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  • Is there a name for a language feature that allows assignment/creation?

    - by Alex Mcp
    This is a bit hard for me to articulate, but in PHP you can say something like: $myArray['someindex'] = "my string"; and if there is no index named that, it will create/assign the value, and if there IS an index, it will overwrite the existing value. Compare this to Javascript where today I had to do checks like so: if (!myObject[key]) myObject[key] = "value"; I know this may be a bit of a picky point, but is there a name for the ability of PHP (and many other languages) to do these checks on their own as opposed to the more verbose (read: PITA) method of Javascript?

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  • What features are important in a programming language for beginners?

    - by NoMoreZealots
    I was talking with some of the mentors in a local robotics competition for 7th and 8th level kids. The robot was using PBASIC and the parallax Basic Stamp. One of the major issues was this was short term project that required building the robot, teaching them to program in PBASIC and having them program the robot. All in only 2 hours or so a week over a couple months. PBASIC is kinda nice in that it has built in features to do everything, but information overload is possible to due this. My thought are simplicity is key. When you have kids struggling to grasp: if X10 then There is not much point in throwing "proper" object oriented programming at them. What are the essentials needed to foster an interest in programming?

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  • How to detect if 2 news articles have the same topic? (Python language-comparison)

    - by resopollution
    I'm looking for ideas on recommended approach. I'm trying to scrape some headlines and body text from articles for a few specific sites, similar to what Google does with Google News. The problem is across different sites, they may have articles on the same exact subject, worded slightly differently. Can anyone point to me what I need to know in order to write a comparison algorithm to auto-detect similar articles? Thanks very much in advance. I use Python.

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  • c++ global operator not playing well with template class

    - by John
    ok, i found some similar posts on stackoverflow, but I couldn't find any that pertained to my exact situation and I was confused with some of the answers given. Ok, so here is my problem: I have a template matrix class as follows: template <typename T, size_t ROWS, size_t COLS> class Matrix { public: template<typename, size_t, size_t> friend class Matrix; Matrix( T init = T() ) : _matrix(ROWS, vector<T>(COLS, init)) { /*for( int i = 0; i < ROWS; i++ ) { _matrix[i] = new vector<T>( COLS, init ); }*/ } Matrix<T, ROWS, COLS> & operator+=( const T & value ) { for( vector<T>::size_type i = 0; i < this->_matrix.size(); i++ ) { for( vector<T>::size_type j = 0; j < this->_matrix[i].size(); j++ ) { this->_matrix[i][j] += value; } } return *this; } private: vector< vector<T> > _matrix; }; and I have the following global function template: template<typename T, size_t ROWS, size_t COLS> Matrix<T, ROWS, COLS> operator+( const Matrix<T, ROWS, COLS> & lhs, const Matrix<T, ROWS, COLS> & rhs ) { Matrix<T, ROWS, COLS> returnValue = lhs; return returnValue += lhs; } To me, this seems to be right. However, when I try to compile the code, I get the following error (thrown from the operator+ function): binary '+=' : no operator found which takes a right-hand operand of type 'const matrix::Matrix<T,ROWS,COLS>' (or there is no acceptable conversion) I can't figure out what to make of this. Any help if greatly appreciated!

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  • Unusual Template Behavior with XSL

    - by bobber205
    Experiencing some very odd behavior with, what should be, a very simple use of XSL and XSLT. Here's a code sample. <xsl:template match="check"> <div class="check"> <xsl:apply-templates mode="check"> <xsl:with-param name="checkName">testVariable</xsl:with-param> </xsl:apple-templates> </div> </xsl:template> The template called above <xsl:template match="option" mode="check"> <xsl:param name="checkName" /> <div class="option"> <input type="checkbox"> </input> <label> testText </label> </div> </xsl:template> Pretty simple right? It should, for each instance of a instance in the XML create a checkbox in a with a hard coded label. However, what I'm getting is <div class="check"></div> <div class="option>Checkbox stuff here</div> <div class="option>Checkbox stuff here</div> <div class="option>Checkbox stuff here</div> <div class="option>Checkbox stuff here</div> <div class="check"></div> <div class="option>Checkbox stuff here</div> <div class="option>Checkbox stuff here</div> <div class="option>Checkbox stuff here</div> <div class="option>Checkbox stuff here</div> Here's some sample XML <check><option key="1"/><option key="0"/><option key="0"/><option key="0"/><option key="0"/></check> Anyone know what's going on? :D

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  • is vim able to detect in which language a file is written, and then load the correct dictionnary ?

