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  • Are there .NET Framework methods to parse an email (MIME)?

    - by Neil C. Obremski
    Is there a class or set of functions built into the .NET Framework (3.5+) to parse raw emails (MIME documents)? I am not looking for anything fancy or a separate library, it needs to be built-in. I'm going to be using this in some unit tests and need only grab the main headers of interest (To, From, Subject) along with the body (which in this case will always be text and therefore no MIME trees or boundaries). I've written several MIME parsers in the past and if there isn't anything readily available, I'll just put together something from regular expressions. It would be great to be able to do something like: MailMessage msg = MailMessage.Parse(text); Thoughts?

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  • Creating a Mac OS application that interacts with all text fields

    - by mjdth
    What would be the first step to creating an application for Mac OS X that would take user interaction from any text field in the system? A couple examples of apps that do this are TextExpander and Typinator. What I want to do would be using similar functions to access Text fields throughout the computer during user input to give other additional options, I'm just not sure where to even start in Xcode and with what type of project to use. Any help or links would be greatly appreciated! Thanks!

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  • How to dump STDIN to a file, using C++ STL?

    - by Jimm Chen
    HHello all, this is a straight forward question, but not a straight forward answer can be found by just Googling today. Hope someone can show me a concise answer before I dig into those thick C++ books and finally find the solution out. Thank you. I'm writing this program so to make a workaround in this issue: Why do I get 'Bad file descriptor' when trying sys.stdin.read() in subversion pre-revprop-change py script? Note: Content from STDIN may be arbitrary binary data. Please use C++ STL functions, iostream, ifstream etc . If the file creation/writing failed, I'd like to catch the exception to know the case.

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  • Javascript / Flash : When exactly are flash external callback methods triggered ?

    - by felace
    I have a flash application using callbacks to javascript functions (eg. when it receives some data over a socket, it'll call a js script which would change the content of a div according to that given data). Afaik, there is no actual mutual exclusion in javascript so I'm not sure if I can/need to simulate something like : callbackFunc() { lock(mutex1) foo unlock(mutex1) } ... someOtherFunc() { lock(mutex1) bar unlock(mutex1) } So, the question is, when are those callbacks called ? Are they simply queued to be executed right after the browser finishes its task or are they triggered randomly ?

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  • cross-platform frameworks for storage + metadata?

    - by Jason S
    I don't quite know what to use for terminology, so bear with me... Are there any cross-platform frameworks out there that facilitate a kind of "virtual file storage" to encapsulate adding files along with a database of metadata? I'm thinking about something along the lines of iTunes or iPhoto, where the program manages a whole bunch of files (in those cases audio or image files) and has a database of metadata so you can organize/find those files easily. I'd like to cobble together something along those lines for files in general. edit: I am hesitant to store files in a database alone, e.g. MySQL, as there would be potentially tens of gigabytes in my application (this issue has been mentioned in several SO posts, see this one that gives several links to others). I'm looking at CouchDB though and maybe it has promise....

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  • How can I reuse a base class function in a derived class

    - by Armen Ablak
    Let's say we have these four classes: BinaryTree, SplayTree (which is a sub-class of BinaryTree), BinaryNode and SplayNode (which is a sub-class of BinaryNode). In class BinaryTree I have 2 Find functions, like this bool Find(const T &) const; virtual Node<T> * Find(const T &, Node<T> *) const; and in SplayTree I would like to reuse the second one, because it works in the same way (for example) as in SplayTree, the only thing different is the return type, which is SplayNode. I thought it might be enough if I use this line in SplayTree.cpp using BinaryTree::Find; but it isn't. So, how can I do this?

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  • Ownership regarding to returned Quartz objects

    - by huggie
    I have recently asked about autoreleasing a returned quartz object: http://stackoverflow.com/questions/2819548/autorelease-for-cgmutablepathref Dave DeLong answered my question that there is no autorelease for quartz (or any NS foundation objects) and I should use the Create Rule. However the naming convention on the document says, The Core Foundation naming conventions, in particular use of the word “create”, only apply to C functions that return Core Foundation objects. Naming conventions for Objective-C methods are governed by the Cocoa conventions, irrespective of whether the method returns a Core Foundation or Cocoa object. By this account since my function is a message in an objective C object it doesn't seem proper to name it createSomething. I still want to return this object. What's the best way to approach this? Should I use the Get Rule and then have the caller explicitly retain it? But this is not within Cocoa convention. What's the proper way to handle this?

