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  • Two entities with @ManyToOne joins the same table

    - by Ivan Yatskevich
    I have the following entities Student @Entity public class Student implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; //getter and setter for id } Teacher @Entity public class Teacher implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; //getter and setter for id } Task @Entity public class Task implements Serializable { @Id @GeneratedValue(strategy = GenerationType.AUTO) private Long id; @ManyToOne(optional = false) @JoinTable(name = "student_task", inverseJoinColumns = { @JoinColumn(name = "student_id") }) private Student author; @ManyToOne(optional = false) @JoinTable(name = "student_task", inverseJoinColumns = { @JoinColumn(name = "teacher_id") }) private Teacher curator; //getters and setters } Consider that author and curator are already stored in DB and both are in the attached state. I'm trying to persist my Task: Task task = new Task(); task.setAuthor(author); task.setCurator(curator); entityManager.persist(task); Hibernate executes the following SQL: insert into student_task (teacher_id, id) values (?, ?) which, of course, leads to null value in column "student_id" violates not-null constraint Can anyone explain this issue and possible ways to resolve it?

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  • Java Swing rendering bug on Windows 7 look-and-feel?

    - by John B.
    The knob on vertical JSlider's on my Windows 7 machine (with native look-and-feel) is really, really tiny in both directions. Not just skinny but short as well. Can anyone confirm this? Should I report it? If so, where? Thanks! Here is the code for the sample program (in the screen shot): import javax.swing.JFrame; import javax.swing.JPanel; import javax.swing.JSlider; import javax.swing.SwingConstants; import javax.swing.UIManager; public class SliderTest { public static void main( String[] args ) { // Set the look and feel to that of the system try { UIManager.setLookAndFeel( UIManager.getSystemLookAndFeelClassName() ); } catch ( Exception e ) { System.err.println( e ); } // Launch the GUI from the event dispatch thread javax.swing.SwingUtilities.invokeLater( new Runnable() { public void run () { JFrame window = new JFrame(); window.setDefaultCloseOperation( JFrame.EXIT_ON_CLOSE ); JPanel contentPane = new JPanel(); contentPane.add( new JSlider(SwingConstants.HORIZONTAL) ); contentPane.add( new JSlider(SwingConstants.VERTICAL) ); window.setContentPane( contentPane ); window.pack(); window.setLocationRelativeTo( null ); // Center window window.setVisible( true ); } }); } }

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  • Template Child Class Overriding a Parent Class's Virtual Function

    - by user334066
    The below code compiles with gcc v4.3.3 and the templated child class seems to be overriding a virtual function in the parent, but doesn't that break the rule that you cannot have a virtual template function? Or is something else happening that I don't understand? class BaseClass { public: virtual void Func(int var) { std::cout<<"Base int "<<var<<std::endl; } virtual void Func(double var) { std::cout<<"Base double "<<var<<std::endl; } }; template <class TT> class TemplateClass : public BaseClass { public: using BaseClass::Func; virtual void Func(TT var) { std::cout<<"Child TT "<<var<<std::endl; } }; int main(int argc, char **argv) { BaseClass a; TemplateClass<int> b; BaseClass *c = new TemplateClass<int>; int intVar = 3; double doubleVar = 5.5; a.Func(intVar); a.Func(doubleVar); b.Func(intVar); b.Func(doubleVar); c->Func(intVar); c->Func(doubleVar); delete c; } This then outputs: Base int 3 Base double 5.5 Child TT 3 Base double 5.5 Child TT 3 Base double 5.5 as I hoped, but I'm not sure why it works.

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  • Problem with ModelAndView and ModelMap in AnnotationController, Springframework

