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  • How can I learn the math necessary for working with computer vision?

    - by Duncan Benoit
    I know that computer vision involves a lot of math, but I need some tips about how programmers gain that knowledge. I've started to use the OpenCV library but I have some major problems in understanding how the math works in the algorithms. In college I have studied some math and we worked with matrices and derivatives, but I didn't pay to much attention to the subject. It seemed to be so difficult and useless from a programmer point of view. I suppose that there has to be some easy way to understand what a second derivative is without calculating an equation. (Derivatives are just an example) Do you have any tips for me about how can i gain such knowledge? A forum, book, link, advice, anything?

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  • Nullables? Detecting them

    - by Aren B
    Ok, im still a bit new to using nullable types. I'm writing a reflecting object walker for a project of mine, im getting to the point where im setting the value of a reflected property with the value i've retrieved from a reflected property. The value i've retrieved is still in object form, and it dawned on me, since i want my object walker to return null when it can't find something, (I thought about throwing an exception, but i want this to soft-fail when something's wrong). Anyway, some of the values im setting/getting are decimal bool etc... so it dawned on me that i should just NOT set a non-nullable value, but I realized I straight up don't know how to tell decimal from decimal? Is it enough to key on if the Type of the property im setting is inherited from ValueType?

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  • Is it good to use .settings for storing controls text data?

    - by Zenya
    In my WinForms applications I often put the controls text data (form title, labels texts, button captions, etc.) into a .settings (feature automatically generated by Visual Studio - based on the ApplicationSettingsBase class). In particular, Add a form or a control. In Solution Explorer add a new string item into the application scope of the settings file. Bind the control text property with the corresponding item of the settings file (through the property binding). Good point of this is that all my text data is collected in one place and easy to check and edit. Also it is convenient when I want to use the same text for several controls. However, I haven't heard that somebody uses the .settings such way. In tutorials for creating multilingual applications, for example, it is recommended to enter texts directly into the control property. So, is it good practice to use .settings for storing controls text data? Brief conclusion from the answers: Storing controls text data in the .settings is not common practice.

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  • .net converting bytearray to double[]

    - by AJ
    Hello, I am working with a database from a legacy app which stores 24 floating point values (doubles) as a byte array of length 192, so 8 bytes per value. This byte array is stored in a column of type image in a SQL Server 2005 database. In my .net app I need to read this byte array and convert it to a array of type Double[24]. I can access the field easy enough reader.GetBytes(...) but how to convert the returned ByteArray to Double[24] Any ideas? Thanks, AJ

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  • Using ScriptCombining through a ScriptManager on a Master Page

    - by Hmobius
    ASP.NET 3.5 SP1 adds a great new ScriptCombining feature to the ScriptManager object as demonstrated on this video. However he only demonstrates how to use the feature with the ScriptManager on the same page. I'd like to use this feature on a site where the scriptmanager is on the master page but can't figure out how to add the scripts I need for each page programmatically to the manager. I've found this post to use as a starting point, but I'm not really getting very far. can anyone give me a helping hand? Thanks, Dan

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  • customize Help Center Live HLC

    - by Andy
    Hi, I just installed Help Center Live which works fine, but I would like to make just one minor adjustment and after looking almost everywhere I couldn't find the file where the text was listen in. At the end of each chat the user can request a copy of the transcript. I tested it and it got into the spam folder of my email client. Why, I don't know, but the point here is I would lik to add some text. After a user finishes a chat session, he or she gets a page hcl/live/chat/end.php with the following text displayed somewhere: "To e-mail yourself a copy of the transcript, please enter your e-mail address below." After entering the address and pressing submit there is a confirmation message: "A copy of the transcript has been sent to your e-mail address." And I would like to add: "Please check your spam folder if you haven't received your transcript" How can this be done? Thanks.

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  • Why don't stacks grow upwards (for security)?

    - by AshleysBrain
    This is related to the question 'Why do stacks typically grow downwards?', but more from a security point of view. I'm generally referring to x86. It strikes me as odd that the stack would grow downwards, when buffers are usually written to upwards in memory. For example a typical C++ string has its end at a higher memory address than the beginning. This means that if there's a buffer overflow you're overwriting further up the call stack, which I understand is a security risk, since it opens the possibility of changing return addresses and local variable contents. If the stack grew upwards in memory, wouldn't buffer overflows simply run in to dead memory? Would this improve security? If so, why hasn't it been done? What about x64, do those stacks grow upwards and if not why not?

