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  • autoresizingMask changes the size of the UILabel being drawn, just by being set

    - by Kojiro
    I have some custom UITableViewCells that are made programmatically as needed, I want these to resize. However, when I add autoresizingMasks to the UILabels in the cells, they all seem to stretch wider while anchoring to the left side. // This works fine UILabel *aField = [[UILabel alloc] initWithFrame:CGRectMake(60, 2, tableView.frame.size.width - 83, 21)]; UILabel *bField = [[UILabel alloc] initWithFrame:CGRectMake(60, 20, tableView.frame.size.width - 154, 21)]; UILabel *cField = [[UILabel alloc] initWithFrame:CGRectMake(0, 2, tableView.frame.size.width, 21)]; UILabel *dField = [[UILabel alloc] initWithFrame:CGRectMake(tableView.frame.size.width - 116, 11, 93, 21)]; UILabel *eField = [[UILabel alloc] initWithFrame:CGRectMake(tableView.frame.size.width - 116, 11, 93, 21)]; // But when I add this, it draws like the tableview is actually much wider than it really is aField.autoresizingMask = UIViewAutoresizingFlexibleWidth; bField.autoresizingMask = carrierField.autoresizingMask; cField.autoresizingMask = UIViewAutoresizingFlexibleWidth; dField.autoresizingMask = UIViewAutoresizingFlexibleLeftMargin; eField.autoresizingMask = priceField.autoresizingMask; So when the bottom section of code doesn't exist, everything works as expected, but when it does, a lot of the labels start falling off the right side or being stretched to where their centers are far to the right. Am I overlooking something simple?

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  • Flex HTMLLoader component not raising mouseDown events for all mouse clicks

    - by shane
    I have built a Air 2/Flex 4 kiosk application with Flash Builder 4. Currently I am implementing a touch screen browser to enable users to navigate company training videos. In an attempt to improve the usability of the website on the touchscreen I have placed the HTML component in an adaption of Doug McCune's DragScrollingCanvas (updated to use the flex 4 'Scroller' component) to allow users to scroll the webpage by dragging their finger across the screen. The mouseDown event is used to start scrolling the viewport. In addition the webpage was modified to disable text selection with the following css: html { -webkit-user-select: none; cursor: default; } The problem I face is that the HTMLLoader component only fires a mouseDown if a link/input/button on the webpage is clicked, not when the background or any text is clicked. In addition if I remove the custom css the mouseDown event will not fire when text is being selected, but will if previously highlighted text is clicked. As an alternative I also tried adding a group container with the same dimensions as the HTMLLoader to detect the mouseDown events (so that the group container and HTMLLoader have the same Dragable parent container) and was able to capture mouseDown events and scroll the viewport as expected. However as the mouse event is handled by the group container, I am now unable to navigate the webpage. Does anybody know why the HTMLLoader component is not raising mouseDown events for all mouse clicks?

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  • wxOSX/Carbon: wxGLCanvas mouse offset in non-floating window classes

    - by srose
    Hi All, I mainly program plugins using wxWidgets within a Carbon bundle which is loaded at runtime. The host-applications where my plugins are running in provide a native window handle (WindowRef), which I can use to add my custom, wxWidgets-based GUI-classes. To use the native window handle with wxWidgets classes I had to write a wxTopLevelWindow wrapper class, which does all the WindowRef encapsulation. So far, this works pretty well, but under some circumstances I got vertical mouse offsets within a wxGLCanvas if the window class of the native window handle is not of the type "kFloatingWindowClass". I am able to bypass the problem if I display an info panel (wxPanel) over the whole wxGlCanvas and if the user hides the info panel then the mouse offset is gone. Now my questions: Is there a "simple" explanation for this behaviour? Is it possible to use certain method calls to imitate info panel effect without using the panel itself? I tried several combinations of Update() and Refresh() calls of all involved components, but none of them worked so far. Even the use of wxSizer couldn't help here. Window hierarchy used by plugin-applications: wxCustomTopLevelWindow (WindowRef provided by host-application) wxPanel (parent window for all application panel) wxPanel (application info panel) wxPanel (application main panel) wxPanel (opengl main panel) wxGlCanvas (main opengl canvas) Any ideas? Any help is very appreciated.

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  • What are good design practices when working with Entity Framework

