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  • Loading page in WPF

    - by Shift
    Guys, I have a basic WPF application. Contains App.xaml as always and a Mainwindows.xaml. I've created also some pages like page1/2/3. I want to load for example page1.xaml in mainwindows.xaml. Is this possible? And also want to close it so the content of mainwindow.xaml will stay in there. I dont want this to be a navigation application with the left/right arrpws at the top.

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  • Where should I put zoomIn in my MapActivity?

    - by Johny
    I'm writing an Android app, and I'd like to zoomIn as soon as the map has been loaded. I get the following error: java.lang.IllegalArgumentException: width and height must be > 0 This MapActivity - width and height must be > 0 question suggests the problem is the zoomIn() method is in the onCreate() method. But I get same error when I put it in the onResume() method. I've been searching for hours and I can't find anything about it at http://developer.android.com or anywhere else... Also I can't find a way to get the time point the map has been loaded. A "MapLoadedListener" or something like that... EDIT Here is my code: public class AMap extends MapActivity{ private final String LOG_TAG = this.getClass().getSimpleName(); private Context mContext; private Chronometer timer; private TextView tvCountdown; private RelativeLayout rl; private MapView mapView; private MapController mapController; private List<Overlay> mapOverlays; private PlayersOverlay playersOverlay; private Drawable drawable; private Builder endDialog; private ContextThemeWrapper ctw; private Handler mHandler = new Handler(); private Player player = new Player(); private StartTask startTask; private EndTask endTask; private MyDBAdapter mdba; private Cursor playersCursor; private UpdateBroadcastReceiver r; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.map_view); mContext = AMap.this; // set map mapView = (MapView) findViewById(R.id.mapview); mapView.setBuiltInZoomControls(true); mapView.setFocusable(true); // find the relative layout rl = (RelativeLayout) findViewById(R.id.rl); // set the chronometer timer = (Chronometer) findViewById(R.id.tv_timer); timer.setBackgroundColor(Color.DKGRAY); // set the countdown textview tvCountdown = (TextView) findViewById(R.id.tv_countdown); // Open DB connection and get players Cursor mdba = new MyDBAdapter(mContext); mdba.open(); playersCursor = mdba.getGame(); // Get this player's id and location Intent starter = this.getIntent(); player.setId(starter.getIntExtra("id", 0)); player.setLatitude(starter.getDoubleExtra("lat", 0)); player.setLongitude(starter.getDoubleExtra("lon", 0)); // Set this player's location as map's center GeoPoint geoPoint = new GeoPoint((int) (player.getLatitude()*1E6), (int) (player.getLongitude()*1E6)); mapController = mapView.getController(); mapController.setCenter(geoPoint); mapController.setZoom(15); Log.d(LOG_TAG, "My playersCursor has "+playersCursor.getCount()+" rows"); // drawable is needed but not used drawable = this.getResources().getDrawable(R.drawable.ic_launcher); // set PlayersOverlay (locations and statuses) playersOverlay = new PlayersOverlay(player.getId(), playersCursor, drawable, this); mapOverlays = mapView.getOverlays(); mapOverlays.add(playersOverlay); mHandler.postDelayed(mUpdateTimeTask, 100); } private Runnable mUpdateTimeTask = new Runnable() { public void run() { int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, "w = "+w+" , h = "+h); mHandler.postAtTime(this, System.currentTimeMillis() + 1000); } }; @Override public void onAttachedToWindow(){ Log.d(LOG_TAG, "Attached to Window"); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Attached to window: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } public void onWindowFocusChanged(boolean hasFocus){ Log.d(LOG_TAG, "Focus changed to: "+hasFocus); int h = mapView.getLayoutParams().height; int w = mapView.getLayoutParams().width; Log.d(LOG_TAG, " Window focus changed: w = "+w+" , h = "+h); //mapController.zoomInFixing(screenPoint.x, screenPoint.y); } @Override protected void onStart(){ super.onStart(); // Create and register the broadcast receiver for messages from service IntentFilter filter = new IntentFilter(AppConstants.iGAME_UPDATE); r = new UpdateBroadcastReceiver(); registerReceiver(r, filter); // Create the dialog for end of game ctw = new ContextThemeWrapper(mContext, android.R.style.Theme_Translucent_NoTitleBar_Fullscreen); endDialog = new AlertDialog.Builder(ctw); endDialog.setMessage("End of Game"); endDialog.setCancelable(false); endDialog.setNeutralButton("OK", new OnClickListener(){ @Override public void onClick(DialogInterface dialog, int which) { Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } }); } @Override protected void onStop() { if(!playersCursor.isClosed()) playersCursor.close(); unregisterReceiver(r); mdba.close(); super.onStop(); } @Override protected boolean isRouteDisplayed() { return false; } // Receives signal from NetworkService that DB has been updated public class UpdateBroadcastReceiver extends BroadcastReceiver { boolean startSignal, update, endSignal; @Override public void onReceive(Context context, Intent intent) { endSignal = intent.getBooleanExtra("endSignal", false); if(endSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received End Signal"); endTask = new EndTask(); endTask.execute(); return; } update = intent.getBooleanExtra("update", false); if(update){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received game update"); playersCursor.requery(); mapView.invalidate(); return; } startSignal = intent.getBooleanExtra("startSignal", false); if(startSignal){ Log.d(LOG_TAG, "Game Update BroadcastReceiver received Start Signal"); startTask = new StartTask(); startTask.execute(); return; } } } class StartTask extends AsyncTask<Void,Integer,Void>{ private final ToneGenerator tg = new ToneGenerator(AudioManager.STREAM_NOTIFICATION, 100); private final long DELAY = 1200; @Override protected Void doInBackground(Void... params) { int i = 3; while(i>=0){ publishProgress(i); try { Thread.sleep(DELAY); } catch (InterruptedException e) { e.printStackTrace(); } i--; } return null; } @Override protected void onProgressUpdate(Integer... progress){ tg.startTone(ToneGenerator.TONE_PROP_PROMPT); tvCountdown.setText(""+progress[0]); } @Override protected void onPostExecute(Void result) { rl.removeView(tvCountdown); timer.setBase(SystemClock.elapsedRealtime()); timer.start(); //enable screen touches playersOverlay.setGameStarted(true); } } class EndTask extends AsyncTask<Void,Void,Void>{ @Override protected void onPreExecute(){ //disable screen touches playersOverlay.setEndOfGame(true); timer.stop(); } @Override protected Void doInBackground(Void... params) { return null; } @Override protected void onPostExecute(Void result) { try{ endDialog.show(); }catch(Exception e){ Toast.makeText(mContext, "End of game", Toast.LENGTH_LONG); Intent highScores = new Intent(AMap.this, HighScores.class); startActivity(highScores); playersCursor.close(); finish(); } mHandler.removeCallbacks(mUpdateTimeTask); } } }