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  • How to upgrade a 1.4.3 TortoiseSVN created repository to 1.6.x?

    - by SiegeX
    A few years ago we deployed TortoiseSVN 1.4.3 to our software development team and we used this client to create a repository on a share point. We are now looking at upgrading to the latest 1.6.x version of TortoiseSVN. I had hoped this would be transparent as the additional features and modifications will all be client-side. For the most part this is true except for a very important feature -- merging. When I try to merge a feature branch back into truck I get a "Merge tracking not supported error." So now the question becomes, how does one upgrade a 1.4.3 TortoiseSVN created repo to be compatible with the latest 1.6.x version of TortoiseSVN? As a follow up question, if we were to successfully upgrade the repo such that the 1.6.x client works flawlessly, will we still be backwards compatible with a 1.4.x client?

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  • How can I receive CameraActivities result in a DIFFERENT Activity (i.e. not in the launching one)?

    - by steff
    Hi, I hope the title says it all: I've got Activity A which fires up the Camera intent via: Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE); startActivityForResult(intent, REQUEST_CAMERA); After the picture is taken I can easily grab the picture in: @Override protected void onActivityResult(int requestCode, int resultCode, Intent data) But I'd like to receive the result in Activity B in which the image can be edited. Right now I'm receiving the result in Activity A and pass it over to Activity B which results in showing the GUI of Activity A for a short while: Intent i = new Intent().setAction("DisplayJPEG"); i.setClass(this, EditImageActivity.class); i.putExtra("IMAGE_URI", uri); startActivityForResult(i, REQUEST_EDIT_IMAGE); Of course, I will need the result from Activity B in Activity A after the image has been edited. But that should work with: setResult(resultCode, data); So there has to be a way to do what I need. Please point me into the right direction. Thanks in advance, steff

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  • Persisting hashlib state

    - by anthony
    I'd like to create a hashlib instance, update() it, then persist its state in some way. Later, I'd like to recreate the object using this state data, and continue to update() it. Finally, I'd like to get the hexdigest() o the total cumulative run of data. State persistence has to survive across multiple runs. Example: import hashlib m = hashlib.sha1() m.update('one') m.update('two') # somehow, persist the state of m here #later, possibly in another process # recreate m from the persisted state m.update('three') m.update('four') print m.hexdigest() # at this point, m.hexdigest() should be equal to hashlib.sha1().update('onetwothreefour').hextdigets()

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  • map integration in iphone application

    - by Filthy Night
    Hi Guyz, i want to integrate maps using map kit in iphone, and i am successful at that, but now the problem which i am facing is i have 2 locations coordinates, Location1 and Location2, now i want those two points to be shown on map but i want that they appear on the screen both at 1 time, means if they are very far then the zoom level goes to that point and show those two points on the map, if they are near to each other then zoom level shows from that angel (i mean very near). now i know that using longitude delta and latitude delta i can fix this problem, but i cant find a way to make it dynamic, so that i dont have to hardcode the delta value Any Help appreciated. Thanks

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  • Image gallery control for ASP.Net with filtering capabilities

    - by ks78
    I'm writing an ASP.Net application which needs to display a large number of thumbnails, preferably in a paginated format. These thumbnails will be stored on the server's hard disk, but will have their filenames listed in a SQL Server database. What I want to do is to be able to filter the images being displayed based on criteria within the database. I've looked at the NotesForGallery control, which I really like, but it doesn't seem to have a way to do that. --if I'm wrong, please correct me. Are there any other image gallery type controls, preferably free, that can do what I need? I'm hoping someone can recommend a control or solution that will point me in the right direction. Thanks in advance.

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  • Release a retain UIImage property loaded via imageNamed?

    - by user158103
    In my class object i've defined a (nonatomic, retain) property for UIImage. I assigned this property with an image loaded via [UIImage imageNamed:@"file.png"]; If at some point I want to reassign this property to another image, should I have to release the prior reference? I am confused because by the retain property I know i should release it. But because imageNamed is a convenience method (does not use alloc), im not sure what rule to apply here. Thanks for the insight!

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  • How can I authenticate when using the Bugzilla Perl API in a script?

