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  • ListView: convertView / holder getting confused

    - by Steve H
    I'm working with a ListView, trying to get the convertView / referenceHolder optimisation to work properly but it's giving me trouble. (This is the system where you store the R.id.xxx pointers in as a tag for each View to avoid having to call findViewById). I have a ListView populated with simple rows of an ImageView and some text, but the ImageView can be formatted either for portrait-sized images (tall and narrow) or landscape-sized images (short and wide). It's adjusting this formatting for each row which isn't working as I had hoped. The basic system is that to begin with, it inflates the layout for each row and sets the ImageView's settings based on the data, and includes an int denoting the orientation in the tag containing the R.id.xxx values. Then when it starts reusing convertViews, it checks this saved orientation against the orientation of the new row. The theory then is that if the orientation is the same, then the ImageView should already be set up correctly. If it isn't, then it sets the parameters for the ImageView as appropriate and updates the tag. However, I found that it was somehow getting confused; sometimes the tag would get out of sync with the orientation of the ImageView. For example, the tag would still say portrait, but the actual ImageView would still be in landscape layout. I couldn't find a pattern to how or when this happened; it wasn't consistent by orientation, position in the list or speed of scrolling. I can solve the problem by simply removing the check about convertView's orientation and simply always set the ImageView's parameters, but that seems to defeat the purpose of this optimisation. Can anyone see what I've done wrong in the code below? static LinearLayout.LayoutParams layoutParams; (...) public View getView(int position, View convertView, ViewGroup parent){ ReferenceHolder holder; if (convertView == null){ convertView = inflater.inflate(R.layout.pick_image_row, null); holder = new ReferenceHolder(); holder.getIdsAndSetTag(convertView, position); if (data[position][ORIENTATION] == LANDSCAPE) { // Layout defaults to portrait settings, so ImageView size needs adjusting. // layoutParams is modified here, with specific values for width, height, margins etc holder.image.setLayoutParams(layoutParams); } holder.orientation = data[position][ORIENTATION]; } else { holder = (ReferenceHolder) convertView.getTag(); if (holder.orientation != data[position][ORIENTATION]){ //This is the key if statement for my question switch (image[position][ORIENTATION]) { case PORTRAIT: // layoutParams is reset to the Portrait settings holder.orientation = data[position][ORIENTATION]; break; case LANDSCAPE: // layoutParams is reset to the Landscape settings holder.orientation = data[position][ORIENTATION]; break; } holder.image.setLayoutParams(layoutParams); } } // and the row's image and text is set here, using holder.image.xxx // and holder.text.xxx return convertView; } static class ReferenceHolder { ImageView image; TextView text; int orientation; void getIdsAndSetTag(View v, int position){ image = (ImageView) v.findViewById(R.id.pickImageImage); text = (TextView) v.findViewById(R.id.pickImageText); orientation = data[position][ORIENTATION]; v.setTag(this); } } Thanks!

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  • Inherited varibles are not reading correctly when using bitwise comparisons

    - by Shawn B
    Hey, I have a few classes set up for a game, with XMapObject as the base, and XEntity, XEnviron, and XItem inheriting it. MapObjects have a number of flags, one of them being MAPOBJECT_SOLID. My problem is, that XEntity is the only class that correctly detects MAPOBJECT_SOLID. Both Items are Environs are always considered solid by the game, regardless of the flag's state. What is important, is that Environs and Item should almost never be solid. Here are the relevent code samples: XMapObject: class XMapObject : public XObject { public: Uint8 MapObjectType,Location[2],MapObjectFlags; XMapObject *NextMapObject,*PrevMapObject; XMapObject(); void CreateMapObject(Uint8 MapObjectType); void SpawnMapObject(Uint8 MapObjectLocation[2]); void RemoveMapObject(); void DeleteMapObject(); void MapObjectSetLocation(Uint8 Y,Uint8 X); void MapObjectMapLink(); void MapObjectMapUnlink(); }; XEntity: class XEntity : public XMapObject { public: Uint8 Health,EntityFlags; float Speed,Time; XEntity *NextEntity,*PrevEntity; XItem *IventoryList; XEntity(); void CreateEntity(Uint8 EntityType,Uint8 EntityLocation[2]); void DeleteEntity(); void EntityLink(); void EntityUnlink(); Uint8 MoveEntity(Uint8 YOffset,Uint8 XOffset); }; XEnviron: class XEnviron : public XMapObject { public: Uint8 Effect,TimeOut; void CreateEnviron(Uint8 Type,Uint8 Y,Uint8 X,Uint8 TimeOut); }; XItem: class XItem : public XMapObject { public: void CreateItem(Uint8 Type,Uint8 Y,Uint8 X); }; And lastly, the entity move code. Only entities are capable of moving themselves. Uint8 XEntity::MoveEntity(Uint8 YOffset,Uint8 XOffset) { Uint8 NewY = Location[0] + YOffset, NewX = Location[1] + XOffset; if((NewY >= 0 && NewY < MAPY) && (NewX >= 0 && NewX < MAPX)) { XTile *Tile = GetTile(NewY,NewX); if(Tile->MapList != NULL) { XMapObject *MapObject = Tile->MapList; while(MapObject != NULL) { if(MapObject->MapObjectFlags & MAPOBJECT_SOLID) { printf("solid\n"); return 0; } MapObject = MapObject->NextMapObject; } } if(Tile->Flags & TILE_SOLID && EntityFlags & ENTITY_CLIPPING) { return 0; } this->MapObjectSetLocation(NewY,NewX); return 1; } return 0; } What is wierd, is that the bitwise operator always returns true when the MapObject is an Environ or an Item, but it works correctly for Entities. For debug I am using the printf "Solid", and also a printf containing the value of the flag for both Environs and Items. Any help is greatly appreciated, as this is a major bug for the small game I am working on.

