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  • Black outline around map polygons (IE)

    - by user146780
    This only happens in some IE's. Here: http://animactions.ca/Animactions/volet_entreprise.php You may notice that when you click and drag on one of the circles, you will get something similar to this: http://img534.imageshack.us/img534/7578/errorra.png I cannot figure it out. Here is my image map: <p class="style2"> <map id="FPMap0" name="FPMap0"> <area coords="405, 8, 375, 10, 353, 13, 322, 30, 317, 48, 327, 69, 344, 75, 370, 84, 401, 86, 428, 81, 454, 69, 466, 56, 468, 37, 452, 19, 419, 9" href="le_developpement_des_equipes_de_travail.php" shape="poly" style="outline:0" target="_blank" /> <area coords="95, 164, 65, 166, 43, 174, 21, 186, 16, 206, 27, 225, 48, 237, 76, 241, 99, 241, 129, 236, 151, 228, 165, 214, 167, 194, 154, 177, 130, 168, 105, 165" href="le_developpement_operationnel.php" shape="poly" style="outline:0" target="_blank" /> <area coords="138, 17, 115, 7, 95, 8, 63, 8, 41, 20, 21, 35, 23, 60, 42, 74, 77, 83, 117, 86, 144, 76, 164, 62, 173, 40, 156, 21, 137, 12" href="coaching_strategique_de_cadre.php" shape="poly" style="border-width:0" target="_blank" /> </map> <img alt="services entreprise" height="258" src="Images/service_ent.PNG" width="490" usemap="#FPMap0" /></p> I really hope someone can figure this out because I'v tried everything... Thanks

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  • Do you take the pain of learning it or use an out of the box solution?

    - by Mantorok
    Hi all What I'm getting at here is being presented with a control or framework that does 95% of what you want but has its shortcomings when opposed to learning how to do it yourself. To give a good example (ASP.Net) UpdatePanel vs DIY JS/JSON. The UpdatePanel gives you AJAX instantly without doing anything additional, however I've come to learn that its shortcomings are mainly that it's a bit of a hack and performs badly on busy pages and I've found myself having to scrap UpdatePanels in favour of rolling my own JS, and I've now made it a habit to fully investigate any shortcomings in out-of-the-box solutions, as I've been stung by this experience. So I guess what I'm asking is: Is it better to find out how to DIY or is it considered a better approach to try the available solution and risk going a full circle? Obviously I've only targetted a single control, but it is a very attractive control to people learning AJAX - I'm sure there are others out there. Sorry if dupliate. Thanks

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  • Where can I take an online programming aptitude test/exam?

    - by nbolton
    A potential employer requires me to take an online aptitude test before my interview (in this case the test is for C, from Previsor). Where can I take the same (or similar) test so I have a rough idea on what I should brush up on? I've taken a similar test for C++ previously, so I have some idea of what to expect. I've also been studying my C books thoroughly (especially the required material as described in the PDF), but I feel it would be a good idea to get a feel for the particular test before taking it. I did a quick search on Brainbench, but they don't seem to have a C test, unless I'm mistaken (only C++). Note: I'm happy to pay to take a test if no decent free ones are available.

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  • Integrating Magento with a simple static website.

    - by ExtraLean
    Magento is an awesomely powerful ecommerce platform. That said, it is also very complex, and I'd like to know if there is a relatively simple way to utilize Magento as our mISV site's backend to fulfill orders without actually "using" Magento's framework to build the site, run the site, etc. In other words, I don't want to use the built-in CMS, etc. since we have a static website already built. I'd just like our Buy Now buttons to utilize the checkout stuff, and would like to be able to use the back-end part to keep track of orders etc. I was able to accomplish this "fairly" easily with osCommerce, but Magento is proving to be a little more difficult to wrap my head around since I've only started looking at it for a few days now. I found another person asking this same exact question on the Magento wiki (along with several others in the forum), and none of them ever receive a reply for some reason. I noticed that there are may Magento experts on Stack Overflow, so I thought I'd give it a go here. This is an example of one question asked by someone on their wiki, and it captures the essence of what I'm trying to accomplish: Hi, as far as I understand, all shopping cart/eCommerce solutions I see are full featured PHP driven web sites. This means that all the pages the user interacts with, are server generated, and thus, the experience, is tied to the magento framework/workflow. I’d like to integrate bits and pieces of eCommerce/shopping cart in my existing website. Effectively, I’d like to have: 1) on a product information page, a “buy now/add to cart” button that adds to a cart 2) on every page, a view cart/checkout option 3) on a checkout page, with additional content already in place, having the magento “checkout” block integrated in the page (and not the entire page generated from Magento). Have any of you done this with Magento? This is for a simple one-product website so any advice you could share would be highly appreciated.

