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  • Process.Start() and ShellExecute() fails with URLs on Windows 8

    - by Rick Strahl
    Since I installed Windows 8 I've noticed that a number of my applications appear to have problems opening URLs. That is when I click on a link inside of a Windows application, either nothing happens or there's an error that occurs. It's happening both to my own applications and a host of Windows applications I'm running. At first I thought this was an issue with my default browser (Chrome) but after switching the default browser to a few others and experimenting a bit I noticed that the errors occur - oddly enough - only when I run an application as an Administrator. I also tried switching to FireFox and Opera as my default browser and saw exactly the same behavior. The scenario for this is a bit bizarre: Running on Windows 8 Call Process.Start() (or ShellExecute() in Win32 API) with a URL or an HTML file Run 'As Administrator' (works fine under non-elevated user account!) or with UAC off A browser other than Internet Explorer is set as your Default Web Browser Talk about a weird scenario: Something that doesn't work when you run as an Administrator which is supposed to have rights to everything on the system! Instead running under an Admin account - either elevated with a User Account Control prompt or even when running as a full Administrator fails. It appears that this problem does not occur for everyone, but when I looked for a solution to this, I saw quite a few posts in relation to this with no clear resolutions. I have three Windows 8 machines running here in the office and all three of them showed this behavior. Lest you think this is just a programmer's problem - this can affect any software running on your system that needs to run under administrative rights. Try it out Now, in order for this next example to fail, any browser but Internet Explorer has to be your default browser and even then it may not fail depending on how you installed your browser. To see if this is a problem create a small Console application and call Process.Start() with a URL in it:namespace Win8ShellBugConsole { class Program { static void Main(string[] args) { Console.WriteLine("Launching Url..."); Process.Start("http://microsoft.com"); Console.Write("Press any key to continue..."); Console.ReadKey(); Console.WriteLine("\r\n\r\nLaunching image..."); Process.Start(Path.GetFullPath(@"..\..\sailbig.jpg")); Console.Write("Press any key to continue..."); Console.ReadKey(); } } } Compile this code. Then execute the code from Explorer (not from Visual Studio because that may change the permissions). If you simply run the EXE and you're not running as an administrator, you'll see the Web page pop up in the browser as well as the image loading. Now run the same thing with Run As Administrator: Now when you run it you get a nice error when Process.Start() is fired: The same happens if you are running with User Account Control off altogether - ie. you are running as a full admin account. Now if you comment out the URL in the code above and just fire the image display - that works just fine in any user mode. As does opening any other local file type or even starting a new EXE locally (ie. Process.Start("c:\windows\notepad.exe"). All that works, EXCEPT for URLs. The code above uses Process.Start() in .NET but the same happens in Win32 Applications that use the ShellExecute API. In some of my older Fox apps ShellExecute returns an error code of 31 - which is No Shell Association found. What's the Deal? It turns out the problem has to do with the way browsers are registering themselves on Windows. Internet Explorer - being a built-in application in Windows 8 - apparently does this correctly, but other browsers possibly don't or at least didn't at the time I installed them. So even Chrome, which continually updates itself, has a recent version that apparently has this registration issue fixed, I was unable to simply set IE as my default browser then use Chrome to 'Set as Default Browser'. It still didn't work. Neither did using the Set Program Associations dialog which lets you assign what extensions are mapped to by a given application. Each application provides a set of extension/moniker mappings that it supports and this dialog lets you associate them on a system wide basis. This also did not work for Chrome or any of the other browsers at first. However, after repeated retries here eventually I did manage to get FireFox to work, but not any of the others. What Works? Reinstall the Browser In the end I decided on the hard core pull the plug solution: Totally uninstall and re-install Chrome in this case. And lo and behold, after reinstall everything was working fine. Now even removing the association for Chrome, switching to IE as the default browser and then back to Chrome works. But, even though the version of Chrome I was running before uninstalling and reinstalling is the same as I'm running now after the reinstall now it works. Of course I had to find out the hard way, before Richard commented with a note regarding what the issue is with Chrome at least: http://code.google.com/p/chromium/issues/detail?id=156400 As expected the issue is a registration issue - with keys not being registered at the machine level. Reading this I'm still not sure why this should be a problem - an elevated account still runs under the same user account (ie. I'm still rickstrahl even if I Run As Administrator), so why shouldn't an app be able to read my Current User registry hive? And also that doesn't quite explain why if I register the extensions using Run As Administrator in Chrome when using Set as Default Browser). But in the end it works… Not so fast It's now a couple of days later and still there are some oddball problems although this time they appear to be purely Chrome issues. After the reinstall Chrome seems to pop up properly with ShellExecute() calls both in regular user and Admin mode. However, it now looks like Chrome is actually running two completely separate user profiles for each. For example, when I run Visual Studio in Admin mode and go to View in browser, Chrome complains that it was installed in Admin mode and can't launch (WTF?). Then you retry a few times later and it ends up working. When launched that way some of the plug-ins installed don't show up with the effect that sometimes they're visible sometimes they're not. Also Chrome seems to loose my configuration and Google sign in between sessions now, presumably when switching user modes. Add-ins installed in admin mode don't show up in user mode and vice versa. Ah, this is lovely. Did I mention that I freaking hate UAC precisely because of this kind of bullshit. You can never tell exactly what account your app is running under, and apparently apps also have a hard time trying to put data into the right place that works for both scenarios. And as my recent post on using Windows Live accounts shows it's yet another level of abstraction ontop of the underlying system identity that can cause all sort of small side effect headaches like this. Hopefully, most of you are skirting this issue altogether - having installed more recent versions of your favorite browsers. If not, hopefully this post will take you straight to reinstallation to fix this annoying issue.© Rick Strahl, West Wind Technologies, 2005-2012Posted in Windows  .NET   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • What is the best Apache logs Analyzer?

    - by Evgeny
    What real-time log analyzer can you suggest for Apache access and error logs? There is a list of web analytics software on wikipedia, but it would be great to hear opinions from people with experience without having to try all of them. Please don't suggest Google Analytics or any other hosted/javascript analytics suites, already using them, GA is not real-time and it is missing some data that the logs show. For example 404 errors, script errors, the full query-string of the referral, IP addresses, visitor path through the website, etc ...

