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  • java/Swing issue with paintComponent

    - by user310254
    The issue I'm having is issue with is I'm trying to get the paintComponent to draw the circle only when the mouse is clicked, dragged, then let go. However inside my paintPanel class I have to initialize the object I've created (ex. movedCircle myCircle = new movedCircle(0,0,0,0);) just creating the object movedCircle myCircle; gives an error until I actually fully initialize the object with a value. What I'm looking for: What's considered the best practice for this issue. I don't want to draw anything unnecessary before it is needed. The way I know how to fix it: boolean values inside of paintComponent so that way it doesn't draw until somethings actually there. import javax.swing.*; import java.awt.*; import java.awt.event.*; public class drawCircle extends JFrame{ private JPanel myPanel = new paintPanel(); public drawCircle(){ add(myPanel); } private class paintPanel extends JPanel{ private int x1, y1, x2, y2; movedText myText = new movedText(0,0,0,0); movedCircle myCircle = new movedCircle(0,0,0,0); public paintPanel(){ addMouseListener(new MouseAdapter(){ public void mousePressed(MouseEvent e){ x1 = e.getX(); y1 = e.getY(); myCircle = new movedCircle(x1, y1, 0, 0); repaint(); } public void mouseReleased(MouseEvent e){ x2 = e.getX(); y2 = e.getY(); myCircle = new movedCircle(x1, y1, x2, y2); repaint(); } }); addMouseMotionListener(new MouseMotionAdapter(){ public void mouseDragged(MouseEvent e){ x2 = e.getX(); y2 = e.getY(); myText = new movedText(x1, y1, x2, y2); myCircle = new movedCircle(x1, y1, x2, y2); repaint(); } public void mouseMoved(MouseEvent e){ x1 = e.getX(); y1 = e.getY(); x2 = 0; y2 = 0; myText = new movedText(x1, y1, x2, y2); repaint(); } }); } protected void paintComponent(Graphics g){ super.paintComponent(g); //draw oval after mouse released myText.paintText(g); myCircle.paintCircle(g); } } class movedCircle{ private int x1, y1, x2, y2; public movedCircle(int x1, int y1, int x2, int y2){ this.x1 = x1; this.y1 = y1; this.x2 = x2; this.y2 = y2; } public void paintCircle(Graphics g){ g.drawOval(x1, y1, x2 - x1, y2 - y1); } } class movedText{ private int x1, y1, x2, y2; public movedText(int x1, int y1, int x2, int y2){ this.x1 = x1; this.y1 = y1; this.x2 = x2; this.y2 = y2; } public void paintText(Graphics g){ g.drawString("x1: "+x1+" y1: "+y1+" x2: "+x2+" y2: "+y2, x1, y1); } } class RedSquare{ private int xPos = 50; private int yPos = 50; private int width = 20; private int height = 20; public void setX(int xPos){ this.xPos = xPos; } public int getX(){ return xPos; } public void setY(int yPos){ this.yPos = yPos; } public int getY(){ return yPos; } public int getWidth(){ return width; } public int getHeight(){ return height; } public void paintSquare(Graphics g){ g.setColor(Color.RED); g.fillRect(xPos,yPos,width,height); g.setColor(Color.BLACK); g.drawRect(xPos,yPos,width,height); } } public static void main(String[] args){ JFrame frame = new drawCircle(); frame.setTitle("Is in ellipse? Demo"); frame.setSize(400, 400); frame.setLocationRelativeTo(null); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setVisible(true); } }

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  • Weak reference and Strong reference

    - by theband
    package uk.co.bigroom.utils { import flash.utils.Dictionary; /** * Class to create a weak reference to an object. A weak reference * is a reference that does not prevent the object from being * garbage collected. If the object has been garbage collected * then the get method will return null. */ public class WeakRef { private var dic:Dictionary; /** * The constructor - creates a weak reference. * * @param obj the object to create a weak reference to */ public function WeakRef( obj:* ) { dic = new Dictionary( true ); dic[obj] = 1; } /** * To get a strong reference to the object. * * @return a strong reference to the object or null if the * object has been garbage collected */ public function get():* { for ( var item:* in dic ) { return item; } return null; } } } In this Class, how they denote one as Weak Reference and one as Strong reference.

