Search Results

Search found 1573 results on 63 pages for 'adam lane'.

Page 52/63 | < Previous Page | 48 49 50 51 52 53 54 55 56 57 58 59  | Next Page >

  • how do i detect \r\n in a u_char type of buffer?

    - by aDi Adam
    i am trying to construct http content from packet sniffing in C. right now i am able to save all the packets in a file but i want to get rid of the headers in the first packet. they are also being saved as per they are a part of tcp payload. the actual body after the header starts after double "crlf" or \r\n\r\n in http response. how do i detect \r\n so that i can only save the following part of the buffer in the file. the buffer is u_char type. i cant figure out the command or the part i looked on google and other places but i mostly find c# commands, nothing in C.

    Read the article

  • Classification question

    - by adam
    If php and ruby are languages, and cake and rails are frameworks, how do CMS like drupal and joomla fit into the scheme... can you use them in any language and any framework?

    Read the article

  • Trying to parse out the $_POST key names that I don't want

    - by Adam
    $post_keys = array_keys($_POST); $special_keys = array(); for($i=0;$i<count($post_keys);$i++){ if(strpos($post_keys[$i], "special") !== false){ $special_keys[] = $post_keys[$i]; } } I have numerous post vars with naming conventions such as special0, special0_time, special0_duration, special1, special1_time etc.... What I want to do is to find out how many main groups there are, so special0, special1 etc... The code I currently have searches all key names that have "special" in it, thus retrieving more than I want.

    Read the article

  • PHP Undefined index - Occuring when the variable has a value in it

    - by Adam
    I have the following code that is being used to successfully upload images: $fileName = $_FILES['file']['name']; $fileSize = $_FILES['file']['size']; $fileType = $_FILES['file']['type']; $fileTmp = $_FILES['file']['tmp_name']; list($origWidth, $origHeight) = getimagesize($fileTmp); The catch is I'm getting an 'Undefined index' on each line. I have print_r($_FILES) just before this code and each array variable exists and I've echo out varibles like $fileName and can see each has a value. Also I have put this before this code block and it makes no difference: $fileName = $fileSize = $fileType = $fileTmp = ''; Any suggestions how I can ensure these variables are defined? thankyou

    Read the article

  • What do I use to make a simple html gallery?

    - by Adam
    i'm trying to make the typical ecommerce site where you have different views of clothing and when you click it it becomes the main image. I'm assuming javascript would be best suited for this? maybe Jquery will be easier? Thanks I just need someone to point me in the right direction.

    Read the article

  • HAProxy: Display a "BADREQ" | BADREQ's by the thousands

    - by GruffTech
    My HAProxy Configuration. #HA-Proxy version 1.3.22 2009/10/14 Copyright 2000-2009 Willy Tarreau <[email protected]> global maxconn 10000 spread-checks 50 user haproxy group haproxy daemon stats socket /tmp/haproxy log localhost local0 log localhost local1 notice defaults mode http maxconn 50000 timeout client 10000 option forwardfor except 127.0.0.1 option httpclose option httplog listen dcaustin 0.0.0.0:80 mode http timeout connect 12000 timeout server 60000 timeout queue 120000 balance roundrobin option httpchk GET /index.html log global option httplog option dontlog-normal server web1 10.10.10.101:80 maxconn 300 check fall 1 server web2 10.10.10.102:80 maxconn 300 check fall 1 server web3 10.10.10.103:80 maxconn 300 check fall 1 server web4 10.10.10.104:80 maxconn 300 check fall 1 listen stats 0.0.0.0:9000 mode http balance log global timeout client 5000 timeout connect 4000 timeout server 30000 stats uri /haproxy HAProxy is running, and the socket is working... adam@dcaustin:/etc/haproxy# echo "show info" | socat stdio /tmp/haproxy Name: HAProxy Version: 1.3.22 Release_date: 2009/10/14 Nbproc: 1 Process_num: 1 Pid: 6320 Uptime: 0d 0h14m58s Uptime_sec: 898 Memmax_MB: 0 Ulimit-n: 20017 Maxsock: 20017 Maxconn: 10000 Maxpipes: 0 CurrConns: 47 PipesUsed: 0 PipesFree: 0 Tasks: 51 Run_queue: 1 node: dcaustin desiption: Errors show nothing from socket... adam@dcaustin:/etc/haproxy# echo "show errors" | socat stdio /tmp/haproxy adam@dcaustin:/etc/haproxy# However... My Error log is exploding with "badrequests" with the Error code cR. cR (according to 1.3 documentation) is The "timeout http-request" stroke before the client sent a full HTTP request. This is sometimes caused by too large TCP MSS values on the client side for PPPoE networks which cannot transport full-sized packets, or by clients sending requests by hand and not typing fast enough, or forgetting to enter the empty line at the end of the request. The HTTP status code is likely a 408 here. Correct on the 408, but we're getting literally thousands of these requests every hour. (This log snippet is an clip for about 10 seconds of time...) Jun 30 11:08:52 localhost haproxy[6320]: 92.22.213.32:26448 [30/Jun/2011:11:08:42.384] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10002 408 212 - - cR-- 35/35/18/0/0 0/0 "<BADREQ>" Jun 30 11:08:54 localhost haproxy[6320]: 71.62.130.24:62818 [30/Jun/2011:11:08:44.457] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10001 408 212 - - cR-- 39/39/16/0/0 0/0 "<BADREQ>" Jun 30 11:08:55 localhost haproxy[6320]: 84.73.75.236:3589 [30/Jun/2011:11:08:45.021] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10008 408 212 - - cR-- 35/35/15/0/0 0/0 "<BADREQ>" Jun 30 11:08:55 localhost haproxy[6320]: 69.39.20.190:49969 [30/Jun/2011:11:08:45.709] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10000 408 212 - - cR-- 37/37/16/0/0 0/0 "<BADREQ>" Jun 30 11:08:56 localhost haproxy[6320]: 2.29.0.9:58772 [30/Jun/2011:11:08:46.846] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10001 408 212 - - cR-- 43/43/22/0/0 0/0 "<BADREQ>" Jun 30 11:08:57 localhost haproxy[6320]: 212.139.250.242:57537 [30/Jun/2011:11:08:47.568] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10000 408 212 - - cR-- 42/42/21/0/0 0/0 "<BADREQ>" Jun 30 11:08:58 localhost haproxy[6320]: 74.79.195.75:55046 [30/Jun/2011:11:08:48.559] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10000 408 212 - - cR-- 46/46/24/0/0 0/0 "<BADREQ>" Jun 30 11:08:58 localhost haproxy[6320]: 74.79.195.75:55044 [30/Jun/2011:11:08:48.554] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10004 408 212 - - cR-- 45/45/24/0/0 0/0 "<BADREQ>" Jun 30 11:08:58 localhost haproxy[6320]: 74.79.195.75:55045 [30/Jun/2011:11:08:48.554] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10005 408 212 - - cR-- 44/44/24/0/0 0/0 "<BADREQ>" Jun 30 11:09:00 localhost haproxy[6320]: 68.197.56.2:52781 [30/Jun/2011:11:08:50.975] dcaustin dcaustin/<NOSRV> -1/-1/-1/-1/10000 408 212 - - cR-- 49/49/28/0/0 0/0 "<BADREQ>" From what I read on google, if i wanted to see what the bad requests are, I can show errors to the socket and it will spit them out. We do run a pretty heavily trafficed website and the percentage of "BADREQS" to normal requests is quite low, but I'd like to be able to get ahold of what that request WAS so I can debug it. stats # pxname,svname,qcur,qmax,scur,smax,slim,stot,bin,bout,dreq,dresp,ereq,econ,eresp,wretr,wredis,status,weight,act,bck,chkfail,chkdown,lastchg,downtime,qlimit,pid,iid,sid,throttle,lbtot,tracked,type,rate,rate_lim,rate_max, dcaustin,FRONTEND,,,64,120,50000,88433,105889100,2553809875,0,0,4641,,,,,OPEN,,,,,,,,,1,1,0,,,,0,45,0,128, dcaustin,web1,0,0,10,28,300,20941,25402112,633143416,,0,,0,3,0,0,UP,1,1,0,0,0,2208,0,,1,1,1,,20941,,2,11,,30, dcaustin,web2,0,0,9,30,300,20941,25026691,641475169,,0,,0,3,0,0,UP,1,1,0,0,0,2208,0,,1,1,2,,20941,,2,11,,30, dcaustin,web3,0,0,10,27,300,20940,30116527,635015040,,0,,0,9,0,0,UP,1,1,0,0,0,2208,0,,1,1,3,,20940,,2,10,,31, dcaustin,web4,0,0,5,28,300,20940,25343770,643209546,,0,,0,8,0,0,UP,1,1,0,0,0,2208,0,,1,1,4,,20940,,2,11,,31, dcaustin,BACKEND,0,0,34,95,50000,83762,105889100,2553809875,0,0,,0,34,0,0,UP,4,4,0,,0,2208,0,,1,1,0,,83762,,1,43,,122, 88500 "Sessions" and 4500 errors. in the last 20 minutes.

