get the release out faster. He suggested a risk-based approach to planning what testing needs to happen. Reducing testing could have an impact on revenue if it causes harm to customers, so test the ‘right stuff’! Determine a set of tests that are ‘face saving’ or ‘smoke’ tests. These tests cover the core functionality of the product and aim to prevent major embarrassment if these areas were to fail! Amongst many other very good points, Alex suggested that a good approach would be to release after every new feature is added. So do a bit of work -> release, do some more work -> release. By releasing small increments of work, the impact on the customer of bugs being introduced is reduced. Red Pill, Blue Pill The second keynote of the day was “Adaptation and improvisation – but your weakness is not your technique” by Markus Gartner and proved to be another very good presentation. It started off quoting lines from the Matrix which relate to adapting, improvising, realisation and mastery. It has alot of nerds in the room smiling! Markus went on to explain how through deliberate practice ( and a lot of it!) you can achieve mastery, but then you never stop learning. Through methods such as code retreats, testing dojos, workshops you can continually improve and learn. The code retreat idea was one that interested me. It involved pairing to write an automated test for, say, 45 mins, they deleting all the code, finding a different partner and writing the same test again! This is another keynote where the video will speak louder than anything I can write here! Markus did elaborate on something that Lisa and Janet had touched on yesterday whilst busting the myth that “Testers Must Code”. Whilst it is true that to be a tester, you don’t need to code, it is becoming more common that there is this crossover happening where more testers are coding and more programmers are testing. Markus made a special distinction between programmers and developers as testers develop tests code so this helped to make that clear. “Extending Continuous Integration and TDD with Continuous Testing” by Jason Ayers was my next talk after lunch. We already do CI and a bit of TDD on my project team so I was interested to see what this continuous testing thing was all about and whether it would actually work for us. At the start of the presentation I was of the opinion that it just would not work for us because our tests are too slow, and that would be the case for many people. Jason started off by setting the scene and saying that those doing TDD spend between 10-15% of their time waiting for tests to run. This can be reduced by testing less often, reducing the test time but this then increases the risk of introduced bugs not being spotted quickly. Therefore, in comes Continuous Testing (CT). CT systems run your unit tests whenever you save some code and runs them in the background so you can continue working. This is a really nice idea, but to do this, your tests must be fast, independent and reliable. The latter two should be the case anyway, and the first is ideal, but hard! Jason makes several suggestions to make tests fast. Firstly keep the scope of the test small, secondly spin off any expensive tests into a suite which is run, perhaps, overnight or outside of the CT system at any rate. So this started to change my mind, perhaps we could re-engineer our tests, and continuously run the quick ones to give an element of coverage. This talk was very interesting and I’ve already tried a couple of the tools mentioned on our product (Mighty Moose and NCrunch). Sadly due to the way our solution is built, it currently doesn’t work, but we will look at whether we can make this work because this has the potential to be a mini-game-changer for us. Using the wrong data Gojko’s Hierarchy of Quality The final keynote of the day was “Reinventing software quality” by Gojko Adzic. He opened the talk with the statement “We’ve got quality wrong because we are using the wrong data”! Gojko then went on to explain that we should judge a bug by whether the customer cares about it, not by whether we think it’s important. Why spend time fixing issues that the customer just wouldn’t care about and releasing months later because of this? Surely it’s better to release now and get customer feedback? This was another reference to the idea of how it’s better to build the right thing wrong than the wrong thing right. Get feedback early to make sure you’re making the right thing. Gojko then showed something which was very analogous to Maslow’s heirachy of needs. Successful – does it contribute to the business? Useful – does it do what the user wants Usable – does it do what it’s supposed to without breaking Performant/Secure – is it secure/is the performance acceptable Deployable Functionally ok – can it be deployed without breaking? He then explained that User Stories should focus on change. In other words they should focus on the users needs, not the users process. Describe what the change will be, how that change will happen then measure it! Networking and Beer Following the day’s closing keynote, there were drinks and nibble for the ‘Networking’ evening. This was a great opportunity to talk to people. I find approaching strangers very uncomfortable but once again, when in Rome! Pete Walen and I had a long conversation about only fixing issues that the customer cares about versus fixing issues that make you proud of your software! Without saying much, and asking the right questions, Pete made me re-evaluate my thoughts on the matter. Clever, very clever!  Oh and he ‘bought’ me a beer! My Takeaway Triple from Day 2: release small and release often to minimize issues creeping in and get faster feedback from ‘the real world’ Focus on issues that the customers care about, not what we think is important It’s okay to disagree with someone, even if they are well respected agile testing gurus, that’s how discussion and learning happens!  