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  • Darth Vader Wins Big [Humorous Comic]

    - by Asian Angel
    Everyone’s favorite Star Wars villain receives a notice in the mail saying he won a contest, but did he really hit it big or is karma dishing out some payback? Note: Make sure to take a close look at the letter shown in the second panel for an additional laugh! Darth Vader Wins Big (Dorkly) [via Neatorama] HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • Interesting links week #5

    - by erwin21
    Below a list of interesting links that I found this week: Frontend: Useful jQuery Tutorials - January 2011 50 Useful CSS3 Tutorials Development: 5 Helpful DateTime Extension Methods Helpful DateTime extension methods for dealing with Time Zones SEO: 30 (New) SEO Terms You Have to Know in 2011 URL Design 6 Must Have Google Chrome SEO Extensions Interested in more interesting links follow me at twitter http://twitter.com/erwingriekspoor

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  • You Don’t Need to Install a Task Manager: How to Manage Running Apps on Android

    - by Chris Hoffman
    Google Play is full of task managers for Android. These utilities can show you apps running in the background, kill running apps, and otherwise manage your apps — but you don’t need to install any third-party software to do this. We’ll show you how to quickly and easily kill and manage your running apps using only the software included with your Android phone. Third-party task managers are unnecessary and many include harmful features, like task killers.    

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  • Using Keyword Analysis to Write Articles and Blogs

    Keyword analysis is a process by which you can discover what search phases are used at search engines by users for find information. Keywords are nothing but search words or phrases entered by users at search engines like Google, Yahoo and Bing. For article, blog and web content writers, keyword research is the most important part of the process.

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  • Move Window Buttons Back to the Right in Ubuntu 10.04

    - by Trevor Bekolay
    One of the more controversial changes in the Ubuntu 10.04 beta is the Mac OS-inspired change to have window buttons on the left side. We’ll show you how to move the buttons back to the right. Before While the change may or may not persist through to the April 29 release of Ubuntu 10.04, in the beta version the maximize, minimize, and close buttons appear in the top left of a window. How to move the window buttons The window button locations are dictated by a configuration file. We’ll use the graphical program gconf-editor to change this configuration file. Press Alt+F2 to bring up the Run Application dialog box, enter “gconf-editor” in the text field, and click on Run. The Configuration Editor should pop up. The key that we want to edit is in apps/metacity/general. Click on the + button next to the “apps” folder, then beside “metacity” in the list of folders expanded for apps, and then click on the “general” folder. The button layout can be changed by changing the “button_layout” key. Double-click button_layout to edit it. Change the text in the Value text field to: menu:maximize,minimize,close Click OK and the change will occur immediately, changing the location of the window buttons in the Configuration Editor. Note that this ordering of the window buttons is slightly different than the typical order; in previous versions of Ubuntu and in Windows, the minimize button is to the left of the maximize button. You can change the button_layout string to reflect that ordering, but using the default Ubuntu 10.04 theme, it looks a bit strange. If you plan to change the theme, or even just the graphics used for the window buttons, then this ordering may be more natural to you. After After this change, all of your windows will have the maximize, minimize, and close buttons on the right. What do you think of Ubuntu 10.04’s visual change? Let us know in the comments! Similar Articles Productive Geek Tips Move a Window Without Clicking the Titlebar in UbuntuBring Misplaced Off-Screen Windows Back to Your Desktop (Keyboard Trick)Keep the Display From Turning Off on UbuntuPut Close/Maximize/Minimize Buttons on the Left in UbuntuAllow Remote Control To Your Desktop On Ubuntu TouchFreeze Alternative in AutoHotkey The Icy Undertow Desktop Windows Home Server – Backup to LAN The Clear & Clean Desktop Use This Bookmarklet to Easily Get Albums Use AutoHotkey to Assign a Hotkey to a Specific Window Latest Software Reviews Tinyhacker Random Tips Revo Uninstaller Pro Registry Mechanic 9 for Windows PC Tools Internet Security Suite 2010 PCmover Professional SpeedyFox Claims to Speed up your Firefox Beware Hover Kitties Test Drive Mobile Phones Online With TryPhone Ben & Jerry’s Free Cone Day, 3/23/10 New Stinger from McAfee Helps Remove ‘FakeAlert’ Threats Google Apps Marketplace: Tools & Services For Google Apps Users

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  • Where can I find luxury goods advertisements for my website?

    - by Nazariy
    I'm running business directory for tourist attractions, and I would like to fill some empty blocks with useful advertisements like flight operators, car retailers, luxury goods etc. We have tried Google AdSense but it's full of cheap, pointless and irrelevant advertisement that would make our website look cheap and bad. So I'm curious is there any centralised resources for luxury goods and services?

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  • Hindi/Marathi Transliteration ASP.NET Custom Control

    Creating a Hindi Transliteration Control in Asp.Net using google transliteration API...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • chrome os in triple boot with ubuntu (elemntary os)(ubuntu gnome) and windows 8.1

    - by Aniel Arias
    hi im wondering how to put/ install chrome os n hard drive with dual boot with Ubuntu and windows 8.1 please i need help with this. i had follow some guides from here https://sites.google.com/site/installationubuntu/chrome-os/make-your-own-chromium-os-notebook and http://unix.stackexchange.com/questions/29283/install-chromium-os-without-usb-disk please contact me at Facebook aniel arias or my email [email protected] thank you

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  • Much Ado About Nothing: Stub Objects

