Search Results

Search found 23792 results on 952 pages for 'void pointers'.

Page 522/952 | < Previous Page | 518 519 520 521 522 523 524 525 526 527 528 529  | Next Page >

  • saving an image object in sql server database from action method

    - by user3532152
    [HttpPost] public void Test(HttpPostedFileBase file) { UsersContext db = new UsersContext(); byte[] image = new byte[file.ContentLength]; file.InputStream.Read(image, 0, image.Length); CrimeReport i = new CrimeReport { ImageId=1, ImageName="Anjli",ImageContent = image, Active=true }; db.CrimeReports.Add(i); db.SaveChanges(); } I am getting an exception on db.CrimeReports.Add(i);

    Read the article

  • Test if a method is an override?

    - by Water Cooler v2
    Is there a way to tell if a method is an override? For e.g. public class Foo { public virtual void DoSomething() {} public virtual int GimmeIntPleez() { return 0; } } public class BabyFoo: Foo { public override int GimmeIntPleez() { return -1; } } Is it possible to reflect on BabyFoo and tell if GimmeIntPleez is an override?

    Read the article

  • How do get the view that is the tapped detail-disclosure-button.

    - by Roberta
    The cell in this iPhone TableView definitely has a Detail-Disclosure-Button. When I tap it... shouldn't this code give me access to the button? Instead detailButton is always just null. - (void) tableView:(UITableView *)tableView accessoryButtonTappedForRowWithIndexPath:(NSIndexPath *)indexPath { UITableViewCell *aCell = [tableView cellForRowAtIndexPath:indexPath]; UIButton *detailButton = (UIButton *)[aCell accessoryView]; }

    Read the article

  • CUDA threads for inner loop

    - by Manolete
    I've got this kernel __global__ void kernel1(int keep, int include, int width, int* d_Xco, int* d_Xnum, bool* d_Xvalid, float* d_Xblas) { int i, k; i = threadIdx.x + blockIdx.x * blockDim.x; if(i < keep){ for(k = 0; k < include ; k++){ int val = (d_Xblas[i*include + k] >= 1e5); int aux = d_Xnum[i]; d_Xblas[i*include + k] *= (!val); d_Xco[i*width + aux] = k; d_Xnum[i] +=val; d_Xvalid[i*include + k] = (!val); } } } launched with int keep = 9000; int include = 23000; int width = 0.2*include; int threads = 192; int blocks = keep+threads-1/threads; kernel1 <<< blocks,threads >>>( keep, include, width, d_Xco, d_Xnum, d_Xvalid, d_Xblas ); This kernel1 works fine but it is obviously not totally optimized. I thought it would be straight forward to eliminate the inner loop k but for some reason it doesn't work fine. My first idea was: __global__ void kernel2(int keep, int include, int width, int* d_Xco, int* d_Xnum, bool* d_Xvalid, float* d_Xblas) { int i, k; i = threadIdx.x + blockIdx.x * blockDim.x; k = threadIdx.y + blockIdx.y * blockDim.y; if((i < keep) && (k < include) ) { int val = (d_Xblas[i*include + k] >= 1e5); int aux = d_Xnum[i]; d_Xblas[i*include + k] *= (float)(!val); d_Xco[i*width + aux] = k; atomicAdd(&d_Xnum[i], val); d_Xvalid[i*include + k] = (!val); } } launched with a 2D grid: int keep = 9000; int include = 23000; int width = 0.2*include; int th = 32; dim3 threads(th,th); dim3 blocks (keep+threads.x-1/threads.x, include+threads.y-1/threads.y); kernel2 <<< blocks,threads >>>( keep, include, width, d_Xco, d_Xnum, d_Xvalid, d_Xblas ); Although I believe the idea is fine, it does not work and I am running out of ideas here. Could you please help me out here? I also think the problem could be in d_Xco which stores the position k in a smaller array , so the order matters, but I can't think of any other way of doing it...

    Read the article

  • Difference between [object variable] and object.variable in Obj-C?

    - by John Smith
    I was working on a program today and hit this strange bug. I had a UIButton with an action assigned. The action was something like: -(void) someaction:(id) e { if ([e tag]==SOMETAG) { //dostuff } } What confuses me is that when I first wrote it, the if line was if (e.tag==SOMETAG) XCode refused to compile it, saying error: request for member 'tag' in 'e', which is of non-class type 'objc_object*' but I thought the two were equivalent. So under what circumstances are they not the same?

    Read the article

  • Is it a good practice to have trim in setter?

    - by zibi
    I'm doing a code review and I noticed such a code: @Entity @Table(name = "SOME_TABLE") public class SomeReportClass { @Column(name = "REPORT_NUMBER", length = 6, nullable = false) private String reportNumber; ..... public String getReportNumber() { return reportNumber; } public void setReportNumber(String reportNumber) { this.reportNumber = StringUtils.trimToNull(reportNumber); } } Every time I see trimming inside of a setter I feel that its not the clearest solution - what is the general practice with that issue?

    Read the article

  • how to call async method until get success response?