    Read the article

  • Professional Scrum Developer (.NET) Training in London

    - by Martin Hinshelwood
    On the 26th - 30th July in Microsoft’s offices in London Adam Cogan from SSW will be presenting the first Professional Scrum Developer course in the UK. I will be teaching this course along side Adam and it is a fantastic experience. You are split into teams and go head-to-head to deliver units of potentially shippable work in four two hour sprints. The Professional Scrum Developer course is the only course endorsed by both Microsoft and Ken Schwaber and they have worked together very effectively in brining this course to fruition. This course is the brain child of Richard Hundhausen, a Microsoft Regional Director, and both Adam and I attending the Trainer Prep in Sydney when he was there earlier this year. He is a fantastic trainer and no matter where you do this course you can be safe in the knowledge that he has trained and vetted all of the teachers. A tools version of Ken if you will Find a course and register Download this syllabus Download the Scrum Guide What is the Professional Scrum Developer course all about? Professional Scrum Developer course is a unique and intensive five-day experience for software developers. The course guides teams on how to turn product requirements into potentially shippable increments of software using the Scrum framework, Visual Studio 2010, and modern software engineering practices. Attendees will work in self-organizing, self-managing teams using a common instance of Team Foundation Server 2010. Who should attend this course? This course is suitable for any member of a software development team – architect, programmer, database developer, tester, etc. Entire teams are encouraged to attend and experience the course together, but individuals are welcome too. Attendees will self-organize to form cross-functional Scrum teams. These teams require an aggregate of skills specific to the selected case study. Please see the last page of this document for specific details. Product Owners, ScrumMasters, and other stakeholders are welcome too, but keep in mind that everyone who attends will be expected to commit to work and pull their weight on a Scrum team. What should you know by the end of the course? Scrum will be experienced through a combination of lecture, demonstration, discussion, and hands-on exercises. Attendees will learn how to do Scrum correctly while being coached and critiqued by the instructor, in the following topic areas: Form effective teams Explore and understand legacy “Brownfield” architecture Define quality attributes, acceptance criteria, and “done” Create automated builds How to handle software hotfixes Verify that bugs are identified and eliminated Plan releases and sprints Estimate product backlog items Create and manage a sprint backlog Hold an effective sprint review Improve your process by using retrospectives Use emergent architecture to avoid technical debt Use Test Driven Development as a design tool Setup and leverage continuous integration Use Test Impact Analysis to decrease testing times Manage SQL Server development in an Agile way Use .NET and T-SQL refactoring effectively Build, deploy, and test SQL Server databases Create and manage test plans and cases Create, run, record, and play back manual tests Setup a branching strategy and branch code Write more maintainable code Identify and eliminate people and process dysfunctions Inspect and improve your team’s software development process What does the week look like? This course is a mix of lecture, demonstration, group discussion, simulation, and hands-on software development. The bulk of the course will be spent working as a team on a case study application delivering increments of new functionality in mini-sprints. Here is the week at a glance: Monday morning and most of the day Friday will be spent with the computers powered off, so you can focus on sharpening your game of Scrum and avoiding the common pitfalls when implementing it. The Sprints Timeboxing is a critical concept in Scrum as well as in this course. We expect each team and student to understand and obey all of the timeboxes. The timebox duration will always be clearly displayed during each activity. Expect the instructor to enforce it. Each of the ½ day sprints will roughly follow this schedule: Component Description Minutes Instruction Presentation and demonstration of new and relevant tools & practices 60 Sprint planning meeting Product owner presents backlog; each team commits to delivering functionality 10 Sprint planning meeting Each team determines how to build the functionality 10 The Sprint The team self-organizes and self-manages to complete their tasks 120 Sprint Review meeting Each team will present their increment of functionality to the other teams = 30 Sprint Retrospective A group retrospective meeting will be held to inspect and adapt 10 Each team is expected to self-organize and manage their own work during the sprint. Pairing is highly encouraged. The instructor/product owner will be available if there are questions or impediments, but will be hands-off by default. You should be prepared to communicate and work with your team members in order to achieve your sprint goal. If you have development-related questions or get stuck, your partner or team should be your first level of support. Module 1: INTRODUCTION This module provides a chance for the attendees to get to know the instructors as well as each other. The Professional Scrum Developer program, as well as the day by day agenda, will be explained. Finally, the Scrum team will be selected and assembled so that the forming, storming, norming, and performing can begin. Trainer and student introductions Professional Scrum Developer program Agenda Logistics Team formation Retrospective Module 2: SCRUMDAMENTALS This module provides a level-setting understanding of the Scrum framework including the roles, timeboxes, and artifacts. The team will then experience Scrum firsthand by simulating a multi-day sprint of product development, including planning, review, and retrospective meetings. Scrum overview Scrum roles Scrum timeboxes (ceremonies) Scrum artifacts Simulation Retrospective It’s required that you read Ken Schwaber’s Scrum Guide in preparation for this module and course. MODULE 3: IMPLEMENTING SCRUM IN VISUAL STUDIO 2010 This module demonstrates how to implement Scrum in Visual Studio 2010 using a Scrum process template*. The team will learn the mapping between the Scrum concepts and how they are implemented in the tool. After connecting to the shared Team Foundation Server, the team members will then return to the simulation – this time using Visual Studio to manage their product development. Mapping Scrum to Visual Studio 2010 User Story work items Task work items Bug work items Demonstration Simulation Retrospective Module 4: THE CASE STUDY In this module the team is introduced to their problem domain for the week. A kickoff meeting by the Product Owner (the instructor) will set the stage for the why and what that will take during the upcoming sprints. The team will then define the quality attributes of the project and their definition of “done.” The legacy application code will be downloaded, built, and explored, so that any bugs can be discovered and reported. Introduction to the case study Download the source code, build, and explore the application Define the quality attributes for the project Define “done” How to file effective bugs in Visual Studio 2010 Retrospective Module 5: HOTFIX This module drops the team directly into a Brownfield (legacy) experience by forcing them to analyze the existing application’s architecture and code in order to locate and fix the Product Owner’s high-priority bug(s). The team will learn best practices around finding, testing, fixing, validating, and closing a bug. How to use Architecture Explorer to visualize and explore Create a unit test to validate the existence of a bug Find and fix the bug Validate and close the bug Retrospective Module 6: PLANNING This short module introduces the team to release and sprint planning within Visual Studio 2010. The team will define and capture their goals as well as other important planning information. Release vs. Sprint planning Release planning and the Product Backlog Product Backlog prioritization Acceptance criteria and tests Sprint planning and the Sprint Backlog Creating and linking Sprint tasks Retrospective At this point the team will have the knowledge of Scrum, Visual Studio 2010, and the case study application to begin developing increments of potentially shippable functionality that meet their definition of done. Module 7: EMERGENT ARCHITECTURE This module introduces the architectural practices and tools a team can use to develop a valid design on which to develop new functionality. The teams will learn how Scrum supports good architecture and design practices. After the discussion, the teams will be presented with the product owner’s prioritized backlog so that they may select and commit to the functionality they can deliver in this sprint. Architecture and Scrum Emergent architecture Principles, patterns, and practices Visual Studio 2010 modeling tools UML and layer diagrams SPRINT 1 Retrospective Module 8: TEST DRIVEN DEVELOPMENT This module introduces Test Driven Development as a design tool and how to implement it using Visual Studio 2010. To maximize productivity and quality, a Scrum team should setup Continuous Integration to regularly build every team member’s code changes and run regression tests. Refactoring will also be defined and demonstrated in combination with Visual Studio’s Test Impact Analysis to efficiently re-run just those tests which were impacted by refactoring. Continuous integration Team Foundation Build Test Driven Development (TDD) Refactoring Test Impact Analysis SPRINT 2 Retrospective Module 9: AGILE DATABASE DEVELOPMENT This module lets the SQL Server database developers in on a little secret – they can be agile too. By using the database projects in Visual Studio 2010, the database developers can join the rest of the team. The students will see how to apply Agile database techniques within Visual Studio to support the SQL Server 2005/2008/2008R2 development lifecycle. Agile database development Visual Studio database projects Importing schema and scripts Building and deploying Generating data Unit testing SPRINT 3 Retrospective Module 10: SHIP IT Teams need to know that just because they like the functionality doesn’t mean the Product Owner will. This module revisits acceptance criteria as it pertains to acceptance testing. By refining acceptance criteria into manual test steps, team members can execute the tests, recording the results and reporting bugs in a number of ways. Manual tests will be defined and executed using the Microsoft Test Manager tool. As the Sprint completes and an increment of functionality is delivered, the team will also learn why and when they should create a branch of the codeline. Acceptance criteria Testing in Visual Studio 2010 Microsoft Test Manager Writing and running manual tests Branching SPRINT 4 Retrospective Module 11: OVERCOMING DYSFUNCTION This module introduces the many types of people, process, and tool dysfunctions that teams face in the real world. Many dysfunctions and scenarios will be identified, along with ideas and discussion for how a team might mitigate them. This module will enable you and your team to move toward independence and improve your game of Scrum when you depart class. Scrum-butts and flaccid Scrum Best practices working as a team Team challenges ScrumMaster challenges Product Owner challenges Stakeholder challenges Course Retrospective What will be expected of you and you team? This is a unique course in that it’s technically-focused, team-based, and employs timeboxes. It demands that the members of the teams self-organize and self-manage their own work to collaboratively develop increments of software. All attendees must commit to: Pay attention to all lectures and demonstrations Participate in team and group discussions Work collaboratively with other team members Obey the timebox for each activity Commit to work and do your best to deliver All teams should have these skills: Understanding of Scrum Familiarity with Visual Studio 201 C#, .NET 4.0 & ASP.NET 4.0 experience*  SQL Server 2008 development experience Software testing experience * Check with the instructor ahead of time for the exact technologies Self-organising teams Another unique attribute of this course is that it’s a technical training class being delivered to teams of developers, not pairs, and not individuals. Ideally, your actual software development team will attend the training to ensure that all necessary skills are covered. However, if you wish to attend an open enrolment course alone or with just a couple of colleagues, realize that you may be placed on a team with other attendees. The instructor will do his or her best to ensure that each team is cross-functional to tackle the case study, but there are no guarantees. You may be required to try a new role, learn a new skill, or pair with somebody unfamiliar to you. This is just good Scrum! Who should NOT take this course? Because of the nature of this course, as explained above, certain types of people should probably not attend this course: Students requiring command and control style instruction – there are no prescriptive/step-by-step (think traditional Microsoft Learning) labs in this course Students who are unwilling to work within a timebox Students who are unwilling to work collaboratively on a team Students who don’t have any skill in any of the software development disciplines Students who are unable to commit fully to their team – not only will this diminish the student’s learning experience, but it will also impact their team’s learning experience Find a course and register Download this syllabus Download the Scrum Guide Technorati Tags: Scrum,SSW,Pro Scrum Dev

    Read the article

  • The Best of CES (Consumer Electronics Show) in 2011

    - by Justin Garrison
    This year, How-To Geek’s own Justin was on-site at the Consumer Electronics Show in Las Vegas, where every gadget manufacturer shows off their latest creations, and he was able to sit down and get hands-on with most of them. Here’s the best of the bunch. Make sure to also check out our list of the Worst of CES 2011, where we covered the gadgets that just didn’t make the cut Latest Features How-To Geek ETC HTG Projects: How to Create Your Own Custom Papercraft Toy How to Combine Rescue Disks to Create the Ultimate Windows Repair Disk What is Camera Raw, and Why Would a Professional Prefer it to JPG? The How-To Geek Guide to Audio Editing: The Basics How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 Arctic Theme for Windows 7 Gives Your Desktop an Icy Touch Install LibreOffice via PPA and Receive Auto-Updates in Ubuntu Creative Portraits Peek Inside the Guts of Modern Electronics Scenic Winter Lane Wallpaper to Create a Relaxing Mood Access Your Web Apps Directly Using the Context Menu in Chrome The Deep – Awesome Use of Metal Objects as Deep Sea Creatures [Video]

