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  • Need help with simple NHibernate mapping...

    - by mplarsen
    Need help with a simple NHibernate relationship... Tables/Classes Request ------- RequestId Title … Keywords ------- RequestID (key) Keyword (key) Request mapping file <?xml version="1.0" encoding="utf-8" ?> <hibernate-mapping xmlns="urn:nhibernate-mapping-2.2" namespace="CR.Model" assembly="CR"> <class name="CR.Model.Request, CR table="[dbo].[Request]" lazy="true"> <id name="Id" column="[RequestID]"> <generator class="native" /> </id> <property name="RequestorID" column="[RequestorID]" /> <property name="RequestorOther" column="[RequestorOther]" /> … Keyword?? </class> </hibernate-mapping> How do I simply map multiple keywords to a request? I don't need another mapping file for the keyword class, do I? It's be great if I could not only get the associated keywords, but add them too...

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  • Dispose, when is it called?

    - by Snake
    Consider the following code: namespace DisposeTest { using System; class Program { static void Main(string[] args) { Console.WriteLine("Calling Test"); Test(); Console.WriteLine("Call to Test done"); } static void Test() { DisposeImplementation di = new DisposeImplementation(); } } internal class DisposeImplementation : IDisposable { ~DisposeImplementation() { Console.WriteLine("~ in DisposeImplementation instance called"); } public void Dispose() { Console.WriteLine("Dispose in DisposeImplementation instance called"); } } } The Dispose just never get's called, even if I put a wait loop after the Test(); invocation. So that quite sucks. I want to write a class that is straightforward and very easy to use, to make sure that every possible resource is cleaned up. I don't want to put that responsibilty to the user of my class. Possible solution: use using, or call Dispose myself(basicly the same). Can I force the user to use a using? Or can I force the dispose to be called? Calling GC.Collect(); after Test(); doesn't work either. Putting di to null doesn't invoke Dispose either. The Deconstructor DOES work, so the object get's deconstructed when it exits Test()

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  • What is the common way to program action listeners?

    - by Roman
    I just started to learn how to use action listeners. To my understanding it works in the following way: There are some classes which contains "addActionListener" method by default (for example classes for buttons). Using this method we add an action listener to an object. For example: listenedObject.addActionListener(listeningObject). When an action with the "listenedObject" is performed, the "actionPerformed" method of the "listeningObject" will be called. So, it means that when we program a class for the listeningObject, we need to put there "actionPerformed" method. What is not clear to me, should we create a new class for every object that we want to listen. It does not seem to me as an elegant solution. On the other hand, if we have one action listener class for all (or at least many) object, than we have a problem since a instance of this class will not know which object is calling the "actionPerformed" method (and we need to know that since actions performed by the actionPerformed differs depending on who is called for this method). In my opinion, for every listened object we need to create are "personal" action listener and we can do it by setting a specific value to the corresponding field of the action listener. But I am not sure that it is a standard way to go? How do usually people do it?

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  • C++: Trouble with dependent types in templates

    - by Rosarch
    I'm having trouble with templates and dependent types: namespace Utils { void PrintLine(const string& line, int tabLevel = 0); string getTabs(int tabLevel); template<class result_t, class Predicate> set<result_t> findAll_if(typename set<result_t>::iterator begin, set<result_t>::iterator end, Predicate pred) // warning C4346 { set<result_t> result; return findAll_if_rec(begin, end, pred, result); } } namespace detail { template<class result_t, class Predicate> set<result_t> findAll_if_rec(set<result_t>::iterator begin, set<result_t>::iterator end, Predicate pred, set<result_t> result) { typename set<result_t>::iterator nextResultElem = find_if(begin, end, pred); if (nextResultElem == end) { return result; } result.add(*nextResultElem); return findAll_if_rec(++nextResultElem, end, pred, result); } } Compiler complaints, from the location noted above: warning C4346: 'std::set<result_t>::iterator' : dependent name is not a type. prefix with 'typename' to indicate a type error C2061: syntax error : identifier 'iterator' What am I doing wrong?

