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  • An entry-level programmer's best option [on hold]

    - by user134409
    I am facing a puzzle and I am not sure the best way to make a decision. In my spare time besides playing video games I got around to develop some games, nothing fancy, just small projects to get a better grasp at programming. After I finished college and got my BA in Computer Science, I got a job as web developer at a small firm. The next few months were very stressful as I had no previous experience and tried my best to make up for it. But after 6 months my boss told me I was inefficient and not very independent and let me go. To my credit, the help from the senior was very limited, I did learn a lot but I have learned by myself. For example they told me to do a UI in BackboneJS and I took me a while but I got it working (even if it was poorly designed). But I managed to do it all by myself because my senior was very busy and he did not have time even for my questions. Now I have found a new job again in web development but I am very afraid of what is going to happen next. I am afraid because I don't want to take the job and then be fired again after a couple of months, I get the feeling that this will be very bad on my CV, job hopping is like a red flag. They want to hire me but I am aware that they are working with new technologies and maybe I will end up not coping with it. So the question is: Should a entry-level programmer be better off with a starting job in QA, testing and work his way from there? I did learn allot from my first job but it was a moral blow when they decided to fire me. I do have a low self-esteem and I know my skills as a programmer are not that great. But I like programming and want to get better and I want to have a long career in it so that basically my pickle. Thank you in advance for the answers.

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  • Dual boot Win/7 and Ubuntu 12.04

    - by Brian
    So I've always wanted Ubuntu along with windows 7 and finally I went to try and make my computer that last night. (( I'll just skip the long story. )) I loaded Ubuntu from CD, Version 12.04 and it loaded fine and then I clicked the install icon. It asked me witch option I would like to proceed with, and I answered Ubuntu, in Windows 7. So it did everything rather quickly, and restarted itself; upon restarting itself it ejected the CD, and I thought everything was good to go. It brought me to the Option to either load Ubuntu or Windows, I was thinking to myself wow that was alot easier than I thought; Windows 7 Loads fine after it checked the HDD but when I go to load Ubuntu it brings me to the loading screen and then stays there for a long period time, finally moves on as if it was going to load into the regular dashboard, but loads into a dos looking thing. (( I'm sorry if I sound retarded explaining everything I'm not great with computers )) And at the very time it says something like installation failed. It also says it could not find a file or something like that. If you need me to go back and get the full message and put it up here I will. But if I put the CD in it loads fine. Thanks in advance for everyone that helps me solve this problem.

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  • Solving the puzzle in javascript [on hold]

    - by Gandalf StormCrow
    I've recently try to brush up my javascript skills, so I have a friend who gives me puzzles from time to time to solve. Yesterday I got this : function testFun() { f = {}; for( var i=0 ; i<3 : i++ ) { f[i] = function() { alert("sum='+i+f.length); } } return f; } Expected Results: testFun()[0]() should alert “sum=0” testFun()[1]() should alert “sum=2” testFun()[2]() should alert “sum=4” I did this which does like requested above: function testFun() { var i, f = {}; for (i = 0; i < 3; i++) { f[i] = (function(number) { return function() { alert("sum=" + (number * 2)); } }(i)); } return f; } Today I got new puzzle : Name everything wrong with this javascript code, then tell how you would re-write it. function testFun(fInput) { f = fInput || {}; // append three functions for( var i=0 ; i<3 : i++ ) { f[i] = function() { alert("sum='+i+f.length); } } return f; } // Sample Expected Results (do not change) myvar = testFun(); myvar[0](); // should alert “sum=0” myvar[1](); // should alert “sum=2” testFun(['a'])[2](); // should alert “sum=5”`enter code here How do I accomplish the third case testFun(['a'])[2]()? Also could my answer from yesterday be written better and what can be improved if so?