    Read the article

  • PTLQueue : a scalable bounded-capacity MPMC queue

    - by Dave
    Title: Fast concurrent MPMC queue -- I've used the following concurrent queue algorithm enough that it warrants a blog entry. I'll sketch out the design of a fast and scalable multiple-producer multiple-consumer (MPSC) concurrent queue called PTLQueue. The queue has bounded capacity and is implemented via a circular array. Bounded capacity can be a useful property if there's a mismatch between producer rates and consumer rates where an unbounded queue might otherwise result in excessive memory consumption by virtue of the container nodes that -- in some queue implementations -- are used to hold values. A bounded-capacity queue can provide flow control between components. Beware, however, that bounded collections can also result in resource deadlock if abused. The put() and take() operators are partial and wait for the collection to become non-full or non-empty, respectively. Put() and take() do not allocate memory, and are not vulnerable to the ABA pathologies. The PTLQueue algorithm can be implemented equally well in C/C++ and Java. Partial operators are often more convenient than total methods. In many use cases if the preconditions aren't met, there's nothing else useful the thread can do, so it may as well wait via a partial method. An exception is in the case of work-stealing queues where a thief might scan a set of queues from which it could potentially steal. Total methods return ASAP with a success-failure indication. (It's tempting to describe a queue or API as blocking or non-blocking instead of partial or total, but non-blocking is already an overloaded concurrency term. Perhaps waiting/non-waiting or patient/impatient might be better terms). It's also trivial to construct partial operators by busy-waiting via total operators, but such constructs may be less efficient than an operator explicitly and intentionally designed to wait. A PTLQueue instance contains an array of slots, where each slot has volatile Turn and MailBox fields. The array has power-of-two length allowing mod/div operations to be replaced by masking. We assume sensible padding and alignment to reduce the impact of false sharing. (On x86 I recommend 128-byte alignment and padding because of the adjacent-sector prefetch facility). Each queue also has PutCursor and TakeCursor cursor variables, each of which should be sequestered as the sole occupant of a cache line or sector. You can opt to use 64-bit integers if concerned about wrap-around aliasing in the cursor variables. Put(null) is considered illegal, but the caller or implementation can easily check for and convert null to a distinguished non-null proxy value if null happens to be a value you'd like to pass. Take() will accordingly convert the proxy value back to null. An advantage of PTLQueue is that you can use atomic fetch-and-increment for the partial methods. We initialize each slot at index I with (Turn=I, MailBox=null). Both cursors are initially 0. All shared variables are considered "volatile" and atomics such as CAS and AtomicFetchAndIncrement are presumed to have bidirectional fence semantics. Finally T is the templated type. I've sketched out a total tryTake() method below that allows the caller to poll the queue. tryPut() has an analogous construction. Zebra stripping : alternating row colors for nice-looking code listings. See also google code "prettify" : https://code.google.com/p/google-code-prettify/ Prettify is a javascript module that yields the HTML/CSS/JS equivalent of pretty-print. -- pre:nth-child(odd) { background-color:#ff0000; } pre:nth-child(even) { background-color:#0000ff; } border-left: 11px solid #ccc; margin: 1.7em 0 1.7em 0.3em; background-color:#BFB; font-size:12px; line-height:65%; " // PTLQueue : Put(v) : // producer : partial method - waits as necessary assert v != null assert Mask = 1 && (Mask & (Mask+1)) == 0 // Document invariants // doorway step // Obtain a sequence number -- ticket // As a practical concern the ticket value is temporally unique // The ticket also identifies and selects a slot auto tkt = AtomicFetchIncrement (&PutCursor, 1) slot * s = &Slots[tkt & Mask] // waiting phase : // wait for slot's generation to match the tkt value assigned to this put() invocation. // The "generation" is implicitly encoded as the upper bits in the cursor // above those used to specify the index : tkt div (Mask+1) // The generation serves as an epoch number to identify a cohort of threads // accessing disjoint slots while s-Turn != tkt : Pause assert s-MailBox == null s-MailBox = v // deposit and pass message Take() : // consumer : partial method - waits as necessary auto tkt = AtomicFetchIncrement (&TakeCursor,1) slot * s = &Slots[tkt & Mask] // 2-stage waiting : // First wait for turn for our generation // Acquire exclusive "take" access to slot's MailBox field // Then wait for the slot to become occupied while s-Turn != tkt : Pause // Concurrency in this section of code is now reduced to just 1 producer thread // vs 1 consumer thread. // For a given queue and slot, there will be most one Take() operation running // in this section. // Consumer waits for producer to arrive and make slot non-empty // Extract message; clear mailbox; advance Turn indicator // We have an obvious happens-before relation : // Put(m) happens-before corresponding Take() that returns that same "m" for T v = s-MailBox if v != null : s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 // unlock slot to admit next producer and consumer return v Pause tryTake() : // total method - returns ASAP with failure indication for auto tkt = TakeCursor slot * s = &Slots[tkt & Mask] if s-Turn != tkt : return null T v = s-MailBox // presumptive return value if v == null : return null // ratify tkt and v values and commit by advancing cursor if CAS (&TakeCursor, tkt, tkt+1) != tkt : continue s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 return v The basic idea derives from the Partitioned Ticket Lock "PTL" (US20120240126-A1) and the MultiLane Concurrent Bag (US8689237). The latter is essentially a circular ring-buffer where the elements themselves are queues or concurrent collections. You can think of the PTLQueue as a partitioned ticket lock "PTL" augmented to pass values from lock to unlock via the slots. Alternatively, you could conceptualize of PTLQueue as a degenerate MultiLane bag where each slot or "lane" consists of a simple single-word MailBox instead of a general queue. Each lane in PTLQueue also has a private Turn field which acts like the Turn (Grant) variables found in PTL. Turn enforces strict FIFO ordering and restricts concurrency on the slot mailbox field to at most one simultaneous put() and take() operation. PTL uses a single "ticket" variable and per-slot Turn (grant) fields while MultiLane has distinct PutCursor and TakeCursor cursors and abstract per-slot sub-queues. Both PTL and MultiLane advance their cursor and ticket variables with atomic fetch-and-increment. PTLQueue borrows from both PTL and MultiLane and has distinct put and take cursors and per-slot Turn fields. Instead of a per-slot queues, PTLQueue uses a simple single-word MailBox field. PutCursor and TakeCursor act like a pair of ticket locks, conferring "put" and "take" access to a given slot. PutCursor, for instance, assigns an incoming put() request to a slot and serves as a PTL "Ticket" to acquire "put" permission to that slot's MailBox field. To better explain the operation of PTLQueue we deconstruct the operation of put() and take() as follows. Put() first increments PutCursor obtaining a new unique ticket. That ticket value also identifies a slot. Put() next waits for that slot's Turn field to match that ticket value. This is tantamount to using a PTL to acquire "put" permission on the slot's MailBox field. Finally, having obtained exclusive "put" permission on the slot, put() stores the message value into the slot's MailBox. Take() similarly advances TakeCursor, identifying a slot, and then acquires and secures "take" permission on a slot by waiting for Turn. Take() then waits for the slot's MailBox to become non-empty, extracts the message, and clears MailBox. Finally, take() advances the slot's Turn field, which releases both "put" and "take" access to the slot's MailBox. Note the asymmetry : put() acquires "put" access to the slot, but take() releases that lock. At any given time, for a given slot in a PTLQueue, at most one thread has "put" access and at most one thread has "take" access. This restricts concurrency from general MPMC to 1-vs-1. We have 2 ticket locks -- one for put() and one for take() -- each with its own "ticket" variable in the form of the corresponding cursor, but they share a single "Grant" egress variable in the form of the slot's Turn variable. Advancing the PutCursor, for instance, serves two purposes. First, we obtain a unique ticket which identifies a slot. Second, incrementing the cursor is the doorway protocol step to acquire the per-slot mutual exclusion "put" lock. The cursors and operations to increment those cursors serve double-duty : slot-selection and ticket assignment for locking the