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  • Foiled by path-dependent types

    - by Ladlestein
    I'm having trouble using, in one trait, a Parser returned from a method in another trait. The compiler complains of a type mismatch and it appears to me that the problem is due to the path-dependent class. I'm not sure how to get what I want. trait Outerparser extends RegexParsers { def inner: Innerparser def quoted[T](something: Parser[T]) = "\"" ~> something <~ "\"" def quotedNumber = quoted(inner.number) // Compile error def quotedLocalNumber = quoted(number) // Compiles just fine def number: Parser[Int] = ("""[1-9][0-9]*"""r) ^^ {str => str.toInt} } trait Innerparser extends RegexParsers { def number: Parser[Int] = ("""[1-9][0-9]*"""r) ^^ {str => str.toInt} } And the error: [error] /Path/to/MyParser.scala:6: type mismatch [error] found : minerals.Innerparser#Parser[Int] [error] required: Outerparser.this.Parser[?] [error] def quotedNumber = quoted(inner.number) I sort-of get the idea: each "something" method is defining a Parser type whose path is specific to the enclosing class (Outerparser or Innerparser). The "quoted" method of Outerparser expects an an instance of type Outerparser.this.Parser but is getting Innerparser#Parser. I like to be able to use quoted with a parser obtained from this class or some other class. How can I do that?

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  • I'm confused about Polymorphism

    - by Vtanathip
    I'm know polymorphism rule that we can send it via parameter like this code interface Animal { void whoAmI(); } class A implements Animal{ @Override public void whoAmI() { // TODO Auto-generated method stub System.out.println("A"); } } class B implements Animal{ @Override public void whoAmI() { // TODO Auto-generated method stub System.out.println("B"); } } class RuntimePolymorphismDemo { public void WhoRU(List t){ System.out.println(t.getClass()); } public static void main(String[] args) { A a = new A(); B b = new B(); RuntimePolymorphismDemo rp = new RuntimePolymorphismDemo(); rp.WhoRU(a); rp.WhoRU(b); } } but List<Example> examples = new ArrayList<Example>(); This code,I'm don't understand why we must use List. why we can't use like this? ArrayList<Example> examples = new ArrayList<Example>(); Because when we use List we can't use method that only have in ArrayList class like trimToSize() and How I know when to use or not use?

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  • has_many :through default values

    - by David Lyod
    I have a need to design a system to track users memberships to groups with varying roles (currently three). class Group < ActiveRecord::Base has_many :memberships has_many :users, :through => :memberships end class Role < ActiveRecord::Base has_many :memberships has_many :users, :through => :memberships end class Membership < ActiveRecord::Base belongs_to :user belongs_to :role belongs_to :group end class User < ActiveRecord::Base has_many :memberships has_many :groups, :through => :memberships end Ideally what I want is to simply set @group.users << @user and have the membership have the correct role. I can use :conditions to select data that has been manually inserted as such : :conditions => ["memberships.grouprole_id= ? ", Grouprole.find_by_name('user')] But when creating the membership to the group the grouprole_id is not being set. Is there a way to do this as at present I have a somewhat repetitive piece of code for each user role in my Group model.

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  • How to pass a parameter in a Javascript confirm function?

    - by Miles M.
    I have something like that in my code: <?php foreach($clients as $client): ?> <tr class="tableContent"> <td onclick="location.href='<?php echo site_url('clients/edit/'.$client->id ) ?>'"><?php echo $client->id ?></td> <td><a class='Right btn btn-danger' onClick="ConfirmMessage('client', <?php $client->id ?>,'clients')"> <i class="icon-remove-sign icon-white"></i> </a></td> </tr> <?php endforeach ?> that's actually the view. So when the user click on the delete button (thr one with the btn-danger class) I'd like him to confirm his choice with a javascript confirmation box message. You can find that script in the header <script> function ConfirmMessage(type, id, types) { if (confirm("Are you sure you want to delete this ",type," ?")) { // Clic sur OK document.location.href='<?php echo site_url(); ?>',types,'/delete/',id; } } </script> So here is my question: I would like the $type to be replaced by a paramenter (like client, article, post .. ) that I'll pass to the function. And i would like to get the $client-id parameter as well. I'm bad in javascript and as you already have guess, It is obviously not working at all.

