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  • HTTP Headers for Unknown Content-Length

    - by jocull
    I am currently trying to stream content out to the web after a trans-coding process. This usually works fine by writing binary out to my web stream, but some browsers (specifically IE7, IE8) do not like not having the Content-Length defined in the HTTP header. I believe that "valid" headers are supposed to have this set. What is the proper way to stream content to the web when you have an unknown Content-Length? The trans-coding process can take awhile, so I want to start streaming it out as it completes.

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  • InternetReadFile() corrupting donwloads C

    - by Lienau
    I'm able to download text documents (.html, .txt, etc) but I can't download images or exe's. I'm pretty sure that this is because I'm using a char, and thoes files are binary. I know that in C# I would use a byte. But what data-type would I use in this case? char buffer[1]; DWORD dwRead; FILE * pFile; pFile = fopen(file,"w"); while (InternetReadFile(hRequest, buffer, 1, &dwRead)) { if(dwRead != 1) break; fprintf(pFile,"%s",buffer); } fclose(pFile);

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  • Convert 2 bytes to a number

    - by Vaccano
    I have a control that has a byte array in it. Every now and then there are two bytes that tell me some info about number of future items in the array. So as an example I could have: ... ... Item [4] = 7 Item [5] = 0 ... ... The value of this is clearly 7. But what about this? ... ... Item [4] = 0 Item [5] = 7 ... ... Any idea on what that equates to (as an normal int)? I went to binary and thought it may be 11100000000 which equals 1792. But I don't know if that is how it really works (ie does it use the whole 8 items for the byte). Is there any way to know this with out testing? Note: I am using C# 3.0 and visual studio 2008

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  • MinGW Doesn't Generate an Object File When Compiling

    - by Nathan Campos
    I've just bought a new laptop for me on the travel, then on my free time, I've started to test MinGW on it by trying to compile my own OS that is written in C++, then I've created all the files needed and the kernel.cpp: extern "C" void _main(struct multiboot_data* mbd, unsigned int magic); void _main( struct multiboot_data* mbd, unsigned int magic ) { char * boot_loader_name =(char*) ((long*)mbd)[16]; /* Print a letter to screen to see everything is working: */ unsigned char *videoram = (unsigned char *) 0xb8000; videoram[0] = 65; /* character 'A' */ videoram[1] = 0x07; /* forground, background color. */ } And tried to compile it with g++ G: g++ -o C:\kernel.o -c kernel.cpp -Wall -Wextra -Werror -nostdlib -nostartfiles -nodefaultlibs kernel.cpp: In function `void _main(multiboot_data*, unsigned int)': kernel.cpp:8: warning: unused variable 'boot_loader_name' kernel.cpp: At global scope: kernel.cpp:4: warning: unused parameter 'magic' G: But it don't create any binary file at C:/. What can I do?

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  • c# binarysearch a list<T> by a member of T

    - by Pygmy
    I have a baseclass Event with a DateTime member TimeStamp. Lots of other event-classes will derive from this. I want to be able to search a list of events (that can contain events with duplicate timestamps) fast, so I'd like to use a binary search. So I started out writing something like this : public class EventList<T> : List<T> where T : Event { private IComparer<T> comparer = (x, y) => Comparer<DateTime>.Default.Compare(x.TimeStamp, y.TimeStamp); public IEnumerable<T> EventsBetween(DateTime inFromTime, DateTime inToTime) { // Find the index for the beginning. int index = this.BinarySearch(inFromTime, comparer); // BLAH REST OF IMPLEMENTATION } } The problem is that the BinarySearch only accepts T (so - an Event type) as parameter, while I want to search based on a member of T - the TimeStamp. What would be a good way to approach this ?

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  • Efficient heaps in purely functional languages

    - by Kim
    As an exercise in Haskell, I'm trying to implement heapsort. The heap is usually implemented as an array in imperative languages, but this would be hugely inefficient in purely functional languages. So I've looked at binary heaps, but everything I found so far describes them from an imperative viewpoint and the algorithms presented are hard to translate to a functional setting. How to efficiently implement a heap in a purely functional language such as Haskell? Edit: By efficient I mean it should still be in O(n*log n), but it doesn't have to beat a C program. Also, I'd like to use purely functional programming. What else would be the point of doing it in Haskell?

