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  • Detecting HTML5/CSS3 Features using Modernizr

    - by dwahlin
    HTML5, CSS3, and related technologies such as canvas and web sockets bring a lot of useful new features to the table that can take Web applications to the next level. These new technologies allow applications to be built using only HTML, CSS, and JavaScript allowing them to be viewed on a variety of form factors including tablets and phones. Although HTML5 features offer a lot of promise, it’s not realistic to develop applications using the latest technologies without worrying about supporting older browsers in the process. If history has taught us anything it’s that old browsers stick around for years and years which means developers have to deal with backward compatibility issues. This is especially true when deploying applications to the Internet that target the general public. This begs the question, “How do you move forward with HTML5 and CSS3 technologies while gracefully handling unsupported features in older browsers?” Although you can write code by hand to detect different HTML5 and CSS3 features, it’s not always straightforward. For example, to check for canvas support you need to write code similar to the following:   <script> window.onload = function () { if (canvasSupported()) { alert('canvas supported'); } }; function canvasSupported() { var canvas = document.createElement('canvas'); return (canvas.getContext && canvas.getContext('2d')); } </script> If you want to check for local storage support the following check can be made. It’s more involved than it should be due to a bug in older versions of Firefox. <script> window.onload = function () { if (localStorageSupported()) { alert('local storage supported'); } }; function localStorageSupported() { try { return ('localStorage' in window && window['localStorage'] != null); } catch(e) {} return false; } </script> Looking through the previous examples you can see that there’s more than meets the eye when it comes to checking browsers for HTML5 and CSS3 features. It takes a lot of work to test every possible scenario and every version of a given browser. Fortunately, you don’t have to resort to writing custom code to test what HTML5/CSS3 features a given browser supports. By using a script library called Modernizr you can add checks for different HTML5/CSS3 features into your pages with a minimal amount of code on your part. Let’s take a look at some of the key features Modernizr offers.   Getting Started with Modernizr The first time I heard the name “Modernizr” I thought it “modernized” older browsers by added missing functionality. In reality, Modernizr doesn’t actually handle adding missing features or “modernizing” older browsers. The Modernizr website states, “The name Modernizr actually stems from the goal of modernizing our development practices (and ourselves)”. Because it relies on feature detection rather than browser sniffing (a common technique used in the past – that never worked that great), Modernizr definitely provides a more modern way to test features that a browser supports and can even handle loading additional scripts called shims or polyfills that fill in holes that older browsers may have. It’s a great tool to have in your arsenal if you’re a web developer. Modernizr is available at http://modernizr.com. Two different types of scripts are available including a development script and custom production script. To generate a production script, the site provides a custom script generation tool rather than providing a single script that has everything under the sun for HTML5/CSS3 feature detection. Using the script generation tool you can pick the specific test functionality that you need and ignore everything that you don’t need. That way the script is kept as small as possible. An example of the custom script download screen is shown next. Notice that specific CSS3, HTML5, and related feature tests can be selected. Once you’ve downloaded your custom script you can add it into your web page using the standard <script> element and you’re ready to start using Modernizr. <script src="Scripts/Modernizr.js" type="text/javascript"></script>   Modernizr and the HTML Element Once you’ve add a script reference to Modernizr in a page it’ll go to work for you immediately. In fact, by adding the script several different CSS classes will be added to the page’s <html> element at runtime. These classes define what features the browser supports and what features it doesn’t support. Features that aren’t supported get a class name of “no-FeatureName”, for example “no-flexbox”. Features that are supported get a CSS class name based on the feature such as “canvas” or “websockets”. An example of classes added when running a page in Chrome is shown next:   <html class=" js flexbox canvas canvastext webgl no-touch geolocation postmessage websqldatabase indexeddb hashchange history draganddrop websockets rgba hsla multiplebgs backgroundsize borderimage borderradius boxshadow textshadow opacity cssanimations csscolumns cssgradients cssreflections csstransforms csstransforms3d csstransitions fontface generatedcontent video audio localstorage sessionstorage webworkers applicationcache svg inlinesvg smil svgclippaths"> Here’s an example of what the <html> element looks like at runtime with Internet Explorer 9:   <html class=" js no-flexbox canvas canvastext no-webgl no-touch geolocation postmessage no-websqldatabase no-indexeddb hashchange no-history draganddrop no-websockets rgba hsla multiplebgs backgroundsize no-borderimage borderradius boxshadow no-textshadow opacity no-cssanimations no-csscolumns no-cssgradients no-cssreflections csstransforms no-csstransforms3d no-csstransitions fontface generatedcontent video audio localstorage sessionstorage no-webworkers no-applicationcache svg inlinesvg smil svgclippaths">   When using Modernizr it’s a common practice to define an <html> element in your page with a no-js class added as shown next:   <html class="no-js">   You’ll see starter projects such as HTML5 Boilerplate (http://html5boilerplate.com) or Initializr (http://initializr.com) follow this approach (see my previous post for more information on HTML5 Boilerplate). By adding the no-js class it’s easy to tell if a browser has JavaScript enabled or not. If JavaScript is disabled then no-js will stay on the <html> element. If JavaScript is enabled, no-js will be removed by Modernizr and a js class will be added along with other classes that define supported/unsupported features. Working with HTML5 and CSS3 Features You can use the CSS classes added to the <html> element directly in your CSS files to determine what style properties to use based upon the features supported by a given browser. For example, the following CSS can be used to render a box shadow for browsers that support that feature and a simple border for browsers that don’t support the feature: .boxshadow #MyContainer { border: none; -webkit-box-shadow: #666 1px 1px 1px; -moz-box-shadow: #666 1px 1px 1px; } .no-boxshadow #MyContainer { border: 2px solid black; }   If a browser supports box-shadows the boxshadow CSS class will be added to the <html> element by Modernizr. It can then be associated with a given element. This example associates the boxshadow class with a div with an id of MyContainer. If the browser doesn’t support box shadows then the no-boxshadow class will be added to the <html> element and it can be used to render a standard border around the div. This provides a great way to leverage new CSS3 features in supported browsers while providing a graceful fallback for older browsers. In addition to using the CSS classes that Modernizr provides on the <html> element, you also use a global Modernizr object that’s created. This object exposes different properties that can be used to detect the availability of specific HTML5 or CSS3 features. For example, the following code can be used to detect canvas and local storage support. You can see that the code is much simpler than the code shown at the beginning of this post. It also has the added benefit of being tested by a large community of web developers around the world running a variety of browsers.   $(document).ready(function () { if (Modernizr.canvas) { //Add canvas code } if (Modernizr.localstorage) { //Add local storage code } }); The global Modernizr object can also be used to test for the presence of CSS3 features. The following code shows how to test support for border-radius and CSS transforms:   $(document).ready(function () { if (Modernizr.borderradius) { $('#MyDiv').addClass('borderRadiusStyle'); } if (Modernizr.csstransforms) { $('#MyDiv').addClass('transformsStyle'); } });   Several other CSS3 feature tests can be performed such as support for opacity, rgba, text-shadow, CSS animations, CSS transitions, multiple backgrounds, and more. A complete list of supported HTML5 and CSS3 tests that Modernizr supports can be found at http://www.modernizr.com/docs.   Loading Scripts using Modernizr In cases where a browser doesn’t support a specific feature you can either provide a graceful fallback or load a shim/polyfill script to fill in missing functionality where appropriate (more information about shims/polyfills can be found at https://github.com/Modernizr/Modernizr/wiki/HTML5-Cross-Browser-Polyfills). Modernizr has a built-in script loader that can be used to test for a feature and then load a script if the feature isn’t available. The script loader is built-into Modernizr and is also available as a standalone yepnope script (http://yepnopejs.com). It’s extremely easy to get started using the script loader and it can really simplify the process of loading scripts based on the availability of a particular browser feature. To load scripts dynamically you can use Modernizr’s load() function which accepts properties defining the feature to test (test property), the script to load if the test succeeds (yep property), the script to load if the test fails (nope property), and a script to load regardless of if the test succeeds or fails (both property). An example of using load() with these properties is show next: Modernizr.load({ test: Modernizr.canvas, yep: 'html5CanvasAvailable.js’, nope: 'excanvas.js’, both: 'myCustomScript.js' }); In this example Modernizr is used to not only load scripts but also to test for the presence of the canvas feature. If the target browser supports the HTML5 canvas then the html5CanvasAvailable.js script will be loaded along with the myCustomScript.js script (use of the yep property in this example is a bit contrived – it was added simply to demonstrate how the property can be used in the load() function). Otherwise, a polyfill script named excanvas.js will be loaded to add missing canvas functionality for Internet Explorer versions prior to 9. Once excanvas.js is loaded the myCustomScript.js script will be loaded. Because Modernizr handles loading scripts, you can also use it in creative ways. For example, you can use it to load local scripts when a 3rd party Content Delivery Network (CDN) such as one provided by Google or Microsoft is unavailable for whatever reason. The Modernizr documentation provides the following example that demonstrates the process for providing a local fallback for jQuery when a CDN is down:   Modernizr.load([ { load: '//ajax.googleapis.com/ajax/libs/jquery/1.6.4/jquery.js', complete: function () { if (!window.jQuery) { Modernizr.load('js/libs/jquery-1.6.4.min.js'); } } }, { // This will wait for the fallback to load and // execute if it needs to. load: 'needs-jQuery.js' } ]); This code attempts to load jQuery from the Google CDN first. Once the script is downloaded (or if it fails) the function associated with complete will be called. The function checks to make sure that the jQuery object is available and if it’s not Modernizr is used to load a local jQuery script. After all of that occurs a script named needs-jQuery.js will be loaded. Conclusion If you’re building applications that use some of the latest and greatest features available in HTML5 and CSS3 then Modernizr is an essential tool. By using it you can reduce the amount of custom code required to test for browser features and provide graceful fallbacks or even load shim/polyfill scripts for older browsers to help fill in missing functionality. 

