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  • Forget late static binding, I need late static __FILE__ ...

    - by bobthecow
    I'm looking for the get_called_class() equivalent for __FILE__ ... Maybe something like get_included_file()? I have a set of classes which would like to know what directory they exist in. Something like this: <?php class A { protected $baseDir; public function __construct() { $this->baseDir = dirname(__FILE__); } public function getBaseDir() { return $this->baseDir; } } ?> And in some other file, in some other folder... <?php class B extends A { // ... } class C extends B { // ... } $a = new A; echo $a->getBaseDir(); $b = new B; echo $b->getBaseDir(); $c = new C; echo $c->getBaseDir(); // Annnd... all three return the same base directory. ?> Now, I could do something ghetto, like adding $this->baseDir = dirname(__FILE__) to each and every extending class, but that seems a bit... ghetto. After all, we're talking about PHP 5.3, right? Isn't this supposed to be the future? Is there another way to get the path to the file where a class was declared?

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  • Why jquery have problem with onbeforeprint event?

    - by Cesar Lopez
    Hi all, I have the following function. $(function() { $(".sectionHeader:gt(0)").click(function() { $(this).next(".fieldset").slideToggle("fast"); }); $("img[alt='minimize']").click(function(e) { $(this).closest("table").next(".fieldset").slideUp("fast"); e.stopPropagation(); return false; }); $("img[alt='maximize']").click(function(e) { $(this).closest("table").next(".fieldset").slideDown("fast"); e.stopPropagation(); return false; }); }); <script type="text/javascript"> window.onbeforeprint = expandAll; function expandAll(){ $(".fieldset:gt(0)").slideDown("fast"); } </script> For this html <table class="sectionHeader" ><tr ><td>Heading 1</td></tr></table> <div style="display:none;" class="fieldset">Content 1</div> <table class="sectionHeader" ><tr ><td>Heading 2</td></tr></table> <div style="display:none;" class="fieldset">Content 2</div> I have several div class="fieldset" over the page, but when I do print preview or print, I can see all divs sliding down before opening the print preview or printing but on the actual print preview or print out they are all collapse. I would appreciate if anyone comes with a solution for this. Anyone have any idea why is this or how to fix it? Thanks. PS:Using a does not work either ( I assume because jquery using toggle) and its not the kind of question I am looking for.

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  • overloading "<<" with a struct (no class) cout style

    - by monkeyking
    I have a struct that I'd like to output using either 'std::cout' or some other output stream. Is this possible without using classes? Thanks #include <iostream> #include <fstream> template <typename T> struct point{ T x; T y; }; template <typename T> std::ostream& dump(std::ostream &o,point<T> p) const{ o<<"x: " << p.x <<"\ty: " << p.y <<std::endl; } template<typename T> std::ostream& operator << (std::ostream &o,const point<T> &a){ return dump(o,a); } int main(){ point<double> p; p.x=0.1; p.y=0.3; dump(std::cout,p); std::cout << p ;//how? return 0; } I tried different syntax' but I cant seem to make it work.

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  • How create new array which subtracts values from 2 double arrays in C#?

    - by Tomek eM
    Helou it's my problem, I have 2 array which have double values: (this is function which get back values(latitude) from richTextBox) private Tuple<double>[] szerokosc(string[] lines) { return Array.ConvertAll(lines, line => { string[] elems = line.Split(','); double we = 0.01 * double.Parse(elems[3], EnglishCulture); int stopnie = (int)we; double minuty = ((we - stopnie) * 100) / 60; double szerokosc_dziesietna = stopnie + minuty; return new Tuple<double>(Math.Round(szerokosc_dziesietna, (int)numericUpDown2.Value)); }); ; } (this part of code call function) var data1 = szerokosc(szerdlugeo_diag_gps.Lines); var data2 = szerokosc(szerdlugeo_diag_gpsglonass.Lines); What should I do, to get something like this: for example: var data3 = data1 - data2; My values in this data looks like (f.e.) data1 = (x11, x12, ... x1(n) ): 53.11818160073043, 53.11816348903661, 53.11814874695463, ... data2 = (x21, x22, ... x(2n) ): 53.11814200771546, 53.118131477652156, 53.11812263239697, 53.11811884157276, 53.11811631435644, .... I would like back data3 = (x31=x11-x21, x32=x12=x22, ... x(3n)=x(1n)-x(2n) ) It would be good if it included the following condition: if data1 = ( 1, 5, 6, 8) data2 = (1.5, 3.3) data3 = (-0.5, 1.7) not data3 = (-0.5, 1.7, 6, 8) Please help.