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  • Multiple SFINAE rules

    - by Fred
    Hi everyone, After reading the answer to this question, I learned that SFINAE can be used to choose between two functions based on whether the class has a certain member function. It's the equivalent of the following, just that each branch in the if statement is split into an overloaded function: template<typename T> void Func(T& arg) { if(HAS_MEMBER_FUNCTION_X(T)) arg.X(); else //Do something else because T doesn't have X() } becomes template<typename T> void Func(T &arg, int_to_type<true>); //T has X() template<typename T> void Func(T &arg, int_to_type<false>); //T does not have X() I was wondering if it was possible to extend SFINAE to do multiple rules. Something that would be the equivalent of this: template<typename T> void Func(T& arg) { if(HAS_MEMBER_FUNCTION_X(T)) //See if T has a member function X arg.X(); else if(POINTER_DERIVED_FROM_CLASS_A(T)) //See if T is a pointer to a class derived from class A arg->A_Function(); else if(DERIVED_FROM_CLASS_B(T)) //See if T derives from class B arg.B_Function(); else if(IS_TEMPLATE_CLASS_C(T)) //See if T is class C<U> where U could be anything arg.C_Function(); else if(IS_POD(T)) //See if T is a POD type //Do something with a POD type else //Do something else because none of the above rules apply } Is something like this possible? Thank you.

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  • maps, iterators, and complex structs - STL errors

    - by Austin Hyde
    So, I have two structs: struct coordinate { float x; float y; } struct person { int id; coordinate location; } and a function operating on coordinates: float distance(const coordinate& c1, const coordinate& c2); In my main method, I have the following code: map<int,person> people; // populate people map<int,map<float,int> > distance_map; map<int,person>::iterator it1,it2; for (it1=people.begin(); it1!=people.end(); ++it1) { for (it2=people.begin(); it2!=people.end(); ++it2) { float d = distance(it1->second.location,it2->second.location); distance_map[it1->first][d] = it2->first; } } However, I get the following error upon build: stl_iterator_base_types.h: In instantiation of ‘std::iterator_traits<coordinate>’: stl_iterator_base_types.h:129: error: no type named ‘iterator_category’ in ‘struct coordinate’ stl_iterator_base_types.h:130: error: no type named ‘value_type’ in ‘struct coordinate’ stl_iterator_base_types.h:131: error: no type named ‘difference_type’ in ‘struct coordinate’ stl_iterator_base_types.h:132: error: no type named ‘pointer’ in ‘struct coordinate’ stl_iterator_base_types.h:133: error: no type named ‘reference’ in ‘struct coordinate’ And it blames it on the line: float d = distance(it1->second.location,it2->second.location); Why does the STL complain about my code?

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  • Help matching fields between two classes

    - by Michael
    I'm not too experienced with Java yet, and I'm hoping someone can steer me in the right direction because right now I feel like I'm just beating my head against a wall... The first class is called MeasuredParams, and it's got 40+ numeric fields (height, weight, waistSize, wristSize - some int, but mostly double). The second class is a statistical classifier called Classifier. It's been trained on a subset of the MeasuredParams fields. The names of the fields that the Classifier has been trained on is stored, in order, in an array called reqdFields. What I need to do is load a new array, toClassify, with the values stored in the fields from MeasuredParams that match the field list (including order) found in reqdFields. I can make any changes necessary to the MeasuredParams class, but I'm stuck with Classifier as it is. My brute-force approach was to get rid of the fields in MeasuredParams and use an arrayList instead, and store the field names in an Enum object to act as an index pointer. Then loop through the reqdFields list, one element at a time, and find the matching name in the Enum object to find the correct position in the arrayList. Load the value stored at that positon into toClassify, and then continue on to the next element in reqdFields. I'm not sure how exactly I would search through the Enum object - it would be a lot easier if the field names were stored in a second arrayList. But then the index positions between the two would have to stay matched, and I'm back to using an Enum. I think. I've been running around in circles all afternoon, and I keep thinking there must be an easier way of doing it. I'm just stuck right now and can't see past what I've started. Any help would be GREATLY appreciated. Thanks so much! Michael

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  • Reading Xml with XmlReader in C#

    - by Gloria Huang
    I'm trying to read the following Xml document as fast as I can and let additional classes manage the reading of each sub block. <ApplicationPool><Accounts><Account><NameOfKin></NameOfKin><StatementsAvailable><Statement></Statement></StatementsAvailable></Account></Accounts></ApplicationPool> I can't seem to format the above nicely :( However, I'm trying to use the XmlReader object to read each Account and subsequently the "StatementsAvailable". Do you suggest using XmlReader.Read and check each element and handle it? I've thought of seperating my classes to handle each node properly. So theres an AccountBase class that accepts a XmlReader instance that reads the NameOfKin and several other properties about the account. Then I was wanting to interate through the Statements and let another class fill itself out about the Statement (and subsequently add it to an IList). Thus far I have the "per class" part done by doing XmlReader.ReadElementString() but I can't workout how to tell the pointer to move to the StatementsAvailable element and let me iterate through them and let another class read each of those proeprties. Sounds easy!

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  • Process spawned by exec-maven-plugin blocks the maven process

