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  • UIActivityIndicator not working properly?

    - by medma
    Hello frends, I have a problem regarding UIActivityIndicator. I applied "[spinner startAnimating]" at the IBAction on a button and then doing some process. After the process activityindicator should be stopped and then navigate to another view. But the activity indicator does not appear. When I remove the line "[spinner stopAnimating]" then the indicator appears but not at the instant button is pressed. It appears just before the other view loads, and apparently does not appear, I mean it does not appear but if we see very carefully then only it appears for an instant. Thanx in advance for any answer.

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  • Why do I not get low memory issues until images are draw on the screen?

    - by maxpower
    I am able to load over 200 UIImage objects into a NSMutableDictionary without any memorry warning issues. When I start displaying them on the screen (after about showing 10-20 images) I get low memory warnings and an eventual crash. Only about 8 images are displayed at anyone time. Does it take additional memory to actually draw a UIImage on the screen? No memory leaks are showing up and i've reviewed code for leaks many many times.

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  • How do you filter an NSMutable Array that contains core data?

    - by James
    I have an array that it is populated by core data as follows. NSMutableArray *mutableFetchResults = [CoreDataHelper getObjectsFromContext:@"Spot" :@"Name" :YES :managedObjectContext]; It looks like this in the console. (entity: Spot; id: 0x4b7e580 ; data: { CityToProvince = 0x4b7dbd0 ; Description = "Friend"; Email = "[email protected]"; Age = 21; Name = "Adam"; Phone = "+44175240"; }), How can i filter the array to remove anyone who is over a certain age? or use values in the array to make calculations? Please help i have been stuck for ages on this. Code would be gratefully appreciated.

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  • Is there an easy way to setup the android emulator to access the LAN of the host machine ?

    - by Longfield
    I would like to access a web service provided by one of the machines on my LAN from the android emulator. If the service was running on the same machine where the emulator is running (called host), I could add a network redirection and access the 10.0.2.2 (host loopback interface in the emulator) with the correct port. However it is running on another machine on the LAN. I guess I could add another redirection on the host additionally to the above one (would have to fight with iptables though ... ), but does a more simple solution exist ?

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  • How to deal with forward declaration / #import in Cocoa Touch (Objective-C cross C++) correctly?

    - by unknownthreat
    I am trying to write this header file: //@class AQPlayer; //#import "AQPlayer.h" @interface AQ_PWN_iPhoneViewController : UIViewController { AQPlayer* player; } @end AQPlayer is a .mm file written in C++. I tried to make a class forward declaration here, but it complains to me: error: cannot find interface declaration for 'AQPlayer' So I tried to "#import" the header file instead, but it complains something completely off and weird. Here's a slice of the error complained: In file included from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQPlayer.h:51, from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQ_PWN_iPhoneViewController.h:12, from /Users/akaraphan/Desktop/SpecialTopic1/AQ_PWN_iPhone/Classes/AQ_PWN_iPhoneAppDelegate.m:10: /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:78: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'CAStreamBasicDescription' /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:230: error: expected '=', ',', ';', 'asm' or '__attribute__' before '<' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:231: error: expected '=', ',', ';', 'asm' or '__attribute__' before '==' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:233: error: expected '=', ',', ';', 'asm' or '__attribute__' before '!=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:234: error: expected '=', ',', ';', 'asm' or '__attribute__' before '<=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:235: error: expected '=', ',', ';', 'asm' or '__attribute__' before '>=' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:236: error: expected '=', ',', ';', 'asm' or '__attribute__' before '>' token /Developer/Examples/CoreAudio/PublicUtility/CAStreamBasicDescription.h:239: error: expected ';', ',' or ')' before '&' token Am I missing something? Can't I do a forward declaration for this?