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  • Designing communications for extensibility

    - by Thomas S.
    I am working on the design stages of an application that will a) collect data from various sources (in my case that's scientific data from serial ports), keeping track of the age of the data, b) generate real-time statistics (e.g. running averages) c) display, record, and otherwise handle the data (and statistics). I anticipate that I will be adding both data producers and consumers over time, and would like to design this application abstractly so that I will be able to trivially add functionality with a small amount of interface code. What I'm stumbling on is deciding what communication infrastructure I should use to handle the interfaces. In particular, how should I make the processed data and statistics available to multiple consumers? Some things I've considered: Writing to several named pipes (variable number). Each consumer reads from one of them. Using FUSE to make a userspace filesystem where a read() returns the latest line of data even if another process has already read it. Making a TCP server, and having consumers connect and request data individually. Simply writing the consumers as part of the same program that aggregates the data. So I would like to hear your all's advice on deciding how to interface these functions in the best way to keep them separate and allow room for extenstions.

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  • frequent abnormal shutdowns/system crashes

    - by user110353
    It's been almost 5 days since I have installed Ubuntu and almost 6th time that my laptop has been crashed entirely and it shuts down abnormally. Actually, it heats up and I have to wait for 20 odd minutes before I can turn it on again. A message appears that my PC crashed due to overheating which may damage my hard disk. The crashes happened when I tried to open some application that freeze my PC not even giving me enough time to go to system monitor and end process. Sometimes the culprit application which caused crash is Ever-pad, sometime it's team-viewer, sometimes it's some other. This is something very serious. The last crash occurred at 09:14:40. Kindly click here to view system log. I want to stick to Ubuntu and the same laptop as I had serious issues with Windows and I nearly went out to dump my laptop and purchase a more powerful system. Below are my hw/os specs. Kindly advice on how to resolve this issue Ubuntu 12.10 Kernal 3.5.0-18-generic GNOME 3.6.0 Memory 2.0GB Processor: Genuine Intel CPU [email protected] x 2 Available Disk Space: 63.7 GB Thanks in advance

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  • Animating sprites in HTML5 canvas

    - by fnx
    I'm creating a 2D platformer game with HTML5 canvas and javascript. I'm having a bit of a struggle with animations. Currently I animate by getting preloaded images from an array, and the code is really simple, in player.update() I call a function that does this: var animLength = this.animations[id].length; this.counter++; this.counter %= 3; if (this.counter == 2) this.spriteCounter++; this.spriteCounter %= animLength; return this.animations[id][this.spriteCounter]; There are a couple of problems with this one: When the player does 2 actions that require animating at the same time, animation speed doubles. Apparently this.counter++ is working twice at the same time. I imagine that if I start animating multiple sprites with this, the animation speed will multiply by the amount of sprites. Other issue is that I couldn't make the animation run only once instead of looping while key is held down. Someone told me that I should create a function Animation(animation id, isLooped boolean) and the use something like player.sprite = new Animation("explode", false) but I don't know how to make it work. Yes I'm a noob... :)

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  • Dropbox fails to install on Ubuntu 13.10

    - by Fraxav
    I've done some research and it seems Dropbox has some problems with the status icon on Ubuntu 13.10, but I can't even manage to install it. The very first time, I installed nautilus-dropbox from the app center on a freshly installed Saucy, but I couldn't see the status icon and clicking the app icon wouldn't help, so I uninstalled and rebooted. The second and third time, the app just freezed at about 75% while installing from app manager, so I had to shut down the computer and uninstall. Next I tried to install dropbox from the .deb (from website): it installed (the launcher?) from app manager, then the dialog prompted me to start dropbox and finally to download the official daemon, but the download freezed at 0% and made everything else buggy/laggy (probably also because I restarted nautilus, as required, at that point). After a purge and clean from terminal, some icons and this file (which I suspect is somehow responsible, but of course is locked) are still present on my computer. Can anyone help me figure how how to install it? How could I remove that configuration file so I can give it a last shot?

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  • Lots of Internet browsing issues, all browsers

    - by dario_ramos
    Before the upgrade, everything was working fine. Now, however, I can connect to the Internet but a lot of stuff fails, and the weirdest thing is that it happens with Firefox, Chromium and Opera. Some of the things that fail: I can't log in to Stack Overflow, after entering user/pass it loads for a long time on Firefox and throws Error 408 (browser request timed out) on Chromium and Opera I can't log in to Hotmail, similar symptoms I can login to Facebook, but when I try to write a comment, or just post something in my wall, it stays loading for a long time, and then fails The first two issues seem to be related to secure pages, and the second one is another issue altogether, I believe. However, they all happen with all browsers, which is really weird. Talking about weird: I connect using a Huawei SmartAX MT 810 USB modem, which cost me blood and tears to get it working under Ubuntu. I ordered an ethernet modem/router with my ISP, and I'm still waiting, but this issue intrigues me anyway. Has anyone experienced this kind of problems? I Googled around, but couldn't find a similar case.