    - by Arnab Biswas
    I am trying to execute the following scenario using maven : pre-integration-phase : Start a java based application using a main class (using exec-maven-plugin) integration-phase : Run the integration test cases (using maven-failsafe-plugin) post-integration-phase: Stop the application gracefully (using exec-maven-plugin) Here is pom.xml snip: <plugins> <plugin> <groupId>org.codehaus.mojo</groupId> <artifactId>exec-maven-plugin</artifactId> <version>1.2.1</version> <executions> <execution> <id>launch-myApp</id> <phase>pre-integration-test</phase> <goals> <goal>exec</goal> </goals> </execution> </executions> <configuration> <executable>java</executable> <arguments> <argument>-DMY_APP_HOME=/usr/home/target/local</argument> <argument>-Djava.library.path=/usr/home/other/lib</argument> <argument>-classpath</argument> <classpath/> <argument>com.foo.MyApp</argument> </arguments> </configuration> </plugin> <plugin> <groupId>org.apache.maven.plugins</groupId> <artifactId>maven-failsafe-plugin</artifactId> <version>2.12</version> <executions> <execution> <goals> <goal>integration-test</goal> <goal>verify</goal> </goals> </execution> </executions> <configuration> <forkMode>always</forkMode> </configuration> </plugin> </plugins> If I execute mvn post-integration-test, my application is getting started as a child process of the maven process, but the application process is blocking the maven process from executing the integration tests which comes in the next phase. Later I found that there is a bug (or missing functionality?) in maven exec plugin, because of which the application process blocks the maven process. To address this issue, I have encapsulated the invocation of MyApp.java in a shell script and then appended “/dev/null 2&1 &” to spawn a separate background process. Here is the snip (this is just a snip and not the actual one) from runTest.sh: java - DMY_APP_HOME =$2 com.foo.MyApp > /dev/null 2>&1 & Although this solves my issue, is there any other way to do it? Am I missing any argument for exec-maven-plugin?

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  • Linux Kernel - Red/Black Trees

    - by CodeRanger
    I'm trying to implement a red/black tree in Linux per task_struct using code from linux/rbtree.h. I can get a red/black tree inserting properly in a standalone space in the kernel such as a module but when I try to get the same code to function with the rb_root declared in either task_struct or task_struct-files_struct, I get a SEGFAULT everytime I try an insert. Here's some code: In task_struct I create a rb_root struct for my tree (not a pointer). In init_task.h, macro INIT_TASK(tsk), I set this equal to RB_ROOT. To do an insert, I use this code: rb_insert(&(current-fd_tree), &rbnode); This is where the issue occurs. My insert command is the standard insert that is documented in all RBTree documentation for the kernel: int my_insert(struct rb_root *root, struct mytype *data) { struct rb_node **new = &(root->rb_node), *parent = NULL; /* Figure out where to put new node */ while (*new) { struct mytype *this = container_of(*new, struct mytype, node); int result = strcmp(data->keystring, this->keystring); parent = *new; if (result < 0) new = &((*new)->rb_left); else if (result > 0) new = &((*new)->rb_right); else return FALSE; } /* Add new node and rebalance tree. */ rb_link_node(&data->node, parent, new); rb_insert_color(&data->node, root); return TRUE; } Is there something I'm missing? Some reason this would work fine if I made a tree root outside of task_struct? If I make rb_root inside of a module this insert works fine. But once I put the actual tree root in the task_struct or even in the task_struct-files_struct, I get a SEGFAULT. Can a root node not be added in these structs? Any tips are greatly appreciated. I've tried nearly everything I can think of.

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  • Make an image transparent in IE to show non-transparent background

    - by Select0r
    Hi, I'm trying to get this thing to work in IE (any version - works in FF, Opera, Safari, Chrome ...): I have a DIV with a background-image. The DIV also contains an image that should be transparent onMouseOver. The expected behaviour now is that the DIV-background would shine through the transparent image (which it does in all browsers but IE). Instead it looks like the image is getting transparent but on a white background, I can't see the DIV's background through the image. Here's some code: <div><a href="#" class"dragItem"><img /></a></div> And some CSS: .dojoDndItemOver { cursor : pointer; filter : alpha(opacity = 50); opacity : 0.5; -moz-opacity : 0.5; -khtml-opacity : 0.5; } .dragItem:hover { filter : alpha(opacity = 30); opacity : 0.3; -moz-opacity : 0.3; -khtml-opacity : 0.3; background : none; } All of this is embedded in a Dojo Drag-n-Drop-system, so dojoDndItemOver will automatically be set to the DIV on MouseOver, dragItem is set to the href around the image (using the same class on the image directly doesn't work at all as IE doesn't support "hover" on other items that href). Any ideas? Or is it an IE-speciality to just "simulate" transparency on images by somehow just greying them out instead of providing real transparency and showing whatever is beneath?

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  • Cannot connect to MySQL with JDBC - Connection Timeout - Ubuntu 9.04