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  • jQuery to add vertical scroll bar for a fixed height div container

    - by Michael Mao
    Hi all: This is uni homework so sorry about :my password protected url Please enter usersame as "uts" and password as "10479475", without the wrapper quotes. It it almost completed, please follow simple steps to see where my problem dwells: step1: click on any continent highlighted on world map; step2: click on any city marked on continent map; step3: enter quantity ranging from 1 to 6 into the upper-right table; step4 : there you go, in the table below, once row is equal or greater than 3, then the size of table starts to "overlap" on top of the footer section and continues to grow, which is not what I want. I want to achieve the effect that the table size has a limited max-height, so once actual height exceeds the threshold, then I can have a vertical scroll bar so to "stack up" my table and not to break the overall structure. It turns out that my lazy initial design now gets myself stuck in a problem... Any suggestion and hint on how to get this?

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  • The Incremental Architect&rsquo;s Napkin - #5 - Design functions for extensibility and readability

    - by Ralf Westphal
    Originally posted on: http://geekswithblogs.net/theArchitectsNapkin/archive/2014/08/24/the-incremental-architectrsquos-napkin---5---design-functions-for.aspx The functionality of programs is entered via Entry Points. So what we´re talking about when designing software is a bunch of functions handling the requests represented by and flowing in through those Entry Points. Designing software thus consists of at least three phases: Analyzing the requirements to find the Entry Points and their signatures Designing the functionality to be executed when those Entry Points get triggered Implementing the functionality according to the design aka coding I presume, you´re familiar with phase 1 in some way. And I guess you´re proficient in implementing functionality in some programming language. But in my experience developers in general are not experienced in going through an explicit phase 2. “Designing functionality? What´s that supposed to mean?” you might already have thought. Here´s my definition: To design functionality (or functional design for short) means thinking about… well, functions. You find a solution for what´s supposed to happen when an Entry Point gets triggered in terms of functions. A conceptual solution that is, because those functions only exist in your head (or on paper) during this phase. But you may have guess that, because it´s “design” not “coding”. And here is, what functional design is not: It´s not about logic. Logic is expressions (e.g. +, -, && etc.) and control statements (e.g. if, switch, for, while etc.). Also I consider calling external APIs as logic. It´s equally basic. It´s what code needs to do in order to deliver some functionality or quality. Logic is what´s doing that needs to be done by software. Transformations are either done through expressions or API-calls. And then there is alternative control flow depending on the result of some expression. Basically it´s just jumps in Assembler, sometimes to go forward (if, switch), sometimes to go backward (for, while, do). But calling your own function is not logic. It´s not necessary to produce any outcome. Functionality is not enhanced by adding functions (subroutine calls) to your code. Nor is quality increased by adding functions. No performance gain, no higher scalability etc. through functions. Functions are not relevant to functionality. Strange, isn´t it. What they are important for is security of investment. By introducing functions into our code we can become more productive (re-use) and can increase evolvability (higher unterstandability, easier to keep code consistent). That´s no small feat, however. Evolvable code can hardly be overestimated. That´s why to me functional design is so important. It´s at the core of software development. To sum this up: Functional design is on a level of abstraction above (!) logical design or algorithmic design. Functional design is only done until you get to a point where each function is so simple you are very confident you can easily code it. Functional design an logical design (which mostly is coding, but can also be done using pseudo code or flow charts) are complementary. Software needs both. If you start coding right away you end up in a tangled mess very quickly. Then you need back out through refactoring. Functional design on the other hand is bloodless without actual code. It´s just a theory with no experiments to prove it. But how to do functional design? An example of functional design Let´s assume a program to de-duplicate strings. The user enters a number of strings separated by commas, e.g. a, b, a, c, d, b, e, c, a. And the program is supposed to clear this list of all doubles, e.g. a, b, c, d, e. There is only one Entry Point to this program: the user triggers the de-duplication by starting the program with the string list on the command line C:\>deduplicate "a, b, a, c, d, b, e, c, a" a, b, c, d, e …or by clicking on a GUI button. This leads to the Entry Point function to get called. It´s the program´s main function in case of the batch version or a button click event handler in the GUI version. That´s the physical Entry Point so to speak. It´s inevitable. What then happens is a three step process: Transform the input data from the user into a request. Call the request handler. Transform the output of the request handler into a tangible result for the user. Or to phrase it a bit more generally: Accept input. Transform input into output. Present output. This does not mean any of these steps requires a lot of effort. Maybe it´s just one line of code to accomplish it. Nevertheless it´s a distinct step in doing the processing behind an Entry Point. Call it an aspect or a responsibility - and you will realize it most likely deserves a function of its own to satisfy the Single Responsibility Principle (SRP). Interestingly the above list of steps is already functional design. There is no logic, but nevertheless the solution is described - albeit on a higher level of abstraction than you might have done yourself. But it´s still on a meta-level. The application to the domain at hand is easy, though: Accept string list from command line De-duplicate Present de-duplicated strings on standard output And this concrete list of processing steps can easily be transformed into code:static void Main(string[] args) { var input = Accept_string_list(args); var output = Deduplicate(input); Present_deduplicated_string_list(output); } Instead of a big problem there are three much smaller problems now. If you think each of those is trivial to implement, then go for it. You can stop the functional design at this point. But maybe, just maybe, you´re not so sure how to go about with the de-duplication for example. Then just implement what´s easy right now, e.g.private static string Accept_string_list(string[] args) { return args[0]; } private static void Present_deduplicated_string_list( string[] output) { var line = string.Join(", ", output); Console.WriteLine(line); } Accept_string_list() contains logic in the form of an API-call. Present_deduplicated_string_list() contains logic in the form of an expression and an API-call. And then repeat the functional design for the remaining processing step. What´s left is the domain logic: de-duplicating a list of strings. How should that be done? Without any logic at our disposal during functional design you´re left with just functions. So which functions could make up the de-duplication? Here´s a suggestion: De-duplicate Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Processing step 2 obviously was the core of the solution. That´s where real creativity was needed. That´s the core of the domain. But now after this refinement the