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  • Does jQuery or JavaScript have the concept of classes and objects?

    - by Prashant
    I found the following code somewhere, but I am not understanding the code properly. ArticleVote.submitVote('no');return false; Is ArticleVote a class and submitVote() a function of that class? Or what does the above code mean? And is there any concept of classes and objects in jQuery or in traditional JavaScript? How to create them? Please share some reference links or code.

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  • How do you land your "side gigs"?

    - by DotNetJayHawk
    I work full time as a .Net programmer in Kansas City. I would like to start picking up some side gigs for extra cash. Anyone else doing this? How are you finding the opportunities? Any tips, suggestions, advice would be greatly appreciated.

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  • 2D Platformer Collision Problems With Both Axes

    - by AusGat
    I'm working on a little 2D platformer/fighting game with C++ and SDL, and I'm having quite a bit of trouble with the collision detection. The levels are made up of an array of tiles, and I use a for loop to go through each one (I know it may not be the best way to do it, and I may need help with that too). For each side of the character, I move it one pixel in that direction and check for a collision (I also check to see if the character is moving in that direction). If there is a collision, I set the velocity to 0 and move the player to the edge of the tile. My problem is that if I check for horizontal collisions first, and the player moves vertically at more than one pixel per frame, it handles the horizontal collision and moves the character to the side of the tile even if the tile is below (or above) the character. If I handle vertical collision first, it does the same, except it does it for the horizontal axis. How can I handle collisions on both axes without having those problems? Is there any better way to handle collision than how I'm doing it?

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  • amazon design doubt

    - by praveen
    I was looking at the amazon website and was wondering how one of the feature would have been implemented. The feature : what customers buy after viewing a particular item. If i were to develop such a feature i would probably generate a session id for each user session and store the session id-page id combination in a log file. and if a book is bought set a separate flag for the session id-page id. A separate program can then be run on the log file periodically, to identify the groups that were bought together/viewed together and that information can be stored in a persistent file. This is ofcourse a simple solution without taking into consideration the distributed nature of the servers - but would this suffice or can you help me identify a better design.

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  • Which Java web frameworks provide hot-reload?

    - by Stefane Fermigier
    I'd like to know which Java web application frameworks do provide a "hot reload" capability, i.e. allow to develop applications and have them redeployed on the server "almost instantly" (i.e. in less than a few seconds). I the Java world, Play! has it out of the box, but what I'm looking for is a more exhaustive list. Other examples that I'm aware of include: Nuxeo WebEngine, provided you're using Eclipse and the right plugin, or, in the Python world, Django and Pylons (when using the "--reload" option).

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  • ASP.NET MVC Actions that return different views, or just make a ton of Actions?

    - by Nate Bross
    So, I am in a situation, where I need to display a different view based on the "Role" that the authenticated user has. I'm wondering which approach is best here: [Authorize(Roles="Admin")] public ActionResult AdminList(int? divID, int? subDivID) { var data = GetListItems(divID.Value, subDivID.Value); return View(data); } [Authorize(Roles = "Consultant")] public ActionResult ConsultantList(int? divID, int? subDivID) { var data = GetListItems(divID.Value, subDivID.Value); return View(data); } or should I do something like this [Authorize] public ActionResult List(int? divID, int? subDivID) { var data = GetListItems(divID.Value, subDivID.Value); if(HttpContenxt.User.IsInRole("Admin") { return View("AdminList", data ); } if(HttpContenxt.User.IsInRole("Consultant") { return View("ConsultantList", data ); } return View("NotFound"); }

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  • Generic FSM for game in C++ ?