    - by user9154181
    The Solaris 11 link-editor (ld) contains support for a new type of object that we call a stub object. A stub object is a shared object, built entirely from mapfiles, that supplies the same linking interface as the real object, while containing no code or data. Stub objects cannot be executed — the runtime linker will kill any process that attempts to load one. However, you can link to a stub object as a dependency, allowing the stub to act as a proxy for the real version of the object. You may well wonder if there is a point to producing an object that contains nothing but linking interface. As it turns out, stub objects are very useful for building large bodies of code such as Solaris. In the last year, we've had considerable success in applying them to one of our oldest and thorniest build problems. In this discussion, I will describe how we came to invent these objects, and how we apply them to building Solaris. This posting explains where the idea for stub objects came from, and details our long and twisty journey from hallway idea to standard link-editor feature. I expect that these details are mainly of interest to those who work on Solaris and its makefiles, those who have done so in the past, and those who work with other similar bodies of code. A subsequent posting will omit the history and background details, and instead discuss how to build and use stub objects. If you are mainly interested in what stub objects are, and don't care about the underlying software war stories, I encourage you to skip ahead. The Long Road To Stubs This all started for me with an email discussion in May of 2008, regarding a change request that was filed in 2002, entitled: 4631488 lib/Makefile is too patient: .WAITs should be reduced This CR encapsulates a number of cronic issues with Solaris builds: We build Solaris with a parallel make (dmake) that tries to build as much of the code base in parallel as possible. There is a lot of code to build, and we've long made use of parallelized builds to get the job done quicker. This is even more important in today's world of massively multicore hardware. Solaris contains a large number of executables and shared objects. Executables depend on shared objects, and shared objects can depend on each other. Before you can build an object, you need to ensure that the objects it needs have been built. This implies a need for serialization, which is in direct opposition to the desire to build everying in parallel. To accurately build objects in the right order requires an accurate set of make rules defining the things that depend on each other. This sounds simple, but the reality is quite complex. In practice, having programmers explicitly specify these dependencies is a losing strategy: It's really hard to get right. It's really easy to get it wrong and never know it because things build anyway. Even if you get it right, it won't stay that way, because dependencies between objects can change over time, and make cannot help you detect such drifing. You won't know that you got it wrong until the builds break. That can be a long time after the change that triggered the breakage happened, making it hard to connect the cause and the effect. Usually this happens just before a release, when the pressure is on, its hard to think calmly, and there is no time for deep fixes. As a poor compromise, the libraries in core Solaris were built using a set of grossly incomplete hand written rules, supplemented with a number of dmake .WAIT directives used to group the libraries into sets of non-interacting groups that can be built in parallel because we think they don't depend on each other. From time to time, someone will suggest that we could analyze the built objects themselves to determine their dependencies and then generate make rules based on those relationships. This is possible, but but there are complications that limit the usefulness of that approach: To analyze an object, you have to build it first. This is a classic chicken and egg scenario. You could analyze the results of a previous build, but then you're not necessarily going to get accurate rules for the current code. It should be possible to build the code without having a built workspace available. The analysis will take time, and remember that we're constantly trying to make builds faster, not slower. By definition, such an approach will always be approximate, and therefore only incremantally more accurate than the hand written rules described above. The hand written rules are fast and cheap, while this idea is slow and complex, so we stayed with the hand written approach. Solaris was built that way, essentially forever, because these are genuinely difficult problems that had no easy answer. The makefiles were full of build races in which the right outcomes happened reliably for years until a new machine or a change in build server workload upset the accidental balance of things. After figuring out what had happened, you'd mutter "How did that ever work?", add another incomplete and soon to be inaccurate make dependency rule to the system, and move on. This was not a satisfying solution, as we tend to be perfectionists in the Solaris group, but we didn't have a better answer. It worked well enough, approximately. And so it went for years. We needed a different approach — a new idea to cut the Gordian Knot. In that discussion from May 2008, my fellow linker-alien Rod Evans had the initial spark that lead us to a game changing series of realizations: The link-editor is used to link objects together, but it only uses the ELF metadata in the object, consisting of symbol tables, ELF versioning sections, and similar data. Notably, it does not look at, or understand, the machine code that makes an object useful at runtime. If you had an object that only contained the ELF metadata for a dependency, but not the code or data, the link-editor would find it equally useful for linking, and would never know the difference. Call it a stub object. In the core Solaris OS, we require all objects to be built with a link-editor mapfile that describes all of its publically available functions and data. Could we build a stub object using the mapfile for the real object? It ought to be very fast to build stub objects, as there are no input objects to process. Unlike the real object, stub objects would not actually require any dependencies, and so, all of the stubs for the entire system could be built in parallel. When building the real objects, one could link against the stub objects instead of the real dependencies. This means that all the real objects can be built built in parallel too, without any serialization. We could replace a system that requires perfect makefile rules with a system that requires no ordering rules whatsoever. The results would be considerably more robust. We immediately realized that this idea had potential, but also that there were many details to sort out, lots of work to do, and that perhaps it wouldn't really pan out. As is often the case, it would be necessary to do the work and see how it turned out. Following that conversation, I set about trying to build a stub object. We determined that a faithful stub has to do the following: Present the same set of global symbols, with the same ELF versioning, as the real object. Functions are simple — it suffices to have a symbol of the right type, possibly, but not necessarily, referencing a null function in its text segment. Copy relocations make data more complicated to stub. The possibility of a copy relocation means that when you create a stub, the data symbols must have the actual size of the real data. Any error in this will go uncaught at link time, and will cause tragic failures at runtime that are very hard to diagnose. For reasons too obscure to go into here, involving tentative symbols, it is also important that the data reside in bss, or not, matching its placement in the real object. If the real object has more than one symbol pointing at the same data item, we call these