slot's MailBox field. At any given time a slot MailBox field can be in one of the following states: empty with no pending operations -- neutral state; empty with one or more waiting take() operations pending -- deficit; occupied with no pending operations; occupied with one or more waiting put() operations -- surplus; empty with a pending put() or pending put() and take() operations -- transitional; or occupied with a pending take() or pending put() and take() operations -- transitional. The partial put() and take() operators can be implemented with an atomic fetch-and-increment operation, which may confer a performance advantage over a CAS-based loop. In addition we have independent PutCursor and TakeCursor cursors. Critically, a put() operation modifies PutCursor but does not access the TakeCursor and a take() operation modifies the TakeCursor cursor but does not access the PutCursor. This acts to reduce coherence traffic relative to some other queue designs. It's worth noting that slow threads or obstruction in one slot (or "lane") does not impede or obstruct operations in other slots -- this gives us some degree of obstruction isolation. PTLQueue is not lock-free, however. The implementation above is expressed with polite busy-waiting (Pause) but it's trivial to implement per-slot parking and unparking to deschedule waiting threads. It's also easy to convert the queue to a more general deque by replacing the PutCursor and TakeCursor cursors with Left/Front and Right/Back cursors that can move either direction. Specifically, to push and pop from the "left" side of the deque we would decrement and increment the Left cursor, respectively, and to push and pop from the "right" side of the deque we would increment and decrement the Right cursor, respectively. We used a variation of PTLQueue for message passing in our recent OPODIS 2013 paper. ul { list-style:none; padding-left:0; padding:0; margin:0; margin-left:0; } ul#myTagID { padding: 0px; margin: 0px; list-style:none; margin-left:0;} -- -- There's quite a bit of related literature in this area. I'll call out a few relevant references: Wilson's NYU Courant Institute UltraComputer dissertation from 1988 is classic and the canonical starting point : Operating System Data Structures for Shared-Memory MIMD Machines with Fetch-and-Add. Regarding provenance and priority, I think PTLQueue or queues effectively equivalent to PTLQueue have been independently rediscovered a number of times. See CB-Queue and BNPBV, below, for instance. But Wilson's dissertation anticipates the basic idea and seems to predate all the others. Gottlieb et al : Basic Techniques for the Efficient Coordination of Very Large Numbers of Cooperating Sequential Processors Orozco et al : CB-Queue in Toward high-throughput algorithms on many-core architectures which appeared in TACO 2012. Meneghin et al : BNPVB family in Performance evaluation of inter-thread communication mechanisms on multicore/multithreaded architecture Dmitry Vyukov : bounded MPMC queue (highly recommended) Alex Otenko : US8607249 (highly related). John Mellor-Crummey : Concurrent queues: Practical fetch-and-phi algorithms. Technical Report 229, Department of Computer Science, University of Rochester Thomasson : FIFO Distributed Bakery Algorithm (very similar to PTLQueue). Scott and Scherer : Dual Data Structures I'll propose an optimization left as an exercise for the reader. Say we wanted to reduce memory usage by eliminating inter-slot padding. Such padding is usually "dark" memory and otherwise unused and wasted. But eliminating the padding leaves us at risk of increased false sharing. Furthermore lets say it was usually the case that the PutCursor and TakeCursor were numerically close to each other. (That's true in some use cases). We might still reduce false sharing by incrementing the cursors by some value other than 1 that is not trivially small and is coprime with the number of slots. Alternatively, we might increment the cursor by one and mask as usual, resulting in a logical index. We then use that logical index value to index into a permutation table, yielding an effective index for use in the slot array. The permutation table would be constructed so that nearby logical indices would map to more distant effective indices. (Open question: what should that permutation look like? Possibly some perversion of a Gray code or De Bruijn sequence might be suitable). As an aside, say we need to busy-wait for some condition as follows : "while C == 0 : Pause". Lets say that C is usually non-zero, so we typically don't wait. But when C happens to be 0 we'll have to spin for some period, possibly brief. We can arrange for the code to be more machine-friendly with respect to the branch predictors by transforming the loop into : "if C == 0 : for { Pause; if C != 0 : break; }". Critically, we want to restructure the loop so there's one branch that controls entry and another that controls loop exit. A concern is that your compiler or JIT might be clever enough to transform this back to "while C == 0 : Pause". You can sometimes avoid this by inserting a call to a some type of very cheap "opaque" method that the compiler can't elide or reorder. On Solaris, for instance, you could use :"if C == 0 : { gethrtime(); for { Pause; if C != 0 : break; }}". It's worth noting the obvious duality between locks and queues. If you have strict FIFO lock implementation with local spinning and succession by direct handoff such as MCS or CLH,then you can usually transform that lock into a queue. Hidden commentary and annotations - invisible : * And of course there's a well-known duality between queues and locks, but I'll leave that topic for another blog post. * Compare and contrast : PTLQ vs PTL and MultiLane * Equivalent : Turn; seq; sequence; pos; position; ticket * Put = Lock; Deposit Take = identify and reserve slot; wait; extract & clear; unlock * conceptualize : Distinct PutLock and TakeLock implemented as ticket lock or PTL Distinct arrival cursors but share per-slot "Turn" variable provides exclusive role-based access to slot's mailbox field put() acquires exclusive access to a slot for purposes of "deposit" assigns slot round-robin and then acquires deposit access rights/perms to that slot take() acquires exclusive access to slot for purposes of "withdrawal" assigns slot round-robin and then acquires withdrawal access rights/perms to that slot At any given time, only one thread can have withdrawal access to a slot at any given time, only one thread can have deposit access to a slot Permissible for T1 to have deposit access and T2 to simultaneously have withdrawal access * round-robin for the purposes of; role-based; access mode; access role mailslot; mailbox; allocate/assign/identify slot rights; permission; license; access permission; * PTL/Ticket hybrid Asymmetric usage ; owner oblivious lock-unlock pairing K-exclusion add Grant cursor pass message m from lock to unlock via Slots[] array Cursor performs 2 functions : + PTL ticket + Assigns request to slot in round-robin fashion Deconstruct protocol : explication put() : allocate slot in round-robin fashion acquire PTL for "put" access store message into slot associated with PTL index take() : Acquire PTL for "take" access // doorway step seq = fetchAdd (&Grant, 1) s = &Slots[seq & Mask] // waiting phase while s-Turn != seq : pause Extract : wait for s-mailbox to be full v = s-mailbox s-mailbox = null Release PTL for both "put" and "take" access s-Turn = seq + Mask + 1 * Slot round-robin assignment and lock "doorway" protocol leverage the same cursor and FetchAdd operation on that cursor FetchAdd (&Cursor,1) + round-robin slot assignment and dispersal + PTL/ticket lock "doorway" step waiting phase is via "Turn" field in slot * PTLQueue uses 2 cursors -- put and take. Acquire "put" access to slot via PTL-like lock Acquire "take" access to slot via PTL-like lock 2 locks : put and take -- at most one thread can access slot's mailbox Both locks use same "turn" field Like multilane : 2 cursors : put and take slot is simple 1-capacity mailbox instead of queue Borrow per-slot turn/grant from PTL Provides strict FIFO Lock slot : put-vs-put take-vs-take at most one put accesses slot at any one time at most one put accesses take at any one time reduction to 1-vs-1 instead of N-vs-M concurrency Per slot locks for put/take Release put/take by advancing turn * is instrumental in ... * P-V Semaphore vs lock vs K-exclusion * See also : FastQueues-excerpt.java dice-etc/queue-mpmc-bounded-blocking-circular-xadd/ * PTLQueue is the same as PTLQB - identical * Expedient return; ASAP; prompt; immediately * Lamport's Bakery algorithm : doorway step then waiting phase Threads arriving at doorway obtain a unique ticket number Threads enter in ticket order * In the terminology of Reed and Kanodia a ticket lock corresponds to the busy-wait implementation of a semaphore using an eventcount and a sequencer It can also be thought of as an optimization of Lamport's bakery lock was designed for fault-tolerance rather than performance Instead of spinning on the release counter, processors using a bakery lock repeatedly examine the tickets of their peers --

