Search Results

Search found 33344 results on 1334 pages for 'helper method'.

Page 530/1334 | < Previous Page | 526 527 528 529 530 531 532 533 534 535 536 537  | Next Page >

  • Error in Android's clearCheck() for RadioGroup?

    - by Manuel R. Ciosici
    I'm having an issue with RadioGroup's clearChecked(). I'm displaying a multiple choice question to the user and after the user selects an answer I check the answer, give him some feedback and then move to the next question. In the process of moving to the next question I clearCheck on the RadioGroup. Can anyone explain to me why the onCheckedChanged method is called 3 times? Once when the change actually occurs (with the user changes), once when I clearCheck(with -1 as the selected id) and once in between (with the user changes again)? As far as I could tell the second trigger is provoked by clearCheck. Code below: private void checkAnswer(RadioGroup group, int checkedId){ // this makes sure it doesn't blow up when the check is cleared // also we don't check the answer when there is no answer if (checkedId == -1) return; if (group.getCheckedRadioButtonId() == -1) return; // check if correct answer if (checkedId == validAnswerId){ score++; this.giveFeedBack(feedBackType.GOOD); } else { this.giveFeedBack(feedBackType.BAD); } // allow for user to see feedback and move to next question h.postDelayed(this, 800); } private void changeToQuestion(int questionNumber){ if (questionNumber >= this.questionSet.size()){ // means we are past the question set // we're going to the score activity this.goToScoreActivity(); return; } //clearing the check gr.clearCheck(); // give change the feedback back to question imgFeedback.setImageResource(R.drawable.question_mark); //OTHER CODE HERE } and the run method looks like this public void run() { questionNumber++; changeToQuestion(questionNumber); }

    Read the article

  • Changing pointer of self

    - by rob5408
    I have an object that I alloc/init like normal just to get a instance. Later in my application I want to load state from disk for that object. I figure I could unarchive my class (which conforms to NSCoding) and just swap where my instance points to. To this end I use this code... NSString* pathForDataFile = [self pathForDataFile]; if([[NSFileManager defaultManager] fileExistsAtPath:pathForDataFile] == YES) { NSLog(@"Save file exists"); NSData *data = [[NSMutableData alloc] initWithContentsOfFile:pathForDataFile]; NSKeyedUnarchiver *unarchiver = [[NSKeyedUnarchiver alloc] initForReadingWithData:data]; [data release]; Person *tempPerson = [unarchiver decodeObjectForKey:@"Person"]; [unarchiver finishDecoding]; [unarchiver release]; if (tempPerson) { [self release]; self = [tempPerson retain]; } } Now when I sprinkled some NSLogs throughout my application I noticed self.person: <Person: 0x3d01a10> (After I create the object with alloc/init) self: <Person: 0x3d01a10> (At the start of this method) tempPerson: <Person: 0x3b1b880> (When I create the tempPerson) self: <Person: 0x3b1b880> (after i point self to the location of the tempPerson) self.person: <Person: 0x3d01a10> (After the method back in the main program) What am I missing?

    Read the article

  • load data from grid row into (pop up) form for editing

    - by user1495457
    I read in Ext JS in Action ( by J. Garcia) that if we have an instance of Ext.data.Record, we can use the form's loadRecord method to set the form's values. However, he does not give a working example of this (in the example that he uses data is loaded into a form through a file called data.php). I have searched many forums and found the following entry helpful as it gave me an idea on how to solve my problem by using form's loadRecord method: load data from grid to form Now the code for my store and grid is as follows: var userstore = Ext.create('Ext.data.Store', { storeId: 'viewUsersStore', model: 'Configs', autoLoad: true, proxy: { type: 'ajax', url: '/user/getuserviewdata.castle', reader: { type: 'json', root: 'users' }, listeners: { exception: function (proxy, response, operation, eOpts) { Ext.MessageBox.alert("Error", "Session has timed-out. Please re-login and try again."); } } } }); var grid = Ext.create('Ext.grid.Panel', { id: 'viewUsersGrid', title: 'List of all users', store: Ext.data.StoreManager.lookup('viewUsersStore'), columns: [ { header: 'Username', dataIndex: 'username' }, { header: 'Full Name', dataIndex: 'fullName' }, { header: 'Company', dataIndex: 'companyName' }, { header: 'Latest Time Login', dataIndex: 'lastLogin' }, { header: 'Current Status', dataIndex: 'status' }, { header: 'Edit', menuDisabled: true, sortable: false, xtype: 'actioncolumn', width: 50, items: [{ icon: '../../../Content/ext/img/icons/fam/user_edit.png', tooltip: 'Edit user', handler: function (grid, rowIndex, colIndex) { var rec = userstore.getAt(rowIndex); alert("Edit " + rec.get('username')+ "?"); EditUser(rec.get('id')); } }] }, ] }); function EditUser(id) { //I think I need to have this code here - I don't think it's complete/correct though var formpanel = Ext.getCmp('CreateUserForm'); formpanel.getForm().loadRecord(rec); } 'CreateUserForm' is the ID of a form that already exists and which should appear when user clicks on Edit icon. That pop-up form should then automatically be populated with the correct data from the grid row. However my code is not working. I get an error at the line 'formpanel.getForm().loadRecord(rec)' - it says 'Microsoft JScript runtime error: 'undefined' is null or not an object'. Any tips on how to solve this?

