Search Results

Search found 9134 results on 366 pages for 'variadic functions'.

Page 52/366 | < Previous Page | 48 49 50 51 52 53 54 55 56 57 58 59  | Next Page >

  • How to use javascript functions, defined in some external *.js file in browser's javascript console?

    - by Dmytro Tsiniavsky
    I would like to know is it possible to save some, for example,simplemath.js file with function ADD(a, b) { return a + b; } simple function, run opera's or some other browser's javascript console, include somehow this (simplemath.js) file, call ADD(2, 5), and get a result in console or execute javascript code on current web page and manipulate with it's content. How can I do that? How can I use javascript functions from external files in web-browser's javascript console?

    Read the article

  • Why do programming languages allow shadowing/hiding of variables and functions?

    - by Simon
    Many of the most popular programming languges (such as C++, Java, Python etc.) have the concept of hiding / shadowing of variables or functions. When I've encountered hiding or shadowing they have been the cause of hard to find bugs and I've never seen a case where I found it necessary to use these features of the languages. To me it would seem better to disallow hiding and shadowing. Does anybody know of a good use of these concepts?

    Read the article

  • What are the functions of modern game publishers? [closed]

    - by ApoorvaJ
    According to the Wikipedia page on Video game publishers, they are responsible for "their product's manufacturing and marketing, including market research and all aspects of advertising." From what I've read, they also arrange for the development funding. In the following questions, I'm asking about AAA, indie and mobile publishers: Do today's publishers fulfill any other functions? Is there any good reading material on these topics?

    Read the article

  • For a Javascript library, what is the best or standard way to support extensibility

    - by Michael Best
    Specifically, I want to support "plugins" that modify the behavior of parts of the library. I couldn't find much information on the web about this subject. But here are my ideas for how a library could be extensible. The library exports an object with both public and "protected" functions. A plugin can replace any of those functions, thus modifying the library's behavior. Advantages of this method are that it's simple and that the plugin's functions can have full access to the library's "protected" functions. Disadvantages are that the library may be harder to maintain with a larger set of exposed functions and it could be hard to debug if multiple plugins are involved (how to know which plugin modified which function?). The library provides an "add plugin" function that accepts an object with a specific interface. Internally, the library will use the plugin instead of it's own code if appropriate. With this method, the internals of the library can be rearranged more freely as long as it still supports the same plugin interface. This could also support having different plugin interfaces to modify different parts of the library. A disadvantage of this method is that the plugins may have to re-implement code that is already part of the library since the library's internal functions are not exported. The library provides a "set implementation" function that accepts an object inherited from a specific base object. The library's public API calls functions in the implementation object for any functionality that can be modified and the base implementation object includes the core functionality, with both external (to the API) and internal functions. A plugin creates a new implementation object, which inherits from the base object and replaces any functions it wants to modify. This combines advantages and disadvantages of both the other methods.

    Read the article

  • Process arbitrarily large lists without explicit recursion or abstract list functions?

    - by Erica Xu
    This is one of the bonus questions in my assignment. The specific questions is to see the input list as a set and output all subsets of it in a list. We can only use cons, first, rest, empty?, empty, lambda, and cond. And we can only define exactly once. But after a night's thinking I don't see it possible to go through the arbitrarily long list without map or foldr. Is there a way to perform recursion or alternative of recursion with only these functions?

    Read the article

  • Is it good practice to use functions just to centralize common code?

    - by EpsilonVector
    I run across this problem a lot. For example, I currently write a read function and a write function, and they both check if buf is a NULL pointer and that the mode variable is within certain boundaries. This is code duplication. This can be solved by moving it into its own function. But should I? This will be a pretty anemic function (doesn't do much), rather localized (so not general purpose), and doesn't stand well on its own (can't figure out what you need it for unless you see where it is used). Another option is to use a macro, but I want to talk about functions in this post. So, should you use a function for something like this? What are the pros and cons?

    Read the article

  • Adding web reference is not generating the expected reference.cs file. Absent functions.

    - by user48408
    I'm working with an old windows app in visual studio 2005. A webserviced referenced in the original app has 2 functions and when i peak inside the auto-generated reference.cs file I notice a couple of other functions to allow async calls have been geenrated i.e. BeginWhateverFunctionNameIsCalled and EndWhateverFunctionNameIsCalled. My problem is that I've created a new windows app and added the same web references but the Begin and End functions are not generated in my reference.cs proxy class. Anyone know whats going on?

    Read the article

  • Would it be simply better to use the system's functions rather than use the language?

