Search Results

Search found 14313 results on 573 pages for 'private clouds'.

Page 534/573 | < Previous Page | 530 531 532 533 534 535 536 537 538 539 540 541  | Next Page >

  • DLL configuration file in asp.net site

    - by Tominator
    Hi, I've made a .net 2.0 librabry project, that results in a dll. I've made an app.config file in my project, with settings used in the dll, with the intention that they can be changed later. I'm attempting to use the dll in an asp.net web application now, so I made the reference to my other project's output, and I see that the dll is copied over to the site's bin folder, and everything works. However, the configuration file is not copied. When I manually copy the app.config and rename it to myDll.config, it has no influence. The contents of the config file is approximately this: <?xml version="1.0" encoding="utf-8" ?> <configuration> <configSections> <sectionGroup name="applicationSettings" type="System.Configuration.ApplicationSettingsGroup, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" > <section name="myDLL.My.MySettings" type="System.Configuration.ClientSettingsSection, System, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" requirePermission="false" /> </sectionGroup> </configSections> <applicationSettings> <myDLL.My.MySettings> <setting name="myDLL_webservice_Service" serializeAs="String"> <value>https://myhost/Service.asmx</value> </setting> <setting name="ID" serializeAs="String"> <value>6</value> </setting> </myDLL.My.MySettings> </applicationSettings> </configuration> And I use its settings in the dll with this (vb.net code): Private _id As Long = My.Settings.ID How can I put my config information somewhere so it can be used? In the web.config of the site application? That has only the appSettings section, and it uses the syntax. It doesn't appear to work though. In a custom file format that I create and use? Not that pretty..

    Read the article

  • NHibernateUnitOfWork + ASP.Net MVC

    - by Felipe
    Hi Guys, hows it going? I'm in my first time with DDD, so I'm begginer! So, let's take it's very simple :D I developed an application using asp.net mvc 2 , ddd and nhibernate. I have a domain model in a class library, my repositories in another class library, and an asp.net mvc 2 application. My Repository base class, I have a construct that I inject and dependency (my unique ISessionFactory object started in global.asax), the code is: public class Repository<T> : IRepository<T> where T : Entidade { protected ISessionFactory SessionFactory { get; private set; } protected ISession Session { get { return SessionFactory.GetCurrentSession(); } } protected Repository(ISessionFactory sessionFactory) { SessionFactory = sessionFactory; } public void Save(T entity) { Session.SaveOrUpdate(entity); } public void Delete(T entity) { Session.Delete(entity); } public T Get(long key) { return Session.Get<T>(key); } public IList<T> FindAll() { return Session.CreateCriteria(typeof(T)).SetCacheable(true).List<T>(); } } And After I have the spefic repositories, like this: public class DocumentRepository : Repository<Domain.Document>, IDocumentRepository { // constructor public DocumentRepository (ISessionFactory sessionFactory) : base(sessionFactory) { } public IList<Domain.Document> GetByType(int idType) { var result = Session.CreateQuery("from Document d where d.Type.Id = :IdType") .SetParameter("IdType", idType) .List<Domain.Document>(); return result; } } there is not control of transaction in this code, and it's working fine, but, I would like to make something to control this repositories in my controller of asp.net mvc, something simple, like this: using (var tx = /* what can I put here ? */) { try { _repositoryA.Save(objA); _repositoryB.Save(objB); _repositotyC.Delete(objC); /* ... others tasks ... */ tx.Commit(); } catch { tx.RollBack(); } } I've heared about NHibernateUnitOfWork, but i don't know :(, How Can I configure NHibernateUnitOfWork to work with my repositories ? Should I change the my simple repository ? Sugestions are welcome! So, thanks if somebody read to here! If can help me, I appretiate! PS: Sorry for my english! bye =D

    Read the article

  • C#: Label contains no text

    - by Vinzcent
    Hey I would like to get the text out of a label. But the label text is set with Javascript. On the page I can see that there is text in the label, but when I debug it shows this: "". So how do I get the text out of a label that is set with Javascript, at least that is what I think is the problem. My code: <asp:TextBox ID="txtCount" runat="server" Width="50px" Font-Names="Georgia, Arial, sans-Serif" ForeColor="#444444"></asp:TextBox> <ajaxToolkit:NumericUpDownExtender ID="NumericUpDownExtender1" runat="server" Minimum="1" TargetButtonDownID="btnDown" TargetButtonUpID="btnUp" TargetControlID="txtCount" Width="20" /> <asp:ImageButton ID="btnUp" runat="server" AlternateText="up" ImageUrl="Images/arrowUp.png" OnClientClick="setAmountUp()" ImageAlign="Top" CausesValidation="False" /> <asp:ImageButton ID="btnDown" runat="server" AlternateText="down" ImageUrl="Images/arrowDown.png" OnClientClick="setAmountDown()" ImageAlign="Bottom" CausesValidation="False" /> <asp:Label ID="lblKorting" runat="server" /> <asp:Label ID="lblAmount" runat="server" /> <asp:Button ID="btnBestel" runat="server" CssClass="btn" Text="Bestel" OnClick="btnBestel_Click1" /> JS function setAmountUp() { var aantal = document.getElementById('<%=txtCount.ClientID%>').value-0; aantal+=1; calculateAmount(aantal); } function setAmountDown() { var aantal = document.getElementById('<%=txtCount.ClientID%>').value-0; if(aantal > 1) aantal -=1; calculateAmount(aantal); } function calculateAmount(aantal) { var prijs = document.getElementById('<%=lblPriceBestel.ClientID%>').innerHTML -0; var totaal = 0; if(aantal < 2) { totaal = prijs * aantal; document.getElementById('<%=lblKorting.ClientID%>').innerHTML = ""; } else if(aantal >= 2 && aantal < 5) { totaal = (prijs * aantal)*0.95; document.getElementById('<%=lblKorting.ClientID%>').innerHTML = "-5%"; } else if(aantal >= 5) { totaal = (prijs * aantal)*0.90; document.getElementById('<%=lblKorting.ClientID%>').innerHTML = "-10%"; } document.getElementById('<%=lblAmount.ClientID%>').innerHTML = totaal; } C# private OrderBO bestelling; protected void btnBestel_Click1(object sender, EventArgs e) { bestelling = new OrderBO(); bestelling.Amount = Convert.ToInt32(lblAmount.Text); //<--- THIS IS "" in the debugger, but on the page 10 }

    Read the article

  • arrayListOutOfBoundsException... Please Help?