    - by gav
    I am running Ubuntu and am ultimately trying to connect Tomcat to my MySQL database using JDBC. It has worked previously but after a reboot the instance now fails to connect. Both Tomcat 6 and MySQL 5.0.75 are on the same machine Connection string: jdbc:mysql:///localhost:3306 I can connect to MySQL on the command line using the mysql command The my.cnf file is pretty standard (Available on request) has bind address: 127.0.0.1 I cannot Telnet to the MySQL port despite netstat saying MySQL is listening I have one IpTables rule to forward 80 - 8080 and no firewall I'm aware of. I'm pretty new to this and I'm not sure what else to test. I don't know whether I should be looking in etc/interfaces and if I did what to look for. It's weird because it used to work but after a reboot it's down so I must have changed something.... :). I realise a timeout indicates the server is not responding and I assume it's because the request isn't actually getting through. I installed MySQL via apt-get and Tomcat manually. MySqld processes root@88:/var/log/mysql# ps -ef | grep mysqld root 21753 1 0 May27 ? 00:00:00 /bin/sh /usr/bin/mysqld_safe mysql 21792 21753 0 May27 ? 00:00:00 /usr/sbin/mysqld --basedir=/usr --datadir=/var/lib/mysql --user=mysql --pid-file=/var/run/mysqld/mysqld.pid --skip-external-locking --port=3306 --socket=/var/run/mysqld/mysqld.sock root 21793 21753 0 May27 ? 00:00:00 logger -p daemon.err -t mysqld_safe -i -t mysqld root 21888 13676 0 11:23 pts/1 00:00:00 grep mysqld Netstat root@88:/var/log/mysql# netstat -lnp | grep mysql tcp 0 0 0.0.0.0:3306 0.0.0.0:* LISTEN 21792/mysqld unix 2 [ ACC ] STREAM LISTENING 1926205077 21792/mysqld /var/run/mysqld/mysqld.sock Toy Connection Class root@88:~# cat TestConnect/TestConnection.java import java.sql.Connection; import java.sql.DriverManager; import java.sql.SQLException; public class TestConnection { public static void main(String args[]) throws Exception { Connection con = null; try { Class.forName("com.mysql.jdbc.Driver").newInstance(); System.out.println("Got driver"); con = DriverManager.getConnection( "jdbc:mysql:///localhost:3306", "uname", "pass"); System.out.println("Got connection"); if(!con.isClosed()) System.out.println("Successfully connected to " + "MySQL server using TCP/IP..."); } finally { if(con != null) con.close(); } } } Toy Connection Class Output Note: This is the same error I get from Tomcat. root@88:~/TestConnect# java -cp mysql-connector-java-5.1.12-bin.jar:. TestConnection Got driver Exception in thread "main" com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure The last packet sent successfully to the server was 1 milliseconds ago. The driver has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:409) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1122) at TestConnection.main(TestConnection.java:14) Caused by: com.mysql.jdbc.exceptions.jdbc4.CommunicationsException: Communications link failure The last packet sent successfully to the server was 0 milliseconds ago. The driver has not received any packets from the server. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39) at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27) at java.lang.reflect.Constructor.newInstance(Constructor.java:513) at com.mysql.jdbc.Util.handleNewInstance(Util.java:409) at com.mysql.jdbc.SQLError.createCommunicationsException(SQLError.java:1122) at com.mysql.jdbc.MysqlIO.<init>(MysqlIO.java:344) at com.mysql.jdbc.ConnectionImpl.createNewIO(ConnectionImpl.java:2181) ... 12 more Caused by: java.net.ConnectException: Connection timed out at java.net.PlainSocketImpl.socketConnect(Native Method) ... 13 more Telnet Output root@88:~/TestConnect# telnet localhost 3306 Trying 127.0.0.1... telnet: Unable to connect to remote host: Connection timed out

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  • Why doesn't my cursor change to an Hourglass in my FindDialog in Delphi?

    - by lkessler
    I am simply opening my FindDialog with: FindDialog.Execute; In my FindDialog.OnFind event, I want to change the cursor to an hourglass for searches through large files, which may take a few seconds. So in the OnFind event I do this: Screen.Cursor := crHourglass; (code that searches for the text and displays it) ... Screen.Cursor := crDefault; What happens is while searching for the text, the cursor properly changes to the hourglass (or rotating circle in Vista) and then back to the pointer when the search is completed. However, this only happens on the main form. It does not happen on the FindDialog itself. The default cursor remains on the FindDialog during the search. While the search is happening if I move the cursor over the FindDialog it changes to the default, and if I move it off and over the main form it becomes the hourglass. This does not seem like what is supposed to happen. Am I doing something wrong or does something special need to be done to get the cursor to be the hourglass on all forms? For reference, I'm using Delphi 2009.

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  • function's return address is different from its supposed value, buffer overflow,

    - by ultrajohn
    Good day everyone! I’m trying to understand how buffer overflow works. I’m doing this for my project in a computer security course I’m taking. Right now, I’m in the process of determining the address of the function’s return address which I’m supposed to change to perform a buffer overflow attack. I’ve written a simple program based from an example I’ve read in the internet. What this program does is it creates an integer pointer that will be made to point to the address of the function return address in the stack. To do this, (granted I understand how a function/program variables get organized in the stack), I add 8 to the buffer variable’ address and set it as the value of ret. I’m not doing anything here that would change the address contained in the location of func’s return address. here's the program: Output of the program when gets excecuted: As you can see, I’m printing the address of the variables buffer and ret. I’ve added an additional statement printing the value of the ret variable (supposed location of func return address, so this should print the address of the next instruction which will get executed after func returns from execution). Here is the dump which shows the supposed address of the instruction to be executed after func returns. (Underlined in green) As you can see, that value is way different from the value printed contained in the variable ret. My question is, why are they different? (of course in the assumption that what I’ve done are all right). Else, what have I done wrong? Is my understanding of the program’s runtime stack wrong? Please, help me understand this. My project is due nextweek and I’ve barely touched it yet. I’m sorry if I’m being demanding, I badly need your help.

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  • Windows Programming: ID2D1Bitmap Interface - Getting the Bitmap Data

    - by LostInBrackets
    I've been writing my own library of functions to access some of the new Direct2D Windows libraries. In particular, I've been working on the ID2D1Bitmap interface. I wanted to write a function to return a pointer to the start of the bitmap data (for the editing of particular pixels, or custom encoding or whatever else I might wish for in the future). Unfortunately... problem ahead... I can't seem to find a way to get access to the raw pixel data from the ID2D1Bitmap Interface. Does anyone have an idea how to access this? One of my friends suggested drawing the bitmap to a surface and extracting the bitmap data from there. I don't know if this would work. It definitely seems inefficient and I wouldn't know which kind of surface to use. Any help is appreciated. (c++ in particular, but I assume the code won't be tooo different between languages) (I know I could just read in the data direct from the file, but I'm using the WIC decoders which means it could be in any number of indecipherable formats)

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  • AST with fixed nodes instead of error nodes in antlr

    - by ahe
    I have an antlr generated Java parser that uses the C target and it works quite well. The problem is I also want it to parse erroneous code and produce a meaningful AST. If I feed it a minimal Java class with one import after which a semicolon is missing it produces two "Tree Error Node" objects where the "import" token and the tokens for the imported class should be. But since it parses the following code correctly and produces the correct nodes for this code it must recover from the error by adding the semicolon or by resyncing. Is there a way to make antlr reflect this fixed input it produces internally in the AST? Or can I at least get the tokens/text that produced the "Tree Node Errors" somehow? In the C targets antlr3commontreeadaptor.c around line 200 the following fragment indicates that the C target only creates dummy error nodes so far: static pANTLR3_BASE_TREE errorNode (pANTLR3_BASE_TREE_ADAPTOR adaptor, pANTLR3_TOKEN_STREAM ctnstream, pANTLR3_COMMON_TOKEN startToken, pANTLR3_COMMON_TOKEN stopToken, pANTLR3_EXCEPTION e) { // Use the supplied common tree node stream to get another tree from the factory // TODO: Look at creating the erronode as in Java, but this is complicated by the // need to track and free the memory allocated to it, so for now, we just // want something in the tree that isn't a NULL pointer. // return adaptor->createTypeText(adaptor, ANTLR3_TOKEN_INVALID, (pANTLR3_UINT8)"Tree Error Node"); } Am I out of luck here and only the error nodes the Java target produces would allow me to retrieve the text of the erroneous nodes?