    Read the article

  • Threading in Android

    - by virsir
    I am currently developing Android app, it needs download content from internet. I use thread to do that and then call runOnUiThread method to update GUI. I placed a refresh menu on it, if user tried to refresh the content, the download thread will be created and started. The problem is that how can I control the thread order, I need to accept the latest request's response and abandon previous thread requests if there were some other requests still running because the request parameters may have been changed by user. Currently I was using a threadId to do this thing, when a thread finished, it will check its threadId, if it was the latest recored one, it then takes control and render the response. My question is that is there any other proper better solution for this? Do I need to stop threads when user exit the app? I remember that some book said that do not try stop thread manually and wait itself finish is a good practice, is that true? Should I stop them by calling "stop" or "interrupt" method? I read some documents around threading in Android and found the class HandlerThread, what is it? In what kind of situation I need to use it?

    Read the article

  • Objective C iPhone performance issue

    - by Asad Khan
    Ok guys I am developing an iPhone app I have a Model class which follows a Singleton design pattern. Now I have an NSArray in it which is initialized to around some 1000 NSStrings in the init method. Now I need to use this data in some view controller. so I import Model.h, I create an array of NSString objects in view controller & set the data to it. But now the problem is that now I have 2000 NSStrings currently allocated, which I believe is not a good thing on iPhone due to memory considerations. releasing model object wont help because I've overrided release method to release nothing according to the pattern & I cannot change the design now because now a lot of code works on the assumption of model being a singleton. & in future maybe the initial NSStrings may grow to 2000 or even more & then I'll have 4000 NSStrings allocated at one time .... I am a little confused on how to go about it any suggestions

    Read the article

  • Java Generics error when implementing Hibernate message interpolator

    - by Jayaprakash
    Framework: Spring, Hibernate. O/S: Windows I am trying to implement hibernate's Custom message interpolator following the direction of this Link. When implementing the below class, it gives an error "Cannot make a static reference to the non-static type Locale". public class ClientLocaleThreadLocal<Locale> { private static ThreadLocal tLocal = new ThreadLocal(); public static void set(Locale locale) { tLocal.set(locale); } public static Locale get() { return tLocal.get(); } public static void remove() { tLocal.remove(); } } As I do not know generics enough, not sure how is being used by TimeFilter class below and the purpose of definition in the above class. public class TimerFilter implements Filter { public void destroy() { } public void doFilter(ServletRequest req, ServletResponse res, FilterChain filterChain) throws IOException, ServletException { try { ClientLocaleThreadLocal.set(req.getLocale()); filterChain.doFilter(req, res); }finally { ClientLocaleThreadLocal.remove(); } } public void init(FilterConfig arg0) throws ServletException { } } Will doing the following be okay? Change static method/field in ClientLocaleThreadLocal to non-static method/fields In TimeFilter, set locale by instantiating new object as below. new ClientLocaleThreadLocal().set(req.getLocale()) Thanks for your help in advance

    Read the article

  • Prompting for authentication from a wxPython program and passing it along to IIS?