    - by Allan Anderson
    Working from the Bugzilla API, I've written a quick Perl script to clone a Bugzilla Product (recreating all the Components under their new Product). The Bugzilla Perl API is quite easy to use from the command line. I could have just worked on the database directly, but I wanted a longer-term solution. Another option was the webservice, but I thought I'd try using the API directly this time. The one problem I'm running into is authenticating as my Bz admin user so I can create the new components. Looking at Bugzilla's Bugzilla.pm file, I see that they just run login() from a Bugzilla::Auth object. I'm not sure how to get the username and password in there. I suppose I could just add the script to the Bugzilla admin interface... Can any of you point me in the right direction?

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  • Which web Tier Framework for a public commercial website with heavy load ?

    - by Maxime ARNSTAMM
    Hello everyone, As a part of an enterprise architecture exercise, i need to find a java-based framework filling these constraints : heavy (i think) load : 5000 concurrent connections widely known : can't be too exotic, the contractors would be too high priced. relatively easy to use : developpement time must be reasonnable must be as compliant as possible with the css/html layout produced by a designer Must look like "web 2.0" from the marketing point of view. What i learned from my limited experience is : jsf : 1, don't know. 2, 3 ok. 4 not ok (at least not without huge effort) wicket : 1, not really. 2, 3 and 4 ok. gwt : 1, don't know. 2, 3 ok. 4 not ok (but more ok than jsf) others : not really "web 2.0" or not really known I'm really junior, so my ideas about those frameworks are probably wrong, that's why i come to you, stackoverflowees. Thanks for helping :)

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  • replace all link href's with return of a function, with regex

    - by Rajat Singhal
    I have a function which returns a modified url, if passed a url.. I need to call this function on hrefs of all the links in my html data.. I can't use DomDocument, it's in php cli, I need regex solution.. I have tried preg_replace, and preg_replace_callback, but I simply don't understand the whole concept of using $1, $2 in the replacement string..If somebody can point to a good documentation,that'll be great too.. function modifyUrl($old_url) { ...... return $new_url; } $html = "...";//Long html content having links //need to call modifyUrl for all link's hrefs..

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  • Setting up functional Tests in Flex

    - by Dan Monego
    I'm setting up a functional test suite for an application that loads an external configuration file. Right now, I'm using flexunit's addAsync function to load it and then again to test if the contents point to services that exist and can be accessed. The trouble with this is that having this kind of two (or more) stage method means that I'm running all of my tests in the context of one test with dozens of asserts, which seems like a kind of degenerate way to use the framework, and makes bugs harder to find. Is there a way to have something like an asynchronous setup? Is there another testing framework that handles this better?

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  • JLayeredPane versus Container layering

    - by Gili
    JLayeredPane allows one to stack multiple Components on top of one another using JLayeredPane.add(Component, Integer). Components in higher "layers" display on top of Components in lower "layers". Container.add(Component, int) provides a similar mechanism whereby Components with lower indexes display on top of Components with higher indexes. Please note that the first mechanism uses Integer and the second mechanism uses int. Also, one renders high values on top of low ones, and the other does the opposite. Do not mix the two :) My question is: what's the point of using JLayeredPane when Container already provides the same mechanism? Does one layer components better than the another? UPDATE: There is also Container.setComponentZOrder(Component, int) to consider.

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  • How to recover after a merge failure in TFS 2008?

    - by steve_d
    We recently attempted a large, "cherry picked" merge. First we did a full merge from one child development branch into the parent Main branch, then did a full merge of the Main branch into another child development branch, then we attempted to do a cherry pick merge from the second Development branch back into merge. There were many checkins, including renames and deletes; and when it wasn't working the person who was doing it did a bunch of TFPT rollbacks. What options do we have to recover here? Things like baseless, force, etc merge? Roll back to a point in time and somehow, try again?

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  • Emacs & PHP indenting question

    - by Danny
    Hi all, I'm a bit new to using emacs for webdevelopment. I am using php-mode and i am happy with it. There is only one issue i have which causes me a lot of problems because of our company's coding style. When i have a function, e.g.: $instance = new Model('foo', 'bar'); And I want to indent it like this: $instance = new Model( 'foo', 'bar' ); Emacs does the following when i insert a newline before the first argument and indents it like this: $instance = new Model( 'foo', 'bar' ); Can anyone point me in a direction on how i can configure/change this? Thanks in advance

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  • What's the official Microsoft way to track counts of dynamic controls to be reconstructed upon Postback?