implementation of each step is easy again:private static string[] Parse_string_list(string input) { return input.Split(',') .Select(s => s.Trim()) .ToArray(); } private static Dictionary<string,object> Compile_unique_strings(string[] strings) { return strings.Aggregate( new Dictionary<string, object>(), (agg, s) => { agg[s] = null; return agg; }); } private static string[] Serialize_unique_strings( Dictionary<string,object> dict) { return dict.Keys.ToArray(); } With these three additional functions Main() now looks like this:static void Main(string[] args) { var input = Accept_string_list(args); var strings = Parse_string_list(input); var dict = Compile_unique_strings(strings); var output = Serialize_unique_strings(dict); Present_deduplicated_string_list(output); } I think that´s very understandable code: just read it from top to bottom and you know how the solution to the problem works. It´s a mirror image of the initial design: Accept string list from command line Parse the input string into a true list of strings. Register each string in a dictionary/map/set. That way duplicates get cast away. Transform the data structure into a list of unique strings. Present de-duplicated strings on standard output You can even re-generate the design by just looking at the code. Code and functional design thus are always in sync - if you follow some simple rules. But about that later. And as a bonus: all the functions making up the process are small - which means easy to understand, too. So much for an initial concrete example. Now it´s time for some theory. Because there is method to this madness ;-) The above has only scratched the surface. Introducing Flow Design Functional design starts with a given function, the Entry Point. Its goal is to describe the behavior of the program when the Entry Point is triggered using a process, not an algorithm. An algorithm consists of logic, a process on the other hand consists just of steps or stages. Each processing step transforms input into output or a side effect. Also it might access resources, e.g. a printer, a database, or just memory. Processing steps thus can rely on state of some sort. This is different from Functional Programming, where functions are supposed to not be stateful and not cause side effects.[1] In its simplest form a process can be written as a bullet point list of steps, e.g. Get data from user Output result to user Transform data Parse data Map result for output Such a compilation of steps - possibly on different levels of abstraction - often is the first artifact of functional design. It can be generated by a team in an initial design brainstorming. Next comes ordering the steps. What should happen first, what next etc.? Get data from user Parse data Transform data Map result for output Output result to user That´s great for a start into functional design. It´s better than starting to code right away on a given function using TDD. Please get me right: TDD is a valuable practice. But it can be unnecessarily hard if the scope of a functionn is too large. But how do you know beforehand without investing some thinking? And how to do this thinking in a systematic fashion? My recommendation: For any given function you´re supposed to implement first do a functional design. Then, once you´re confident you know the processing steps - which are pretty small - refine and code them using TDD. You´ll see that´s much, much easier - and leads to cleaner code right away. For more information on this approach I call “Informed TDD” read my book of the same title. Thinking before coding is smart. And writing down the solution as a bunch of functions possibly is the simplest thing you can do, I´d say. It´s more according to the KISS (Keep It Simple, Stupid) principle than returning constants or other trivial stuff TDD development often is started with. So far so good. A simple ordered list of processing steps will do to start with functional design. As shown in the above example such steps can easily be translated into functions. Moving from design to coding thus is simple. However, such a list does not scale. Processing is not always that simple to be captured in a list. And then the list is just text. Again. Like code. That means the design is lacking visuality. Textual representations need more parsing by your brain than visual representations. Plus they are limited in their “dimensionality”: text just has one dimension, it´s sequential. Alternatives and parallelism are hard to encode in text. In addition the functional design using numbered lists lacks data. It´s not visible what´s the input, output, and state of the processing steps. That´s why functional design should be done using a lightweight visual notation. No tool is necessary to draw such designs. Use pen and paper; a flipchart, a whiteboard, or even a napkin is sufficient. Visualizing processes The building block of the functional design notation is a functional unit. I mostly draw it like this: Something is done, it´s clear what goes in, it´s clear what comes out, and it´s clear what the processing step requires in terms of state or hardware. Whenever input flows into a functional unit it gets processed and output is produced and/or a side effect occurs. Flowing data is the driver of something happening. That´s why I call this approach to functional design Flow Design. It´s about data flow instead of control flow. Control flow like in algorithms is of no concern to functional design. Thinking about control flow simply is too low level. Once you start with control flow you easily get bogged down by tons of details. That´s what you want to avoid during design. Design is supposed to be quick, broad brush, abstract. It should give overview. But what about all the details? As Robert C. Martin rightly said: “Programming is abot detail”. Detail is a matter of code. Once you start coding the processing steps you designed you can worry about all the detail you want. Functional design does not eliminate all the nitty gritty. It just postpones tackling them. To me that´s also an example of the SRP. Function design has the responsibility to come up with a solution to a problem posed by a single function (Entry Point). And later coding has the responsibility to implement the solution down to the last detail (i.e. statement, API-call). TDD unfortunately mixes both responsibilities. It´s just coding - and thereby trying to find detailed implementations (green phase) plus getting the design right (refactoring). To me that´s one reason why TDD has failed to deliver on its promise for many developers. Using functional units as building blocks of functional design processes can be depicted very easily. Here´s the initial process for the example problem: For each processing step draw a functional unit and label it. Choose a verb or an “action phrase” as a label, not a noun. Functional design is about activities, not state or structure. Then make the output of an upstream step the input of a downstream step. Finally think about the data that should flow between the functional units. Write the data above the arrows connecting the functional units in the direction of the data flow. Enclose the data description in brackets. That way you can clearly see if all flows have already been specified. Empty brackets mean “no data is flowing”, but nevertheless a signal is sent. A name like “list” or “strings” in brackets describes the data content. Use lower case labels for that purpose. A name starting with an upper case letter like “String” or “Customer” on the other hand signifies a data type. If you like, you also can combine descriptions with data types by separating them with a colon, e.g. (list:string) or (strings:string[]). But these are just suggestions from my practice with Flow Design. You can do it differently, if you like. Just be sure to be consistent. Flows wired-up in this manner I call one-dimensional (1D). Each functional unit just has one input and/or one output. A functional