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  • Call dll - pcshll32.dll using delphi

    - by Davis
    Hi, I need to call hllapi function of pcshll32.dll using delphi. It's works with personal communications of ibm. How can i change the code bellow to delphi ? Thanks !!! The EHLLAPI entry point (hllapi) is always called with the following four parameters: EHLLAPI Function Number (input) Data Buffer (input/output) Buffer Length (input/output) Presentation Space Position (input); Return Code (output) The prototype for IBM Standard EHLLAPI is: [long hllapi (LPWORD, LPSTR, LPWORD, LPWORD); The prototype for IBM Enhanced EHLLAPI is: [long hllapi (LPINT, LPSTR, LPINT, LPINT); Each parameter is passed by reference not by value. Thus each parameter to the function call must be a pointer to the value, not the value itself. For example, the following is a correct example of calling the EHLLAPI Query Session Status function: #include "hapi_c.h" struct HLDQuerySessionStatus QueryData; int Func, Len, Rc; long Rc; memset(QueryData, 0, sizeof(QueryData)); // Init buffer QueryData.qsst_shortname = ©A©; // Session to query Func = HA_QUERY_SESSION_STATUS; // Function number Len = sizeof(QueryData); // Len of buffer Rc = 0; // Unused on input hllapi(&Func, (char *)&QueryData, &Len, &Rc); // Call EHLLAPI if (Rc != 0) { // Check return code // ...Error handling } All the parameters in the hllapi call are pointers and the return code of the EHLLAPI function is returned in the value of the 4th parameter, not as the value of the function.

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  • STLport crash (race condition, Darwin only?)

    - by Jonas Byström
    When I run STLport on Darwin I get a strange crash. (Haven't seen it anywhere else than on Mac, but exactly same thing crash on both i686 and PowerPC.) This is what it looks like in gdb: Program received signal EXC_BAD_ACCESS, Could not access memory. Reason: 13 at address: 0x0000000000000000 [Switching to process 21097] 0x000000010120f47c in stlp_std::__node_alloc_impl::_M_allocate () It may be some setting in STLport, I noticed that Mac.h and MacOSX.h seemed far behind on features. I also know that it it must be some type of race condition, since it doesn't occur just by calling this method (implicity called). The crash happens mainly when I push the system, running 10 simultaneous threads that do a lot of string handling. Other theories I come up with have to do with compiler flags (configure script) and g++ 4.2 bugs (seems like 4.4.3 isn't on Mac yet with Objective-C support, which I need to link with). HELP!!! :) Edit: I run unit tests, which do all sorts of things. This problem arise when I start 10 threads that push the system; and it always comes down to std::string::append which eventually boils down to _M_allocate. Since I can't even get a descent dump of the code that's causing the problem, I figure I'm doing something bad. Could it be so since it's trying to execute at instruction pointer 0x000...000? Are dynlibs built as DLLs in Windows with a jump table? Could it perhaps be that such a jump table has been overwritten for some reason? That would probably explain this behavior. (The code is huge, if I run out of other ideas, I'll post a minimum crashing sample here.)

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  • Compiler optimization causing the performance to slow down

    - by aJ
    I have one strange problem. I have following piece of code: template<clss index, class policy> inline int CBase<index,policy>::func(const A& test_in, int* srcPtr ,int* dstPtr) { int width = test_in.width(); int height = test_in.height(); double d = 0.0; //here is the problem for(int y = 0; y < height; y++) { //Pointer initializations //multiplication involving y //ex: int z = someBigNumber*y + someOtherBigNumber; for(int x = 0; x < width; x++) { //multiplication involving x //ex: int z = someBigNumber*x + someOtherBigNumber; if(soemCondition) { // floating point calculations } *dstPtr++ = array[*srcPtr++]; } } } The inner loop gets executed nearly 200,000 times and the entire function takes 100 ms for completion. ( profiled using AQTimer) I found an unused variable double d = 0.0; outside the outer loop and removed the same. After this change, suddenly the method is taking 500ms for the same number of executions. ( 5 times slower). This behavior is reproducible in different machines with different processor types. (Core2, dualcore processors). I am using VC6 compiler with optimization level O2. Follwing are the other compiler options used : -MD -O2 -Z7 -GR -GX -G5 -X -GF -EHa I suspected compiler optimizations and removed the compiler optimization /O2. After that function became normal and it is taking 100ms as old code. Could anyone throw some light on this strange behavior? Why compiler optimization should slow down performance when I remove unused variable ? Note: The assembly code (before and after the change) looked same.