    - by Jacob
    This is my class Debugger. Can anyone try and run it and see whens wrong? Ive spent hours on it already. :( public class Debugger { private String codeToDebug = ""; public Debugger(String code) { codeToDebug = code; } /** * This method itterates over a css file and adds all the properties to an arraylist */ public void searchDuplicates() { boolean isInside = false; ArrayList<String> methodStorage = new ArrayList(); int stored = 0; String[] codeArray = codeToDebug.split(""); try { int i = 0; while(i<codeArray.length) { if(codeArray[i].equals("}")) { isInside = false; } if(isInside && !codeArray[i].equals(" ")) { boolean methodFound = false; String method = ""; int c = i; while(!methodFound) { method += codeArray[c]; if(codeArray[c+1].equals(":")) { methodFound = true; } else { c++; } } methodStorage.add(stored, method); System.out.println(methodStorage.get(stored)); stored++; boolean stillInside = true; int skip = i; while(stillInside) { if(codeArray[skip].equals(";")) { stillInside = false; } else { skip++; } } i = skip; } if(codeArray[i].equals("{")) { isInside = true; } i++; } } catch(ArrayIndexOutOfBoundsException ar) { System.out.println("------- array out of bounds exception -------"); } } /** * Takes in String and outputs the number of characters it contains * @param input * @return Number of characters */ public static int countString(String input) { String[] words = input.split(""); int counter = -1; for(int i = 0; i<words.length; i++){ counter++; } return counter; } public static void main(String[] args) { Debugger h = new Debugger("body {margin:;\n}"); h.searchDuplicates(); } }

    Read the article

  • Flex Drag & Drop: Detecting when all data has been moved from source to destination

    - by Adam Tuttle
    I have two mx:TileList controls that I'm using to allow editing of objects in batch. The first contains a collection of all available data, and the 2nd contains the current batch. Both are bound to ArrayCollections, and using the native drag-n-drop functionality of the TileList control the data is moved from one ArrayCollection to the other when an object is dragged between them. I need to change the currentState to show & reset the batch manipulation controls when the batch count goes from 0 to n or n to 0 items. Based on the documentation, I would have thought that I should listen to the dragComplete event, but my testing shows that instead of firing after the data has been removed from the source ArrayCollection and added to the destination ArrayCollection, it fires (consistently) between these two actions. Both lists are similar to this: <mx:TileList id="srcList" dragEnabled="true" dropEnabled="true" dragMoveEnabled="true" dataProvider="{images}" dragComplete="handleDragComplete(event)" allowMultipleSelection="true" /> And here's the source of the handleDragComplete function: private function handleDragComplete(e:DragEvent):void{ trace(e.dragInitiator.name + '.dragComplete: batch.length=' + batch.length.toString()); trace(e.dragInitiator.name + '.dragComplete: images.length=' + images.length.toString()); if (batch.length > 0){ currentState = 'show'; }else{ currentState = ''; } } And lastly, here's some example output from running the code. These are all run one after the other. Case 1: The application loads with 10 objects in the first list and the batch is empty. I dragged 1 object from the source list to the batch list. srcList.dragComplete: batch.length=1 srcList.dragComplete: images.length=10 (Expected: 1,9) Clearly, the object has been added to the batch ArrayCollection but not removed from the source. Case 2: Now, I'll drag a 2nd object into the batch. srcList.dragComplete: batch.length=2 srcList.dragComplete: images.length=9 (Expected: 2,8) Firstly, we can see that images.length has changed, showing that the object that I dragged from the source list to the batch list was removed AFTER the dragComplete event fired. The same thing happens this time: The new object is added to the batch ArrayCollection (batch.length=2), the dragComplete event fires (running these traces), and then the object is removed from the source ArrayCollection. Case 3: Now, I'll drag both images from the batch list back to their original location in the source list. batchList.dragComplete: batch.length=2 batchList.dragComplete: images.length=10 (Expected: 0,10) We can see that batch.length hasn't gone down, but the source images array is back at its original length of 10. QUESTION: Am I doing something wrong? Is there another event I could listen for? (Note: I tried both DragExit and DragDrop, just to be sure, and those behave as expected, but are not what I need.) Or is there another way to get the data that I want? Or... have I found a bug in the SDK?

    Read the article

  • Which network protocol to use for lightweight notification of remote apps (Delphi 2005)

    - by Chris Thornton
    I have this situation.... Client-initiated SOAP 1.1 communication between one server and let's say, tens of thousands of clients. Clients are external, coming in through our firewall, authenticated by certificate, https, etc.. They can be anywhere, and usually have their own firewalls, NAT routers, etc... They're truely external, not just remote corporate offices. They could be in a corporate/campus network, DSL/Cable, even Dialup. Currently, clients push new data to the server and pull new data from the server on 15-minute polling loop. The server currently does not push data - the client hits the "messagecount" method, to see if there is new data to pull. If 0, it sleeps for another 15 min and checks again. We're trying to get that down to 7 seconds. If this were an internal app, with one or just a few dozen clients, we'd write a cilent "listener" soap service, and would push data to it. But since they're external, sit behind their own firewalls, and sometimes private networks behind NAT routers, this is not practical. So we're left with polling on a much quicker loop. 10K clients, each checking their messagecount every 10 seconds, is going to be 1000/sec messages that will mostly just waste bandwidth, server, firewall, and authenticator resources. So I'm trying to design something better than what would amount to a self-inflicted DoS attack. I don't think it's practical to have the server send soap messages to the client (push) as this would require too much configuration at the client end. But I think there are alternatives that I don't know about. Such as: 1) Is there a way for the client to make a request for GetMessageCount() via Soap 1.1, and get the response, and then perhaps, "stay on the line" for perhaps 5-10 minutes to get additional responses in case new data arrives? i.e the server says "0", then a minute later in response to some SQL trigger (the server is C# on Sql Server, btw), knows that this client is still "on the line" and sends the updated message count of "5"? 2) Is there some other protocol that we could use to "ping" the client, using information gathered from their last GetMessageCount() request? 3) I don't even know. I guess I'm looking for some magic protocol where the client can send a GetMessageCount() request, which would include info for "oh by the way, in case the answer changes in the next hour, ping me at this address...". Also, I'm assuming that any of these "keep the line open" schemes would seriously impact the server sizing, as it would need to keep many thousands of connections open, simultaneously. That would likely impact the firewalls too, I think. Is there anything out there like that? Or am I pretty much stuck with polling? TIA, Chris

    Read the article

  • How do I determine if a property was overriden?

