Search Results

Search found 1449 results on 58 pages for 'oop'.

Page 52/58 | < Previous Page | 48 49 50 51 52 53 54 55 56 57 58  | Next Page >

  • Best practices for handling math calculations in a flash project?

    - by VideoDnd
    I'm building a Flash project where it needs to handle some math, like an acceleration formula. My director has recommended a design pattern where I include the calculations directly in the flash object, but that doesn't seem like it's very good OOP. What's the best practice for calculations in Flash? Should it be a separate object, so I can keep the "non-Flash" parts together and out of the way? What are people's experiences with including it inline vs. keeping it separate?

    Read the article

  • Call a function by its name, given from string java

    - by Joao
    Hello, I would like to be able to call a function based on its name provided by a string. Something like public void callByName(String funcName){ this.(funcName)(); } I have searched a bit into lambda funcions but they are not supported. I was thinking about going for Reflection, but I am a bit new to programming, so I am not so familiar with the subject. This whole question was brought up on my java OOP class, when I started GUI (Swing, swt) programming, and events. I found that using object.addActionCommand() is very ugly, because I would later need to make a Switch and catch the exact command I wanted. I would rather do something like object.attachFunction(btn1_click), so that it would call the btn1_click function when the event click was raised. Thank you Joao

    Read the article

  • Should I throw my own ArgumentOutOfRangeException or let one bubble up from below?

    - by Neil N
    I have a class that wraps List< I have GetValue by index method: public RenderedImageInfo GetValue(int index) { list[index].LastRetrieved = DateTime.Now; return list[index]; } If the user requests an index that is out of range, this will throw an ArgumentOutOfRangeException . Should I just let this happen or check for it and throw my own? i.e. public RenderedImageInfo GetValue(int index) { if (index >= list.Count) { throw new ArgumentOutOfRangeException("index"); } list[index].LastRetrieved = DateTime.Now; return list[index]; } In the first scenario, the user would have an exception from the internal list, which breaks mt OOP goal of the user not needing to know about the underlying objects. But in the second scenario, I feel as though I am adding redundant code. Edit: And now that I think of it, what about a 3rd scenario, where I catch the internal exception, modify it, and rethrow it?

    Read the article

  • How should objects be in a Java game.

    - by Gabriel A. Zorrilla
    EDIT: i just deleted the entire post and reformulated the question to be more generic. I want to do a simple strategy game: map, units. Map: one class. Units: another class, self drawn. Simple questions: How does an unit should redraw itself on the map. A unit should be a JPanel or similar Swing component (just to be able to manage them as an entity with its own mousehandlers) or can be another thing, without neglecting the fact that it should be an autonomous object with its own action handlers and fields. Is this map-units model correct of a simple game that would help me to learn in a fun way Java and OOP fundamentals. Thats it!

    Read the article

  • How beneficial is this subject combination for an undergrad CS student?

    - by Maxood
    I'm an undergrad Computer Science student and studying online. There is a lot of self study, independent research and practice i have to do myself. I wonder how beneficial would it be to choose this subject combination in programming: Data Structures OOP Assembly Language & Computer Architecture Although i also have the option to take DLD (Digital Logic Design) or Data communication courses instead of Assembly Language. My interest lies in programming and i'm also working as a programmer at local software house. Can anyone give me some good advice and suggestions.

    Read the article

  • How to use TDD in a not very "Testy" environment

    - by dbemerlin
    I work in a company where OOP is... well, not fobidden, but at least frowned upon as "too complex". My coworkers write lots of 100+ lines functions and they are usually all in a "funcs.inc.php" or "something.inc.php", if they use any functions at all, often they don't since copy-paste is faster. I would love to start using TDD at least for the code i write but as i have to interface with their code i can't see how to begin. It's not legacy code as they are actively developing it and i don't want to modify their code as i don't want to provoke conflicts. Which approach would you suggest, except for changing the company?

    Read the article

  • Suggest books/learning path for writing smartphone apps

    - by chibineku
    I have been writing a lot of HTML, CSS, PHP, MySQL and JavaScript lately working on a website, and I would like to move on to 'proper' OOP with an eye to making smartphone apps. I would like to at least cover iPhone and BlackBerry, which means learning Objective C, Cocoa and Java, before learning the specifics of interacting with the devices themselves, such as native bluetooth/GPS/internet API/methods. I would appreciate pointers to books or resources that will get me from a procedural web developer to object oriented app-maker. Most of the reviews of books on Objective C and Java have been mixed. I am about to start working my way through Beginning Java Objects (APress) which I have borrowed from my brother, so even if it's not a good intro at least it was free!