    - by MetaHyperBolic
    I have a client (written in Python, with a wxPython front end in dead-simple wizard style) which communicates a website running IIS. A python script receives requests and does the usual client-server dance. I would have written this as a browser application, but for the requirement that certain things happen on the local PC that the web can't help with (file manipulation, interfacing with certain USB hardware, etc.) Right now, I am simply using the logon credentials, compounded as a string from os.environ['USERDOMAIN'] and os.environ['USERNAME'], to pass along to the server, which connects to Active Directory and enumerates the members of the group, looking for those logon credentials. It's an ugly hack, but it works. Obviously, I could make people log out of the generic helper accounts and log back into Windows using specific accounts. However, I wondered how feasible it would be to provide some kind of logon prompt wherein the user can type in a name and password, then some kind of authorization token could be passed on to IIS. This seems like something I would not want to do myself, given that amateurs almost always make huge security mistakes. Now you can see why I am wishing this was purely web-based. What's a good way to handle this?

    Read the article

  • std::bad_cast from parent to child?

    - by polyglot
    For simplicity, class Parent {} class Child1 : Parent {} class Child2 : Parent {} Elsewhere, I created instances of Child1 and Child2 and store it in same vector under Parent: // . . . in .h file, for example vector<Parent> vector_of_parent; // . . . in one particular method Child1 c1(); Child2 c2(); vector_of_parent.push_back(c1); vector_of_parent.push_back(c2); // . . . Then in another method which has access to vector_of_parent, I tried void doSomething(Parent& some_child) { // wrapped in a try block somehow... Child1& c = dynamic_cast<Child1&> some_child; // do something if the cast is successful } void otherMethod() { doSomething(vector_of_parent.at(0)); // vector_of_parent.at(0) is a Child1 } Why is there a std:bad_cast when I call otherMethod()?

    Read the article

  • iOS6: do we have to set rootViewController in App delegate in order to support different orientations?

    - by Centurion
    The app was perfectly fine working in iOS5 in landscape orientation. However in iOS6, it started to use portrait orientation in all view controllers. The methods shouldAutorotateToInterfaceOrientation are not called anymore. I read the new stuff about changed rotation mechanism in iOS6 and I was able to fix that by adding a line in my AppDelegate: self.window.rootViewController = _viewController _viewControler is the starting screen (Home-menu). All other view controllers implement shouldAutorotateToInterfaceOrientation method and returns YES for landscape orientations only. So, it's perfectly working solution for the app that needs to support only one orientation. However, the problem is I need one view controller (lets call it phone-VC) to be presented in portrait orientation. Now, if I want this view controller would be rotated then I need to return YES in Home-menu controller that is assigned to rootViewControler in appDelegate. However, I can't do that because this rootViewController is starting window that need to presented in landscape only, otherwise the layout with graphics in this window will break. But if I don't return YES from its shouldAutorotateToInterfaceOrientation (Home-menu) then the same method is not called in my view phone-VC that needs to be presented in portrait. Any ideas? Does the assignation of rootViewController is mandatory in AppDelegate? UPDATE: the problem exists on device (at least on iPhone4).

    Read the article

  • Batch processing JDBC

    - by Wai Hein
    I am practicing JDBC batch processing and having errors: error 1: Unsupported feature error 2: Execute cannot be empty or null Property files include: itemsdao.updateBookName = Update Books set bookname = ? where books.id = ? itemsdao.updateAuthorName = Update books set authorname = ? where books.id = ? I know I can execute about DML statements in one update, but I am practicing batch processing in JDBC. Below is my method public void update(Item item) { String query = null; try { connection = DbConnector.getConnection(); property = SqlPropertiesLoader.getProperties("dml.properties"); connection.setAutoCommit(false); if ( property == null ) { Logging.log.debug("dml.properties does not exist. Check property loader or file name is spelled right"); return; } query = property.getProperty("itemsdao.updateBookName"); statement = connection.prepareStatement(query); statement.setString(1, item.getBookName()); statement.setInt(2, item.getId()); statement.addBatch(query); query = property.getProperty("itemsdao.updateAuthorName"); statement = connection.prepareStatement(query); statement.setString(1, item.getAuthorName()); statement.setInt(2, item.getId()); statement.addBatch(query); statement.executeBatch(); connection.commit(); }catch (ClassNotFoundException e) { Logging.log.error("Connection class does not exist", e); } catch (SQLException e) { Logging.log.error("Violating PK constraint",e); } //helper class th finally { DbUtil.close(connection); DbUtil.closePreparedStatement(statement); }