    - by AD
    This will apply mostly for an asp.net application where the data is not accessed via soa. Meaning that you get access to the objects loaded from the framework, not Transfer Objects, although some recommendation still apply. This is a community post, so please add to it as you see fit. Applies to: Entity Framework 1.0 shipped with Visual Studio 2008 sp1. Why pick EF in the first place? Considering it is a young technology with plenty of problems (see below), it may be a hard sell to get on the EF bandwagon for your project. However, it is the technology Microsoft is pushing (at the expense of Linq2Sql, which is a subset of EF). In addition, you may not be satisfied with NHibernate or other solutions out there. Whatever the reasons, there are people out there (including me) working with EF and life is not bad.make you think. EF and inheritance The first big subject is inheritance. EF does support mapping for inherited classes that are persisted in 2 ways: table per class and table the hierarchy. The modeling is easy and there are no programming issues with that part. (The following applies to table per class model as I don't have experience with table per hierarchy, which is, anyway, limited.) The real problem comes when you are trying to run queries that include one or many objects that are part of an inheritance tree: the generated sql is incredibly awful, takes a long time to get parsed by the EF and takes a long time to execute as well. This is a real show stopper. Enough that EF should probably not be used with inheritance or as little as possible. Here is an example of how bad it was. My EF model had ~30 classes, ~10 of which were part of an inheritance tree. On running a query to get one item from the Base class, something as simple as Base.Get(id), the generated SQL was over 50,000 characters. Then when you are trying to return some Associations, it degenerates even more, going as far as throwing SQL exceptions about not being able to query more than 256 tables at once. Ok, this is bad, EF concept is to allow you to create your object structure without (or with as little as possible) consideration on the actual database implementation of your table. It completely fails at this. So, recommendations? Avoid inheritance if you can, the performance will be so much better. Use it sparingly where you have to. In my opinion, this makes EF a glorified sql-generation tool for querying, but there are still advantages to using it. And ways to implement mechanism that are similar to inheritance. Bypassing inheritance with Interfaces First thing to know with trying to get some kind of inheritance going with EF is that you cannot assign a non-EF-modeled class a base class. Don't even try it, it will get overwritten by the modeler. So what to do? You can use interfaces to enforce that classes implement some functionality. For example here is a IEntity interface that allow you to define Associations between EF entities where you don't know at design time what the type of the entity would be. public enum EntityTypes{ Unknown = -1, Dog = 0, Cat } public interface IEntity { int EntityID { get; } string Name { get; } Type EntityType { get; } } public partial class Dog : IEntity { // implement EntityID and Name which could actually be fields // from your EF model Type EntityType{ get{ return EntityTypes.Dog; } } } Using this IEntity, you can then work with undefined associations in other classes // lets take a class that you defined in your model. // that class has a mapping to the columns: PetID, PetType public partial class Person { public IEntity GetPet() { return IEntityController.Get(PetID,PetType); } } which makes use of some extension functions: public class IEntityController { static public IEntity Get(int id, EntityTypes type) { switch (type) { case EntityTypes.Dog: return Dog.Get(id); case EntityTypes.Cat: return Cat.Get(id); default: throw new Exception("Invalid EntityType"); } } } Not as neat as having plain inheritance, particularly considering you have to store the PetType in an extra database field, but considering the performance gains, I would not look back. It also cannot model one-to-many, many-to-many relationship, but with creative uses of 'Union' it could be made to work. Finally, it creates the side effet of loading data in a property/function of the object, which you need to be careful about. Using a clear naming convention like GetXYZ() helps in that regards. Compiled Queries Entity Framework performance is not as good as direct database access with ADO (obviously) or Linq2SQL. There are ways to improve it however, one of which is compiling your queries. The performance of a compiled query is similar to Linq2Sql. What is a compiled query? It is simply a query for which you tell the framework to keep the parsed tree in memory so it doesn't need to be regenerated the next time you run it. So the next run, you will save the time it takes to parse the tree. Do not discount that as it is a very costly operation that gets even worse with more complex queries. There are 2 ways to compile a query: creating an ObjectQuery with EntitySQL and using CompiledQuery.Compile() function. (Note that by using an EntityDataSource in your page, you will in fact be using ObjectQuery with EntitySQL, so that gets compiled and cached). An aside here in case you don't know what EntitySQL is. It is a string-based way of writing queries against the EF. Here is an example: "select value dog from Entities.DogSet as dog where dog.ID = @ID". The syntax is pretty similar to SQL syntax. You can also do pretty complex object manipulation, which is well explained [here][1]. Ok, so here is how to do it using ObjectQuery< string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); The first time you run this query, the framework will generate the expression tree and keep it in memory. So the next time it gets executed, you will save on that costly step. In that example EnablePlanCaching = true, which is unnecessary since that is the default option. The other way to compile a query for later use is the CompiledQuery.Compile method. This uses a delegate: static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => ctx.DogSet.FirstOrDefault(it => it.ID == id)); or using linq static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet where dog.ID == id select dog).FirstOrDefault()); to call the query: query_GetDog.Invoke( YourContext, id ); The advantage of CompiledQuery is that the syntax of your query is checked at compile time, where as EntitySQL is not. However, there are other consideration... Includes Lets say you want to have the data for the dog owner to be returned by the query to avoid making 2 calls to the database. Easy to do, right? EntitySQL string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)).Include("Owner"); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); CompiledQuery static readonly Func<Entities, int, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, Dog>((ctx, id) => (from dog in ctx.DogSet.Include("Owner") where dog.ID == id select dog).FirstOrDefault()); Now, what if you want to have the Include parametrized? What I mean is that you want to have a single Get() function that is called from different pages that care about different relationships for the dog. One cares about the Owner, another about his FavoriteFood, another about his FavotireToy and so on. Basicly, you want to tell the query which associations to load. It is easy to do with EntitySQL public Dog Get(int id, string include) { string query = "select value dog " + "from Entities.DogSet as dog " + "where dog.ID = @ID"; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>(query, EntityContext.Instance)) .IncludeMany(include); oQuery.Parameters.Add(new ObjectParameter("ID", id)); oQuery.EnablePlanCaching = true; return oQuery.FirstOrDefault(); } The include simply uses the passed string. Easy enough. Note that it is possible to improve on the Include(string) function (that accepts only a single path) with an IncludeMany(string) that will let you pass a string of comma-separated associations to load. Look further in the extension section for this function. If we try to do it with CompiledQuery however, we run into numerous problems: The obvious static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.Include(include) where dog.ID == id select dog).FirstOrDefault()); will choke when called with: query_GetDog.Invoke( YourContext, id, "Owner,FavoriteFood" ); Because, as mentionned above, Include() only wants to see a single path in the string and here we are giving it 2: "Owner" and "FavoriteFood" (which is not to be confused with "Owner.FavoriteFood"!). Then, let's use IncludeMany(), which is an extension function static readonly Func<Entities, int, string, Dog> query_GetDog = CompiledQuery.Compile<Entities, int, string, Dog>((ctx, id, include) => (from dog in ctx.DogSet.IncludeMany(include) where dog.ID == id select dog).FirstOrDefault()); Wrong again, this time it is because the EF cannot parse IncludeMany because it is not part of the functions that is recognizes: it is an extension. Ok, so you want to pass an arbitrary number of paths to your function and Includes() only takes a single one. What to do? You could decide that you will never ever need more than, say 20 Includes, and pass each separated strings in a struct to CompiledQuery. But now the query looks like this: from dog in ctx.DogSet.Include(include1).Include(include2).Include(include3) .Include(include4).Include(include5).Include(include6) .[...].Include(include19).Include(include20) where dog.ID == id select dog which is awful as well. Ok, then, but wait a minute. Can't we return an ObjectQuery< with CompiledQuery? Then set the includes on that? Well, that what I would have thought so as well: static readonly Func<Entities, int, ObjectQuery<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, ObjectQuery<Dog>>((ctx, id) => (ObjectQuery<Dog>)(from dog in ctx.DogSet where dog.ID == id select dog)); public Dog GetDog( int id, string include ) { ObjectQuery<Dog> oQuery = query_GetDog(id); oQuery = oQuery.IncludeMany(include); return oQuery.FirstOrDefault; } That should have worked, except that when you call IncludeMany (or Include, Where, OrderBy...) you invalidate the cached compiled query because it is an entirely new one now! So, the expression tree needs to be reparsed and you get that performance hit again. So what is the solution? You simply cannot use CompiledQueries with parametrized Includes. Use EntitySQL instead. This doesn't mean that there aren't uses for CompiledQueries. It is great for localized queries that will always be called in the same context. Ideally CompiledQuery should always be used because the syntax is checked at compile time, but due to limitation, that's not possible. An example of use would be: you may want to have a page that queries which two dogs have the same favorite food, which is a bit narrow for a BusinessLayer function, so you put it in your page and know exactly what type of includes are required. Passing more than 3 parameters to a CompiledQuery Func is limited to 5 parameters, of which the last one is the return type and the first one is your Entities object from the model. So that leaves you with 3 parameters. A pitance, but it can be improved on very easily. public struct MyParams { public string param1; public int param2; public DateTime param3; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where dog.Age == myParams.param2 && dog.Name == myParams.param1 and dog.BirthDate > myParams.param3 select dog); public List<Dog> GetSomeDogs( int age, string Name, DateTime birthDate ) { MyParams myParams = new MyParams(); myParams.param1 = name; myParams.param2 = age; myParams.param3 = birthDate; return query_GetDog(YourContext,myParams).ToList(); } Return Types (this does not apply to EntitySQL queries as they aren't compiled at the same time during execution as the CompiledQuery method) Working with Linq, you usually don't force the execution of the query until the very last moment, in case some other functions downstream wants to change the query in some way: static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public IEnumerable<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name); } public void DataBindStuff() { IEnumerable<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } What is going to happen here? By still playing with the original ObjectQuery (that is the actual return type of the Linq statement, which implements IEnumerable), it will invalidate the compiled query and be force to re-parse. So, the rule of thumb is to return a List< of objects instead. static readonly Func<Entities, int, string, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, int, string, IEnumerable<Dog>>((ctx, age, name) => from dog in ctx.DogSet where dog.Age == age && dog.Name == name select dog); public List<Dog> GetSomeDogs( int age, string name ) { return query_GetDog(YourContext,age,name).ToList(); //<== change