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  • The Return Of __FILE__ And __LINE__ In .NET 4.5

    - by Alois Kraus
    Good things are hard to kill. One of the most useful predefined compiler macros in C/C++ were __FILE__ and __LINE__ which do expand to the compilation units file name and line number where this value is encountered by the compiler. After 4.5 versions of .NET we are on par with C/C++ again. It is of course not a simple compiler expandable macro it is an attribute but it does serve exactly the same purpose. Now we do get CallerLineNumberAttribute  == __LINE__ CallerFilePathAttribute        == __FILE__ CallerMemberNameAttribute  == __FUNCTION__ (MSVC Extension)   The most important one is CallerMemberNameAttribute which is very useful to implement the INotifyPropertyChanged interface without the need to hard code the name of the property anymore. Now you can simply decorate your change method with the new CallerMemberName attribute and you get the property name as string directly inserted by the C# compiler at compile time.   public string UserName { get { return _userName; } set { _userName=value; RaisePropertyChanged(); // no more RaisePropertyChanged(“UserName”)! } } protected void RaisePropertyChanged([CallerMemberName] string member = "") { var copy = PropertyChanged; if(copy != null) { copy(new PropertyChangedEventArgs(this, member)); } } Nice and handy. This was obviously the prime reason to implement this feature in the C# 5.0 compiler. You can repurpose this feature for tracing to get your hands on the method name of your caller along other stuff very fast now. All infos are added during compile time which is much faster than other approaches like walking the stack. The example on MSDN shows the usage of this attribute with an example public static void TraceMessage(string message, [CallerMemberName] string memberName = "", [CallerFilePath] string sourceFilePath = "", [CallerLineNumber] int sourceLineNumber = 0) { Console.WriteLine("Hi {0} {1} {2}({3})", message, memberName, sourceFilePath, sourceLineNumber); }   When I do think of tracing I do usually want to have a API which allows me to Trace method enter and leave Trace messages with a severity like Info, Warning, Error When I do print a trace message it is very useful to print out method and type name as well. So your API must either be able to pass the method and type name as strings or extract it automatically via walking back one Stackframe and fetch the infos from there. The first glaring deficiency is that there is no CallerTypeAttribute yet because the C# compiler team was not satisfied with its performance.   A usable Trace Api might therefore look like   enum TraceTypes { None = 0, EnterLeave = 1 << 0, Info = 1 << 1, Warn = 1 << 2, Error = 1 << 3 } class Tracer : IDisposable { string Type; string Method; public Tracer(string type, string method) { Type = type; Method = method; if (IsEnabled(TraceTypes.EnterLeave,Type, Method)) { } } private bool IsEnabled(TraceTypes traceTypes, string Type, string Method) { // Do checking here if tracing is enabled return false; } public void Info(string fmt, params object[] args) { } public void Warn(string fmt, params object[] args) { } public void Error(string fmt, params object[] args) { } public static void Info(string type, string method, string fmt, params object[] args) { } public static void Warn(string type, string method, string fmt, params object[] args) { } public static void Error(string type, string method, string fmt, params object[] args) { } public void Dispose() { // trace method leave } } This minimal trace API is very fast but hard to maintain since you need to pass in the type and method name as hard coded strings which can change from time to time. But now we have at least CallerMemberName to rid of the explicit method parameter right? Not really. Since any acceptable usable trace Api should have a method signature like Tracexxx(… string fmt, params [] object args) we not able to add additional optional parameters after the args array. If we would put it before the format string we would need to make it optional as well which would mean the compiler would need to figure out what our trace message and arguments are (not likely) or we would need to specify everything explicitly just like before . There are ways around this by providing a myriad of overloads which in the end are routed to the very same method but that is ugly. I am not sure if nobody inside MS agrees that the above API is reasonable to have or (more likely) that the whole talk about you can use this feature for diagnostic purposes was not a core feature at all but a simple byproduct of making the life of INotifyPropertyChanged implementers easier. A way around this would be to allow for variable argument arrays after the params keyword another set of optional arguments which are always filled by the compiler but I do not know if this is an easy one. The thing I am missing much more is the not provided CallerType attribute. But not in the way you would think of. In the API above I did add some filtering based on method and type to stay as fast as possible for types where tracing is not enabled at all. It should be no more expensive than an additional method call and a bool variable check if tracing for this type is enabled at all. The data is tightly bound to the calling type and method and should therefore become part of the static type instance. Since extending the CLR type system for tracing is not something I do expect to happen I have come up with an alternative approach which allows me basically to attach run time data to any existing type object in super fast way. The key to success is the usage of generics.   class Tracer<T> : IDisposable { string Method; public Tracer(string method) { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public void Dispose() { if (TraceData<T>.Instance.Enabled.HasFlag(TraceTypes.EnterLeave)) { } } public static void Info(string fmt, params object[] args) { } /// <summary> /// Every type gets its own instance with a fresh set of variables to describe the /// current filter status. /// </summary> /// <typeparam name="T"></typeparam> internal class TraceData<UsingType> { internal static TraceData<UsingType> Instance = new TraceData<UsingType>(); public bool IsInitialized = false; // flag if we need to reinit the trace data in case of reconfigured trace settings at runtime public TraceTypes Enabled = TraceTypes.None; // Enabled trace levels for this type } } We do not need to pass the type as string or Type object to the trace Api. Instead we define a generic Api that accepts the using type as generic parameter. Then we can create a TraceData static instance which is due to the nature of generics a fresh instance for every new type parameter. My tests on my home machine have shown that this approach is as fast as a simple bool flag check. If you have an application with many types using tracing you do not want to bring the app down by simply enabling tracing for one special rarely used type. The trace filter performance for the types which are not enabled must be therefore the fasted code path. This approach has the nice side effect that if you store the TraceData instances in one global list you can reconfigure tracing at runtime safely by simply setting the IsInitialized flag to false. A similar effect can be achieved with a global static Dictionary<Type,TraceData> object but big hash tables have random memory access semantics which is bad for cache locality and you always need to pay for the lookup which involves hash code generation, equality check and an indexed array access. The generic version is wicked fast and allows you to add more features to your tracing Api with minimal perf overhead. But it is cumbersome to write the generic type argument always explicitly and worse if you do refactor code and move parts of it to other classes it might be that you cannot configure tracing correctly. I would like therefore to decorate my type with an attribute [CallerType] class Tracer<T> : IDisposable to tell the compiler to fill in the generic type argument automatically. class Program { static void Main(string[] args) { using (var t = new Tracer()) // equivalent to new Tracer<Program>() { That would be really useful and super fast since you do not need to pass any type object around but you do have full type infos at hand. This change would be breaking if another non generic type exists in the same namespace where now the generic counterpart would be preferred. But this is an acceptable risk in my opinion since you can today already get conflicts if two generic types of the same name are defined in different namespaces. This would be only a variation of this issue. When you do think about this further you can add more features like to trace the exception in your Dispose method if the method is left with an exception with that little trick I did write some time ago. You can think of tracing as a super fast and configurable switch to write data to an output destination or to execute alternative actions. With such an infrastructure you can e.g. Reconfigure tracing at run time. Take a memory dump when a specific method is left with a specific exception. Throw an exception when a specific trace statement is hit (useful for testing error conditions). Execute a passed delegate which e.g. dumps additional state when enabled. Write data to an in memory ring buffer and dump it when specific events do occur (e.g. method is left with an exception, triggered from outside). Write data to an output device. …. This stuff is really useful to have when your code is in production on a mission critical server and you need to find the root cause of sporadic crashes of your application. It could be a buggy graphics card driver which throws access violations into your application (ok with .NET 4 not anymore except if you enable a compatibility flag) where you would like to have a minidump or you have reached after two weeks of operation a state where you need a full memory dump at a specific point in time in the middle of an transaction. At my older machine I do get with this super fast approach 50 million traces/s when tracing is disabled. When I do know that tracing is enabled for this type I can walk the stack by using StackFrameHelper.GetStackFramesInternal to check further if a specific action or output device is configured for this method which is about 2-3 times faster than the regular StackTrace class. Even with one String.Format I am down to 3 million traces/s so performance is not so important anymore since I do want to do something now. The CallerMemberName feature of the C# 5 compiler is nice but I would have preferred to get direct access to the MethodHandle and not to the stringified version of it. But I really would like to see a CallerType attribute implemented to fill in the generic type argument of the call site to augment the static CLR type data with run time data.

