What RESTful API would you use for a turn-based game server?
- by Ross
How would you model a turn-based game server as a RESTful API? For example, a chess server, where you could play a game of chess against another client of the same API. You would need some way of requesting and negotiating a game with the other client, and some way of playing the individual moves of the game.
Is this a good candidate for a REST (RESTful) API? Or should this be modelled a different way?