here } public void DataBindStuff() { List<Dog> dogs = GetSomeDogs(4,"Bud"); // but I want the dogs ordered by BirthDate gridView.DataSource = dogs.OrderBy( it => it.BirthDate ); } When you call ToList(), the query gets executed as per the compiled query and then, later, the OrderBy is executed against the objects in memory. It may be a little bit slower, but I'm not even sure. One sure thing is that you have no worries about mis-handling the ObjectQuery and invalidating the compiled query plan. Once again, that is not a blanket statement. ToList() is a defensive programming trick, but if you have a valid reason not to use ToList(), go ahead. There are many cases in which you would want to refine the query before executing it. Performance What is the performance impact of compiling a query? It can actually be fairly large. A rule of thumb is that compiling and caching the query for reuse takes at least double the time of simply executing it without caching. For complex queries (read inherirante), I have seen upwards to 10 seconds. So, the first time a pre-compiled query gets called, you get a performance hit. After that first hit, performance is noticeably better than the same non-pre-compiled query. Practically the same as Linq2Sql When you load a page with pre-compiled queries the first time you will get a hit. It will load in maybe 5-15 seconds (obviously more than one pre-compiled queries will end up being called), while subsequent loads will take less than 300ms. Dramatic difference, and it is up to you to decide if it is ok for your first user to take a hit or you want a script to call your pages to force a compilation of the queries. Can this query be cached? { Dog dog = from dog in YourContext.DogSet where dog.ID == id select dog; } No, ad-hoc Linq queries are not cached and you will incur the cost of generating the tree every single time you call it. Parametrized Queries Most search capabilities involve heavily parametrized queries. There are even libraries available that will let you build a parametrized query out of lamba expressions. The problem is that you cannot use pre-compiled queries with those. One way around that is to map out all the possible criteria in the query and flag which one you want to use: public struct MyParams { public string name; public bool checkName; public int age; public bool checkAge; } static readonly Func<Entities, MyParams, IEnumerable<Dog>> query_GetDog = CompiledQuery.Compile<Entities, MyParams, IEnumerable<Dog>>((ctx, myParams) => from dog in ctx.DogSet where (myParams.checkAge == true && dog.Age == myParams.age) && (myParams.checkName == true && dog.Name == myParams.name ) select dog); protected List<Dog> GetSomeDogs() { MyParams myParams = new MyParams(); myParams.name = "Bud"; myParams.checkName = true; myParams.age = 0; myParams.checkAge = false; return query_GetDog(YourContext,myParams).ToList(); } The advantage here is that you get all the benifits of a pre-compiled quert. The disadvantages are that you most likely will end up with a where clause that is pretty difficult to maintain, that you will incur a bigger penalty for pre-compiling the query and that each query you run is not as efficient as it could be (particularly with joins thrown in). Another way is to build an EntitySQL query piece by piece, like we all did with SQL. protected List<Dod> GetSomeDogs( string name, int age) { string query = "select value dog from Entities.DogSet where 1 = 1 "; if( !String.IsNullOrEmpty(name) ) query = query + " and dog.Name == @Name "; if( age > 0 ) query = query + " and dog.Age == @Age "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); if( !String.IsNullOrEmpty(name) ) oQuery.Parameters.Add( new ObjectParameter( "Name", name ) ); if( age > 0 ) oQuery.Parameters.Add( new ObjectParameter( "Age", age ) ); return oQuery.ToList(); } Here the problems are: - there is no syntax checking during compilation - each different combination of parameters generate a different query which will need to be pre-compiled when it is first run. In this case, there are only 4 different possible queries (no params, age-only, name-only and both params), but you can see that there can be way more with a normal world search. - Noone likes to concatenate strings! Another option is to query a large subset of the data and then narrow it down in memory. This is particularly useful if you are working with a definite subset of the data, like all the dogs in a city. You know there are a lot but you also know there aren't that many... so your CityDog search page can load all the dogs for the city in memory, which is a single pre-compiled query and then refine the results protected List<Dod> GetSomeDogs( string name, int age, string city) { string query = "select value dog from Entities.DogSet where dog.Owner.Address.City == @City "; ObjectQuery<Dog> oQuery = new ObjectQuery<Dog>( query, YourContext ); oQuery.Parameters.Add( new ObjectParameter( "City", city ) ); List<Dog> dogs = oQuery.ToList(); if( !String.IsNullOrEmpty(name) ) dogs = dogs.Where( it => it.Name == name ); if( age > 0 ) dogs = dogs.Where( it => it.Age == age ); return dogs; } It is particularly useful when you start displaying all the data then allow for filtering. Problems: - Could lead to serious data transfer if you are not careful about your subset. - You can only filter on the data that you returned. It means that if you don't return the Dog.Owner association, you will not be able to filter on the Dog.Owner.Name So what is the best solution? There isn't any. You need to pick the solution that works best for you and your problem: - Use lambda-based query building when you don't care about pre-compiling your queries. - Use fully-defined pre-compiled Linq query when your object structure is not too complex. - Use EntitySQL/string concatenation when the structure could be complex and when the possible number of different resulting queries are small (which means fewer pre-compilation hits). - Use in-memory filtering when you are working with a smallish subset of the data or when you had to fetch all of the data on the data at first anyway (if the performance is fine with all the data, then filtering in memory will not cause any time to be spent in the db). Singleton access The best way to deal with your context and entities accross all your pages is to use the singleton pattern: public sealed class YourContext { private const string instanceKey = "On3GoModelKey"; YourContext(){} public static YourEntities Instance { get { HttpContext context = HttpContext.Current; if( context == null ) return Nested.instance; if (context.Items[instanceKey] == null) { On3GoEntities entity = new On3GoEntities(); context.Items[instanceKey] = entity; } return (YourEntities)context.Items[instanceKey]; } } class Nested { // Explicit static constructor to tell C# compiler // not to mark type as beforefieldinit static Nested() { } internal static readonly YourEntities instance = new YourEntities(); } } NoTracking, is it worth it? When executing a query, you can tell the framework to track the objects it will return or not. What does it mean? With tracking enabled (the default option), the framework will track what is going on with the object (has it been modified? Created? Deleted?) and will also link objects together, when further queries are made from the database, which is what is of interest here. For example, lets assume that Dog with ID == 2 has an owner which ID == 10. Dog dog = (from dog in YourContext.DogSet where dog.ID == 2 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Person owner = (from o in YourContext.PersonSet where o.ID == 10 select dog).FirstOrDefault(); //dog.OwnerReference.IsLoaded == true; If we were to do the same with no tracking, the result would be different. ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog = oDogQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>) (from o in YourContext.PersonSet where o.ID == 10 select o); oPersonQuery.MergeOption = MergeOption.NoTracking; Owner owner = oPersonQuery.FirstOrDefault(); //dog.OwnerReference.IsLoaded == false; Tracking is very useful and in a perfect world without performance issue, it would always be on. But in this world, there is a price for it, in terms of performance. So, should you use NoTracking to speed things up? It depends on what you are planning to use the data for. Is there any chance that the data your query with NoTracking can be used to make update/insert/delete in the database? If so, don't use NoTracking because associations are not tracked and will causes exceptions to be thrown. In a page where there are absolutly no updates to the database, you can use NoTracking. Mixing tracking and NoTracking is possible, but it requires you to be extra careful with updates/inserts/deletes. The problem is that if you mix then you risk having the framework trying to Attach() a NoTracking object to the context where another copy of the same object exist with tracking on. Basicly, what I am saying is that Dog dog1 = (from dog in YourContext.DogSet where dog.ID == 2).FirstOrDefault(); ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>) (from dog in YourContext.DogSet where dog.ID == 2 select dog); oDogQuery.MergeOption = MergeOption.NoTracking; Dog dog2 = oDogQuery.FirstOrDefault(); dog1 and dog2 are 2 different objects, one tracked and one not. Using the detached object in an update/insert will force an Attach() that will say "Wait a minute, I do already have an object here with the same database key. Fail". And when you Attach() one object, all of its hierarchy gets attached as well, causing problems everywhere. Be extra careful. How much faster is it with NoTracking It depends on the queries. Some are much more succeptible to tracking than other. I don't have a fast an easy rule for it, but it helps. So I should use NoTracking everywhere then? Not exactly. There are some advantages to tracking object. The first one is that the object is cached, so subsequent call for that object will not hit the database. That cache is only valid for the lifetime of the YourEntities object, which, if you use the singleton code above, is the same as the page lifetime. One page request == one YourEntity object. So for multiple calls for the same object, it will load only once per page request. (Other caching mechanism could extend that). What happens when you are using NoTracking and try to load the same object multiple times? The database will be queried each time, so there is an impact there. How often do/should you call for the same object during a single page request? As little as possible of course, but it does happens. Also remember the piece above about having the associations connected automatically for your? You don't have that with NoTracking, so if you load your data in multiple batches, you will not have a link to between them: ObjectQuery<Dog> oDogQuery = (ObjectQuery<Dog>)(from dog in YourContext.DogSet select dog); oDogQuery.MergeOption = MergeOption.NoTracking; List<Dog> dogs = oDogQuery.ToList(); ObjectQuery<Person> oPersonQuery = (ObjectQuery<Person>)(from o in YourContext.PersonSet select o); oPersonQuery.MergeOption = MergeOption.NoTracking; List<Person> owners = oPersonQuery.ToList(); In this case, no dog will have its .Owner property set. Some things to keep in mind when you are trying to optimize the performance. No lazy loading, what am I to do? This can be seen as a blessing in disguise. Of course it is annoying to load everything manually. However, it decreases the number of calls to the db and forces you to think about when you should load data. The more you can load in one database call the better. That was always true, but it is enforced now with this 'feature' of EF. Of course, you can call if( !ObjectReference.IsLoaded ) ObjectReference.Load(); if you want to, but a better practice is to force the framework to load the objects you know you will need in one shot. This is where the discussion about parametrized Includes begins to make sense. Lets say you have you Dog object public class Dog { public Dog Get(int id) { return YourContext.DogSet.FirstOrDefault(it => it.ID == id ); } } This is the type of function you work with all the time. It gets called from all over the place and once you have that Dog object, you will do very different things to it in different functions. First, it should be pre-compiled, because you will call that very often. Second, each different pages will want to have access to a different subset of the Dog data. Some will want the Owner, some the FavoriteToy, etc. Of course, you could call Load() for each reference you need anytime you need one. But that will generate a call to the database each time. Bad idea. So instead, each page will ask for the data it wants to see when it first request for the Dog object: static public Dog Get(int id) { return GetDog(entity,"");} static public Dog Get(int id, string includePath) { string query = "select value o " + " from YourEntities.DogSet as o " +

