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  • javascript fixed timestep gameloop with requestanimation frame

    - by coffeecup
    hello i just started to read through several articles, including http://gafferongames.com/game-physics/fix-your-timestep/ ...://gamedev.stackexchange.com/questions/1589/fixed-time-step-vs-variable-time-step/ ...//dewitters.koonsolo.com/gameloop.html ...://nokarma.org/2011/02/02/javascript-game-development-the-game-loop/index.html my understanding of this is that i need the currentTime and the timeStep size and integrate all states to the next state the time which is left is then passed into the render function to do interpolation i tried to implement glenn fiedlers "the final touch", whats troubling me is that each FrameTime is about 15 (ms) and the update loop runs at about 1500 fps which seems a little bit off? heres my code this.t = 0 this.dt = 0.01 this.currTime = new Date().getTime() this.accumulator = 0.0 this.animate() animate: function(){ var newTime = new Date().getTime() , frameTime = newTime - this.currTime , alpha if ( frameTime > 0.25 ) frameTime = 0.25 this.currTime = newTime this.accumulator += frameTime while (this.accumulator >= this.dt ) { this.prev_state = this.curr_state this.update(this.t,this.dt) this.t += this.dt this.accumulator -= this.dt } alpha = this.accumulator / this.dt this.render( this.t, this.dt, alpha) requestAnimationFrame( this.animate ) } also i would like to know, are there differences between glenn fiedlers implementation and the last solution presented here ? gameloop1 gameloop2 [ sorry couldnt post more than 2 links.. ] edit : i looked into it again and adjusted the values this.currTime = new Date().getTime() this.accumulator = 0 this.p_t = 0 this.p_step = 1000/100 this.animate() animate: function(){ var newTime = new Date().getTime() , frameTime = newTime - this.currTime , alpha if(frameTime > 25) frameTime = 25 this.currTime = newTime this.accumulator += frameTime while(this.accumulator >= this.p_step){ // prevstate = currState this.update() this.p_t+=this.p_step this.accumulator -= this.p_step } alpha = this.accumulator / this.p_step this.render(alpha) requestAnimationFrame( this.animate ) now i can set the physics update rate, render runs at 60 fps and physics update at 100 fps, maybe someone could confirm this because its the first time i'm playing around with game development :-)

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  • Announcing General Availability of the E-Business Suite Plug-in

    - by Kenneth E.
    Oracle E-Business Suite Application Technology Group (ATG) is pleased to announce the General Availability of Oracle E-Business Suite Plug-in 12.1.0.1.0, an integral part of Application Management Suite for Oracle E-Business Suite.The combination of Enterprise Manager 12c Cloud Control and the Application Management Suite combines functionality that was available in the standalone Application Management Pack for Oracle E-Business Suite and Application Change Management Pack for Oracle E-Business Suite with Oracle’s Real User Experience Insight product and the Configuration & Compliance capabilities to provide the most complete solution for managing Oracle E-Business Suite applications. The features that were available in the standalone management packs are now packaged into the Oracle E-Business Suite Plug-in, which is now fully certified with Oracle Enterprise Manager 12c Cloud Control. This latest plug-in extends Cloud Control with E-Business Suite specific system management capabilities and features enhanced change management support.Here is all the information you need to get started:EBS Plug-in 12.1.0.1.0 info -Full Announcement•    E-Business Suite Plug-in 12.1.0.1 for Enterprise Manager 12c Now Available MOS -•    Getting Started with Oracle E-Business Suite Plug-in, Release 12.1.0.1.0 (Doc ID 1434392.1)Documentation -•    Oracle Application Management Pack for Oracle E-Business Suite Guide, Release 12.1.0.1.0Certification•    Platforms and OS Release certification information is available from My Oracle Support via the Certification page. •    Search using the official trademark name Oracle Application Management Pack for Oracle E-Business Suite and Release 12.1.0.1.0

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  • Can not connect to tomcat server externally,

    - by KItis
    My Tomcat server is running on virtual server, this server is running on fedora machine. I have setted up everything on this machine to run tomcat, tomcat working well on local host. but i can not access the wsdl of the webservice running on this tomcat server remotely using IP address of this server, as follows. http://xxx.xxx.xxx.xxx:8080/axis2/services/listServices one of my friend said that i need to configure DNS to access remotely using IP address, i didn't understand what he said also. iptables on this server is also stooped. Also , i can access mysql running on this server remotly, my problem is why doesn't it work for tomcat. could someone can help me to find a solution for this problem. Thanks in advance for any help