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  • Python "callable" attribute (pseudo-property)

    - by mgilson
    In python, I can alter the state of an instance by directly assigning to attributes, or by making method calls which alter the state of the attributes: foo.thing = 'baz' or: foo.thing('baz') Is there a nice way to create a class which would accept both of the above forms which scales to large numbers of attributes that behave this way? (Shortly, I'll show an example of an implementation that I don't particularly like.) If you're thinking that this is a stupid API, let me know, but perhaps a more concrete example is in order. Say I have a Document class. Document could have an attribute title. However, title may want to have some state as well (font,fontsize,justification,...), but the average user might be happy enough just setting the title to a string and being done with it ... One way to accomplish this would be to: class Title(object): def __init__(self,text,font='times',size=12): self.text = text self.font = font self.size = size def __call__(self,*text,**kwargs): if(text): self.text = text[0] for k,v in kwargs.items(): setattr(self,k,v) def __str__(self): return '<title font={font}, size={size}>{text}</title>'.format(text=self.text,size=self.size,font=self.font) class Document(object): _special_attr = set(['title']) def __setattr__(self,k,v): if k in self._special_attr and hasattr(self,k): getattr(self,k)(v) else: object.__setattr__(self,k,v) def __init__(self,text="",title=""): self.title = Title(title) self.text = text def __str__(self): return str(self.title)+'<body>'+self.text+'</body>' Now I can use this as follows: doc = Document() doc.title = "Hello World" print (str(doc)) doc.title("Goodbye World",font="Helvetica") print (str(doc)) This implementation seems a little messy though (with __special_attr). Maybe that's because this is a messed up API. I'm not sure. Is there a better way to do this? Or did I leave the beaten path a little too far on this one? I realize I could use @property for this as well, but that wouldn't scale well at all if I had more than just one attribute which is to behave this way -- I'd need to write a getter and setter for each, yuck.

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  • Is Using Tuples in my .NET 4.0 Code a Poor Design Decision?

    - by Jason Webb
    With the addition of the Tuple class in .net 4, I have been trying to decide if using them in my design is a bad choice or not. The way I see it, a Tuple can be a shortcut to writing a result class (I am sure there are other uses too). So this: public class ResultType { public string StringValue { get; set; } public int IntValue { get; set; } } public ResultType GetAClassedValue() { //..Do Some Stuff ResultType result = new ResultType { StringValue = "A String", IntValue = 2 }; return result; } Is equivalent to this: public Tuple<string, int> GetATupledValue() { //...Do Some stuff Tuple<string, int> result = new Tuple<string, int>("A String", 2); return result; } So setting aside the possibility that I am missing the point of Tuples, is the example with a Tuple a bad design choice? To me it seems like less clutter, but not as self documenting and clean. Meaning that with the type ResultType, it is very clear later on what each part of the class means but you have extra code to maintain. With the Tuple<string, int> you will need to look up and figure out what each Item represents, but you write and maintain less code. Any experience you have had with this choice would be greatly appreciated.

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  • How to know the type of an object in a list?

    - by nacho4d
    Hi, I want to know the type of object (or type) I have in my list so I wrote this: void **list; //list of references list = new void * [2]; Foo foo = Foo(); const char *not_table [] = {"tf", "ft", 0 }; list[0] = &foo; list[1] = not_table; if (dynamic_cast<LogicProcessor*>(list[0])) { //ERROR here ;( printf("Foo was found\n"); } if (dynamic_cast<char*> (list[0])) { //ERROR here ;( printf("char was found\n"); } but I get : error: cannot dynamic_cast '* list' (of type 'void*') to type 'class Foo*' (source is not a pointer to class) error: cannot dynamic_cast '* list' (of type 'void*') to type 'char*' (target is not pointer or reference to class) Why is this? what I am doing wrong here? Is dynamic_cast what I should use here? Thanks in advance EDIT: I know above code is much like plain C and surely sucks from the C++ point of view but is just I have the following situation and I was trying something before really implementing it: I have two arrays of length n but both arrays will never have an object at the same index. Hence, or I have array1[i]!=NULL or array2[i]!=NULL. This is obviously a waste of memory so I thought everything would be solved if I could have both kind of objects in a single array of length n. I am looking something like Cocoa's (Objective-C) NSArray where you don't care about the type of the object to be put in. Not knowing the type of the object is not a problem since you can use other method to get the class of a certain later. Is there something like it in c++ (preferably not third party C++ libraries) ? Thanks in advance ;)

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  • Why Is Java Missing Access Specifiers?