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  • How to make dialog to look like ICS theme

    - by Naruto
    from service i'm creating a dialog via a dummy activity. Here i'm able to see black background, overall the theme of dialog looks like Android V 2.2. My application minimum API level is 8, if i use holo theme it says i need min api level as 14. Here is the code i used to create dialog. How to get ICS theme dialog. public class PreviewDialog extends Activity{ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); // Show the popup dialog showDialog(0); } @Override protected Dialog onCreateDialog(int id) { super.onCreateDialog(id); // Build the dialog AlertDialog.Builder alert = new AlertDialog.Builder(this); alert.setTitle("ALARM REMINDER"); alert.setMessage("Its time for the alarm "); alert.setCancelable(false); alert.setPositiveButton("Dismiss", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { GoogleTaskPreviewDialog.this.finish(); } }); // Create and return the dialog AlertDialog dlg = alert.create(); return dlg; } } MY manifest file entry <activity android:name="PreviewDialog" android:theme="@android:style/Theme.Translucent.NoTitleBar"></activity>

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  • C# call a C++ dll get EntryPointNotFoundException

    - by 5YrsLaterDBA
    I was gaven a C++ dll file, a lib file and a header file. I need to call them from my C# application. header file looks like this: class Clog ; class EXPORT_MACRO NB_DPSM { private: string sFileNameToAnalyze ; Clog *pLog ; void write2log(string text) ; public: NB_DPSM(void); ~NB_DPSM(void); void setFileNameToAnalyze(string FileNameToAnalyze) ; int WriteGenbenchData(string& message) ; }; In my C# code, I have those code: internal ReturnStatus correctDataDLL(string rawDataFileName) { if (rawDataFileName == null || rawDataFileName.Length <= 0) { return ReturnStatus.Return_CannotFindFile; } else { setFileNameToAnalyze(rawDataFileName); } string msg = ""; int returnVal = WriteGenbenchData(ref msg); return ReturnStatus.Return_Success; } [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern void setFileNameToAnalyze(string fileName); [DllImport("..\\..\\thirdParty\\cogs\\NB_DPSM.dll")] public static extern int WriteGenbenchData(ref string message); I got EntryPointNotFoundException at the setFileNameToAnalyze(rawDataFileName); statement. Few questions: do I need to add that lib file into somewhere of my C# project? how? do I need to add the header file into my C# project? how? (no compile error for now) I would like to remove those "..\\..\\thirdParty\\cogs\\" hardcode path. how to this? how to get ride of that EntryPointNotFoundException? thanks,

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  • android - how to cache an image from a remote site

    - by Lynnooi
    Hi, Can anyone please provide me some example on how to save an image i fetch from websites into a cache. I had try to include the following function into my code and call it once i run the activity. public void getRemoteImage(String imageUrl) { imageUrl = "http://marga.mobile9.com/download/thumb/295/sexylady7_xo6npovn.jpg"; URL aURL = null; URLConnection conn = null; Bitmap bmp = null; CacheResult cache_result = CacheManager.getCacheFile(imageUrl, new HashMap()); if (cache_result == null) { try { aURL = new URL(imageUrl); conn = aURL.openConnection(); conn.connect(); InputStream is = conn.getInputStream(); cache_result = new CacheManager.CacheResult(); CacheManager.saveCacheFile(imageUrl, cache_result); } catch (Exception e) { //return null; } } bmp = BitmapFactory.decodeStream(cache_result.getInputStream());*/ Toast.makeText(context,"Please work.. namo namo namo", Toast.LENGTH_SHORT).show(); //return bmp; } However, I got a nullPointerException. Can someone please help me with it as i'm quite new in android.