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  • Keyboard input system handling

    - by The Communist Duck
    Note: I have to poll, rather than do callbacks because of API limitations (SFML). I also apologize for the lack of a 'decent' title. I think I have two questions here; how to register the input I'm receiving, and what to do with it. Handling Input I'm talking about after the fact you've registered that the 'A' key has been pressed, for example, and how to do it from there. I've seen an array of the whole keyboard, something like: bool keyboard[256]; //And each input loop check the state of every key on the keyboard But this seems inefficient. Not only are you coupling the key 'A' to 'player moving left', for example, but it checks every key, 30-60 times a second. I then tried another system which just looked for keys it wanted. std::map< unsigned char, Key keyMap; //Key stores the keycode, and whether it's been pressed. Then, I declare a load of const unsigned char called 'Quit' or 'PlayerLeft'. input-BindKey(Keys::PlayerLeft, KeyCode::A); //so now you can check if PlayerLeft, rather than if A. However, the problem with this is I cannot now type a name, for example, without having to bind every single key. Then, I have the second problem, which I cannot really think of a good solution for: Sending Input I now know that the A key has been pressed or that playerLeft is true. But how do I go from here? I thought about just checking if(input-IsKeyDown(Key::PlayerLeft) { player.MoveLeft(); } This couples the input greatly to the entities, and I find it rather messy. I'd prefer the player to handle its own movement when it gets updated. I thought some kind of event system could work, but I do not know how to go with it. (I heard signals and slots was good for this kind of work, but it's apparently very slow and I cannot see how it'd fit). Thanks.

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  • Project Euler 14: (Iron)Python

    - by Ben Griswold
    In my attempt to learn (Iron)Python out in the open, here’s my solution for Project Euler Problem 14.  As always, any feedback is welcome. # Euler 14 # http://projecteuler.net/index.php?section=problems&id=14 # The following iterative sequence is defined for the set # of positive integers: # n -> n/2 (n is even) # n -> 3n + 1 (n is odd) # Using the rule above and starting with 13, we generate # the following sequence: # 13 40 20 10 5 16 8 4 2 1 # It can be seen that this sequence (starting at 13 and # finishing at 1) contains 10 terms. Although it has not # been proved yet (Collatz Problem), it is thought that all # starting numbers finish at 1. Which starting number, # under one million, produces the longest chain? # NOTE: Once the chain starts the terms are allowed to go # above one million. import time start = time.time() def collatz_length(n): # 0 and 1 return self as length if n <= 1: return n length = 1 while (n != 1): if (n % 2 == 0): n /= 2 else: n = 3*n + 1 length += 1 return length starting_number, longest_chain = 1, 0 for x in xrange(1, 1000001): l = collatz_length(x) if l > longest_chain: starting_number, longest_chain = x, l print starting_number print longest_chain # Slow 31 seconds print "Elapsed Time:", (time.time() - start) * 1000, "millisecs" a=raw_input('Press return to continue')

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  • VirtualBox 3.2 Release

    - by [email protected]
    The latest version of VirtualBox is out - version 3.2.  It is the first release as Oracle VirtualBox and there are a lot of new features.  Many of these I see directly impacting the Oracle VDI solution in upcoming releases (just my guess, of course), and I am updating my notebook as I write this. Er... OK - Done!There are enough features that they warrant you taking a look at this two-page VirtualBox Community Bulletin.pdf.  No point in me restating them.If you and your organization haven't tried VirtualBox, or you haven't looked at it in a while, you owe it to yourself to give this a run.  This is small, simple, powerful, software that allows you to do way more than most people would ever need in hosting a Virtual machine on you local machine.  I routinely will do a demo on a two-year-old Macbook running OS X locally, plus a Solaris 10 VM running the Sun Ray server, and a Windows XP VM and hang a couple Sun Rays off of it - and the performance is stellar.You can subscribe to the mailing lists and get access to the Beta releases as they come out as well, if you are into 'bleeding edge'.40,000 downloads a day is the current rate (before this new release), but it will jump for sure now.  Might as well join in!  

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  • Is the Realtek network driver on Windows Update fixed yet?