    - by saltfactory
    I have a question that is a point difference between ModelAndView and ModelMap. I want to maintain modelAndView when requestMethod is "GET" and requestMethod is "POST". My modelAndView saved others. So I made modelAndView return type to "GET", "POST" methods. But, Request lost commandObject, form:errors..., if request return showForm on "POST" because request validation failed. example) private ModelAndView modelAndView; public ControllerTest{ this.modelAndView = new ModelAndView(); } @RequestMapping(method = RequestMethod.GET) public ModelAndView showForm(ModelMap model) { EntityObject entityObject = new EntityObject(); CommandObject commandObject = new CommandObject(); commandObject.setEntityObject(entityObject); model.addAttribute("commandObject", commandObject); this.modelAndView.addObject("id", "GET"); this.modelAndView.setViewName("registerForm"); return this.modelAndView; } @RequestMapping(method = RequestMethod.POST) public ModelAndView submit(@ModelAttribute("commandObject") CommandObject commandObject, BindingResult result, SessionStatus status) { this.commandValidator.validate(commandObject, result); if (result.hasErrors()) { this.modelAndView.addObject("id", "POST"); this.modelAndView.setViewName("registerForm"); return this.modelAndView; } else { this.modelAndView.addObject("id", "after POST"); this.modelAndView.setViewName("success"); } status.setComplete(); return this.modelAndView; }

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  • Need help extrapolating Java code

    - by Berlioz
    If anyone familiar with Rebecca Wirfs-Brock, she has a piece of Java code found in her book titled, Object Design: Roles, Responsibilities, and Collaborations. Here is the quote Applying Double Dispatch to a Specific Problem To implement the game Rock, Paper, Scissors we need to write code that determines whether one object “beats” another. The game has nine possible outcomes based on the three kinds of objects. The number of interactions is the cross product of the kinds of objects. Case or switch statements are often governed by the type of data that is being operated on. The object-oriented language equivalent is to base its actions on the class of some other object. In Java, it looks like this Here is the piece of Java code on page 16 ' import java.util.*; import java.lang.*; public class Rock { public static void main(String args[]) { } public static boolean beats(GameObject object) { if (object.getClass.getName().equals("Rock")) { result = false; } else if (object.getClass.getName().equals("Paper")) { result = false; } else if(object.getClass.getName().equals("Scissors")) { result = true; } return result; } }' ===This is not a very good solution. First, the receiver needs to know too much about the argument. Second, there is one of these nested conditional statements in each of the three classes. If new kinds of objects could be added to the game, each of the three classes would have to be modified. Can anyone share with me how to get this "less than optimal" piece of code to work in order to see it 'working'. She proceeds to demonstrate a better way, but I will spare you. Thanks

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  • eclipse error with android: id cannot be resolved or is not a field

    - by Jaynathan Leung
    Hi, I just started playing around with android development, and already with just an attempt at making a button, I have encountered a problem. The error I'm given in the following code is right on "R.id.button1". It says id cannot be resolved or is not a field. Do I need to manually reference every single object I make in the layout xml file? I found that this did work, but it does seem to be a bit much for every button I want to make... package com.example.helloandroid; import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.View.OnClickListener; import android.widget.Button; public class HelloAndroid extends Activity { /** Called when the activity is first created. */ private Button button1; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); button1 = (Button)findViewById(R.id.button1); button1.setOnClickListener(new OnClickListener() { public void onClick(View v) { finish(); } }); } }

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  • No operations allowed after statement closed issue

    - by Washu
    I have the next methods in my singleton to execute the JDBC connections public void openDB() throws ClassNotFoundException, IllegalAccessException, InstantiationException, SQLException { Class.forName("com.mysql.jdbc.Driver").newInstance(); String url = "jdbc:mysql://localhost/mbpe_peru";//mydb conn = DriverManager.getConnection(url, "root", "admin"); st = conn.createStatement(); } public void sendQuery(String query) throws SQLException { st.executeUpdate(query); } public void closeDB() throws SQLException { st.close(); conn.close(); } And I'm having a problem in a void where i have to call this twice. private void jButton1ActionPerformed(ActionEvent evt) { Main.getInstance().openDB(); Main.getInstance().sendQuery("call insertEntry('"+EntryID()+"','"+SupplierID()+"');"); Main.getInstance().closeDB(); Main.getInstance().openDB(); for(int i=0;i<dataBox.length;i++){ Main.getInstance().sendQuery("call insertCount('"+EntryID()+"','"+SupplierID()+"','"+BoxID()+"'); Main.getInstance().closeDB(); } } I have already tried to keep the connection open and send the 2 querys and after that closed and it didnt work... The only way it worked was to not use the methods, declare the commands for the connection and use different variables for the connection and the statement. I thought that if i close the Connecion and the Statement I could use the variable once again since is a method but I'm not able to. Is there any way to solve this using my methods for the JDBC connection?