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  • Finding back to an old project that was turned upside-down by the developer. Your workflow?

    - by Kreativrandale
    after some time I'm asked to work on a heavy web-project I did (layout, html/css) about a year ago. There are some changes that have to be made, basically some css and js stuff. By now the whole project was turned upside down by the developer. It gives me a hard time to connect to the work of him, especially because my old files and file-structure won't work anymore. Thats why I need a up-to-date working-environment, but I don't want to change the files on the server directly. Need some testing and improving while doing this. So, what is your workflow in such a case? Thought about copying the whole/parts of the server to a own homeserver. But even that will be a big task for me (I'm more the front-end-guy). Would be great if theres a way to shrink it down (php, mysql,...), since I only need to change some css/html javascript. Are there any tools available? Love to hear how you handle such situations. Thanks a lot!

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  • Layers - Logical seperation vs physical

    - by P.Brian.Mackey
    Some programmers recommend logical seperation of layers over physical. For example, given a DL, this means we create a DL namespace not a DL assembly. Benefits include: faster compilation time simpler deployment Faster startup time for your program Less assemblies to reference Im on a small team of 5 devs. We have over 50 assemblies to maintain. IMO this ratio is far from ideal. I prefer an extreme programming approach. Where if 100 assemblies are easier to maintain than 10,000...then 1 assembly must be easier than 100. Given technical limits, we should strive for < 5 assemblies. New assemblies are created out of technical need not layer requirements. Developers are worried for a few reasons. A. People like to work in their own environment so they dont step on eachothers toes. B. Microsoft tends to create new assemblies. E.G. Asp.net has its own DLL, so does winforms. Etc. C. Devs view this drive for a common assembly as a threat. Some team members Have a tendency to change the common layer without regard for how it will impact dependencies. My personal view: I view A. as silos, aka cowboy programming and suggest we implement branching to create isolation. C. First, that is a human problem and we shouldnt create technical work arounds for human behavior. Second, my goal is not to put everything in common. Rather, I want partitions to be made in namespaces not assemblies. Having a shared assembly doesnt make everything common. I want the community to chime in and tell me if Ive gone off my rocker. Is a drive for a single assembly or my viewpoint illogical or otherwise a bad idea?

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  • Ubuntu 11.10 won't let me login; it kicks me back to login screen

    - by zlyfire
    I was just copying files from my external HDD to my .wine directory, when I noticed the place where the launchers are (Unity desktop) was getting fuzzy and holding onto graphics from the things in the location prior(i have it autohide when a window covers it). I assumed it was just RAM problem, so I canceled the copying, since it wasn't actually important. The glitch remained, and so did another; very slow response time. The mouse moved just fine, but windows were waiting about a minute after I hit the x button to close or even switch active window. Once again, I blamed RAM (only have 2 GBs) so I restarted. Usually, it autologs me into my account, since I'm the only user, but this time it presented me with the login screen. I thought it odd, but tried to log in. A black screen with some text pops up (assuming terminal screen) for half a second then kicks me back to the login screen. I tried the guest account and no luck. I went into terminal (alt+ctrl+f1) and logged in and it worked. I deleted .Xauthority, made new account, and even rebooted quite a few times, all to no avail. Anyone have an idea?

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  • how get collision callback of two specific objects using bullet physics?