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  • Turning Separate iPad/iPhone Targets into Universal App

    - by ckrames1234
    I, when I got my hands on the iPad SDK Beta, thought the universal binary would be to much work, so i opted for the separate targets. I realized halfway through making the iPad portion of my app, that making a universal application would be easy as pie. The issue is, I can't use Apple's option to convert my iPhone Target to Universal. The only thing that I would need to do in the Info.plist of the universal application would be to set a different MainWindow. How could I approach the problem? Is there a workaround to get Apple's way to work (maybe by deleting the existing iPad Target)? Is there a good way to do it manually? If any of you have experience on this subject, help would be much appreciated Thanks, Conrad Kramer

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  • How to hide some nodes in Richfaces Tree (do not render nodes by condition)?

    - by VestniK
    I have a tree of categories and courses in my SEAM application. Courses may be active and inactive. I want to be able to show only active or all courses in my tree. I've decided to always build complete tree in my PAGE scope component since building this tree is quite expensive operation. I have boolean flag courseActive in the data wrapped by TreeNode<T>. Now I can't find the way to show courses node only if this flag is true. The best result I've achieved with the following code: <h:outputLabel for="showInactiveCheckbox" value="show all courses: "/> <h:selectBooleanCheckbox id="showInactiveCheckbox" value="#{categoryTreeEditorModel.showAllCoursesInTree}"> <a4j:support event="onchange" reRender="categoryTree"/> </h:selectBooleanCheckbox> <rich:tree id="categoryTree" value="#{categoryTree}" var="item" switchType="ajax" ajaxSubmitSelection="true" reRender="categoryTree,controls" adviseNodeOpened="#{categoryTreeActions.adviseRootOpened}" nodeSelectListener="#{categoryTreeActions.processSelection}" nodeFace="#{item.typeName}"> <rich:treeNode type="Category" icon="..." iconLeaf="..."> <h:outputText value="#{item.title}"/> </rich:treeNode> <rich:treeNode type="Course" icon="..." iconLeaf="..." rendered="#{item.courseActive or categoryTreeEditorModel.showAllCoursesInTree}"> <h:outputText rendered="#{item.courseActive}" value="#{item.title}"/> <h:outputText rendered="#{not item.courseActive}" value="#{item.title}" style="color:#{a4jSkin.inactiveTextColor}"/> </rich:treeNode> </rich:tree> the only problem is if some node is not listed in any rich:treeNode it just still shown with title obtained by Object.toString() method insted of being hidden. Does anybody know how to not show some nodes in the Richfases tree according to some condition?

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  • CORE Keygen Problem

    - by David Schiefer
    Hi, after fighting several versions of the CoreKeyGen created by some "minamoto" guy, a new version has appeared. This version is particularly sophisticated and seems to modify the actual binary itself, using a dylib known as libbassmod.dylib (this is in the keygen's mac os folder). Has anyone ever come across this & can give me advice on how to stop it? If so, how can I stop the keygen? it seems like the library can see what calls my app makes and stop them somehow, I'm not too sure.

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  • Building elf within Eclipse within Windows

    - by BSchlinker
    Hey guys, I'm having trouble building an Elf file within Eclipse within Windows. It seems that everytime I build, a PE / portable executable for windows is created. I've gone into the Binary Parser section and checked Elf Parser while making sure that everything else is unchecked. However, I continue to end up with a PE which I cannot run on Linux. For clarification, I'm using the Linux GCC toolchain within Eclipse. I've attempted a reinstall of Cygwin -- still experiencing the same issues. Any ideas? Thanks

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  • Erlang bit indexing

    - by GTDev
    I am currently trying to learn erlang and what I am trying to do is to perform an operation on specific indices of an array stored in a bit array or int. If there is a 0 in a position, the index into the array at that position is not used. So envision the following: Example the array is: [1, 3, 5, 42, 23] My bit array is: 21 = 10101 in binary so I'm using indicies 1,3,5 so I'm calling a function on [1, 5, 23] my function is of the form my_function(Array, BitArray) -> SubArray = get_subarray_from_bitarray(Array, BitArray), process_subarray(SubArray). And I need help with the get_subarray_from_bitarray(). I know erlang has special syntax around bit strings (something like <<) so is there an efficient way of indexing into the bit array to get the indicies?