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  • MongoDB map/reduce counts

    - by ibz
    The output from MongoDB's map/reduce includes something like 'counts': {'input': I, 'emit': E, 'output': O}. I thought I clearly understand what those mean, until I hit a weird case which I can't explain. According to my understanding, counts.input is the number of rows that match the condition (as specified in query). If so, how is it possible that the following two queries have different results? db.mycollection.find({MY_CONDITION}).count() db.mycollection.mapReduce(SOME_MAP, SOME_REDUCE, {'query': {MY_CONDITION}}).counts.input I thought the two should always give the same result, independent of the map and reduce functions, as long as the same condition is used.

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  • Finding many local max in an image (using MatLab)

    - by wenh42
    How do you go about figuring our multiple max in a 2D image where the max aren't necessarily all the same height? I have found that the imregionalmax(), imextendedmax(), and findpeaks() functions aren't necessarily that helpful because they give many local max that are really just maxes within the background noise. I tried bw=arrayimdilate(array,[1 1 1; 1 0 1; 1 1 1]) but that also is kind of limited for the same reasons (same thing with expanding the matrix that it uses). I'd definitely appreciate some help..

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  • Eclipse, Android ndk, source files, and library project dependencies

    - by Android Noob
    In Microsoft Visual Studio 2010, it is possible to create a Solution with multiple projects and set dependencies between projects. I'm trying to figure out if the same thing can be done using Eclipse via the NDK. More specifically, I want to know if it is possible to create C source files in an ordinary Android project that can reference C header files in an Android library project. For example: Android library project: Sockets Ordinary Android project: Socket_Server Sockets contains all the C header/source files that are needed to do socket I/O. Socket_Server contains test code that makes calls to the functions that are defined in Sockets library project. This test code requires a header file that contains the function declaration of all API calls. I already set the library dependencies between the projects via: Properties > Android > Library > Add

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  • Calling member method on unmanaged C++ pointer from C# (I think)

    - by Jacob G
    I apologize in advance if this is a trivial question... I'm pretty C++ / unmanaged dumb. Here's a simplified analog to my setup: --In myUnmanagedObject.h in DLL: class myUnmanagedObject { public: virtual void myMethod(){} } --In MyControl.h in Assembly #1: #pragma make_public(myUnmanagedObject) [event_source(managed)] public ref class MyControl : public System::Windows::Forms::UserControl { public: myUnmanagedObject* GetMyUnmanagedObject(); } --in C# in Assembly #2: unsafe { MyControl temp = new MyControl(); myUnmanagedObject* obj = temp.GetMyUnmanagedObject(); obj-myMethod(); } I get a compile error saying that myUnmanagedObject does not contain a definition for myMethod. Assembly #2 references Assembly #1. Assembly #1 references DLL. If I compile the DLL with /clr and reference it directly from Assembly #2, it makes no difference. How, from C#, do I execute myMethod ?

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  • How to specify physical path in ASPX page?

    - by salvationishere
    I am developing a C# VS 2008 / SQL Server 2008 ASP.NET Web Applications project. In one of my ASPX files I am trying to reference the Master file, which is actually located in the parent website. In other words, when I open the parent website, I see this project listed. But when I open this project separately, I do not see parent website and this project is the root. So now how do I use the Master file from the parent website? Currently, I have in my ASPX file: <%@ Page Language="C#" MasterPageFile="~/Site.Master" AutoEventWireup="true" CodeFile="EnhancedCreateUserWizard.aspx.cs" Inherits="Membership_EnhancedCreateUserWizard" Title="Untitled Page" %> But this won't work because it is a virtual path and since this project is the root, I can't access the Master file virtually. Instead I want to specify physical path. How accomplish I do this?

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  • Getting Assert to work in Visual C++ Unit Tests?

    - by garsh0p
    I'm using Visual Studio 2008's built in testing framework in my Visual C++ project. I'm adding a new Test Project, then a new Unit Test. However, I can't use any of the functions provided by Assert. Assert shows up in the Intellisense, but I can't do anything with it. I've done unit tests fine in Visual C#. Am I forgetting to do anything? EDIT: There isn't much code because everything I'm doing is auto-generated by Visual Studio 2008. Here are the steps I'm doing: File - New Project - Visual C++ - General - Empty Project Right click solution in Solution Explorer - Add - New Project... Visual C++ - Test - Test Project Open UnitTest1.cpp (auto-generated) Go to TestMethod1() From here, when I try to use the Assert class (like Assert.AreEqual), I can't do it. If I do the same in a Visual C# project, it works fine.