    - by Niels
    I am using several languages, and by now I am obliged to indicate vim with which of these the spell check must be done. Is there a way to set up vim so that he automatically detects the correct one ? I remember vaguely that in a previous version of vim, when the spell check was not integrated, this was possible, using the vimspell script. It would be even better if this could apply not only to a file but also to a portion of a file, since I frequently mix several languages in a single file. Of course, I would like to avoid to load several dictionaries simultaneously.

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  • Is vim able to detect the natural language of a file, then load the correct dictionary ?

    - by Niels
    I am using several languages, and currently I am obliged to indicate to vim with which of these the spell check must be done. Is there a way to set up vim so that it automatically detects the correct one? I vaguely remember that in a previous version of vim, when the spell check was not integrated, the vimspell script made this possible. It would be even better if this could apply not only to a file but also to a portion of a file, since I frequently mix several languages in a single file. Of course, I would like to avoid to load several dictionaries simultaneously.

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  • What does it mean for a language to be `interpreted'?

    - by Bubba88
    Hi! A newbie question. Do languages like e.g. Ruby (if running MRI, I mean not compiled to byte-code) run actually parsed everytime when an execution of e.g. method or loop body is needed? I mean, to execute a loop, you need to parse its body N times? I just always thought that all these programs are being parsed one time at the bootstrap - transformed in a 'strongly-typed' statements tree etc.. Is that not true?

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  • foswiki: hide some topic info when editing in WYSWYG mode.

    - by Mica
    I have a FOSWiki installation with a bunch of Topic templates already defined. the problem is, when a user selects the topic, they are presented with a bunch of extra information that they should not edit, and should not even see really. Is there a way to hide this content in the WYSWYG editor? Example: The topic template looks like this: <!-- * Foswiki.GenPDFAddOn Settings * Set GENPDFADDON_TITLE = <font size="7"><center>Foo</center></font> * Set GENPDFADDON_HEADFOOTFONT = helvetica * Set GENPDFADDON_FORMAT = pdf14 * Set GENPDFADDON_PERMISSIONS = print,no-copy * Set GENPDFADDON_ORIENTATION = portrait * Set GENPDFADDON_PAGESIZE = letter * Set GENPDFADDON_TOCLEVELS = 0 * Set GENPDFADDON_HEADERSHIFT = 0 --> <!-- PDFSTART --> <!-- HEADER LEFT "Foo:Bar" --> <!-- HEADER RIGHT "%BASETOPIC%" --> <!-- HEADER CENTER " " --> <!-- FOOTER RIGHT "Doc Rev %REVINFO{"r$rev - $date " web="%WEB%" topic="%BASETOPIC%"}%" --> <!-- FOOTER LEFT "F-xxx Rev A" --> <!-- FOOTER CENTER "Page $PAGE(1)" --> Header 1 foo etc. etc. etc <!-- pdfstop --> And when the user selects the topic template, they get all that in the WYSWYG editor. I would like to hide all that so when the user selects the topic template, they get Header 1 foo etc etc etc Without any of the other mark-up.

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  • Customize the Five Windows Folder Templates