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  • InternetReadFile() corrupting downloads in C

    - by Lienau
    I'm able to download text documents (.html, .txt, etc) but I can't download images or exe's. I'm pretty sure that this is because I'm using a char, and those files are binary. I know that in C# I would use a byte. But what data-type would I use in this case? char buffer[1]; DWORD dwRead; FILE * pFile; pFile = fopen(file,"w"); while (InternetReadFile(hRequest, buffer, 1, &dwRead)) { if(dwRead != 1) break; fprintf(pFile,"%s",buffer); } fclose(pFile);

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  • WIX: Using a temporary file during install

    - by madbadger
    Hello! I am writing a WIX installer and I have a following requirement: During installation, I need to pass an absolute path to a file (lets call it A) included in my installer to a COM component, which already exists on the hard drive and is a part of another program. I have already written an appropriate Custom Action which expects a path to the file A. I don't want to include A as a file installed in the Program Files folder and removed during the uninstallation process. Instead, I would like to put A only temporary on the hard drive, call my Custom Action which will cause the COM component to use the content of A, and then remove A from disk. Is there an easy way to accomplish this goal? I have tried to utilize the Binary Table and store A there, however I don't know how to reference A using absolute path. I know I could put A outside of MSI file but I would like to keep every file installer needs in a single MSI. Any help would be appreciated.

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  • How to create real-life robots?

    - by Click Upvote
    Even before I learnt programming I've been fascinated with how robots could work. Now I know how the underlying programming instructions would be written, but what I don't understand is how those intructions are followed by the robot. For example, if I wrote this code: object=Robot.ScanSurroundings(300,400); if (Objects.isEatable(object)) { Robot.moveLeftArm(300,400); Robot.pickObject(object); } How would this program be followed by the CPU in a way that would make the robot do the physical action of looking to the left, moving his arm, and such? Is it done primarily in binary language/ASM? Lastly, where would i go if I wanted to learn how to create a robot?

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  • Python: Unpack arbitary length bits for database storage

    - by sberry2A
    I have a binary data format consisting of 18,000+ packed int64s, ints, shorts, bytes and chars. The data is packed to minimize it's size, so they don't always use byte sized chunks. For example, a number whose min and max value are 31, 32 respectively might be stored with a single bit where the actual value is bitvalue + min, so 0 is 31 and 1 is 32. I am looking for the most efficient way to unpack all of these for subsequent processing and database storage. Right now I am able to read any value by using either struct.unpack, or BitBuffer. I use struct.unpack for any data that starts on a bit where (bit-offset % 8 == 0 and data-length % 8 == 0) and I use BitBuffer for anything else. I know the offset and size of every packed piece of data, so what is going to be the fasted way to completely unpack them? Many thanks.

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  • Building Boost with LSB C++ Compiler

    - by Alex Farber
    I want to build my program with LSB C++ Compiler from the Linux Standard Base http://www.linuxfoundation.org/collaborate/workgroups/lsb. Program depends on the Boost library, built with gcc 4.4 version. Compilation fails. Is it possible to build the Boost library with LSB C++ Compiler? Alternatively, is it possible to build the Boost library with some old gcc version, what version is recommended? My final goal is to get my executable and third-party Boost libraries running on most Linux distributions. Generally, what can be done to get better binary compatibility for Linux distributions, developing C++ closed-source application depending on the Boost library?

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  • Trying to figure out how to check a checksum

    - by rross
    I'm trying to figure out how to check a checksum. My message looks like this: 38 0A 01 12 78 96 FE 00 F0 FB D0 FE F6 F6 being the checksum. I convert the preceding 12 sets in to binary and then add them together. Then attempt a bitwise operation to apply the 2s complement. I get a value of -1562, but I can't convert it back to hex to check if the value is correct. Can someone point me in the right direction? my code: string[] hexValue = {"38", "0A", "01", "12", "78", "96", "FE", "00", "F0", "FB", "D0", "FE"}; int totalValue = 0; foreach(string item in hexValue) { totalValue += Int32.Parse(item, NumberStyles.HexNumber); } int bAfter2sC = ~totalValue + 1; Console.Write("answer :" + bAfter2sC + "\n");

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  • C# Convert negative int to 11 bits

    - by Klemenko
    I need to convert numbers in interval [–1024, 1016]. I'm converting to 11 bits like that: string s = Convert.ToString(value, 2); //Convert to binary in a string int[] bits = s.PadLeft(11, '0') // Add 0's from left .Select(c => int.Parse(c.ToString())) // convert each char to int .ToArray(); // Convert IEnumerable from select to Array This works perfectly for signed integers [0, 1016]. But for negative integers I get 32 bits result. Do you have any idea how to convert negative integers to 11 bits array?

