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  • What Are the Windows A: and B: Drives Used For?

    - by Jason Fitzpatrick
    The C: drive is the default installation location for Windows, if you have a CD/DVD drive on your machine it’s likely the D: drive, and any additional drives fall in line after that. What about the A: and B: drives? Image by Michael Holley. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. HTG Explains: What is DNS? How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU

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  • Projectiles in tile mapped turn-based tactics game?

    - by Petteri Hietavirta
    I am planning to make a Laser Squad clone and I think I have most of the aspects covered. But the major headache is the projectiles shot/thrown. The easy way would be to figure out the probability of hit and just mark miss/hit. But I want to be able to have the projectile to hit something eventually (collateral damage!). Currently everything is flat 2D tile map and there would be full (wall, door) and half height (desk, chair, window) obstacles. My idea is to draw an imaginary line from the shooter to the target and add some horizontal&vertical error based on the player skills. Then I would trace the modified path until it hits something. This is basically what the original Laser Squad seems to do. Can you recommend any algorithms or other approaches for this?

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  • How To Install and Use ADB, the Android Debug Bridge Utility

    - by Chris Hoffman
    ADB, Android Debug Bridge, is a command-line utility included with Google’s Android SDK. ADB can control your device over USB from a computer, copy files back and forth, install and uninstall apps, run shell commands, and more. We’ve covered some other tricks that require ADB in the past, including backing up and restoring your smartphone or tablet and installing Android apps to your SD card by default. ADB is used for a variety of geeky Android tricks. Image Credit: LAI Ryanne on Flickr HTG Explains: How Antivirus Software Works HTG Explains: Why Deleted Files Can Be Recovered and How You Can Prevent It HTG Explains: What Are the Sys Rq, Scroll Lock, and Pause/Break Keys on My Keyboard?

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  • Trying to figure out SDL pixel manipulation?

    - by NoobScratcher
    Hello so I've found code that plots a pixel in an SDL Screen Surface : void putpixels(int x, int y, int color) { unsigned int *ptr = (unsigned int*)Screen->pixels; int lineoffset = y * (Screen->pitch / 4 ); ptr[lineoffset + x ] = color; } But I have no idea what its actually doing here this is my thoughts. You make an unsigned integer to hold the unsigned int version of pixels then you make another integer to hold the line offset and it equals to multiply by pitch which is then divided by 4 ... Now why am I dividing it by 4 and what is the pitch and why do I multiply it?? Why must I change the lineoffset and add it to the x value then equal it to colors? I'm soo confused.. ;/ I found this function here - http://sol.gfxile.net/gp/ch02.html

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  • Trace code pascal [on hold]

    - by mghaffari
    I haven't worked with Pascal so far, and my problem is understanding the recursive aspects that prm assignment operators and how the final (correct) value is derived. Would someone please explain that line for me. Program test(output); FUNCTION prm(az:integer) : real; begin if az = 1 then prm := sqrt(12) else prm := sqrt(12*prm(az-1)); end; begin writeln(prm(30):0:2); end.

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  • Tip #15: How To Debug Unit Tests During Maven Builds

    - by ByronNevins
    It must be really really hard to step through unit tests in a debugger during a maven build.  Right? Wrong! Here is how i do it: 1) Set up these environmental variables: MAVEN_OPTS=-Xmx1024m -Xms256m -XX:MaxPermSize=512mMAVEN_OPTS_DEBUG=-Xmx1024m -Xms256m -XX:MaxPermSize=512m  -Xdebug (no line break here!!)  -Xrunjdwp:transport=dt_socket,server=y,suspend=y,address=9999MAVEN_OPTS_REG=-Xmx1024m -Xms256m -XX:MaxPermSize=512m 2) create 2 scripts or aliases like so:  maveny.bat: set MAVEN_OPTS=%MAVEN_OPTS_DEBUG% mavenn.bat: set MAVEN_OPTS=%MAVEN_OPTS_REG%    To debug do this: run maveny.bat run mvn install attach your debugger to port 9999 (set breakpoints of course) When maven gets to the unit test phase it will hit your breakpoint and wait for you. When done debugging simply run mavenn.bat Notes If it takes a while to do the build then you don't really need to set the suspend=y flag. If you set the suspend=n flag then you can just leave it -- but only one maven build can run at a time because of the debug port conflict.