    - by Tom Tresansky
    Does anyone understand why Java is missing: An access specifier which allows access by the class and all subclasses, but NOT by other classes in the same package? (Protected-minus) An access specifier which allows access by the class, all classes in the same package, AND all classes in any sub-package? (Default-plus) An access specifier which adds classes in sub-packages to the entities currently allowed access by protected? (Protected-plus) I wish I had more choices than protected and default. In particular, I'm interested in the Protected-plus option. Say I want to use a Builder/Factory patterned class to produce an object with many links to other objects. The constructors on the objects are all default, because I want to force you to use the factory class to produce instances, in order to make sure the linking is done correctly. I want to group the factories in a sub-package to keep them all together and distinct from the objects they are instantiating---this just seems like a cleaner package structure to me. No can do, currently. I have to put the builders in the same package as the objects they are constructing, in order to gain the access to defaults. But separating project.area.objects from project.area.objects.builders would be so nice. So why is Java lacking these options? And, is there anyway to fake it?

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  • Has anyone used ever Mangoslick from themeforest?

    - by bonesnatch
    I was assigned to integrate MangoSlick theme to our current admin panel, Its a jQuery, Slick(?) and Responsive template. First, let me explain how the API goes In the documentation, it only says this is the only way data-[options]=[value] Example: If I wanna make a progress bar I can use this format <div class="progress"> <div class="bar" data-title="[title]" data-value="[value]" data-max="[max]" data-format="[format string]"></div> </div> so filling-in values <div class="progress"> <div class="bar" data-title="Space" data-value="1285" data-max="5120" data-format="0,0 MB"></div> </div> I will have this as output Now, the main question is when I use jQuery attr() to change the attribute values for data-title, data-max, data-value and data-format. Why is it not working? <script> var jq = $.noConflict(); jq(document).ready(function(){ jq('#bokz').attr("data-title", "No Space"); }); </script> Using the script above and inspect element in chrome the values are changed but not in the progressbar Some of you may have some ideas on this? Any help/suggestion would be very much appreciated.

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  • Selecting an option with given value

    - by Maven
    I am trying to select a particular option from a select list depending on the value, I have following markup: <select name="class" id="class"> <option value="1">679460ED-0B15-4ED9-B3C8-A8C276DF1C82</option> <option value="2">B99BF873-7DF0-4E7F-95FF-3F1FD1A26139</option> <option value="3">1DCD5AD7-F57C-414</option> <option value="4">6B0170AA-F044-4F9C-8BB8-31A51E452CE4</option> <option value="5">C6A8B</option> <option value="6">1BBD6FA4-335A-4D8F-8681-DFED317B8052</option> <option value="7">727D71AB-F7D1-4B83-9D6D-6BEEAAB</option> <option value="8">BC4DE8A2-C864-4C7C-B83C-EE2450AF11B1</option> <option value="9">AIR CONDITIONING SYSTEM</option> <option value="10">POWER GENERATION SYSTEM</option> </select> <script> selectThisValue('#class',3); </script> in .js function selectThisValue(element,value) { console.log(value); var elem = $(element + ' option[value=' + value + ']'); console.log(elem); elem.attr("selected", "selected"); } Results for console.log are as follows: 3 [prevObject: i.fn.i.init[1], context: document, selector: "#class option[value=3]", jquery: "1.10.2", constructor: function…] But this is not working, no errors are given but nothing happens also. Please help identifying the where am I wrong.