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  • Avoid warning 'Unreferenced Formal Parameter'

    - by bdhar
    I have a super class like this: class Parent { public: virtual void Function(int param); }; void Parent::Function(int param) { std::cout << param << std::endl; } ..and a sub-class like this: class Child : public Parent { public: void Function(int param); }; void Child::Function(int param) { ;//Do nothing } When I compile the sub-class .cpp file, I get this error warning C4100: 'param' : unreferenced formal parameter As a practise, we used to treat warnings as errors. How to avoid the above warning? Thanks.

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  • How to modify the HTML and BODY tags in an ASP.NET page without adding runat=server to the elements?

    - by jon333
    In an ASP.NET web forms project that is not quite ready to be upgraded from 2.0 to 4.0 , there is a change that needs to be made to allow modifications to the HTML and BODY tags on the pages without adding runat=server to the tags which results in the 2.0 styled "ugly ids" like "ctrl_100..." For example, how could we change these using JavaScript, a Response Filter (the regex to find these specific tags would really help on this one), or something else...from: <html xmlns="//www.w3.org/1999/xhtml"> <body> To: <html lang="jp=JP" xmlns="//www.w3.org/1999/xhtml" dir="rtl"> <body dir="rtl"> JavaScript seems like a possibility, but functions from the server-side could would determine the language and direction the page should have.

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  • wordpress servlet mapping not working

    - by Andrew
    I have the latest wordpress running in tomcat 6.0.26 virtual host with Quercus Servlet php servlet. It works, except when I try to use perm links. A url such as /index.php/my-page-name doesn't seem to ever hit the php server. It gets a browser error that request resource is not available. It's like it isn't matching the servlet urlmapping. I'm using a standard method in the web.xml <servlet-mapping> <servlet-name>Quercus Servlet</servlet-name> <url-pattern>*.php</url-pattern> </servlet-mapping> I see nothing showing up either in the tomcat logs when I use that url above. Any ideas please?

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  • Why would ftp_connect() return false on production server if it works elsewhere for connecting to th

    - by letseatfood
    I have a script that uses ftp_connect() among other FTP PHP functions for uploading a file. ftp_connect() works when executed on my local development server for connecting to a remote FTP server. The same script, when executed on the remote server does not work for connecting to the exact same FTP server. Could somebody please point me in the right direction? Thanks! Here is the code: error_reporting(E_ERROR | E_WARNING | E_PARSE); $server = 'ftp.someserver.com'; $ftpConn = ftp_connect($server); if(!$ftpConn) echo 'failed'; else echo 'success'; No errors are reported.

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  • Use one single DLL library to import other libraries at runtime

    - by Yifan
    I am writing a Win32 DLL library that can be redistributed. I am using different versions of the windows API because I want to support Windows 7 functions, but still have support for Windows 2000 (with some function disabled). What I have currently is MyLib2000.dll, MyLibXP.dll, and MyLibVista.dll, and my application chooses which library to load at runtime. I want a way to have a single DLL (MyLib.dll) that stores the other three in itself and when it's being loaded, it extracts the correct DLL out of itself and loads it. I know this is not the best way to do this, so suggestions on another method of doing this is welcome.

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  • How do I dynamically load a js file using Prototype?

    - by domagoj412
    Hello, I am using prototype to load external js file (actually it is php file) dynamically. Like this: function UpdateJS(file) { var url = 'main_js.php?file='+file; var myAjax = new Ajax.Request( url, {method: 'get', onComplete: showResponseHeader} ); } function showResponseHeader (originalRequest) { $('jscode').innerHTML = originalRequest.responseText; } Container "jscode" is defined like this: <script type="text/javascript" id="jscode"></script> And it works! But if some different file is called, all the functions from previous one are preserved. And I don't want that. Anybody knows how to "unload" first js file when second one is called? (I also tried using Ajax.Updater function but the result is the same.) Update: It turns out that there is bigger problem: it only loads if function "UpdateJS" is in window.onload that is why it doesn't load anything else after that. So prototypes update it's maybe not such a good way for this...

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  • numbers of Parameters in Webservice function

    - by sachin
    hi, I am trying to call webservice from python client using SUDS. as per SUDS support, (https://fedorahosted.org/suds/wiki/Documentation#OVERVIEW) I created a webservice with Config: SOAP Binding 1.1 Document/Literal though Document/literal style takes only one parameter, SUDS Document (https://fedorahosted.org/suds/wiki/Documentation#BASICUSAGE) shows: Suds - version: 0.3.3 build: (beta) R397-20081121 Service (WebServiceTestBeanService) tns="http://test.server.enterprise.rhq.org/" Prefixes (1): ns0 = "http://test.server.enterprise.rhq.org/" Ports (1): (Soap) Methods: addPerson(Person person, ) echo(xs:string arg0, ) getList(xs:string str, xs:int length, ) getPercentBodyFat(xs:string name, xs:int height, xs:int weight) getPersonByName(Name name, ) hello() testExceptions() testListArg(xs:string[] list, ) testVoid() updatePerson(AnotherPerson person, name name, ) Types (23): Person Name Phone AnotherPerson Which has functions with several or no parameters. can we have such methods(Exposed) in a webservice with Document/Literal Style? if so how?