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  • Dismissing iPad UIPopoverController from within it's content controller

    - by joshholat
    So I have a popover with a button in it. When that button is pushed, I want the popover to go away. It seems easy enough, but I can't figure it out for the life of me. The code I use to show the popover is below: AddCategoryViewController* content = [[AddCategoryViewController alloc] init]; UIPopoverController* aPopover = [[UIPopoverController alloc] initWithContentViewController:content]; aPopover.delegate = self; [content release]; // Store the popover in a custom property for later use. self.addCategoryPopover = aPopover; [aPopover release]; [addCategoryPopover presentPopoverFromBarButtonItem:sender permittedArrowDirections:UIPopoverArrowDirectionUp animated:YES]; Within the addcategoryviewcontroller, I have: -(IBAction)saveAddCategory:(id)sender { if (rootViewController == nil) rootViewController = [[RootViewController alloc] init]; [rootViewController.addCategoryPopover dismissPopoverAnimated:YES]; [rootViewController dismissPopover]; } Rootviewcontroller is where the popover is being created from. Unfortunately, neither of those methods work to dismiss it. any help?

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  • iPhone TableView alternative options for Check Mark Accessory

    - by jimsis
    I'm looking for the best approach to this problem. In my tableview I have a list of options from which you can select one and only one. The problem is the selection to choose is not obvious without displaying more details on the option. If I use the disclosure indicator or button for the more detail, I lose the checkmark functionality. In searching around I see some have used the cell Image as a work around. I see others instead of using the standard disclosure button have created custom disclosure button looking like a checkmark. Haven't seen this one but is it viable (HIG) to add a button in the cell ('more info') to launch the next tableview. My thought was to use a disclosure indicator and on the second view in the navigation bar (where the edit button usually is) add a 'selectMe' button. I think I am probably manage to code either of the above, am just asking for information on what is the best (HIG) way. Example Option 1 Option 2 Option 3 (x) Option 4 Where x is the checked one But in order to know which is the best choice you need to see Option 3 (Header) Option 3-a Option 3-b Option 3-c Option 3-d Where even at this level option 3-c might have additional information. Any guidance you can provide would appreciated.

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  • Rules engine for spatial and temporal reasoning?

    - by John
    I have an application that receives a number of datums that characterize spatial / temporal processes. It then filters these datums and creates actions which are then sent to processes that perform the actions. Rinse and repeat. At present, I have a collection of custom filters that perform a lot of complicated spatial/temporal calculations. Many times as I discuss my system to individuals in my company, they ask if I'm using a rules engine. I have yet to find a rules engine that is able to reason well temporally and spatially. (Things like When are two entities ever close? Is entity A ever in region B? If entity C is near entity D but oriented backwards relative to C then perform action D.) I have looked at Drools, Cyc, Jess in the past (say 3-4 years ago). It's time to re-examine the state of the art. Any suggestions? Any standards that you know of that support this kind of reasoning? Any defacto standards? Any applications? Thanks!

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  • Does Google Maps API v3 allow larger zoom values ?

