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  • Chipmunk Physics or Box2D for C++ 2D GameEngine ?

    - by Mr.Gando
    Hello, I'm developing what it's turning into a "cross-platform" 2D Game Engine, my initial platform target is iPhone OS, but could move on to Android or even some console like the PSP, or Nintendo DS, I want to keep my options open. My engine is developed in C++, and have been reading a lot about Box2D and Chipmunk but still I can't decide which one to use as my Physics Middleware. Chipmunk appears to have been made to be embedded easily, and Box2D seems to be widely used. Chipmunk is C , and Box2D is C++, but I've heard the API's of Box2D are much worse than chipmunk's API's. For now I will be using the engine shape creation and collision detection features for irregular polygons (not concave). I value: 1) Good API's 2) Easy to integrate. 3) Portability. And of course if you notice anything else, I would love to hear it. Which one do you think that would fit my needs better ?

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  • How do you test a command object in a grails controller integration test?

    - by egervari
    I'm new to grails. How do I test a form command object to make sure that it's working? Here's some setup code in a test. When I try to do it, I get the following exceptions: Error occurred creating command object. org.codehaus.groovy.grails.web.servlet.mvc.exceptions.ControllerExecutionException: Error occurred creating command object. at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method) .... Caused by: groovy.lang.MissingPropertyException: No such property: password for class: project.user.RegistrationForm Possible solutions: password Here is my test case. As you can see, I set "password" on the params map... void testSaveWhenDataIsCorrect() { controller.params.emailAddress = "[email protected]" controller.params.password = "secret" controller.params.confirmPassword = "secret" controller.save() assertEquals "success", redirectArgs.view ... } Here's the controller action, that adds the command object as a closure parameter: def save = { RegistrationForm form -> if(form.hasErrors()) { render view: "create", model: [form: form] } else { def user = new User(form.properties) user.password = form.encryptedPassword if(user.save()) { redirect(action: "success") } else { render view: "create", model: [form: form] } } } Here's the command object itself... and note that it DOES have a "password" field... class RegistrationForm { def springSecurityService String emailAddress String password String confirmPassword String getEncryptedPassword() { springSecurityService.encodePassword(password) } static constraints = { emailAddress(blank: false, email: true) password(blank: false, size:4..10) confirmPassword(blank: false, validator: { password != confirmPassword }) } } I'm totally lost in the non-intuitive way to do controllers... Please help.

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  • What's the best way to refactor this Rails controller?

    - by Robert DiNicolas
    I'd like some advice on how to best refactor this controller. The controller builds a page of zones and modules. Page has_many zones, zone has_many modules. So zones are just a cluster of modules wrapped in a container. The problem I'm having is that some modules may have some specific queries that I don't want executed on every page, so I've had to add conditions. The conditions just test if the module is on the page, if it is the query is executed. One of the problems with this is if I add a hundred special module queries, the controller has to iterate through each one. I think I would like to see these module condition moved out of the controller as well as all the additional custom actions. I can keep everything in this one controller, but I plan to have many apps using this controller so it could get messy. class PagesController < ApplicationController # GET /pages/1 # GET /pages/1.xml # Show is the main page rendering action, page routes are aliased in routes.rb def show #-+-+-+-+-Core Page Queries-+-+-+-+- @page = Page.find(params[:id]) @zones = @page.zones.find(:all, :order => 'zones.list_order ASC') @mods = @page.mods.find(:all) @columns = Page.columns # restful params to influence page rendering, see routes.rb @fragment = params[:fragment] # render single module @cluster = params[:cluster] # render single zone @head = params[:head] # render html, body and head #-+-+-+-+-Page Level Json Conversions-+-+-+-+- @metas = @page.metas ? ActiveSupport::JSON.decode(@page.metas) : nil @javascripts = @page.javascripts ? ActiveSupport::JSON.decode(@page.javascripts) : nil #-+-+-+-+-Module Specific Queries-+-+-+-+- # would like to refactor this process @mods.each do |mod| # Reps Module Custom Queries if mod.name == "reps" @reps = User.find(:all, :joins => :roles, :conditions => { :roles => { :name => 'rep' } }) end # Listing-poc Module Custom Queries if mod.name == "listing-poc" limit = params[:limit].to_i < 1 ? 10 : params[:limit] PropertyEntry.update_from_listing(mod.service_url) @properties = PropertyEntry.all(:limit => limit, :order => "city desc") end # Talents-index Module Custom Queries if mod.name == "talents-index" @talent = params[:type] @reps = User.find(:all, :joins => :talents, :conditions => { :talents => { :name => @talent } }) end end respond_to do |format| format.html # show.html.erb format.xml { render :xml => @page.to_xml( :include => { :zones => { :include => :mods } } ) } format.json { render :json => @page.to_json } format.css # show.css.erb, CSS dependency manager template end end # for property listing ajax request def update_properties limit = params[:limit].to_i < 1 ? 10 : params[:limit] offset = params[:offset] @properties = PropertyEntry.all(:limit => limit, :offset => offset, :order => "city desc") #render :nothing => true end end So imagine a site with a hundred modules and scores of additional controller actions. I think most would agree that it would be much cleaner if I could move that code out and refactor it to behave more like a configuration.