    Read the article

  • Are you ready for the needed changes to your Supply Chain for 2013?

    - by Stephen Slade
    With the initiation of the Dodd-Frank Act, companies need to determine if their products contain 'conflict materials' from certain global markets as the Rep of Congo. The materials include metals such as gold, tin, tungsten and tantalum. Compaines with global sourcing face new disclosure requirements in Feb'13 related to business being done in Iran. Public companies are required to disclose to U.S. security regulators if they or their affiliates are engaged in business in Iran either directly or indirectly.  Is your supply chain compliant?  Do you have sourcing reports to validate?  Where are the materials in your chips & circuit boards coming from? In the next few weeks, responsible companies will be scrutinizing their supply chains, subs, JVs, and affiliates to search for exposure. Source: Brian Lane, Atty at Gibson Dunn Crutcher, as printed in the WSJ Tues, Dec 11, 2012 p.B8

    Read the article

  • Visit the Museum of Endangered Sounds for a Bit of Nostalgic Sound-Based Fun

    - by Asian Angel
    Are you ready for a trip down memory lane? Then you will definitely want to visit the Museum of Endangered Sounds where you can have fun listening to the classic sounds of yesteryear! Enjoy listening to the sound of dial-up, the login sound of Windows 95, that classic Nokia ringtone, and more at the Museum. Click on a picture to play the sound, then click on the picture again to stop it. The sounds will continue to play until you click on the chosen picture… Museum of Endangered Sounds [via Neatorama] Browse on over to another of our ETC posts for more nostalgic sound fun: Hack Your Kindle for Easy Font Customization HTG Explains: What Is RSS and How Can I Benefit From Using It? HTG Explains: Why You Only Have to Wipe a Disk Once to Erase It

    Read the article

  • Virtual Newsstand Displays Comic Books by Date

    - by Jason Fitzpatrick
    If you’re a comic book aficionado (or just want to take a stroll down memory lane), this virtual newsstand shows you all the comics published for any month and year going all the way back to the 1930s. Courtesy of Mike’s Amazing World of Comics, the virtual newsstand lets you dial in a month, year, sorting style, and shows all publishers or select publishers. The covers are displayed in a grid where you can click through to see a larger version of the cover and read additional information about the comic. It’s a really neat way to check out trends in comic design and artwork over the years. Hit up the link below to take it for the spin. Have a cool comic book resource to share? Sound off in the comments. The Newsstand [via Boing Boing] Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked HTG Explains: What is the Windows Page File and Should You Disable It? How To Get a Better Wireless Signal and Reduce Wireless Network Interference

    Read the article

  • How to Setup Software RAID for a Simple File Server on Ubuntu

    - by Sysadmin Geek
    Do you need a file server on the cheap that is easy to setup, “rock solid” reliable with Email Alerting? will show you how to use Ubuntu, software RAID and SaMBa to accomplish just that Latest Features How-To Geek ETC How To Boot 10 Different Live CDs From 1 USB Flash Drive The 20 Best How-To Geek Linux Articles of 2010 The 50 Best How-To Geek Windows Articles of 2010 The 20 Best How-To Geek Explainer Topics for 2010 How to Disable Caps Lock Key in Windows 7 or Vista How to Use the Avira Rescue CD to Clean Your Infected PC Install LibreOffice via PPA and Receive Auto-Updates in Ubuntu Creative Portraits Peek Inside the Guts of Modern Electronics Scenic Winter Lane Wallpaper to Create a Relaxing Mood Access Your Web Apps Directly Using the Context Menu in Chrome The Deep – Awesome Use of Metal Objects as Deep Sea Creatures [Video] Convert or View Documents Online Easily with Zoho, No Account Required

    Read the article

  • Arranging Gizmos in Unity 3D [on hold]

    - by Simran kaur
    I have this arrangement of Gizmos which was handed over to me. ! 1. How do I get it? I have read the documentation but I could get it as shown. I have basically track or lane that is coming towards the camera by moving towards negative z. I am moving lanes so that it appears as if cars are moving, The roads need to be rotated by 90 degrees otherwise they appear to move towards the upper end of the screen and that too parellely.Why exactly is that?