unit without an output is possible. It´s like a black hole sucking up input without producing any output. Instead it produces side effects. A functional unit without an input, though, does make much sense. When should it start to work? What´s the trigger? That´s why in the above process even the first processing step has an input. If you like, view such 1D-flows as pipelines. Data is flowing through them from left to right. But as you can see, it´s not always the same data. It get´s transformed along its passage: (args) becomes a (list) which is turned into (strings). The Principle of Mutual Oblivion A very characteristic trait of flows put together from function units is: no functional units knows another one. They are all completely independent of each other. Functional units don´t know where their input is coming from (or even when it´s gonna arrive). They just specify a range of values they can process. And they promise a certain behavior upon input arriving. Also they don´t know where their output is going. They just produce it in their own time independent of other functional units. That means at least conceptually all functional units work in parallel. Functional units don´t know their “deployment context”. They now nothing about the overall flow they are place in. They are just consuming input from some upstream, and producing output for some downstream. That makes functional units very easy to test. At least as long as they don´t depend on state or resources. I call this the Principle of Mutual Oblivion (PoMO). Functional units are oblivious of others as well as an overall context/purpose. They are just parts of a whole focused on a single responsibility. How the whole is built, how a larger goal is achieved, is of no concern to the single functional units. By building software in such a manner, functional design interestingly follows nature. Nature´s building blocks for organisms also follow the PoMO. The cells forming your body do not know each other. Take a nerve cell “controlling” a muscle cell for example:[2] The nerve cell does not know anything about muscle cells, let alone the specific muscel cell it is “attached to”. Likewise the muscle cell does not know anything about nerve cells, let a lone a specific nerve cell “attached to” it. Saying “the nerve cell is controlling the muscle cell” thus only makes sense when viewing both from the outside. “Control” is a concept of the whole, not of its parts. Control is created by wiring-up parts in a certain way. Both cells are mutually oblivious. Both just follow a contract. One produces Acetylcholine (ACh) as output, the other consumes ACh as input. Where the ACh is going, where it´s coming from neither cell cares about. Million years of evolution have led to this kind of division of labor. And million years of evolution have produced organism designs (DNA) which lead to the production of these different cell types (and many others) and also to their co-location. The result: the overall behavior of an organism. How and why this happened in nature is a mystery. For our software, though, it´s clear: functional and quality requirements needs to be fulfilled. So we as developers have to become “intelligent designers” of “software cells” which we put together to form a “software organism” which responds in satisfying ways to triggers from it´s environment. My bet is: If nature gets complex organisms working by following the PoMO, who are we to not apply this recipe for success to our much simpler “machines”? So my rule is: Wherever there is functionality to be delivered, because there is a clear Entry Point into software, design the functionality like nature would do it. Build it from mutually oblivious functional units. That´s what Flow Design is about. In that way it´s even universal, I´d say. Its notation can also be applied to biology: Never mind labeling the functional units with nouns. That´s ok in Flow Design. You´ll do that occassionally for functional units on a higher level of abstraction or when their purpose is close to hardware. Getting a cockroach to roam your bedroom takes 1,000,000 nerve cells (neurons). Getting the de-duplication program to do its job just takes 5 “software cells” (functional units). Both, though, follow the same basic principle. Translating functional units into code Moving from functional design to code is no rocket science. In fact it´s straightforward. There are two simple rules: Translate an input port to a function. Translate an output port either to a return statement in that function or to a function pointer visible to that function. The simplest translation of a functional unit is a function. That´s what you saw in the above example. Functions are mutually oblivious. That why Functional Programming likes them so much. It makes them composable. Which is the reason, nature works according to the PoMO. Let´s be clear about one thing: There is no dependency injection in nature. For all of an organism´s complexity no DI container is used. Behavior is the result of smooth cooperation between mutually oblivious building blocks. Functions will often be the adequate translation for the functional units in your designs. But not always. Take for example the case, where a processing step should not always produce an output. Maybe the purpose is to filter input. Here the functional unit consumes words and produces words. But it does not pass along every word flowing in. Some words are swallowed. Think of a spell checker. It probably should not check acronyms for correctness. There are too many of them. Or words with no more than two letters. Such words are called “stop words”. In the above picture the optionality of the output is signified by the astrisk outside the brackets. It means: Any number of (word) data items can flow from the functional unit for each input data item. It might be none or one or even more. This I call a stream of data. Such behavior cannot be translated into a function where output is generated with return. Because a function always needs to return a value. So the output port is translated into a function pointer or continuation which gets passed to the subroutine when called:[3]void filter_stop_words( string word, Action<string> onNoStopWord) { if (...check if not a stop word...) onNoStopWord(word); } If you want to be nitpicky you might call such a function pointer parameter an injection. And technically you´re right. Conceptually, though, it´s not an injection. Because the subroutine is not functionally dependent on the continuation. Firstly continuations are procedures, i.e. subroutines without a return type. Remember: Flow Design is about unidirectional data flow. Secondly the name of the formal parameter is chosen in a way as to not assume anything about downstream processing steps. onNoStopWord describes a situation (or event) within the functional unit only. Translating output ports into function pointers helps keeping functional units mutually oblivious in cases where output is optional or produced asynchronically. Either pass the function pointer to the function upon call. Or make it global by putting it on the encompassing class. Then it´s called an event. In C# that´s even an explicit feature.class Filter { public void filter_stop_words( string word) { if (...check if not a stop word...) onNoStopWord(word); } public event Action<string> onNoStopWord; } When to use a continuation and when to use an event dependens on how a functional unit is used in flows and how it´s packed together with others into classes. You´ll see examples further down the Flow Design road. Another example of 1D functional design Let´s see Flow Design once more in action using the visual notation. How about the famous word wrap kata? Robert C. Martin has posted a much cited solution including an extensive reasoning behind his TDD approach. So maybe you want to compare it to Flow Design. The function signature given is:string WordWrap(string text, int maxLineLength) {...