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  • How hide some nodes in Richfaces Tree (do not render nodes by condition)?

    - by VestniK
    I have a tree of categories and courses in my SEAM application. Courses may be active and inactive. I want to be able to show only active or all courses in my tree. I've decided to always build complete tree in my PAGE scope component since building this tree is quite expensive operation. I have boolean flag courseActive in the data wrapped by TreeNode<T>. Now I can't find the way to show courses node only if this flag is true. The best result I've achieved with the following code: <h:outputLabel for="showInactiveCheckbox" value="show all courses: "/> <h:selectBooleanCheckbox id="showInactiveCheckbox" value="#{categoryTreeEditorModel.showAllCoursesInTree}"> <a4j:support event="onchange" reRender="categoryTree"/> </h:selectBooleanCheckbox> <rich:tree id="categoryTree" value="#{categoryTree}" var="item" switchType="ajax" ajaxSubmitSelection="true" reRender="categoryTree,controls" adviseNodeOpened="#{categoryTreeActions.adviseRootOpened}" nodeSelectListener="#{categoryTreeActions.processSelection}" nodeFace="#{item.typeName}"> <rich:treeNode type="Category" icon="..." iconLeaf="..."> <h:outputText value="#{item.title}"/> </rich:treeNode> <rich:treeNode type="Course" icon="..." iconLeaf="..." rendered="#{item.courseActive or categoryTreeEditorModel.showAllCoursesInTree}"> <h:outputText rendered="#{item.courseActive}" value="#{item.title}"/> <h:outputText rendered="#{not item.courseActive}" value="#{item.title}" style="color:#{a4jSkin.inactiveTextColor}"/> </rich:treeNode> </rich:tree> the only problem is if some node is not listed in any rich:treeNode it just still shown with title obtained by Object.toString() method insted of being hidden. Does anybody know how to not show some nodes in the Richfases tree according to some condition?

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  • Why is TreeSet<T> an internal type in .NET?

    - by Justin Niessner
    So, I was just digging around Reflector trying to find the implementation details of HashSet (out of sheer curiosity based on the answer to another question here) and noticed the following: internal class TreeSet<T> : ICollection<T>, IEnumerable<T>, ICollection, IEnumerable, ISerializable, IDeserializationCallback Without looking too deep into the details, it looks like a Self-Balancing Binary Search Tree. My question is, is there anybody out there with the insight as to why this class is internal? Is it simply because the other collection types use it internally and hide the complexities of a BST from the general masses...or am I way off base?

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  • What's a good algorithm for searching arrays N and M, in order to find elements in N that also exist

    - by GenTiradentes
    I have two arrays, N and M. they are both arbitrarily sized, though N is usually smaller than M. I want to find out what elements in N also exist in M, in the fastest way possible. To give you an example of one possible instance of the program, N is an array 12 units in size, and M is an array 1,000 units in size. I want to find which elements in N also exist in M. (There may not be any matches.) The more parallel the solution, the better. I used to use a hash map for this, but it's not quite as efficient as I'd like it to be. Typing this out, I just thought of running a binary search of M on sizeof(N) independent threads. (Using CUDA) I'll see how this works, though other suggestions are welcome.

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  • VB.NET encoding one character wrong

    - by Nick Spiers
    I have a byte array that I'm encoding to a string: Private Function GetKey() As String Dim ba() As Byte = {&H47, &H43, &H44, &H53, &H79, &H73, &H74, &H65, &H6D, &H73, &H89, &HA, &H1, &H32, &H31, &H36} Dim strReturn As String = Encoding.ASCII.GetString(ba) Return strReturn End Function Then I write that to a file via IO.File.AppendAllText. If I open that file in 010 Editor (to view the binary data) it displays as this: 47 43 44 53 79 73 74 65 6D 73 3F 0A 01 32 31 36 The original byte array contained 89 at position 11, and the encoded string contains 3F. If I change my encoding to Encoding.Default.GetString, it gives me: 47 43 44 53 79 73 74 65 6D 73 E2 80 B0 0A 01 32 31 36 Any help would be much appreciated!

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  • Dictionary not deserializing

    - by Shadow
    I'm having a problem where one Dictionary in my project is either not serializing or not deserializing. After deserializing, the data I serialized is simply not in the object. Here's the relevant snip of the class being serialized: class Person : ISerializable { private Dictionary<Relation,List<int>> Relationships = new Dictionary<Relation,List<int>>(); public Person(SerializationInfo info, StreamingContext context) { this.Relationships = (Dictionary<Relation, List<int>>) info.GetValue("Relationships", typeof(Dictionary<Relation, List<int>>)); } public void GetObjectData(SerializationInfo info, StreamingContext context) { info.AddValue("Relationships", this.Relationships); } } Note, this is binary serialization. Everything else in the project serializes and deserialzes correctly.