    - by sebap123
    I have got problem implementing collision callback into my project. I would like to have detection between two specific objects. I have got normall collision but I want one object to stop or change color or whatever when colides with another. I wrote code from bullet wiki: int numManifolds = dynamicsWorld->getDispatcher()->getNumManifolds(); for (int i=0;i<numManifolds;i++) { btPersistentManifold* contactManifold = dynamicsWorld->getDispatcher()->getManifoldByIndexInternal(i); btCollisionObject* obA = static_cast<btCollisionObject*>(contactManifold->getBody0()); btCollisionObject* obB = static_cast<btCollisionObject*>(contactManifold->getBody1()); int numContacts = contactManifold->getNumContacts(); for (int j=0;j<numContacts;j++) { btManifoldPoint& pt = contactManifold->getContactPoint(j); if (pt.getDistance()<0.f) { const btVector3& ptA = pt.getPositionWorldOnA(); const btVector3& ptB = pt.getPositionWorldOnB(); const btVector3& normalOnB = pt.m_normalWorldOnB; bool x = (ContactProcessedCallback)(pt,fallRigidBody,earthRigidBody); if(x) printf("collision\n"); } } } where fallRigidBody is a dynamic body - a sphere and earthRigiBody is static body - StaticPlaneShape and sphere isn't touching earthRigidBody all the time. I have got also other objects that are colliding with sphere and it works fine. But the program detects collision all the time. It doesn't matter if the objects are or aren't colliding. I have also added after declarations of rigid body: earthRigidBody->setCollisionFlags(earthRigidBody->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK); fallRigidBody->setCollisionFlags(fallRigidBody->getCollisionFlags() | btCollisionObject::CF_CUSTOM_MATERIAL_CALLBACK); So can someone tell me what I am doing wrong? Maybe it is something simple?

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  • Looking for job advice [closed]

    - by EntryLevelJavaDeveloper
    I am a software developer for a government agency in DC, and I have recently completed one year of employment. I am generally dissatisfied with my experiences here. I do not want to gripe too much, but I do not spend a lot of time doing actual development on projects. I am asked to do everything under the sun: write requirements, review specs, test, attend random meetings, but actual coding makes up a small fraction of my time. The coding itself is fairly straightforward and simple so it feels like I am not growing from my experiences. I am not tasked with more challenging work, and I find the experiences are not rewarding. If I had a stronger resume/more work experience, I'd leave the position immediately but combined with the present economy, I am hesitant to leave. I have several questions: Does anybody have experiences like this? How did you make the most of it? I am currently doing some side projects, making simple webpages for people, but aside from that, and open source projects, what other things are out there? What are general benchmarks for a developer after one year of professional experience? What should I be expected to know/do? I am outsider (coming from a math/science background) so I do not know what exactly I should know/do. Is it possible to obtain a mentorship with a mid/senior developer to learn? If so, how can I go about making contacts in the DC area?

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  • What to do as a new team lead on a project with maintainability problems?

    - by Mr_E
    I have just been put in charge of a code project with maintainability problems. What things can I do to get the project on a stable footing? I find myself in a place where we are working with a very large multi-tiered .NET system that is missing a lot of the important things such as unit tests, IOC, MEF, too many static classes, pure datasets etc. I'm only 24 but I've been here for almost three years (this app has been in development for 5) and mostly due to time constraints we've been just adding in more crap to fit the other crap. After doing a number of projects in my free time I have begun to understand just how important all those concepts are. Also due to employee shifting I find myself to now be the team lead on this project and I really want to come up with some smart ways to improve this app. Ways where the value can be explained to management. I have ideas of what I would like to do but they all seem so overwhelming without much upfront gain. Any stories of how people have or would have dealt with this would be a very interesting read. Thanks.

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  • How do I make my character slide down high-angled slopes?

    - by keinabel
    I am currently working on my character's movement in Unity3D. I managed to make him move relatively to the mouse cursor. I set a slope limit of 45°, which does not allow the character to walk up the mountains with higher degrees. But he can still jump them up. How do I manage to make him slide down again when he jumped at places with too high slope? Thanks in advance. edit: Code snippet of my basic movement. using UnityEngine; using System.Collections; public class BasicMovement : MonoBehaviour { private float speed; private float jumpSpeed; private float gravity; private float slopeLimit; private Vector3 moveDirection = Vector3.zero; void Start() { PlayerSettings settings = GetComponent<PlayerSettings>(); speed = settings.GetSpeed(); jumpSpeed = settings.GetJumpSpeed(); gravity = settings.GetGravity(); slopeLimit = settings.GetSlopeLimit(); } void Update() { CharacterController controller = GetComponent<CharacterController>(); controller.slopeLimit = slopeLimit; if (controller.isGrounded) { moveDirection = new Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical")); moveDirection = transform.TransformDirection(moveDirection); moveDirection *= speed; if (Input.GetButton("Jump")) { moveDirection.y = jumpSpeed; } } moveDirection.y -= gravity * Time.deltaTime; controller.Move(moveDirection * Time.deltaTime); } }