    Read the article

  • Next step for Python app using Sqlite db

    - by ChrisC
    I want to write a db program in Python using Sqlite. I have the db table structure planned, and am ready to move to the next step, which I think is to work any bugs out of the db structure. I am totally inexperienced in development except for writing the original db (written in MS Access), and an Intro to C++ class (OOP concepts and console C++ programs). Is it time to test the db structure? If so, what's the best way, and what tool(s) should I use? Thank you.

    Read the article

  • Some basic COM question...

    - by smwikipedia
    I have just finished my first COM server DLL. And it runs smoothly. So I'd like to show my understanding for now and hear your critics. 1- How COM simply works? COM - "The Call Chain" COM Lib methods - Traditional DLL exports - Classes encapsulated in the COM DLL 2- With C++, the benefits like "interface" in OOP can only be taken advantage of at the source level. With COM, these benefits can be used at a binary level. 3- Some illustration about interface &pInterface ------- pInterface ---------- Interface----------------- methods Ixx ** Ixx * (method table) (void **) A Interface is a data structure in memory. It's nothing but a memory area containg a method table. Is my understanding alright? Thanks for your revision.

    Read the article

  • Hiding members in a C struct

    - by Marlon
    I've been reading about OOP in C but I never liked how you can't have private data members like you can in C++. But then it came to my mind that you could create 2 structures. One is defined in the header file and the other is defined in the source file. // ========================================= // in somestruct.h typedef struct { int _public_member; } SomeStruct; // ========================================= // in somestruct.cpp #include "somestruct.h" typedef struct { int _public_member; int _private_member; } SomeStructSource; SomeStruct *SomeStruct_Create() { SomeStructSource *p = (SomeStructSource *)malloc(sizeof(SomeStructSource)); p->_private_member = 0xWHATEVER; return (SomeStruct *)p; } From here you can just cast one structure to the other. Is this considered bad practice? Or is it done often? (I think this is done with a lot of the structures when using the Win32 API, but you guys are the experts let me know!)

    Read the article

  • shared_ptr requires complete type; cannot use it with lua_State*

    - by topright
    Hello! I'm writing a C++/OOP wrapper for Lua. My code is: class LuaState { boost::shared_ptr<lua_State> L; LuaState(): L( luaL_newstate(), LuaState::CustomDeleter ) { } } The problem is lua_State is incomplete type and shared_ptr constructor requires complete type. And I need safe pointer sharing. (Funny thing boost docs say most functions do not require complete type, but constructor requires, so there is no way of using it. http://www.boost.org/doc/libs/1_42_0/libs/smart_ptr/smart_ptr.htm) Can can I solve this? Thank you.

    Read the article

  • Linq to Sql, Repositories, and Asp.Net MVC ViewData: How to remove redundancy?

    - by Dr. Zim
    Linq to SQL creates objects which are IQueryable and full of relations. Html Helpers require specific interface objects like IEnumerable<SelectListItem>. What I think could happen: Reuse the objects from Linq to SQL without all the baggage, i.e., return Pocos from the Linq to SQL objects without additional Domain Model classes? Extract objects that easily convert to (or are) Html helper objects like the SelectListItem enumeration? Is there any way to do this without breaking separation of concerns? Some neat oop trick to bridge the needs? For example, if this were within a repository, the SelectListItem wouldn't be there. The select new is a nice way to cut out an object from the Linq to SQL without the baggage but it's still referencing a class that shouldn't be referenced: IEnumerable<SelectListItem> result = (from record in db.table select new SelectListItem { Selected = record.selected, Text= record.Text, Value= record.Value } ).AsEnumerable();

    Read the article

  • What is a practical, real world example of the Linked List?

    - by JStims
    I understand the definition of a Linked List, but how can it be represented and related to a common concept or item? For example, inheritance in OOP can be related to automobiles. All (most) automobiles in real life are the essentially same thing; an automobile has an Engine, you can start() it, you can make the car go(), stop() and so on. An automobile would typically have a maximum passenger capacity but it would differ between a Bus and a SportsCar, which are both automobiles. Is there some real life, intuitive example of the plain ole' singly Linked List like we have with inheritance? The typical textbook Linked List example shows a node with an integer and a pointer to the next, and it just doesn't seem very useful. Your input is appreciated.