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  • Diving into OpenStack Network Architecture - Part 2 - Basic Use Cases

    - by Ronen Kofman
      rkofman Normal rkofman 4 138 2014-06-05T03:38:00Z 2014-06-05T05:04:00Z 3 2735 15596 Oracle Corporation 129 36 18295 12.00 Clean Clean false false false false EN-US X-NONE HE /* Style Definitions */ table.MsoNormalTable {mso-style-name:"Table Normal"; mso-tstyle-rowband-size:0; mso-tstyle-colband-size:0; mso-style-noshow:yes; mso-style-priority:99; mso-style-qformat:yes; mso-style-parent:""; mso-padding-alt:0in 5.4pt 0in 5.4pt; mso-para-margin-top:0in; mso-para-margin-right:0in; mso-para-margin-bottom:10.0pt; mso-para-margin-left:0in; line-height:115%; mso-pagination:widow-orphan; font-size:11.0pt; font-family:"Calibri","sans-serif"; mso-ascii-font-family:Calibri; mso-ascii-theme-font:minor-latin; mso-hansi-font-family:Calibri; mso-hansi-theme-font:minor-latin; mso-bidi-font-family:Arial; mso-bidi-theme-font:minor-bidi; mso-bidi-language:AR-SA;} In the previous post we reviewed several network components including Open vSwitch, Network Namespaces, Linux Bridges and veth pairs. In this post we will take three simple use cases and see how those basic components come together to create a complete SDN solution in OpenStack. With those three use cases we will review almost the entire network setup and see how all the pieces work together. The use cases we will use are: 1.       Create network – what happens when we create network and how can we create multiple isolated networks 2.       Launch a VM – once we have networks we can launch VMs and connect them to networks. 3.       DHCP request from a VM – OpenStack can automatically assign IP addresses to VMs. This is done through local DHCP service controlled by OpenStack Neutron. We will see how this service runs and how does a DHCP request and response look like. In this post we will show connectivity, we will see how packets get from point A to point B. We first focus on how a configured deployment looks like and only later we will discuss how and when the configuration is created. Personally I found it very valuable to see the actual interfaces and how they connect to each other through examples and hands on experiments. After the end game is clear and we know how the connectivity works, in a later post, we will take a step back and explain how Neutron configures the components to be able to provide such connectivity.  We are going to get pretty technical shortly and I recommend trying these examples on your own deployment or using the Oracle OpenStack Tech Preview. Understanding these three use cases thoroughly and how to look at them will be very helpful when trying to debug a deployment in case something does not work. Use case #1: Create Network Create network is a simple operation it can be performed from the GUI or command line. When we create a network in OpenStack the network is only available to the tenant who created it or it could be defined as “shared” and then it can be used by all tenants. A network can have multiple subnets but for this demonstration purpose and for simplicity we will assume that each network has exactly one subnet. Creating a network from the command line will look like this: # neutron net-create net1 Created a new network: +---------------------------+--------------------------------------+ | Field                     | Value                                | +---------------------------+--------------------------------------+ | admin_state_up            | True                                 | | id                        | 5f833617-6179-4797-b7c0-7d420d84040c | | name                      | net1                                 | | provider:network_type     | vlan                                 | | provider:physical_network | default                              | | provider:segmentation_id  | 1000                                 | | shared                    | False                                | | status                    | ACTIVE                               | | subnets                   |                                      | | tenant_id                 | 9796e5145ee546508939cd49ad59d51f     | +---------------------------+--------------------------------------+ Creating a subnet for this network will look like this: # neutron subnet-create net1 10.10.10.0/24 Created a new subnet: +------------------+------------------------------------------------+ | Field            | Value                                          | +------------------+------------------------------------------------+ | allocation_pools | {"start": "10.10.10.2", "end": "10.10.10.254"} | | cidr             | 10.10.10.0/24                                  | | dns_nameservers  |                                                | | enable_dhcp      | True                                           | | gateway_ip       | 10.10.10.1                                     | | host_routes      |                                                | | id               | 2d7a0a58-0674-439a-ad23-d6471aaae9bc           | | ip_version       | 4                                              | | name             |                                                | | network_id       | 5f833617-6179-4797-b7c0-7d420d84040c           | | tenant_id        | 9796e5145ee546508939cd49ad59d51f               | +------------------+------------------------------------------------+ We now have a network and a subnet, on the network topology view this looks like this: Now let’s dive in and see what happened under the hood. Looking at the control node we will discover that a new namespace was created: # ip netns list qdhcp-5f833617-6179-4797-b7c0-7d420d84040c   The name of the namespace is qdhcp-<network id> (see above), let’s look into the namespace and see what’s in it: # ip netns exec qdhcp-5f833617-6179-4797-b7c0-7d420d84040c ip addr 1: lo: <LOOPBACK,UP,LOWER_UP> mtu 65536 qdisc noqueue state UNKNOWN     link/loopback 00:00:00:00:00:00 brd 00:00:00:00:00:00     inet 127.0.0.1/8 scope host lo     inet6 ::1/128 scope host        valid_lft forever preferred_lft forever 12: tap26c9b807-7c: <BROADCAST,UP,LOWER_UP> mtu 1500 qdisc noqueue state UNKNOWN     link/ether fa:16:3e:1d:5c:81 brd ff:ff:ff:ff:ff:ff     inet 10.10.10.3/24 brd 10.10.10.255 scope global tap26c9b807-7c     inet6 fe80::f816:3eff:fe1d:5c81/64 scope link        valid_lft forever preferred_lft forever   We see two interfaces in the namespace, one is the loopback and the other one is an interface called “tap26c9b807-7c”. This interface has the IP address of 10.10.10.3 and it will also serve dhcp requests in a way we will see later. Let’s trace the connectivity of the “tap26c9b807-7c” interface from the namespace.  