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  • Do I expect too much work from an employer? [closed]

    - by Ant
    I recently switched jobs because I was not challenged enough, the work would come in waves, and I HATED the people I worked with. I am a recent college grad, May 2009, and based off the 3 internships I had, and 2 full time jobs I obtained, I am finding that employers can not keep me satisfied with the amount of work. At my new job, I like the people I work with, I am challenged, but I still do not get enough work. I hate down time. I always want to have something to work on AT LEAST 6 out of the 8 hours. I was surprised that my new employer actually hired me because the majority of the technologies they implement, I had minimal exposure to. I never programmed in the technologies they use outside of one class in college. My greatest strength is that I am an extremely fast learner. I can pick up new technologies with relative ease. They gave me a project to work on by myself and I think they assumed it would take me longer to complete. Now that I finished that app, they are struggling to find something for me to do. I am not sure if it is bad timing being close to the holidays, my manager dealing with personal issues at home, how quickly I finished the first project, or that I expect too much out of an employer? If so, what are good things to do on all this downtime?! EDIT: Thanks for all the feedback! EDIT 2: I am going to "unaccept" the answer in an effort to keep the question open. As a few people have mentioned, this is a great discussion on how to grow as a new worker in the programming field. EDIT 3: I am attempting to revive this question so the moderators will see the support to re-open it.

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  • Why is quicksort better than other sorting algorithms in practice?

    - by Raphael
    This is a repost of a question on cs.SE by Janoma. Full credits and spoils to him or cs.SE. In a standard algorithms course we are taught that quicksort is O(n log n) on average and O(n²) in the worst case. At the same time, other sorting algorithms are studied which are O(n log n) in the worst case (like mergesort and heapsort), and even linear time in the best case (like bubblesort) but with some additional needs of memory. After a quick glance at some more running times it is natural to say that quicksort should not be as efficient as others. Also, consider that students learn in basic programming courses that recursion is not really good in general because it could use too much memory, etc. Therefore (and even though this is not a real argument), this gives the idea that quicksort might not be really good because it is a recursive algorithm. Why, then, does quicksort outperform other sorting algorithms in practice? Does it have to do with the structure of real-world data? Does it have to do with the way memory works in computers? I know that some memories are way faster than others, but I don't know if that's the real reason for this counter-intuitive performance (when compared to theoretical estimates).

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  • Is The Ease Of Windows Phone Development Ruining Its Image

    - by Tim Murphy
    I was reading an article on Mashable recently by a long time iPhone user who is living solely on a Lumia 920 at the moment and giving her assessment.  One thing that struck a nerve with me was her describing the Windows Phone ecosystem as immature.  She wasn’t saying this because of the number of apps or the big names like most people do.  She means the quality of the apps in the store. This hit a nerve with me.  I find it hard to believe that the majority of app on iOS are of any higher quality than any other platform.  I believe in any ecosystem you are going to find some high end, high quality apps, but the majority by default will be from people who are trying to solve a problem but do not have the resources to have top graphics and full blown testing.  There will also be a large number that are just there trying to trick you into giving up some cash. Does any of the mean that we shouldn’t take notice of this complaint?  Of course not!  We should always strive to publish the best quality apps possible.  Don’t do things like leaving default app icons and backgrounds.  Put a little effort into your design.  You should also spend as much time as possible ensuring against crashes and giving the user the best experience possible.  Think through your apps organization and navigation.  Go the extra step of putting it into beta and letting select people use it and give you feedback before going to full release. Remember, if we want people to appreciate the Windows Phone platform we have to make sure we give them apps that they are going to enjoy using. del.icio.us Tags: Windows Phone,iPhone,iOS,Nokia,Lumia 920,Mashable