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  • Entity Framework 4 code-only reference column name

    - by Victor
    I created classes: public class Country { public long CountryId {get;set;} public string CountryName {get;set;} } public class Profile { public long ProfileId {get;set;} public string ProfileName {get;set;} public Country Country {get;set;} } and configuration for Profile: public class ProfileConfiguration : EntityConfiguration<Profile> { public IlluminatiCoreProfileConfiguration() { Relation(p => p.Country); } } Then I create context and run context.CreateDatabase(). New database contains table Profiles with column Country_CountryId. How can I write configuration for changing column name to "CountryId"? Thanks.

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  • Override .Net Resource file in Calling Application

    - by Blatfrig
    I have an asp.net 2.0 web application that is calling class library. A fairly common scenario to be sure. The class library is making use of a number of resource files and a ResourceManager object to set localised strings. This works absolutely fine in most circumstances based on the user's browser settings. However there are some circumstances under which I wish to overrride the resource string in the class library from within the web application. Is this possible? if so how?

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  • Building a wiki like data model in rails question.

    - by lillq
    I have a data model in which I would like to have an item that has a description that can be edited. I would like to also keep track of all edits to the item. I am running into issues with my current strategy, which is: class Item < ActiveRecord::Base has_one :current_edit, :class_name => "Edit", :foreign_key => "current_edit_id" has_many :edits end class Edit < ActiveRecord::Base belongs_to :item end Can the Item have multiple associations to the same class like this? I was thinking that I should switch to keeping track of the edit version in the Edit object and then just sorting the has_many relationship base on this version.

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  • Hibernate/JPA - annotating bean methods vs fields

    - by Benju
    I have a simple question about usage of Hibernate. I keep seeing people using JPA annotations in one of two ways by annotating the fields of a class and also by annotating the get method on the corresponding beans. My question is as follows: Is there a difference between annotating fields and bean methods with JPA annoations such as @Id. example: @Entity public class User { **@ID** private int id; public int getId(){ return this.id; } public void setId(int id){ this.id=id; } } -----------OR----------- @Entity public class User { private int id; **@ID** public int getId(){ return this.id; } public void setId(int id){ this.id=id; } }

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  • WPF Binding : Object in a object

    - by Philippe
    I have a form in WPF with 2 textbox : <TextBox Name="txtName" Text="{Binding Contact.Name}"/> <TextBox Name="txtAddressNumber" Text="{Binding Contact.Address.Number}"/> and I have 2 class : public class ContactEntity { public string Name {get;set;} public AddressEntity Address {get;set;} } public class AddressEntity { public int Number {get;set} } The Name property binds fine. But the Number property of the Address object inside the Contact object does not binds. What I'm doing wrong ?

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  • PHP is not returning me a number type

    - by Tristan
    Hello, i tryed to follow that great tutorial (STAR rating with css : http://stackoverflow.com/questions/1987524/turn-a-number-into-star-rating-display-using-jquery-and-css) but i've just a big problem : When i do <span class="stars">1.75</span> or $foo='1.75'; echo '<span class="stars">'.$foo.'</span> the stars is correctly shown, but as soon as i do : while($val = mysql_fetch_array($result)) { $average = ($val['services'] + $val['serviceCli'] + $val['interface'] + $val['qualite'] + $val['rapport'] ) / 5 ; <span class="stars">.$average.</span> } the stars stops working i double checked the data type in mysql : they're all TINYINT(2) and i tryed that : $average = intval($average); but it's still not working, Thank you

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  • PHP Doxygen Collaboration Diagrams

    - by Shabbyrobe
    I've started playing around with doxygen to generate documentation from my PHP code. I notice there are two diagrams in the generated output - inheritance and collaboration. I know about the inheritance one, but the collaboration one has piqued my interest since reading the manual: If the COLLABORATION_GRAPH and HAVE_DOT tags are set to YES then doxygen will generate a graph for each documented class showing the direct and indirect implementation dependencies (inheritance, containment, and class references variables) of the class with other documented classes. The impression I get from that description is that composition relationships should be represented by the collaboration diagram as well, but it always seems to just be identical to the inheritance one. Is there something I can do to hint to Doxygen the things I would like to appear in this diagram? Does it just not work with PHP?