First stop is OVS, we see that the interface connects to bridge  “br-int” on OVS: # ovs-vsctl show 8a069c7c-ea05-4375-93e2-b9fc9e4b3ca1     Bridge "br-eth2"         Port "br-eth2"             Interface "br-eth2"                 type: internal         Port "eth2"             Interface "eth2"         Port "phy-br-eth2"             Interface "phy-br-eth2"     Bridge br-ex         Port br-ex             Interface br-ex                 type: internal     Bridge br-int         Port "int-br-eth2"             Interface "int-br-eth2"         Port "tap26c9b807-7c"             tag: 1             Interface "tap26c9b807-7c"                 type: internal         Port br-int             Interface br-int                 type: internal     ovs_version: "1.11.0"   In the picture above we have a veth pair which has two ends called “int-br-eth2” and "phy-br-eth2", this veth pair is used to connect two bridge in OVS "br-eth2" and "br-int". In the previous post we explained how to check the veth connectivity using the ethtool command. It shows that the two are indeed a pair: # ethtool -S int-br-eth2 NIC statistics:      peer_ifindex: 10 . .   #ip link . . 10: phy-br-eth2: <BROADCAST,MULTICAST,UP,LOWER_UP> mtu 1500 qdisc pfifo_fast state UP qlen 1000 . . Note that “phy-br-eth2” is connected to a bridge called "br-eth2" and one of this bridge's interfaces is the physical link eth2. This means that the network which we have just created has created a namespace which is connected to the physical interface eth2. eth2 is the “VM network” the physical interface where all the virtual machines connect to where all the VMs are connected. About network isolation: OpenStack supports creation of multiple isolated networks and can use several mechanisms to isolate the networks from one another. The isolation mechanism can be VLANs, VxLANs or GRE tunnels, this is configured as part of the initial setup in our deployment we use VLANs. When using VLAN tagging as an isolation mechanism a VLAN tag is allocated by Neutron from a pre-defined VLAN tags pool and assigned to the newly created network. By provisioning VLAN tags to the networks Neutron allows creation of multiple isolated networks on the same physical link.  The big difference between this and other platforms is that the user does not have to deal with allocating and managing VLANs to networks. The VLAN allocation and provisioning is handled by Neutron which keeps track of the VLAN tags, and responsible for allocating and reclaiming VLAN tags. In the example above net1 has the VLAN tag 1000, this means that whenever a VM is created and connected to this network the packets from that VM will have to be tagged with VLAN tag 1000 to go on this particular network. This is true for namespace as well, if we would like to connect a namespace to a particular network we have to make sure that the packets to and from the namespace are correctly tagged when they reach the VM network. In the example above we see that the namespace interface “tap26c9b807-7c” has vlan tag 1 assigned to it, if we examine OVS we see that it has flows which modify VLAN tag 1 to VLAN tag 1000 when a packet goes to the VM network on eth2 and vice versa. We can see this using the dump-flows command on OVS for packets going to the VM network we see the modification done on br-eth2: #  ovs-ofctl dump-flows br-eth2 NXST_FLOW reply (xid=0x4):  cookie=0x0, duration=18669.401s, table=0, n_packets=857, n_bytes=163350, idle_age=25, priority=4,in_port=2,dl_vlan=1 actions=mod_vlan_vid:1000,NORMAL  cookie=0x0, duration=165108.226s, table=0, n_packets=14, n_bytes=1000, idle_age=5343, hard_age=65534, priority=2,in_port=2 actions=drop  cookie=0x0, duration=165109.813s, table=0, n_packets=1671, n_bytes=213304, idle_age=25, hard_age=65534, priority=1 actions=NORMAL   For packets coming from the interface to the namespace we see the following modification: #  ovs-ofctl dump-flows br-int NXST_FLOW reply (xid=0x4):  cookie=0x0, duration=18690.876s, table=0, n_packets=1610, n_bytes=210752, idle_age=1, priority=3,in_port=1,dl_vlan=1000 actions=mod_vlan_vid:1,NORMAL  cookie=0x0, duration=165130.01s, table=0, n_packets=75, n_bytes=3686, idle_age=4212, hard_age=65534, priority=2,in_port=1 actions=drop  cookie=0x0, duration=165131.96s, table=0, n_packets=863, n_bytes=160727, idle_age=1, hard_age=65534, priority=1 actions=NORMAL   To summarize we can see that when a user creates a network Neutron creates a namespace and this namespace is connected through OVS to the “VM network”. OVS also takes care of tagging the packets from the namespace to the VM network with the correct VLAN tag and knows to modify the VLAN for packets coming from VM network to the namespace. Now let’s see what happens when a VM is launched and how it is connected to the “VM network”. Use case #2: Launch a VM Launching a VM can be done from Horizon or from the command line this is how we do it from Horizon: Attach the network: And Launch Once the virtual machine is up and running we can see the associated IP using the nova list command : # nova list +--------------------------------------+--------------+--------+------------+-------------+-----------------+ | ID                                   | Name         | Status | Task State | Power State | Networks        | +--------------------------------------+--------------+--------+------------+-------------+-----------------+ | 3707ac87-4f5d-4349-b7ed-3a673f55e5e1 | Oracle Linux | ACTIVE | None       | Running     | net1=10.10.10.2 | +--------------------------------------+--------------+--------+------------+-------------+-----------------+ The nova list command shows us that the VM is running and that the IP 10.10.10.2 is assigned to this VM. Let’s trace the connectivity from the VM to VM network on eth2 starting with the VM definition file. The configuration files of the VM including the virtual disk(s), in case of ephemeral storage, are stored on the compute node at/var/lib/nova/instances/<instance-id>/. Looking into the VM definition file ,libvirt.xml,  we see that the VM is connected to an interface called “tap53903a95-82” which is connected to a Linux bridge called “qbr53903a95-82”: <interface type="bridge">       <mac address="fa:16:3e:fe:c7:87"/>       <source bridge="qbr53903a95-82"/>       <target dev="tap53903a95-82"/>     </interface>   Looking at the bridge using the brctl show command we see this: # brctl show bridge name     bridge id               STP enabled     interfaces qbr53903a95-82          8000.7e7f3282b836       no              qvb53903a95-82                                                         tap53903a95-82    The bridge has two interfaces, one connected to the VM (“tap53903a95-82 “) and another one ( “qvb53903a95-82”) connected to “br-int” bridge on OVS: # ovs-vsctl show 83c42f80-77e9-46c8-8560-7697d76de51c     Bridge "br-eth2"         Port "br-eth2"             Interface "br-eth2"                 type: internal         Port "eth2"             Interface "eth2"         Port "phy-br-eth2"             Interface "phy-br-eth2"     Bridge br-int         Port br-int             Interface br-int                 type: internal         Port "int-br-eth2"             Interface "int-br-eth2"         Port "qvo53903a95-82"             tag: 3             Interface "qvo53903a95-82"     ovs_version: "1.11.0"   As we showed earlier “br-int” is connected to “br-eth2” on OVS using the veth pair int-br-eth2,phy-br-eth2 and br-eth2 is connected to the physical interface eth2. The whole flow end to end looks like this: VM è tap53903a95-82 (virtual interface)è qbr53903a95-82 (Linux bridge) è qvb53903a95-82 (interface connected from Linux bridge to OVS bridge br-int) è int-br-eth2 (veth one end) è phy-br-eth2 (veth the other end) è eth2 physical interface. The purpose of the Linux Bridge connecting to the VM is to allow security group enforcement with iptables. Security groups are enforced at the edge point which are the interface of the VM, since iptables nnot be applied to OVS bridges we use Linux bridge to apply them. In the future we hope to see this Linux Bridge going away rules.  VLAN tags: As we discussed in the first use case net1 is using VLAN tag 1000, looking at OVS above we see that qvo41f1ebcf-7c is tagged with VLAN tag 3. The modification from VLAN tag 3 to 1000 as we go to the physical network is done by OVS  as part of the packet flow of br-eth2 in the same way we showed before. To summarize, when a VM is launched it is connected to the VM network through a chain of elements as described here. During the packet from VM to the network and back the VLAN tag is modified. Use case #3: Serving a DHCP request coming from the virtual machine In the previous use cases we have shown that both the namespace called dhcp-<some id> and the VM end up connecting to the physical interface eth2  on their respective nodes, both will tag their packets with VLAN tag 1000.We saw that the namespace has an interface with IP of 10.10.10.3. Since the VM and the namespace are connected to each other and have interfaces on the same subnet they can ping each other, in this picture we see a ping from the VM which was assigned 10.10.10.2 to the namespace: The fact that they are connected and can ping each other can become very handy when something doesn’t work right and we need to isolate the problem. In such case knowing that we should be able to ping from the VM to the namespace and back can be used to trace the disconnect using tcpdump or other monitoring tools. To serve DHCP requests coming from VMs on the network Neutron uses a Linux tool called “dnsmasq”,this is a lightweight DNS and DHCP service you can read more about it here. If we look at the dnsmasq on the control node with the ps command we see this: dnsmasq --no-hosts --no-resolv --strict-order --bind-interfaces --interface=tap26c9b807-7c --except-interface=lo --pid-file=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/pid --dhcp-hostsfile=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/host --dhcp-optsfile=/var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/opts --leasefile-ro --dhcp-range=tag0,10.10.10.0,static,120s --dhcp-lease-max=256 --conf-file= --domain=openstacklocal The service connects to the tap interface in the namespace (“--interface=tap26c9b807-7c”), If we look at the hosts file we see this: # cat  /var/lib/neutron/dhcp/5f833617-6179-4797-b7c0-7d420d84040c/host fa:16:3e:fe:c7:87,host-10-10-10-2.openstacklocal,10.10.10.2   If you look at the console output above you can see the MAC address fa:16:3e:fe:c7:87 which is the VM MAC. This MAC address is mapped to IP 10.10.10.2 and so when a DHCP request comes with this MAC dnsmasq will return the 10.10.10.2.If we look into the namespace at the time we initiate a DHCP request from the VM (this can be done by simply restarting the network service in the VM) we see the following: # ip netns exec qdhcp-5f833617-6179-4797-b7c0-7d420d84040c tcpdump -n 19:27:12.191280 IP 0.0.0.0.bootpc > 255.255.255.255.bootps: BOOTP/DHCP, Request from fa:16:3e:fe:c7:87, length 310 19:27:12.191666 IP 10.10.10.3.bootps > 10.10.10.2.bootpc: BOOTP/DHCP, Reply, length 325   To summarize, the DHCP service is handled by dnsmasq which is configured by Neutron to listen to the interface in the DHCP namespace. Neutron also configures dnsmasq with the combination of MAC and IP so when a DHCP request comes along it will receive the assigned IP. Summary In this post we relied on the components described in the previous post and saw how network connectivity is achieved using three simple use cases. These use cases gave a good view of the entire network stack and helped understand how an end to end connection is being made between a VM on a compute node and the DHCP namespace on the control node. One conclusion we can draw from what we saw here is that if we launch a VM and it is able to perform a DHCP request and receive a correct IP then there is reason to believe that the network is working as expected. We saw that a packet has to travel through a long list of components before reaching its destination and if it has done so successfully this means that many components are functioning properly. In the next post we will look at some more sophisticated services Neutron supports and see how they work. We will see that while there are some more components involved for the most part the concepts are the same. @RonenKofman

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  • Clean Code Development & Flexible work environment - MSCC 26.10.2013