} That´s not an Entry Point since we don´t see an application with an environment and users. Nevertheless it´s a function which is supposed to provide a certain functionality. The text passed in has to be reformatted. The input is a single line of arbitrary length consisting of words separated by spaces. The output should consist of one or more lines of a maximum length specified. If a word is longer than a the maximum line length it can be split in multiple parts each fitting in a line. Flow Design Let´s start by brainstorming the process to accomplish the feat of reformatting the text. What´s needed? Words need to be assembled into lines Words need to be extracted from the input text The resulting lines need to be assembled into the output text Words too long to fit in a line need to be split Does sound about right? I guess so. And it shows a kind of priority. Long words are a special case. So maybe there is a hint for an incremental design here. First let´s tackle “average words” (words not longer than a line). Here´s the Flow Design for this increment: The the first three bullet points turned into functional units with explicit data added. As the signature requires a text is transformed into another text. See the input of the first functional unit and the output of the last functional unit. In between no text flows, but words and lines. That´s good to see because thereby the domain is clearly represented in the design. The requirements are talking about words and lines and here they are. But note the asterisk! It´s not outside the brackets but inside. That means it´s not a stream of words or lines, but lists or sequences. For each text a sequence of words is output. For each sequence of words a sequence of lines is produced. The asterisk is used to abstract from the concrete implementation. Like with streams. Whether the list of words gets implemented as an array or an IEnumerable is not important during design. It´s an implementation detail. Does any processing step require further refinement? I don´t think so. They all look pretty “atomic” to me. And if not… I can always backtrack and refine a process step using functional design later once I´ve gained more insight into a sub-problem. Implementation The implementation is straightforward as you can imagine. The processing steps can all be translated into functions. Each can be tested easily and separately. Each has a focused responsibility. And the process flow becomes just a sequence of function calls: Easy to understand. It clearly states how word wrapping works - on a high level of abstraction. And it´s easy to evolve as you´ll see. Flow Design - Increment 2 So far only texts consisting of “average words” are wrapped correctly. Words not fitting in a line will result in lines too long. Wrapping long words is a feature of the requested functionality. Whether it´s there or not makes a difference to the user. To quickly get feedback I decided to first implement a solution without this feature. But now it´s time to add it to deliver the full scope. Fortunately Flow Design automatically leads to code following the Open Closed Principle (OCP). It´s easy to extend it - instead of changing well tested code. How´s that possible? Flow Design allows for extension of functionality by inserting functional units into the flow. That way existing functional units need not be changed. The data flow arrow between functional units is a natural extension point. No need to resort to the Strategy Pattern. No need to think ahead where extions might need to be made in the future. I just “phase in” the remaining processing step: Since neither Extract words nor Reformat know of their environment neither needs to be touched due to the “detour”. The new processing step accepts the output of the existing upstream step and produces data compatible with the existing downstream step. Implementation - Increment 2 A trivial implementation checking the assumption if this works does not do anything to split long words. The input is just passed on: Note how clean WordWrap() stays. The solution is easy to understand. A developer looking at this code sometime in the future, when a new feature needs to be build in, quickly sees how long words are dealt with. Compare this to Robert C. Martin´s solution:[4] How does this solution handle long words? Long words are not even part of the domain language present in the code. At least I need considerable time to understand the approach. Admittedly the Flow Design solution with the full implementation of long word splitting is longer than Robert C. Martin´s. At least it seems. Because his solution does not cover all the “word wrap situations” the Flow Design solution handles. Some lines would need to be added to be on par, I guess. But even then… Is a difference in LOC that important as long as it´s in the same ball park? I value understandability and openness for extension higher than saving on the last line of code. Simplicity is not just less code, it´s also clarity in design. But don´t take my word for it. Try Flow Design on larger problems and compare for yourself. What´s the easier, more straightforward way to clean code? And keep in mind: You ain´t seen all yet ;-) There´s more to Flow Design than described in this chapter. In closing I hope I was able to give you a impression of functional design that makes you hungry for more. To me it´s an inevitable step in software development. Jumping from requirements to code does not scale. And it leads to dirty code all to quickly. Some thought should be invested first. Where there is a clear Entry Point visible, it´s functionality should be designed using data flows. Because with data flows abstraction is possible. For more background on why that´s necessary read my blog article here. For now let me point out to you - if you haven´t already noticed - that Flow Design is a general purpose declarative language. It´s “programming by intention” (Shalloway et al.). Just write down how you think the solution should work on a high level of abstraction. This breaks down a large problem in smaller problems. And by following the PoMO the solutions to those smaller problems are independent of each other. So they are easy to test. Or you could even think about getting them implemented in parallel by different team members. Flow Design not only increases evolvability, but also helps becoming more productive. All team members can participate in functional design. This goes beyon collective code ownership. We´re talking collective design/architecture ownership. Because with Flow Design there is a common visual language to talk about functional design - which is the foundation for all other design activities.   PS: If you like what you read, consider getting my ebook “The Incremental Architekt´s Napkin”. It´s where I compile all the articles in this series for easier reading. I like the strictness of Function Programming - but I also find it quite hard to live by. And it certainly is not what millions of programmers are used to. Also to me it seems, the real world is full of state and side effects. So why give them such a bad image? That´s why functional design takes a more pragmatic approach. State and side effects are ok for processing steps - but be sure to follow the SRP. Don´t put too much of it into a single processing step. ? Image taken from www.physioweb.org ? My code samples are written in C#. C# sports typed function pointers called delegates. Action is such a function pointer type matching functions with signature void someName(T t). Other languages provide similar ways to work with functions as first class citizens - even Java now in version 8. I trust you find a way to map this detail of my translation to your favorite programming language. I know it works for Java, C++, Ruby, JavaScript, Python, Go. And if you´re using a Functional Programming language it´s of course a no brainer. ? Taken from his blog post “The Craftsman 62, The Dark Path”. ?