    - by John K
    When creating dynamic controls based on a data source of arbitrary and changing size, what is the official way to track exactly how many controls need to be rebuilt into the page's control collection after a Postback operation (i.e. on the server side during the ASP.NET page event lifecycle) specifically the point at which dynamic controls are supposed to be rebuilt? Where is the arity stored for retrieval and reconstruction usage? By "official" I mean the Microsoft way of doing it. There exist hacks like Session storage, etc but I want to know the bonafide or at least Microsoft-recommended way. I've been unable to find a documentation page stating this information. Usually code samples work with a set of dynamic controls of known numbers. It's as if doing otherwise would be tougher. Update: I'm not inquiring about user controls or static expression of declarative controls, but instead about dynamically injecting controls completely from code-behind, whether they be mine, 3rd-party or built-in ASP.NET controls.

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  • WCF hosted in a Web application and compatibility mode

    - by DotnetDude
    I have a WCF service hosted in a web application (IIS). I need to expose 1 end point over wsHttp and the other over netTcp. I am on a IIS7 environment that makes it possible for me to host non HTTP based services. Anyways, when I browse the .svc file using a browser, I get the error: The service cannot be activated because it does not support ASP.NET compatibility. ASP.NET compatibility is enabled for this application By googling, I realized that WCF runs in two modes - Mixed and ASP.NET compatible. When I apply the attribute [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] However, it appears that once I apply this attribute to the Service Contract implementation, I cannot use a non HTTP binding. How do I set it up so that: I can support non HTTP endpoints I can host the service on a Web app I don't create multiple services one with aspnet compatibility turned on and the other turned off

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  • Connecting SceneBuilder edited FXML to Java code