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  • Unit Tests Architecture Question

    - by Tom Tresansky
    So I've started to layout unit tests for the following bit of code: public interface MyInterface { void MyInterfaceMethod1(); void MyInterfaceMethod2(); } public class MyImplementation1 implements MyInterface { void MyInterfaceMethod1() { // do something } void MyInterfaceMethod2() { // do something else } void SubRoutineP() { // other functionality specific to this implementation } } public class MyImplementation2 implements MyInterface { void MyInterfaceMethod1() { // do a 3rd thing } void MyInterfaceMethod2() { // do something completely different } void SubRoutineQ() { // other functionality specific to this implementation } } with several implementations and the expectation of more to come. My initial thought was to save myself time re-writing unit tests with something like this: public abstract class MyInterfaceTester { protected MyInterface m_object; @Setup public void setUp() { m_object = getTestedImplementation(); } public abstract MyInterface getTestedImplementation(); @Test public void testMyInterfaceMethod1() { // use m_object to run tests } @Test public void testMyInterfaceMethod2() { // use m_object to run tests } } which I could then subclass easily to test the implementation specific additional methods like so: public class MyImplementation1Tester extends MyInterfaceTester { public MyInterface getTestedImplementation() { return new MyImplementation1(); } @Test public void testSubRoutineP() { // use m_object to run tests } } and likewise for implmentation 2 onwards. So my question really is: is there any reason not to do this? JUnit seems to like it just fine, and it serves my needs, but I haven't really seen anything like it in any of the unit testing books and examples I've been reading. Is there some best practice I'm unwittingly violating? Am I setting myself up for heartache down the road? Is there simply a much better way out there I haven't considered? Thanks for any help.

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  • Aggregation, Association and Composition (examples of code given)

    - by Bukocen
    I have such a simple example: public class Order { private ArrayList<Product> orders = new ArrayList<Product>(); public void add(Product p) { orders.add(p); } } Is it aggregation or composition? I guess it's composition, because orders will be delated after delete of Order, right? Unfortunately it was a task and answer was different;/ Do you know why? second problem: public class Client extends Person { String adress = ""; Orders orders = new Orders(); public Client(String n, String sn) { name = n; surName = sn; } public String getAddress() { return adress; } public Orders getOrders() { return this.orders; } } Is it Association between Client and Orders? My teacher told me that this is association, but I was wondering why it's not a aggregation/composition - he told me that aggregation or composition occur only when one class contains few instances of different class - is that right? I guess not, because e.g. car contains ONE wheel and it's aggregation I guess? What type of relation is that and why? Greetings

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  • Hiding instantiated templates in shared library created with g++

    - by jchl
    I have a file that contains the following: #include <map> class A {}; void doSomething() { std::map<int, A> m; } When compiled into a shared library with g++, the library contains dynamic symbols for all the methods of std::map<int, A>. Since A is private to this file, there is no possibility that std::map will be instantiated in any other shared library with the same parameters, so I'd like to make the template instantiation hidden (for some of the reasons described in this document). I thought I should be able to do this by adding an explicit instantiation of the template class and marking it as hidden, like so: #include <map> class A {}; template class __attribute__((visibility ("hidden"))) std::map<int, A>; void doSomething() { std::map<int, A> m; } However, this has no effect: the symbols are still all exported. I even tried compiling with -fvisibility=hidden, but this also has no effect on the visibility of the methods of std::map<int, A> (although it does hide doSomething). The document I linked to above describes the use of export maps to restrict visibility, but that seems very tedious. Is there a way to do what I want in g++ (other than using export maps)? If so, what is it? If not, is there a good reason why these symbols must always be exported, or is this just a omission in g++?

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  • Creating a assertClass() method in JUnit

    - by Mike
    Hi, I'm creating a test platform for a protocol project based on Apache MINA. In MINA when you receive packets the messageReceived() method gets an Object. Ideally I'd like to use a JUnit method assertClass(), however it doesn't exist. I'm playing around trying to work out what is the closest I can get. I'm trying to find something similar to instanceof. Currently I have: public void assertClass(String msg, Class expected, Object given) { if(!expected.isInstance(given)) Assert.fail(msg); } To call this: assertClass("Packet type is correct", SomePacket.class, receivedPacket); This works without issue, however in experimenting and playing with this my interest was peaked by the instanceof operator. if (receivedPacket instanceof SomePacket) { .. } How is instanceof able to use SomePacket to reference the object at hand? It's not an instance of an object, its not a class, what is it?! Once establishing what type SomePacket is at that point is it possible to extend my assertClass() to not have to include the SomePacket.class argument, instead favouring SomePacket?