    Read the article

  • Creating mock Objects in PHP unit

    - by Mike
    Hi, I've searched but can't quite find what I'm looking for and the manual isn't much help in this respect. I'm fairly new to unit testing, so not sure if I'm on the right track at all. Anyway, onto the question. I have a class: <?php class testClass { public function doSomething($array_of_stuff) { return AnotherClass::returnRandomElement($array_of_stuff); } } ?> Now, clearly I want the AnotherClass::returnRandomElement($array_of_stuff); to return the same thing every time. My question is, in my unit test, how do I mockup this object? I've tried adding the AnotherClass to the top of the test file, but when I want to test AnotherClass I get the "Cannot redeclare class" error. I think I understand factory classes, but I'm not sure how I would apply that in this instance. Would I need to write an entirely seperate AnotherClass class which contained test data and then use the Factory class to load that instead of the real AnotherClass? Or is using the Factory pattern just a red herring. I tried this: $RedirectUtils_stub = $this->getMockForAbstractClass('RedirectUtils'); $o1 = new stdClass(); $o1->id = 2; $o1->test_id = 2; $o1->weight = 60; $o1->data = "http://www.google.com/?ffdfd=fdfdfdfd?route=1"; $RedirectUtils_stub->expects($this->any()) ->method('chooseRandomRoot') ->will($this->returnValue($o1)); $RedirectUtils_stub->expects($this->any()) ->method('decodeQueryString') ->will($this->returnValue(array())); in the setUp() function, but these stubs are ignored and I can't work out whether it's something I'm doing wrong, or the way I'm accessing the AnotherClass methods. Help! This is driving me nuts.

    Read the article

  • Detect modification of variable at runtime in C/C++

    - by YuppieNetworking
    Hello, I am developing a library in C++ where users/programmer will extend a class BaseClass that has a method initArray. This method should be implemented by the user/programmer and it should normally initialize all elements of the array m_arr. Here is a snipplet, modified to this example: class BaseClass { public: BaseClass(int n) { m_arr = new double[n]; size = n; }; virtual ~BaseClass(); int size; double* m_arr; virtual int initArray(); }; Sometimes, the user/programmer implements a initArray that does not initialize some elements of m_arr. What I would like is to create a function in my library that checks if initArray did initialize all elements of m_arr. This function should be called by a sanity-check rutine at runtime. My question: is it possible to detect changes on this array? I can only think of initializing the array with some invalid values (like NaN or Inf), call initArray and check that all values have changed. Thanks for your ideas, David

    Read the article

  • VB.NET CInt(Long) behaving differently in 32- and 64-bit environments

    - by LocoDelAssembly
    Hello everybody, this is my first message here. Today I had a problem converting a Long (Int64) to an Integer (Int32). The problem is that my code was always working in 32-bit environments, but when I try THE SAME executable in a 64-bit computer it crashes with a System.OverflowException exception. I've prepared this test code in VS2008 in a new project with default settings: Module Module1 Sub Main() Dim alpha As Long = -1 Dim delta As Integer Try delta = CInt(alpha And UInteger.MaxValue) Console.WriteLine("CINT OK") delta = Convert.ToInt32(alpha And UInteger.MaxValue) Console.WriteLine("Convert.ToInt32 OK") Catch ex As Exception Console.WriteLine(ex.GetType().ToString()) Finally Console.ReadLine() End Try End Sub End Module On my 32-bit setups (Windows XP SP3 32-bit and Windows 7 32-bit) it prints "CINT OK", but in the 64-bit computer (Windows 7 64-bit) that I've tested THE SAME executable it prints the exception name only. Is this behavior documented? I tried to find a reference but failed miserably. For reference I leave the MSIL code too: .method public static void Main() cil managed { .entrypoint .custom instance void [mscorlib]System.STAThreadAttribute::.ctor() = ( 01 00 00 00 ) // Code size 88 (0x58) .maxstack 2 .locals init ([0] int64 alpha, [1] int32 delta, [2] class [mscorlib]System.Exception ex) IL_0000: nop IL_0001: ldc.i4.m1 IL_0002: conv.i8 IL_0003: stloc.0 IL_0004: nop .try { .try { IL_0005: ldloc.0 IL_0006: ldc.i4.m1 IL_0007: conv.u8 IL_0008: and IL_0009: conv.ovf.i4 IL_000a: stloc.1 IL_000b: ldstr "CINT OK" IL_0010: call void [mscorlib]System.Console::WriteLine(string) IL_0015: nop IL_0016: ldloc.0 IL_0017: ldc.i4.m1 IL_0018: conv.u8 IL_0019: and IL_001a: call int32 [mscorlib]System.Convert::ToInt32(int64) IL_001f: stloc.1 IL_0020: ldstr "Convert.ToInt32 OK" IL_0025: call void [mscorlib]System.Console::WriteLine(string) IL_002a: nop IL_002b: leave.s IL_0055 } // end .try catch [mscorlib]System.Exception { IL_002d: dup IL_002e: call void [Microsoft.VisualBasic]Microsoft.VisualBasic.CompilerServices.ProjectData::SetProjectError(class [mscorlib]System.Exception) IL_0033: stloc.2 IL_0034: nop IL_0035: ldloc.2 IL_0036: callvirt instance class [mscorlib]System.Type [mscorlib]System.Exception::GetType() IL_003b: callvirt instance string [mscorlib]System.Type::ToString() IL_0040: call void [mscorlib]System.Console::WriteLine(string) IL_0045: nop IL_0046: call void [Microsoft.VisualBasic]Microsoft.VisualBasic.CompilerServices.ProjectData::ClearProjectError() IL_004b: leave.s IL_0055 } // end handler } // end .try finally { IL_004d: nop IL_004e: call string [mscorlib]System.Console::ReadLine() IL_0053: pop IL_0054: endfinally } // end handler IL_0055: nop IL_0056: nop IL_0057: ret } // end of method Module1::Main I suspect that the instruction that is behaving differently is either conv.ovf.i4 or the ldc.i4.m1/conv.u8 pair. If you know what is going on here please let me know Thanks