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  • Call event from original thread ??

    - by user311883
    Hi all, Here is my problem, I have a class which have a object who throw an event and in this event I throw a custom event from my class. But unfortunately the original object throw the event from another thread and so my event is also throw on another thread. This cause a exception when my custom event try to access from controls. Here is a code sample to better understand : class MyClass { // Original object private OriginalObject myObject; // My event public delegate void StatsUpdatedDelegate(object sender, StatsArgs args); public event StatsUpdatedDelegate StatsUpdated; public MyClass() { // Original object event myObject.AnEvent += new EventHandler(myObject_AnEvent); } // This event is called on another thread private void myObject_AnEvent(object sender, EventArgs e) { // Throw my custom event here StatsArgs args = new StatsArgs(..........); StatsUpdated(this, args); } } So when on my windows form I call try to update a control from the event StatsUpdated I get a cross thread exception cause it has been called on another thread. What I want to do is throw my custom event on the original class thread, so control can be used within it. Anyone can help me ?

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  • Why doesn't the spring @Autowire work with java generics

    - by testing123
    Inspired by spring data awesomeness I wanted to create a abstract RESTController that I could extend for a lot of my controllers. I created the following class: @Controller public abstract class RESTController<E, PK extends Serializable, R extends PagingAndSortingRepository<E, PK>> { @Autowired private R repository; @RequestMapping(method=RequestMethod.GET, params={"id"}) @ResponseBody public E getEntity(@RequestParam PK id) { return repository.findOne(id); } ... } I was hoping that the generics would allow me to @Autowire in the repository but I get the following error: SEVERE: Allocate exception for servlet appServlet org.springframework.beans.factory.NoSuchBeanDefinitionException: No unique bean of type [org.springframework.data.repository.PagingAndSortingRepository] is defined: expected single matching bean but found 3: [groupRepository, externalCourseRepository, managedCourseRepository] at org.springframework.beans.factory.support.DefaultListableBeanFactory.doResolveDependency(DefaultListableBeanFactory.java:800) at org.springframework.beans.factory.support.DefaultListableBeanFactory.resolveDependency(DefaultListableBeanFactory.java:707) at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor$AutowiredFieldElement.inject(AutowiredAnnotationBeanPostProcessor.java:478) at org.springframework.beans.factory.annotation.InjectionMetadata.inject(InjectionMetadata.java:87) at org.springframework.beans.factory.annotation.AutowiredAnnotationBeanPostProcessor.postProcessPropertyValues(AutowiredAnnotationBeanPostProcessor.java:284) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.populateBean(AbstractAutowireCapableBeanFactory.java:1106) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.doCreateBean(AbstractAutowireCapableBeanFactory.java:517) at org.springframework.beans.factory.support.AbstractAutowireCapableBeanFactory.createBean(AbstractAutowireCapableBeanFactory.java:456) at org.springframework.beans.factory.support.AbstractBeanFactory$1.getObject(AbstractBeanFactory.java:294) I understand what the error is telling me, there is more than one match for the @Autowire. I am confused because I thought by creating the following controller it would work: @Controller @RequestMapping(value="/managedCourse") public class ManagedCourseController extends RESTController<ManagedCourse, Long, ManagedCourseRepository> { ... } This is easy enough to work around by doing having a method like this in the RESTController: protected abstract R getRepository(); and then doing this in your implementing class: @Autowired private ManagedCourseRepository repository; @Override protected ManagedCourseRepository getRepository() { return repository; } I was just wondering if someone had any thoughts of how I could get this to work.

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  • assembling an object graph without an ORM -- in the service layer or data layer?