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  • Loading images to UIScrollview crashes

    - by Icky
    Hello All. I have a Navigationcontroller pushing a UIViewController with a scrollview inside. Within the scrollview I download a certain number of images around 20 (sometimes more) each sized around 150 KB. All these images are added to the scrollview so that their origin is x +imageSize and the following is sorted right to the one before. All in all I think its a lot of data (3-4 MB). On an I pod Touch this sometimes crashes, the IPhone can handle it once, if it has to load the data again (some other images) , it crashes too. I guess its a memory issue but within my code, I download the image, save it to a file on the phone as NSData, read it again from file and add it to a UIImageview which I release. So I have freed the memory I allocated, nevertheless it still crashes. Can anyone help me out? Since Im new to this, I dont know the best way to handle the Images in a scrollview. Besides I create the controller at start from nib, which means I dont have to release it, since I dont use alloc - right? Code: In my rootviewcontroller I do: -(void) showImages { [[self naviController] pushViewController:imagesViewController animated:YES]; [imagesViewController viewWillAppear:YES]; } Then in my Controller handling the scroll View, this is the method to load the images: - (void) loadOldImageData { for (int i = 0; i < 40 ; i++) { NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString *documentsDirectory = [paths objectAtIndex:0]; NSString *filePath = [documentsDirectory stringByAppendingPathComponent:[NSString stringWithFormat:@"img%d.jpg", i]]; NSData *myImg = [NSData dataWithContentsOfFile:filePath]; UIImage *im = [UIImage imageWithData:myImg]; if([im isKindOfClass:[UIImage class]]) { NSLog(@"IM EXISTS"); UIImageView *imgView = [[UIImageView alloc] initWithImage:im]; CGRect frame = CGRectMake(i*320, 0, 320, 416); imgView.frame = frame; [myScrollView addSubview:imgView]; [imgView release]; //NSLog(@"Adding img %d", i); numberImages = i; NSLog(@"setting numberofimages to %d", numberImages); //NSLog(@"scroll subviews %d", [myScrollView.subviews count]); } } myScrollView.contentSize = CGSizeMake(320 * (numberImages + 1), 416); }