    - by daniel
    Recently I had to answer several questions regarding how to connect an UI built with the JavaFX SceneBuilder 1.0 Developer Preview to Java Code. So I figured out that a short overview might be helpful. But first, let me state the obvious. What is FXML? To make it short, FXML is an XML based declaration format for JavaFX. JavaFX provides an FXML loader which will parse FXML files and from that construct a graph of Java object. It may sound complex when stated like that but it is actually quite simple. Here is an example of FXML file, which instantiate a StackPane and puts a Button inside it: -- <?xml version="1.0" encoding="UTF-8"?> <?import java.lang.*?> <?import java.util.*?> <?import javafx.scene.control.*?> <?import javafx.scene.layout.*?> <?import javafx.scene.paint.*?> <StackPane prefHeight="150.0" prefWidth="200.0" xmlns:fx="http://javafx.com/fxml"> <children> <Button mnemonicParsing="false" text="Button" /> </children> </StackPane> ... and here is the code I would have had to write if I had chosen to do the same thing programatically: import javafx.scene.control.*; import javafx.scene.layout.*; ... final Button button = new Button("Button"); button.setMnemonicParsing(false); final StackPane stackPane = new StackPane(); stackPane.setPrefWidth(200.0); stackPane.setPrefHeight(150.0); stacPane.getChildren().add(button); As you can see - FXML is rather simple to understand - as it is quite close to the JavaFX API. So OK FXML is simple, but why would I use it?Well, there are several answers to that - but my own favorite is: because you can make it with SceneBuilder. What is SceneBuilder? In short SceneBuilder is a layout tool that will let you graphically build JavaFX user interfaces by dragging and dropping JavaFX components from a library, and save it as an FXML file. SceneBuilder can also be used to load and modify JavaFX scenegraphs declared in FXML. Here is how I made the small FXML file above: Start the JavaFX SceneBuilder 1.0 Developer Preview In the Library on the left hand side, click on 'StackPane' and drag it on the content view (the white rectangle) In the Library, select a Button and drag it onto the StackPane on the content view. In the Hierarchy Panel on the left hand side - select the StackPane component, then invoke 'Edit > Trim To Selected' from the menubar That's it - you can now save, and you will obtain the small FXML file shown above. Of course this is only a trivial sample, made for the sake of the example - and SceneBuilder will let you create much more complex UIs. So, I have now an FXML file. But what do I do with it? How do I include it in my program? How do I write my main class? Loading an FXML file with JavaFX Well, that's the easy part - because the piece of code you need to write never changes. You can download and look at the SceneBuilder samples if you need to get convinced, but here is the short version: Create a Java class (let's call it 'Main.java') which extends javafx.application.Application In the same directory copy/save the FXML file you just created using SceneBuilder. Let's name it "simple.fxml" Now here is the Java code for the Main class, which simply loads the FXML file and puts it as root in a stage's scene. /* * Copyright (c) 2012, Oracle and/or its affiliates. All rights reserved. */ package simple; import java.util.logging.Level; import java.util.logging.Logger; import javafx.application.Application; import javafx.fxml.FXMLLoader; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.stage.Stage; public class Main extends Application { /** * @param args the command line arguments */ public static void main(String[] args) { Application.launch(Main.class, (java.lang.String[])null); } @Override public void start(Stage primaryStage) { try { StackPane page = (StackPane) FXMLLoader.load(Main.class.getResource("simple.fxml")); Scene scene = new Scene(page); primaryStage.setScene(scene); primaryStage.setTitle("FXML is Simple"); primaryStage.show(); } catch (Exception ex) { Logger.getLogger(Main.class.getName()).log(Level.SEVERE, null, ex); } } } Great! Now I only have to use my favorite IDE to compile the class and run it. But... wait... what does it do? Well nothing. It just displays a button in the middle of a window. There's no logic attached to it. So how do we do that? How can I connect this button to my application logic? Here is how: Connection to code First let's define our application logic. Since this post is only intended to give a very brief overview - let's keep things simple. Let's say that the only thing I want to do is print a message on System.out when the user clicks on my button. To do that, I'll need to register an action handler with my button. And to do that, I'll need to somehow get a handle on my button. I'll need some kind of controller logic that will get my button and add my action handler to it. So how do I get a handle to my button and pass it to my controller? Once again - this is easy: I just need to write a controller class for my FXML. With each FXML file, it is possible to associate a controller class defined for that FXML. That controller class will make the link between the UI (the objects defined in the FXML) and the application logic. To each object defined in FXML we can associate an fx:id. The value of the id must be unique within the scope of the FXML, and is the name of an instance variable inside the controller class, in which the object will be injected. Since I want to have access to my button, I will need to add an fx:id to my button in FXML, and declare an @FXML variable in my controller class with the same name. In other words - I will need to add fx:id="myButton" to my button in FXML: -- <Button fx:id="myButton" mnemonicParsing="false" text="Button" /> and declare @FXML private Button myButton in my controller class @FXML private Button myButton; // value will be injected by the FXMLLoader Let's see how to do this. Add an fx:id to the Button object Load "simple.fxml" in SceneBuilder - if not already done In the hierarchy panel (bottom left), or directly on the content view, select the Button object. Open the Properties sections of the inspector (right panel) for the button object At the top of the section, you will see a text field labelled fx:id. Enter myButton in that field and validate. Associate a controller class with the FXML file Still in SceneBuilder, select the top root object (in our case, that's the StackPane), and open the Code section of the inspector (right hand side) At the top of the section you should see a text field labelled Controller Class. In the field, type simple.SimpleController. This is the name of the class we're going to create manually. If you save at this point, the FXML will look like this: -- <?xml version="1.0" encoding="UTF-8"?> <?import java.lang.*?> <?import java.util.*?> <?import javafx.scene.control.*?> <?import javafx.scene.layout.*?> <?import javafx.scene.paint.*?> <StackPane prefHeight="150.0" prefWidth="200.0" xmlns:fx="http://javafx.com/fxml" fx:controller="simple.SimpleController"> <children> <Button fx:id="myButton" mnemonicParsing="false" text="Button" /> </children> </StackPane> As you can see, the name of the controller class has been added to the root object: fx:controller="simple.SimpleController" Coding the controller class In your favorite IDE, create an empty SimpleController.java class. Now what does a controller class looks like? What should we put inside? Well - SceneBuilder will help you there: it will show you an example of controller skeleton tailored for your FXML. In the menu bar, invoke View > Show Sample Controller Skeleton. A popup appears, displaying a suggestion for the controller skeleton: copy the code displayed there, and paste it into your SimpleController.java: /** * Sample Skeleton for "simple.fxml" Controller Class * Use copy/paste to copy paste this code into your favorite IDE **/ package simple; import java.net.URL; import java.util.ResourceBundle; import javafx.fxml.FXML; import javafx.fxml.Initializable; import javafx.scene.control.Button; public class SimpleController implements Initializable { @FXML // fx:id="myButton" private Button myButton; // Value injected by FXMLLoader @Override // This method is called by the FXMLLoader when initialization is complete public void initialize(URL fxmlFileLocation, ResourceBundle resources) { assert myButton != null : "fx:id=\"myButton\" was not injected: check your FXML file 'simple.fxml'."; // initialize your logic here: all @FXML variables will have been injected } } Note that the code displayed by SceneBuilder is there only for educational purpose: SceneBuilder does not create and does not modify Java files. This is simply a hint of what you can use, given the fx:id present in your FXML file. You are free to copy all or part of the displayed code and paste it into your own Java class. Now at this point, there only remains to add our logic to the controller class. Quite easy: in the initialize method, I will register an action handler with my button: () { @Override public void handle(ActionEvent event) { System.out.println("That was easy, wasn't it?"); } }); ... -- ... // initialize your logic here: all @FXML variables will have been injected myButton.setOnAction(new EventHandler<ActionEvent>() { @Override public void handle(ActionEvent event) { System.out.println("That was easy, wasn't it?"); } }); ... That's it - if you now compile everything in your IDE, and run your application, clicking on the button should print a message on the console! Summary What happens is that in Main.java, the FXMLLoader will load simple.fxml from the jar/classpath, as specified by 'FXMLLoader.load(Main.class.getResource("simple.fxml"))'. When loading simple.fxml, the loader will find the name of the controller class, as specified by 'fx:controller="simple.SimpleController"' in the FXML. Upon finding the name of the controller class, the loader will create an instance of that class, in which it will try to inject all the objects that have an fx:id in the FXML. Thus, after having created '<Button fx:id="myButton" ... />', the FXMLLoader will inject the button instance into the '@FXML private Button myButton;' instance variable found on the controller instance. This is because The instance variable has an @FXML annotation, The name of the variable exactly matches the value of the fx:id Finally, when the whole FXML has been loaded, the FXMLLoader will call the controller's initialize method, and our code that registers an action handler with the button will be executed. For a complete example, take a look at the HelloWorld SceneBuilder sample. Also make sure to follow the SceneBuilder Get Started guide, which will guide you through a much more complete example. Of course, there are more elegant ways to set up an Event Handler using FXML and SceneBuilder. There are also many different ways to work with the FXMLLoader. But since it's starting to be very late here, I think it will have to wait for another post. I hope you have enjoyed the tour! --daniel