    Read the article

  • zend_db and join

    - by premtemp
    Hello, I am trying to understand how to use Zend_DB in my program but I have some problem. The class below (DatabaseService) work when I pass it a simple query. However, if I pass it it query with a join clause my page just hangs and not error is return. I cut and paste the qry in a query browesr and it is valid Any help would be great $SQL = "select name from mytable" $db = new DatabaseService($dbinfo) $db ->fetchall($SQL ) // works ----------------------------------------------------------- $SQL = "select count(*) as cnt from EndPoints join CallID on EndPoints.`CallID` = CallID.CallID where EndPoints.LastRegister >= '2010-04-21 00:00:01' and EndPoints.LastRegister <= '2010-04-21 23:59:59' " $db = new DatabaseService($dbinfo) $db ->fetchall($SQL ) // DOES NO WORK class DatabaseService { function DatabaseService($dbinfo,$dbname="") { try { $dbConfig = array( 'host' => $this->host, 'username' => $this->username, 'password' => $password, 'dbname' => $this->dbname ); $this->db = Zend_Db::factory($this->adapter, $dbConfig); Zend_Db_Table::setDefaultAdapter($this->db); } catch(Zend_Exception $e) { $this->error = $e->getMessage(); Helper::log($this->error); return false; } } public function connnect() { if($this->db !=null) { try { $this->db->getConnection(); return true; } catch (Zend_Exception $e) { $err = "FAILED ::".$e->getMessage()." <br />"; } } return false; } public function fetchall($sql) { $res= $this->db->fetchAll($sql); return $res; } }

    Read the article

  • Determine if a Range contains a value

    - by Brad Dwyer
    I'm trying to figure out a way to determine if a value falls within a Range in Swift. Basically what I'm trying to do is adapt one of the examples switch statement examples to do something like this: let point = (1, -1) switch point { case let (x, y) where (0..5).contains(x): println("(\(x), \(y)) has an x val between 0 and 5.") default: println("This point has an x val outside 0 and 5.") } As far as I can tell, there isn't any built in way to do what my imaginary .contains method above does. So I tried to extend the Range class. I ended up running into issues with generics though. I can't extend Range<Int> so I had to try to extend Range itself. The closest I got was this but it doesn't work since >= and <= aren't defined for ForwardIndex extension Range { func contains(val:ForwardIndex) -> Bool { return val >= self.startIndex && val <= self.endIndex } } How would I go about adding a .contains method to Range? Or is there a better way to determine whether a value falls within a range? Edit2: This seems to work to extend Range extension Range { func contains(val:T) -> Bool { for x in self { if(x == val) { return true } } return false } } var a = 0..5 a.contains(3) // true a.contains(6) // false a.contains(-5) // false I am very interested in the ~= operator mentioned below though; looking into that now.