    - by Hans Gruber
    At my current gig, our persistence layer uses IBatis going against SQL Server stored procedures (puke). IMHO, this approach has many disadvantages over the use of a "true" ORM such NHibernate or EF, but the one I'm trying to address here revolves around all the boilerplate code needed to map data from a result set into an object graph. Say I have the following DTO object graph I want to return to my presentation layer: IEnumerable<CustomerDTO> |--> IEnumerable<AddressDTO> |--> LatestOrderDTO The way I've implemented this is to have a discrete method in my DAO class to return each IEnumerable<*DTO>, and then have my service class be responsible for orchestrating the calls to the DAO. It then returns the fully assembled object graph to the client: public class SomeService(){ public SomeService(IDao someDao){ this._someDao = someDao; } public IEnumerable<CustomerDTO> ListCustomersForHistory(int brokerId){ var customers = _someDao.ListCustomersForBroker(brokerId); foreach (customer in customers){ customer.Addresses = someDao.ListCustomersAddresses(brokerId); customer.LatestOrder = someDao.GetCustomerLatestOrder(brokerId); } } return customers; } My question is should this logic belong in the service layer or the should I make my DAO such that it instead returns the assembled object graph. If I was using NHibernate, I assume that this kind of relationship association between objects comes for "free"?

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  • How to make DataGrid Row really fully selectable (clicking on non-cell area)

    - by Samuel
    The question might be a little misleading. Here is a screenshot of a DataGrid that has some dummy values (code provided below) Is there a way to make the white area not covered by a cell clickable? My intention: I want to have full row selection. This can be achieved by SelectionUnit="FullRow" which is fine but how can I make the white area implicitly select the entire row without expanding available cells in width and avoiding code behind Here is the repro code: Xaml: <Window x:Class="DGVRowSelectTest.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="MainWindow" Height="350" Width="525" DataContext="{Binding RelativeSource={RelativeSource Self}}"> <DataGrid ItemsSource="{Binding Names}" SelectionMode="Single" SelectionUnit="FullRow" > </DataGrid> </Window> Dummy Code behind of it (just sets the two entries up) using System.Collections.Generic; using System.Windows; namespace DGVRowSelectTest { public partial class MainWindow : Window { private IList<KeyValuePair<string, string>> _names = new List<KeyValuePair<string, string>>{new KeyValuePair<string, string>("A1", "A2"),new KeyValuePair<string, string>("B1","B2")}; public IList<KeyValuePair<string, string>> Names{get { return _names; }set { _names = value; }} public MainWindow() { InitializeComponent(); } } }

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  • merging two tables, while applying aggregates on the duplicates (max,min and sum)

    - by cloudraven
    I have a table (let's call it log) with a few millions of records. Among the fields I have Id, Count, FirstHit, LastHit. Id - The record id Count - number of times this Id has been reported FirstHit - earliest timestamp with which this Id was reported LastHit - latest timestamp with which this Id was reported This table only has one record for any given Id Everyday I get into another table (let's call it feed) with around half a million records with these fields among many others: Id Timestamp - Entry date and time. This table can have many records for the same id What I want to do is to update log in the following way. Count - log count value, plus the count() of records for that id found in feed FirstHit - the earliest of the current value in log or the minimum value in feed for that id LastHit - the latest of the current value in log or the maximum value in feed for that id. It should be noticed that many of the ids in feed are already in log. The simple thing that worked is to create a temporary table and insert into it the union of both as in Select Id, Min(Timestamp) As FirstHit, MAX(Timestamp) as LastHit, Count(*) as Count FROM feed GROUP BY Id UNION ALL Select Id, FirstHit,LastHit,Count FROM log; From that temporary table I do a select that aggregates Min(firsthit), max(lasthit) and sum(Count) Select Id, Min(FirstHit),Max(LastHit),Sum(Count) FROM @temp GROUP BY Id; and that gives me the end result. I could then delete everything from log and replace it with everything with temp, or craft an update for the common records and insert the new ones. However, I think both are highly inefficient. Is there a more efficient way of doing this. Perhaps doing the update in place in the log table?

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  • Multiple generic types in one container

    - by Lirik
    I was looking at the answer of this question regarding multiple generic types in one container and I can't really get it to work: the properties of the Metadata class are not visible, since the abstract class doesn't have them. Here is a slightly modified version of the code in the original question: public abstract class Metadata { } public class Metadata<T> : Metadata { // ... some other meta data public T Function{ get; set; } } List<Metadata> metadataObjects; metadataObjects.Add(new Metadata<Func<double,double>>()); metadataObjects.Add(new Metadata<Func<int,double>>()); metadataObjects.Add(new Metadata<Func<double,int>>()); foreach( Metadata md in metadataObjects) { var tmp = md.Function; // <-- Error: does not contain a definition for Function } The exact error is: error CS1061: 'Metadata' does not contain a definition for 'Function' and no extension method 'Function' accepting a first argument of type 'Metadata' could be found (are you missing a using directive or an assembly reference?) I believe it's because the abstract class does not define the property Function, thus the whole effort is completely useless. Is there a way that we can get the properties?