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  • getResourceAsStream not loading resource

    - by Michal Gorecki
    The project that I am currently working on utilizes an old application contained within a .jar file. One of the responsibilities of this application is that it updates the database when changes to the configuration files are made. Every time I try to run this file (which is a simple Ant Task extension), I get an exception thrown early in the process. I decompiled the Java file responsible, and found that the exception being thrown happens here. I do not know what the issue is, as "hibernate.cfg.xml" is contained within the same .jar file as the .class throwing the exception. ClassLoader loader = Thread.currentThread().getContextClassLoader(); InputStream in = loader.getResourceAsStream("hibernate.cfg.xml"); if (in == null) { throw new RuntimeException("Couldn't find built in hibernate config"); } If anyone has any ideas, even pointing me in the right direction, I would be grateful. Of course, any solution will have to be external, as the client already has this build of the program in production use.

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  • Browser loading strategy, <head>...<body>

    - by Bin Chen
    I am inspecting some interesting behaviors of browser, I don't know it's in standard or not. If I put everythin inside <head></head>, the browser will only begin to render the page after all the resouces in head is retrieved. So I am thinking that put as little as possible things into head is one of the important website optimization techniques, is it right? My question is: If I put script/css in body or other parts of the html, how can I know that script has been loaded successfully so that I will not be calling a undefined function?

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  • Post Loading ads from Google Admanager

    - by Prem
    I have changed code around to basically load an add the bottom of the page in a hidden div and attached an onload event handler that called document.getElementById(xxx).appendChild() to take the hidden ad and move it into the right spot in my page. This works GREAT.. however when the ad is a text ad it AFTER i move the ad there is nothing in the rendered Iframe. I did tests to see what it looks like before i move it and sure enough the text links load in the IFRAME but the second i do the appendChild call to move the div that contains the ad i seem to loose the contents of the Iframe. Any ideas whats going on <div id="myad" style="display: none;"> GA_googleFillSlot("MyADSlotName"); </div> <script> window.onload = function() { // leader board document.getElementById('adplaceholder').appendChild(document.getElementById('myAd')); document.getElementById('myAd').style.display = ''; </script

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  • Loading Ajax within a Google Maps InfoWindow

    - by McCrum
    I have put together a 5 star rating system using PHP and Ajax which will write the rating into a database. (See link below) http://andrewmccrum.com/maps/rate/5star.php I want this rating system to work within a Google Maps InfoWindow but at the minute I can only get the InfoWindow to read and display the rating. It will not let the user vote like the top link. And I have no idea why www.andrewmccrum.com/maps/database/index.php

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  • Problem with IE 6 page loading.

    - by Puneet Dudeja
    I have a website which works fine in all browsers except in IE6. The pages content is inside a div loaded with a background image. The page layout gets very nasty and image does not load when the page is opened for first time, but when the same page is opened for the second time and any subsequent times, then it loads perfectly. This scenario is with every page in the site. Please help.

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  • Dynamic loading a class in java with a different package name

    - by C. Ross
    Is it possible to load a class in Java and 'fake' the package name/canonical name of a class? I tried doing this, the obvious way, but I get a "class name doesn't match" message in a ClassDefNotFoundException. The reason I'm doing this is I'm trying to load an API that was written in the default package so that I can use it directly without using reflection. The code will compile against the class in a folder structure representing the package and a package name import. ie: ./com/DefaultPackageClass.class // ... import com.DefaultPackageClass; import java.util.Vector; // ... My current code is as follows: public Class loadClass(String name) throws ClassNotFoundException { if(!CLASS_NAME.equals(name)) return super.loadClass(name); try { URL myUrl = new URL(fileUrl); URLConnection connection = myUrl.openConnection(); InputStream input = connection.getInputStream(); ByteArrayOutputStream buffer = new ByteArrayOutputStream(); int data = input.read(); while(data != -1){ buffer.write(data); data = input.read(); } input.close(); byte[] classData = buffer.toByteArray(); return defineClass(CLASS_NAME, classData, 0, classData.length); } catch (MalformedURLException e) { throw new UndeclaredThrowableException(e); } catch (IOException e) { throw new UndeclaredThrowableException(e); } }

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  • Problem with loading a PNG image in JApplet.