    - by Mr.Gando
    Hello, I was wondering if there's a way I could code some kind of "generic" FSM for a game with C++?. My game has a component oriented design, so I use a FSM Component. my Finite State Machine (FSM) Component, looks more or less this way. class gecFSM : public gecBehaviour { public: //Constructors gecFSM() { state = kEntityState_walk; } gecFSM(kEntityState s) { state = s; } //Interface void setRule(kEntityState initialState, int inputAction, kEntityState resultingState); void performAction(int action); private: kEntityState fsmTable[MAX_STATES][MAX_ACTIONS]; }; I would love to hear your opinions/ideas or suggestions about how to make this FSM component, generic. With generic I mean: 1) Creating the fsmTable from an xml file is really easy, I mean it's just a bunch of integers that can be loaded to create an MAX_STATESxMAX_ACTION matrix. void gecFSM::setRule(kEntityState initialState, int inputAction, kEntityState resultingState) { fsmTable[initialState][inputAction] = resultingState; } 2) But what about the "perform Action" method ? void gecFSM::performAction(int action) { switch( smTable[ ownerEntity->getState() ][ action ] ) { case WALK: /*Walk action*/ break; case STAND: /*Stand action*/ break; case JUMP: /*Jump action*/ break; case RUN: /*Run action*/ break; } } What if I wanted to make the "actions" and the switch generic? This in order to avoid creating a different FSM component class for each GameEntity? (gecFSMZombie, gecFSMDryad, gecFSMBoss etc ?). That would allow me to go "Data Driven" and construct my generic FSM's from files for example. What do you people suggest?

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  • Best Method for "Back Button"

    - by CitadelCSCadet
    I'm working on a web application using JSP/Servlets, etc. And I have a lot of form progression. I am aware of some ways to use the "Back" functionality, but I am not sure if its efficient enough. What are the best ways to implement this? Does it Involve using the session object? or just the request? or neither?

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  • unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool

    - by numerical25
    Having trouble creating my swap chain. I receive the following error. DX3dApp.obj : error LNK2019: unresolved external symbol _D3D10CreateDeviceAndSwapChain@32 referenced in function "public: bool __thiscall DX3dApp::InitDirect3D(void)" (?InitDirect3D@DX3dApp@@QAE_NXZ) Below is the code ive done so far. #include "DX3dApp.h" bool DX3dApp::Init(HINSTANCE hInstance, int width, int height) { mhInst = hInstance; mWidth = width; mHeight = height; if(!WindowsInit()) { return false; } if(!InitDirect3D()) { return false; } } int DX3dApp::Run() { MSG msg = {0}; while (WM_QUIT != msg.message) { while (PeekMessage(&msg, NULL, 0, 0, PM_REMOVE) == TRUE) { TranslateMessage(&msg); DispatchMessage(&msg); } Render(); } return (int) msg.wParam; } bool DX3dApp::WindowsInit() { WNDCLASSEX wcex; wcex.cbSize = sizeof(WNDCLASSEX); wcex.style = CS_HREDRAW | CS_VREDRAW; wcex.lpfnWndProc = (WNDPROC)WndProc; wcex.cbClsExtra = 0; wcex.cbWndExtra = 0; wcex.hInstance = mhInst; wcex.hIcon = 0; wcex.hCursor = LoadCursor(NULL, IDC_ARROW); wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1); wcex.lpszMenuName = NULL; wcex.lpszClassName = TEXT("DirectXExample"); wcex.hIconSm = 0; RegisterClassEx(&wcex); // Resize the window RECT rect = { 0, 0, mWidth, mHeight }; AdjustWindowRect(&rect, WS_OVERLAPPEDWINDOW, FALSE); // create the window from the class above mMainhWnd = CreateWindow(TEXT("DirectXExample"), TEXT("DirectXExample"), WS_OVERLAPPEDWINDOW, CW_USEDEFAULT, CW_USEDEFAULT, rect.right - rect.left, rect.bottom - rect.top, NULL, NULL, mhInst, NULL); if (!mMainhWnd) { return false; } ShowWindow(mMainhWnd, SW_SHOW); UpdateWindow(mMainhWnd); return true; } bool DX3dApp::InitDirect3D() { DXGI_SWAP_CHAIN_DESC scd; ZeroMemory(&scd, sizeof(scd)); scd.BufferCount = 1; scd.BufferDesc.Width = mWidth; scd.BufferDesc.Height = mHeight; scd.BufferDesc.Format = DXGI_FORMAT_B8G8R8A8_UNORM; scd.BufferDesc.RefreshRate.Numerator = 60; scd.BufferDesc.RefreshRate.Denominator = 1; scd.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; scd.OutputWindow = mMainhWnd; scd.SampleDesc.Count = 1; scd.SampleDesc.Quality = 0; scd.Windowed = TRUE; HRESULT hr = D3D10CreateDeviceAndSwapChain(NULL,D3D10_DRIVER_TYPE_REFERENCE, NULL, 0, D3D10_SDK_VERSION, &scd, &mpSwapChain, &mpD3DDevice); if(!hr != S_OK) { return FALSE; } ID3D10Texture2D *pBackBuffer; return TRUE; } void DX3dApp::Render() { } LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam) { switch (message) { // Allow the user to press the escape key to end the application case WM_KEYDOWN: switch(wParam) { // Check if the user hit the escape key case VK_ESCAPE: PostQuitMessage(0); break; } break; // The user hit the close button, close the application case WM_DESTROY: PostQuitMessage(0); break; } return DefWindowProc(hWnd, message, wParam, lParam); }