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  • Parsing JSON into XML using Windows Phone

    - by Henry Edwards
    I have this code, but can't get it all working. I am trying to get a json string into xml. So that I can get a list of items when i parse the data. Is there a better way to parse json into xml. If so what's the best way to do it, and if possible could you give me a working example? The URL that is in the code is not the URL that i am using using System; using System.Collections.Generic; using System.Linq; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using Microsoft.Phone.Controls; using Newtonsoft.Json; using Newtonsoft.Json.Serialization; using Newtonsoft.Json.Converters; using Newtonsoft.Json.Utilities; using Newtonsoft.Json.Linq; using Newtonsoft.Json.Schema; using Newtonsoft.Json.Bson; using System.Xml; using System.Xml.Serialization; using System.Xml.Linq; using System.Xml.Linq.XDocument; using System.IO; namespace WindowsPhonePanoramaApplication3 { public partial class Page2 : PhoneApplicationPage { public Page2() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e1) { /* because the origional JSON string has multiple root's this needs to be added */ string json = "{BFBC2_GlobalStats:"; json += DownlodUrl("http://api.bfbcs.com/api/xbox360?globalstats"); json += "}"; XmlDocument doc = (XmlDocument)JsonConvert.DeserializeObject(json); textBox1.Text = GetXmlString(doc); } private string GetXmlString() { throw new NotImplementedException(); } private string DownlodUrl(string url) { string result = null; try { WebClient client = new WebClient(); result = client.DownloadString(url); } catch (Exception ex) { // handle error result = ex.Message; } return result; } private string GetXmlString(XmlDocument xmlDoc) { sw = new StringWriter(); XmlTextWriter xw = new XmlTextWriter(sw); xw.Formatting = System.Xml.Formatting.Indented; xmlDoc.WriteTo(xw); return sw.ToString(); } } } The URL outputs the following code: {"StopName":"Race Hill", "stopId":7553, "NaptanCode":"bridwja", "LongName":"Race Hill", "OperatorsCode1":" 5", "OperatorsCode2":" ", "OperatorsCode3":" ", "OperatorsCode4":"bridwja", "Departures":[ { "ServiceName":"", "Destination":"", "DepartureTimeAsString":"", "DepartureTime":"30/01/2012 00:00:00", "Notes":""}` Thanks for your responses. So Should i just leave the data a json and then view the data via that??? Is this a way to show the data from a json string. public void Load() { // form the URI UriBuilder uri = new UriBuilder("http://mysite.com/events.json"); WebClient proxy = new WebClient(); proxy.OpenReadCompleted += new OpenReadCompletedEventHandler(OnReadCompleted); proxy.OpenReadAsync(uri.Uri); } void OnReadCompleted(object sender, OpenReadCompletedEventArgs e) { if (e.Error == null) { var serializer = new DataContractJsonSerializer(typeof(EventList)); var events = (EventList)serializer.ReadObject(e.Result); foreach (var ev in events) { Items.Add(ev); } } } public ObservableCollection<EventDetails> Items { get; private set; } Edit: Have now kept the url as json and have now got it working by using the json way.

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  • Deriving an HTMLElement Object from jQuery Object

    - by Jasconius
    I'm doing a fairly exhaustive series of DOM manipulations where a few elements (specifically form elements) have some events. I am dynamically creating (actually cloning from a source element) several boxes and assigning a change() event to them. The change event executes, and within the context of the event, "this" is the HTML Element Object. What I need to do at this point however is determine a contact for this HTML Element Object. I have these objects stored already as jQuery entities in assorted arrays, but obviously [HTMLElement Object] != [Object Object] And the trick is that I cannot cast $(this) and make a valid comparison since that would create a new object and the pointer would be different. So... I've been banging my head against this for a while. In the past I've been able to circumvent this problem by doing an innerHTML comparison, but in this case the objects I am comparing are 100% identical, just there's lots of them. Therefore I need a solid comparison. This would be easy if I could somehow derive the HTMLElement object from my originating jQuery object. Thoughts, other ideas? Help. :(

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  • Mixing secure & unsecure channels

    - by user305023
    I am unable to use an unsecure channel once a secure channel has already been registered. The code below works only if on the client side, the unsecured channel is registered before. Is it possible to mix secure and unsecure channels without any constraint on the registration order ? using System; using System.Collections; using System.Runtime.Remoting; using System.Runtime.Remoting.Channels; using System.Runtime.Remoting.Channels.Tcp; public class SampleObject : MarshalByRefObject { public DateTime GetTest() { return DateTime.Now; } } public class SampleObject2 : MarshalByRefObject { public DateTime GetTest2() { return DateTime.Now; } } static class ProgramClient { private static TcpClientChannel RegisterChannel(bool secure, string name, int priority) { IDictionary properties = new Hashtable(); properties.Add("secure", secure); properties.Add("name", name); properties.Add("priority", priority); var clientChannel = new TcpClientChannel(properties, null); ChannelServices.RegisterChannel(clientChannel, false); return clientChannel; } private static void Secure() { RegisterChannel(true, "clientSecure", 2); var testSecure = (SampleObject2)Activator.GetObject(typeof(SampleObject2), "tcp://127.0.0.1:8081/Secured.rem"); Console.WriteLine("secure: " + testSecure.GetTest2().ToLongTimeString()); } private static void Unsecure() { RegisterChannel(false, "clientUnsecure", 1); var test = (SampleObject)Activator.GetObject(typeof(SampleObject), "tcp://127.0.0.1:8080/Unsecured.rem"); Console.WriteLine("unsecure: " + test.GetTest().ToLongTimeString()); } internal static void MainClient() { Console.Write("Press Enter to start."); Console.ReadLine(); // Works only in this order Unsecure(); Secure(); Console.WriteLine("Press ENTER to end"); Console.ReadLine(); } } static class ProgramServer { private static TcpServerChannel RegisterChannel(int port, bool secure, string name) { IDictionary properties = new Hashtable(); properties.Add("port", port); properties.Add("secure", secure); properties.Add("name", name); //properties.Add("impersonate", false); var serverChannel = new TcpServerChannel(properties, null); ChannelServices.RegisterChannel(serverChannel, secure); return serverChannel; } private static void StartUnsecure() { RegisterChannel(8080, false, "unsecure"); RemotingConfiguration.RegisterWellKnownServiceType(typeof(SampleObject), "Unsecured.rem", WellKnownObjectMode.Singleton); } private static void StartSecure() { RegisterChannel(8081, true, "secure"); RemotingConfiguration.RegisterWellKnownServiceType(typeof(SampleObject2), "Secured.rem", WellKnownObjectMode.Singleton); } internal static void MainServer() { StartUnsecure(); StartSecure(); Console.WriteLine("Unsecure: 8080\n Secure: 8081"); Console.WriteLine("Press the enter key to exit..."); Console.ReadLine(); } } class Program { static void Main(string[] args) { if (args.Length == 1 && args[0] == "server") ProgramServer.MainServer(); else ProgramClient.MainClient(); } }

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  • My button background seems stretched.