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  • Efficient representation of Hierarchies in Hibernate.

    - by Alison G
    I'm having some trouble representing an object hierarchy in Hibernate. I've searched around, and haven't managed to find any examples doing this or similar - you have my apologies if this is a common question. I have two types which I'd like to persist using Hibernate: Groups and Items. * Groups are identified uniquely by a combination of their name and their parent. * The groups are arranged in a number of trees, such that every Group has zero or one parent Group. * Each Item can be a member of zero or more Groups. Ideally, I'd like a bi-directional relationship allowing me to get: * all Groups that an Item is a member of * all Items that are a member of a particular Group or its descendants. I also need to be able to traverse the Group tree from the top in order to display it on the UI. The basic object structure would ideally look like this: class Group { ... /** @return all items in this group and its descendants */ Set<Item> getAllItems() { ... } /** @return all direct children of this group */ Set<Group> getChildren() { ... } ... } class Item { ... /** @return all groups that this Item is a direct member of */ Set<Group> getGroups() { ... } ... } Originally, I had just made a simple bi-directional many-to-many relationship between Items and Groups, such that fetching all items in a group hierarchy required recursion down the tree, and fetching groups for an Item was a simple getter, i.e.: class Group { ... private Set<Item> items; private Set<Group> children; ... /** @return all items in this group and its descendants */ Set<Item> getAllItems() { Set<Item> allItems = new HashSet<Item>(); allItems.addAll(this.items); for(Group child : this.getChildren()) { allItems.addAll(child.getAllItems()); } return allItems; } /** @return all direct children of this group */ Set<Group> getChildren() { return this.children; } ... } class Item { ... private Set<Group> groups; /** @return all groups that this Item is a direct member of */ Set<Group> getGroups() { return this.groups; } ... } However, this resulted in multiple database requests to fetch the Items in a Group with many descendants, or for retrieving the entire Group tree to display in the UI. This seems very inefficient, especially with deeper, larger group trees. Is there a better or standard way of representing this relationship in Hibernate? Am I doing anything obviously wrong or stupid? My only other thought so far was this: Replace the group's id, parent and name fields with a unique "path" String which specifies the whole ancestry of a group, e.g.: /rootGroup /rootGroup/aChild /rootGroup/aChild/aGrandChild The join table between Groups and Items would then contain group_path and item_id. This immediately solves the two issues I was suffering previously: 1. The entire group hierarchy can be fetched from the database in a single query and reconstructed in-memory. 2. To retrieve all Items in a group or its descendants, we can select from group_item where group_path='N' or group_path like 'N/%' However, this seems to defeat the point of using Hibernate. All thoughts welcome!

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  • Q on Python serialization/deserialization

    - by neil
    What chances do I have to instantiate, keep and serialize/deserialize to/from binary data Python classes reflecting this pattern (adopted from RFC 2246 [TLS]): enum { apple, orange } VariantTag; struct { uint16 number; opaque string<0..10>; /* variable length */ } V1; struct { uint32 number; opaque string[10]; /* fixed length */ } V2; struct { select (VariantTag) { /* value of selector is implicit */ case apple: V1; /* VariantBody, tag = apple */ case orange: V2; /* VariantBody, tag = orange */ } variant_body; /* optional label on variant */ } VariantRecord; Basically I would have to define a (variant) class VariantRecord, which varies depending on the value of VariantTag. That's not that difficult. The challenge is to find a most generic way to build a class, which serializes/deserializes to and from a byte stream... Pickle, Google protocol buffer, marshal is all not an option. I made little success with having an explicit "def serialize" in my class, but I'm not very happy with it, because it's not generic enough. I hope I could express the problem. My current solution in case VariantTag = apple would look like this, but I don't like it too much import binascii import struct class VariantRecord(object): def __init__(self, number, opaque): self.number = number self.opaque = opaque def serialize(self): out = struct.pack('>HB%ds' % len(self.opaque), self.number, len(self.opaque), self.opaque) return out v = VariantRecord(10, 'Hello') print binascii.hexlify(v.serialize()) >> 000a0548656c6c6f Regards

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