    - by Benjamin
    Hello I am doing a project that where I need to register all the properties, because of the system being so huge it would require a lot of work to register all the properties that i want to be dependent for the purpose of Xaml. The goal is to find all properties that are on the top of the tree. so basically public class A{ public int Property1 { get; set; } } public class B : A{ public int Property2 { get; set; } public virtual int Property3 { get; set; } } public class C : B{ public override int Property3 { get; set; } public int Property4 { get; set; } public int Property5 { get; set; } } The end result would be something like this A.Prorperty1 B.Property2 B.Property3 C.Property4 C.Property5 If you notice I don't want to accept overridden properties because of the way I search for the properties if I do something like this C.Property3 for example and it cannot find it it will check C's basetype and there it will find it. This is what I have so far. public static void RegisterType( Type type ) { PropertyInfo[] properties = type.GetProperties( BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly | BindingFlags.GetProperty | BindingFlags.SetProperty ); if ( properties != null && properties.Length > 0 ) { foreach ( PropertyInfo property in properties ) { // if the property is an indexers then we ignore them if ( property.Name == "Item" && property.GetIndexParameters().Length > 0 ) continue; // We don't want Arrays or Generic Property Types if ( (property.PropertyType.IsArray || property.PropertyType.IsGenericType) ) continue; // Register Property } } } What I want are the following: Public properties, that are not overridden, not static, not private Either get and set properties are allowed They are not an array or a generic type They are the top of the tree ie C class in the example is the highest (The property list example is exactly what I am looking for) They are not an indexer property ( this[index] ) Any help will be much appreciated =).

    Read the article

  • How to fix this Speech Recognition wicked bug?

    - by aF
    I have this code in my C# project: public void startRecognition(string pName) { presentationName = pName; if (WaveNative.waveInGetNumDevs() > 0) { string grammar = System.Environment.GetEnvironmentVariable("PUBLIC") + "\\SoundLog\\Presentations\\" + presentationName + "\\SpeechRecognition\\soundlog.cfg"; if (File.Exists(grammar)) { File.Delete(grammar); } executeCommand(); /// Create an instance of SpSharedRecoContextClass which will be used /// to interface with the incoming audio stream recContext = new SpSharedRecoContextClass(); // Create the grammar object recContext.CreateGrammar(1, out recGrammar); //recContext.CreateGrammar(2, out recGrammar2); // Set up dictation mode //recGrammar2.SetDictationState(SpeechLib.SPRULESTATE.SPRS_ACTIVE); //recGrammar2.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); // Set appropriate grammar mode if (File.Exists(grammar)) { recGrammar.LoadCmdFromFile(grammar, SPLOADOPTIONS.SPLO_STATIC); //recGrammar.SetDictationState(SpeechLib.SPRULESTATE.SPRS_INACTIVE); recGrammar.SetGrammarState(SPGRAMMARSTATE.SPGS_ENABLED); recGrammar.SetRuleIdState(0, SPRULESTATE.SPRS_ACTIVE); } /// Bind a callback to the recognition event which will be invoked /// When a dictated phrase has been recognised. recContext.Recognition += new _ISpeechRecoContextEvents_RecognitionEventHandler(handleRecognition); // System.Windows.Forms.MessageBox.Show(recContext.ToString()); // gramática compilada } } private static void handleRecognition(int StreamNumber, object StreamPosition, SpeechLib.SpeechRecognitionType RecognitionType, SpeechLib.ISpeechRecoResult Result) { string temp = Result.PhraseInfo.GetText(0, -1, true); _recognizedText = ""; // System.Windows.Forms.MessageBox.Show(temp); // System.Windows.Forms.MessageBox.Show(recognizedWords.Count.ToString()); foreach (string word in recognizedWords) { if (temp.Contains(word)) { // System.Windows.Forms.MessageBox.Show("yes"); _recognizedText = word; } } } This codes generates a dll that I use in another application. Now, the wicked bug: - when I run the startRecognition method in the beginning of the execution of the other application, this codes works very well. But when I run it some time after the beginning, this codes works but the handleRecognition method is never called. I see that the words are recognized because they appear on the Microsoft Speech Recognition app, but the handler method is never called. Do you know what's the problem with this code? NOTE: this project has some code that is allways being executed. Might that be the problem? Because the other code is running it doesn't allow it to this to run?

    Read the article

  • assignment not working in a dll exported C++ class

    - by Jim Jones
    Using VS 2008 Have a C++ class in which I'm calling functions from a 3rd party dll. The definition in the header file is as follows: namespace OITImageExport { class ImageExport { private: SCCERR seResult; /* Error code returned. */ VTHDOC hDoc; /* Input doc handle returned by DAOpenDocument(). */ VTHEXPORT hExport; /* Handle to the export returned by EXOpenExport(). */ VTDWORD dwFIFlags; /* Used in setting the SCCOPT_FIFLAGS option. */ VTCHAR szError[256]; /* Error string buffer. */ VTDWORD dwOutputId; /* Output Format. */ VTDWORD dwSpecType; public: ImageExport(const char* outputId, const char* specType); void ProcessDocument(const char* inputPath, const char* outputPath); ~ImageExport(); }; } In the constructor I initialize two of the class fields having values which come from enumerations in the 3rd party dll: ImageExport::ImageExport(const char* outputId, const char* specType) { if(outputId == "jpeg") { dwOutputId = FI_JPEGFIF; } if(specType == "ansi") { dwSpecType = IOTYPE_ANSIPATH; } seResult = DAInit(); if (seResult != SCCERR_OK) { DAGetErrorString(seResult, szError, sizeof(szError)); fprintf(stderr, "DAInit() failed: %s (0x%04X)\n", szError, seResult); exit(seResult); } } When I use this class inside of a console app, with a main method in another file (all in the same namespace), instantiating the class object and calling the methods, it works like a champ. So, now that I know the basic code works, I open a dll project using the class header and code file. Course I have to add the dll macro, namely: #ifdef IMAGEDLL_EXPORTS #define DLL __declspec(dllexport) #else #define DLL __declspec(dllimport) #endif and changed the class definition to "class DLL ImageExport". Compiled nicely to a dll and .lib file (No errors, No warnings). Now to test this dll I open another console project using the same main method as before and linking to the (dll) lib file. Had problems, which when tracked down were the result of the two fields not being set; both had values of 0. Went back to the first console app and printed out the values: dwOutputId was 1535 (#define FI_JPEGFIF 1535) and dwSpecType was 2 (#define IOTYPE_ANSIPATH 2). Now if I was assigning these values outside of the class, I can see how the visibility could be different, but why is the assignment in the dll not working? Is it something about having a class in the dll?