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  • My ubuntuone is broken, what is the problem?

    - by user6962
    I am on 10.10 and u1sdtool seems to be completely broken. I reinstalled it, no change. I can add my PC to the account, but it is added twice(!) every time I tried. So I have my netbook and two times my PC in the account. The netbook with 10.04 has no problems. Below is the error msg I get when attempting to startup Ubuntu One on the command line. desktop:~$ u1sdtool --status Oops, an error ocurred: Traceback (most recent call last): Failure: dbus.exceptions.DBusException: org.freedesktop.DBus.Error.NoReply: Did not receive a reply. Possible causes include: the remote application did not send a reply, the message bus security policy blocked the reply, the reply timeout expired, or the network connection was broken. desktop:~$ Starting it from the Me Menu has the same effect, the HDD will get really busy for a minute and then nothing happens, the client will not start. Nothing in the syslog or anywhere.

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  • How to implement soft edge areas with particles

    - by OpherV
    My game is created using Phaser, but the question itself is engine-agnostic. In my game I have several environments, essentially polygonal areas that player characters can move into and be affected by. For example ice, fire, poison etc' The graphic element of these areas is the color filled polygon area itself, and particles of the suitable type (in this example ice shards). This is how I'm currently implementing this - with a polygon mask covering a tilesprite with the particle pattern: The hard edge looks bad. I'd like to improve by doing two things: 1. Making the polygon fill area to have a soft edge, and blend into the background. 2. Have some of the shards go out of the polygon area, so that they are not cut in the middle and the area doesn't have a straight line for example (mockup): I think 1 can be achieved with blurring the polygon, but I'm not sure how to go about with 2. How would you go about implementing this?

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  • WHMCS Fatal error: Out of memory while View Invoice PDF

    - by prakash
    I can log into WHMCS & can access everything I should be able to access, but if i try to click View PDF Invoice, the following error will occur, Fatal error: Out of memory (allocated 67633152) (tried to allocate 76 bytes) in /home/xxxx/public_html/whmcs/includes/classes/class.tcpdf.php on line 8419 I have already set the allocated Memory limit to 256MB, but the error still occurs. At that time of the error, the process memory is exceeding the allocation I set. I checked log file, and found the following errors: #2 /home/xxxxx/public_html/client/includes/classes/class.tcpdf.php(8453): TCPDF->Image('/home/xxxxx/...', 20, 25, 75, 17.5816023739, 'PNG', '', '', false, 300, '', false, 8) #3 /home/xxxxx/public_html/client/includes/classes/class.tcpdf.php(7881): TCPDF->ImagePngAlpha('/home/xxxxx/...', 20, 25, 337, 79, 75, 17.5816023739, 'PNG', '', '', false, 300, '', NULL) While I was investigating the issue above I also noticed the error condition pictured below:

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  • How do you unit test your javascript.

    - by Erin
    I spend a lot of time working in javascript of late. I have not found a way that seems to work well for testing javascript. This in the past hasn't been a problem for me since most of the websites I worked on had very little javascript in them. I now have a new website that makes extensive use of jQuery I would like to build unit tests for most of the system. My problems are this. Most of the functions make changes to the DOM in some way. Most of the functions request data from the web server as well and require a session on the service to get results back. I would like to run the test from either a command line or a test running harness rather then in a browser. Any help or articles I should be reading would be helpful.

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  • How to grep 2 or 3 lines, one containing the text I want, and the others just below it?