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  • timetable in a jTable

    - by chandra
    I want to create a timetable in a jTable. For the top row it will display from monday to sunday and the left colume will display the time of the day with 2h interval e.g 1st colume (0000 - 0200), 2nd colume (0200 - 0400) .... And if i click a button the timing will change from 2h interval to 1h interval. I do not want to hardcode it because i need to do for 2h, 1h, 30min , 15min, 1min, 30sec and 1 sec interval and it will take too long for me to hardcode. Can anyone show me an example or help me create an example for the 2h to 1h interval so that i know what to do? The data array is for me to store data and are there any other easier or shortcuts for me to store them because if it is in 1 sec interval i got thousands of array i need to type it out. private void oneHour() //1 interval functions { if(!once) { initialize(); once = true; } jTable.setModel(new javax.swing.table.DefaultTableModel( new Object [][] { {"0000 - 0100", data[0][0], data[0][1], data[0][2], data[0][3], data[0][4], data[0][5], data[0][6]}, {"0100 - 0200", data[2][0], data[2][1], data[2][2], data[2][3], data[2][4], data[2][5], data[2][6]}, {"0200 - 0300", data[4][0], data[4][1], data[4][2], data[4][3], data[4][4], data[4][5], data[4][6]}, {"0300 - 0400", data[6][0], data[6][1], data[6][2], data[6][3], data[6][4], data[6][5], data[6][6]}, {"0400 - 0600", data[8][0], data[8][1], data[8][2], data[8][3], data[8][4], data[8][5], data[8][6]}, {"0600 - 0700", data[10][0], data[4][1], data[10][2], data[10][3], data[10][4], data[10][5], data[10][6]}, {"0700 - 0800", data[12][0], data[12][1], data[12][2], data[12][3], data[12][4], data[12][5], data[12][6]}, {"0800 - 0900", data[14][0], data[14][1], data[14][2], data[14][3], data[14][4], data[14][5], data[14][6]}, {"0900 - 1000", data[16][0], data[16][1], data[16][2], data[16][3], data[16][4], data[16][5], data[16][6]}, {"1000 - 1100", data[18][0], data[18][1], data[18][2], data[18][3], data[18][4], data[18][5], data[18][6]}, {"1100 - 1200", data[20][0], data[20][1], data[20][2], data[20][3], data[20][4], data[20][5], data[20][6]}, {"1200 - 1300", data[22][0], data[22][1], data[22][2], data[22][3], data[22][4], data[22][5], data[22][6]}, {"1300 - 1400", data[24][0], data[24][1], data[24][2], data[24][3], data[24][4], data[24][5], data[24][6]}, {"1400 - 1500", data[26][0], data[26][1], data[26][2], data[26][3], data[26][4], data[26][5], data[26][6]}, {"1500 - 1600", data[28][0], data[28][1], data[28][2], data[28][3], data[28][4], data[28][5], data[28][6]}, {"1600 - 1700", data[30][0], data[30][1], data[30][2], data[30][3], data[30][4], data[30][5], data[30][6]}, {"1700 - 1800", data[32][0], data[32][1], data[32][2], data[32][3], data[32][4], data[32][5], data[32][6]}, {"1800 - 1900", data[34][0], data[34][1], data[34][2], data[34][3], data[34][4], data[34][5], data[34][6]}, {"1900 - 2000", data[36][0], data[36][1], data[36][2], data[36][3], data[36][4], data[36][5], data[36][6]}, {"2000 - 2100", data[38][0], data[38][1], data[38][2], data[38][3], data[38][4], data[38][5], data[38][6]}, {"2100 - 2200", data[40][0], data[40][1], data[40][2], data[40][3], data[40][4], data[40][5], data[40][6]}, {"2200 - 2300", data[42][0], data[42][1], data[42][2], data[42][3], data[42][4], data[42][5], data[42][6]}, {"2300 - 2400", data[44][0], data[44][1], data[44][2], data[44][3], data[44][4], data[44][5], data[44][6]}, {"2400 - 0000", data[46][0], data[46][1], data[46][2], data[46][3], data[46][4], data[46][5], data[46][6]}, }, new String [] { "Time/Day", "(Mon)", "(Tue)", "(Wed)", "(Thurs)", "(Fri)", "(Sat)", "(Sun)" } )); } private void twoHour() //2 hour interval functions { if(!once) { initialize(); once = true; } jTable.setModel(new javax.swing.table.DefaultTableModel( new Object [][] { {"0000 - 0200", data[0][0], data[0][1], data[0][2], data[0][3], data[0][4], data[0][5], data[0][6]}, {"0200 - 0400", data[4][0], data[4][1], data[4][2], data[4][3], data[4][4], data[4][5], data[4][6]}, {"0400 - 0600", data[8][0], data[8][1], data[8][2], data[8][3], data[8][4], data[8][5], data[8][6]}, {"0600 - 0800", data[12][0], data[12][1], data[12][2], data[12][3], data[12][4], data[12][5], data[12][6]}, {"0800 - 1000", data[16][0], data[16][1], data[16][2], data[16][3], data[16][4], data[16][5], data[16][6]}, {"1000 - 1200", data[20][0], data[20][1], data[20][2], data[20][3], data[20][4], data[20][5], data[20][6]}, {"1200 - 1400", data[24][0], data[24][1], data[24][2], data[24][3], data[24][4], data[24][5], data[24][6]}, {"1400 - 1600", data[28][0], data[28][1], data[28][2], data[28][3], data[28][4], data[28][5], data[28][6]}, {"1600 - 1800", data[32][0], data[32][1], data[32][2], data[32][3], data[32][4], data[32][5], data[32][6]}, {"1800 - 2000", data[36][0], data[36][1], data[36][2], data[36][3], data[36][4], data[36][5], data[36][6]}, {"2000 - 2200", data[40][0], data[40][1], data[40][2], data[40][3], data[40][4], data[40][5], data[40][6]}, {"2200 - 2400",data[44][0], data[44][1], data[44][2], data[44][3], data[44][4], data[44][5], data[44][6]} },

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  • problem with tabbed interface as mentioned in the article of josh smith

    - by Egi
    hello guys, i ve got a problem with my programm. here is the link: http://dl.dropbox.com/u/2734432/TabbedInterface.7z once u have opened both tabs, u ll start loosing the references to other collections of the current item in the view. that is because these ids are nullable and once you switch over to the other tab they ll become null. my question is why and how can i corrent that behavoir? if you change the int? to int there are no more problem, but i need them to be nullable!

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  • How to change the datasource on a YUI datagrid after creation

    - by Simon
    I am using the Yahoo DataTable for which the API is here. I am having difficulty changing the data once I have rendered the grid once. I am using jQuery to get data via AJAX, or from a client side data island and need to put this back into the grid. There is no setDataSource method in the DataTable API, and changing 'dataSource.liveData' does not update the grid. // does not work dataTable.dataSource.liveData = [ {name:"cat"}, {name:"dog"}, {name:"mouse"}; The example I am basing my code on is the basic LocalDataSource example. How can I update the data source without having to completely recreate the table. I do NOT want to use the YUI datasources that make Async calls. I need to know how I can do this 'manually'.