    - by Mark Virtue
    Are you’re particular about the way Windows Explorer presents each folder’s contents? Here we show you how to take advantage of Explorer’s built-in templates, which cuts down the time it takes to do customizations. Note: The techniques in this article apply to Windows XP, Vista, and Windows 7. When opening a folder for the first time in Windows Explorer, we are presented with a standard default view of the files and folders in that folder. It may be that the items are presented are perfectly fine, but on the other hand, we may want to customize the view.  The aspects of it that we can customize are the following: The display type (list view, details, tiles, thumbnails, etc) Which columns are displayed, and in which order The widths of the visible columns The order in which the files and folders are sorted Any file groupings Thankfully, Windows offers us a shortcut.  A particular folder’s settings can be used as a “template” for other, similar folders.  In fact, we can store up to five separate sets of folder presentation configurations.  Once we save the settings for a particular template, that template can then be applied to other folders. Customize Your First Folder We’ll start by setting up the first of our templates – the default one.  Once we create this template and apply it, the vast majority of the folders in our file system will change to match it, so it’s important that we set it up very carefully.  The first step in creating and applying the template is to customize one folder with the settings that all the rest will have. Choose a folder that is typical of the folders that you wish to have this default template.  Select it in Windows Explorer.  To ensure that it is a suitable candidate, right-click the folder name and select Properties, then go to the Customize tab.  Ensure that this folder is marked as General Items.  If it is not, either choose a different folder or select General Items from the list. Click OK.  Now we’re ready to customize our first folder. Changing the way one single folder is presented is straightforward.  We start with the folder’s display type.  Click the Change your view button in the top-right corner of every Explorer window. Each time you click the button, the folder’s view cycles to the next view type.  Alternatively you can click the little down-arrow next to the button to see all the display types at once, and select the one you want. Click the view you want, or drag the slider next to the one you want. If you have chosen Details, then the next thing you may wish to change is which columns are displayed, and the order of these.  To choose which columns are displayed, simply right-click on any column heading.  A list of the columns currently being display appears. Simply uncheck a column if you don’t want it displayed, and check the columns that you want displayed.  If you want some information displayed about your files that is not listed here, then click the More… button for a full list of file attributes. There’s a lot of them! To change the order of the columns that are currently being displayed, simply click on a column heading and drag it to where you think it should be.  To change the width of a column, click the line that represents the right-hand edge of the column and drag it left or right. To sort by a column, click once on that column.  To reverse the sort-order, click that same column again. To change the groupings of the files in the folder, right-click in a blank area of the folder, select Group by, and select the appropriate column. Apply This Default Template to All Similar Folders Once you have the folder exactly the way you want it, we now use this folder as our default template for most of the folders in our file system.  To do this, ensure that you are still in the folder you just customized, and then, from the Organize menu in Explorer, click on Folder and search options. Then select the View tab and click the Apply to Folders button. After you’ve clicked OK, visit some of the other folders in your file system.  You should see that most have taken on these new settings. What we’ve just done, in effect, is we have customized the General Items template.  This is one of five templates that Windows Explorer uses to display folder contents.  The five templates are called (in Windows 7): General Items Documents Pictures Music Videos When a folder is opened, Windows Explorer examines the contents to see if it can automatically determine which folder template to use to display the folder contents.  If it is not obvious that the folder contents falls into any of the last four templates, then Windows Explorer chooses the General Items template.  That’s why most of the folders in your file system are shown using the General Items template. Changing the Other Four Templates If you want to adjust the other four templates, the process is very similar to what we’ve just done.  If you wanted to change the “Music” template, for example, the steps would be as follows: Select a folder that contains music items Apply the existing Music template to the folder (even if it doesn’t look like you want it to) Customize the folder to your personal preferences Apply the new template to all “Music” folders A fifth step would be:  When you open a folder that contains music items but is not automatically displayed using the Music template, you manually select the Music template for that folder. First, select a folder that contains music items.  It will probably be displayed using the existing Music template: Next, ensure that it is using the Music template.  If it’s not, then manually select the Music template. Next, customize the folder to suit your personal preferences (here we’ve added a couple of columns, and sorted by Artist). Now we can set this view to be our Music template.  Choose Organize, then the View tab, and click the Apply to Folders button. Note: The only folders that will inherit these settings are the ones that are currently (or will soon be) using the Music template. Now, if you have any folder that contains music items, and you want it to inherit all of these settings, then right-click the folder name, choose Properties, and select that this folder should use the Music template.  You can also cehck the box entitled Also apply this template to all subfolders if you want to save yourself even more time with all the sub-folders. Conclusion It’s neat to be able to set up templates for your folder views like this.  It’s a shame that Microsoft didn’t take the concept just a little further and allow you to create as many templates as you want. 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  • Mac OS ? Assembly Language Esoteria