aliased symbols. All data symbols in the stub object must exhibit the same aliasing as the real object. We imagined the stub library feature working as follows: A command line option to ld tells it to produce a stub rather than a real object. In this mode, only mapfiles are examined, and any object or shared libraries on the command line are are ignored. The extra information needed (function or data, size, and bss details) would be added to the mapfile. When building the real object instead of the stub, the extra information for building stubs would be validated against the resulting object to ensure that they match. In exploring these ideas, I immediately run headfirst into the reality of the original mapfile syntax, a subject that I would later write about as The Problem(s) With Solaris SVR4 Link-Editor Mapfiles. The idea of extending that poor language was a non-starter. Until a better mapfile syntax became available, which seemed unlikely in 2008, the solution could not involve extentions to the mapfile syntax. Instead, we cooked up the idea (hack) of augmenting mapfiles with stylized comments that would carry the necessary information. A typical definition might look like: # DATA(i386) __iob 0x3c0 # DATA(amd64,sparcv9) __iob 0xa00 # DATA(sparc) __iob 0x140 iob; A further problem then became clear: If we can't extend the mapfile syntax, then there's no good way to extend ld with an option to produce stub objects, and to validate them against the real objects. The idea of having ld read comments in a mapfile and parse them for content is an unacceptable hack. The entire point of comments is that they are strictly for the human reader, and explicitly ignored by the tool. Taking all of these speed bumps into account, I made a new plan: A perl script reads the mapfiles, generates some small C glue code to produce empty functions and data definitions, compiles and links the stub object from the generated glue code, and then deletes the generated glue code. Another perl script used after both objects have been built, to compare the real and stub objects, using data from elfdump, and validate that they present the same linking interface. By June 2008, I had written the above, and generated a stub object for libc. It was a useful prototype process to go through, and it allowed me to explore the ideas at a deep level. Ultimately though, the result was unsatisfactory as a basis for real product. There were so many issues: The use of stylized comments were fine for a prototype, but not close to professional enough for shipping product. The idea of having to document and support it was a large concern. The ideal solution for stub objects really does involve having the link-editor accept the same arguments used to build the real object, augmented with a single extra command line option. Any other solution, such as our prototype script, will require makefiles to be modified in deeper ways to support building stubs, and so, will raise barriers to converting existing code. A validation script that rederives what the linker knew when it built an object will always be at a disadvantage relative to the actual linker that did the work. A stub object should be identifyable as such. In the prototype, there was no tag or other metadata that would let you know that they weren't real objects. Being able to identify a stub object in this way means that the file command can tell you what it is, and that the runtime linker can refuse to try and run a program that loads one. At that point, we needed to apply this prototype to building Solaris. As you might imagine, the task of modifying all the makefiles in the core Solaris code base in order to do this is a massive task, and not something you'd enter into lightly. The quality of the prototype just wasn't good enough to justify that sort of time commitment, so I tabled the project, putting it on my list of long term things to think about, and moved on to other work. It would sit there for a couple of years. Semi-coincidentally, one of the projects I tacked after that was to create a new mapfile syntax for the Solaris link-editor. We had wanted to do something about the old mapfile syntax for many years. Others before me had done some paper designs, and a great deal of thought had already gone into the features it should, and should not have, but for various reasons things had never moved beyond the idea stage. When I joined Sun in late 2005, I got involved in reviewing those things and thinking about the problem. Now in 2008, fresh from relearning for the Nth time why the old mapfile syntax was a huge impediment to linker progress, it seemed like the right time to tackle the mapfile issue. Paving the way for proper stub object support was not the driving force behind that effort, but I certainly had them in mind as I moved forward. The new mapfile syntax, which we call version 2, integrated into Nevada build snv_135 in in February 2010: 6916788 ld version 2 mapfile syntax PSARC/2009/688 Human readable and extensible ld mapfile syntax In order to prove that the new mapfile syntax was adequate for general purpose use, I had also done an overhaul of the ON consolidation to convert all mapfiles to use the new syntax, and put checks in place that would ensure that no use of the old syntax would creep back in. That work went back into snv_144 in June 2010: 6916796 OSnet mapfiles should use version 2 link-editor syntax That was a big putback, modifying 517 files, adding 18 new files, and removing 110 old ones. I would have done this putback anyway, as the work was already done, and the benefits of human readable syntax are obvious. However, among the justifications listed in CR 6916796 was this We anticipate adding additional features to the new mapfile language that will be applicable to ON, and which will require all sharable object mapfiles to use the new syntax. I never explained what those additional features were, and no one asked. It was premature to say so, but this was a reference to stub objects. By that point, I had already put together a working prototype link-editor with the necessary support for stub objects. I was pleased to find that building stubs was indeed very fast. On my desktop system (Ultra 24), an amd64 stub for libc can can be built in a fraction of a second: % ptime ld -64 -z stub -o stubs/libc.so.1 -G -hlibc.so.1 \ -ztext -zdefs -Bdirect ... real 0.019708910 user 0.010101680 sys 0.008528431 In order to go from prototype to integrated link-editor feature, I knew that I would need to prove that stub objects were valuable. And to do that, I knew that I'd have to switch the Solaris ON consolidation to use stub objects and evaluate the outcome. And in order to do that experiment, ON would first need to be converted to version 2 mapfiles. Sub-mission accomplished. Normally when you design a new feature, you can devise reasonably small tests to show it works, and then deploy it incrementally, letting it prove its value as it goes. The entire point of stub objects however was to demonstrate that they could be successfully applied to an extremely large and complex code base, and specifically to solve the Solaris build issues detailed above. There was no way to finesse the matter — in order to move ahead, I would have to successfully use stub objects to build the entire ON consolidation and demonstrate their value. In software, the need to boil the ocean can often be a warning sign that things are trending in the wrong direction. Conversely, sometimes progress demands that you build something large and new all at once. A big win, or a big loss — sometimes all you can do is try it and see what happens. And so, I spent some time staring at ON makefiles trying to get a handle on how things work, and how they'd have to change. It's a big and messy world, full of complex interactions, unspecified dependencies, special cases, and knowledge of arcane makefile features... ...and so, I backed away, put it down for a few months and did other work... ...until the fall, when I felt like it was time to stop