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  • How to solve this problem with lists?

    - by osabri
    what i don't understand in my task here what kind of list i can use, and if it should have 2 attributes key and value ? or only value? with pointers to another node ofc the task: "design a function which create a list using input from the keyboard _ the prefered solution. Assume that some magic stops the input; so the length of a list is not known in advance.(alternative solution: a function which creates explicitly a fixed list. However, all other function can not assume any knowledge about the length of lists). Necessary utilities( additional functions to be created): a function which deallocates the memory used for lists and a function which prints the content of the list. let the element of lists contain a letter. Design a function which create a copy of such list. can't also understand the list line !!!!!???

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  • Why am I getting "too many include files : depth = 1024"?

    - by BeeBand
    I'm using Visual Studio 2008 Express edition, and keep getting the following error: "Cascadedisplay.h(4) : fatal error C1014: too many include files : depth = 1024. Obviously I'm doing something very wrong with include files, but I just can't see what. Basically, I have an interface class, StackDisplay, from which I want to derive CascadeDisplay in another file: #if !defined __BASE_STACK_DISPLAY_H__ #define __BASE_STACK_DISPAY_H__ #include <boost\shared_ptr.hpp> #include "CascadeDisplay.h" namespace Sol { class StackDisplay { public: virtual ~StackDisplay(); static boost::shared_ptr<StackDisplay> make_cascade_display(boost::shared_ptr<int> csptr) { return boost::shared_ptr<StackDisplay>(new CascadeDisplay(csptr)); } }; } #endif and then in CascadeDisplay.h: #if !defined __CASCADE_DISPLAY_H__ #define __CASCADE_DISPAY_H__ #include "StackDisplay.h" #include <boost\shared_ptr.hpp> namespace Sol { class CascadeDisplay: public StackDisplay { public: CascadeDisplay(boost::shared_ptr<int> csptr){}; }; } #endif So what's up with that?

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  • Playground for Artificial Intelligence?

    - by Dolph Mathews
    In school, one of my professors had created a 3D game (not just an engine), where all the players were entirely AI-controlled, and it was our assignment to program the AI of a single player. We were basically provided an API to interact with the game world. Our AI implementations were then dropped into the game together, and we watched as our programs went to battle against each other. It was like robot soccer, but virtual, and with lots of big guns. I'm now looking for anything similar (and open source) to play with. (Preferably in Java, but I'm open to any language.) I'm not looking for a game engine, or a framework... I'm looking for a complete game that simply lacks AI code... preferably set up for this kind of exercise. Suggestions?

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  • How do I write a scheme macro that defines a variable and also gets the name of that variable as a s

    - by Jason Baker
    This is mostly a follow-up to this question. I decided to just keep YAGNI in mind and created a global variable (libpython). I set it to #f initially, then set! it when init is called. I added a function that should handle checking if that value has been initialized: (define (get-cpyfunc name type) (lambda args (if libpython (apply (get-ffi-obj name libpython type) args) (error "Call init before using any Python C functions")))) So now here's what I want to do. I want to define a macro that will take the following: (define-cpyfunc Py_Initialize (_fun -> _void)) And convert it into this: (define Py_Initialize (get-cpyfunc "Py_Initialize" (_fun -> _void))) I've been reading through the macro documentation to try figuring this out, but I can't seem to figure out a way to make it work. Can anyone help me with this (or at least give me a general idea of what the macro would look like)? Or is there a way to do this without macros?

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  • Efficient implementation of threads in the given scenario

    - by shadeMe
    I've got a winforms application that is set up in the following manner: 2 buttons, a textbox, a collection K, function X and another function, Y. Function X parses a large database and enumerates some of its data in the global collection. Button 1 calls function X. Function Y walks through the above collection and prints out the data in the textbox. Button 2 calls function Y. I'd like to call function X through a worker thread in such a way that: The form remains responsive to user input. This comes intrinsically from the use of a separate thread. There is never more than a single instance of function X running at any point in time. K can be accessed by both functions at all times. What would be the most efficient implementation of the above environment ?

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