    Read the article

  • Why boost::recursive_mutex is not working as expected?

    - by Kjir
    I have a custom class that uses boost mutexes and locks like this (only relevant parts): template<class T> class FFTBuf { public: FFTBuf(); [...] void lock(); void unlock(); private: T *_dst; int _siglen; int _processed_sums; int _expected_sums; int _assigned_sources; bool _written; boost::recursive_mutex _mut; boost::unique_lock<boost::recursive_mutex> _lock; }; template<class T> FFTBuf<T>::FFTBuf() : _dst(NULL), _siglen(0), _expected_sums(1), _processed_sums(0), _assigned_sources(0), _written(false), _lock(_mut, boost::defer_lock_t()) { } template<class T> void FFTBuf<T>::lock() { std::cerr << "Locking" << std::endl; _lock.lock(); std::cerr << "Locked" << std::endl; } template<class T> void FFTBuf<T>::unlock() { std::cerr << "Unlocking" << std::endl; _lock.unlock(); } If I try to lock more than once the object from the same thread, I get an exception (lock_error): #include "fft_buf.hpp" int main( void ) { FFTBuf<int> b( 256 ); b.lock(); b.lock(); b.unlock(); b.unlock(); return 0; } This is the output: sb@dex $ ./src/test Locking Locked Locking terminate called after throwing an instance of 'boost::lock_error' what(): boost::lock_error zsh: abort ./src/test Why is this happening? Am I understanding some concept incorrectly?

    Read the article

  • Java - Layering issues with Lists and Graphics2D

    - by Mirrorcrazy
    So I have a DisplayPanel class that extends JPanel and that also paints my numerous images for my program using Graphics2D. In order to be able to easily customly use this I set it up so that every time the panel is repainted it uses a List, that I can add to or remove from as the program processes. My problem is with layering. I've run into an issue where the List must have reached its resizing point (or something whacky like that) and so the images i want to display end up beneath all of the other images already on the screen. I've come to the community for an answer because I have faith you will provide a good one. DisplayPanel: package earthworm; import java.awt.Graphics; import java.awt.Graphics2D; import java.util.ArrayList; import java.util.List; import javax.swing.JPanel; public class DisplayPanel extends JPanel { private List<ImageMap> images = new ArrayList(); public DisplayPanel() { setSize(800, 640); refresh(); } public void refresh() { revalidate(); repaint(); } @Override public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2d = (Graphics2D) g; g2d.clearRect(0, 0, 800, 640); for(int i = 0; i < images.size(); i++) g2d.drawImage( images.get(i).getImage(), images.get(i).getX(), images.get(i).getY(), null); } public void paintImage(ImageMap[] images, ImageMap[] clearImages, boolean clear) { if(clear) this.images.clear(); else if(clearImages!=null) for(int i = 0; i < clearImages.length; i++) this.images.remove(clearImages[i]); if(images!=null) for(int i = 0; i<images.length; i++) this.images.add(images[i]); refresh(); } }

    Read the article

  • My winform application doesn't work on others' pc without vs 2010 installed

    - by wings
    Just like I said, my winform application works properly on computers with VS installed, but on other computers, it will crash due to a FileNotFound Exception. I used using Application = Microsoft.Office.Interop.Excel.Application; in my source code to generate a Excel file, and the problem occurs as soon as the Excel-related function is called. But I don't know what it refers to exactly. Do I have to get some .dll included along with the .exe file? And what DLL is that? Below are part of my codes: private void FileExport(object objTable) { StartWaiting(); string[,] table = null; try { table = (string[,])objTable; } catch (Exception ex) { ShowStatus(ex.Message, StatusType.Warning); } if (table == null) { return; } Application excelApp = new Application { DisplayAlerts = false }; Workbooks workbooks = excelApp.Workbooks; Workbook workbook = workbooks.Add(XlWBATemplate.xlWBATWorksheet); Worksheet worksheet = (Worksheet)workbook.Worksheets[1]; worksheet.Name = "TABLE"; for (int i = 0; i < table.GetLength(0); i++) { for (int j = 0; j < table.GetLength(1); j++) { worksheet.Cells[i + 1, j + 1] = table[i, j]; } } Range range = excelApp.Range["A1", "H1"]; range.Merge(); range.Font.Bold = true; range.Font.Size = 15; range.RowHeight = 50; range.EntireRow.AutoFit(); range = excelApp.Range["A2", "H8"]; range.Font.Size = 11; range = excelApp.Range["A1", "H8"]; range.NumberFormatLocal = "@"; range.RowHeight = 300; range.ColumnWidth = 50; range.HorizontalAlignment = XlHAlign.xlHAlignCenter; range.VerticalAlignment = XlVAlign.xlVAlignCenter; range.EntireRow.AutoFit(); range.EntireColumn.AutoFit(); worksheet.UsedRange.Borders.LineStyle = 1; Invoke(new MainThreadInvokerDelegate(SaveAs), new object[] { worksheet, workbook, excelApp } ); EndWaiting(); }