    - by Nullw0rm
    There are many scenarios where I've questioned PHP's performance with some of its functions, and whether I should build a complex class to handle specific things using its seemingly slow tools. For example, Complex regular expressions with sed and processing with awk would seemingly be exponential in performance rather than making PHP's regular expression and seemingly excessive functions parse and in time manage to finish it. If I were to do a lot of network tasks such as MX lookups/DIGging/retrieving simultaneously I would rather pass it via system() and let the OS handle it itself. There are simply too many functions in PHP, that are inefficient and result in slow pages or can be handled easier by the OS. What are your opinions? Do you think I should do the hard work with the OS in its own/custom functions?

    Read the article

  • Has ordinal index of functions in Windows API dlls ever changed?

    - by Panda
    You know that functions in a dll can be imported either by name or by ordinal index. From wikipedia: For most Windows API functions only the names are preserved across different Windows releases; the ordinals are subject to change. Thus, one cannot reliably import Windows API functions by their ordinals. My Question: I know these ordinals MAY CHANGE, but I want to know if they've ever ACTUALLY CHANGED. (Especially about kernel32 & user32 dlls) Why I'm asking this? I heard some viruses do import win32 functions by ordinal. I want to catch them, and I want to know whether I can test for an ordinal number or not. Thanks.

    Read the article

  • Best way to reuse common functions between ASPX pages ?

    - by DFord
    I have a bunch of functions that are used across multiple ASPX files. I want to condense these down to one file to be used for all the ASPX files. I have a few ideas but I want to know what the accepted method to doing this would be. I have an idea to just create a class to put them in. However, I was wondering if i could put them in a ascx page, but that does not look like the solution I'm looking for. Is there a accepted method for this type of situation?

    Read the article

  • Should I create repositories with special functions like getStaffActive()?

    - by Parhs
    I have seen lots of articles but none really help me. That is because I want to use dapper as a DAL. Should I create repositories with special functions? Like getStaffActive()? If I use repositories I can implement with dapper-extension a generic crud I have no idea how to handle database connection. Where to open the connection? If I do this at every function then how am I supposed to use transaction scope? Somehow the repositories I work with should share a connection in order transaction to work. But how to do this? Openning connection in BLL? If I use queries and execute them directly then still the same thing.

    Read the article

  • How can I add color highlighting for PHP functions?

    - by Jeff Gortmaker
    I've recently begun using Notepad++, and have found a part of its styling functionality that confuses me. I'm currently attempting to color all of PHP's defined functions (such as count(), strlen(), etc.). In the Settings-Style Configurator, you cannot add a new style for such a function list. Instead, I have begun editing the stylers.xml and langs.xml. To add the new coloring, in langs.xml, I've modified the php section to the following: <Language name="php" ext="php php3 phtml" commentLine="//" commentStart="/*" commentEnd="*/"> <Keywords name="instre1">[default keywords]</Keywords> <Keywords name="instre2">[my function list]</Keywords> </Language> The [default keywords] and [my function list] are replaced with wordlists. I've also edited the php section in stylers.xml to look like the following: <LexerType name="php" desc="php" ext=""> <WordsStyle name="QUESTION MARK" styleID="18" fgColor="FF0000" bgColor="FDF8E3" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="DEFAULT" styleID="118" fgColor="000000" bgColor="FEFCF5" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="STRING" styleID="119" fgColor="FF0000" bgColor="FEFCF5" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="STRING VARIABLE" styleID="126" fgColor="FF0000" bgColor="FEFCF5" fontName="" fontStyle="1" fontSize="" /> <WordsStyle name="SIMPLESTRING" styleID="120" fgColor="FF0000" bgColor="FEFCF5" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="WORD" styleID="121" fgColor="008040" bgColor="FEFCF5" fontName="" fontStyle="1" fontSize="" keywordClass="instre1">True False</WordsStyle> <WordsStyle name="NUMBER" styleID="122" fgColor="FF0000" bgColor="FEFCF5" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="VARIABLE" styleID="123" fgColor="0080FF" bgColor="FEFCF5" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="COMMENT" styleID="124" fgColor="FF8040" bgColor="FEFCF5" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="COMMENTLINE" styleID="125" fgColor="FF8040" bgColor="FEFCF5" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="OPERATOR" styleID="127" fgColor="8000FF" bgColor="FEFCF5" fontName="" fontStyle="0" fontSize="" /> <WordsStyle name="FUNCTIONS" styleID="128" fgColor="000080" bgColor="FEFCF5" fontName="" fontStyle="1" fontSize="" keywordClass="instre2"></WordsStyle> </LexerType> The changed part is the last "FUNCTIONS" line. When I restart Notepad++ and go into the Settings-Style Configurator section, under the php language, the FUNCTIONS style exists. I can change the style's color, and can see the entire keyword list under 'Default Keywords'. However, it is not changing the coloring of the words in my code. When I edit the WORD style, which contains stuff like 'if', 'and', and 'true', things change accordingly in my code. Any ideas on how to make this work?