    - by Dr1Ku
    If you use the satellite GMapType using this Google-provided example in v3 of the API, the maximum zoom level has a scale of 2m / 10ft , whereas using the v2 version of another Google-provided example (had to use another one since the control-simple doesn't have the scale control) yields the maximum scale of 20m / 50ft. Is this a new "feature" of v3 ? I have to mention that I've tested the examples in the same GLatLng regions - so my guess is that tile detail level doesn't influence it, am I mistaken ? As mentioned in another question, v3 is to be considered of very Labs-y/beta quality, so use in production should be discouraged for the time being. I've been drawn to the subject since I have to "increase the zoom level of a GMap", the answers here seem to suggest using GTileLayer, and I'm considering GMapCreator, although this will involve some effort. What I'm trying to achieve is to have a larger zoom level, a scale of 2m / 10ft would be perfect, I have a map where the tiles aren't that hi-res and quite a few markers. Seeing that the area doesn't have hi-res tiles, the distance between the markers is really tiny, creating some problematic overlapping. Or better yet, how can you create a custom Map which allows higher zoom levels, as by the Google Campus, where the 2m / 10ft scale is achieved, and not use your own tileserver ? I've seen an example on a fellow Stackoverflower's GMaps sandbox , where the tiles are manually created based on the zoom level. I don't think I'm making any more sense, so I'm just going to end this big question here, I've been wondering around trying to find a solution for hours now. Hope that someone comes to my aid though ! Thank you in advance !

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  • Asp.Net MVC 2 - Iterate Through Form Values In Model Binder

    - by Noob
    I have a list of items in my form which are named like this... <input type="text" id="ListItem1"> <input type="text" id="ListItem2"> <input type="text" id="ListItem3"> I want to create a custom model binder which converts these in to model with this structure... public class MyModel { public IEnumerable<MyModelItem> Items {get; set;} } public class MyModelItem { public int Id { get; set; } public string Value { get; set; } } So each ListItem should be converted to a MyModelItem with id equal to the number at the end of the input id and value set to the value on the input field. In ASP.Net MVC 1.0 I could iterate over the bindingContext.ValueProvider.Keys collection and check for key.StartsWith("ListItem") to find all input items in this format. The new IValueProvider interface in ASP.Net MVC 2 does not have a keys collection and I cannot iterate over that interface. How can I access these values which I only know the prefix for at design time in ASP.Net MVC 2?

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  • UINavigationController crash because of pushing and poping UIViewControllers

    - by Wayne Lo
    My question is related to my discovery of a reason for UINavigationController to crash. So I will tell you about the discovery first. Please bare with me. The issue: I have a UINavigationController as as subview of UIWindow, a rootViewController class and a custom MyViewController class. The following steps will get a Exc_Bad_Access, 100% reproducible.: [myNaviationController pushViewController:myViewController_1stInstance animated:YES]; [myNaviationController pushViewController:myViewController_2ndInstance animated:YES]; Hit the left back tapBarItem twice (pop out two of the myViewController instances) to show the rootViewController. After a painful 1/2 day of try and error, I finally figure out the answer but also raise a question. The Solutio: I declared many objects in the .m file as a lazy way of declaring private variables to avoid cluttering the .h file. For instance, #impoart "MyViewController.h" NSMutableString*variable1; @implement ... -(id)init { ... varialbe1=[[NSMutableString alloc] init]; ... } -(void)dealloc { [variable1 release]; } For some reasons, the iphone OS may loose track of these "lazy private" variables memory allocation when myViewController_1stInstance's view is unloaded (but still in the navigation controller's stacks) after loading the view of myViewController_2ndInstance. The first time to tap the back tapBarItem is ok since myViewController_2ndInstance'view is still loaded. But the 2nd tap on the back tapBarItem gave me hell because it tried to dealloc the 2nd instance. Executing [variable release] resulted in Exc_Bad_Access because it pointed randomly (loose pointer). To fix this problem is simple, declare variable1 as a @private in the .h file. Here is my Question: I have been using the "lazy private" variables for quite some time without any issues until they are involved in UINavigationController. Is this a bug in iPhone OS? Or there is a fundamental misunderstanding on my part about Objective C? Please help.

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  • FileDialog DoubleClick Behavior

    - by Shaun Hamman
    While developing a WinForms application, I came across what I believe is a bug in the OpenFileDialog and SaveFileDialog controls. A Google search turned up a single other person who noticed the same issue, but neither a solution nor a workaround was provided. You can view this thread at: http://bytes.com/topic/visual-basic-net/answers/389470-open-file-dialog-picturebox-click-event. I have a custom control on my form that handles the MouseDown event. If I doubleclick a file in a FileDialog control while the mouse is over this control (with the dialog between them, obviously), the MouseDown event gets triggered. I don't think this is an issue with my control, because the person I mentioned before noticed this happening with a PictureBox control. It would seem that even though the mouse button was pressed down (for the second click to open the file) while on the dialog box, the event passed through to the form and my control when the dialog closed. I have tried disabling my control while the dialog box is active, but that didn't stop it from capturing the event. I assume this is because the event is passed down after the dialog closes, so my control would be re-enabled. Does anyone know of a way to prevent that click from reaching the form and, in turn, my control? Also, can anyone confirm if this really is a bug in the FileDialog controls, or if I just have some setting configured incorrectly?

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  • Titanium won't run iPhone/Android Emulator

    - by BeOliveira
    I just installed Titanium SDK (1.5.1) and all the Android SDKs. Also, I already have iPhone SDK 4.2 installed. I downloaded KitchenSink and imported it into Titanium but whenever I try to run it on iPhone Emulator, I get this error: [INFO] One moment, building ... [INFO] Titanium SDK version: 1.5.1 [INFO] iPhone Device family: iphone [INFO] iPhone SDK version: 4.0 [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for ios [INFO] Performing clean build [INFO] Compiling localization files [INFO] Detected custom font: comic_zine_ot.otf [ERROR] Error: Traceback (most recent call last): File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 1003, in main execute_xcode("iphonesimulator%s" % iphone_version,["GCC_PREPROCESSOR_DEFINITIONS=LOG__ID=%s DEPLOYTYPE=development TI_DEVELOPMENT=1 DEBUG=1 TI_VERSION=%s" % (log_id,sdk_version)],False) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/builder.py", line 925, in execute_xcode output = run.run(args,False,False,o) File "/Library/Application Support/Titanium/mobilesdk/osx/1.5.1/iphone/run.py", line 31, in run sys.exit(rc) SystemExit: 1 And for Android, it runs the OS but not the KitchenSink app, here's the log: [INFO] Launching Android emulator...one moment [INFO] Building KitchenSink for Android ... one moment [INFO] plugin=/Library/Application Support/Titanium/plugins/ti.log/0.1/plugin.py [INFO] Detected compiler plugin: ti.log/0.1 [INFO] Compiler plugin loaded and working for android [INFO] Titanium SDK version: 1.5.1 (12/16/10 16:25 16bbb92) [INFO] Waiting for the Android Emulator to become available [ERROR] Timed out waiting for android.process.acore [INFO] Copying project resources.. [INFO] Detected tiapp.xml change, forcing full re-build... [INFO] Compiling Javascript Resources ... [INFO] Copying platform-specific files ... [INFO] Compiling localization files [INFO] Compiling Android Resources... This could take some time Any ideas on how to get Titanium to work?