    - by Ian Boyd
    Months ago i was experiencing problems with my networking, and was hoping the updated Realtek RTL8168C(P)/8111C(P) Family PCI-E Gigabit Ethernet NIC (NDIS 6.20) driver available from Microsoft on Windows Update would fix the problems. Instead, after the reboot, the network device failed to start, and the driver had to be rolled back. I'm not the only person to get this problem, it even was dealt with by a superuser. A co-worker experienced the exact same problem, and we independently came up with the same solution: hide the updated driver in Windows Update. So I've continued to have my network troubles, and i still need an updated driver. Is the version of the Realtek driver on Windows Update fixed yet? i know Microsoft never pulled it down, but maybe it's been up-updated. i really don't want to find out by downloading it. Can someone else confirm that it's no longer broken - or can someone else be my guinea pig?

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  • Add shared contacts to Outlook 2007 address book

    - by PHLiGHT
    Hello we just upgraded from exchange 2003 to 2010. 2010 seems to be pushing people to stop using public folders. Public folders had the nice feature that you could see the contacts of the public folder in your address book. I haven't found a way to add shared contacts to the Outlook address book. How do you do it? If I am unable to find the solution I will likely have to go through the hassle of migrating the public folders over. I was having a problem with that so I went the route of shared contacts.

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  • Amazon EC2 EBS volume scheduled backup/snapshots using puppet / similar tools

    - by Ehrann Mehdan
    I am not a Linux admin, although I wish I was, and I have seen these questions Amazon EC2 Backup Strategy Amazon EC2 + EBS:: Regular backup plan? Simple Backup Strategy for Amazon EC2 instances / volumes? And this suggestion http://alestic.com/2009/09/ec2-consistent-snapshot I tried using command line + crontab (the command line works, but crontab for some reason, doesn't) But I'm still pretty lost, all I want is an automated, rolling backup of my amazon EC2 (EBS) data (by rolling I mean keep 3-4 weeks back, but delete old snapshots as new ones come for cost control) And as things usually go, if there is something that is hard and painful, someone creates a solution for it. My question is simple, is there a way using a tool like Puppet to do it without a painful learning curve? (or via other tools like http://ylastic.com) If yes, how?

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  • Hypervisor for mixed client and server OSes

    - by Mark
    I need to replace three old boxes I use for development, running Linux, Win Server and Win XP. Instead of purchasing three new boxes I am thinking of purchasing a single box and virtualizing the OSes. As it is for development, absolute performance is not a problem, but I want the Linux and Win servers to run continuously, while running Win 7 as if it is a regular PC. Therefore running Linux and Win Server on top off Win 7 is not an option. Is this a viable solution? Has anyone done this? What is performance like? I'd like to get decent graphics performance with Win 7, sufficient to run the occasional game. If so, I'm looking for suggestions or recommendations on which hypervisor or virtualization option to go for.

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  • Monster's AI in an Action-RPG

    - by Andrea Tucci
    I'm developing an action rpg with some University colleagues. We've gotton to the monsters' AI design and we would like to implement a sort of "utility-based AI" so we have a "thinker" that assigns a numeric value on all the monster's decisions and we choose the highest (or the most appropriate, depending on monster's iq) and assign it in the monster's collection of decisions (like a goal-driven design pattern) . One solution we found is to write a mathematical formula for each decision, with all the important parameters for evaluation (so for a spell-decision we might have mp,distance from player, player's hp etc). This formula also has coefficients representing some of monster's behaviour (in this way we can alterate formulas by changing coefficients). I've also read how "fuzzy logic" works; I was fascinated by it and by the many ways of expansion it has. I was wondering how we could use this technique to give our AI more semplicity, as in create evaluations with fuzzy rules such as IF player_far AND mp_high AND hp_high THEN very_Desiderable (for a spell having an high casting-time and consume high mp) and then 'defuzz' it. In this way it's also simple to create a monster behaviour by creating ad-hoc rules for every monster's IQ category. But is it correct using fuzzy logic in a game with many parameters like an rpg? Is there a way of merging these two techniques? Are there better AI design techniques for evaluating monster's chooses?

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  • Using an extension to block a caller

    - by Trewq
    I have a couple of SIP phones and use callcentric. I get a lot of junk calls. I'd like to implement the following feature and would like some suggestions on how to do this: Once I get a junk call, I typically hang up. I think want to dial some number (like *23 or something) and I'd like the last number that was received to be put in a database. Any future call from that number will be directed to VM or a busy tone. I'd appreciate some pointers on how I'd go about doing this.. I prefer an open source solution.