    - by Kaustubh P
    This is a snapshot of error log: 06:16:29,933 ERROR EmailRMManager$:45 - Exception In get Message com.rabbitmq.client.AlreadyClosedException: clean connection shutdown; reason: Attempt to use closed channel at com.rabbitmq.client.impl.AMQChannel.ensureIsOpen(AMQChannel.java:195) at com.rabbitmq.client.impl.AMQChannel.rpc(AMQChannel.java:222) at com.rabbitmq.client.impl.AMQChannel.rpc(AMQChannel.java:208) at com.rabbitmq.client.impl.AMQChannel.exnWrappingRpc(AMQChannel.java:139) at com.rabbitmq.client.impl.ChannelN.basicGet(ChannelN.java:645) I do the following command: cat foo.log | grep ERROR to get an OP as: 06:16:29,933 ERROR EmailRMManager$:45 - Exception In get Message What command should I execute to get the output as 06:16:29,933 ERROR EmailRMManager$:45 - Exception In get Message com.rabbitmq.client.AlreadyClosedException: clean connection shutdown; reason: Attempt to use closed channel ie, also grep the line(s) after the pattern?

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  • Beginner question about vertex arrays in OpenGL

    - by MrDatabase
    Is there a special order in which vertices are entered into a vertex array? Currently I'm drawing single textures like this: glBindTexture(GL_TEXTURE_2D, texName); glVertexPointer(2, GL_FLOAT, 0, vertices); glTexCoordPointer(2, GL_FLOAT, 0, coordinates); glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); where vertices has four "xy pairs". This is working fine. As a test I doubled the sizes of the vertices and coordinates arrays and changed the last line above to: glDrawArrays(GL_TRIANGLE_STRIP, 0, 8); since vertices now contains eight "xy pairs". I do see two textures (the second is intentionally offset from the first). However the textures are now distorted. I've tried passing GL_TRIANGLES to glDrawArrays instead of GL_TRIANGLE_STRIP but this doesn't work either. I'm so new to OpenGL that I thought it's best to just ask here :-) Cheers!

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  • This Is a Completely Accurate Illustration of Me at My Last Job [Comic]

    - by The Geek
    Work is boring, what can I say? Usually I was up way too late every night, making the whole situation much worse. It got so bad that one of my co-workers took pictures for blackmail. =) Latest Features How-To Geek ETC How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? Change Your MAC Address to Avoid Free Internet Restrictions Battlestar Galactica – Caprica Map of the 12 Colonies (Wallpaper Also Available) View Enlarged Versions of Thumbnail Images with Thumbnail Zoom for Firefox IntoNow Identifies Any TV Show by Sound Walk Score Calculates a Neighborhood’s Pedestrian Friendliness Factor Fantasy World at Twilight Wallpaper

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  • "mountall: Disconnected from Plymouth" error in VirtualBox

    - by jonpavelich
    I installed Ubuntu (from the 11.10 Alternate CD, selecting "command-line only" mode before installing) in Virtualbox (Mac OS X Lion host) like I've done numerous times before. Installation finished without any problems, and I rebooted into my new system. Got the splash screen, it loaded, and right where it should've given me a login prompt, I got (in orange) mountall: Disconnected from Plymouth. I can just hit control + alt (option) + F1 to get the login prompt on tty1, and the system acts normally. This happens on every boot. The disk has two partitions, a 250 MB /boot partition and a 99.75 GB encrypted partition. The encrypted partition has LVM on it. One volume group, 3 volumes (swap, / (root filesystem) , and /home. At first I thought the error was from one of the LVM volumes not mounting, but they are all accessible. It isn't a critical error, but it is annoying. Any ideas?

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  • How to make xlock use the first key I hit as a part of my password

    - by alesplin
    I just switched from Arch Linux to Ubuntu 10.10. I'm running the Fluxbox window manager, and I use xlockmore to lock my screen with the following key shortcut: 192 :Exec xlock-mode marquee +usefirst -icongeometry 240x240 -message "back in a minute..." The problem I'm having is that xlock is definitely not using my first key as part of my password. Instead, it uses some randomized fade pattern to fade to the password screen. I find this highly annoying, as when I get back to my desk and start entering my password it doesn't register password characters until the fade pattern is complete. I've also tried the following modifications with no difference: 192 :Exec xlock -mode marquee -usefirst -icongeometry 240x240 -message "back in a minute..." 192 :Exec xlock -mode marquee -icongeometry 240x240 -message "back in a minute..." The first example worked flawlessly on Arch. Does Ubuntu have some sort of system default that you can't override on the command-line?