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  • Uniform grid Rows and Columns

    - by Carlo
    I'm trying to make a grid based on a UniformGrid to show the coordinates of each cell, and I want to show the values on the X and Y axes like so: _A_ _B_ _C_ _D_ 1 |___|___|___|___| 2 |___|___|___|___| 3 |___|___|___|___| 4 |___|___|___|___| Anyway, in order to do that I need to know the number of columns and rows in the Uniform grid, and I tried overriding the 3 most basic methods where the arrangement / drawing happens, but the columns and rows in there are 0, even though I have some controls in my grid. What method can I override so my Cartesian grid knows how many columns and rows it has? C#: public class CartesianGrid : UniformGrid { protected override Size MeasureOverride(Size constraint) { Size size = base.MeasureOverride(constraint); int computedColumns = this.Columns; // always 0 int computedRows = this.Rows; // always 0 return size; } protected override Size ArrangeOverride(Size arrangeSize) { Size size = base.ArrangeOverride(arrangeSize); int computedColumns = this.Columns; // always 0 int computedRows = this.Rows; // always 0 return size; } protected override void OnRender(DrawingContext dc) { int computedColumns = this.Columns; // always 0 int computedRows = this.Rows; // always 0 base.OnRender(dc); } } XAML: <local:CartesianGrid> <Label Content="Hello" /> <Label Content="Hello" /> <Label Content="Hello" /> <Label Content="Hello" /> <Label Content="Hello" /> <Label Content="Hello" /> </local:CartesianGrid> Any help is greatly appreciated. Thanks!

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  • How to write these two queries for a simple data warehouse, using ANSI SQL?

    - by morpheous
    I am writing a simple data warehouse that will allow me to query the table to observe periodic (say weekly) changes in data, as well as changes in the change of the data (e.g. week to week change in the weekly sale amount). For the purposes of simplicity, I will present very simplified (almost trivialized) versions of the tables I am using here. The sales data table is a view and has the following structure: CREATE TABLE sales_data ( sales_time date NOT NULL, sales_amt double NOT NULL ) For the purpose of this question. I have left out other fields you would expect to see - like product_id, sales_person_id etc, etc, as they have no direct relevance to this question. AFAICT, the only fields that will be used in the query are the sales_time and the sales_amt fields (unless I am mistaken). I also have a date dimension table with the following structure: CREATE TABLE date_dimension ( id integer NOT NULL, datestamp date NOT NULL, day_part integer NOT NULL, week_part integer NOT NULL, month_part integer NOT NULL, qtr_part integer NOT NULL, year_part integer NOT NULL, ); which partition dates into reporting ranges. I need to write queries that will allow me to do the following: Return the change in week on week sales_amt for a specified period. For example the change between sales today and sales N days ago - where N is a positive integer (N == 7 in this case). Return the change in change of sales_amt for a specified period. For in (1). we calculated the week on week change. Now we want to know how that change is differs from the (week on week) change calculated last week. I am stuck however at this point, as SQL is my weakest skill. I would be grateful if an SQL master can explain how I can write these queries in a DB agnostic way (i.e. using ANSI SQL).

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  • C++ Template problem adding two data types

    - by Sara
    I have a template class with an overloaded + operator. This is working fine when I am adding two ints or two doubles. How do I get it to add and int and a double and return the double? template <class T> class TemplateTest { private: T x; public: TemplateTest<T> operator+(const TemplateTest<T>& t1)const { return TemplateTest<T>(x + t1.x); } } in my main function i have void main() { TemplateTest intTt1 = TemplateTest<int>(2); TemplateTest intTt2 = TemplateTest<int>(4); TemplateTest doubleTt1 = TemplateTest<double>(2.1d); TemplateTest doubleTt2 = TemplateTest<double>(2.5d); std::cout << intTt1 + intTt2 << /n; std::cout << doubleTt1 + doubleTt2 << /n; } I want to be able to also do this std::cout << doubleTt1 + intTt2 << /n;

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  • iPhone - Using sql database - insert statement failing