    Finally, some spare time to summarize my impressions and experiences of the recent meetup of Mauritius Software Craftsmanship Community. I already posted my comment on the event and on our social media networks: Professional - It's getting better with our meetups and I really appreciated that 'seniors' and 'juniors' were present today. Despite running a little bit out of time it was really great to see more students coming to the gathering. This time we changed location for our Saturday meetup and it worked out very well. A big thank you to Ebene Accelerator, namely Mrs Poonum, for the ability to use their meeting rooms for our community get-together. Already some weeks ago I had a very pleasant conversation with her about the MSCC aims, 'mission' and how we organise things. Additionally, I think that an environment like the Ebene Accelerator is a good choice as it acts as an incubator for young developers and start-ups. Reactions from other craftsmen Before I put my thoughts about our recent meeting down, I'd like to mention and cross-link to some of the other craftsmen that were present: "MSCC meet up is a massive knowledge gaining strategies for students, future entrepreneurs, or for geeks all around. Knowledge sharing becomes a fun. For those who have not been able to made it do subscribe on our MSCC meet up group at meetup.com." -- Nitin on Learning is fun with #MSCC #Ebene Accelerator "We then talked about the IT industry in Mauritius, salary issues in various field like system administration, software development etc. We analysed the reasons why people tend to hop from one company to another. That was a fun debate." -- Ish on MSCC meetup - Gang of Geeks "Flexible Learning Environment was quite interesting since these lines struck cords : "You're not a secretary....9 to 5 shouldn't suit you"....This allowed reflection...deep reflection....especially regarding the local mindset...which should be changed in a way which would promote creativity rather than choking it till death..." -- Yannick on 2nd MSCC Monthly Meet-up And others on Facebook... ;-) Visual impressions are available on our Meetup event page. More first time attendees We great pleasure I noticed that we have once again more first time visitors. A quick overlook showed that we had a majority of UoM students in first, second or last year. Some of them are already participating in the UoM Computer Club or are nominated as members of the Microsoft Student Partner (MSP) programme. Personally, I really appreciate the fact that the MSCC is able to gather such a broad audience. And as I wrote initially, the MSCC is technology-agnostic; we want IT people from any segment of this business. Of course, students which are about to delve into the 'real world' of working are highly welcome, and I hope that they might get one or other glimpse of experience or advice from employees. Sticking to the schedule? No, not really... And honestly, it was a good choice to go a little bit of the beaten tracks. I mean, yes we have a 'rough' agenda of topics that we would like to talk about or having a presentation about. But we keep it 'agile'. Due to the high number of new faces, we initiated another quick round of introductions and I gave a really brief overview of the MSCC. Next, we started to reflect on the Clean Code Developer (CCD) - Red Grade which we introduced on the last meetup. Nirvan was the lucky one and he did a good job on summarizing the various abbreviations of the first level of being a CCD. Actually, more interesting, we exchanged experience about the principles and practices of Red Grade, and it was very informative to get to know that Yann actually 'interviewed' a couple of friends, other students, local guys working in IT companies as well as some IT friends from India in order to counter-check on what he learned first-hand about Clean Code. Currently, he is reading the book of Robert C. Martin on that topic and I'm looking forward to his review soon. More output generates more input What seems to be like a personal mantra is working out pretty well for me since the beginning of this year. Being more active on social media networks, writing more article on my blog, starting the Mauritius Software Craftsmanship Community, and contributing more to other online communities has helped me to receive more project requests, job offers and possibilities to expand my business at IOS Indian Ocean Software Ltd. Actually, it is not a coincidence that one of the questions new craftsmen should answer during registration asks about having a personal blog. Whether you are just curious about IT, right in the middle of your Computer Studies, or already working in software development or system administration since a while you should consider to advertise and market yourself online. Easiest way to resolve this are to have online profiles on professional social media networks like LinkedIn, Xing, Twitter, and Google+ (no Facebook should be considered for private only), and considering to have a personal blog. Why? -- Be yourself, be proud of your work, and let other people know that you're passionate about your profession. Trust me, this is going to open up opportunities you might not have dreamt about... Exchanging ideas about having a professional online presence - MSCC meetup on the 26th October 2013 Furthermore, consider to put your Curriculum Vitae online, too. There are quite a number of service providers like 1ClickCV, Stack Overflow Careers 2.0, etc. which give you the ability to have an up to date CV online. At least put it on your site, next to your personal blog. Similar to what you would be able to see on my site here. Cyber Island Mauritius - are we there? A couple of weeks ago I got a 'cold' message on LinkedIn from someone living in the U.S. asking about the circumstances and conditions of the IT world of Mauritius. He has a great business idea, venture capital and is currently looking for a team of software developers (mainly mobile - iOS) for a new startup here in Mauritius. Since then we exchanged quite some details through private messages and Skype conversations, and I suggested that it might be a good chance to join our meetup through a conference call and see for yourself about potential candidates. During approximately 30 to 40 minutes the brief idea of the new startup was presented - very promising state-of-the-art technology aspects and integration of various public APIs -, and we had a good Q&A session about it. Also thanks to the excellent bandwidth provided by the Ebene Accelerator the video conference between three parties went absolutely well. Clean Code Developer - Orange Grade Hahaha - nice one... Being at the Orange Tower at Ebene and then talking about an Orange Grade as CCD. Well, once again I provided an overview of the principles and practices in that rank of Clean