    Read the article

  • JSF: How to forward a request to another page in action?

    - by Satya
    I want to forward request to another page from action class I am using below code in my jsf action : public String submitUserResponse(){ ...... ...... parseResponse(uri,request,response); .... return "nextpage"; } public String parseResponse(String uri,request,response){ if(uri != null){ RequestDispatcher dispatcher = request.getRequestDispatcher(uri); dispatcher.forward(request, response); return null; } ................. .................. return "xxxx"; } "submitUserResponse" method is being called when user clicks the submit button from the jsp and this method returns "nextpage" string here request forwards to next page in normal flow. but in my requirement i will call "submitUserResponse () " which will execute and forwrd request to next page.It is going. but it is displaying some exceptions in server That is : java.lang.IllegalStateException: Cannot forward after response has been committed Here my doubts are: 1.why next lines of code is being executed after forwarding my request using dispatched.forward(uri) . Same thing happening in response.sendRedirect("").

    Read the article

  • C++ creating generic template function specialisations

    - by Fire Lancer
    I know how to specialise a template function, however what I want to do here is specialise a function for all types which have a given method, eg: template<typename T> void foo(){...} template<typename T, if_exists(T::bar)>void foo(){...}//always use this one if the method T::bar exists T::bar in my classes is static and has different return types. I tried doing this by having an empty base class ("class HasBar{};") for my classes to derive from and using boost::enable_if with boost::is_base_of on my "specialised" version. However the problem then is that for classes that do have bar, the compiler cant resolve which one to use :(. template<typename T> typename boost::enable_if<boost::is_base_of(HasBar, T>, void>::type f() {...} I know that I could use boost::disable_if on the "normal" version, however I do not control the normal version (its provided by a third party library and its expected for specialisations to be made, I just don't really want to make explicit specialisations for my 20 or so classes), nor do I have that much control over the code using these functions, just the classes implementing T::bar and the function that uses it. Is there some way to tell the compiler to "always use this version if possible no matter what" without altering the other versions?

    Read the article

  • How to best manage multi-frame MovieClips with classes?

    - by Arms
    After switching to AS3, I've been having a hell of a time figuring out the best way to manage MovieClips that have UI elements spread across multiple frames with a single class. An example that I am working on now is a simple email form. I have a MovieClip with two frames: the 1st frame has the form elements (text inputs, submit button) the 2nd frame has a "thank you" message and a button to go back to the first frame (to send another email) In the library I have linked the MovieClip to a custom class (Emailer). My immediate problem is how do I assign a MouseEvent.CLICK event to the button on the 2nd frame? I should note at this point that I am trying to avoid putting code on the timeline (except for stop() calls). This is how I am 'solving' the problem now: Emailer registers an event listener for a frame change ( addEventListener("frame 2", onFrameChange) ) On the 2nd frame of the MovieClip I am calling dispatchEvent(new Event("frame 2")); (I would prefer to not have this code on the frame, but I don't know what else to do) My two complaints with this method are that, first I have calls to addEventListener spread out across different class methods (I would rather have all UI event listeners registered in one method), and second that I have to dispatch those custom "onFrameChange" events. The second complaint grows exponentially for MovieClips that have more than just 2 frames. My so called solution feels makes me feel dirty and makes my brain hurt. I am looking for any advice on what to do differently. Perhaps there's a design pattern I should be looking at? Should I swallow my pride and write timeline code even though the rest of my application is written in class files (and I abhor the Flash IDE code editor)? I absolutely LOVE the event system, and have no problem coding applications with it, but I feel like I'm stuck thinking in terms of AS2 when working with mutl-frame movieclips and code. Any and all help would be greatly appreciated.