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  • How to build the ViewModel in MVVM not to violate the Single Responsibility Principle?

    - by Przemek
    Robert Martin says: "There should never be more than one reason for a class to change". Let's consider the ViewModel class which is bound to a View. It is possible (or even probable) that the ViewModel consists of properties that are not really related to each other. For small views the ViewModel may be quite coherent, but while the application gets more complex the ViewModel will expose data that will be subject to change for different and unrelated reasons. Should we worry about the SRP principle in the case of ViewModel class or not?

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  • How to initialize an std::string using ""?

    - by Mohsin
    I'm facing problems with initializing a std::string variable using "" (i.e. an empty string). It's causing strange behavior in code that was previously working. Is the following statement wrong? std::string operationalReason = ""; When I use the following code everything works fine: std::string operationalReason; operationalReason.clear(); I believe that string literals are stored in a separate memory location that is compiler-dependent. Could the problem I'm seeing actually be indicating a corruption of that storage? If so, it would get hidden by my usage of the clear() function. Thanks.

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  • How to force a line break after each image in Safari Reader?

    - by futlib
    I was unable to activate Safari Reader in a local HTML file, so I cannot give you a running example but only describe my problem: The markup of my blog posts is basically this: <div class="post"> <div class="post-header">Hello, World</div> <div class="post-body"> <p>Look at this picture:</p> <p><img src="http://37prime.com/news/wp-content/uploads/2008/03/safari_icon.png"/></p> <p>Isn't that a nice picture?</p> </div> </div> This looks as expected in all browsers, including Safari. In Safari Reader however, the third paragraph "Isn't that a nice picture?" is floating around the image, instead of being on a paragraph of it's own. Has anybody experienced a similar problem?

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  • Question regarding C++ Templates

    - by Isuru
    I used a simple class for a test program about templates, this is what I did: template <typename T> class test { public: test<T>::test(); T out(); }; template <typename T> test<T>::test() { } T test<T>::out() { } int main() { //test<int> t; } But when I try to compile it says 'T' : undeclared identifier and use of class template requires template argument list , pointing to the same line, where I have implemented the method out() . Can anyone please explain what the problem is?? I'm using visual studio 2008.

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  • Accessing typedef from the instance

    - by piotr
    As in stl containers, why can't we access a typedef inside the class from the class instance? Is there a particular insight into this? When value_type was a template parameter it could help making more general code if there wasn't the need to specify the template parameters as in vector::value_type Example: class T { public: typedef int value_type; value_type i; }; T t; T::value_type i; // ok t.value_type i; // won't work

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  • How can I access and change elements in this private readonly property?

    - by CrimsonX
    I'm trying to figure out how I am able to successfully change a "readonly" array. I have this: namespace ConsoleApplication1 { class Program { static void Main(string[] args) { MyClass myClass = new MyClass(); myClass.Time[5] = 5; // How is this legal? } } public class MyClass { private readonly uint[] time; public IList<uint> Time { get { return time; } } public MyClass() { time = new uint[7]; } } } As I Note above, I would expect that Time[5] would be illegal due to the fact that public IList Time does not have a setter. Additionally, how can I create an array in the constructor which is read-only and unchangeable outside of this class?

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  • C++ Passing `this` into method by reference

    - by David
    I have a class constructor that expects a reference to another class object to be passed in as an argument. I understand that references are preferable to pointers when no pointer arithmetic will be performed or when a null value will not exist. This is the header declaration of the constructor: class MixerLine { private: MIXERLINE _mixerLine; public: MixerLine(const MixerDevice& const parentMixer, DWORD destinationIndex); ~MixerLine(); } This is the code that calls the constructor (MixerDevice.cpp): void MixerDevice::enumerateLines() { DWORD numLines = getDestinationCount(); for(DWORD i=0;i<numLines;i++) { MixerLine mixerLine( this, i ); // other code here removed } } Compilation of MixerDevice.cpp fails with this error: Error 3 error C2664: 'MixerLine::MixerLine(const MixerDevice &,DWORD)' : cannot convert parameter 1 from 'MixerDevice *const ' to 'const MixerDevice &' But I thought pointer values could be assigned to pointers, e.g. Foo* foo = new Foo(); Foo& bar = foo;

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  • Why AutoResetEvent and ManualResetEvent does not support name in the constructor?