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  • Uninstalling GRUB from MacBook Air

    - by James Brooke
    So... I have a MacBook Air and I recently tried to install Ubuntu on my external HD. I booted Ubuntu from a flash drive and everything had gone fine. I turned off my computer and when I turned it on again I got a message of error and a "grub rescue" line to enter some code. I rebooted holding the "option" key and I selected the Mac partition and everything is fine with my system, but every time I start my system and I don't hold the "option" key, I get the same error and the grub rescue message. I just want things to go back to normal, as they were before I installed Ubuntu on my external HD (which, btw, presented a message that said there was no boot loader). What do I do?

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  • Color indication in Visual Studio 2012

    - by Jalpesh P. Vadgama
    This post will be a part of Visual Studio 2012 series. Before some days Microsoft has released the release candidate version of Visual Studio 2012. Today I got installed Visual Studio 2012 and once I loaded the visual studio 2012 first things I noticed that there is purple color blank strip is there at bottom. After doing some R and D on internet I have found that it is used for the different indication. The purple color indicates that there is no project loaded now. Once you open the project this line will be of blue color like below. Once you run and F5 and debug it, the color will change to orange like below . Isn’t that great? A simple color indicator for each mode in visual studio 2012. Stay tuned for the more. I am going to put some more post about Visual Studio 2012. Till then happy programing

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  • How to install mysql?

    - by batman
    I tried mysql in my command line : I get : The program 'mysql' is currently not installed. You can install it by typing: sudo apt-get install mysql-client-core-5.5 But when I do: sudo apt-get install mysql-client-core-5.5 But I get: Reading package lists... Done Building dependency tree Reading state information... Done mysql-client-core-5.5 is already the newest version. 0 upgraded, 0 newly installed, 0 to remove and 47 not upgraded. I'm very much confused! Thanks in advance.

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  • How can I make my binary file is served as binary and not text when user choose "Save Linked File As..." in Safari?

    - by Eonil
    I'm serving a binary file (.IPA) with Ubuntu/Apache 2.2. When I have chosen Save Linked File As... in Safari, it says it's text file. And it guides me to add .txt extension. However it does not add any extra extension when I download it just clicking link. I added line AddType application/octet-stream .ipa in apache configuration file. I don't know what's wrong with this. Is this a bug of Safari or my misconfiguration? (1) If it caused by bug, how can I avoid this? (2) Or if it caused by misconfiguration, what should I do?

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  • 7-Zip - A Free alternative to other compression utilities

    - by TATWORTH
    At http://www.7-zip.org/download.html, there is a free alternative other compression utilities. It handles a wide variety of formats including RAR!Here is the description from its home page:License 7-Zip is open source software. Most of the source code is under the GNU LGPL license. The unRAR code is under a mixed license: GNU LGPL + unRAR restrictions. Check license information here: 7-Zip license. You can use 7-Zip on any computer, including a computer in a commercial organization. You don't need to register or pay for 7-Zip. The main features of 7-Zip High compression ratio in 7z format with LZMA and LZMA2 compressionSupported formats: Packing / unpacking: 7z, XZ, BZIP2, GZIP, TAR, ZIP and WIMUnpacking only: ARJ, CAB, CHM, CPIO, CramFS, DEB, DMG, FAT, HFS, ISO, LZH, LZMA, MBR, MSI, NSIS, NTFS, RAR, RPM, SquashFS, UDF, VHD, WIM, XAR and Z. For ZIP and GZIP formats, 7-Zip provides a compression ratio that is 2-10 % better than the ratio provided by PKZip and WinZipStrong AES-256 encryption in 7z and ZIP formatsSelf-extracting capability for 7z formatIntegration with Windows ShellPowerful File ManagerPowerful command line versionPlugin for FAR ManagerLocalizations for 79 languages

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  • How to use PAM to restrict HTTP access for some users?