    - by Satyam svv
    Hi, I'm using sqlite database in my iphone app. I've a table which has 3 integer columns. I'm using following code to write to that database table. -(BOOL)insertTestResult { NSArray* paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES); NSString* documentsDirectory = [paths objectAtIndex:0]; NSString* dataBasePath = [documentsDirectory stringByAppendingPathComponent:@"test21.sqlite3"]; BOOL success = NO; sqlite3* database = 0; if(sqlite3_open([dataBasePath UTF8String], &database) == SQLITE_OK) { BOOL res = (insertResultStatement == nil) ? createStatement(insertResult, &insertResultStatement, database) : YES; if(res) { int i = 1; sqlite3_bind_int(insertResultStatement, 0, i); sqlite3_bind_int(insertResultStatement, 1, i); sqlite3_bind_int(insertResultStatement, 2, i); int err = sqlite3_step(insertResultStatement); if(SQLITE_ERROR == err) { NSAssert1(0, @"Error while inserting Result. '%s'", sqlite3_errmsg(database)); success = NO; } else { success = YES; } sqlite3_finalize(insertResultStatement); insertResultStatement = nil; } } sqlite3_close(database); return success;} The command sqlite3_step is always giving err as 19. I'm not able to understand where's the issue. Tables are created using following queries: CREATE TABLE [Patient] (PID integer NOT NULL PRIMARY KEY AUTOINCREMENT UNIQUE,PFirstName text NOT NULL,PLastName text,PSex text NOT NULL,PDOB text NOT NULL,PEducation text NOT NULL,PHandedness text,PType text) CREATE TABLE PatientResult(PID INTEGER,PFreeScore INTEGER NOT NULL,PForcedScore INTEGER NOT NULL,FOREIGN KEY (PID) REFERENCES Patient(PID)) I've only one entry in Patient table with PID = 1 BOOL createStatement(const char* query, sqlite3_stmt** stmt, sqlite3* database){ BOOL res = (sqlite3_prepare_v2(database, query, -1, stmt, NULL) == SQLITE_OK); if(!res) NSLog( @"Error while creating %s => '%s'", query, sqlite3_errmsg(database)); return res;}

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  • Converting string to a simple type

    - by zespri
    .Net framework contains a great class named Convert that allows conversion between simple types, DateTime type and String type. Also the class support conversion of the types implementing IConvertible interface. The class has been implemented in the very first version of .Net framework. There were a few things in the first .Net framework that were not done quite right. For example .Parse methods on simple types would throw an exception if the string couldn't be parsed and there would be no way to check if exception is going to be thrown in advance. A future version of .Net Framework removed this deficiency by introducing the TryParse method that resolved this problem. The Convert class dates back to time of the old Parse method, so the ChangeType method on this class in implemented old style - if conversion can't be performed an exception is thrown. Take a look at the following code: public static T ConvertString<T>(string s, T @default) { try { return (T)Convert.ChangeType(s, typeof(T), CultureInfo.InvariantCulture); } catch (Exception) { return @default; } } This code basically does what I want. However I would pretty much like to avoid the ugly try/catch here. I'm sure, that similar to TryParse, there is a modern method of rewriting this code without the catch-all. Could you suggest one?

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  • Play playlist with MediaPlayer

    - by Kaloer
    Hi, I'm trying to play a playlist I get using the MediaStore provider. However, when I try playing a playlist nothing happens. Can a MediaPlayer play a playlist (m3u file) and do I need to set the first track to play ? This is my test code in the onCreate() method: Uri uri = MediaStore.Audio.Playlists.EXTERNAL_CONTENT_URI; if(uri == null) { Log.e("Uri = null"); } String[] projection = new String[] { MediaStore.Audio.Playlists._ID, MediaStore.Audio.Playlists.NAME, MediaStore.Audio.Playlists.DATA }; Cursor c = managedQuery(uri, projection, null, null, null); if(c == null) { Toast.makeText(getApplicationContext(), R.string.alarm_tone_picker_error, Toast.LENGTH_LONG).show(); return; } if(!c.moveToFirst()) { c.close(); Toast.makeText(getApplicationContext(), R.string.alarm_tone_picker_no_music, Toast.LENGTH_LONG).show(); return; } c.moveToFirst(); try { MediaPlayer player = new MediaPlayer(); player.setDataSource(c.getString(2)); player.start(); } catch(Exception e) { e.printStackTrace(); } I have turned on every volume stream. Thanks you, Kaloer

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  • Cocos2d on iPhone: Using Sprites Defined in Separate Class Files.