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  • C# XNA: What can cause SpriteBatch.End() to throw a NRE?

    - by Rosarch
    I don't understand what I'm doing wrong here: public void Draw(GameTime gameTime) // in ScreenManager { SpriteBatch.Begin(SpriteBlendMode.AlphaBlend); for (int i = 0; i < Screens.Count; i++) { if (Screens[i].State == Screen.ScreenState.HIDDEN) continue; Screens[i].Draw(gameTime); } SpriteBatch.End(); // null ref exception } SpriteBatch itself is not null. Some more context: public class MasterEngine : Microsoft.Xna.Framework.Game { public MasterEngine() { graphicsDeviceManager = new GraphicsDeviceManager(this); Components.Add(new GamerServicesComponent(this)); // ... spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); screenManager = new ScreenManager(assets, gameEngine, graphicsDeviceManager.GraphicsDevice, spriteBatch); } //... protected override void Draw(GameTime gameTime) { screenManager.Draw(gameTime); // calls the problematic method base.Draw(gameTime); } } Am I failing to initialize something properly? UPDATE: As an experiment, I tried this to the constructor of MasterEngine: spriteBatch = new SpriteBatch(graphicsDeviceManager.GraphicsDevice); spriteBatch.Begin(); spriteBatch.DrawString(assets.GetAsset<SpriteFont>("calibri"), "ftw", new Vector2(), Color.White); spriteBatch.End(); This does not cause a NRE. hmm.... UPDATE 2: This does cause an NRE: protected override void Draw(GameTime gameTime) { spriteBatch.Begin(); spriteBatch.End(); // boned here //screenManager.Draw(gameTime); base.Draw(gameTime); }

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  • Constructor and Destructors in C++ work?

    - by Jack
    I am using gcc. Please tell me if I am wrong - Lets say I have two classes A & B class A { public: A(){cout<<"A constructor"<<endl;} ~A(){cout<<"A destructor"<<endl;} }; class B:public A { public: B(){cout<<"B constructor"<<endl;} ~B(){cout<<"B destructor"<<endl;} }; 1) The first line in B's constructor should be a call to A's constructor ( I assume compiler automatically inserts it). Also the last line in B's destructor will be a call to A's destructor (compiler does it again). Why was it built this way? 2) When I say A * a = new B(); compiler creates a new B object and checks to see if A is a base class of B and if it is it allows 'a' to point to the newly created object. I guess that is why we don't need any virtual constructors. ( with help from @Tyler McHenry , @Konrad Rudolph) 3) When I write delete a compiler sees that a is an object of type A so it calls A's destructor leading to a problem which is solved by making A's destructor virtual. As user - Little Bobby Tables pointed out to me all destructors have the same name destroy() in memory so we can implement virtual destructors and now the call is made to B's destructor and all is well in C++ land. Please comment.

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  • SWIG: From Plain C++ to working Wrapper

    - by duckworthd
    Hi everyone. I've been trying to create a SWIG wrapper for this tiny little C++ class for the better part of 3 hours with no success, so I was hoping one of you out there could lend me a small hand. I have the following class: #include <stdio.h> class Example { public: Example(); ~Example(); int test(); }; #include "example.h" Along with the implementation: Example::Example() { printf("Example constructor called\n"); } Example::~Example() { printf("Example destructor called\n"); } int Example::test() { printf("Holy shit, I work!\n"); return 42; } I've read through the introduction page ( www.swig.org/Doc1.3/Java.html ) a few times without gaining a whole lot of insight into the situation. My steps were Create an example.i file Compile original alongside example_wrap.cxx (no linking) link resulting object files together Create a little java test file (see below) javac all .java files there and run Well steps 4 and 5 have created a host of problems for me, starting with the basic ( library 'example' not found due to not being in java's path ) to the weird ( library not found even unless LD_LIBRARY_PATH is set to something, even if it's nothing at all). I've included my little testing code below public class test2 { static { String libpath = System.getProperty("java.library.path"); String currentDir = System.getProperty("user.dir"); System.setProperty("java.library.path", currentDir + ":" + libpath); System.out.println(System.getProperty("java.library.path")); System.loadLibrary("example"); } public static void main(String[] args){ System.out.println("It loads!"); } } Well, if anyone has navigated these murky waters of wrapping, I could not be happier than if you could light the way, particularly if you could provide the example.i and bash commands to go along with it.