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  • Ubuntu 12.04 takes too long to boot

    - by msPeachy
    I've recently encountered the following error message: mount: mounting /dev/disk/by-uuid/3f7f5cd9d-6ea3-4da7-b5ec-**** on /root failed: Invalid argument mount: mounting /sys on /root/sys failed: No such file or directory mount: mounting /dev on /root/dev failed: No such file or directory mount: mounting /sys on /root/sys failed: No such file or directory mount: mounting /proc on /root/proc failed: No such file or directory Target file system doesn't have /sbin/init. No init found. Try passing init= bootarg. Busybox v1.18.5 (Ubuntu 1:1.18.5-1ubuntu4) built-in shell (ash) Enter 'help' for a list of built-in commands. (initramfs) _ I run sudo fsck /dev/sda2 which is the Ubuntu ext4 root partition via LiveCD. It checked and fixed the file system. The next time I boot, Ubuntu started to load with the Ubuntu logo and the dots underneath for several hours (with the mouse pointer active on the screen), I even let the computer on overnight but still it did not successfully boot or got to the login screen in the morning. I booted again with the LiveCD and checked the NTFS partitions with ntfsfix and again the NTFS partitions was checked and fixed successfully. I also edited my fstab and commented out the lines that auto-mounts the NTFS partitions. The next time I boot, it took almost 20 minutes for Ubuntu to get to the login screen, after typing the password it took an additional 10 minutes for Ubuntu to get to the desktop. On the desktop, it take several minutes to open any program, displaying the Dash alone takes 5 minutes! Is there a fix for this without having to reinstall Ubuntu? I don't see or get any errors, Ubuntu is just taking too long to boot and to run programs. Please help!

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  • How do I install the latest version of Mupen64?

    - by Uikri
    Alright, I can't figure out how to install Mupen64 on Ubuntu 12.04. I'm gonna be moving in ~2 days with no internet connection for an indefinite amount of time, so that's why I'm asking for answers here instead of figuring it out myself (I don't have time right now to sit and fiddle with figuring out emulators). I'd like to know how to properly install the latest version of Mupen64 (Stable. No beta or anything like that) and how to be able to use a controller with it. I've heard rumor that the latest version of M64 no longer has a GUI, but that there are ways to add a GUI to it after installation, so I'd also like to know how to add the Mupen64Py UI to it. I am not totally Ubuntu savvy. I do not know how to compile stuff from source, I don't necessarily know a lot of terminology, I'm not very handy with the terminal, etc. So it would be helpful if you explain each step in an easy to understand manner. Thanks in advance to anybody who helps out. EDIT: I've already seen How do I install mupen64plus?, just so you guys know. I just need instructions that are more detailed. Also, thanks for the edit, Jorge Castro! I guess I really should have properly formatted my question ^^;

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  • 'Buy the app' landing page implementations

    - by benwad
    My site (using Django) has an app that I'm trying to push - I currently have a piece of middleware that redirects the user to a page advertising the app if they're accessing the page on the iPhone, then setting a cookie so that the user isn't bugged by the message every time they visit the site. This works fine, however checking the page with the mobile Googlebot checker shows that the Googlebot gets stuck in the redirect (since it doesn't store cookies) and therefore won't index the proper content. So, I'm trying to think of an alternative implementation that won't hurt the site's Google ranking and won't have any other adverse effects. I've considered a couple of options: Redirect (the current solution), but don't redirect if the user agent matches the Googlebot's UA string. This would be ideal, however I'm not sure if Google like their bot being treated differently from other users, and I'm afraid the site's ranking may be somehow penalised if I go ahead with this. Use a Javascript popup instead of a redirect. This would make sure the Googlebot finds the content it needs, however I envision this approach causing compatibility issues with the myriad mobile devices/browsers out there, and may affect the page load time. How valid are these options? And is there a better option for implementing this feature out there? I've tried researching this topic but surprisingly can't find any reputable-looking blog posts that explore this topic. EDIT: I posted this on SF because it seemed unsuitable for SO, but if there's another site that would be better for this issue then I'd be happy to move the question elsewhere.