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  • C# / this. and List<T>

    - by user3533030
    I am having trouble understanding how to initialize a List of objects and use it with methods inside of a class. I understand the mechanics of the List, but not how to initialize it inside a method and use it later. For example, I want to have a class that creates the List when it is constructed. Then, I want to use a method of that class to add elements to the list. The elements in the list are objects defined by the SolidWorks API. So, to construct the List, I used... public class ExportPoints : Exporter { public List<SldWorks.SketchPoint> listOfSketchPoints; public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); } public void createListOfFreePoints() { try { [imagine more code here] this.listOfSketchPoints.Add(pointTest); } catch (Exception e) { Debug.Print(e.ToString()); return; } } This fails during execution as if the listOfSketchPoints was never initialized as a List. So, I tried a hack and this worked: public ExportPoints(SldWorks.SldWorks swApp, string nameSuffix) : base(swApp, nameSuffix) { List<SldWorks.SketchPoint> listOfSketchPoints = new List<SldWorks.SketchPoint>(); this.listOfSketchPoints = listOfSketchPoints; } This approach creates the behavior that I want. However, it seems that I lack some understanding as to why this is necessary. Shouldn't it be possible to "initialize" a List that is a property of your object with a constructor? Why would you need to create the list, then assign the pointer of that new List to your property?

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  • How do I implement IEnumerable?

    - by Stacey
    I have a class that contains a static number of objects. This class needs to be frequently 'compared' to other classes that will be simple List objects. public partial class Sheet { public Item X{ get; set; } public Item Y{ get; set; } public Item Z{ get; set; } } the items are obviously not going to be "X" "Y" "Z", those are just generic names for example. The problem is that due to the nature of what needs to be done, a List won't work; even though everything in here is going to be of type Item. It is like a checklist of very specific things that has to be tested against in both code and runtime. This works all fine and well; it isn't my issue. My issue is iterating it. For instance I want to do the following... List<Item> UncheckedItems = // Repository Logic Here. UncheckedItems contains all available items; and the CheckedItems is the Sheet class instance. CheckedItems will contain items that were moved from Unchecked to Checked; however due to the nature of the storage system, items moved to Checked CANNOT be REMOVED from Unchecked. I simply want to iterate through "Checked" and remove anything from the list in Unchecked that is already in "Checked". So naturally, that would go like this with a normal list. foreach(Item item in Unchecked) { if( Checked.Contains(item) ) Unchecked.Remove( item ); } But since "Sheet" is not a 'List', I cannot do that. So I wanted to implement IEnumerable so that I could. Any suggestions? I've never implemented IEnumerable directly before and I'm pretty confused as to where to begin.

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  • Python, lambda, find minimum

    - by qba
    I have foreach function which calls specified function on every element which it contains. I want to get minimum from thise elements but I have no idea how to write lambda or function or even a class that would manage that. Thanks for every help. I use my foreach function like this: o.foreach( lambda i: i.call() ) or o.foreach( I.call ) I don't like to make a lists or other objects. I want to iterate trough it and find min. I manage to write a class that do the think but there should be some better solution than that: class Min: def __init__(self,i): self.i = i def get_min(self): return self.i def set_val(self,o): if o.val < self.i: self.i = o.val m = Min( xmin ) self.foreach( m.set_val ) xmin = m.get_min() Ok, so I suppose that my .foreach method is non-python idea. I should do my Class iterable because all your solutions are based on lists and then everything will become easier. In C# there would be no problem with lambda function like that, so I though that python is also that powerful.