    - by Bruce
    Hi there, I'm trying to load a PNG image from JAR file when running JApplet. The file is, I think, loaded properly - there are no errors. However it is not displayed. img.png is placed in the same directory as MainClass.java file. Here is the code: InputStream imageURL = this.getClass().getResourceAsStream("img.png" ); byte[] bytes = null; try {bytes = new byte[imageURL.available()]; System.out.println(imageURL.available()); imageURL.read(bytes);} catch(Exception e) {System.out.println("bleah");} Image image = Toolkit.getDefaultToolkit().createImage(bytes); Image imageScaled = me.getScaledInstance( 100, 150, Image.SCALE_SMOOTH ); jLabel6 = new javax.swing.JLabel( new ImageIcon( imageScaled) ); and the HTML exerpt: <APPLET codebase="classes" code="myapplet/MainClass.class" archive ="LittleApplet.jar" width=700 height=500> The image, as I wrote, is probably read, but not displayed in JLabel. What am I missing/doing wrong? Thanks in advance for the reply!

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  • View Loading Problem

    - by riteshkumar1905
    Hello, I am using some xib without tab bar and some with tab bar. In starting i load the xib without tab bar-navigation bar then flow are working.But if i load a xib with tab bar-navigation bar then our all view slide bellow and half tab bar are not showing.Please anybody help me as soon as possible. Pleaseeee!!!!!!

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  • django-registration password reset custom template not loading

    - by ip.
    I'm using django-registration for registering users, however when I want to use my own template for password reset I get the admin template and not the template I created. My template is in myapp/templates/registration/password_reset_form.html and my template loaders are properly set: TEMPLATE_LOADERS = ( 'django.template.loaders.filesystem.Loader', 'django.template.loaders.app_directories.Loader', ) What could I be missing? I'm using Django 1.4

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  • Storing and loading a subtitle of an annotation with NSUserDefualts

    - by Krismutt
    Happy new year everybody! Basically, what I try to do is to save a subtitle to an annotation when the application terminates. When the application starts again I want this stored subtitle to show up in the callout of the annotation again. What am I doing wrong? I just can't get it to work... storeLocation.m - (void)setCoordinate:(CLLocationCoordinate2D)coor { MKReverseGeocoder *geocoder = [[[MKReverseGeocoder alloc] initWithCoordinate:coor] autorelease]; geocoder.delegate = self; coordinate = coor; [geocoder start]; NSUserDefaults *userDef = [NSUserDefaults standardUserDefaults]; [userDef setValue:subtitle forKey:@"SavedAddress"]; [userDef synchronize]; NSLog(@"Sparade adress"); } mainViewController.m -(void)viewDidLoad { NSString *savedAddress = [[NSUserDefaults standardUserDefaults] objectForKey:@"SavedAddress"]; if (savedAddress) { // what code should I add here // so that the subtitle shows up // when the application launches? } } Would really appreciate some help with this one... Thanks in advance!

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  • Java applet loading images from external jars

    - by Mathias
    I have a jar on a server, and users should be able to develop extensions for it. Therefore the jars main class should be extended and some resources should be added to a second user created jar which will be loaded from another server or locally. Now I have problems accessing the resources (images) from the user loaded jars. Heres is the structure: My Server: game.jar containing game.class images.class ... image1.png (...) Local: user.jar containing: user.class extends game userimage.png The extension is loaded via Greasemonkey, it modifies the "archive" attribute to "/home/username/user.jar, game.jar" and the "code" attribute to "user.class". The user should be able to overwrite already defined images. If the image does not exist in game.jar, it is loaded correctly from user.jar. But the images loaded early in the game are always loaded from the game.jar, others seem to be overwritten correctly by the user. Is there a way to make sure they are always loaded in the correct order? This might be because of some caching mechanism. Because Greasemonkey removes the game from the page, changes the archive and code and reinsert it, the game is loaded without a mod for a brief second. In that time, images are loaded as expected from game jar, but those are the ones not being overwritable by the user. But how to avoid it? Another thing: If I overwrite the "run" method in user.class, the game is unable to load any image at all. Not from the user.jar and not from the game.jar. Java doesn't find the image, as the URL object "getClass().getResource(imagename)" returns with null. I tried to overwrite the image.class, but that doesn't fix the problem, unless I overwrite every class from game.class involved into calling the image.class