    Read the article

  • File private variables in PHP

    - by kayahr
    Is it possible to define private variables in a PHP script so these variables are only visible in this single PHP script and nowhere else? I want to have an include file which does something without polluting the global namespace. It must work with PHP 5.2 so PHP namespaces are not an option. And no OOP is used here so I'm not searching for private class members. I'm searching for "somewhat-global" variables which are global in the current script but nowhere else. In C I could do it with the static keyword but is there something similar in PHP? Here is a short example of a "common.php" script: $dir = dirname(__FILE__); set_include_path($dir . PATH_SEPARATOR . get_include_path()); // Do more stuff with the $dir variable When I include this file in some script then the $dir variable is visible in all other scripts as well and I don't want that. So how can I prevent this?

    Read the article

  • Good input validation loop using cin - C++

    - by Alex
    Hi there, I'm in my second OOP class, and my first class was taught in C#, so I'm new to C++ and currently I am practicing input validation using cin. So here's my question: Is this loop I constructed a pretty good way of validating input? Or is there a more common/accepted way of doing it? Thanks! Code: int taxableIncome; int error; // input validation loop do { error = 0; cout << "Please enter in your taxable income: "; cin >> taxableIncome; if (cin.fail()) { cout << "Please enter a valid integer" << endl; error = 1; cin.clear(); cin.ignore(80, '\n'); } }while(error == 1);

    Read the article

  • Storing multiple checkbox values in database

    - by Madjokr
    Hi, I want to store multiple column values in table.Lets take a example .. What are your favourite colors? the choices can be red,blue,green, orange. So lets assume, the user selects atleast 2 values. Is there any way to store the multiple values in table. I have implemented by concatinating choices of users in a column in the table. I later found that it is a bad practise. Currently i can think of using Bitwise operator and habtm. What are the different ways for storing multiple choices values in table? If I am implementing in rails, What is the best way to implement this with OOP concepts? Is there any builtin options in rails?

    Read the article

  • How can I transition from a front-end career to back-end career?

    - by jexx2345
    Hello, In 2004, I received my B.S. in Computer Science using mostly Java for programming. Since then, I have been hired for purely front-end positions in large companies through recruiters, doing primarily HTML/CSS, Javascript/jQuery, and OOP Actionscript 3. While I definitely have respect for the front-end, and have learned much, I feel very unfulfilled and would love to move into back-end for the more complex programming I was doing in school. My target platform of choice is ASP.Net 3.5 (C#). With a resume that has absolutely no .Net or back-end experience, how can I transition into a junior back-end job? I am currently freelancing a .Net e-commerce site, and plan to build a portfolio showcasing some apps (e-commerce mvc, blog, etc), while learning the technology. Is having a Bachelors in CS enough or should I look into getting .Net certified? Is showing course-work still relevant to an employer even though it was from 6 years ago? Thank you

    Read the article

  • Inheritance classes in Scheme

    - by DreamWalker
    Now I research OOP-part of Scheme. I can define class in Scheme like this: (define (create-queue) (let ((mpty #t) (the-list '())) (define (enque value) (set! the-list (append the-list (list value))) (set! mpty #f) the-list) (define (deque) (set! the-list (cdr the-list)) (if (= (length the-list) 0) (set! mpty #t)) the-list) (define (isEmpty) mpty) (define (ptl) the-list) (define (dispatch method) (cond ((eq? method 'enque) enque) ((eq? method 'deque) deque) ((eq? method 'isEmpty) isEmpty) ((eq? method 'print) ptl))) dispatch)) (Example from css.freetonik.com) Can I implement class inheritance in Scheme?

    Read the article

  • What is your favourite JavaScript reference manual?

    - by daniel.sedlacek
    Hi, I come from strong typed unambiguous OOP background and I struggle to find JavaScript reference manual that would fit my needs. The ideal one should be: compendious and handy, I'm not looking for ECMA standart reference. type specific, even if JS is not strong typed function arguments and returns have a type. browser specific, no matter the standards every browser is different and this ambiguity is killing me. examples, they are always handy. off line, this would be fine but it's not a condition. What is your favourite one? Help me, Obi-Wan Kenobi; you're my only hope!