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  • Xcode: Display Login View in applicationDidBecomeActive

    - by Patrick
    In my app I would like to show a login screen - which will be displayed when the app starts and when the app becomes active. For reference, I am using storyboards, ARC and it is a tabbed bar application. First off, I have this method which returns the topViewController. - (UIViewController *)topViewController:(UIViewController *)rootViewController { if (rootViewController.presentedViewController == nil) { return rootViewController; } if ([rootViewController.presentedViewController isMemberOfClass:[UINavigationController class]]) { UINavigationController *navigationController = (UINavigationController *)rootViewController.presentedViewController; UIViewController *lastViewController = [[navigationController viewControllers] lastObject]; return [self topViewController:lastViewController]; } UIViewController *presentedViewController = (UIViewController *)rootViewController.presentedViewController; return [self topViewController:presentedViewController]; } And I call this method here: - (void)applicationDidBecomeActive:(UIApplication *)application { if ( ... ) { // if the user needs to login PasswordViewController *passwordView = [[PasswordViewController alloc] init]; UIViewController *myView = [self topViewController:self.window.rootViewController]; [myView presentModalViewController:passwordView animated:NO]; } } To an extent this does work - I can call a method in viewDidAppear which shows an alert view to allow the user to log in. However, this is undesirable and I would like to have a login text box and other ui elements. If I do not call my login method, nothing happens and the screen stays black, even though I have put a label and other elements on the view. Does anyone know a way to resolve this? My passcode view is embedded in a Navigation Controller, but is detached from the main storyboard.

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  • CGAL replacement for iOS

    - by Aleks N.
    I have a set of nodes that define streets. Each node has latitude and longitude. Also I have user location with latitude and longitude. My intention is to build Voronoi diagram for segments defined by each pair of nodes, and then find which node user location is closest to. Looks like this task can be accomplished with CGAL library. While I'm in the process of compiling it for iOS environment, probably you guys will be able to give links to libs that are already compiled against iOS, or were intended to be used in Objective C environment from the very beginning... Because I'm afraid that even if CGAL compiles for me, I might get into trouble when using it. Thanks!

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  • Get unique artist names from MPMediaQuery

    - by Akash Malhotra
    I am using MPMediaQuery to get all artists from library. Its returning unique names I guess but the problem is I have artists in my library like "Alice In Chains" and "Alice In Chains ". The second "Alice In Chains" has some white spaces at the end, so it returns both. I dont want that. Heres the code... MPMediaQuery *query=[MPMediaQuery artistsQuery]; NSArray *artists=[query collections]; artistNames=[[NSMutableArray alloc]init]; for(MPMediaItemCollection *collection in artists) { MPMediaItem *item=[collection representativeItem]; [artistNames addObject:[item valueForProperty:MPMediaItemPropertyArtist]]; } uniqueNames=[[NSMutableArray alloc]init]; for(id object in artistNames) { if(![uniqueNames containsObject:object]) { [uniqueNames addObject:object]; } } Any ideas?

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  • Using setters On Int?

    - by fuzzygoat
    Just curious, given: unsigned int pulseCounter_001; @property(nonatomic, assign)unsigned int pulseCounter_001; @synthesize pulseCounter_001; Is there any reason to use: [self setPulseCounter_001:0]; Or just use: pulseCounter_001 = 0; Style wise I think the latter says "we are setting an int" better, just curious as to any overheads involved in each? gary

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  • Question related to UITextView

    - by user217572
    How to adjust height of textview programetically as we are typing the text textview should increase upwards with no limit.UIScrollview for textview is disable in our case.We are giving scroll for entire view to see upward contents in textview

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  • When is 'drawRect' called?

    - by Egil
    I have some custom drawing code in drawRect which also performs some calculation of sizes. When is the earliest I can be sure that this code has been loaded, e.g. if I want to modify it's containers size accordingly?

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  • Get file property

    - by milanjansari
    Hello, How to get file size of pdf,gif,doc etc using xcode. suppose to i get pdf file form resorce folder so how can i get size of for this file. is there any way? Thanks you,

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  • Localizing other pages in Settings.bundle

    - by joneswah
    I have other pages within my app preferences which are stored as separate files within the settings.bundle. It has come time to localize my app and I can only seem to get the Root values to localize. I was wondering whether there was a trick? The following image shows that my second screen is stored within a file called "MyPrefs.plist" and I have created a corresponding named file "MyPrefs.strings" in the en.lproj directory. Mirroring the same naming and location as the Root.plist and Root.strings. The values with the Root.plist are converted as expected but not in the extra screen. Is there any trick to localizing secondary screens with the settings.bundle?