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  • Connect 4 with neural network: evaluation of draft + further steps

    - by user89818
    I would like to build a Connect 4 engine which works using an artificial neural network - just because I'm fascinated by ANNs. I'be created the following draft of the ANN structure. Would it work? And are these connections right (even the cross ones)? Could you help me to draft up an UML class diagram for this ANN? I want to give the board representation to the ANN as its input. And the output should be the move to chose. The learning should later be done using backpropagation and the sigmoid function should be applied. The engine will play against human players. And depending on the result of the game, the weights should be adjusted then.

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  • mocking command object in grails controller results in hasErrors() return false no matter what! Plea

    - by egervari
    I have a controller that uses a command object in a controller action. When mocking this command object in a grails' controller unit test, the hasErrors() method always returns false, even when I am purposefully violating its constraints. def save = { RegistrationForm form -> if(form.hasErrors()) { // code block never gets executed } else { // code block always gets executed } } In the test itself, I do this: mockCommandObject(RegistrationForm) def form = new RegistrationForm(emailAddress: "ken.bad@gmail", password: "secret", confirmPassword: "wrong") controller.save(form) I am purposefully giving it a bad email address, and I am making sure the password and the confirmPassword properties are different. In this case, hasErrors() should return true... but it doesn't. I don't know how my testing can be any where reliable if such a basic thing does not work :/ Here is the RegistrationForm class, so you can see the constraints I am using: class RegistrationForm { def springSecurityService String emailAddress String password String confirmPassword String getEncryptedPassword() { springSecurityService.encodePassword(password) } static constraints = { emailAddress(blank: false, email: true) password(blank: false, minSize:4, maxSize: 10) confirmPassword(blank: false, validator: { confirmPassword, form -> confirmPassword == form.password }) } }

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  • Perform Push Segue From a Tab View Controller

    - by user1416492
    I have a Tab Bar Controller App, the tab bar controller is forked into several "tab" view controller, in one of the view controller I want to redirect the user to an other view controller. I create a segue from that tab view controller to the destination view controller and given it an Identifer. And I call "performSegueWithIdentifier" in "viewDidAppear" to redirect the user. It works fine when the segue is "Modal", however since I want to retain the tabs, I want to call the segue through "Push". However, once I change the segue to "Push", it is not working anymore (it does not try to go to the destination view controller). The app did not crash on the simulator but just staying on the origin tab view controller.

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  • In MVC framworks (such as Ruby on Rails), does usually Model spell as singular and controller and vi

    - by Jian Lin
    I usually see Ruby on Rails books using script/generate model Story name:string link:string which is a singular Story, while when it is controller script/generate controller Stories index then the Story now is Stories, which is plural. Is this a standard on Ruby on Rails? Is it true in other MVC frameworks too, like CakePHP, Symfony, Django, or TurboGears? I see that in the book Rails Space, the controller is also called User, which is the same as the model name, and it is the only exception I see. Update: also, when scaffold is done on Ruby on Rails, then automatically, the model is singular and the controller and view are both plural.

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  • Bouncing a ball off a surface

    - by Sagekilla
    Hi all, I'm currently in the middle of writing a game like Breakout, and I was wondering how I could properly bounce a ball off a surface. I went with the naive way of rotating the velocity by 180 degrees, which was: [vx, vy] -> [-vy, vx] Which (unsurprisingly) didn't work so well. If I know the position and veocity of the ball, as well as the point the ball would hit (but is going to instead bounce off of) how can I bounce it off that point? I don't need any language specific code. If anyone could provide a small, mathematical formula on how to properly do this that would work fine for me. I also need this to work with integer positions and velocity (I can't use floating point anywhere). Thanks!