    Read the article

  • Cannot extend a class located in another file, PHP

    - by NightMICU
    I am trying to set up a class with commonly used tasks, such as preparing strings for input into a database and creating a PDO object. I would like to include this file in other class files and extend those classes to use the common class' code. However, when I place the common class in its own file and include it in the class it will be used in, I receive an error that states the second class cannot be found. For example, if the class name is foo and it is extending bar (the common class, located elsewhere), the error says that foo cannot be found. But if I place the code for class bar in the same file as foo, it works. Here are the classes in question - Common Class abstract class coreFunctions { protected $contentDB; public function __construct() { $this->contentDB = new PDO('mysql:host=localhost;dbname=db', 'username', 'password'); } public function cleanStr($string) { $cleansed = trim($string); $cleansed = stripslashes($cleansed); $cleansed = strip_tags($cleansed); return $cleansed; } } Code from individual class include $_SERVER['DOCUMENT_ROOT'] . '/includes/class.core-functions.php'; $mode = $_POST['mode']; if (isset($mode)) { $gallery = new gallery; switch ($mode) { case 'addAlbum': $gallery->addAlbum($_POST['hash'], $_POST['title'], $_POST['description']); } } class gallery extends coreFunctions { private function directoryPath($string) { $path = trim($string); $path = strtolower($path); $path = preg_replace('/[^ \pL \pN]/', '', $path); $path = preg_replace('[\s+]', '', $path); $path = substr($path, 0, 18); return $path; } public function addAlbum($hash, $title, $description) { $title = $this->cleanStr($title); $description = $this->cleanStr($description); $path = $this->directoryPath($title); if ($title && $description && $hash) { $addAlbum = $this->contentDB->prepare("INSERT INTO gallery_albums (albumHash, albumTitle, albumDescription, albumPath) VALUES (:hash, :title, :description, :path)"); $addAlbum->execute(array('hash' => $hash, 'title' => $title, 'description' => $description, 'path' => $path)); } } } The error when I try it this way is Fatal error: Class 'gallery' not found in /home/opheliad/public_html/admin/photo-gallery/includes/class.admin_photo-gallery.php on line 10

    Read the article

  • vc++ - static member is showing error

    - by prabhakaran
    I am using vc++(2010). I am trying to create a class for server side socket. Here is the header file #include<winsock.h> #include<string> #include<iostream> using namespace std; class AcceptSocket { // static SOCKET s; protected: SOCKET acceptSocket; public: AcceptSocket(){}; void setSocket(SOCKET socket); static void EstablishConnection(int portNo,string&); static void closeConnection(); static void StartAccepting(); virtual void threadDeal(); static DWORD WINAPI MyThreadFunction(LPVOID lpParam); }; SOCKET AcceptSocket::s; and the corresponding source file #include<NetWorking.h> #include<string> void AcceptSocket::setSocket(SOCKET s) { acceptSocket=s; } void AcceptSocket::EstablishConnection(int portno,string &failure) { WSAData w; int error = WSAStartup(0x0202,&w); if(error) failure=failure+"\nWSAStartupFailure"; if(w.wVersion != 0x0202) { WSACleanup(); failure=failure+"\nVersion is different"; } SOCKADDR_IN addr; addr.sin_family=AF_INET; addr.sin_port=htons(portno); addr.sin_addr.s_addr=htonl(INADDR_ANY); AcceptSocket::s=socket(AF_INET,SOCK_STREAM,IPPROTO_TCP); if(AcceptSocket::s == INVALID_SOCKET) failure=failure+"\nsocket creating error"; if(bind(AcceptSocket::s,(LPSOCKADDR) &addr,sizeof(addr)) == SOCKET_ERROR) failure=failure+"\nbinding error"; listen(AcceptSocket::s,SOMAXCONN); } void AcceptSocket::closeConnection() { if(AcceptSocket::s) closesocket(AcceptSocket::s); WSACleanup(); } void AcceptSocket::StartAccepting() { sockaddr_in addrNew; int size=sizeof(addrNew); while(1) { SOCKET temp=accept(AcceptSocket::s,(sockaddr *)&addrNew,&size); AcceptSocket * tempAcceptSocket=new AcceptSocket(); tempAcceptSocket->setSocket(temp); DWORD threadId; HANDLE thread=CreateThread(NULL,0,MyThreadFunction,(LPVOID)tempAcceptSocket,0,&threadId); } } DWORD WINAPI AcceptSocket::MyThreadFunction(LPVOID lpParam) { AcceptSocket * acceptsocket=(AcceptSocket *) lpParam; acceptsocket->threadDeal(); return 1; } void AcceptSocket::threadDeal() { "You didn't define threadDeal in the derived class"; } Now the main.cpp is #include<Networking.h> int main() { } When I am compiling The error I got is Error 1 error LNK2005: "private: static unsigned int AcceptSocket::s" (?s@AcceptSocket@@0IA) already defined in NetWorking.obj C:\Documents and Settings\prabhakaran\Desktop\check\check\main.obj check Error 2 error LNK1169: one or more multiply defined symbols found C:\Documents and Settings\prabhakaran\Desktop\check\Debug\check.exe 1 1 check Now anybody please enlighten me about this issue

    Read the article

  • JUnit for Functions with Void Return Values

    - by RobotNerd
    I've been working on a Java application where I have to use JUnit for testing. I am learning it as I go. So far I find it to be useful, especially when used in conjunction with the Eclipse JUnit plugin. After playing around a bit, I developed a consistent method for building my unit tests for functions with no return values. I wanted to share it here and ask others to comment. Do you have any suggested improvements or alternative ways to accomplish the same goal? Common Return Values First, there's an enumeration which is used to store values representing test outcomes. public enum UnitTestReturnValues { noException, unexpectedException // etc... } Generalized Test Let's say a unit test is being written for: public class SomeClass { public void targetFunction (int x, int y) { // ... } } The JUnit test class would be created: import junit.framework.TestCase; public class TestSomeClass extends TestCase { // ... } Within this class, I create a function which is used for every call to the target function being tested. It catches all exceptions and returns a message based on the outcome. For example: public class TestSomeClass extends TestCase { private UnitTestReturnValues callTargetFunction (int x, int y) { UnitTestReturnValues outcome = UnitTestReturnValues.noException; SomeClass testObj = new SomeClass (); try { testObj.targetFunction (x, y); } catch (Exception e) { UnitTestReturnValues.unexpectedException; } return outcome; } } JUnit Tests Functions called by JUnit begin with a lowercase "test" in the function name, and they fail at the first failed assertion. To run multiple tests on the targetFunction above, it would be written as: public class TestSomeClass extends TestCase { public void testTargetFunctionNegatives () { assertEquals ( callTargetFunction (-1, -1), UnitTestReturnValues.noException); } public void testTargetFunctionZeros () { assertEquals ( callTargetFunction (0, 0), UnitTestReturnValues.noException); } // and so on... } Please let me know if you have any suggestions or improvements. Keep in mind that I am in the process of learning how to use JUnit, so I'm sure there are existing tools available that might make this process easier. Thanks!

    Read the article

  • How do i convert from milliseconds to seconds units to be shown in a Label?