Code, and similar to our last meetup we discussed on the various aspect of each principle, whether someone already got in touch with it during studies or work, and how it could affect their future view on their source code. Following are the principles and practices of Clean Code Developer - Orange Grade: CCD Orange Grade - Principles Single Level of Abstraction (SLA) Single Responsibility Principle (SRP) Separation of Concerns (SoC) Source Code conventions CCD Orange Grade - Practices Issue Tracking Automated Integration Tests Reading, Reading, Reading Reviews Especially the part on reading technical books got some extra attention. We quickly gathered our views on that and came up with a result that ranges between Zero (0) and up to Fifteen (15) book titles per year. Personally, I'm keeping my progress between Six (6) and Eight (8) titles per year, but at least One (1) per quarter of a year. Which is also connected to the fact that I'm participating in the O'Reilly Reader Review Program and have a another benefit to get access to free books only by writing and publishing a review afterwards. We also had a good exchange on the extended topic of 'Reviews' - which to my opinion is abnormal difficult here in Mauritius for various reasons. As far as I can tell from my experience working with Mauritian software developers, either as colleagues, employees or during consulting services there are unfortunately two dominant pattern on that topic: Keeping quiet Running away Honestly, I have no evidence about why these are the two 'solutions' on reviews but that's the situation that I had to face over the last couple of years. Sitting together and talking about problematic issues, tackling down root causes of de-motivational activities and working on general improvements doesn't seem to have a ground within the IT world of Mauritius. Are you a typist or a creative software craftsman? - MSCC meetup on the 26th October 2013 One very good example that we talked about was the fact of 'job hoppers' as you can easily observe it on someone's CV - those people change job every single year; for no obvious reason! Frankly speaking, I wouldn't even consider an IT person like to for an interview. As a company you're investing money and effort into the abilities of your employees. Hiring someone that won't stay for a longer period is out of question. And sorry to say, these kind of IT guys smell fishy about their capabilities and more likely to cause problems than actually produce productive results. One of the reasons why there is a probation period on an employment contract is to give you the liberty to leave as early as possible in case that you don't like your new position. Don't fool yourself or waste other people's time and money by hanging around a full year only to snatch off the bonus payment... Future outlook: Developer's Conference Even though it is not official yet I already mentioned it several times during our weekly Code & Coffee sessions. The MSCC is looking forward to be able to organise or to contribute to an upcoming IT event. Currently, the rough schedule is set for April 2014 but this mainly depends on availability of location(s), a decent time frame for preparations, and the underlying procedures with public bodies to have it approved and so on. As soon as the information about date and location has been fixed there will be a 'Call for Papers' period in order to attract local IT enthusiasts to apply for a session slot and talk about their field of work and their passion in IT. More to come for sure... My resume of the day It was a great gathering and I am very pleased about the fact that we had another 15 craftsmen (plus 2 businessmen on conference call plus 2 young apprentices) in the same room, talking about IT related topics and sharing their experience as employees and students. Personally, I really appreciated the feedback from the students about their current view on their future career, and I really hope that some of them are going to pursue their dreams. Start promoting yourself and it will happen... Looking forward to your blogs! And last but not least our numbers on Meetup and Facebook have been increased as a direct consequence of this meetup. Please, spread the word about the MSCC and get your friends and colleagues to join our official site. The higher the number of craftsmen we have the better chances we have t achieve something great! Thanks!

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  • XNA shield effect with a Primative sphere problem

    - by Sparky41
    I'm having issue with a shield effect i'm trying to develop. I want to do a shield effect that surrounds part of a model like this: http://i.imgur.com/jPvrf.png I currently got this: http://i.imgur.com/Jdin7.png (The red likes are a simple texture a black background with a red cross in it, for testing purposes: http://i.imgur.com/ODtzk.png where the smaller cross in the middle shows the contact point) This sphere is drawn via a primitive (DrawIndexedPrimitives) This is how i calculate the pieces of the sphere using a class i've called Sphere (this class is based off the code here: http://xbox.create.msdn.com/en-US/education/catalog/sample/primitives_3d) public class Sphere { // During the process of constructing a primitive model, vertex // and index data is stored on the CPU in these managed lists. List vertices = new List(); List indices = new List(); // Once all the geometry has been specified, the InitializePrimitive // method copies the vertex and index data into these buffers, which // store it on the GPU ready for efficient rendering. VertexBuffer vertexBuffer; IndexBuffer indexBuffer; BasicEffect basicEffect; public Vector3 position = Vector3.Zero; public Matrix RotationMatrix = Matrix.Identity; public Texture2D texture; /// <summary> /// Constructs a new sphere primitive, /// with the specified size and tessellation level. /// </summary> public Sphere(float diameter, int tessellation, Texture2D text, float up, float down, float portstar, float frontback) { texture = text; if (tessellation < 3) throw new ArgumentOutOfRangeException("tessellation"); int verticalSegments = tessellation; int horizontalSegments = tessellation * 2; float radius = diameter / 2; // Start with a single vertex at the bottom of the sphere. AddVertex(Vector3.Down * ((radius / up) + 1), Vector3.Down, Vector2.Zero);//bottom position5 // Create rings of vertices at progressively higher latitudes. for (int i = 0; i < verticalSegments - 1; i++) { float latitude = ((i + 