    - by Kyle Sevenoaks
    Hi, I have a button as made for you to see here. Looks fine,right? Well on the live site, euroworker.no/shipping it seems stretched. Renders fine in Chrome, IE and Safari, I thought it might have been a FF issue, but loaded the fiddle into FF and seems fine. Quick ref CSS and html: #fortsett_btn { background-image: url(http://euroworker.no/public/upload/fortsett.png?1269434047); background-repeat:no-repeat; background-position:left; background-color:none; border:none; outline;none; visibility: visible; position: relative; z-index: 2; width: 106px; height: 25px; cursor:pointer; }? And HTML <button type="submit" class="submit" id="fortsett_btn" title="Fortsett" value="">&nbsp;</button>? I wonder what's up with it.

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  • unsigned char* buffer (FreeType2 Bitmap) to System::Drawing::Bitmap.

    - by Dennis Roche
    Hi, I'm trying to convert a FreeType2 bitmap to a System::Drawing::Bitmap in C++/CLI. FT_Bitmap has a unsigned char* buffer that contains the data to write. I have got somewhat working save it disk as a *.tga, but when saving as *.bmp it renders incorrectly. I believe that the size of byte[] is incorrect and that my data is truncated. Any hints/tips/ideas on what is going on here would be greatly appreciated. Links to articles explaining byte layout and pixel formats etc. would be helpful. Thanks!! C++/CLI code. FT_Bitmap *bitmap = &face->glyph->bitmap; int width = (face->bitmap->metrics.width / 64); int height = (face->bitmap->metrics.height / 64); // must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); // as *.tga void *buffer = bytes ? malloc(bytes) : NULL; if (buffer) { memset(buffer, 0, bytes); for (int i = 0; i < glyph->rows; ++i) memcpy((char *)buffer + (i * width), glyph->buffer + (i * glyph->pitch), glyph->pitch); WriteTGA("Test.tga", buffer, width, height); } // as *.bmp array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)glyph->buffer, values, 0, bytes); Bitmap^ systemBitmap = gcnew Bitmap(width, height, PixelFormat::Format24bppRgb); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = systemBitmap->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, bitmap->PixelFormat); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); systemBitmap->UnlockBits(bitmapData); systemBitmap->Save("Test.bmp"); Reference, FT_Bitmap typedef struct FT_Bitmap_ { int rows; int width; int pitch; unsigned char* buffer; short num_grays; char pixel_mode; char palette_mode; void* palette; } FT_Bitmap; Reference, WriteTGA bool WriteTGA(const char *filename, void *pxl, uint16 width, uint16 height) { FILE *fp = NULL; fopen_s(&fp, filename, "wb"); if (fp) { TGAHeader header; memset(&header, 0, sizeof(TGAHeader)); header.imageType = 3; header.width = width; header.height = height; header.depth = 8; header.descriptor = 0x20; fwrite(&header, sizeof(header), 1, fp); fwrite(pxl, sizeof(uint8) * width * height, 1, fp); fclose(fp); return true; } return false; } Update FT_Bitmap *bitmap = &face->glyph->bitmap; // stride must be aligned on a 32 bit boundary or 4 bytes int depth = 8; int stride = ((width * depth + 31) & ~31) >> 3; int bytes = (int)(stride * height); target = gcnew Bitmap(width, height, PixelFormat::Format8bppIndexed); // create bitmap data, lock pixels to be written. BitmapData^ bitmapData = target->LockBits(Rectangle(0, 0, width, height), ImageLockMode::WriteOnly, target->PixelFormat); array<Byte>^ values = gcnew array<Byte>(bytes); Marshal::Copy((IntPtr)bitmap->buffer, values, 0, bytes); Marshal::Copy(values, 0, bitmapData->Scan0, bytes); target->UnlockBits(bitmapData);

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  • LLVM JIT segfaults. What am I doing wrong?