    Read the article

  • Can higher-order functions in FP be interpreted as some kind of dependency injection?

    - by Giorgio
    According to this article, in object-oriented programming / design dependency injection involves a dependent consumer, a declaration of a component's dependencies, defined as interface contracts, an injector that creates instances of classes that implement a given dependency interface on request. Let us now consider a higher-order function in a functional programming language, e.g. the Haskell function filter :: (a -> Bool) -> [a] -> [a] from Data.List. This function transforms a list into another list and, in order to perform its job, it uses (consumes) an external predicate function that must be provided by its caller, e.g. the expression filter (\x -> (mod x 2) == 0) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] selects all even numbers from the input list. But isn't this construction very similar to the pattern illustrated above, where the filter function is the dependent consumer, the signature (a -> Bool) of the function argument is the interface contract, the expression that uses the higher-order is the injector that, in this particular case, injects the implementation (\x -> (mod x 2) == 0) of the contract. More in general, can one relate higher-order functions and their usage pattern in functional programming to the dependency injection pattern in object-oriented languages? Or in the inverse direction, can dependency injection be compared to using some kind of higher-order function?

    Read the article

  • What determines which Javascript functions are blocking vs non-blocking?

    - by Sean
    I have been doing web-based Javascript (vanilla JS, jQuery, Backbone, etc.) for a few years now, and recently I've been doing some work with Node.js. It took me a while to get the hang of "non-blocking" programming, but I've now gotten used to using callbacks for IO operations and whatnot. I understand that Javascript is single-threaded by nature. I understand the concept of the Node "event queue". What I DON'T understand is what determines whether an individual javascript operation is "blocking" vs. "non-blocking". How do I know which operations I can depend on to produce an output synchronously for me to use in later code, and which ones I'll need to pass callbacks to so I can process the output after the initial operation has completed? Is there a list of Javascript functions somewhere that are asynchronous/non-blocking, and a list of ones that are synchronous/blocking? What is preventing my Javascript app from being one giant race condition? I know that operations that take a long time, like IO operations in Node and AJAX operations on the web, require them to be asynchronous and therefore use callbacks - but who is determining what qualifies as "a long time"? Is there some sort of trigger within these operations that removes them from the normal "event queue"? If not, what makes them different from simple operations like assigning values to variables or looping through arrays, which it seems we can depend on to finish in a synchronous manner? Perhaps I'm not even thinking of this correctly - hoping someone can set me straight. Thanks!

    Read the article

  • Is the capability to overwrite functions in JavaScript strength or weakness?

    - by S.N
    I recently came across the following code (from liferay.js) when I was working with Liferay: .... if (!Liferay._ajaxOld) { Liferay._ajaxOld = jQuery.ajax; } if (Liferay._ajaxOld) { jQuery.ajax = function(options) { if (Liferay.Util) { options.url = Liferay.Util.getURLWithSessionId(options.url); } return Liferay._ajaxOld(options); }; } .... As you can see, the code above overwrites the function "jQuery.ajax" to modify "options.url". One may say this is a strength of the language since we can easily overwrite and customize existing functions. However, I would imagine this capability can easily lead to a problem. For instance, my code can overwrite the same function "jQuery.ajax" to modify "options.url" differently from the code above. As a result, any code that expect the behavior defined by "liferay.js" may no longer function as expected. I see this as a weakness of the language as it does not provide proper encapsulation. What are the consensus about this feature/capability of the language in the field?

    Read the article

  • How to execute a Ruby file in Java, capable of calling functions from the Java program and receiving primitive-type results?

    - by Omega
    I do not fully understand what am I asking (lol!), well, in the sense of if it is even possible, that is. If it isn't, sorry. Suppose I have a Java program. It has a Main and a JavaCalculator class. JavaCalculator has some basic functions like public int sum(int a,int b) { return a + b } Now suppose I have a ruby file. Called MyProgram.rb. MyProgram.rb may contain anything you could expect from a ruby program. Let us assume it contains the following: class RubyMain def initialize print "The sum of 5 with 3 is #{sum(5,3)}" end def sum(a,b) # <---------- Something will happen here end end rubyMain = RubyMain.new Good. Now then, you might already suspect what I want to do: I want to run my Java program I want it to execute the Ruby file MyProgram.rb When the Ruby program executes, it will create an instance of JavaCalculator, execute the sum function it has, get the value, and then print it. The ruby file has been executed successfully. The Java program closes. Note: The "create an instance of JavaCalculator" is not entirely necessary. I would be satisfied with just running a sum function from, say, the Main class. My question: is such possible? Can I run a Java program which internally executes a Ruby file which is capable of commanding the Java program to do certain things and get results? In the above example, the Ruby file asks the Java program to do a sum for it and give the result. This may sound ridiculous. I am new in this kind of thing (if it is possible, that is). WHY AM I ASKING THIS? I have a Java program, which is some kind of game engine. However, my target audience is a bunch of Ruby coders. I don't want to have them learn Java at all. So I figured that perhaps the Java program could simply offer the functionality (capacity to create windows, display sprites, play sounds...) and then, my audience can simply code with Ruby the logic, which basically justs asks my Java engine to do things like displaying sprites or playing sounds. That's when I though about asking this.