    - by ppp
    I am making a async method call through a delegate. Delegate pointing to a function is a void function. How can I know that the async function has been executed successfully and if not the again call that function untill I get success response. here my code- BillService bs = new BillService(); PayAdminCommisionDelegate payCom = new PayAdminCommisionDelegate(bs.PaySiteAdminByOrderNo); payCom.BeginInvoke(OrderNo,null,null);

    Read the article

  • Ternary operators in C#

    - by pm_2
    With the ternary operator, it is possible to do something like the following (assuming Func1() and Func2() return an int: int x = (x == y) ? Func1() : Func2(); However, is there any way to do the same thing, without returning a value? For example, something like (assuming Func1() and Func2() return void): (x == y) ? Func1() : Func2(); I realise this could be accomplished using an if statement, I just wondered if there was a way to do it like this.

    Read the article

  • [C#] NodeMouseClick event doesn't work correctly ???

    - by Wayne
    i use a treeview to display files and folders like Windows Explorer. it has a NodeMouseClick event but sometimes when i click +, this event doesn't fire. private void treeView1_NodeMouseClick(object sender, TreeNodeMouseClickEventArgs e) { MessageBox.Show("node mouse click"); } can anyone explain for me why ? and how to know whenever i click + ? thanks in advance!

    Read the article

  • Custom route does not work in ASP.net MVC 3

    - by user603007
    I am trying to implement my custom route in ASP.net MVC 3 but I get this error: The resource cannot be found. global.asax public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "mycontroller", // Route name "{controller}/{name}", // URL with parameters new { controller = "MyController", action = "Search" } // Parameter defaults ); } MyController.cs public class MyController : Controller { public ActionResult Search(string name) { return Content(name); } }

    Read the article

  • Moving image through different x,y coordinates

    - by user525004
    I have created an array of coordinates. The centre of an image should move through those coordinates. I have used TranslateAnimation to achieve it. But during the animation the image is moving within the last two coordinates. Below is my code: private void CreateAnimationAndRun() { // move to the different coordinates one by one for(int k=0; k The above function is called on a button click.

    Read the article

  • WPF, databinding

    - by fsl
    Hi there In a given binding is it possible to specify the path on the source object? Seems like this could a void a lot of trivial converters.. Imagine this..: class foo { bool A int B } <ComboBox ItemsSource="ListOfFoos" SelectedItem="{Binding number, SourcePath=B}" />

    Read the article

  • C#: Specify that a function arg must inhert from one class, and implement an interface?

    - by Rosarch
    I'm making a game where each Actor is represented by a GameObjectController. Game Objects that can partake in combat implement ICombatant. How can I specify that arguments to a combat function must inherit from GameObjectController and implement ICombatant? Or does this indicate that my code is structured poorly? public void ComputeAttackUpdate(ICombatant attacker, AttackType attackType, ICombatant victim) In the above code, I want attacker and victim to inherit from GameObjectController and implement ICombatant. Is this syntactically possible?

    Read the article

  • Strange issue with cout

    - by ben
    After reading from a text file, and storing it into a string, I tried to pass this message into another function that will print it out. This is what it looks like: http://imgur.com/MCjfRdp void insert (int id, string message){ cout << "Inserting " << message << " at" << endl; } Somehow the message behind the string overrides the message. But once I removed the " at" after message, it worked as expected. http://imgur.com/JdHPPmi void insert (int id, string message){ cout << "Inserting " << message << endl; } I somehow suspect the problem came from stringstream, but i couldn't find out where. Here's the code that read from file vector <string> line; fstream infile; string readLine, tempLine, action, tempLine1; int level, no; infile.open(fileName.c_str(),ios::in); int i = 0; while (!infile.eof()) { getline (infile, readLine); line.push_back(readLine); } infile.close(); line.pop_back(); for (int i = 0; i < line.size();i++) { stringstream ss (line.at(i)); getline (ss, action, ' '); if (action == "init") { // some other work here } else if (action == "insert") { tempLine = line.at(i); ss >> no; stringstream iline(tempLine); getline (iline, tempLine1, ' '); getline (iline, tempLine1, ' '); getline (iline, tempLine1, '\n'); Insert (no, tempLine1); } Since my file has different kinds of actions, here is what test.dat contains: insert 0 THIS IS A TEST edit: When i did file.txt, it came out as something like this. Inserting THIS IS A TEST at Inserting THIS IS TEST NO 2 at

    Read the article

  • Using type passed as a template in C++

    - by MeDiCS
    Is it possible to actually use the type passed as a template for control flow? I'd like to write a function that uses templates, which in turn calls another function based on the type passed: template <class T> void test_function (T var) { //Do stuff if (T == char) { bar (var); } else { foo (var); } //Do even more stuff } If not, I'll have to fallback to enums...

    Read the article

  • C++ Template Usage

    - by MalcomTucker
    If I have a template definition like the one below, can someone provide a code sample for how I would actually instantiate an instance of this with two of my own classes? template <class T1, class T2> class LookUpTable { public: LookUpTable(); void set(Tl x, T2* y); T2* get(Tl x); }; Thanks.

    Read the article

  • deleteRowsAtIndexPaths- crahes application [closed]

    - by Tushar Chutani
    (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { NSLog(@"delet it"); // Delete the row from the data source. [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:YES]; } else if (editingStyle == UITableViewCellEditingStyleInsert) { // Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view. } } why is this crashing my application

    Read the article

< Previous Page | 518 519 520 521 522 523 524 525 526 527 528 529  | Next Page >