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  • Linq to SQL, Repository, IList and Persist All

    - by Dr. Zim
    This discusses a repository which returns IList that also uses Linq to SQL as a DAL. Once you do a .ToList(), IQueryable object is gone once you exit the Repository. This means that I need to send the objects back in to the Repo methods .Create(Model model), .Update(Model model), and .Delete(int ID). Assuming that is correct, how do you do the PersistAll()? For example, if you did the following, how would you code that in the repository? Changed a single string property in the object Called .Update(object); Changed a different string property in the object Called .Update(object); Called .PersistAll(), which would update the database with both changed strings. How would you associate the objects in the Repository parameters with the objects in the Linq to Sql data context, especially over multiple calls? I am sure this is a standard thing. Links to examples on the web would be great!

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  • Multi-step Workflows: make Workflow A depend on results of Workflow B and/or Workflow C

    - by Joey
    I have been tasked with creating a Software Installation Approval section for our Intranet. When a person requests that a particular piece of software be installed on their workstation, we need to get IT approval and then business approval. Once those are obtained, it is to be installed. I am using Sharepoint Designer to do this. I have List A, where the user enters the information on the requested software. Workflow A then creates a Task in List B, which is then assigned to the IT approver. Workflow B works on List B on item creation, setting the due dates, titles, and other fields, and then pauses until the due date. The IT approver works with the business side and completes the task. Once List B task is complete, the item in List A should be marked as complete -- I have everything up to this point working fine. I want to make this more robust in 2 ways. As the only real option is to mark List B task as "completed", which essentially means "Approved", we have no way of really denying a request. What I want to add is the option to approve or deny a request through the task on List B -- if it is approved, I want the item in List A to continue to show "In Progress" with a custom status of "Approved", and I want to create a new task for software installation; once the installation task is marked as completed, then I want List A to show "Completed" with a status of "Installed". If it is denied, I want the item in List A to show as "Completed", with a status of "Denied". The problem is, I'm not even sure where to start making these modifications. Creating and modifying the custom status fields isn't that big of an issue -- I have messed around with this and I'm fairly confident I can do this easily. My main concern is that I know I will need a Workflow C, but I don't know where or how to trigger this to get the results I need. I've managed to get Workflows A and B working fine, but anything beyond this is really pushing the limit of my knowledge. It's probably obvious that I am rather new to Sharepoint workflows. I was very much thrust into this position and I am still feeling my way around. Thanks in advance for any help!

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  • Core Data grouping data in table

    - by OscarTheGrouch
    I am using core data trying to create a simple database app, I have an entity called "Game" which has a "creator". I have basically used the iPhone table view template and replaced the names. I have the games listed by creator. Currently the tableview looks like this... Chris Ryder Chris Ryder Chris Ryder Chris Ryder Dan Grimaldi Dan Grimaldi Dan Grimaldi Scott Ricardo Tim Thermos Tim Thermos I am trying to group the tableview, so that each creator has only one cell in the tableview and is listed once and only once like this... Chris Ryder Dan Grimaldi Scott Ricardo Tim Thermos any help or suggestions would be greatly appreciated.

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  • aspnet membeship logon page and https redirect

    - by DefSol
    Hello, I have a gridview control that has on onclick event bound to every cell. Once a user clicks on a cell it directs them to a booking confirmation page and passes 3 url variables. This booking page is behind a aspnet membership and thus if the user is not logged in they are served the login page. The login page has a redirect to https connection in the onload event using the IsSecure property. The issue is once the user logs in, then is returned to the booking confirmation page I lose 2 of the url vars. If I remove the https redirect, everything works fine, but the user logs on on a http connection, which is not cool. Appreciate and help thanks Reuben

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  • addins deployment

    - by user326198
    Hello Everyone, we have a product that work as standalone and Clickonce , we created some components as addins in the system (based on microsoft System.addin) we need a mechanism to update this addins on the customers in the two cases stand and click once I'm thinking for the stand alone we just send the customer a CD to update the addins and I'm thinking also to deploy the addins as Packages like System.IO.Packaging so I can know the version of addin update it or delete it but How I will Achieve this in click once the user will just press update in the addin manager in the application How I can manage the versioning and updating this addins I hope to help me to architect this structure of addins update

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  • SSIS - Wizard vs manual vs programming

    - by alchemical
    I'd like to move 26 tables from one DB to another. I see I can do this in the SSIS Import and Export Wizard. I believe the other approach would be to select tools from the toolbar in Data Flow and then configure them all. When is it better to use the wizard and when is it best to create the package manually (with the visual tools) or programmatically? One thing I noticed with the Wizard is that it lets me select multiple tables at once, but I could not find a way to get back to that screen once the package is created, so that I could edit the various tables all in one place.

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  • How to store the path of a game pawn in a turn based game ?

    - by panzerschreck
    Hello, I have a square grid, for a turn based game ( grid is similar to the chess board ), but the moves in the games are different based on whether you have lapped your opponent pawn at least once or not. i.e if you have not lapped (beaten any of the opponents pawns) in the outer most grid as below if you have lapped your opponent pawn once at least, then you get to reach home,this way.Any player having all his pawns reaching "home" first wins. The ones in yellow are safe-houses, i.e both the opponent pawn and the player's pawn get to stay in the same grid, this is not considered to be lapping ( the opponent ).The lapped pawn will return to its start point. Now the question is, what is the effective way to store the paths for the all the pawns.we will have 4 pawns for the player and 4 opponent pawns. Is there any pattern to store such static information, in a elegant way ? Thanks for your time

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  • Aptana/Eclipse "Mark for Publishing feature"

    - by Mickey Cheong
    Hi, I was wondering whether Aptana or Eclipse has a plugin/feature that allows you to "Mark for Publishing" once you save the file. So, as you working on different files, you can just save it and it will be mark for publishing. Once you are done with the files, you can just click "Publish All" and it will upload to the FTP server that setup with the Project. I learnt about this great feature in Coda (Mac). I was wondering if there is one in Eclipse/Aptana. Else, if there any alternative. Cheers, Mickey

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  • tool to remove repeated css selectors

    - by Rees
    I have 3 stylesheets that I have copied and pasted all into 1. As such, there are identical/repeated selectors. Is there an effective tool I can use to remove all repeated selectors if the style properties are identical? Another requirement is if the repeated selector exists once within a group of selectors and once as a standalone selector... the program will remove the selector AND properties of the standalone only (not delete the properties of the selector in a group). I have no clue if this is possible, but have just spent a few hours looking for one with no avail. Anyone know of anything close? Thanks in advance!