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  • Wifi won't connect to certain networks

    - by Dave M G
    As I write this, I'm in a coffee shop on my laptop, and I am trying to connect to the free wifi network they offer. Every time I select their network from the wifi applet drop down menu, it connects for a second and then disconnects. At the same time, I have my Android phone with me, and it connects to the coffee shop's network without problem. There are a couple of people around me also using the same network with no issues. I asked the staff to check and as far as they can tell there is no problem with their router or anything. I have tried rebooting, but it has not made a difference. I have double and triple checked that I am using the correct WEP password. As an added wrinkle, when I connect to another network, it seems to connect (although I can't use them because they are paid gateway services). So I'm able to ask this question now because I have tethered my laptop to my phone, but it's slow and a workaround, not a solution. All indications are that it's a problem with my computer against this one network. Why would that be and how can I fix it?

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  • Should I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority?

    - by JonathonG
    Can I build a multi-threaded system that handles events from a game and sorts them, independently, into different threads based on priority, and is it a good idea? Here's more info: I am about to begin work on porting a mid-sized game from Flash/AS3 to Java so that I can continue development with multi-threading capabilities. Here's a small bit of background about the game: The game contains numerous asynchronous activities, such as "world updating" (the game environment is constantly changing based on a set of natural laws and forces), procedural generation of terrain, NPCs, quests, items, etc., and on top of that, the effects of all of the player's interactions with his environment are programmatically calculated in real time, based on a set of constantly changing "stats" and once again, natural laws and forces. All of these things going on at once, in an asynchronous manner, seem to lend themselves to multi-threading very well. My question is: Can I build some kind of central engine that handles the "stacking" of all of these events as they are triggered, and dynamically sorts them out amongst the available threads, and would it be a good idea? As an example: Essentially, every time something happens (IE, a magic missile being generated by a spell, or a bunch of plants need to grow to their next stage), instead of just processing that task right then and adding the new object(s) to a list of managed objects, send a reference to that event to a core "event handler" that throws it into a stack of all other currently queued events, which then sorts them out and orders them according to urgency, splits them between a number of available threads for as-fast-as-possible multithreaded execution.

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  • Creating an in-house single source software development team

    - by alphadogg
    Our company wants to create a single department for all software development efforts (rather than having software development managed by each business unit). Business units would then "outsource" their software needs to this department. What would you setup as concerns/expectations that must be cleared before doing this? For example: Need agreement between units on how much actual time (FTE) is allocated to each unit Need agreement on scheduling of staff need agreement on request procedure if extra time is required by one party etc... Have you been in a situation like this as a manager of one unit destined to use this? If so, what were problems you experienced? What would you have or did implement? Same if you were the manager of the shared team. Please assume, for discussion, that the people concerned know that you can't swap devs in and out on a whim. I don't want to know the disadvantages of this approach; I know them. I want to anticipate issues and know how to mitigate the fallout.

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  • How does Game Salad compare with Cocos2D in terms of 2D game development?

    - by jih
    I want to make some 2d games for iOS. I first come across cocos2d and kobold but then wanted something more graphical for rapid prototyping. I then found Game Maker which doesn't support iOS but is fairly easy to learn and then found Game Salad which supports iOS as well as other platforms. I know this question has been ask before but I want to know in terms of the types of games I want to develop what an learning investment path would be best. The types of games genre I am interest are: Side scrollers Simple games like diamond dash or ninja fruits, shanghai, etc Old fashioned zelda or dragonquest type (nintendo fan here:-) 2d adventure RPG games (real time or turn based) Mystery turn based games like carmen sandiego, wizardry, myst etc. So now the question becomes for me becomes which game development environment should I invest my time in learning. Game Salad or cocos2d? To make that decision I was wondering if experienced game programmers and help with some pointers: It would seem game salad would be great for quickies being graphical but in terms of 2d platform games etc would there be speed/performance/feature penalties? Are there certain 2d games genre of the 4 above that Game salad is better at while certain type cocos2d would be better at?

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