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  • mysql to excel genration using php

    - by pmms
    <?php // DB Connection here mysql_connect("localhost","root",""); mysql_select_db("hitnrunf_db"); $select = "SELECT * FROM jos_users "; $export = mysql_query ( $select ) or die ( "Sql error : " . mysql_error( ) ); $fields = mysql_num_fields ( $export ); for ( $i = 0; $i < $fields; $i++ ) { $header .= mysql_field_name( $export , $i ) . "\t"; } while( $row = mysql_fetch_row( $export ) ) { $line = ''; foreach( $row as $value ) { if ( ( !isset( $value ) ) || ( $value == "" ) ) { $value = "\t"; } else { $value = str_replace( '"' , '""' , $value ); $value = '"' . $value . '"' . "\t"; } $line .= $value; } $data .= trim( $line ) . "\n"; } $data = str_replace( "\r" , "" , $data ); if ( $data == "" ) { $data = "\n(0) Records Found!\n"; } header("Content-type: application/octet-stream"); header("Content-Disposition: attachment; filename=your_desired_name.xls"); header("Pragma: no-cache"); header("Expires: 0"); print "$header\n$data"; ? the above code is used for genrating mysql to excel sheet but we are getting following error the file youare trying to open, 'users.xls',is in a different format than specified by the file extension. verify that the file is not corrupted and is from a trusted source before opening the file. do you want to open the file now?

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  • C# call a C++ dll get EntryPointNotFoundException

    - by 5YrsLaterDBA
    I was gaven a C++ dll file, a lib file and a header file. I need to call them from my C# application. header file looks like this: class Clog ; class EXPORT_MACRO NB_DPSM { private: string sFileNameToAnalyze ; Clog *pLog ; void write2log(string text) ; public: NB_DPSM(void); ~NB_DPSM(void); void setFileNameToAnalyze(string FileNameToAnalyze) ; int WriteGenbenchData(string& message) ; }; In my C# code, I have those code: internal ReturnStatus correctDataDLL(string rawDataFileName) { if (rawDataFileName == null || rawDataFileName.Length <= 0) { return ReturnStatus.Return_CannotFindFile; } else { setFileNameToAnalyze(rawDataFileName); } string msg = ""; int returnVal = WriteGenbenchData(ref msg); return ReturnStatus.Return_Success; } [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern void setFileNameToAnalyze(string fileName); [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern int WriteGenbenchData(ref string message); I got EntryPointNotFoundException at the setFileNameToAnalyze(rawDataFileName); statement. Few questions: do I need to add that lib file into somewhere of my C# project? how? do I need to add the header file into my C# project? how? (no compile error for now) I would like to remove those "..\\..\\thirdParty\\cogs\\" hardcode path. how to this? how to get ride of that EntryPointNotFoundException? thanks,

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  • When is a try catch not a try catch?

    - by Dearmash
    I have a fun issue where during application shutdown, try / catch blocks are being seemingly ignored in the stack. I don't have a working test project (yet due to deadline, otherwise I'd totally try to repro this), but consider the following code snippet. public static string RunAndPossiblyThrow(int index, bool doThrow) { try { return Run(index); } catch(ApplicationException e) { if(doThrow) throw; } return ""; } public static string Run(int index) { if(_store.Contains(index)) return _store[index]; throw new ApplicationException("index not found"); } public static string RunAndIgnoreThrow(int index) { try { return Run(index); } catch(ApplicationException e) { } return ""; } During runtime this pattern works famously. We get legacy support for code that relies on exceptions for program control (bad) and we get to move forward and slowly remove exceptions used for program control. However, when shutting down our UI, we see an exception thrown from "Run" even though "doThrow" is false for ALL current uses of "RunAndPossiblyThrow". I've even gone so far as to verify this by modifying code to look like "RunAndIgnoreThrow" and I'll still get a crash post UI shutdown. Mr. Eric Lippert, I read your blog daily, I'd sure love to hear it's some known bug and I'm not going crazy. EDIT This is multi-threaded, and I've verified all objects are not modified while being accessed

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  • Why do I have to specify pure virtual functions in the declaration of a derived class in Visual C++?