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  • SBS 2003 crashes often due to limited memory

    - by Sanoj
    I have a Windows SBS 2003 Std that regularly crashes, in about every 20th day. The only thing I can see in the logs is that used memory increases with about 30MB/day. The process that uses more and more memory is sqlservr. We don't have much installed on the server; a Point-Of-Sale-system that uses Pervasive SQL as database and an Accounting application. We just have 2GB of RAM and I could upgrade to 4GB but I think that this just delay the problem. Is there any solution to this problem? Could I limit sqlservr to some memory?

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  • How to deal with a 'public' work environment?

    - by Craige
    In the last 6 months, I have changed desks at my office 4 times. I don't mind, as it's due to expansion of the company and acquiring new office space and getting everybody settled. However, I truly miss the semi-private office I sat in 2 desks ago. I am now sitting in a large room with a number of other people. My problem with this isn't with my co-workers; everybody here is great. My problem is that based on the configuration of the room, no matter which desk I sit in, my monitors WILL be facing an open window. This causes a glare on my monitors, and it drives me crazy. I prefer a dark IDE theme as I find it easier on the eyes, however this just makes the glare that much worse. How should programmers cope with public office settings? Secondly, how should I cope with my specific problem? Should I give in and adopt a light IDE theme that will reduce the visibility of the glare but increase eye strain, or should I stick to my guns and find another solution?

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  • wired connection not working in ubuntu 12.04 on lenovo G580 laptop

    - by shravankumar
    I found solution in http://www.zyxware.com/articles/2680/solved-wired-connection-eth0-not-detected-in-ubuntu-12-04 I downloaded compact-wireless-2012-07-03-p.tar.bz2 Here the steps i followed along with output 1. shravankumar@shravankumar-Lenovo-G580:~/Desktop/compat-wireless-2012-07-03-p$ scripts/driver-select alx Output: Processing new driver-select request... Backup exists: Makefile.bk Backup exists: Makefile.bk Backup exists: drivers/net/ethernet/broadcom/Makefile.bk Backup exists: drivers/net/ethernet/atheros/Makefile.bk Backup exists: Makefile.bk Backup exists: Makefile.bk Backup exists: drivers/net/ethernet/broadcom/Makefile.bk 2.shravankumar@shravankumar-Lenovo-G580:~/Desktop/compat-wireless-2012-07-03-p$ make output: make -C /lib/modules/3.2.0-23-generic/build M=/home/shravankumar/Desktop/compat-wireless-2012-07-03-p modules make[1]: Entering directory `/usr/src/linux-headers-3.2.0-23-generic' scripts/Makefile.build:44: /home/shravankumar/Desktop/compat-wireless-2012-07-03-p/drivers/net/ethernet/atheros/alx/Makefile: No such file or directory make[4]: *** No rule to make target `/home/shravankumar/Desktop/compat-wireless-2012-07-03-p/drivers/net/ethernet/atheros/alx/Makefile'. Stop. make[3]: *** [/home/shravankumar/Desktop/compat-wireless-2012-07-03-p/drivers/net/ethernet/atheros/alx] Error 2 make[2]: *** [/home/shravankumar/Desktop/compat-wireless-2012-07-03-p/drivers/net/ethernet/atheros] Error 2 make[1]: *** [_module_/home/shravankumar/Desktop/compat-wireless-2012-07-03-p] Error 2 make[1]: Leaving directory `/usr/src/linux-headers-3.2.0-23-generic' make: *** [modules] Error 2 3. hravankumar@shravankumar-Lenovo-G580:~/Desktop/compat-wireless-2012-07-03-p$ make install output: FATAL: Could not open /lib/modules/3.2.0-23-generic/modules.dep.temp for writing: Permission denied make: *** [uninstall] Error 1 4. shravankumar@shravankumar-Lenovo-G580:~/Desktop/compat-wireless-2012-07-03-p$ modeprobe alx output: No command 'modeprobe' found, did you mean: Command 'modprobe' from package 'module-init-tools' (main) modeprobe: command not found I am new to Ubuntu ,Please help me. Thanks in advance

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  • Domain connection shows as "unauthenticated"

    - by gareth89
    I have seen various different questions for this problem floating around but either the circumstances arent the same or the solution doesnt work so thought i would post it to see if anybody has any suggestions. Various domain PCs and laptops appear to randomly give the connection name of "lewis.local 2(Unauthenticated)" - lewis.local being our domain - and provides an exclamation mark where the network type logo is normally shown. This also appears to happen every time connecting via vpn. Our setup is: 2 servers both running windows server 2003 R2 (x32) main server has AD, DNS and DHCP installed IPv4 on approx 30 client machines (some wired, some wireless) If anybody has any thoughts on solutions i would appreciate it. I have tried removing all but AD server roles, resetting all of the systems and nothing. It doesnt prevent anything from working just like a domain connection most of the time however it is getting fustrating! Also dont know if it could have anything to do with it but the DHCP server seems to have quite a long lead time on issuing the IP address to the client.