    Read the article

  • Silverlight Cream for March 23, 2010 -- #818

    - by Dave Campbell
    In this Issue: Max Paulousky, Jeremy Likness, Mark Tucker, Christian Schormann, Page Brooks, Brad Abrams(-2-), Jeff Wilcox, Unnir, Bea Stollnitz, John Papa and Adam Kinney, and Bill Reiss(-2-). Shoutouts: Ashish Shetty posted his material from his MIX10 presentation: Stepping outside the browser with Silverlight 4 Not Silverlight, but dang useful, Karl Shifflett posted a Visual Studio 2010 XAML Editor IntelliSense Presenter Extension Yavor Georgiev posted his MIX10 material: Two samples from today's MIX talk From SilverlightCream.com: GroupBox Sketching Control for WPF applications Using Blend Max Paulousky creates a GroupBox control for SketchFlow for WPF. He includes a link to an example of doing the same for Silverlight. Sequential Asynchronous Workflows in Silverlight using Coroutines Jeremy Likness' latest post begann with a post on the Silverlight.net forum and Rob Eisenburg's MVVM presentation from MIX10 resulting in the use of Wintellect's PowerThreading library (downloadable), and Coroutines. Windows Phone 7 UI Templates Mark Tucker has been putting a lot of thought into WP7 apps and produced 5 templates for building apps, downloadable in PowerPoint format. He's also looking to discuss this concept. Blend 4: About Path Layout, Part I Christian Schormann has a great tutorial up about Expression Blend 4 and path layout ... this is lots of great info, and it's only part 1! Custom Splash Screen for Windows Phone Page Brooks makes very quick work of showing how to add a splash screen to your WP7 app... very nice, Page! Silverlight 4 + RIA Services - Ready for Business: Exposing Data from Entity Framework Brad Abrams next post in the series is is on pulling your data from wherever it lives, and uses a DomainService to shape it for your Silverlight app. Silverlight 4 + RIA Services - Ready for Business: Consuming Data in the Silverlight Client Brad Abrams then discusses consuming that data in a Silverlight app. Not much code involvement at all.. great ROI :) Building Silverlight 3 and Silverlight 4 applications on a .NET 3.5 build machine Jeff Wilcox talks about building Silverlight 3 and Silverlight 4B both on a .NET 3.5 machine. He then adds in the Toolkit, and even WCF RIA Services. Expression Blend 4 - XAML generation tweaks Unnir demonstrates a few changes to Expression Blend 4 that produce more compact XAML. He's also asking for other examples you'd like to see tightened up. How can I sort a hierarchy? Bea Stollnitz posts plausible solutions to sorting data items at each level of a hierarchical UI, with descriptions of why they don't work, followed by the real deal... Silverlight and WPF. Silverlight Training Course (Silverlight 4) John Papa and Adam Kinney have posted a huge body of work to get us up-to-speed on Silverlight 4 -- a WhitePaper, hands-on labs, and an 8-unit course with 25 accompanying videos... geez... Silverlight game development on Windows Phone 7 Bill Reiss has a post up discussing game development on WP7 in general and then discusses his SilverSprite library, with a link to it. XNA or Silverlight for Windows Phone 7 game development? Bill Reiss next discusses the advantage of using Silverlight or XNA for your WP7 game development, and who better to discuss both? Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Silverlight Cream for May 15, 2010 -- #862

    - by Dave Campbell
    In this Issue: Victor Gaudioso, Antoni Dol(-2-), Brian Genisio, Shawn Wildermuth, Mike Snow, Phil Middlemiss, Pete Brown, Kirupa, Dan Wahlin, Glenn Block, Jeff Prosise, Anoop Madhusudanan, and Adam Kinney. Shoutouts: Victor Gaudioso would like you to Checkout my Interview with Microsoft’s Murray Gordon at MIX 10 Pete Brown announced: Connected Show Podcast #29 With … Me! From SilverlightCream.com: New Silverlight Video Tutorial: How to Create Fast Forward for the MediaElement Victor Gaudioso's latest video tutorial is on creating the ability to fast-forward a MediaElement... check it out in the tutorial player itself! Overlapping TabItems with the Silverlight Toolkit TabControl Antoni Dol has a very cool tutorial up on the Toolkit TabItems control... not only is he overlapping them quite nicely but this is a very cool tutorial... QuoteFloat: Animating TextBlock PlaneProjections for a spiraling effect in Silverlight Antoni Dol also has a Blend tutorial up on animating TextBlock items... run the demo and you'll want to read the rest :) Adventures in MVVM – My ViewModel Base – Silverlight Support! Brian Genisio continues his MVVM tutorials with this update on his ViewModel base using some new C# 4.0 features, and fully supports Silverlight and WPF My Thoughts on the Windows Phone 7 Shawn Wildermuth gives his take on WP7. He included a port of his XBoxGames app to WP7 ... thanks Shawn! Silverlight Tip of the Day #20 – Using Tooltips in Silverlight I figured Mike Snow was going to overrun me with tips since I have missed a couple days, but there's only one! ... and it's on Tooltips. Animating the Silverlight opacity mask Phil Middlemiss has an article at SilverZine describing a Behavior he wrote (and is sharing) that turns a FrameworkElement into an opacity mask for it's parent container... cool demo on the page too. Breaking Apart the Margin Property in Xaml for better Binding Pete Brown dug in on a Twitter message and put some thoughts down about breaking a Margin apart to see about binding to the individual elements. Building a Simple Windows Phone App Kirupa has a 6-part tutorial up on building not-your-typical first WP7 application... all good stuff! Integrating HTML into Silverlight Applications Dan Wahlin has a post up discussing three ways to display HTML inside a Silverlight app. Hello MEF in Silverlight 4 and VB! (with an MVVM Light cameo) Glenn Block has a post up discussing MEF, MVVM, and it's in VB this time... and it's actually a great tutorial top to bottom... all source included of course :) Understanding Input Scope in Silverlight for Windows Phone Jeff Prosise has a good post up on the WP7 SIP and how to set the proper InputScope to get the SIP you want. Thinking about Silverlight ‘desktop’ apps – Creating a Standalone Installer for offline installation (no browser) Anoop Madhusudanan is discussing something that's been floating around for a while... installing Silverlight from, say, a CD or DVD when someone installs your app. He's got some good code, but be sure to read Tim Heuer and Scott Guthrie's comments, and consider digging deeper into that part. Using FluidMoveBehavior to animate grid coordinates in Silverlight Adam Kinney has a cool post up on animating an object using the FluidMotionBehavior of Blend 4... looks great moving across a checkerboard... check out the demo, then grab the code. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • Silverlight Cream for June 01, 2010 -- #874