thinking and pondering (some would say stalling) and get on with it. Without stubs, the following gives a simplified high level view of how Solaris is built: An initially empty directory known as the proto, and referenced via the ROOT makefile macro is established to receive the files that make up the Solaris distribution. A top level setup rule creates the proto area, and performs operations needed to initialize the workspace so that the main build operations can be launched, such as copying needed header files into the proto area. Parallel builds are launched to build the kernel (usr/src/uts), libraries (usr/src/lib), and commands. The install makefile target builds each item and delivers a copy to the proto area. All libraries and executables link against the objects previously installed in the proto, implying the need to synchronize the order in which things are built. Subsequent passes run lint, and do packaging. Given this structure, the additions to use stub objects are: A new second proto area is established, known as the stub proto and referenced via the STUBROOT makefile macro. The stub proto has the same structure as the real proto, but is used to hold stub objects. All files in the real proto are delivered as part of the Solaris product. In contrast, the stub proto is used to build the product, and then thrown away. A new target is added to library Makefiles called stub. This rule builds the stub objects. The ld command is designed so that you can build a stub object using the same ld command line you'd use to build the real object, with the addition of a single -z stub option. This means that the makefile rules for building the stub objects are very similar to those used to build the real objects, and many existing makefile definitions can be shared between them. A new target is added to the Makefiles called stubinstall which delivers the stub objects built by the stub rule into the stub proto. These rules reuse much of existing plumbing used by the existing install rule. The setup rule runs stubinstall over the entire lib subtree as part of its initialization. All libraries and executables link against the objects in the stub proto rather than the main proto, and can therefore be built in parallel without any synchronization. There was no small way to try this that would yield meaningful results. I would have to take a leap of faith and edit approximately 1850 makefiles and 300 mapfiles first, trusting that it would all work out. Once the editing was done, I'd type make and see what happened. This took about 6 weeks to do, and there were many dark days when I'd question the entire project, or struggle to understand some of the many twisted and complex situations I'd uncover in the makefiles. I even found a couple of new issues that required changes to the new stub object related code I'd added to ld. With a substantial amount of encouragement and help from some key people in the Solaris group, I eventually got the editing done and stub objects for the entire workspace built. I found that my desktop system could build all the stub objects in the workspace in roughly a minute. This was great news, as it meant that use of the feature is effectively free — no one was likely to notice or care about the cost of building them. After another week of typing make, fixing whatever failed, and doing it again, I succeeded in getting a complete build! The next step was to remove all of the make rules and .WAIT statements dedicated to controlling the order in which libraries under usr/src/lib are built. This came together pretty quickly, and after a few more speed bumps, I had a workspace that built cleanly and looked like something you might actually be able to integrate someday. This was a significant milestone, but there was still much left to do. I turned to doing full nightly builds. Every type of build (open, closed, OpenSolaris, export, domestic) had to be tried. Each type failed in a new and unique way, requiring some thinking and rework. As things came together, I became aware of things that could have been done better, simpler, or cleaner, and those things also required some rethinking, the seeking of wisdom from others, and some rework. After another couple of weeks, it was in close to final form. My focus turned towards the end game and integration. This was a huge workspace, and needed to go back soon, before changes in the gate would made merging increasingly difficult. At this point, I knew that the stub objects had greatly simplified the makefile logic and uncovered a number of race conditions, some of which had been there for years. I assumed that the builds were faster too, so I did some builds intended to quantify the speedup in build time that resulted from this approach. It had never occurred to me that there might not be one. And so, I was very surprised to find that the wall clock build times for a stock ON workspace were essentially identical to the times for my stub library enabled version! This is why it is important to always measure, and not just to assume. One can tell from first principles, based on all those removed dependency rules in the library makefile, that the stub object version of ON gives dmake considerably more opportunities to overlap library construction. Some hypothesis were proposed, and shot down: Could we have disabled dmakes parallel feature? No, a quick check showed things being build in parallel. It was suggested that we might be I/O bound, and so, the threads would be mostly idle. That's a plausible explanation, but system stats didn't really support it. Plus, the timing between the stub and non-stub cases were just too suspiciously identical. Are our machines already handling as much parallelism as they are capable of, and unable to exploit these additional opportunities? Once again, we didn't see the evidence to back this up. Eventually, a more plausible and obvious reason emerged: We build the libraries and commands (usr/src/lib, usr/src/cmd) in parallel with the kernel (usr/src/uts). The kernel is the long leg in that race, and so, wall clock measurements of build time are essentially showing how long it takes to build uts. Although it would have been nice to post a huge speedup immediately, we can take solace in knowing that stub objects simplify the makefiles and reduce the possibility of race conditions. The next step in reducing build time should be to find ways to reduce or overlap the uts part of the builds. When that leg of the build becomes shorter, then the increased parallelism in the libs and commands will pay additional dividends. Until then, we'll just have to settle for simpler and more robust. And so, I integrated the link-editor support for creating stub objects into snv_153 (November 2010) with 6993877 ld should produce stub objects PSARC/2010/397 ELF Stub Objects followed by the work to convert the ON consolidation in snv_161 (February 2011) with 7009826 OSnet should use stub objects 4631488 lib/Makefile is too patient: .WAITs should be reduced This was a huge putback, with 2108 modified files, 8 new files, and 2 removed files. Due to the size, I was allowed a window after snv_160 closed in which to do the putback. It went pretty smoothly for something this big, a few more preexisting race conditions would be discovered and addressed over the next few weeks, and things have been quiet since then. Conclusions and Looking Forward Solaris has been built with stub objects since February. The fact that developers no longer specify the order in which libraries are built has been a big success, and we've eliminated an entire class of build error. That's not to say that there are no build races left in the ON makefiles, but we've taken a substantial bite out of the problem while generally simplifying and improving things. The introduction of a stub proto area has also opened some interesting new possibilities for other build improvements. As this article has become quite long, and as those uses do not involve stub objects, I will defer that discussion to a future article.