    - by bugspy.net
    It is probably something basic because I am just starting to learn LLVM.. The following creates a factorial function and tries to git and execute it (I know the generated func is correct because I was able to static compile and execute it). But I get segmentation fault upon execution of the function (in EE-runFunction(TheF, Args)) #include <iostream> #include "llvm/Module.h" #include "llvm/Function.h" #include "llvm/PassManager.h" #include "llvm/CallingConv.h" #include "llvm/Analysis/Verifier.h" #include "llvm/Assembly/PrintModulePass.h" #include "llvm/Support/IRBuilder.h" #include "llvm/Support/raw_ostream.h" #include "llvm/ExecutionEngine/JIT.h" #include "llvm/ExecutionEngine/GenericValue.h" using namespace llvm; Module* makeLLVMModule() { // Module Construction LLVMContext& ctx = getGlobalContext(); Module* mod = new Module("test", ctx); Constant* c = mod->getOrInsertFunction("fact64", /*ret type*/ IntegerType::get(ctx,64), IntegerType::get(ctx,64), /*varargs terminated with null*/ NULL); Function* fact64 = cast<Function>(c); fact64->setCallingConv(CallingConv::C); /* Arg names */ Function::arg_iterator args = fact64->arg_begin(); Value* x = args++; x->setName("x"); /* Body */ BasicBlock* block = BasicBlock::Create(ctx, "entry", fact64); BasicBlock* xLessThan2Block= BasicBlock::Create(ctx, "xlst2_block", fact64); BasicBlock* elseBlock = BasicBlock::Create(ctx, "else_block", fact64); IRBuilder<> builder(block); Value *One = ConstantInt::get(Type::getInt64Ty(ctx), 1); Value *Two = ConstantInt::get(Type::getInt64Ty(ctx), 2); Value* xLessThan2 = builder.CreateICmpULT(x, Two, "tmp"); //builder.CreateCondBr(xLessThan2, xLessThan2Block, cond_false_2); builder.CreateCondBr(xLessThan2, xLessThan2Block, elseBlock); /* Recursion */ builder.SetInsertPoint(elseBlock); Value* xMinus1 = builder.CreateSub(x, One, "tmp"); std::vector<Value*> args1; args1.push_back(xMinus1); Value* recur_1 = builder.CreateCall(fact64, args1.begin(), args1.end(), "tmp"); Value* retVal = builder.CreateBinOp(Instruction::Mul, x, recur_1, "tmp"); builder.CreateRet(retVal); /* x<2 */ builder.SetInsertPoint(xLessThan2Block); builder.CreateRet(One); return mod; } int main(int argc, char**argv) { long long x; if(argc > 1) x = atol(argv[1]); else x = 4; Module* Mod = makeLLVMModule(); verifyModule(*Mod, PrintMessageAction); PassManager PM; PM.add(createPrintModulePass(&outs())); PM.run(*Mod); // Now we going to create JIT ExecutionEngine *EE = EngineBuilder(Mod).create(); // Call the function with argument x: std::vector<GenericValue> Args(1); Args[0].IntVal = APInt(64, x); Function* TheF = cast<Function>(Mod->getFunction("fact64")) ; /* The following CRASHES.. */ GenericValue GV = EE->runFunction(TheF, Args); outs() << "Result: " << GV.IntVal << "\n"; delete Mod; return 0; }

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  • Hooking thread exit

    - by mackenir
    Is there a way for me to hook the exit of managed threads (i.e. run some code on a thread, just before it exits?) I've developed a mechanism for hooking thread exit that works for some threads. Step 1: develop a 'hook' STA COM class that takes a callback function and calls it in its destructor. Step 2: create a ThreadStatic instance of this object on the thread I want to hook, and pass the object a managed delegate converted to an unmanaged function pointer. The delegate then gets called on thread exit (since the CLR calls IUnknown::Release on all STA COM RCWs as part of thread exit). This mechanism works on, for example, worker threads that I create in code using the Thread class. However, it doesn't seem to work for the application's main thread (be it a console or windows app). The 'hook' COM object seems to be deleted too late in the shutdown process and the attempt to call the delegate fails. (The reason I want to implement this facility is so I can run some native COM code on the exiting thread that works with STA COM objects that were created on the thread, before it's 'too late' (i.e. before the thread has exited, and it's no longer possible to work with STA COM objects on that thread.))

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  • Running 32 bit assembly code on a 64 bit Linux & 64 bit Processor : Explain the anomaly.

    - by claws
    Hello, I'm in an interesting problem.I forgot I'm using 64bit machine & OS and wrote a 32 bit assembly code. I don't know how to write 64 bit code. This is the x86 32-bit assembly code for Gnu Assembler (AT&T syntax) on Linux. //hello.S #include <asm/unistd.h> #include <syscall.h> #define STDOUT 1 .data hellostr: .ascii "hello wolrd\n"; helloend: .text .globl _start _start: movl $(SYS_write) , %eax //ssize_t write(int fd, const void *buf, size_t count); movl $(STDOUT) , %ebx movl $hellostr , %ecx movl $(helloend-hellostr) , %edx int $0x80 movl $(SYS_exit), %eax //void _exit(int status); xorl %ebx, %ebx int $0x80 ret Now, This code should run fine on a 32bit processor & 32 bit OS right? As we know 64 bit processors are backward compatible with 32 bit processors. So, that also wouldn't be a problem. The problem arises because of differences in system calls & call mechanism in 64-bit OS & 32-bit OS. I don't know why but they changed the system call numbers between 32-bit linux & 64-bit linux. asm/unistd_32.h defines: #define __NR_write 4 #define __NR_exit 1 asm/unistd_64.h defines: #define __NR_write 1 #define __NR_exit 60 Anyway using Macros instead of direct numbers is paid off. Its ensuring correct system call numbers. when I assemble & link & run the program. $cpp hello.S hello.s //pre-processor $as hello.s -o hello.o //assemble $ld hello.o // linker : converting relocatable to executable Its not printing helloworld. In gdb its showing: Program exited with code 01. I don't know how to debug in gdb. using tutorial I tried to debug it and execute instruction by instruction checking registers at each step. its always showing me "program exited with 01". It would be great if some on could show me how to debug this. (gdb) break _start Note: breakpoint -10 also set at pc 0x4000b0. Breakpoint 8 at 0x4000b0 (gdb) start Function "main" not defined. Make breakpoint pending on future shared library load? (y or [n]) y Temporary breakpoint 9 (main) pending. Starting program: /home/claws/helloworld Program exited with code 01. (gdb) info breakpoints Num Type Disp Enb Address What 8 breakpoint keep y 0x00000000004000b0 <_start> 9 breakpoint del y <PENDING> main I tried running strace. This is its output: execve("./helloworld", ["./helloworld"], [/* 39 vars */]) = 0 write(0, NULL, 12 <unfinished ... exit status 1> Explain the parameters of write(0, NULL, 12) system call in the output of strace? What exactly is happening? I want to know the reason why exactly its exiting with exitstatus=1? Can some one please show me how to debug this program using gdb? Why did they change the system call numbers? Kindly change this program appropriately so that it can run correctly on this machine. EDIT: After reading Paul R's answer. I checked my files claws@claws-desktop:~$ file ./hello.o ./hello.o: ELF 64-bit LSB relocatable, x86-64, version 1 (SYSV), not stripped claws@claws-desktop:~$ file ./hello ./hello: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, not stripped All of my questions still hold true. What exactly is happening in this case? Can someone please answer my questions and provide an x86-64 version of this code?

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