    - by veryfoolish
    I've been playing around with assembly and object files in general on Mac OS ? and was wondering if somebody could provide some edification. Specifically, I'm wondering what the extra code GCC generates when compiling the C file in the following example does. I have a toy C program so I can comprehend the assembly output. int main() { int a = 5; int b = 5; int c = a + b; } Running this through gcc -S creates the following assembly: .text .globl _main _main: LFB2: pushq %rbp LCFI0: movq %rsp, %rbp LCFI1: movl $5, -4(%rbp) movl $5, -8(%rbp) movl -8(%rbp), %eax addl -4(%rbp), %eax movl %eax, -12(%rbp) leave ret LFE2: .section __TEXT,__eh_frame,coalesced,no_toc+strip_static_syms+live_support EH_frame1: .set L$set$0,LECIE1-LSCIE1 .long L$set$0 LSCIE1: .long 0x0 .byte 0x1 .ascii "zR\0" .byte 0x1 .byte 0x78 .byte 0x10 .byte 0x1 .byte 0x10 .byte 0xc .byte 0x7 .byte 0x8 .byte 0x90 .byte 0x1 .align 3 LECIE1: .globl _main.eh _main.eh: LSFDE1: .set L$set$1,LEFDE1-LASFDE1 .long L$set$1 LASFDE1: .long LASFDE1-EH_frame1 .quad LFB2-. .set L$set$2,LFE2-LFB2 .quad L$set$2 .byte 0x0 .byte 0x4 .set L$set$3,LCFI0-LFB2 .long L$set$3 .byte 0xe .byte 0x10 .byte 0x86 .byte 0x2 .byte 0x4 .set L$set$4,LCFI1-LCFI0 .long L$set$4 .byte 0xd .byte 0x6 .align 3 LEFDE1: .subsections_via_symbols The LCFI1 section seems to contain the actual logic for the program, but I'm not sure what the misc. other stuff is for... also, is there any scheme these labels are following? I'm sorry this is such a vague question. I'd appreciate anything, including being pointed to a resource where I can find out more about this. Thanks!

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  • PHP Browser Game Question - Pretty General Language Suitability and Approach Question

    - by JimBadger
    I'm developing a browser game, using PHP, but I'm unsure if the way I'm going about doing it is to be encouraged anymore. It's basically one of those MMOs where you level up various buildings and what have you, but, you then commit some abstract fighting entity that the game gives you, to an automated battle with another player (producing a textual, but hopefully amusing and varied combat report). Basically, as soon as two players agree to fight, PHP functions on the "fight.php" page run queries against a huge MySQL database, looking up all sorts of complicated fight moves and outcomes. There are about three hundred thousand combinations of combat stance, attack, move and defensive stances, so obviously this is quite a resource hungry process, and, on the super cheapo hosted server I'm using for development, it rapidly runs out of memory. The PHP script for the fight logic currently has about a thousand lines of code in it, and I'd say it's about half-finished as I try to add a bit of AI into the fight script. Is there a better way to do something this massive than simply having some functions in a PHP file calling the MySQL Database? I taught myself a modicum of PHP a while ago, and most of the stuff I read online (ages ago) about similar games was all PHP-based. but a) am I right to be using PHP at all, and b) am I missing some clever way of doing things that will somehow reduce server resource requirements? I'd consider non PHP alternatives but, if PHP is suitable, I'd rather stick to that, so there's no overhead of learning something new. I think I'd bite that bullet if it's the best option for a better game, though.

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  • Differentiate procedural language(c) from oop languages(c++)

    - by niko
    I have been trying to differentiate c and c++(or oop languages) but I don't understand where the difference is. Note I have never used c++ but I asked my friends and some of them to differentiate c and c++ They say c++ has oop concepts and also the public, private modes for definition of variables and which c does not have though. Seriously I have done vb.net programming for a while 2 to 3 months, I never faced a situation to use class concepts and modes of definition like public and private. So I thought what could be the use for these? My friend explained me a program saying that if a variable is public, it can be accessed anywhere I said why not declare it as a global variable like in c? He did not get back to my question and he said if a variable is private it cannot be accessed by some other functions I said why not define it as a local variable, even these he was unable to answer. No matter where I read private variables cannot be accessed whereas public variables can be then why not make public as global and private as local whats the difference? whats the real use of public and private ? please don't say it can be used by everyone, I suppose why not we use some conditions and make the calls? I have heard people saying security reasons, a friend said if a function need to be accessed it should be inherited first. He explained saying that only admin should be able to have some rights and not all so that functions are made private and inherited only by the admin to use Then I said why not we use if condition if ( login == "admin") invoke the function he still did not answer these question. Please clear me with these things, I have done vb.net and vba and little c++ without using oop concepts because I never found their real use while I was writing the code, I'm a little afraid am I too back in oop concepts?