    - by Dave Campbell
    In this Issue: Michael Washington, Alan Beasley and Michael Washington, Miroslav Miroslavov, Max Paulousky, Teresa and Ronald Burger, Laurent Duveau, Tim Heuer, Jeff Brand, Mike Snow, and John Papa. Shoutouts: To pay homage to the Advanced Options button in Expression Blend, Adam Kinney posted: Expression Blend Advanced Options square wallpaper SilverLaw stood his drag and drop ripple on it's head for this one: Silver Soccer - A Case Study for the Flexible Surface Effect (Silverlight 4) From SilverlightCream.com: Expression Blend DataStore - A Powerful Tool For Designers Michael Washington dug into the documentation and with some Microsoft assistance has figured out how to use the SetDataStoreAction in SketchFlow... good tutorial and a game to demonstrate it's use. Windows Phone 7 View Model Style Video Player Alan Beasley and Michael Washington teamed up again to produce a ViewModel-Style Video Player for WP7 ... very nice interface I might add... very detailed tutorial and all the code... oh, and did you notice it uses MVVMLight... on WP7? ... just thought I'd mention that :) Navigation in 3D world of 2D objects In part 7 of the CompleteIT code explenation, Miroslav Miroslavov is discussing some of the very cool animation they did... 3D, moving camera... cool stuff! Search Engine Optimization (SEO) for Silverlight Applications. Part 2 Max Paulousky has part 2 of his Silverlight 4 and SEO series up. In part 2 he's discussing sitemaps and html content providing. He also has good links showing where to submit your sitemaps and information. Mousin’ down the PathListBox Teresa and Ronald Burger (not sure which) has a post up about the PathListBox and how they drew the path that they ended up using, and the code used to enable animation. Dynamically apply and change Theme with the Silverlight Toolkit We've all had fun playing with themes, but Laurent Duveau has an example up of letting your users change the theme at run-time. Microsoft Translator client library for Silverlight Tim Heuer has been playing with the Microsoft Translator for Silverlight and he has a "Works on My Machine" license on what he's making available .. but considering his access to resources... I'd say go for it :) Custom Per-Page Transitions in Windows Phone 7 Jeff Brand has a follow-on to his other WP7 post about page transitions and is now discussing per-page transitions Silverlight Tip of the Day #26 – Changing the Startup Class Mike Snow's latest 'tip' is a little more involved than a tip ... changing the startup class and actually removing (in his example), the page and app classes... code and xaml! I've seen this before but never explained as clean... fun stuff. Behaviors in Blend 4 (Silverlight TV #30) Episode 30 of Silverlight TV (now a tag at Silverlight Cream) finds John Papa talking to Adam Kinney about Behaviors in Blend 4... not only using them but creating a custom one. Stay in the 'Light! Twitter SilverlightNews | Twitter WynApse | WynApse.com | Tagged Posts | SilverlightCream Join me @ SilverlightCream | Phoenix Silverlight User Group Technorati Tags: Silverlight    Silverlight 3    Silverlight 4    Windows Phone MIX10

    Read the article

  • SED - Regular Expression over multiple lines

    - by herrherr
    Hi there, I'm stuck with this for several hours now and cycled through a wealth of different tools to get the job done. Without success. It would be fantastic, if someone could help me out with this. Here is the problem: I have a very large CSV file (400mb+) that is not formatted correctly. Right now it looks something like this: Alan Smithee ist ein Anagramm von „The [...] „Alan Smythee“, und „Adam Smithee“." ,Alan Smithee Die Aussagenlogik ist der Bereich der Logik, der sich mit [...] ihrer Teilaussagen bestimmen. ,Aussagenlogik As you can probably see the words ",Alan Smithee" and ",Aussagenlogik" should actually be on the same line as the foregoing sentence. Then it would look something like this: Alan Smithee ist ein Anagramm von „The Smitheeeee [...] „Alan Smythee“, und „Adam Smithee“.,Alan Smithee Die Aussagenlogik ist der Bereich der Logik, der sich mit [...] ihrer Teilaussagen bestimmen.,Aussagenlogik Please note that the end of the sentence can contain quotes or not. In the end they should be replaced too. Here is what I came up with so far: sed -n '1h;1!H;${;g;s/\."?.*,//g;p;}' out.csv > out1.csv This should actually get the job done of matching the expression over multiple lines. Unfortunately it doesn't :) The expression is looking for the dot at the end of the sentence and the optional quotes plus a newline character that I'm trying to match with .*. Help much appreciated. And it doesn't really matter what tool gets the job done (awk, perl, sed, tr, etc.). Thanks, Chris

    Read the article

  • How to solve this simple PHP forloop issue?

    - by Londonbroil Wellington
    Here is the content of my flat file database: Jacob | Little | 22 | Male | Web Developer * Adam | Johnson | 45 | Male | President * Here is my php code: <?php $fopen = fopen('db.txt', 'r'); if (!$fopen) { echo 'File not found'; } $fread = fread($fopen, filesize('db.txt')); $records = explode('|', $fread); ?> <table border="1" width="100%"> <tr> <thead> <th>First Name</th> <th>Last Name</th> <th>Age</th> <th>Sex</th> <th>Occupation</th> </thead> </tr> <?php $rows = explode('*', $fread); for($i = 0; $i < count($rows) - 1; $i++) { echo '<tr>'; echo '<td>'.$records[0].'</td>'; echo '<td>'.$records[1].'</td>'; echo '<td>'.$records[2].'</td>'; echo '<td>'.$records[3].'</td>'; echo '<td>'.$records[4].'</td>'; echo '</tr>'; } fclose($fopen); ?> </table> Problem is I am getting the output of the first record repeated twice instead of 2 records one for Jacob and one for Adam. How to fix this?

    Read the article

  • Selecting More Than 1 Table in A Single Query

    - by Kamran
    I have 5 Tables in MS Access as Logs [Title, ID, Date, Author] Tape [Title, ID, Date, Author] Maps [Title, ID, Date, Author] VCDs [Title, ID, Date, Author] Book [Title, ID, Date, Author] I tried my level best through this code SELECT Logs.[Author], Tape.[Author], Maps.[Author], VCDs.[Author], Book.[Author] FROM Logs , Tape , Maps , VCDs, Book WHERE ((([Author] & " " & [Author] & " " & [Author] & " " & [Author]& " " & [Author]) Like "*" & [Type the Title or Any Part of the Title and Press Ok] & "*")); I want to select all of these fields in a single query. Suppose there is Adam as author of works in all tables. So when i put Adam in search box it should result from all tables. I know this can be done by having single table or renaming fields names but that's not required. Please help.

    Read the article

  • Custom Font. Keeping the font width same.

    - by user338322
    I am trying to draw a string using quartz 2d. What i am doing is, i am drawing each letter of the string individually, because each letter has special attributes associated with it, by taking each letter into a new string. The string gets printed, but the space between the letters is not uniform. It looks very ugly to read . I read someting about using custom fonts. But i have no Idea, if I can do it!! my code is here. (void) drawRect : (CGRect)rect{ NSString *string=@"My Name Is Adam"; float j=0; const char *charStr=[string cStringUsingEncoding: NSASCIIStringEncoding]; for(int i=0;i { NSString *str=[NSString stringWithFormat:@"%c",charStr[i]]; const char *s=[str cStringUsingEncoding:NSASCIIStringEncoding]; NSLog(@"%s",s); CGContextRef context=[self getMeContextRef]; CGContextSetTextMatrix (context,CGAffineTransformMakeScale(1.0, -1.0)) ; CGContextSelectFont(context, "Arial", 24, kCGEncodingMacRoman); //CGContextSetCharacterSpacing (context, 10); CGContextSetRGBFillColor (context, 0,0,200, 1); CGContextSetTextDrawingMode(context,kCGTextFill); CGContextShowTextAtPoint(context, 80+j,80,s,1); j=j+15; } } In the output 'My Name is Adam' gets printed but the space between the letters is not uniform.!! is there any way to make the space uniform!!!

    Read the article

< Previous Page | 48 49 50 51 52 53 54 55 56 57 58 59  | Next Page >