1) * MathHelper.Pi / verticalSegments) - MathHelper.PiOver2; float dy = (float)Math.Sin(latitude / up);//(up)5 float dxz = (float)Math.Cos(latitude); // Create a single ring of vertices at this latitude. for (int j = 0; j < horizontalSegments; j++) { float longitude = j * MathHelper.TwoPi / horizontalSegments; float dx = (float)(Math.Cos(longitude) * dxz) / portstar;//port and starboard (right)2 float dz = (float)(Math.Sin(longitude) * dxz) * frontback;//front and back1.4 Vector3 normal = new Vector3(dx, dy, dz); AddVertex(normal * radius, normal, new Vector2(j, i)); } } // Finish with a single vertex at the top of the sphere. AddVertex(Vector3.Up * ((radius / down) + 1), Vector3.Up, Vector2.One);//top position5 // Create a fan connecting the bottom vertex to the bottom latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(0); AddIndex(1 + (i + 1) % horizontalSegments); AddIndex(1 + i); } // Fill the sphere body with triangles joining each pair of latitude rings. for (int i = 0; i < verticalSegments - 2; i++) { for (int j = 0; j < horizontalSegments; j++) { int nextI = i + 1; int nextJ = (j + 1) % horizontalSegments; AddIndex(1 + i * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); AddIndex(1 + i * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + nextJ); AddIndex(1 + nextI * horizontalSegments + j); } } // Create a fan connecting the top vertex to the top latitude ring. for (int i = 0; i < horizontalSegments; i++) { AddIndex(CurrentVertex - 1); AddIndex(CurrentVertex - 2 - (i + 1) % horizontalSegments); AddIndex(CurrentVertex - 2 - i); } //InitializePrimitive(graphicsDevice); } /// <summary> /// Adds a new vertex to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddVertex(Vector3 position, Vector3 normal, Vector2 texturecoordinate) { vertices.Add(new VertexPositionNormal(position, normal, texturecoordinate)); } /// <summary> /// Adds a new index to the primitive model. This should only be called /// during the initialization process, before InitializePrimitive. /// </summary> protected void AddIndex(int index) { if (index > ushort.MaxValue) throw new ArgumentOutOfRangeException("index"); indices.Add((ushort)index); } /// <summary> /// Queries the index of the current vertex. This starts at /// zero, and increments every time AddVertex is called. /// </summary> protected int CurrentVertex { get { return vertices.Count; } } public void InitializePrimitive(GraphicsDevice graphicsDevice) { // Create a vertex declaration, describing the format of our vertex data. // Create a vertex buffer, and copy our vertex data into it. vertexBuffer = new VertexBuffer(graphicsDevice, typeof(VertexPositionNormal), vertices.Count, BufferUsage.None); vertexBuffer.SetData(vertices.ToArray()); // Create an index buffer, and copy our index data into it. indexBuffer = new IndexBuffer(graphicsDevice, typeof(ushort), indices.Count, BufferUsage.None); indexBuffer.SetData(indices.ToArray()); // Create a BasicEffect, which will be used to render the primitive. basicEffect = new BasicEffect(graphicsDevice); //basicEffect.EnableDefaultLighting(); } /// <summary> /// Draws the primitive model, using the specified effect. Unlike the other /// Draw overload where you just specify the world/view/projection matrices /// and color, this method does not set any renderstates, so you must make /// sure all states are set to sensible values before you call it. /// </summary> public void Draw(Effect effect) { GraphicsDevice graphicsDevice = effect.GraphicsDevice; // Set our vertex declaration, vertex buffer, and index buffer. graphicsDevice.SetVertexBuffer(vertexBuffer); graphicsDevice.Indices = indexBuffer; graphicsDevice.BlendState = BlendState.Additive; foreach (EffectPass effectPass in effect.CurrentTechnique.Passes) { effectPass.Apply(); int primitiveCount = indices.Count / 3; graphicsDevice.DrawIndexedPrimitives(PrimitiveType.TriangleList, 0, 0, vertices.Count, 0, primitiveCount); } graphicsDevice.BlendState = BlendState.Opaque; } /// <summary> /// Draws the primitive model, using a BasicEffect shader with default /// lighting. Unlike the other Draw overload where you specify a custom /// effect, this method sets important renderstates to sensible values /// for 3D model rendering, so you do not need to set these states before /// you call it. /// </summary> public void Draw(Camera camera, Color color) { // Set BasicEffect parameters. basicEffect.World = GetWorld(); basicEffect.View = camera.view; basicEffect.Projection = camera.projection; basicEffect.DiffuseColor = color.ToVector3(); basicEffect.TextureEnabled = true; basicEffect.Texture = texture; GraphicsDevice device = basicEffect.GraphicsDevice; device.DepthStencilState = DepthStencilState.Default; if (color.A < 255) { // Set renderstates for alpha blended rendering. device.BlendState = BlendState.AlphaBlend; } else { // Set renderstates for opaque rendering. device.BlendState = BlendState.Opaque; } // Draw the model, using BasicEffect. Draw(basicEffect); } public virtual Matrix GetWorld() { return /*world */ Matrix.CreateScale(1f) * RotationMatrix * Matrix.CreateTranslation(position); } } public struct VertexPositionNormal : IVertexType { public Vector3 Position; public Vector3 Normal; public Vector2 TextureCoordinate; /// <summary> /// Constructor. /// </summary> public VertexPositionNormal(Vector3 position, Vector3 normal, Vector2 textCoor) { Position = position; Normal = normal; TextureCoordinate = textCoor; } /// <summary> /// A VertexDeclaration object, which contains information about the vertex /// elements contained within this struct. /// </summary> public static readonly VertexDeclaration VertexDeclaration = new VertexDeclaration ( new VertexElement(0, VertexElementFormat.Vector3, VertexElementUsage.Position, 0), new VertexElement(12, VertexElementFormat.Vector3, VertexElementUsage.Normal, 0), new VertexElement(24, VertexElementFormat.Vector2, VertexElementUsage.TextureCoordinate, 0) ); VertexDeclaration IVertexType.VertexDeclaration { get { return VertexPositionNormal.VertexDeclaration; } } } A simple call to the class to initialise it. The Draw method is called in the master draw method in the Gamecomponent. My current thoughts on this are: The direction of the weapon hitting the ship is used to get the middle position for the texture Wrap a texture around the drawn sphere based on this point of contact Problem is i'm not sure how to do this. Can anyone help or if you have a better idea please tell me i'm open for opinion? :-) Thanks.

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