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  • Solving a math problem/expression, which is a string, in PHP

    - by Koning WWWWWWWWWWWWWWWWWWWWWWW
    The user can enter a math problem (expression) like 5 + 654, 6 ^ 24, 2!, sqrt(543), log(54), sin 5, sin(50). After some reformatting (e.g. change sin 5 into sin(5)), and doing an eval, PHP gives me the right result: $problem = "5 + 5324"; eval("$result = " . $problem); echo $problem . " = " . $result; However, this is quite unsafe: /* If you read this, please, plz don't be stupid and DO NOT EXECUTE this code!!!!! */ $problem = "shell_exec('rm -rf /')"; eval("$result = " . $problem); /* Nukes system */ echo $problem . " = " . $result; Can anyone point me in the right direction parsing and solving a math question like the examples above, which is safe? Thanks.

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  • C++ double division by 0.0 versus DBL_MIN

    - by wonsungi
    When finding the inverse square root of a double, is it better to clamp invalid non-positive inputs at 0.0 or MIN_DBL? (In my example below double b may end up being negative due to floating point rounding errors and because the laws of physics are slightly slightly fudged in the game.) Both division by 0.0 and MIN_DBL produce the same outcome in the game because 1/0.0 and 1/DBL_MIN are effectively infinity. My intuition says MIN_DBL is the better choice, but would there be any case for using 0.0? Like perhaps sqrt(0.0), 1/0.0 and multiplication by 1.#INF000000000000 execute faster because they are special cases. double b = 1 - v.length_squared()/(c*c); #ifdef CLAMP_BY_0 if (b < 0.0) b = 0.0; #endif #ifdef CLAMP_BY_DBL_MIN if (b <= 0.0) b = DBL_MIN; #endif double lorentz_factor = 1/sqrt(b); double division in MSVC: 1/0.0 = 1.#INF000000000000 1/DBL_MIN = 4.4942328371557898e+307

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