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  • In MVC framworks (such as Ruby on Rails), do usually Model spell as singular and controller and view

    - by Jian Lin
    I usually see Ruby on Rails books using script/generate model Story name:string link:string which is a singular Story, while when it is controller script/generate controller Stories index then the Story now is Stories, which is plural. Is this a standard on Ruby on Rails? Is it true in other MVC frameworks too, like CakePHP, Symfony, Django, or TurboGears? I see that in the book Rails Space, the controller is also called User, which is the same as the model name, and it is the only exception I see.

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  • How do I get the action name from a base controller?

    - by griegs
    Hi, I'd like to implement a base controller on one of my controllers. Within that base controller, I'd like to be able to get the current executing ActionResult name. How would I go about doing this? public class HomeController : ControllerBase { public ActionResult Index() { And; public class ControllerBase : Controller { public ControllerBase() { //method which will get the executing ActionResult } }

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  • Download Super Mario Bros Game For Offline Playing [Free Stuff]

    - by Gopinath
    If you love to play the classic Super Mario Bros, here is some interesting stuff for you. This classic & world’s favorite game is available a free download for everyone to play offline on their computers. Game developer Jay Pavlina recreated Super Mario Bros in flash and offering his 1 year hard work as a free download to every one. To play the game offline, download Super Mario Bros from here (5.2 MB)  and drag and drop  the downloaded swf file on to your web browse(IE or Firefox is preferred. Chrome does not play nice with Flash). The same game is hosted online at newgrounds.com. The moment I read about the free download on Amit’s blog, i downloaded it immediately as kids enjoying summer vacation at my home love to play this game all the day. Thanks Amit. Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Skinny controller in ASP.NET MVC 4