    - by MaxB
    I've read that PAM can be used to restrict HTTP access for some users, but I can't figure out how to do it in Ubuntu 12.04. The /etc/security/time.conf man page contains this example: All users except for root are denied access to console-login at all times: login ; tty* & !ttyp* ; !root ; !Al0000-2400 For this to work, /etc/pam.d/login needs to have a line account requisite pam_time.so This example works, and I tried to adapt it to limit HTTP access from the console. I added http ; tty* & !ttyp* ; !root ; !Al0000-2400 to /etc/security/time.conf, and created /etc/pam.d/http with account requisite pam_time.so This doesn't work. I can still use wget as non-root from the console.

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  • 2D management game [on hold]

    - by Simon Bull
    Very newbie question but I have a game idea in mind. It will be 2d and data centric, like football manager. However I am struggling to find a platform that would suit. I am an experienced line of business developer so am happy to write code, but I would like a platform that does some of the leg work for me so was avoiding OpenGL. I would also like to be able deploy to iOS, android, windows and OS X. What are the options? To be more clear, the game is not a normal platform or shooter type game, so game maker is likely to be way too basic and unity seems a little over the top (though I am not sure if the GUI options would fit?). The majority of the game is more like business screens just displaying data and having buttons to click. Are there options for this type of game (May help to look at football manager)?

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  • What is the best wrapping strategy ?

    - by Riduidel
    Hi, I'm planning to integrate an external tool (ffmpeg in my particular case, but it could be anything, in fact, as lolng as its tasks are long running ones). This tool has a lot of command-line parameters. For now, I've done to simple things with it, already requiring me a good bunch of class writing, to embed all the information it can return to me. I now face the even more complex task of having to send it a bunch of parameters and to handle possible errors. So, what is a best way for that ? Create classes containing all possible options Relying upon a reverse equivalent of commons-cli / CliBuilder / OptionParser Directly write all options from user input Obiwan Kenobi powers (or anything I don't even know about) Please notice I do it in an uncommon language (for the sake of me, don't ask me what it is, as it looks like a desperate and sterile union between CoffeeScript and lua), as a consequence, there can be no framework doing what I want in the language I use.

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  • Material, Pass, Technique and shaders

    - by Papi75
    I'm trying to make a clean and advanced Material class for the rendering of my game, here is my architecture: class Material { void sendToShader() { program->sendUniform( nameInShader, valueInMaterialOrOther ); } private: Blend blendmode; ///< Alpha, Add, Multiply, … Color ambient; Color diffuse; Color specular; DrawingMode drawingMode; // Line Triangles, … Program* program; std::map<string, TexturePacket> textures; // List of textures with TexturePacket = { Texture*, vec2 offset, vec2 scale} }; How can I handle the link between the Shader and the Material? (sendToShader method) If the user want to send additionals informations to the shader (like time elapsed), how can I allow that? (User can't edit Material class) Thanks!

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  • Join Companies in Web and Telecoms by Adopting MySQL Cluster

    - by Antoinette O'Sullivan
    Join Web and Telecom companies who have adopted MySQL Cluster to facilitate application in the following areas: Web: High volume OLTP eCommerce User profile management Session management and caching Content management On-line gaming Telecoms: Subscriber databases (HLR/HSS) Service deliver platforms VAS: VoIP, IPTV and VoD Mobile content delivery Mobile payments LTE access To come up to speed on MySQL Cluster, take the 3-day MySQL Cluster training course. Events already on the schedule include:  Location  Date  Delivery Language  Berlin, Germany  16 December 2013  German  Munich, Germany  2 December 2013  German  Budapest, Hungary  4 December 2013  Hungarian  Madrid, Spain  9 December 2013  Spanish  Jakarta Barat, Indonesia  27 January 2014  English  Singapore  20 December 2013  English  Bangkok, Thailand  28 January 2014  English  San Francisco, CA, United States  28 May 2014  English  New York, NY, United States  17 December 2013  English For more information about this course or to request an additional event, go to the MySQL Curriculum Page (http://education.oracle.com/mysql).

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