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  • Basic xhtml/css models ?

    - by Skeptic
    Hi, I need to produce a very simple website (no dynamic-content, 2-columns, header&footer) and I have a basic knowledge of xhtml/css. So I could probably come with something from scratch, but it would probably won't work in "all" browsers. I've done some googling, but it's difficult for me to evaluate the quality of the "free templates" advertized all over the place. So is there any web developer here that has good references or even such models/templates ?

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  • measuring performance - using real clicks vs "ab" command

    - by shanyu
    I have a web site in closed beta, developed in Django, runs with Mysql on Debian. In the last few days, the main page has been showing a slowdown. For every ten clicks, one or two receives extremely slow response (10 secs or more), others are as fast as they used to be. When I was searching for the problem, I ran into this issue that I couldn't grasp: top command shows that when I request the main page, mysql shoots up to 90% - 100% cpu usage. I get the page just as the cpu use gets back to normal. So, I thought, it is db. Then I called ab with parameters -n 1000 -c 5, I got decent performance, about 100 pages per second, just as it was before the slowdown. I would imagine a worse performance as 10-20% of requests take 10 secs to load. Is this conflict between ab and "real" clicks normal, or am I using ab in a wrong configuration?

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  • When to databind data-bound controls?

    - by sanjuro
    Hi, i have little dilemma, i often use data-bound controls such as Gridview in conjunction with ObjectDataSource. But i have two possible options when can i bind data to Gridview. The first is that i set datasourceid of gridview in aspx file and databind occurs in a moment before PreRender event occurs or i can set datasource in Page_Load event and databinding occurs immediately, something like this: protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { testGridView.DataSource = testObjectDataSource.Select(); testGridView.DataBind(); } } I think that in second approach i have more control above databinding. But how it is in real programming life? Which of the above two options is commonly used? Or is there some third option how can i bind data to data-bound control? Thanks for your opinions from real-life experiences.

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  • ImageMagick - how to enforce min/max heights/widths?

    - by Henryh
    Using ImageMagick, how can I resize an image to have a minimum: height of 150px width of 200px and also have a maximum: height of 225px width of 275px UPDATE: In case it helps, here's a further explanation of what I'm experiencing. I have a buch of images with all different ratio dimensions. Some images have 1:5 height/width ratios. Some have 5:1 height/width ratios. So that I want to do is set that a minimum height/width size for the image but also don't want the image size to be larger than a particular size. If I need to apply white padding to an image to make it fit within my constraint so that I don't have to distort the image, I'd like to do so.

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