    - by Ikaso
    On .NET Framework 2.0 AutoResetEvent and ManualResetEvent inherit from EventWaitHandle. The EventWaitHandle class has 4 different constructors. 3 of the constructors support giving a name to the event. On the other hand both ManualResetEvent and AutoResetEvent do not support naming and provide a single constructor that receives the initialState. I can simply inherit from EventWaitHandle and write my own implementation of those classes that support all the constructor overloads, but I don't like to re-invent the wheel if I do not have to. My questions are: Is there a special problem in naming events? Do you have any idea why Microsoft did not support it? Do you have a proposal better than inheriting from the EventWaitHandle class and calling the appropriate constructor as in the following example? public class MyAutoResetEvent: EventWaitHandle { public MyAutoResetEvent(bool initialState) : base(initialState, EventResetMode.AutoReset) { } public MyAutoResetEvent(bool initialState, string name) : base(initialState, EventResetMode.AutoReset, name) { } public MyAutoResetEvent(bool initialState, string name, out bool createdNew) : base(initialState, EventResetMode.AutoReset, name, out createdNew) { } public MyAutoResetEvent(bool initialState, string name, out bool createdNew, EventWaitHandleSecurity eventSecurity) : base(initialState, EventResetMode.AutoReset, string.Empty, out createdNew, eventSecurity) { } }

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  • Django 1.5 custom User model error. "Manager isn't available; User has been swapped"

    - by bpetit
    I extend the django user model as described in the dev doc. I wan't to keep most of the original User model features so I extend the AbstractUser class. I've defined in settings.py: AUTH_USER_MODEL = 'myapp.CustomUser' My user class: class CustomUser(AbstractUser): custom_field = models.ForeignKey('OtherModel') objects = UserManager() Everything seems to work fine but when I try to make it managed by the admin site: admin.site.register(CustomUser, UserAdmin) I get this error on the admin CustomUser creation page (after validation of the password confirmation form): AttributeError: Manager isn't available; User has been swapped for 'myapp.CustomUser' The point is that I need this model managed by the admin site in order to have the same creation process as with the original User model (two step process with password validation). Thanks for any reply

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  • Any way to access the type of a Scala Option declaration at runtime using reflection?

    - by Graham Lea
    So, I have a Scala class that looks like this: class TestClass { var value: Option[Int] = None } and I'm tackling a problem where I have a String value and I want to coerce it into that Option[Int] at runtime using reflection. To do so, I need to know that the field is an Option and that the type parameter of the Option is Int. What are my options for figuring out that the type of 'value' is Option[Int] at runtime (i.e. using reflection)? I have seen similar problems solved by annotating the field, e.g. @OptionType(Int.class). I'd prefer a solution that didn't require annotations on the reflection target if possible.

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  • What's the straightforward way to implement one to many editing in list_editable in django admin?

    - by Nate Pinchot
    Given the following models: class Store(models.Model): name = models.CharField(max_length=150) class ItemGroup(models.Model): group = models.CharField(max_length=100) code = models.CharField(max_length=20) class ItemType(models.Model): store = models.ForeignKey(Store, on_delete=models.CASCADE, related_name="item_types") item_group = models.ForeignKey(ItemGroup) type = models.CharField(max_length=100) Inline's handle adding multiple item_types to a Store nicely when viewing a single Store. The content admin team would like to be able to edit stores and their types in bulk. Is there a simple way to implement Store.item_types in list_editable which also allows adding new records, similar to horizontal_filter? If not, is there a straightforward guide that shows how to implement a custom list_editable template? I've been Googling but haven't been able to come up with anything. Also, if there is a simpler or better way to set up these models that would make this easier to implement, feel free to comment.