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  • appstats broken filename in callstack

    - by Ray Yun
    When I visit appstats page and expand callstack, the file path has <path[N]> prefix. So click the file link then emit no such file or directory error. Stack: /google/appengine/datastore/datastore_rpc.py:951 make_rpc_call() /google/appengine/datastore/datastore_query.py:993 _make_query_result_rpc_call() /google/appengine/datastore/datastore_query.py:714 run_async() /google/appengine/datastore/datastore_query.py:685 run() /google/appengine/api/datastore.py:1281 GetBatcher() /google/appengine/api/datastore.py:1351 Get() /google/appengine/ext/db/init.py:1831 fetch() /google/appengine/ext/db/init.py:1778 get() /apps/fbapp/fbutil.py:232 oauth_load_fb_user() /apps/fbapp/fbutil.py:84 require_account() the error message for appengine source: [Errno 2] No such file or directory: u'/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/lib/ipaddr/google/appengine/datastore/datastore_rpc.py' the error message for my source: IOError [Errno 2] No such file or directory: u'/Applications/GoogleAppEngineLauncher.app/Contents/Resources/GoogleAppEngine-default.bundle/Contents/Resources/google_appengine/lib/antlr3/apps/fbapp/fbutil.py' I guess this was path problem and found some official comment from google. If your request handlers modify sys.path, you must make the same modifications to sys.path in appengine_config.py so the Appstats web interface can see all files. Actually I'm using appengine_django and two path was inserted to sys.path. I did it same again at appengine_django.py but also failed. Maybe some custom setting with appengine_config.py can solve this problem but doesn't figure out how to fix it. What can I do?

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  • jQuery UI ThemeRoller - Installing themes

    - by CJM
    I'm trying to install jQuery UI with a ThemeRoller theme for the first time. I've downloaded jquery 1.4.2... I've downloaded jQuery UI with a couple of themes. I've tried to follow the instructions but they seem contradictory and don't seem to related to the downloaded files. When I try to use a datepicker... the datepicker functionality works, but it has the default (grey) style. This page refers to a folder/sub-folder/css files that don't exist. This page refers to a ui.theme.css file that doesn't exist. The downloads I received included the following: --demos --docs --external --themes ----base ----[theme name] --ui ----i8n ----minified --js So what do you put where? I've copied the js to the appropriate directory and linked it into my page. And I copied the themes/base folder as well, and linked into the jquery.ui.all.css file. Even the included demos only display the default (grey) styling. Where am I going wrong? The head section: <script type="text/javascript" src="/scripts/jquery-1.4.2.min.js"></script> <script type="text/javascript" src="/scripts/jquery-ui-1.8.custom.min.js"></script> <link rel="Stylesheet" href="/css/smoothness/jquery.ui.all.css" /> The body section: <script type="text/javascript"> $(function() { $("#datepicker").datepicker(); }); </script> <div> <p>Date: <input type="text" id="datepicker" /></p> </div>

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  • How to pass touch from a UITextView to a UITableViewCell

    - by Martin
    I have a UITextView in a custom UITableViewCell. The textview works properly (scrolls, shows text, etc.) but I need the users to be able to tap the table cell and go to another screen. Right now, if you tap the edges of the table cell (i.e. outside the UItextView) the next view is properly called. But clearly inside the uitextview the touches are being captured and not forwarded to the table cell. I found a post that talked about subclassing UITextView to forward the touches. I tried that without luck. The implementation is below. I'm wondering if maybe a) the super of my textview isn't the uitableviewcell and thus I need to pass the touch some other way or b) If the super is the uitableviewcell if I need to pass something else? Any help would be much appreciated. #import "ScrollableTextView.h" @implementation ScrollableTextView - (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event { if (parentScrollView) { [parentScrollView touchesBegan:touches withEvent:event]; } [super touchesBegan:touches withEvent:event]; } - (void)touchesCancelled:(NSSet *)touches withEvent:(UIEvent *)event { if (parentScrollView) { [parentScrollView touchesCancelled:touches withEvent:event]; } [super touchesCancelled:touches withEvent:event]; } - (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event { if (parentScrollView) { [parentScrollView touchesEnded:touches withEvent:event]; } [super touchesEnded:touches withEvent:event]; } - (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event { if (parentScrollView) { [parentScrollView touchesMoved:touches withEvent:event]; } [super touchesMoved:touches withEvent:event]; } - (BOOL)canBecomeFirstResponder { return YES; } @end

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  • array retain question

    - by Cosizzle
    Hello, im fairly new to objective-c, most of it is clear however when it comes to memory managment I fall a little short. Currently what my application does is during a NSURLConnection when the method -(void)connectionDidFinishLoading:(NSURLConnection *)connection is called upon I enter a method to parse some data, put it into an array, and return that array. However I'm not sure if this is the best way to do so since I don't release the array from memory within the custom method (method1, see the attached code) Below is a small script to better show what im doing .h file #import <UIKit/UIKit.h> @interface memoryRetainTestViewController : UIViewController { NSArray *mainArray; } @property (nonatomic, retain) NSArray *mainArray; @end .m file #import "memoryRetainTestViewController.h" @implementation memoryRetainTestViewController @synthesize mainArray; // this would be the parsing method -(NSArray*)method1 { // ???: by not release this, is that bad. Or does it get released with mainArray NSArray *newArray = [[NSArray alloc] init]; newArray = [NSArray arrayWithObjects:@"apple",@"orange", @"grapes", "peach", nil]; return newArray; } // this method is actually // -(void)connectionDidFinishLoading:(NSURLConnection *)connection -(void)method2 { mainArray = [self method1]; } // Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; } - (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } - (void)viewDidUnload { mainArray = nil; // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } - (void)dealloc { [mainArray release]; [super dealloc]; } @end

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  • Building a Drupal Newsletter Module for handling Newsletter Articles

    - by Michael T. Smith
    We're building a module for generating HTML for email newsletters. We've looked into using a few other modules (SimpleNews, MailChimp, among others), but due to various requirements, it'll be easier and better for us to build a custom solution. Being a new Drupal developer, I'm a bit worried about handling this in a "non-Drupal" way. That being said, my plan is to setup a vocabulary with Newsletters as a term and the actual Newsletters as sub-terms, like so: Newsletters (term) - Newsletter A (sub-term) - Newsletter B (sub-term) This has the added benefit of being able to organize where articles were published (besides just on the site.) The question, though, is how to handle the different Newsletter issues. I could go another level deeper in the vocabulary, like so: Newsletters (term) - Newsletter A (sub-term) - Issue - 2010-03-01 - Issue - 2010-03-02 - Newsletter B (sub-term) - Issue - 2010-03-01 - Issue - 2010-03-08 But I'm wondering if this is adding a bit too much complexity. Once I have this taxonomy setup, when the user went to add new newsletters it would also create a node (content type: newsletter), and when he/she went to add new issues, it would also create a node (content type: issue.) Those would then be the landing pages for that content. So, the question is is there a better way for handling this structure? Is this a Drupal-like solution?

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  • Hibernate: how to call a stored function returning a varchar?