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  • Generic HTTP Handler in ASP.Net

    - by Bruno Brant
    Hello all, I want to write a custom HTTP Handler in ASP.Net (I'm using C# currently) that filters all requests to, say, .aspx files, and then, depending on the page name that comes with the requests, I redirect the user to a page. So far, I've written a handler that filter "*", that is, everything. Let's say I receive a request for "Page.aspx", and want to send the user to "AnotherPage.aspx". So I call Redirect on that response and pass "AnotherPage.aspx" as the new page. The problem is that this will once more trigger my handler, which will do nothing. This will leave the user without any response. So, is there a way to send the request to the other handlers (cascade the message) once I've dealt with it? Thanks, Bruno

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  • Accessing a Service from within an XNA Content Pipeline Extension

    - by David Wallace
    I need to allow my content pipeline extension to use a pattern similar to a factory. I start with a dictionary type: public delegate T Mapper<T>(MapFactory<T> mf, XElement d); public class MapFactory<T> { Dictionary<string, Mapper<T>> map = new Dictionary<string, Mapper<T>>(); public void Add(string s, Mapper<T> m) { map.Add(s, m); } public T Get(XElement xe) { if (xe == null) throw new ArgumentNullException( "Invalid document"); var key = xe.Name.ToString(); if (!map.ContainsKey(key)) throw new ArgumentException( key + " is not a valid key."); return map[key](this, xe); } public IEnumerable<T> GetAll(XElement xe) { if (xe == null) throw new ArgumentNullException( "Invalid document"); foreach (var e in xe.Elements()) { var val = e.Name.ToString(); if (map.ContainsKey(val)) yield return map[val](this, e); } } } Here is one type of object I want to store: public partial class TestContent { // Test type public string title; // Once test if true public bool once; // Parameters public Dictionary<string, object> args; public TestContent() { title = string.Empty; args = new Dictionary<string, object>(); } public TestContent(XElement xe) { title = xe.Name.ToString(); args = new Dictionary<string, object>(); xe.ParseAttribute("once", once); } } XElement.ParseAttribute is an extension method that works as one might expect. It returns a boolean that is true if successful. The issue is that I have many different types of tests, each of which populates the object in a way unique to the specific test. The element name is the key to MapFactory's dictionary. This type of test, while atypical, illustrates my problem. public class LogicTest : TestBase { string opkey; List<TestBase> items; public override bool Test(BehaviorArgs args) { if (items == null) return false; if (items.Count == 0) return false; bool result = items[0].Test(args); for (int i = 1; i < items.Count; i++) { bool other = items[i].Test(args); switch (opkey) { case "And": result &= other; if (!result) return false; break; case "Or": result |= other; if (result) return true; break; case "Xor": result ^= other; break; case "Nand": result = !(result & other); break; case "Nor": result = !(result | other); break; default: result = false; break; } } return result; } public static TestContent Build(MapFactory<TestContent> mf, XElement xe) { var result = new TestContent(xe); string key = "Or"; xe.GetAttribute("op", key); result.args.Add("key", key); var names = mf.GetAll(xe).ToList(); if (names.Count() < 2) throw new ArgumentException( "LogicTest requires at least two entries."); result.args.Add("items", names); return result; } } My actual code is more involved as the factory has two dictionaries, one that turns an XElement into a content type to write and another used by the reader to create the actual game objects. I need to build these factories in code because they map strings to delegates. I have a service that contains several of these factories. The mission is to make these factory classes available to a content processor. Neither the processor itself nor the context it uses as a parameter have any known hooks to attach an IServiceProvider or equivalent. Any ideas?

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  • Best Fit Scheduling Algorithm

    - by Teegijee
    I'm writing a scheduling program with a difficult programming problem. There are several events, each with multiple meeting times. I need to find an arrangement of meeting times such that each schedule contains any given event exactly once, using one of each event's multiple meeting times. Obviously I could use brute force, but that's rarely the best solution. I'm guessing this is a relatively basic computer science problem, which I'll learn about once I am able to start taking computer science classes. In the meantime, I'd prefer any links where I could read up on this, or even just a name I could Google.

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  • interesting network or git problem

    - by bogumbiker
    I have a setup my own git repository with gitosis on dedicated debian server. The server is visible via port 22 from outside (the port 22 is forwarded from my router to my git server). On the local network the git repository works perfectly. The problem happens once I try to do "git clone.." from remote server. So once I do "git clone.." from remote I am getting git clone hung after cloning around 20-30% of the repository (small around 2MB) and I think this is the random percentage. I can do scp to and from the git server without any problems. Also as I mentioned the git clone, push, etc works perfectly within my internal network. Any idea how to debug this problem? thanks

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  • XCode automatically deactivating breakpoints

    - by Brian Postow
    I'm using xcode in C++. I'm trying to debug my project, but at random intervals, it seems to ignore my breakpoints. There are three things that it does: 1) Sometimes, when I run, it automatically switches to "de-activate break points" mode. (the relevant button goes light and says "Activate") 2) Sometimes when I run, ALL of my breakpoints go "can't find" mode, with the yellow insides. I need to click twice on them to get them back dark blue (once to light blue = inactive, once to dark blue = active) 3) Sometimes, when I run, my breakpoint is dark blue, the button says "deactivate" and it still just ignores my breakpoint, running straight past it. This makes it very difficult to debug my program... I should add that I'm using XCode 3.1 beta on OSX 10.5.6, in case that matters. thanks.

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  • C# and T-SQL command-line Utility

    - by Chad Sellers
    Group, Part 1: I'm currently working on a command line utility that can take args and update a local database. The only issue I have is once i established a "Data connection"..how can I use those args for queries and searches. For example: ~//arrInput.exe "parm1" "pram2" "pram3" Part 2: I would like to take in command line args and use them as input parms for a "stored proc". Once finished execution....used the same inputs crate a log file. For example output file: mm-dd-yyyy hh:mm:ss - pram1,pram2,... pram1: updated/failed pram2: update/failed Thanks, Chad

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  • Where should I put my breakpoint to check XML Response string from a web service?

    - by burak ozdogan
    Hi, You know, once you add a web reference to a webservice a wrapper code is generated by Visuel Studio. I was wondering if there is a method (or property) which is generated by Visual Studio whatever web service you add to your project so that I can put a breakpoint there and once the debugger stops there, I can simply read the response from web-service in an xml format (or should I say, soap). I don't want to use fiddler or a tool like that. Is it possible? Does such a place exist in the webservice wrapper code for all the added webservice Thank you, burak ozdogan

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  • iPhone modalView unwanted offset

    - by Chonch
    Hey, I have a UITabBarController with three view controllers (from three different types). On one of the view controllers, I want to display a modalViewController. Once a UIButton on the screen is pressed, I perform this action: AboutViewController *modalViewController = [[AboutViewController alloc] initWithNibName:@"AboutScreen" bundle:nil]; [self presentModalViewController:modalViewController animated:YES]; like I always do in order to display a modal view... The problem is, that while the modal view is being displayed (while it is moving from the bottom of the screen), a 20 pixels grey strip is showing on the bottom of the screen (the same size as the status bar on the top). Once the modal view reaches its final location, the strip disappears. Needless to say this doesn't look good (to say the least). Does anybody know why this may happen? Thanks,

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