    - by Doron Muzar
    I have this code: private void Form1_MouseWheel(object sender, MouseEventArgs e) { if (leave == true) { if (e.Delta > 0) { if (timer1.Interval < 5000) { timer1.Interval += 1000; label2.Text = (timer1.Interval/1000).ToString(); } } else { if (timer1.Interval == 1000) { timer1.Interval -= 100; label2.Text = (timer1.Interval / 1000).ToString(); } } } } The original timer1 interval in the designer is set to 1000 milliseconds. In the mouse wheel event i did that it will show in the label2 the untis in seconds. And indeed when i move the mouse wheel up its slowing the timer and show it in seconds 1 2 3 4 5 The problem is with the second part i wanted that when its getting to 1 second or 1000 milliseconds if i will keep wheel it down it will show the units in 100 and change the timer1.interval in 100 units. So in label2 if it was on 1 second so now i will see 900 800 700 600 500 un till 100. And also the timer1 interval should be change to 900 milliseconds 800 700 600 untill 100. When its get to 100 just stop there dont keep getting under 100. The problem is with this part: if (timer1.Interval == 1000) { timer1.Interval -= 100; label2.Text = (timer1.Interval / 1000).ToString(); } Its not working at all. EDIT** My code now: if (leave == true) { if (e.Delta > 0) { if (timer1.Interval < 5000) { timer1.Interval += 1000; label2.Text = (timer1.Interval / 1000).ToString(); } } else { if (timer1.Interval > 1000) { timer1.Interval -= 1000; label2.Text = (timer1.Interval / 1000).ToString(); } else if (timer1.Interval <= 1000 && timer1.Interval > 100) { timer1.Interval -= 100; label2.Text = (timer1.Interval / (double)1000).ToString(); } } } But now if i was at 5 seconds(5000 milliseconds) now i move the wheel back down its counting 5 4 3 2 1 0 and stop on 0 It dosent show under 1 ...0.9 0.8 0.7 as it did before.

    Read the article

  • Java: Multithreading & UDP Socket Programming

    - by Ravi
    I am new to multithreading & socket programming in Java. I would like to know what is the best way to implement 2 threads - one for receiving a socket and one for sending a socket. If what I am trying to do sounds absurd, pls let me know why! The code is largely inspired from Sun's tutorials online.I want to use Multicast sockets so that I can work with a multicast group. class server extends Thread { static protected MulticastSocket socket = null; protected BufferedReader in = null; public InetAddress group; private static class receive implements Runnable { public void run() { try { byte[] buf = new byte[256]; DatagramPacket pkt = new DatagramPacket(buf,buf.length); socket.receive(pkt); String received = new String(pkt.getData(),0,pkt.getLength()); System.out.println("From server@" + received); Thread.sleep(1000); } catch (IOException e) { System.out.println("Error:"+e); } catch (InterruptedException e) { System.out.println("Error:"+e); } } } public server() throws IOException { super("server"); socket = new MulticastSocket(4446); group = InetAddress.getByName("239.231.12.3"); socket.joinGroup(group); } public void run() { while(1>0) { try { byte[] buf = new byte[256]; DatagramPacket pkt = new DatagramPacket(buf,buf.length); //String msg = reader.readLine(); String pid = ManagementFactory.getRuntimeMXBean().getName(); buf = pid.getBytes(); pkt = new DatagramPacket(buf,buf.length,group,4446); socket.send(pkt); Thread t = new Thread(new receive()); t.start(); while(t.isAlive()) { t.join(1000); } sleep(1); } catch (IOException e) { System.out.println("Error:"+e); } catch (InterruptedException e) { System.out.println("Error:"+e); } } //socket.close(); } public static void main(String[] args) throws IOException { new server().start(); //System.out.println("Hello"); } }

    Read the article

  • How to query across many-to-many association in NHibernate?

    - by Splash
    I have two entities, Post and Tag. The Post entity has a collection of Tags which represents a many-to-many join between the two (that is, each post can have any number of tags and each tag can be associated with any number of posts). I am trying to retrieve all Posts which have a given tag. However, I seem to be unable to get this query right. I essentially want something which means the same as the following pseudo-HQL: from Posts p where p.Tags contains (from Tags t where t.Name = :tagName) order by p.DateTime The only thing I've found which even approaches this is a post by Ayende. However, his approach requires the entity on the other side (in my case, Tag) to have a collection showing the other end of the many-to-many. I don't have this and don't really wish to have it. I find it hard to believe this can't be done. What am I missing? My entities & mappings look like this (simplified): public class Post { public virtual int Id { get; set; } public virtual string Title { get; set; } private IList<Tag> tags = new List<Tag>(); public virtual IEnumerable<Tag> Tags { get { return tags; } } public virtual void AddTag(Tag tag) { this.tags.Add(tag); } } public class PostMap : ClassMap<Post> { public PostMap() { Id(x => x.Id).GeneratedBy.HiLo("99"); Map(x => x.Title); HasManyToMany(x => x.Tags); } } // ---- public class Tag { public virtual int Id { get; set; } public virtual string Name { get; set; } } public class TagMap : ClassMap<Tag> { public TagMap () { Id(x => x.Id).GeneratedBy.HiLo("99"); Map(x => x.Name).Unique(); } }

    Read the article

  • How to infer the type of a derived class in base class?

    - by enzi
    I want to create a method that allows me to change arbitrary properties of classes that derive from my base class, the result should look like this: SetPropertyValue("size.height", 50); – where size is a property of my derived class and height is a property of size. I'm almost done with my implementation but there's one final obstacle that I want to solve before moving on, to describe this I will first have to explain my implementation a bit: Properties that can be modified are decorated with an attribute There's a method in my base class that searches for all derived classes and their decorated properties For each property I generate a "property modifier", a class that contains 2 delegates: one to set and one to get the value of the property. Property Modifiers are stored in a dictionary, with the name of the property as key In my base class, there is another dictionary that contains all property-modifier-dictionaries, with the Type of the respective class as key. What the SetPropertyValue method does is this: Get the correct property-modifier-dictionary, using the concrete type of the derived class (<- yet to solve) Get the property modifier of the property to change (e.g. of the property size) Use the get or set delegate to modify the property's value Some example code to clarify further: private static Dictionary<RuntimeTypeHandle, object> EditableTypes; //property-modifier-dictionary protected void SetPropertyValue<T>(EditablePropertyMap<T> map, string property, object value) { var property = map[property]; // get the property modifier property.Set((T)this, value); // use the set delegate (encapsulated in a method) } In the above code, T is the Type of the actual (derived) class. I need this type for the get/set delegates. The problem is how to get the EditablePropertyMap<T> when I don't know what T is. My current (ugly) solution is to pass the map in an overriden virtual method in the derived class: public override void SetPropertyValue(string property, object value) { base.SetPropertyValue((EditablePropertyMap<ExampleType>)EditableTypes[typeof(ExampleType)], property, value); } What this does is: get the correct dictionary containing the property modifiers of this class using the class's type, cast it to the appropiate type and pass it to the SetPropertyValue method. I want to get rid of the SetPropertyValue method in my derived class (since there are a lot of derived classes), but don't know yet how to accomplish that. I cannot just make a virtual GetEditablePropertyMap<T> method because I cannot infer a concrete type for T then. I also cannot acces my dictionary directly with a type and retrieve an EditablePropertyMap<T> from it because I cannot cast to it from object in the base class, since again I do not know T. I found some neat tricks to infere types (e.g. by adding a dummy T parameter), but cannot apply them to my specific problem. I'd highly appreciate any suggestions you may have for me.