    - by Péter Török
    I am trying to call a legacy stored function in an Oracle9i DB from Java using Hibernate. The function is declared like this: create or replace FUNCTION Transferlocation_Fix (mnemonic_code IN VARCHAR2) RETURN VARCHAR2 After several failed tries and extensive googling, I found this thread on the Hibernate forums which suggested a mapping like this: <sql-query name="TransferLocationFix" callable="true"> <return-scalar column="retVal" type="string"/> select Transferlocation_Fix(:mnemonic) as retVal from dual </sql-query> My code to execute it is Query query = session.getNamedQuery("TransferLocationFix"); query.setParameter("mnemonic", "FC3"); String result = (String) query.uniqueResult(); and the resulting log is DEBUG (org.hibernate.jdbc.AbstractBatcher:366) - - about to open PreparedStatement (open PreparedStatements: 0, globally: 0) DEBUG (org.hibernate.SQL:401) - - select Transferlocation_Fix(?) as retVal from dual TRACE (org.hibernate.jdbc.AbstractBatcher:484) - - preparing statement TRACE (org.hibernate.type.StringType:133) - - binding 'FC3' to parameter: 2 TRACE (org.hibernate.type.StringType:133) - - binding 'FC3' to parameter: 2 java.lang.NullPointerException at oracle.jdbc.ttc7.TTCAdapter.newTTCType(TTCAdapter.java:300) at oracle.jdbc.ttc7.TTCAdapter.createNonPlsqlTTCColumnArray(TTCAdapter.java:270) at oracle.jdbc.ttc7.TTCAdapter.createNonPlsqlTTCDataSet(TTCAdapter.java:231) at oracle.jdbc.ttc7.TTC7Protocol.doOall7(TTC7Protocol.java:1924) at oracle.jdbc.ttc7.TTC7Protocol.parseExecuteDescribe(TTC7Protocol.java:850) at oracle.jdbc.driver.OracleStatement.doExecuteQuery(OracleStatement.java:2599) at oracle.jdbc.driver.OracleStatement.doExecuteWithTimeout(OracleStatement.java:2963) at oracle.jdbc.driver.OraclePreparedStatement.executeUpdate(OraclePreparedStatement.java:658) at oracle.jdbc.driver.OraclePreparedStatement.execute(OraclePreparedStatement.java:736) at com.mchange.v2.c3p0.impl.NewProxyCallableStatement.execute(NewProxyCallableStatement.java:3044) at org.hibernate.dialect.Oracle8iDialect.getResultSet(Oracle8iDialect.java:379) at org.hibernate.jdbc.AbstractBatcher.getResultSet(AbstractBatcher.java:193) at org.hibernate.loader.Loader.getResultSet(Loader.java:1784) at org.hibernate.loader.Loader.doQuery(Loader.java:674) at org.hibernate.loader.Loader.doQueryAndInitializeNonLazyCollections(Loader.java:236) at org.hibernate.loader.Loader.doList(Loader.java:2220) at org.hibernate.loader.Loader.listIgnoreQueryCache(Loader.java:2104) at org.hibernate.loader.Loader.list(Loader.java:2099) at org.hibernate.loader.custom.CustomLoader.list(CustomLoader.java:289) at org.hibernate.impl.SessionImpl.listCustomQuery(SessionImpl.java:1695) at org.hibernate.impl.AbstractSessionImpl.list(AbstractSessionImpl.java:142) at org.hibernate.impl.SQLQueryImpl.list(SQLQueryImpl.java:152) at org.hibernate.impl.AbstractQueryImpl.uniqueResult(AbstractQueryImpl.java:811) at com.my.project.SomeClass.method(SomeClass.java:202) ... Any clues what am I doing wrong? Or any better ways to call this stored function?

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  • Process.CloseMainWindow() not working

    - by gehho
    I start the Windows On-Screen-Keyboard like that: s_onScreenKeyboard = new Process(); s_onScreenKeyboard.StartInfo = new ProcessStartInfo("osk.exe"); s_onScreenKeyboard.EnableRaisingEvents = true; s_onScreenKeyboard.Exited += new EventHandler(s_onScreenKeyboard_Exited); s_onScreenKeyboard.Start(); This works fine, but when I try to stop it using the following code, it does nothing: s_onScreenKeyboard.CloseMainWindow(); if (!s_onScreenKeyboard.HasExited) { if (!s_onScreenKeyboard.WaitForExit(1000)) { s_onScreenKeyboard.Close(); //s_onScreenKeyboard.Kill(); } } When uncommenting s_onScreenKeyboard.Kill(); it is closed, but the problem is that osk.exe obviously uses another process called "msswchx.exe" which is not closed if I simply kill the OSK process. This way, I would end up with hundreds of these processes which is not what I want. Another strange thing is that the CloseMainWindow() call worked at some time, but then it suddenly did not work anymore, and I do not remember what has changed. Any ideas? Background: I am implementing an On-Screen-Keyboard for my application because it should work with a touchscreen. It is important that the keyboard layout matches the layout which is configured in Windows since the application will be shipped to many different countries. Therefore, instead of implementing a custom keyboard control with approx. 537 keyboard layouts (exaggerating a little here...), I wanted to utilize the Windows built-in On-Screen-Keyboard which adapts to the selected keyboard layout automatically, saving a lot of work for me.

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  • How to allow tap-to-focus on the camera using an overlay

    - by AJJ
    The standard 3GS iPhone camera includes tap-to-focus (I can tap to the region I want to focus on). However when I use a custom overlay using the UIImagePickerController class, the tap to focus does not seem to work. Everything else in terms of capturing images programmatically etc is working btw. Note that my overlay view is only a small rectangle (UIView) at the bottom of the screen. It does not cover the other areas of the camera. So I believe the taps should go through (unless I am missing something). I have seen other apps use an overlay and still provide a tap-to-focus functionality, so there must be a way to do this. I use all the default controls set to be hidden as: imagePicker.showsCameraControls = NO; imagePicker.toolbarHidden = YES; imagePicker.navigationBarHidden = YES; Of course changing the above does not let me tap-to-focus (it just enables the toolbars, etc). I could not find any answers on the UIImagePickerController class reference. Any help would be greatly appreciated. Thanks!

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  • Save UIwebview contents to photo gallery

    - by user307410
    There's a video tutorial on u tube that shows how to perform this.It consists of a UIwebview and toolbar button to save the contents.Haven't had any luck making this work.Could someone have a look and see they can make it work.Many thanks in advance. http://www.youtube.com/watch?v=gDPca3JIc_s&feature=player_embedded# /////////////////////////////////////////////////////////////////// // // SaveWebViewController.h // SaveWeb // // // Copyright MyCompanyName 2010. All rights reserved. // import @interface SaveWebViewController : UIViewController { IBOutlet UIWebView *webview; } @property (nonatomic, retain) IBOutlet UIWebView *webview; [IBAction]saveWeb:(id)sender; @end //////////////////////////////////////////////////////////////////////////////// // // SaveWebViewController.m // SaveWeb // // // Copyright MyCompanyName 2010. All rights reserved. // import "SaveWebViewController.h" @implementation SaveWebViewController (IBAction)saveWeb:(id)sender { UIGraphicsBeginImageContext(webView.frame.size); [self.view.layer renderInContext: UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); } // The designated initializer. Override to perform setup that is required before the view is loaded. - (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil { if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) { // Custom initialization } return self; } // Implement loadView to create a view hierarchy programmatically, without using a nib. - (void)loadView { } //Implement viewDidLoad to do additional setup after loading the view, typically from a nib. - (void)viewDidLoad { [super viewDidLoad]; [webView loadRequest:[NSURLRequest requestWithURL:[NSURL URLWithString:@"http://google.com"]]]; } // Override to allow orientations other than the default portrait orientation. - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { // Return YES for supported orientations return (interfaceOrientation == UIInterfaceOrientationPortrait); } (void)didReceiveMemoryWarning { // Releases the view if it doesn't have a superview. [super didReceiveMemoryWarning]; // Release any cached data, images, etc that aren't in use. } (void)viewDidUnload { // Release any retained subviews of the main view. // e.g. self.myOutlet = nil; } (void)dealloc { [super dealloc]; } @end

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  • Delegates in .NET: how are they constructed ?