    Read the article

  • A pragmatic view on private vs public

    - by Denis Gorbachev
    Hello everybody! I've always wondered on the topic of public, protected and private properties. My memory can easily recall times when I had to hack somebody's code, and having the hacked-upon class variables declared as private was always upsetting. Also, there were (more) times I've written a class myself, and had never recognized any potential gain of privatizing the property. I should note here that using public vars is not in my habit: I adhere to the principles of OOP by utilizing getters and setters. So, what's the whole point in these restrictions?

    Read the article

  • Is there a language designed for code golf?

    - by J S
    I am not really a fan of code golf, but I have to wonder, is there an esoteric language designed for it? I mean a language with following properties: Common programs may be expressed in very short amount of characters It uses ASCII character set effectively (for example, common operators are not identifiers, so they don't have to be separated by whitespace, character usage is distributed more or less evenly because we cannot use Huffman coding and so on) Except the terse syntax, it should have very expressible and clean semantics (like, let's say, Python or Scheme); it shouldn't be difficult to program in It doesn't need features for large scale programs, such as OOP, but it definitely should allow custom functions and data structures It should have a large standard library, identifiers in this library should be as short as possible Maybe it should be called CG? Languages that can be a source of inspiration are Forth, APL and Joy.

    Read the article

  • Magento Design Patterns

    - by JonB
    Magento, IMHO, represents a PHP system that is built on well thought-out coding principles - reuseable design patterns being one of them. In terms of an example of a PHP system, I think it can be considered pretty cutting edge and therefore worth considering from an architectural point of view. As I understand it, there are many design patterns that are available to the OOP developer. Seeing such patterns being put to use in an open-source system such as Magento allows a developer to view examples of such patterns in real use and in situ, rather than in examples that can sometimes be rather achedemic, and even a little misleading. As such, I am wondering what patterns, other than the ones I have listed below, Magento programmers have used when developing for Magento. As a note, I understand that some of these patterns are in place as a consequence of being built on the Zend Framework, MVC / Front Controller being a couple of them, The obvious ones are: Factory: $product = Mage::getModel('catalog/product'); Singleton: $category = Mage::getSingleton('catalog/session'); Registry: $currentCategory = Mage::registry('current_category');

    Read the article

  • What should I do to practice?

    - by simion
    I start a year long industrial placement in September where i will be coding in Java predominantly. I am going to use the summer to brush up on my Java as in year one of the degree Java was the main language taught for OOP modules. However this year i have had no Java exposure except for an algorithms module, which was one of eight, so as you can see i am probably getting really rusty!. What i wanted to know is, how does the "real world" java programming differ from university coding and what do you suggest i brush up on that would be different to my normal workings. As a start I definitely need to get familiar with a professional IDE like NetBeans, opposed to having used BlueJ throughout but more specifically what coding practices should I get more familiar with. I appreciate they wont expect me to be a qualified full developer and will give me time, but I would like to hit the ground running as it were, with me having full hopes to secure a permanent position after I finish my degree.

    Read the article

  • Searching algorithmics: Parsing and processing a request

    - by James P.
    Say you were to create a search engine that can accept a query statement under the form of a String. The statement can be used to retrieve different types of objects with a given set of characteristics and possibly linked to other objects. In plain english or pseudo-code using an OOP approach, how would you go about parsing and processing statements as follows to get the series of desired objects ? get fruit with colour green get variety of apples, pears from Andy get strawberry with colour "deep red" and origin not Spain get total of sales of melons between 2010-10-10 and 2010-12-30 get last deliverydate of bananas from "Pete" and state not sold Hope the question is clear. If not I'll be more than happy to reformulate. P.S: This isn't homework ;)

    Read the article

  • What should i do to practise?

    - by simion
    Hi guys I start a year long industrial placement in september where i will be coding in java predominantly. I am going to use the summer to brush up on my java as in year one of the degree java was the main language taught for OOP modules. However this year i have had no java exposure except for an algorithms module, which was one of eight, so as you can see i am probably getting really rusty!. What i wanted to know is, how does the "real world" java programming differ from university coding and what do you suggest i brush up on that would be different to my normal workings. As a start i definatley need to get familiar with a professional IDE like netbeans, opoosed to havign used BlueJ throughout but more specifically what coding practises should i get more familiar with I appreciate they wont expect me to be a qualified full developer and will give me time, but i would like to hit the ground running as it were, with me having full hopes to secure a perminant position after i finish my degree. Thanks for reading

    Read the article

< Previous Page | 48 49 50 51 52 53 54 55 56 57 58  | Next Page >