    Read the article

  • Can I mix declarative and programmatic layout in GWT 2.0?

    - by stuff22
    I'm trying to redo an existing panel that I made before GWT 2.0 was released. The panel has a few text fields and a scrollable panel below in a VerticalPanel. What I'd like to do is to make the scrollable panel with UIBinder and then add that to a VerticalPanel Below is an example I created to illustrate this: public class ScrollTablePanel extends ResizeComposite{ interface Binder extends UiBinder<Widget, ScrollTablePanel > { } private static Binder uiBinder = GWT.create(Binder.class); @UiField FlexTable table1; @UiField FlexTable table2; public Test2() { initWidget(uiBinder.createAndBindUi(this)); table1.setText(0, 0, "testing 1"); table1.setText(0, 1, "testing 2"); table1.setText(0, 2, "testing 3"); table2.setText(0, 0, "testing 1"); table2.setText(0, 1, "testing 2"); table2.setText(0, 2, "testing 3"); table2.setText(1, 0, "testing 4"); table2.setText(1, 1, "testing 5"); table2.setText(1, 2, "testing 6"); } } then the xml: <ui:UiBinder xmlns:ui='urn:ui:com.google.gwt.uibinder' xmlns:g='urn:import:com.google.gwt.user.client.ui' xmlns:mail='urn:import:com.test.scrollpaneltest'> <g:DockLayoutPanel unit='EM'> <g:north size="2"> <g:FlexTable ui:field="table1"></g:FlexTable> </g:north> <g:center> <g:ScrollPanel> <g:FlexTable ui:field="table2"></g:FlexTable> </g:ScrollPanel> </g:center> </g:DockLayoutPanel> </ui:UiBinder> Then do something like this in the EntryPoint: public void onModuleLoad() { VerticalPanel vp = new VerticalPanel(); vp.add(new ScrollTablePanel()); vp.add(new Label("dummy label text")); vp.setWidth("100%"); RootLayoutPanel.get().add(vp); } But when I add the ScrollTablePanel to the VerticalPanel, only the first FlexTable (test1) is visible on the page, not the whole ScrollTablePanel. Is there a way to make this work where it is possible to mix declarative and programmatic layout in GWT 2.0?

    Read the article

  • hashing password giving different results

    - by geoff
    I am taking over a system that a previous developer wrote. The system has an administrator approve a user account and when they do that the system uses the following method to hash a password and save it to the database. It sends the unhashed password to the user. When the user logs in the system uses the exact same method to hash what the user enters and compares it to the database value. We've run into a couple of times when the database entry doesn't match the user's entry whey they should. So it appears that the method isn't always hashing the value the same. Does anyone know if this method of hashing isn't reliable and how to make it reliable? Thanks. private string HashPassword(string password) { string hashedPassword = string.Empty; // Convert plain text into a byte array. byte[] plainTextBytes = Encoding.UTF8.GetBytes(password); // Allocate array, which will hold plain text and salt. byte[] plainTextWithSaltBytes = new byte[plainTextBytes.Length + SALT.Length]; // Copy plain text bytes into resulting array. for(int i = 0; i < plainTextBytes.Length; i++) plainTextWithSaltBytes[i] = plainTextBytes[i]; // Append salt bytes to the resulting array. for(int i = 0; i < SALT.Length; i++) plainTextWithSaltBytes[plainTextBytes.Length + i] = SALT[i]; // Because we support multiple hashing algorithms, we must define // hash object as a common (abstract) base class. We will specify the // actual hashing algorithm class later during object creation. HashAlgorithm hash = new SHA256Managed(); // Compute hash value of our plain text with appended salt. byte[] hashBytes = hash.ComputeHash(plainTextWithSaltBytes); // Create array which will hold hash and original salt bytes. byte[] hashWithSaltBytes = new byte[hashBytes.Length + SALT.Length]; // Copy hash bytes into resulting array. for(int i = 0; i < hashBytes.Length; i++) hashWithSaltBytes[i] = hashBytes[i]; // Append salt bytes to the result. for(int i = 0; i < SALT.Length; i++) hashWithSaltBytes[hashBytes.Length + i] = SALT[i]; // Convert result into a base64-encoded string. hashedPassword = Convert.ToBase64String(hashWithSaltBytes); return hashedPassword; }

    Read the article

  • What is GC holes?

    - by tianyi
    I wrote a long TCP connection socket server in C#. Spike in memory in my server happens. I used dotNet Memory Profiler(a tool) to detect where the memory leaks. Memory Profiler indicates the private heap is huge, and the memory is something like below(the number is not real,what I want to show is the GC0 and GC2's Holes are very very huge, the data size is normal): Managed heaps - 1,500,000KB Normal heap - 1400,000KB Generation #0 - 600,000KB Data - 100,000KB "Holes" - 500,000KB Generation #1 - xxKB Data - 0KB "Holes" - xKB Generation #2 - xxxxxxxxxxxxxKB Data - 100,000KB "Holes" - 700,000KB Large heap - 131072KB Large heap - 83KB Overhead/unused - 130989KB Overhead - 0KB Howerver, what is GC hole? I read an article about the hole: http://kaushalp.blogspot.com/2007/04/what-is-gc-hole-and-how-to-create-gc.html The author said : The code snippet below is the simplest way to introduce a GC hole into the system. //OBJECTREF is a typedef for Object*. { PointerTable *pTBL = o_pObjectClass->GetPointerTable(); OBJECTREF aObj = AllocateObjectMemory(pTBL); OBJECTREF bObj = AllocateObjectMemory(pTBL); //WRONG!!! “aObj” may point to garbage if the second //“AllocateObjectMemory” triggered a GC. DoSomething (aOb, bObj); } All it does is allocate two managed objects, and then does something with them both. This code compiles fine, and if you run simple pre-checkin tests, it will probably “work.” But this code will crash eventually. Why? If the second call to “AllocateObjectMemory” triggers a GC, that GC discards the object instance you just assigned to “aObj”. This code, like all C++ code inside the CLR, is compiled by a non-managed compiler and the GC cannot know that “aObj” holds a root reference to an object you want kept live. ======================================================================== I can't understand what he explained. Does the sample mean aObj becomes a wild pointer after GC? Is it mean { aObj = (*aObj)malloc(sizeof(object)); free(aObj); function(aObj);? } ? I hope somebody can explain it.