    - by thangchung
    Rails community are always inspire a lot of best ideas. I really love this community by the time. One of these is "Fat models and skinny controllers". I have spent a lot of time on ASP.NET MVC, and really I did some miss-takes, because I made the controller so fat. That make controller is really dirty and very hard to maintain in the future. It is violate seriously SRP principle and KISS as well. But how can we achieve that in ASP.NET MVC? That question is really clear after I read "Manning ASP.NET MVC 4 in Action". It is simple that we can separate it into ActionResult, and try to implementing logic and persistence data inside this. In last 2 years, I have read this from Jimmy Bogard blog, but in that time I never had a consideration about it. That's enough for talking now. I just published a sample on ASP.NET MVC 4, implemented on Visual Studio 2012 RC at here. I used EF framework at here for implementing persistence layer, and also use 2 free templates from internet to make the UI for this sample. In this sample, I try to implementing the simple magazine website that managing all articles, categories and news. It is not finished at all in this time, but no problems, because I just show you about how can we make the controller skinny. And I wanna hear more about your ideas. The first thing, I am abstract the base ActionResult class like this:    public abstract class MyActionResult : ActionResult, IEnsureNotNull     {         public abstract void EnsureAllInjectInstanceNotNull();     }     public abstract class ActionResultBase<TController> : MyActionResult where TController : Controller     {         protected readonly Expression<Func<TController, ActionResult>> ViewNameExpression;         protected readonly IExConfigurationManager ConfigurationManager;         protected ActionResultBase (Expression<Func<TController, ActionResult>> expr)             : this(DependencyResolver.Current.GetService<IExConfigurationManager>(), expr)         {         }         protected ActionResultBase(             IExConfigurationManager configurationManager,             Expression<Func<TController, ActionResult>> expr)         {             Guard.ArgumentNotNull(expr, "ViewNameExpression");             Guard.ArgumentNotNull(configurationManager, "ConfigurationManager");             ViewNameExpression = expr;             ConfigurationManager = configurationManager;         }         protected ViewResult GetViewResult<TViewModel>(TViewModel viewModel)         {             var m = (MethodCallExpression)ViewNameExpression.Body;             if (m.Method.ReturnType != typeof(ActionResult))             {                 throw new ArgumentException("ControllerAction method '" + m.Method.Name + "' does not return type ActionResult");             }             var result = new ViewResult             {                 ViewName = m.Method.Name             };             result.ViewData.Model = viewModel;             return result;         }         public override void ExecuteResult(ControllerContext context)         {             EnsureAllInjectInstanceNotNull();         }     } I also have an interface for validation all inject objects. This interface make sure all inject objects that I inject using Autofac container are not null. The implementation of this as below public interface IEnsureNotNull     {         void EnsureAllInjectInstanceNotNull();     } Afterwards, I am just simple implementing the HomePageViewModelActionResult class like this public class HomePageViewModelActionResult<TController> : ActionResultBase<TController> where TController : Controller     {         #region variables & ctors         private readonly ICategoryRepository _categoryRepository;         private readonly IItemRepository _itemRepository;         private readonly int _numOfPage;         public HomePageViewModelActionResult(Expression<Func<TController, ActionResult>> viewNameExpression)             : this(viewNameExpression,                    DependencyResolver.Current.GetService<ICategoryRepository>(),                    DependencyResolver.Current.GetService<IItemRepository>())         {         }         public HomePageViewModelActionResult(             Expression<Func<TController, ActionResult>> viewNameExpression,             ICategoryRepository categoryRepository,             IItemRepository itemRepository)             : base(viewNameExpression)         {             _categoryRepository = categoryRepository;             _itemRepository = itemRepository;             _numOfPage = ConfigurationManager.GetAppConfigBy("NumOfPage").ToInteger();         }         #endregion         #region implementation         public override void ExecuteResult(ControllerContext context)         {             base.ExecuteResult(context);             var cats = _categoryRepository.GetCategories();             var mainViewModel = new HomePageViewModel();             var headerViewModel = new HeaderViewModel();             var footerViewModel = new FooterViewModel();             var mainPageViewModel = new MainPageViewModel();             headerViewModel.SiteTitle = "Magazine Website";             if (cats != null && cats.Any())             {                 headerViewModel.Categories = cats.ToList();                 footerViewModel.Categories = cats.ToList();             }             mainPageViewModel.LeftColumn = BindingDataForMainPageLeftColumnViewModel();             mainPageViewModel.RightColumn = BindingDataForMainPageRightColumnViewModel();             mainViewModel.Header = headerViewModel;             mainViewModel.DashBoard = new DashboardViewModel();             mainViewModel.Footer = footerViewModel;             mainViewModel.MainPage = mainPageViewModel;             GetViewResult(mainViewModel).ExecuteResult(context);         }         public override void EnsureAllInjectInstanceNotNull()         {             Guard.ArgumentNotNull(_categoryRepository, "CategoryRepository");             Guard.ArgumentNotNull(_itemRepository, "ItemRepository");             Guard.ArgumentMustMoreThanZero(_numOfPage, "NumOfPage");         }         #endregion         #region private functions         private MainPageRightColumnViewModel BindingDataForMainPageRightColumnViewModel()         {             var mainPageRightCol = new MainPageRightColumnViewModel();             mainPageRightCol.LatestNews = _itemRepository.GetNewestItem(_numOfPage).ToList();             mainPageRightCol.MostViews = _itemRepository.GetMostViews(_numOfPage).ToList();             return mainPageRightCol;         }         private MainPageLeftColumnViewModel BindingDataForMainPageLeftColumnViewModel()         {             var mainPageLeftCol = new MainPageLeftColumnViewModel();             var items = _itemRepository.GetNewestItem(_numOfPage);             if (items != null && items.Any())             {                 var firstItem = items.First();                 if (firstItem == null)                     throw new NoNullAllowedException("First Item".ToNotNullErrorMessage());                 if (firstItem.ItemContent == null)                     throw new NoNullAllowedException("First ItemContent".ToNotNullErrorMessage());                 mainPageLeftCol.FirstItem = firstItem;                 if (items.Count() > 1)                 {                     mainPageLeftCol.RemainItems = items.Where(x => x.ItemContent != null && x.Id != mainPageLeftCol.FirstItem.Id).ToList();                 }             }             return mainPageLeftCol;         }         #endregion     }  Final step, I get into HomeController and add some line of codes like this [Authorize]     public class HomeController : BaseController     {         [AllowAnonymous]         public ActionResult Index()         {             return new HomePageViewModelActionResult<HomeController>(x=>x.Index());         }         [AllowAnonymous]         public ActionResult Details(int id)         {             return new DetailsViewModelActionResult<HomeController>(x => x.Details(id), id);         }         [AllowAnonymous]         public ActionResult Category(int id)         {             return new CategoryViewModelActionResult<HomeController>(x => x.Category(id), id);         }     } As you see, the code in controller is really skinny, and all the logic I move to the custom ActionResult class. Some people said, it just move the code out of controller and put it to another class, so it is still hard to maintain. Look like it just move the complicate codes from one place to another place. But if you have a look and think it in details, you have to find out if you have code for processing all logic that related to HttpContext or something like this. You can do it on Controller, and try to delegating another logic  (such as processing business requirement, persistence data,...) to custom ActionResult class. Tell me more your thinking, I am really willing to hear all of its from you guys. All source codes can be find out at here. Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="http://weblogs.asp.net//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs");