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  • Can I safely store UInt32 to NSUInteger?

    - by mystify
    In the header, it is defined like: #if __LP64__ || (TARGET_OS_EMBEDDED && !TARGET_OS_IPHONE) || TARGET_OS_WIN32 || NS_BUILD_32_LIKE_64 typedef long NSInteger; typedef unsigned long NSUInteger; #else typedef int NSInteger; typedef unsigned int NSUInteger; #endif So does an UInt32 fit without problems into an NSUInteger (an unsigned int)? Where's the difference between UInt32 and unsigned int? And I assume that an unsigned long is bigger than an unsigned int?

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  • DeviceOrientation Check in AppDelegate

    - by ludo
    Hi, I created a view in the AppDelegate, that I add to the window like this:[window addSubview:myView]; I wanna be able to check for the device orientation everytime I come back to this view, so I can make some modifications to it. How can I do that in the appDelegate?

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  • Unable to pass variables from one view to another

    - by jerincbus
    I have a detail view that includes three UIButtons, each of which pushes a different view on to the stack. One of the buttons is connected to a MKMapView. When that button is pushed I need to send the latitude and longitude variables from the detail view to the map view. I'm trying to add the string declaration in the IBAction: - (IBAction)goToMapView { MapViewController *mapController = [[MapViewController alloc] initWithNibName:@"MapViewController" bundle:nil]; mapController.address = self.address; mapController.Title = self.Title; mapController.lat = self.lat; mapController.lng = self.lng; //Push the new view on the stack [[self navigationController] pushViewController:mapController animated:YES]; [mapController release]; mapController = nil; } But I get this when I try to build: 'error: incompatible types in assignment' for both lat and lng variables. So my questions are am I going about passing the variables from one view to another the right way? And does the MKMapView accept latitude and longitude as a string or a number?

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  • -[UITableViewRowData isEqualToString:]: unrecognized selector sent to instance 0x391dce0

    - by tak
    I have a datatable which shows the list of contacts. when I start the application all the data is loaded correctly.But after selecting a contact, I am sometimes getting this exception :- Program received signal: “EXC_BAD_ACCESS”. and sometimes -[UITableViewRowData isEqualToString:]: unrecognized selector sent to instance 0x391dce0 most probably for this code:- - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } ExpenseTrackerAppDelegate *appDelegate = (ExpenseTrackerAppDelegate *)[[UIApplication sharedApplication] delegate]; Person *person = (Person *)[appDelegate.expensivePersonsList objectAtIndex:indexPath.row]; NSString *name = (NSString *)[NSMutableString stringWithFormat:@"%@ %@" ,person.lastName , person.firstName]; cell.textLabel.text = name; //cell.detailTextLabel.text = person.lastName; // Configure the cell. return cell; } If I replace these lines of code NSString *name = (NSString *)[NSMutableString stringWithFormat:@"%@ %@" ,person.lastName , person.firstName]; cell.textLabel.text = name; with this code cell.textLabel.text = person.lastName; then everything works fine? I dont know what exactly happens?

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  • Are CMAttitude and CATransform3D related by rotational matrices?

    - by Alex Stone
    I'm looking at the core motion class CMAttitude, it can express the device's orientation as a 3x3 rotational matrix. At the same time I've taken a look at the CATransform3D, which encapsulates the view's attitude, as well as scaling. The CATransform3D is a 4x4 matrix. I've seen that the OpenGL rotational matrix is 4x4 and is simply 0001 padded in the 4th row and column. I'm wandering if the CMAttitude's rotational matrix is related to CATransform's matrix? Can I use the device's rotation in space obtained via a rotational matrix to transform a UIView using CATransform3D? My intention is to let the user move the phone and apply the same transform to a UIView on the screen. Bonus question: if they are related, how do I transform a CMAttitude's rotational matrix to CATransform3D?

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