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  • Cross-language Extension Method Calling

    - by Tom Hines
    Extension methods are a concise way of binding functions to particular types. In my last post, I showed how Extension methods can be created in the .NET 2.0 environment. In this post, I discuss calling the extensions from other languages. Most of the differences I find between the Dot Net languages are mainly syntax.  The declaration of Extensions is no exception.  There is, however, a distinct difference with the framework accepting excensions made with C++ that differs from C# and VB.  When calling the C++ extension from C#, the compiler will SOMETIMES say there is no definition for DoCPP with the error: 'string' does not contain a definition for 'DoCPP' and no extension method 'DoCPP' accepting a first argument of type 'string' could be found (are you missing a using directive or an assembly reference?) If I recompile, the error goes away. The strangest problem with calling the C++ extension from C# is that I first must make SOME type of reference to the class BEFORE using the extension or it will not be recognized at all.  So, if I first call the DoCPP() as a static method, the extension works fine later.  If I make a dummy instantiation of the class, it works.  If I have no forward reference of the class, I get the same error as before and recompiling does not fix it.  It seems as if this none of this is supposed to work across the languages. I have made a few work-arounds to get the examples to compile and run. Note the following examples: Extension in C# using System; namespace Extension_CS {    public static class CExtension_CS    {  //in C#, the "this" keyword is the key.       public static void DoCS(this string str)       {          Console.WriteLine("CS\t{0:G}\tCS", str);       }    } } Extension in C++ /****************************************************************************\  * Here is the C++ implementation.  It is the least elegant and most quirky,  * but it works. \****************************************************************************/ #pragma once using namespace System; using namespace System::Runtime::CompilerServices;     //<-Essential // Reference: System.Core.dll //<- Essential namespace Extension_CPP {        public ref class CExtension_CPP        {        public:               [Extension] // or [ExtensionAttribute] /* either works */               static void DoCPP(String^ str)               {                      Console::WriteLine("C++\t{0:G}\tC++", str);               }        }; } Extension in VB ' Here is the VB implementation.  This is not as elegant as the C#, but it's ' functional. Imports System.Runtime.CompilerServices ' Public Module modExtension_VB 'Extension methods can be defined only in modules.    <Extension()> _       Public Sub DoVB(ByVal str As String)       Console.WriteLine("VB" & Chr(9) & "{0:G}" & Chr(9) & "VB", str)    End Sub End Module   Calling program in C# /******************************************************************************\  * Main calling program  * Intellisense and VS2008 complain about the CPP implementation, but with a  * little duct-tape, it works just fine. \******************************************************************************/ using System; using Extension_CPP; using Extension_CS; using Extension_VB; // vitual namespace namespace TestExtensions {    public static class CTestExtensions    {       /**********************************************************************\        * For some reason, this needs a direct reference into the C++ version        * even though it does nothing than add a null reference.        * The constructor provides the fake usage to please the compiler.       \**********************************************************************/       private static CExtension_CPP x = null;   // <-DUCT_TAPE!       static CTestExtensions()       {          // Fake usage to stop compiler from complaining          if (null != x) {} // <-DUCT_TAPE       }       static void Main(string[] args)       {          string strData = "from C#";          strData.DoCPP();          strData.DoCS();          strData.DoVB();       }    } }   Calling program in VB  Imports Extension_CPP Imports Extension_CS Imports Extension_VB Imports System.Runtime.CompilerServices Module TestExtensions_VB    <Extension()> _       Public Sub DoCPP(ByVal str As String)       'Framework does not treat this as an extension, so use the static       CExtension_CPP.DoCPP(str)    End Sub    Sub Main()       Dim strData As String = "from VB"       strData.DoCS()       strData.DoVB()       strData.DoCPP() 'fake    End Sub End Module  Calling program in C++ // TestExtensions_CPP.cpp : main project file. #include "stdafx.h" using namespace System; using namespace Extension_CPP; using namespace Extension_CS; using namespace Extension_VB; void main(void) {        /*******************************************************\         * Extension methods are called like static methods         * when called from C++.  There may be a difference in         * syntax when calling the VB extension as VB Extensions         * are embedded in Modules instead of classes        \*******************************************************/     String^ strData = "from C++";     CExtension_CPP::DoCPP(strData);     CExtension_CS::DoCS(strData);     modExtension_VB::DoVB(strData); //since Extensions go in Modules }

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