    Read the article

  • Same random numbers from instantiated class

    - by user1797202
    I'm learning C# and created a class within my program that holds a random number generator: class RandomNumberGenerator { Random RNG = new Random(); // A bunch of methods that use random numbers are in here } Inside this class are a few methods that use the RNG. Data gets sent here from other parts of the program, gets processed, then gets returned. One of the methods does the following: // Method works something like this int Value1 = RNG.Next(x, y); int Value2 = RNG.Next(x, y); int Value3 = RNG.Next(x, y); The x, y values are to be sent here from another class. So, I have to create an instance of the RandomNumberGenerator within that class so I can call its methods and pass the x and y values to it. class DoStuff { RandomNumberGenerator Randomizer = new RandomNumberGenerator // Here I call a bunch of Randomizer methods that give me values I need } The problem in the above method is that I get the same numbers every time for all three values. I'm not sure if it's because they're so close together and Randomizer's seed value hasn't had time to change or if I'm doing something wrong when I create a new instance of the RandomNumberGenerator class. I've gone through a bunch of answers on here already and typically problems like this are due to people creating many new Random objects when they run methods (thus setting the seed for all of them to the same value), but the only new Random object I create is within the RandomNumberGenerator class. I then instantiate that once within the other class so I can pass it data and use its methods. Why is this happening and how would I fix this?

    Read the article

  • Dependency injection in C++

    - by Yorgos Pagles
    This is also a question that I asked in a comment in one of Miško Hevery's google talks that was dealing with dependency injection but it got buried in the comments. I wonder how can the factory / builder step of wiring the dependencies together can work in C++. I.e. we have a class A that depends on B. The builder will allocate B in the heap, pass a pointer to B in A's constructor while also allocating in the heap and return a pointer to A. Who cleans up afterwards? Is it good to let the builder clean up after it's done? It seems to be the correct method since in the talk it says that the builder should setup objects that are expected to have the same lifetime or at least the dependencies have longer lifetime (I also have a question on that). What I mean in code: class builder { public: builder() : m_ClassA(NULL),m_ClassB(NULL) { } ~builder() { if (m_ClassB) { delete m_ClassB; } if (m_ClassA) { delete m_ClassA; } } ClassA *build() { m_ClassB = new class B; m_ClassA = new class A(m_ClassB); return m_ClassA; } }; Now if there is a dependency that is expected to last longer than the lifetime of the object we are injecting it into (say ClassC is that dependency) I understand that we should change the build method to something like: ClassA *builder::build(ClassC *classC) { m_ClassB = new class B; m_ClassA = new class A(m_ClassB, classC); return m_ClassA; } What is your preferred approach?

    Read the article

  • Bitmap issue in Samsung Galaxy S3

    - by user1531240
    I wrote a method to change Bitmap from camera shot : public Bitmap bitmapChange(Bitmap bm) { /* get original image size */ int w = bm.getWidth(); int h = bm.getHeight(); /* check the image's orientation */ float scale = w / h; if(scale < 1) { /* if the orientation is portrait then scaled and show on the screen*/ float scaleWidth = (float) 90 / (float) w; float scaleHeight = (float) 130 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } else { /* if the orientation is landscape then rotate 90 */ float scaleWidth = (float) 130 / (float) w; float scaleHeight = (float) 90 / (float) h; Matrix mtx = new Matrix(); mtx.postScale(scaleWidth, scaleHeight); mtx.postRotate(90); Bitmap rotatedBMP = Bitmap.createBitmap(bm, 0, 0, w, h, mtx, true); return rotatedBMP; } } It works fine in another Android device, even Galaxy Nexus but in Samsung Galaxy S3, the scaled image doesn't show on screen. I tried to mark the bitmapChange method , let it show the original size Bitmap on screen but S3 also show nothing on screen. The information of variables in eclipse is here. The information of sony xperia is here. xperia and other device is working fine.

    Read the article

  • Removing Item from Collection / Changing field of Object

    - by x Nuclear 213
    public void searchOwner(List<Appointments> appts, String owner) { Appointments theOne = null; for (Appointments temp : appts) { if (owner.equalsIgnoreCase(temp.owner.name)) { System.out.println(temp.data); temp.setResolved(true); } } } public void checkRemoval() { for (Appointments appts : appointments) { if (appts.resolved == true) { appointments.remove(appts); } //Iterator method used before enhanced for-loop public void checkRemovalI(){ Iterator<Appointments> it = appointments.iterator(); while(it.hasNext()){ if(it.next().resolved = true){ it.remove(); } } } So far this is where I am encountering my problem. I am trying to check the arrayList of Appointments and see if the field (resolved) is set to true, however I am receiving an ConcurrentModification exception during the searchOwner method when trying to set resolved = to true. I've tried using an Iterator in checkRemoval instead of an enhanced for-loop however that didn't help either. I really only need to get the part where the appointment is set to true to work, the checkRemoval seemed to be working early before implementing the changing of the boolean resolved. Any help will be greatly appreciated, thank you.