    Read the article

  • Write file at a specific value and line

    - by user2828891
    I want to write data at a specified value in a text file from a text box. Here is a example: item_begin etcitem 3344 item_type=etcitem is first line and item_begin weapon 3343 item_type=weapon is second. Well i want to replace item_type=weapon at second line with item_type=armor. Here is code so far: var data2 = File.WriteAllLines("itemdata.txt") .Where(x => x.Contains("3343")) .Take(1) .SelectMany(x => x.Split('\t')) .Select(x => x.Split('=')) .Where(x => x.Length > 1) .ToDictionary(x => x[0].Trim(), x => x[1]); But returns error at WriteAllLines. Here is the readline part code: var data = File.ReadLines("itemdata.txt") .Where(x => x.Contains("3343")) .Take(1) .SelectMany(x => x.Split('\t')) .Select(x => x.Split('=')) .Where(x => x.Length > 1) .ToDictionary(x => x[0].Trim(), x => x[1]); //call values textitem_type.Text = data["item_type"]; And want to write the same value I change on textitem_type.Text after read. I used this to reaplace but replaces all values with same name from line and returns me in text only 1 line. Code: private void button2_Click(object sender, EventArgs e) { var data = File .ReadLines("itemdata.txt") .Where(x => x.Contains(itemSrchtxt.Text)) .Take(1) .SelectMany(x => x.Split('\t')) .Select(x => x.Split('=')) .Where(x => x.Length > 1) .ToDictionary(x => x[0].Trim(), x => x[1]); StreamReader reader = new StreamReader(Directory.GetCurrentDirectory() + @"\itemdata.txt"); string content = reader.ReadLine(); reader.Close(); content = Regex.Replace(content, data["item_type"], textitem_type.Text); StreamWriter write = new StreamWriter(Directory.GetCurrentDirectory() + @"\itemdata.txt"); write.WriteLine(content); write.Close(); }

    Read the article

  • Equivalent of System.Windows.Forms.Cursor in Web Application(Asp.Net)

    - by Vishwa
    Hi I have a code in windows application now i am trying to implement in web Application but it is showimg that it ths no cursor class (System.Windows.Forms.Cursor )so..wat is the equivalent in web application. Here is my code private void btnGo_Click(System.Object sender, System.EventArgs e) { this.Cursor = Cursors.WaitCursor; Application.DoEvents(); // Load the images. Bitmap bm1 = (Bitmap) (Image.FromFile(txtFile1.Text)); Bitmap bm2 = (Bitmap) (Image.FromFile(txtFile2.Text)); // Make a difference image. int wid = Math.Min(bm1.Width, bm2.Width); int hgt = Math.Min(bm1.Height, bm2.Height); Bitmap bm3 = new Bitmap(wid, hgt); // Create the difference image. bool are_identical = true; int r1; int g1; int b1; int r2; int g2; int b2; int r3; int g3; int b3; Color eq_color = Color.White; Color ne_color = Color.Transparent; for (int x = 0; x <= wid - 1; x++) { for (int y = 0; y <= hgt - 1; y++) { if (bm1.GetPixel(x, y).Equals(bm2.GetPixel(x, y))) { bm3.SetPixel(x, y, eq_color); } else { bm1.SetPixel(x, y, ne_color); are_identical = false; } } } // Display the result. picResult.Image = bm1; Bitmap Logo = new Bitmap(picResult.Image); Logo.MakeTransparent(Logo.GetPixel(1, 1)); picResult.Image = (Image)Logo; this.Cursor = Cursors.Default; if ((bm1.Width != bm2.Width) || (bm1.Height != bm2.Height)) { are_identical = false; } if (are_identical) { MessageBox.Show("The images are identical"); } else { MessageBox.Show("The images are different"); } //bm1.Dispose() // bm2.Dispose() }

    Read the article

  • c# Lambda Expression built with LinqKit does not compile

    - by Frank Michael Kraft
    This lambda does not compile, but I do not understand why. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Linq.Expressions; using LinqKit; namespace ConsoleApplication2 { class Program { static void Main(string[] args) { var barModel = new BarModel(); string id = "some"; Console.WriteLine(barModel.subFor(id).ToString()); // output: m => (True AndAlso (m.key == value(ConsoleApplication2.Bar`1+<>c__DisplayClass0[ConsoleApplication2.Model]).id)) Console.ReadKey(); var subworkitems = barModel.list.Where(barModel.subFor(id).Compile()); // Exception {"variable 'm' of type 'ConsoleApplication2.Model' referenced from scope '', but it is not defined"} Console.WriteLine(subworkitems.ToString()); Console.ReadKey(); } } class Bar<TModel> { public Bar(Expression<Func<TModel, string>> foreignKeyExpression) { _foreignKeyExpression = foreignKeyExpression; } private Expression<Func<TModel, string>> _foreignKeyExpression { get; set; } public Expression<Func<TModel, bool>> subFor(string id) { var ex = forTargetId(id); return ex; } public Expression<Func<TModel, bool>> forTargetId(String id) { var fc = _foreignKeyExpression; Expression<Func<TModel, bool>> predicate = m => true; var result = predicate.And(m => fc.Invoke(m) == id).Expand(); return result; } } class Model { public string key; public string value; } class BarModel : Bar<Model> { public List<Model> list; public BarModel() : base(m => m.key) { list = new List<Model>(); } } }

    Read the article

< Previous Page | 530 531 532 533 534 535 536 537 538 539 540 541  | Next Page >