    - by neuviemeporte
    Given the base class A and the derived class B: class A { public: virtual void f() = 0; }; class B : public A { public: void g(); }; void B::g() { cout << "Yay!"; } void B::f() { cout << "Argh!"; } I get errors saying that f() is not declared in B while trying do define void B::f(). Do I have to declare f() explicitly in B? I think that if the interface changes I shouldn't have to correct the declarations in every single class deriving from it. Is there no way for B to get all the virtual functions' declarations from A automatically? EDIT: I found an article that says the inheritance of pure virtual functions is dependent on the compiler: http://www.objectmentor.com/resources/articles/abcpvf.pdf I'm using VC++2008, wonder if there's an option for this.

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  • Sencha 2 : Sync models with hasMany associations in LocalStorage

    - by Alytrem
    After hours and hours trying to do this, I need your help. I have to models : Project and Task. A project hasMany tasks and a task belong to a project. Everyting works well if you don't use a store to save these models. I want to save both tasks and projects in two stores (TaskStore and ProjectStore). These stores use a LocalStorage proxy. I tried many things, and the most logical is : Ext.define('MyApp.model.Task', { extend: 'Ext.data.Model', config: { fields: [ { name: 'name', type: 'string' }, { dateFormat: 'd/m/Y g:i', name: 'start', type: 'date' }, { dateFormat: 'd/m/Y g:i', name: 'end', type: 'date' }, { name: 'status', type: 'string' } ], belongsTo: { model: 'MyApp.model.Project' } } }); Ext.define('MyApp.model.Project', { extend: 'Ext.data.Model', alias: 'model.Project', config: { hasMany: { associationKey: 'tasks', model: 'MyApp.model.Task', autoLoad: true, foreignKey: 'project_id', name: 'tasks', store: {storeId: "TaskStore"} }, fields: [ { name: 'name', type: 'string' }, { dateFormat: 'd/m/Y', name: 'start', type: 'date' }, { dateFormat: 'd/m/Y', name: 'end', type: 'date' } ] } }); This is my "main" : var project = Ext.create("MyApp.model.Project", {name: "mojo", start: "17/03/2011", end: "17/03/2012", status: "termine"}); var task = Ext.create("MyApp.model.Task", {name: "todo", start: "17/03/2011 10:00", end: "17/03/2012 19:00", status: "termine"}); project.tasks().add(task); Ext.getStore("ProjectStore").add(project); The project is added to the store, but task is not. Why ?!

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  • How to use StructureMap to inject repository classes to the controller?

    - by Lorenzo
    In the current application I am working on I have a custom ControllerFactory class that create a controller and automatically sets the Elmah ErrorHandler. public class BaseControllerFactory : DefaultControllerFactory { public override IController CreateController( RequestContext requestContext, string controllerName ) { var controller = base.CreateController( requestContext, controllerName ); var c = controller as Controller; if ( c != null ) { c.ActionInvoker = new ErrorHandlingActionInvoker( new HandleErrorWithElmahAttribute() ); } return controller; } protected override IController GetControllerInstance( RequestContext requestContext, Type controllerType ) { try { if ( ( requestContext == null ) || ( controllerType == null ) ) return base.GetControllerInstance( requestContext, controllerType ); return (Controller)ObjectFactory.GetInstance( controllerType ); } catch ( StructureMapException ) { System.Diagnostics.Debug.WriteLine( ObjectFactory.WhatDoIHave() ); throw new Exception( ObjectFactory.WhatDoIHave() ); } } } I would like to use StructureMap to inject some code in my controllers. For example I would like to automatically inject repository classes in them. I have already created my repository classes and also I have added a constructor to the controller that receive the repository class public FirmController( IContactRepository contactRepository ) { _contactRepository = contactRepository; } I have then registered the type within StructureMap ObjectFactory.Initialize( x => { x.For<IContactRepository>().Use<MyContactRepository>(); }); How should I change the code in the CreateController method to have the IContactRepository concrete class injected in the FirmController? EDIT: I have changed the BaseControllerFactory to use Structuremap. But I get an exception on the line return (Controller)ObjectFactory.GetInstance( controllerType ); Any hint?