    Read the article

  • C++0x: How can I access variadic tuple members by index at runtime?

    - by nonoitall
    I have written the following basic Tuple template: template <typename... T> class Tuple; template <uintptr_t N, typename... T> struct TupleIndexer; template <typename Head, typename... Tail> class Tuple<Head, Tail...> : public Tuple<Tail...> { private: Head element; public: template <uintptr_t N> typename TupleIndexer<N, Head, Tail...>::Type& Get() { return TupleIndexer<N, Head, Tail...>::Get(*this); } uintptr_t GetCount() const { return sizeof...(Tail) + 1; } private: friend struct TupleIndexer<0, Head, Tail...>; }; template <> class Tuple<> { public: uintptr_t GetCount() const { return 0; } }; template <typename Head, typename... Tail> struct TupleIndexer<0, Head, Tail...> { typedef Head& Type; static Type Get(Tuple<Head, Tail...>& tuple) { return tuple.element; } }; template <uintptr_t N, typename Head, typename... Tail> struct TupleIndexer<N, Head, Tail...> { typedef typename TupleIndexer<N - 1, Tail...>::Type Type; static Type Get(Tuple<Head, Tail...>& tuple) { return TupleIndexer<N - 1, Tail...>::Get(*(Tuple<Tail...>*) &tuple); } }; It works just fine, and I can access elements in array-like fashion by using tuple.Get<Index() - but I can only do that if I know the index at compile-time. However, I need to access elements in the tuple by index at runtime, and I won't know at compile-time which index needs to be accessed. Example: int chosenIndex = getUserInput(); cout << "The option you chose was: " << tuple.Get(chosenIndex) << endl; What's the best way to do this?

    Read the article

  • What do you do when you feel you need a variadic list comprehension?

    - by cspyr0
    I would like to make a method where I could give it a list of lengths and it would return all combinations of cartesian coordinates up to those lengths. Easier to explain with an example: cart [2,5] Prelude> [ [0,0],[0,1],[0,2],[0,3],[0,4],[1,0],[1,1],[1,2],[1,3],[1,4] ] cart [2,2,2] Prelude> [ [0,0,0],[0,0,1],[0,1,0],[0,1,1],[1,0,0],[1,0,1],[1,1,0],[1,1,1] ] A simple list comprehension won't work because I don't know how long the lists are going to be. While I love Haskell's simplicity for many problems, this is one that I could write procedurally (in C or something) in 5 minutes whereas Haskell gives me an aneurysm! A solution to this specific problem would help me out a lot; I'd also love to hear about your thought processes when tackling stuff like this.

    Read the article

  • How do I fix the alpha value after calling GDI text functions?

    - by Daniel Stutzbach
    I have a application that uses the Aero glass effect, so each pixel has an alpha value in addition to red, green, and blue values. I have one custom-draw control that has a solid white background (alpha = 255). I would like to draw solid text on the control using the GDI text functions. However, these functions set the alpha value to an arbitrary value, causing the text to translucently show whatever window is beneath my application's. After calling rendering the text, I would like to go through all of the pixels in the control and set their alpha value back to 255. What's the best way to do that? I haven't had any luck with the BitBlt, GetPixel, and SetPixel functions. They appear to be oblivious to the alpha value. Here are other solutions that I have considered and rejected: Draw to a bitmap, then copy the bitmap to the device: With this approach, the text rendering does not make use of the characteristics of the monitor (e.g., ClearText). Use GDI+ for text rendering: This application originally used GDI+ for text rendering (before I started working on Aero support). I switched to GDI because of difficulties I encountered trying to accurately measure strings with GDI+. I'd rather not switch back. Set the Aero region to avoid the control in question: My application's window is actually a child window of a different application running in a different process. I don't have direct control over the Aero settings on the top-level window. The application is written in C# using Windows Forms, though I'm not above using Interop to call Win32 API functions.

    Read the article

< Previous Page | 48 49 50 51 52 53 54 55 56 57 58 59  | Next Page >