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  • Problem with WCF-SQL Adapter

    - by Paul Petrov
    When using WCF receive adapter with SQL binding in Polling mode please be aware of the following problem. Problem: At some regular but seemingly random intervals the application stops processing new requests, places a lock on the database and prevent other application from accessing it. Initially it looked like DTC issue, as it was distributed transaction that stalled most of the time. Symptoms: Orchestration instances in Dehydrated state, receive location not picking up new messages, exclusive locks on database tables, errors in DTC trace. Cause: Microsoft has confirmed that there is a bug in the WCF-SQL adapter. In the receive adapter binding configuration there's receiveTimeout property set to 10 minutes by default. If during this period data is not found in the table the adapter would start new thread and allocate more memory without releasing old resources. Thus if there's no new data in the table for a long time a new thread will be created in the host instance every 10 minutes until it reaches threshold (1000) and then there's no threads left for this host instance and it can't start/complete any tasks. Then this host instance won't be able to do anything. If other artifacts are hosted in the instance they will suffer consequences as well. Solution: - Set receiveTimeout to the maximum time 24.20:31:23.6470000. - Place WCF-SQL receive locations in separate host to provide its own thread pool and eliminate impact on other processes - Ensure WCF-SQL dedicated host instances are restarted at interval less or equal to receiveTimeout to flush threads and memory - Monitor performance counters Process/Thread Count/BTSNTSvc{n} for thread count trend and respond to alert if it grows by restarting host instance If you use WCF-SQL Adapter in the Notification mode then make sure to remove sqlAdapterInboundTransactionBehavior otherwise this location will exhibit the same issue. In this case though, setting receiveTimeout doesn't help and new thread will be created at default intervals (10 min) ignoring maximum setting.

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  • Writing the correct value in the depth buffer when using ray-casting

    - by hidayat
    I am doing a ray-casting in a 3d texture until I hit a correct value. I am doing the ray-casting in a cube and the cube corners are already in world coordinates so I don't have to multiply the vertices with the modelviewmatrix to get the correct position. Vertex shader world_coordinate_ = gl_Vertex; Fragment shader vec3 direction = (world_coordinate_.xyz - cameraPosition_); direction = normalize(direction); for (float k = 0.0; k < steps; k += 1.0) { .... pos += direction*delta_step; float thisLum = texture3D(texture3_, pos).r; if(thisLum > surface_) ... } Everything works as expected, what I now want is to sample the correct value to the depth buffer. The value that is now written to the depth buffer is the cube coordinate. But I want the value of pos in the 3d texture to be written. So lets say the cube is placed 10 away from origin in -z and the size is 10*10*10. My solution that does not work correctly is this: pos *= 10; pos.z += 10; pos.z *= -1; vec4 depth_vec = gl_ProjectionMatrix * vec4(pos.xyz, 1.0); float depth = ((depth_vec.z / depth_vec.w) + 1.0) * 0.5; gl_FragDepth = depth;

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  • Satellite TV on my PC?

    - by jasondavis
    What would be a good solution for hooking up the satellite TV box (Dish network) in my room to be able to watch it on my PC and possibly record video from it? Please share with me the best cards, cables, software, anything else needed to do this in the most efficient way? I am looking at the WinTV-HVR from Hauppauge. I am not sure, for performance, what would be the best to go with, PCI, PCI express, USB2.0? Also on the Hauppauge website I saw this note: "WinTV-PVR products will not work in PC systems with 4GB or more of memory." The new PC I am building will be 12-24gb of DDR3 RAM, does that mean their products will not work at all with my memory? So confused now!

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  • Secure external connection to SQL Server (from third party software)

    - by Bart
    I have a SQL Express 2008 R2 server running on a server in an internal lan network. A few databases are used by some third party software to store data. A SQL-Server user is used by this application to connect to the database. Now I need to access this database using a local installation of the software from an external pc. In this particular case a VPN connection is not the solution I am looking for. I have access to an external linux server, so I tried ssh tunneling from the windows server to the linux server and use the external pc to tunnel it back from the linux server to the client, but this is working very very slow. What are my other options to allow this external connection in a safe way?