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  • How to take a collection of bytes and pull typed values out of it?

    - by Pat
    Say I have a collection of bytes var bytes = new byte[] {0, 1, 2, 3, 4, 5, 6, 7}; and I want to pull out a defined value from the bytes as a managed type, e.g. a ushort. What is a simple way to define what types reside at what location in the collection and pull out those values? One (ugly) way is to use System.BitConverter and a Queue or byte[] with an index and simply iterate through, e.g.: int index = 0; ushort first = System.BitConverter.ToUint16(bytes, index); index += 2; // size of a ushort int second = System.BitConverter.ToInt32(bytes, index); index += 4; ... This method gets very, very tedious when you deal with a lot of these structures! I know that there is the System.Runtime.InteropServices.StructLayoutAttribute which allows me to define the locations of types inside a struct or class, but there doesn't seem to be a way to import the collection of bytes into that struct. If I could somehow overlay the struct on the collection of bytes and pull out the values, that would be ideal. E.g. Foo foo = (Foo)bytes; // doesn't work because I'd need to implement the implicit operator ushort first = foo.first; int second = foo.second; ... [StructLayout(LayoutKind.Explicit, Size=FOO_SIZE)] public struct Foo { [FieldOffset(0)] public ushort first; [FieldOffset(2)] public int second; } Any thoughts on how to achieve this?

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  • Scroll view to bottom while keyboard is hiding

    - by Manu
    Hi! I'm using a scroll view to move my view and show certain text fields (that otherwise would be hidden) when the keyboard shows. I basically resize the scroll view to make room for the keyboard, and then scroll up the view smoothly with "scrollRectToVisible", which works perfectly. After that, I can scroll and edit the rest of the text fields without lowering the keyboard, which is what I intend. The problem comes when I want to hide the keyboard again. I have been able to lower the keyboard and scroll down the view to its original position without a problem, but I have been unable to make that transition smooth. At the moment I use the following: - (void)keyboardWillHide: (NSNotification *)notif { CGRect topRect = CGRectMake(0, 0, 1, 1); [scrollview scrollRectToVisible:topRect animated:YES]; scrollview.frame = CGRectMake(0, 0, scrollviewWidth, scrollviewHeight); } I create a CGRect at the top, which I then move into view with "scrollRectToVisible". That works fine and commences the scrolling right when the keyboard is hiding (I use "keyboardWillHide" and not "keyboardDidHide" because the scroll view frame is still missing its lower part). The problem comes when I resize the scroll view frame back to its original dimensions (which I need to do), because then the scrolling is interrupted and the view drops to the bottom suddenly (as there is nothing else to scroll). This causes a glitch, which is why I cannot complete the transition smoothly. Any ideas on how could I lower the keyboard while scrolling the view down smoothly? Should I be scrolling up a bigger view, instead of resizing it? That way I would not have to restore the scroll view frame dimensions when lowering the keyboard, or would I? Thanks very much in advance!

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  • C++ member template for boost ptr_vector

    - by Ivan
    Hi there, I'm trying to write a container class using boost::ptr_vector. Inside the ptr_vector I would like to include different classes. I'm trying to achieve that using static templates, but so far I'm not able to do that. For example, the container class is class model { private: boost::ptr_vector<elem_type> elements; public: void insert_element(elem_type *a) { element_list.push_back(a); } }; and what I'm trying to achieve is be able to use different elem_type classes. The code below doesn't satisfy my requirements: template <typename T>class model { private: boost::ptr_vector<T> elements; public: void insert_element(T *a) { element_list.push_back(a); } }; because when I initialize the container class I can only use one class as template: model <elem_type_1> model_thing; model_thing.insert_element(new elem_type_1) but not elem_type_2: model_thing.insert_element(new elem_type_2)//error, of course It is possible to do something like using templates only on the member? class model { private: template <typename T> boost::ptr_vector<T> elements; public: void insert_element(T *a) { element_list.push_back(a); } }; //wrong So I can call the insert_element on the specific class that I want to insert? Note that I do not want to use virtual members. Thanks!

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