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  • NEC Corporation uPD720200 USB 3.0 controller doesn't run at full speed

    - by Radek Zyskowski
    I have fresh install of Ubuntu 10.10. I have external HD on USB 3.0. Trying to connect this via PCI Express NEC controller. dmesg: [ 8966.820078] usb 6-3: new high speed USB device using xhci_hcd and address 0 [ 8966.839831] xhci_hcd 0000:02:00.0: WARN: short transfer on control ep [ 8966.840580] xhci_hcd 0000:02:00.0: WARN: short transfer on control ep [ 8966.841329] xhci_hcd 0000:02:00.0: WARN: short transfer on control ep [ 8966.842079] xhci_hcd 0000:02:00.0: WARN: short transfer on control ep [ 8966.843343] scsi8 : usb-storage 6-3:1.0 [ 8967.847144] scsi 8:0:0:0: Direct-Access SAMSUNG HD204UI 1AQ1 PQ: 0 ANSI: 5 [ 8967.847589] sd 8:0:0:0: Attached scsi generic sg2 type 0 [ 8967.847923] sd 8:0:0:0: [sdb] 3907029168 512-byte logical blocks: (2.00 TB/1.81 TiB) [ 8967.848341] xhci_hcd 0000:02:00.0: WARN: Stalled endpoint [ 8967.850959] sd 8:0:0:0: [sdb] Write Protect is off [ 8967.850963] sd 8:0:0:0: [sdb] Mode Sense: 23 00 00 00 [ 8967.850966] sd 8:0:0:0: [sdb] Assuming drive cache: write through [ 8967.851818] xhci_hcd 0000:02:00.0: WARN: Stalled endpoint [ 8967.852365] sd 8:0:0:0: [sdb] Assuming drive cache: write through [ 8967.852370] sdb: sdb1 [ 8967.871315] xhci_hcd 0000:02:00.0: WARN: Stalled endpoint [ 8967.871853] sd 8:0:0:0: [sdb] Assuming drive cache: write through [ 8967.871856] sd 8:0:0:0: [sdb] Attached SCSI disk [ 8967.950728] xhci_hcd 0000:02:00.0: WARN: Stalled endpoint [ 8967.951355] sd 8:0:0:0: [sdb] Sense Key : Recovered Error [current] [descriptor] [ 8967.951361] Descriptor sense data with sense descriptors (in hex): [ 8967.951363] 72 01 04 1d 00 00 00 0e 09 0c 00 00 00 00 00 00 [ 8967.951375] 00 00 00 00 00 50 [ 8967.951380] sd 8:0:0:0: [sdb] ASC=0x4 ASCQ=0x1d [ 8968.790076] xhci_hcd 0000:02:00.0: HC died; cleaning up [ 8968.790076] usb 6-3: USB disconnect, address 2 [ 8999.008554] scsi 8:0:0:0: [sdb] Unhandled error code [ 8999.008558] scsi 8:0:0:0: [sdb] Result: hostbyte=DID_TIME_OUT driverbyte=DRIVER_OK [ 8999.008562] scsi 8:0:0:0: [sdb] CDB: Read(10): 28 00 74 70 97 39 00 00 3e 00 [ 8999.008573] end_request: I/O error, dev sdb, sector 1953535801 [ 8999.008578] Buffer I/O error on device sdb1, logical block 1953535738 [ 8999.008582] Buffer I/O error on device sdb1, logical block 1953535739 [ 8999.008585] Buffer I/O error on device sdb1, logical block 1953535740 [ 8999.008589] Buffer I/O error on device sdb1, logical block 1953535741 [ 8999.008592] Buffer I/O error on device sdb1, logical block 1953535742 [ 8999.008595] Buffer I/O error on device sdb1, logical block 1953535743 [ 8999.008600] Buffer I/O error on device sdb1, logical block 1953535744 [ 8999.008603] Buffer I/O error on device sdb1, logical block 1953535745 [ 8999.008606] Buffer I/O error on device sdb1, logical block 1953535746 [ 8999.008609] Buffer I/O error on device sdb1, logical block 1953535747 [ 8999.008642] scsi 8:0:0:0: rejecting I/O to offline device [ 8999.008747] scsi 8:0:0:0: [sdb] Unhandled error code [ 8999.008749] scsi 8:0:0:0: [sdb] Result: hostbyte=DID_NO_CONNECT driverbyte=DRIVER_OK [ 8999.008752] scsi 8:0:0:0: [sdb] CDB: Read(10): 28 00 74 70 97 77 00 00 3e 00 [ 8999.008760] end_request: I/O error, dev sdb, sector 1953535863 sudo lspci -v 2:00.0 USB Controller: NEC Corporation uPD720200 USB 3.0 Host Controller (rev 03) (prog-if 30) Physical Slot: 32 Flags: bus master, fast devsel, latency 0, IRQ 16 Memory at fe9fe000 (64-bit, non-prefetchable) [size=8K] Capabilities: [50] Power Management version 3 Capabilities: [70] MSI: Enable- Count=1/8 Maskable- 64bit+ Capabilities: [90] MSI-X: Enable- Count=8 Masked- Capabilities: [a0] Express Endpoint, MSI 00 Capabilities: [100] Advanced Error Reporting Capabilities: [140] Device Serial Number ff-ff-ff-ff-ff-ff-ff-ff Capabilities: [150] #18 Kernel driver in use: xhci_hcd Kernel modules: xhci-hcd If I try to put into this controller any USB 2.0, it works fine. But USB 3.0 nope. Any idea?