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  • Guide to Building a Website - Top 5 Tips For Keyword Page Optimization

    Keyword page optimization is full of strange technical terms - meta tags, keyword tag, HTML tags, etc. In this guide to building a website we will look closely at how search engines scan your website and the fact that the relevancy is the main factor for Google. You might realize that these buzzwords might not have the same weight as before.

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  • Keep website and webservices warm with zero coding

    - by oazabir
    If you want to keep your websites or webservices warm and save user from seeing the long warm up time after an application pool recycle, or IIS restart or new code deployment or even windows restart, you can use the tinyget command line tool, that comes with IIS Resource Kit, to hit the site and services and keep them warm. Here’s how: First get tinyget from here. Download and install the IIS 6.0 Resource Kit on some PC. Then copy the tinyget.exe from “c:\program files…\IIS 6.0 ResourceKit\Tools'\tinyget” to the server where your IIS 6.0 or IIS 7 is running. Then create a batch file that will hit the pages and webservices. Something like this: SET TINYGET=C:\Program Files (x86)\IIS Resources\TinyGet\tinyget.exe"%TINYGET%" -srv:dropthings.omaralzabir.com -uri:http://dropthings.omaralzabir.com/ -status:200"%TINYGET%" -srv:dropthings.omaralzabir.com -uri:http://dropthings.omaralzabir.com/WidgetService.asmx?WSDL - status:200 First I am hitting the homepage to keep the webpage warm. Then I am hitting the webservice URL with ?WSDL parameter, which allows ASP.NET to compile the service if not already compiled and walk through all the operations and reflect on them and thus loading all related DLLs into memory and reducing the warmup time when hit. Tinyget gets the servers name or IP in the –srv parameter and then the actual URI in the –uri. I have specified what’s the HTTP response code to expect in –status parameter. It ensures the site is alive and is returning http 200 code. Besides just warming up a site, you can do some load test on the site. Tinyget can run in multiple threads and run loops to hit some URL. You can literally blow up a site with commands like this: "%TINYGET%" -threads:30 -loop:100 -srv:google.com -uri:http://www.google.com/ -status:200 Tinyget is also pretty useful to run automated tests. You can record http posts in a text file and then use it to make http posts to some page. Then you can put matching clause to check for certain string in the output to ensure the correct response is given. Thus with some simple command line commands, you can warm up, do some transactions, validate the site is giving off correct response as well as run a load test to ensure the server performing well. Very cheap way to get a lot done.

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  • Do you need to crawl the whole internet to find backlinks of a URL?

    - by Luca Matteis
    Say I want to retrieve all the sites on the web that have a specific link on them. For example I want to know all the backlinks made to my blog, on other websites. There are services out there that do this: http://www.backlinkwatch.com/index.php - was wondering how they achieve this functionality. Is crawling the entire internet the only option or are there third-party ways of doing this, say using Google.

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  • How to Display Album Art for The Currently Playing Song on Your Desktop

    - by Erez Zukerman
    Album art used to be an inseparable part of music, back when it came in record or CD format. But there’s a way to capture some of that magic even today, using a free application. Read on to see how!How to Enable Google Chrome’s Secret Gold IconHTG Explains: What’s the Difference Between the Windows 7 HomeGroups and XP-style Networking?Internet Explorer 9 Released: Here’s What You Need To Know

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  • Android : développer en Pascal est désormais possible grâce au compilateur open-source Free Pascal

    Android : Développer en Pascal Est désormais possible grâce au compilateur open-source Free Pascal Depuis la version 2.3 d'Android, il est possible de produire du code Android natif sans avoir à écrire une seule ligne de code en Java. Avec le compilateur Free Pascal, un outil open-source et gratuit, il est donc désormais possible de développer pour l'OS mobile de Google en Pascal. Free Pascal est disponible avec une documentation très complète expliquant pas à pas comment l'utiliser. Tél...

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  • upstart-supervised init script for Apache?

    - by Ben Williams
    I want to run apache on Ubuntu 10.04, and use the nice supervision stuff in upstart (I'm not just talking about the apache init script, but proper service supervision a la daemontools - which is to say, restarting apache when it dies, things like that). Does anyone have a running upstart config for supervising apache on ubuntu 10.04? The Googles have been no help to me, but it could be that my google-fu is weak.

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  • SEO Pros and cons of having your blog in a subdirectory or subdomain

    - by sam
    From an SEO point of view is it better to have your blog running as part of your site (ie. /blog) so that it will be generating more content for the site OR is it better to have it running as a subdomain (ie. blog.) of your main site (correct me if im wrong but google sees subdomains as seperate site ?) so that it would be getting lots of external links from my blog, but then again, it would be generating no extra content for my main site.

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  • Webmasters Out of Control

    I've written about this topic before and it is one of my pet hates, small business owners who pay webmasters to build web sites for them and then are never given access to the files or the "engine room" of the site to be able to make on page SEO changes and more importantly get the site better rankings on search engines such as Google. SEO is not set and forget, because you need to constantly make changes and massage pages on your site.

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  • CodePlex Daily Summary for Saturday, October 29, 2011