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  • c++ undefined references with static library

    - by stupid_idiot
    hi guys i'm trying to make a static library from a class but when trying to use it i always get errors with undefined references on anything. the way i proceeded was creating the object file like g++ -c myClass.cpp -o myClass.o and then packing it with ar rcs myClass.lib myClass.o there is something i'm obviously missing generaly with this.. i bet it's something with symbols.. thx for any advices, i know it's most probably something i could find out if reading some tutorial so sorry if bothering with stupid stuff again :) edit: myClass.h: class myClass{ public: myClass(); void function(); }; myClass.cpp: #include "myClass.h" myClass::myClass(){} void myClass::function(){} program using the class: #include "myClass.h" int main(){ myClass mc; mc.function(); return 0; } finally i compile it like this: g++ -o main.exe -L. -l myClass main.cpp

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  • In datastore, confused on how to pass a list of key_names as an argument to somemodel.get_or_insert(

    - by indiehacker
    Are there examples of how to pass a list of key_names to Model.get_or_insert() ? My Problem: With a method of ParentLayer I want to make the children. The key_names of the new (or editable) entities of class Child will come from such a list below: namesList = ["picture1","picture2"] so I should be able to build a list of key_names with method from the parent class as follows: class ParentLayer(db.Model): def getOrMakeChildren(self, namesList): keyslist = [ db.Key.from_path( 'Child' , name , parent = self.key() ) for name in namesList ] the problem is next where I simply want to get_or_insert entities based on keylist defined above: childrenEntitiesList = Child.get_or_insert(keyslist) # no works? also none of the below attempts worked: #childrenEntitiesList = Child.get_or_insert(keyslist, parent = u'TEST') #childrenEntitiesList = Child.get_or_insert(keyslist, parent=self.key().name() ) #childrenEntitiesList = Child.get_or_insert(keyslist, parent=self.key()

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  • imagebutton alternative text doesn't appear in chrome

    - by salamonti
    image button alternative text doesn't appear in chrome browser this is html button code <div class="bookoffer"> <table class="headertable" style="padding-bottom: 0px; height: 100%;"> <tr> <td class="bookbt"> <asp:ImageButton AlternateText="Book" CssClass="bookstyle" ID="ImageButton1" runat="server" CommandArgument='<%# Eval("OfferID") %>' OnCommand="ImageButton1_Command" /> </td> </tr> </table> </div> why alternative text doesn't appear ?

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  • How do you set up your JScript (NOT JScript.NET) development environment?

    - by jJack
    In my environment, if I create a class in JScript syntax: class test{ } and then save it to a file named "test.js" and run it with wscript, I get a Microsoft JScript "Syntax error" at line 1. However, if I simply, say, write a function: function getInput() { var wshell = WScript.CreateObject("WScript.Shell"); wshell.Popup ("Do you want to continue?"); return userInput } getInput() and run it the same way, it works. Hopefully, there is something fundamentally wrong with my class definition. If that is the case, I am excited to find out.

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  • Why am I getting "too many include files : depth = 1024"?

    - by BeeBand
    I'm using Visual Studio 2008 Express edition, and keep getting the following error: "Cascadedisplay.h(4) : fatal error C1014: too many include files : depth = 1024. Obviously I'm doing something very wrong with include files, but I just can't see what. Basically, I have an interface class, StackDisplay, from which I want to derive CascadeDisplay in another file: #if !defined __BASE_STACK_DISPLAY_H__ #define __BASE_STACK_DISPAY_H__ #include <boost\shared_ptr.hpp> #include "CascadeDisplay.h" namespace Sol { class StackDisplay { public: virtual ~StackDisplay(); static boost::shared_ptr<StackDisplay> make_cascade_display(boost::shared_ptr<int> csptr) { return boost::shared_ptr<StackDisplay>(new CascadeDisplay(csptr)); } }; } #endif and then in CascadeDisplay.h: #if !defined __CASCADE_DISPLAY_H__ #define __CASCADE_DISPAY_H__ #include "StackDisplay.h" #include <boost\shared_ptr.hpp> namespace Sol { class CascadeDisplay: public StackDisplay { public: CascadeDisplay(boost::shared_ptr<int> csptr){}; }; } #endif So what's up with that?

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