    Read the article

  • Django ModelForm Imagefield Upload

    - by Wei Xu
    I am pretty new to Django and I met a problem in handling image upload using ModelForm. My model is as following: class Project(models.Model): name = models.CharField(max_length=100) description = models.CharField(max_length=2000) startDate = models.DateField(auto_now_add=True) photo = models.ImageField(upload_to="projectimg/", null=True, blank=True) And the modelform is as following: class AddProjectForm(ModelForm): class Meta: model = Project widgets = { 'description': Textarea(attrs={'cols': 80, 'rows': 50}), } fields = ['name', 'description', 'photo'] And the View function is: def addProject(request, template_name): if request.method == 'POST': addprojectform = AddProjectForm(request.POST,request.FILES) print addprojectform if addprojectform.is_valid(): newproject = addprojectform.save(commit=False) print newproject print request.FILES newproject.photo = request.FILES['photo'] newproject.save() print newproject.photo else: addprojectform = AddProjectForm() newProposalNum = projectProposal.objects.filter(solved=False).count() return render(request, template_name, {'addprojectform':addprojectform, 'newProposalNum':newProposalNum}) the template is: <form class="bs-example form-horizontal" method="post" action="">{% csrf_token %} <h2>Project Name</h2><br> {{ addprojectform.name }}<br> <h2>Project Description</h2> {{ addprojectform.description }}<br> <h2>Image Upload</h2><br> {{ addprojectform.photo }}<br> <input type="submit" class="btn btn-success" value="Add Project"> </form> Can anyone help me or could you give an example of image uploading? Thank you!

    Read the article

  • Interpreting item click in ListView

    - by Matt Huggins
    I'm working on my first Android project, and I created a menu via the XML method. My activity is pretty basic, in that it loads the main layout (containing a ListView with my String array of options). Here's the code inside my Activity: public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // allow stuff to happen when a list item is clicked ListView ls = (ListView)findViewById(R.id.menu); ls.setOnItemClickListener(new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> parent, View view, int position, long id) { // @todo } }); } Within the onItemClick callback handler, I'd like to check which item was clicked, and load a new menu based upon that. Question 1: How do I go about figuring out which item was clicked? I can't find any straightforward examples on retrieving/testing the id value of the clicked item. Question 2: Once I have the id value, I assume I can just call the setContentView method again to change to another layout containing my new menu. Is that correct?

    Read the article

  • Event Dispatching, void pointer and alternatives

    - by PeeS
    i have my event dispatching / handling functionality working fine, but there is one issue that i need to resolve. Long story short, here are the details. // The event structure struct tEventMessage { // Type of the event int Type; // (void*) Allows those to be casted into per-Type objects void *pArgument1; void *pArgument2; }; I am sending events from different modules in my engine by using the above structure, which requires a pointer to an argument. All messages are queued, and then dispatched on the next ::Tick(). It works fine, untill i try to send something that doesn't exist in next ::Tick, for example: When a mouse click is being handled, it calculates the click coordinates in world space. This is being sent with a pointer to a vector representing that position, but after my program quits that method, this pointer gets invalid obviously, cause local CVector3 is destructed: CVector2 vScreenSpacePosition = vAt; CVector3 v3DPositionA = CVector3(0,0,0); CVector3 v3DPositionB = CVector3(0,0,0); // Screen space to World space calculation for depth zNear v3DPositionA = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), -1.0 ); // Screen space to World space calculation for depth zFar v3DPositionB = CMath::UnProject(vScreenSpacePosition, m_vScreenSize, m_Level.GetCurrentCamera()->getViewMatrix(), m_Level.GetCurrentCamera()->getProjectionMatrix(), 1.0); // Send zFar position and ScreenSpace position to the handlers // Obviously both vectors won't be valid after this method quits.. CEventDispatcher::Get()->SendEvent(CIEventHandler::EVENT_SYSTEM_FINGER_DOWN, static_cast<void*>(&v3DPositionB), static_cast<void*>(&vScreenSpacePosition)); What i want to ask is, if there is any chance i could make my tEventMessage more 'template', so i can handle sending objects like in the above situation + use what is already implemented? Can't figure it out at the moment.. What else can be done here to allow me to pass some locally available data ? Please can somebody shed a bit of light on this please?

    Read the article

< Previous Page | 526 527 528 529 530 531 532 533 534 535 536 537  | Next Page >