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  • Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit

    Google I/O 2011: Kick-Ass Game Programming with Google Web Toolkit Ray Cromwell, Philip Rogers GWT does more than make awesome Enterprise Apps, it's a great tool for games too. Learn to write 2D and 3D games using HTML5 and GWT, leverage and port existing game libraries and physics engines, share game code between GWT and Android, publish to the Chrome Web Store, and of course, see demos of really neat GWT games in action. From: GoogleDevelopers Views: 14283 176 ratings Time: 44:59 More in Science & Technology

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  • Routing to a Controller with no View in Angular

    - by Rick Strahl
    Angular provides a nice routing, and controller to view model that makes it easy to create sophisticated JavaScript views fairly easily. But Angular's views are destroyed and re-rendered each time they are activated - what if you need to work with a persisted view that's too expensive to re-render? Here's how to build a headless controller that doesn't render a view through Angular, but rather manages the the view or markup manually.

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  • Scorched 3D is one hot battle game

    <b>Sourceforge:</b> "Scorched 3D is a modernization of the classic DOS game Scorched Earth. It's a simple turn-based artillery game and a real-time strategy game in which players can counter each other's weapons with creative accessories, shields, and tactics."

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  • How should we approach publishing our game from India?

    - by Praveen Sharath
    Me and my friends are developing a game using Java for Windows operating system. We have nearly completed our game. As we feel that the game can make money, we wish to sell it. But in India we don't know any game publishing company. We want to know the following if possible. Will game publishers like BigFishGames.com publish our game even though we are not in USA? We are just students in college. Is it required that we can sell only after we start a company? Is it possible to sign contracts if the publisher wishes to publish our game, while the publisher and developer are in different countries? Thank you

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  • CPU Wars Is a Trump-Style Card Game Driven by Chip Stats

    - by Jason Fitzpatrick
    If you’re looking for the geekiest card game around, you’d be hard pressed to beat CPU Wars–a top-trumps card game built around CPU specs. From the game’s designers: CPU Wars is a trump card game built by geeks for geeks. For Volume 1.0 we chose 30 CPUs that we believe had the greatest impact on the desktop history. The game is ideally played by 2 or 3 people. The deck is split between the players and then each player takes a turn and picks a category that they think has the best value. We have chosen the most important specs that could be numerically represented, such as maximum speed achieved and maximum number of transistors. It’s lots of fun, it has a bit of strategy and can be played during a break or over a coffee. If you’re interested, you can pick up a copy for £7.99 (roughly $12.50 USD). Hit up the link below for more information. How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More 47 Keyboard Shortcuts That Work in All Web Browsers How To Hide Passwords in an Encrypted Drive Even the FBI Can’t Get Into

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