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  • dynamic model is not loading fields

    - by Toby Justus
    I am using a dynamic model found on the forum of sencha. function modelFactory(name, fields) { alert(fields); return Ext.define(name, { extend: 'Ext.data.Model', fields: fields }); } I placed the alert(fields) to check what happens with the field because it was not working. I get this: [object Object],[object Object],[object Object] How can i change this into a correct way to use it in the fields? Is there a way to check if the model has been created? With Firebug or something? EDIT: i get this in firebug: [Object { name="ccuDesignation", type=null}, Object { name="wanNumber", type=null}, Object { name="carrierName", type=null}, Object { name="dataPackageName", type=null}, Object { name="simIccid", type=null}, Object { name="expiryTime", type=null}, Object { name="bytesRx", type=null}, Object { name="bytesTx", type=null}]

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  • Loading table sections when using headers

    - by Luis Tovar
    I cant seem to wrap my head around this. I have googled, and overstacked for hours now looking for examples that i can relate to. What I have is two arrays. The name of my first NSMutableArray is "showDates". I have 3 objects in here. Object 0: "Today, May 20th" Object 1: "Tomorrow, May 21st" Object 2: "Saturday, May 22nd" Then I have my second NSMutableArray named "showTimes" I have about 15 objects in there with strings in each object. ( i hope that makes sense? ) Each object is structured like this: Object 0: showID @"98022" eventID @"833" showTime @"1:30pm" showDate @"Today, May 20th" auditorium @"9" venue @"2991" Object 1: showID @"98222" eventID @"813" showTime @"2:30pm" showDate @"Tomorrow, May 21st" auditorium @"9" venue @"2991" Etc, etc, .... I have the headers working great in my tableView, but I cant seem to figure out how to add the objects in my "showTimes" array under the correct header. Any help would be greatly appreciated.

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  • Loading Modules in Angular

    - by SL Dev
    I'm new to AngularJS. In my efforts to learn, I've relied on the AngularJS tutorials. Now, I'm trying to build an app using the AngularSeed project template. I'm trying to make my project as modular as possible. For that reason, my controllers are broken out into several files. Currently, I have the following: /app index.html login.html home.html javascript app.js loginCtrl.js homeCtrl.js my app.js file has the following: 'use strict'; var app = angular.module('site', ['ngRoute']); app.config(function($routeProvider, $locationProvider) { $locationProvider.html5Mode(true); $routeProvider.when('/login', {templateUrl: 'app/login.html', controller:'loginCtrl'}); $routeProvider.when('/home', {templateUrl: 'app/home.html', controller:'homeCtrl'}); $routeProvider.otherwise({redirectTo: '/login'}); }); my loginCtrl.js file is very basic at the moment. It only has: 'use strict'; app.controller('loginCtrl', function loginCtrl($scope) { } ); My homeCtrl.js is almost the same, except for the name. It looks like the following: 'use strict'; app.controller('homeCtrl', function homeCtrl($scope) { } ); My index.html file is the angularSeed index-async.html file. However, when I load the dependencies, I have the following: // load all of the dependencies asynchronously. $script([ 'http://ajax.googleapis.com/ajax/libs/angularjs/1.2.0-rc.3/angular.min.js', 'http://ajax.googleapis.com/ajax/libs/angularjs/1.2.0-rc.3/angular-route.min.js', 'javascript/app.js', 'javascript/loginCtrl.js', 'javascript/homeCtrl.js' ], function() { // when all is done, execute bootstrap angular application angular.bootstrap(document, ['site']); }); My problem is, sometimes my app works and sometimes it doesn't. It's almost like something gets loaded before something else. Occasionally, I receive this error. Other times, I get an error in the console window that says: 'Uncaught ReferenceError: app is not defined' in loginCtrl.js. Sometimes it happens with homeCtrl.js. What am I doing wrong? It feels like I need to have my controllers in a module and pass that module in my app.config in the app.js file. However, a) I'm not sure if that allowed and b) I'm not sure how to do it.