    CodePlex Daily Summary for Saturday, October 29, 2011Popular Releasespatterns & practices: Enterprise Library Contrib: Enterprise Library Contrib - 5.0 (Oct 2011): This release of Enterprise Library Contrib is based on the Microsoft patterns & practices Enterprise Library 5.0 core and contains the following: Common extensionsTypeConfigurationElement<T> - A Polymorphic Configuration Element without having to be part of a PolymorphicConfigurationElementCollection. AnonymousConfigurationElement - A Configuration element that can be uniquely identified without having to define its name explicitly. Data Access Application Block extensionsMySql Provider - ...Network Monitor Open Source Parsers: Network Monitor Parsers 3.4.2748: The Network Monitor Parsers packages contain parsers for more than 400 network protocols, including RFC based public protocols and protocols for Microsoft products defined in the Microsoft Open Specifications for Windows and SQL Server. NetworkMonitor_Parsers.msi is the base parser package which defines parsers for commonly used public protocols and protocols for Microsoft Windows. In this release, NetowrkMonitor_Parsers.msi continues to improve quality and fix bugs. It has included the fo...Duckworth Lewis Professional Edition Calculator: DLcalc 3.0: DLcalc 3.0 can perform Duckworth/Lewis Professional Edition calculations 100% accurately. It also produces over-by-over and ball-by-ball PAR score tables.Folder Bookmarks: Folder Bookmarks 2.2.0.1: In this version: Custom Icons - now you can change the icons of the bookmarks. By default, whenever an image is added, the icon is automatically changed to a thumbnail of the picture. This can be turned off in the settings (Options... > Settings) Ability to remove items from the 'Recent' category Bugfixes - 'Choose' button in 'Edit Bookmark' now works Another bug fix: another problem in the 'Edit Bookmark' windowMedia Companion: MC 3.420b Weekly: Ensure .NET 4.0 Full Framework is installed. (Available from http://www.microsoft.com/download/en/details.aspx?id=17718) Ensure the NFO ID fix is applied when transitioning from versions prior to 3.416b. (Details here) Movies Fixed: Fanart and poster scraping issues TV Shows (Re)Added: Rebuild single show Fixed: Issue when shows are moved from original location Ability to handle " for actor nicknames Crash when episode name contains "<" (does not scrape yet) Clears fanart when switch...patterns & practices - Unity: Unity 3.0 for .NET4.5 Preview: The Unity 3.0.1026.0 Preview enables Unity to work on .NET 4.5 with both the WinRT and desktop profiles. The major changes include: Unity projects updated to target .NET 4.5. Dynamic build plans modified to use compiled lambda expressions instead of Reflection.Emit Converting reflection to use the new TypeInfo for reflection. Projects updated to work with the Microsoft Visual Studio 2011 Preview Notes/Known Issues: The Microsoft.Practices.Unity.UnityServiceLocator class cannot be use...Managed Extensibility Framework: MEF 2 Preview 4: Detailed information on this release is available on the BCL team blog.Image Converter: Image Converter 0.3: New Features: - English and German support Technical Improvements: - Microsoft All Rules using Code Analysis Planned Features for future release: 1. Unit testing 2. Command line interface 3. Automatic UpdatesAcDown????? - Anime&Comic Downloader: AcDown????? v3.6: ?? ● AcDown??????????、??????,??????????????????????,???????Acfun、Bilibili、???、???、???、Tucao.cc、SF???、?????80????,???????????、?????????。 ● AcDown???????????????????????????,???,???????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ????32??64? Windows XP/Vista/7 ????????????? ??:????????Windows XP???,?????????.NET Framework 2.0???(x86)?.NET Framework 2.0???(x64),?????"?????????"??? ??????????????,??????????: ??"AcDown?????"????????? ?? v3.6?? ??“????”...DotNetNuke® Events: 05.02.01: This release fixes any know bugs from any previous version. Events 05.02.01 will work for any DNN version 5.5.0 and up. Full details on the changes can be found at http://dnnevents.codeplex.com/workitem/list/basic Please review and rate this release... (stars are welcome)BUG FIXESAdded validation around category cookie RSS feed was missing an explicit close of the file when writing. Fixed. Added extra security into detail view .ICS Files did not include correct line folding. Fixed Cha...Microsoft Ajax Minifier: Microsoft Ajax Minifier 4.33: Add JSParser.ParseExpression method to parse JavaScript expressions rather than source-elements. Add -strict switch (CodeSettings.StrictMode) to force input code to ECMA5 Strict-mode (extra error-checking, "use strict" at top). Fixed bug when MinifyCode setting was set to false but RemoveUnneededCode was left it's default value of true.Path Copy Copy: 8.0: New version that mostly adds lots of requested features: 11340 11339 11338 11337 This version also features a more elaborate Settings UI that has several tabs. I tried to add some notes to better explain the use and purpose of the various options. The Path Copy Copy documentation is also on the way, both to explain how to develop custom plugins and to explain how to pre-configure options if you're a network admin. Stay tuned.MVC Controls Toolkit: Mvc Controls Toolkit 1.5.0: Added: The new Client Blocks feaure of Views A new "move" js method for the TreeViews The NewHtmlCreated js event to the DataGrid Improved the ChoiceList structure that now allows also the selection list of a dropdown to be chosen with a lambda expression Improved the AcceptViewHintAttribute controller filter. Now a client can specify not only the name of a View or Partial View it prefers, but also to receive just the rough data in Json format. Fixed: Issue with partial thrust Cl...Free SharePoint Master Pages: Buried Alive (Halloween) Theme: Release Notes *Created for Halloween, you will find theme file, custom css file and images. *Created by Al Roome @AlstarRoome Features: Custom styling for web part Custom background *Screenshot https://s3.amazonaws.com/kkhipple/post/sharepoint-showcase-halloween.pngDevForce Application Framework: DevForce AF 2.0.3 RTW: PrerequisitesWPF 4.0 Silverlight 4.0 DevForce 2010 6.1.3.1 Download ContentsDebug and Release Assemblies API Documentation Source code License.txt Requirements.txt Release HighlightsNew: EventAggregator event forwarding New: EntityManagerInterceptor<T> to intercept EntityManger events New: IHarnessAware to allow for ViewModel setup when executed inside of the Development Harness New: Improved design time stability New: Support for add-in development New: CoroutineFns.To...NicAudio: NicAudio 2.0.5: Minor change to accept special DTS stereo modes (LtRt, AB,...)NDepend TFS 2010 integration: version 0.5.0 beta 1: Only the activity and the VS plugin are avalaible right now. They basically work. Data types that are logged into tfs reports are subject to change. This is no big deal since data is not yet sent into the warehouse.Windows Azure Toolkit for Windows Phone: Windows Azure Toolkit for Windows Phone v1.3.1: Upgraded Windows Azure projects to Windows Azure Tools for Microsoft Visual Studio 2010 1.5 – September 2011 Upgraded the tools tools to support the Windows Phone Developer Tools RTW Update SQL Azure only scenarios to use ASP.NET Universal Providers (through the System.Web.Providers v1.0.1 NuGet package) Changed Shared Access Signature service interface to support more operations Refactored Blobs API to have a similar interface and usage to that provided by the Windows Azure SDK Stor...DotNetNuke® FAQ: 05.00.00: FAQ (Frequently Asked Questions) 05.00.00 will work for any DNN version 5.6.1 and up. It is the first version which is rewritten in C#. The scope of this update is to fix all known issues and improve user interface. Please review and rate this release... (stars are welcome)BUG FIXESManage Categories button text was not localized Edit/Add FAQ Entry: button text was not localized ENHANCEMENTSAdded an option to select the control for category display: Listbox with checkboxes (flat category ...SiteMap Editor for Microsoft Dynamics CRM 2011: SiteMap Editor (1.0.921.340): Added CodePlex and PayPal links New iconNew ProjectsAsynk: Asynk is a framework/application that allows existing applications to easily be extended with an offloaded asynchronous worker layer. Asynk is developed using C#.Blob Tower Defense: 3D tower defense game for Windows Phone 7. School project for Brno University of Technology, computer graphics class.Booz: Booz is... An extended version of the boo shell (booish2 to be precise). Offers additional commands like cd, md, ls etc. I hope this shell can be used to take the position of/surpass the native windows shell in the near future.CIMS: a sanction infomation system for sencience and technology of hustCrystalDot - Icon Collection / Pack (LGPL): .Net / Mono freundliche Varainte der Crystal-Icons von Everaldo Icon collection / pack for .NET and Mono designed by Everaldo - KDE style http://www.everaldo.com/crystal/dotetes: dotetes adalah teka teki silang tool dikembangkan dengan bahasa c#Emoe': This Project is a Windows Phone 7.1 application.Equation Inversion: Visual Studion 2008 Add-in for equation inversions.Exploring VMR Features on WEC7: This is the sample application helps you to do alpha blending the bitmap on camera streaming in Windows Embedded Compact 7 using Directshow video Renderer (VMR). It is a VS2008 based smart device project developed on C++. I have explained the sample application in the following blog link. http://www.e-consystems.com/blog/windowsce/?p=759 EzValidation: Custom validation extensions for ASP.NET MVC 3. Includes server and client side model based validation attributes for: -- Equal To -- Not Equal To -- Greater Than -- Greater Than or Equal To -- Less Than -- Less Than or Equal To Supports validating against: -- Another Model Field -- A Specific Value -- Current Date/Yesterday/Tomorrow (for Dates and Strings) Download & Install via NuGet "package-install ezvalidation"Flu.net: Flu.net is a tool that helps you creating your own fluent syntax for .NET Framework applications in a declarative fashion. It is aimed for infrastructures and other open-source projects use.For Chess Endgames: King vs. King Opposition Calculator: You must input the locations of 2 kings on a chessboard, and whose turn it is to move. The calculator will display which king has the opposition, and how it can be used or maintained.GameTrakXNA: This project aims to create a simple library to use the unique GameTrak controller within XNA and Flash.Google Speech Recognition Example: Google Speech Recognition contains a working example of application that uses google speech recognition API. App contains all necessary dlls to record, decode and send your voice request to google service and recieve a text representation of what you've said. It's developed in C#Interval Mandelbrot Explorer: Explore the Mandelbrot set using interval arithmetic.ISD training tasks: ISD training examples and tasksiTunesControlBar: The iTunesControlBar helps user control their iTunes Application while it is minimized. iTunesControlBar resides at the top of the screen, invisible when not used, and allows playback and volume control, library searches and media information without the need to bring up iTunes.iTurtle: A bunch of Powerscripts to automate server management in AD environment.M26WC - Mono 2.6 Wizard Control: Wizard which runs under Mono2.6 A fork of: http://aerowizard.codeplex.com/Microsoft Help Viewer 2: Help Viewer 2 is the help runtime for both Visual Studio 11 help and Windows 8 help. The code in this project will help you use and understand the HV2 runtime API.MONTRASEC: Monitoring Trafficking in human beings and Sexual Exploitation of Children: benchmarking for member state and EU reporting, turning the SIAMSECT templates into a user-friendly interface and reporting tool. MTF.NET Runtime: Managed Task Framework .NET Runtime The MTF.NET runtime software and resulting assemblies are required to run applications built using the Managed Task Framework.NET Professional (Visual Studio 2010 extension) software design editor. The MTF.NET team are committed to continuously improving the core MTF.NET runtime and ensuring it is always available free and fully transparent. Pandoras Box: A greenfield inversion of control project utilising the power and flexibility of expressions and preferring convention over configuration.Pass the Puzzle: Pass the Puzzle is a frantic word-guessing party game. The game displays a few letters, and the players must come up with words containing those letters. But beware: if the timer goes off, you lose! It is based on the folk party game Pass the Parcel and is written in C#.PerCiGal: Percigal is a project for the development of applications for managing your personal media library. It consists in - a windows application to use at home to catalog movies, TV series, cast and books, with the support of the Internet for information retrieval; - a web interface for viewing and cataloging everywhere your media; - an application for smartphones. Project Flying Carpet: Este jogo é um projeto para a cadeira Projeto de Jogos: Motores Jogos do curso de Jogos Digitais da Unisinos.proxy browser: sed leo Latin's Butterfly....Python Multiple Dispatch: Multiple dispatch (AKA multimethods) for Python 3 via a metaclass and type annotations.reDune: ?????????? ???? ? ????? «????????? ? ???????? ???????». ???????? ?? Dune2000 ?? Westwood ? Electronic Arts.Rereadable: Keep page from internet for read it latter.ServStop: ServStop is a .NET application that makes it easy to stop several system services at once. Now you don't have to change startup types or stop them one at a time. It has a simple list-based interface with the ability to save and load lists of user services to stop. Written in C#.SharePoint 2010 Audience Membership Workflow Activity (Full Trust): A simple SharePoint 2010 workflow activity / workflow condition to check whether the user initiating the workflow is a member of a specified audience. Farm-level .wsp solution, written in C#. Once installed, the workflow activity can be used in SharePoint Designer 2010 declarative workflows.SQL Server® to Firebird DB converter: Converts Microsoft SQL Server® database into Firebird database including entire structure and datastegitest: test projectSystem.Threading.Joins: The Joins project provides asynchronous concurrency semantics based on join calculus and modeled after the Microsoft Research C? (C Omega) project.TestAndroidGame: try dev a TestAndroidGametetribricks: block game Topographic Explorer: A project to import, convert, explore, manipulate, and save topographical maps. Looking to use C# and WPF.Trading: Under construction!!!Trombone: Trombone makes it easier for Windows Mobile Professional users to automate status reply through SMS. It's developed in Visual C# 2008.Tulsa SharePoint Interest Group: Repository for source code for the Tulsa SharePoint Interest Group's web site. The Tulsa SharePoint Interest Group is using the Community Kit for SharePoint. This project will house any modifications that are specific to our user group.World of Tanks RU tiny stats collection utilty.: Tiny utility to load players stats for World of Tanks RU server. Results saved to comma separated file.WS-Discovery Proxy: Attempt at creating general purpose WS-Discovery Proxy.Yamaha Tu?n Tr?c: This application is used to manage information for Yamaha Tu?n Tr?c

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  • Ghost Recon: Future Intern (Future Soldier Parody) [Video]

    - by Asian Angel
    What would it be like if a member of the Ghost Recon: Future Soldier team applied to be an intern at IGN? Never boring to be sure! Watch as this ‘future intern’ uses his training and futuristic equipment to climb the corporate ladder in style. Ghost Recon: Future Intern – [Future Soldier Parody] [via Dorkly] HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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