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  • Duplicate incoming TCP traffic on Debian Squeeze

    - by Erwan Queffélec
    I have to test a homebrew server that accepts a lot of incoming TCP traffic on a single port. The protocol is homebrew as well. For testing purposes, I'd like to send this traffic both : - to the production server (say, listening on port 12345) - to the test server (say, listening on port 23456) My clients apps are "dumb" : they never read data back, and the server never replies anyway, my server only accepts connections, and do statistical computations and store/forward/service both raw and computed data. Actually, client apps and hardware are so simple there is no way I can tell clients to send their stream on both servers... And using "fake" clients is not good enough. What could be the simplest solution ? I can of course write an intermediary app that just copy incoming data and send it back to the testing server, pretending to be the client. I have a single server running Squeeze and have total control over it. Thanks in advance for your replies.

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  • How to ignore query parameters in web cache?

    - by eduardocereto
    Google Analytics use some query parameters to identify campaigns and to do cookie control. This is all handled by javascript code. Take a look at the following example: http://www.example.com/?utm_source=newsletter&utm_medium=email&utm_ter m=October%2B2008&utm_campaign=promotion This will set cookies via JavaScript with the right campaign origin. This query parameters can have multiple and sometimes random values. Since they are used as cache hash keys the cache performance is heavily degraded in some scenarios. I suppose there's a not so hard configuration on cache servers to just ignore all query parameters or specific query parameters. Am I right? Does anyone know how hard is it in popular web cache solutions, to create ? I'm not interested in a specific web cache solution. It would be great to hear about the one you use.

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  • Persisting right click menu highlight

    - by Charlie Somerville
    I used to have this problem sometimes in Vista, but now I'm using Windows 7 (it was a clean install, reformatted hard drive) I'm disappointed that it's happening again. Basically what happens is sometimes when I right click on something and click an entry in the context menu, the highlight from entry remains on the screen, in front of everything else. I can get rid of it by changing my theme to Aero Basic and back again, but it's not a nice solution as it takes too long and often once I get rid of it, it comes back. Here you can see an example of what's happening - the highlight is there from Chrome's context menu. Does anyone know how to fix this?

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  • MySQL replication/connection failing over SSL

    - by Marcel Tjandraatmadja
    I set up two MySQL servers where one is replicating from the other. They both work perfectly, but once I turn on SSL I get the following error: ERROR 2026 (HY000): SSL connection error I get the same error running from command line like so: mysql --ssl=1 --ssl-ca=/etc/mysql/certificates/ca-cert.pem --ssl-cert=/etc/mysql/certificates/client-cert.pem --ssl-key=/etc/mysql/certificates/client-key.pem --user=slave --password=slavepassword --host=master.url.com Both MySQL servers are running on version 5.0.77. There is a difference that MySQL in the master server was compiled under x86_64 while in the slave server under i686. Also both machines are running CentOS 5. Plus I generated certificates as per this page. Any idea for finding a solution?

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  • Tell me what&rsquo;s wrong! &ndash; An XNA sample demonstrating exception handling and reporting in

    - by George Clingerman
    I’ve always enjoyed using Nick Gravelyn’s exception handling in all of my games. You’re always going to encounter those unhandled exception that your players are going to ferret out and having a method to display them rather than just crashing to the dashboard is definitely more of an elegant solution. But the other day I got to thinking…what if we could do more? What if instead of just displaying the error, we could encourage the players to send us the error. So I started playing with that an expanding upon Nick’s sample code to see what I could come up with. I got close to what I envisioned, but unfortunately there were some limitations to just what the XNA API could do. In my head I was picturing the players hitting “Send Message” and a 360 message would just be sent to the XBLIG developer. Unfortunately, you can only send messages in an XNA game to someone you’re currently in a network session with. Since I didn’t want to have a 360 server running all the time, virally connecting to players just to get error messages, I did the next best thing and just open up a 360 message and encourage them to manually enter the gamertag. Maybe someday we’ll be able to do that a little better, but this works for now. In the sample, players can hit the “A” button or key to generate in an exception. If the debugger is not attached, then the Exception message screen will be shown explaining what has happened and giving the player a chance to send a 360 message to the gamertag provided or maybe even just send an email. Nick’s code has been changed just a bit. It now accepts any PlayerIndex (no longer hard coded to just PlayerIndex.One) and it no longer uses a MessageBox to get the users selection. The code has also been modified so that it works both for the 360 and for the PC. Check out “Tell me what’s wrong!” and let me know if you have any thoughts or suggestions. I really do appreciate the feedback.

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