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  • App Crashes Loading View Controllers

    - by golfromeo
    I have the following code in my AppDelegate.h file: @class mainViewController; @class AboutViewController; @interface iSearchAppDelegate : NSObject <UIApplicationDelegate> { UIWindow *window; mainViewController *viewController; AboutViewController *aboutController; UINavigationController *nav; } @property (nonatomic, retain) IBOutlet UIWindow *window; @property (nonatomic, retain) IBOutlet mainViewController *viewController; @property (nonatomic, retain) IBOutlet AboutViewController *aboutController; @property (nonatomic, retain) IBOutlet UINavigationController *nav; [...IBActions declared here...] @end Then, in my .m file: @implementation iSearchAppDelegate @synthesize window; @synthesize viewController, aboutController, settingsData, nav, engines; (void)applicationDidFinishLaunching:(UIApplication *)application { [window addSubview:nav.view]; [window addSubview:aboutController.view]; [window addSubview:viewController.view]; [window makeKeyAndVisible]; } -(IBAction)switchToHome{ [window bringSubviewToFront:viewController.view]; } -(IBAction)switchToSettings{ [window bringSubviewToFront:nav.view]; } -(IBAction)switchToAbout{ [window bringSubviewToFront:aboutController.view]; } - (void)dealloc { [viewController release]; [aboutController release]; [nav release]; [window release]; [super dealloc]; } @end Somehow, when I run the app, the main view presents itself fine... however, when I try to execute the actions to switch views, the app crashes with an EXC_BAD_ACCESS. Thanks for any help in advance.

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  • Ria Services loading foreign keys with Linq-to-SQL

    - by Stephan
    I have a database that consists of 5 tables : Course, Category, Location, CourseCategories, and CourseLocations. The last 2 tables just contain the two foreign keys. A Course has many-to-many relationships with both category and location. I am trying to load the data into a Silverlight app using Ria Services. My DB model is Linq-to-SQL. I have tried adding the [Include] attribute to the metadata classes and I have added the DataLoadOptions so it should load the all tables when you ask for a Course. However on the client side I am never getting back any entries in the CourseCategories and CourseLocations properties. What else needs to be done to get the foreign key relationships to exist across the serialization.

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  • Checking lazy loaded properties have been instantiated

    - by PaulG
    In a class which has a lazy loaded property, such as: private Collection<int> someInts; public Collection<int> SomeInts { get { if (this.someInts == null) this.someInts = new Collection<int>(); return this.someInts; } } Is it worth also having a property such as: public bool SomeIntsExist { get { return (this.someInts != null && this.someInts.Count > 0); } } And then using that property.. eg: if (thatClass.SomeIntsExist) { // do something with thatClass.SomeInts collection } or is this premature optimisation. Its certainly easier to roll with something like below, but it will instantiate the collection needlessly: if (thatClass.SomeInts.Count > 0) { // do something with thatClass.SomeInts collection } Is the compiler smart enough to figure things like this out? Is there a better way?

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  • Loading .sql files from within PHP

    - by Josh Smeaton
    I'm creating an installation script for an application that I'm developing and need to create databases dynamically from within PHP. I've got it to create the database but now I need to load in several .sql files. I had planned to open the file and mysql_query it a line at a time - until I looked at the schema files and realised they aren't just one query per line. So, please.. how do I load an sql file from within PHP? (as phpMyAdmin does with it's import command).

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  • Incompatible classes when loading SWF

    - by Bart van Heukelom
    I have two ActionScript 3 projects, game(.swf) and minigame(.swf). At runtime the main game loads the minigame via Loader. I also have a shared library (SWC) of event classes, included by both, which minigame will need to dispatch and game will need to listen to. First: Is this possible this way? Second: What will happen if I compile the minigame, then change the event classes so they're incompatible, then compile the main game. Will Flash crash when trying to load the minigame SWF? (I hope so) Third: And what will happen if I change the event classes, but in a way that preserves interface-level compatibility?

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