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  • Ruby on rails 2 level model

    - by jony17
    I need some help creating a very simple forum in a existing model. What I want in a Game page, have a mini forum, where is possible create some topics and some comments to this topics. In the beginning I'm only implement topics. This is the error I have: Mysql2::Error: Column 'user_id' cannot be null: INSERT INTO `topics` (`game_id`, `question`, `user_id`) VALUES (1, 'asd', NULL) This is my main model: game.rb class Game < ActiveRecord::Base attr_accessible :name validates :user_id, presence: true validates :name, presence: true, length: { maximum: 50 } belongs_to :user has_many :topics, dependent: :destroy end topic.rb class Topic < ActiveRecord::Base validates_presence_of :question validates_presence_of :game_id attr_accessible :question, :user_id validates :question, length: {maximum: 50}, allow_blank: false belongs_to :game belongs_to :user end topic_controller.rb def create @game = Game.find(params[:game_id]) @topic = @game.topics.create(params[:topic]) @topic.user_id = current_user.id respond_to do |format| if @topic.save format.html { redirect_to @game, notice: 'Topic was successfully created.' } else format.html { render action: "new" } end end end game/show.html.erb <h2>Topics</h2> <% @game.topics.each do |topic| %> <p> <b>Question:</b> <%= topic.question %> </p> <% end %> <h2>Add a topic:</h2> <%= form_for([@game, @game.topics.build]) do |f| %> <div class="field"> <%= f.label :question %><br /> <%= f.text_field :question %> </div> <div class="actions"> <%= f.submit %> </div> <% end %> Thanks ;)

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  • Hide table row onclick using jquery

    - by John
    I have a bunch of table rows such as: <tr> <td>cell1</td> <td>cell2</td> <td><a href="action.php">cell3</a></td> </tr> <tr class="notes_row"> <td colspan="6"> <ul class="message warning no-margin" id="notes_box"> <li>Notes here</li> </ul> </td> </tr> <tr> <td>cell1</td> <td>cell2</td> <td><a href="action.php">cell3</a></td> </tr> The class="notes_row" is only there if notes are present for the row above it. How can I hide the tr and if its there the tr with the notes_row class below it without affecting the other rows using jquery? So if someone clicked cell3 the tr that link is in is hidden then if there is a notes table row below it, it hides that as well.

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  • manipulating radio box selection with javascript

    - by Crays
    Hi guys, i'm trying to do a poll but i designed it without any radio box in it. So i decided to make the selection being highlighted with a different background color, all is done with jquery. I set the display of the radio box to none so that it wouldn't show, gave each a unique ID. Here's the script. <form action="v_poll.php" method="post"> <ul class="voting"> <li class="voting votetext"><input type="radio" name="voting" value="a1" style="display:none;" id="a1"><a onClick="vote('a1')"Answer 1</a></li> <li class="voting votetext"><input type="radio" name="voting" value="a2" style="display:none;" id="a2"><a onClick="vote('a2')">Answer 2</a></li> <li class="voting votetext"><input type="radio" name="voting" value="a3" style="display:none;" id="a3"><a onClick="vote('a3')">Answer 3</a></li> <input type="hidden" value="1" name="id" /> <input type="submit" value="submit"> </ul> </form> <script type="text/javascript"> function vote(TheValue) { GetElementById(TheValue).checked=true; } </script> But when i checked the value of the radio box with $_POST['voting'], it is blank. Not the value assigned to the radio box. Anything i'm doing wrong? Please help. Thanks.

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  • How is covariance cooler than polymorphism...and not redundant?

    - by P.Brian.Mackey
    .NET 4 introduces covariance. I guess it is useful. After all, MS went through all the trouble of adding it to the C# language. But, why is Covariance more useful than good old polymorphism? I wrote this example to understand why I should implement Covariance, but I still don't get it. Please enlighten me. using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Sample { class Demo { public delegate void ContraAction<in T>(T a); public interface IContainer<out T> { T GetItem(); void Do(ContraAction<T> action); } public class Container<T> : IContainer<T> { private T item; public Container(T item) { this.item = item; } public T GetItem() { return item; } public void Do(ContraAction<T> action) { action(item); } } public class Shape { public void Draw() { Console.WriteLine("Shape Drawn"); } } public class Circle:Shape { public void DrawCircle() { Console.WriteLine("Circle Drawn"); } } public static void Main() { Circle circle = new Circle(); IContainer<Shape> container = new Container<Circle>(circle); container.Do(s => s.Draw());//calls shape //Old school polymorphism...how is this not the same thing? Shape shape = new Circle(); shape.Draw(); } } }

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