    - by Saulius
    While inspecting delegates in C# and .NET in general, I noticed some interesting facts: Creating a delegate in C# creates a class derived from MulticastDelegate with a constructor: .method public hidebysig specialname rtspecialname instance void .ctor(object 'object', native int 'method') runtime managed { } Meaning that it expects the instance and a pointer to the method. Yet the syntax of constructing a delegate in C# suggests that it has a constructor new MyDelegate(int () target) where I can recognise int () as a function instance (int *target() would be a function pointer in C++). So obviously the C# compiler picks out the correct method from the method group defined by the function name and constructs the delegate. So the first question would be, where does the C# compiler (or Visual Studio, to be precise) pick this constructor signature from ? I did not notice any special attributes or something that would make a distinction. Is this some sort of compiler/visualstudio magic ? If not, is the T (args) target construction valid in C# ? I did not manage to get anything with it to compile, e.g.: int () target = MyMethod; is invalid, so is doing anything with MyMetod, e.g. calling .ToString() on it (well this does make some sense, since that is technically a method group, but I imagine it should be possible to explicitly pick out a method by casting, e.g. (int())MyFunction. So is all of this purely compiler magic ? Looking at the construction through reflector reveals yet another syntax: Func CS$1$0000 = new Func(null, (IntPtr) Foo); This is consistent with the disassembled constructor signature, yet this does not compile! One final interesting note is that the classes Delegate and MulticastDelegate have yet another sets of constructors: .method family hidebysig specialname rtspecialname instance void .ctor(class System.Type target, string 'method') cil managed Where does the transition from an instance and method pointer to a type and a string method name occur ? Can this be explained by the runtime managed keywords in the custom delegate constructor signature, i.e. does the runtime do it's job here ?

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  • Complex ModelBinders and being in charge of creating part of the model

    - by Kieron
    Hi, I've a scenario where I need to bind to an interface - in order to create the correct type, I've got a custom model binder that knows how to create the correct concrete type (which can differ). However, the type created never has the fields correctly filled in. I know I'm missing something blindingly simple here, but can anyone tell me why or at least what I need to do for the model binder to carry on it's work and bind the properties? public class ProductModelBinder : DefaultModelBinder { override public object BindModel (ControllerContext controllerContext, ModelBindingContext bindingContext) { if (bindingContext.ModelType == typeof (IProduct)) { var content = GetProduct (bindingContext); return content; } var result = base.BindModel (controllerContext, bindingContext); return result; } IProduct GetProduct (ModelBindingContext bindingContext) { var idProvider = bindingContext.ValueProvider.GetValue ("Id"); var id = (Guid)idProvider.ConvertTo (typeof (Guid)); var repository = RepositoryFactory.GetRepository<IProductRepository> (); var product = repository.Get (id); return product; } } The Model in my case is a complex type that has an IProduct property, and it's those values I need filled in. Model: [ProductBinder] public class Edit : IProductModel { public Guid Id { get; set; } public byte[] Version { get; set; } public IProduct Product { get; set; } }

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  • Shake based application

    - by Sid
    hii frnz, i am developing an application which deletes rows from a table view when the user shakes the iPhone.i have created a navigation based project. now when the user shakes the iPhone i want that the title of navigation bar should change to "DELETE" and a delete button should appear on the navigation bar on the same view (but this operation should take place only when the user shakes the iPhone )otherwise when a user selects a particular row then it should move to next view.I have written the followin code but its not working.plz help me out..... (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { //NSLog(@"hiiiii"); if (isShaked == NO) { //logic to move to next view goes here. } else { self.title = @"Delete Rows"; delete=[[UIBarButtonItem alloc] initWithTitle:@"Delete rows" style: UIBarButtonItemStyleBordered target:self action:@selector(deleteItemsSelected)] ; self.navigationItem.rightBarButtonItem=self.delete; MyTableCell *targetCustomCell = (MyTableCell *)[tableView cellForRowAtIndexPath:indexPath]; [targetCustomCell checkAction]; [self.tempArray addObject: [myModal.listOfStates objectAtIndex:indexPath.row]]; //[delete addTarget:self action:@selector(deleteItemsSelected:) forControlEvents:UIControlEventTouchUpInside]; self.tempTableView = tableView; } } -(void)deleteItemsSelected { //for(int i = 0; i <= [tempArray count]; i++) //{ //} [myModal.listOfStates removeObjectsInArray:tempArray]; [tempTableView reloadData]; } checkAction method is a custom cell method which is used to put a tickmark on the row selected

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  • XML deserialization doubling up on entities

    - by Nathan Loding
    I have an XML file that I am attempting to deserialize into it's respective objects. It works great on most of these objects, except for one item that is being doubled up on. Here's the relevant portion of the XML: <Clients> <Client Name="My Company" SiteID="1" GUID="xxx-xxx-xxx-xxx"> <Reports> <Report Name="First Report" Path="/Custom/FirstReport"> <Generate>true</Generate> </Report> </Reports> </Client> </Clients> "Clients" is a List<Client> object. Each Client object has a List<Report> object within it. The issue is that when this XML is deserialized, the List<Report> object has a count of 2 -- the "First Report" Report object is in there twice. Why? Here's the C#: public class Client { [System.Xml.Serialization.XmlArray("Reports"), System.Xml.Serialization.XmlArrayItem(typeof(Report))] public List<Report> Reports; } public class Report { [System.Xml.Serialization.XmlAttribute("Name")] public string Name; public bool Generate; [System.Xml.Serialization.XmlAttribute("Path")] public string Path; } class Program { static void Main(string[] args) { List<Client> _clients = new List<Client>(); string xmlFile = "myxmlfile.xml"; System.Xml.Serialization.XmlSerializer xmlSerializer = new System.Xml.Serialization.XmlSerializer(typeof(List<Client>), new System.Xml.Serialization.XmlRootAttribute("Clients")); using (FileStream stream = new FileStream(xmlFile, FileMode.Open)) { _clients = xmlSerializer.Deserialize(stream) as List<Client>; } foreach(Client _client in _clients) { Console.WriteLine("Count: " + _client.Reports.Count); // This write "2" foreach(Report _report in _client.Reports) { Console.WriteLine("Name: " + _report.Name); // Writes "First Report" twice } } } }

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