    - by srikanth rongali
    I'm trying to draw two sprites on the same screen. I have defined the two sprite objects in two separate class files. If I comment out two lines (see "item 1" comment below) then I get a display as [a backgroundimage[background2.jpg] with a sprite[grossini.png] on the left side. If I uncomment the two lines I do not get the background image and sprite of (gameScreen.m). I get only the sprite [grossinis_sister1.png] defined in (enemy.m). But what I need is a [backgroundimage[background2.jpg]], sprite[grossini.png] and sprite [grossinis_sister1.png] in one screen. This is implementation file of my first class: #import "gameScreen.h" #import "enemy.h" @implementation gameScreen -(id)init { if((self = [super init])) { CCSprite *backGroundImage = [CCSprite spriteWithFile:@"background2.jpg"]; backGroundImage.anchorPoint = ccp(0,0); CCParallaxNode *voidNode = [CCParallaxNode node]; [voidNode addChild:backGroundImage z:-1 parallaxRatio:ccp(0.0f,0.0f) positionOffset:CGPointZero]; [self addChild:voidNode]; CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *player = [CCSprite spriteWithFile:@"grossini.png"]; player.position = ccp(player.contentSize.width/2, windowSize.height/2); [self addChild:player z:0]; //eSprite = [[enemy alloc]init]; //<-- see item 1 //[self addChild:eSprite]; } return self; } This is my implementation file of my second class: #import "enemy.h" #import "gameScreen.h" @implementation enemy -(id)init { if ((self = [super init])) { CGSize windowSize = [[CCDirector sharedDirector] winSize]; CCSprite *enemySprite = [CCSprite spriteWithFile:@"grossinis_sister1.png" ]; enemySprite.position = ccp(windowSize.width/2, windowSize.height/2); [self addChild:enemySprite]; } return self; } @end

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  • Android - BitmapFactory.decodeByteArray - OutOfMemoryError (OOM)

    - by Bob Keathley
    I have read 100s of article about the OOM problem. Most are in regard to large bitmaps. I am doing a mapping application where we download 256x256 weather overlay tiles. Most are totally transparent and very small. I just got a crash on a bitmap stream that was 442 Bytes long while calling BitmapFactory.decodeByteArray(....). The Exception states: java.lang.OutOfMemoryError: bitmap size exceeds VM budget(Heap Size=9415KB, Allocated=5192KB, Bitmap Size=23671KB) The code is: protected Bitmap retrieveImageData() throws IOException { URL url = new URL(imageUrl); InputStream in = null; OutputStream out = null; HttpURLConnection connection = (HttpURLConnection) url.openConnection(); // determine the image size and allocate a buffer int fileSize = connection.getContentLength(); if (fileSize < 0) { return null; } byte[] imageData = new byte[fileSize]; // download the file //Log.d(LOG_TAG, "fetching image " + imageUrl + " (" + fileSize + ")"); BufferedInputStream istream = new BufferedInputStream(connection.getInputStream()); int bytesRead = 0; int offset = 0; while (bytesRead != -1 && offset < fileSize) { bytesRead = istream.read(imageData, offset, fileSize - offset); offset += bytesRead; } // clean up istream.close(); connection.disconnect(); Bitmap bitmap = null; try { bitmap = BitmapFactory.decodeByteArray(imageData, 0, bytesRead); } catch (OutOfMemoryError e) { Log.e("Map", "Tile Loader (241) Out Of Memory Error " + e.getLocalizedMessage()); System.gc(); } return bitmap; } Here is what I see in the debugger: bytesRead = 442 So the Bitmap data is 442 Bytes. Why would it be trying to create a 23671KB Bitmap and running out of memory?

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  • How do I insert this subclass into my code?

    - by BamsBamx
    This is a very noob question so I hope you can help me with this... This is my built code: public class PantallaOpciones extends PreferenceActivity { private SharedPreferences preferences; @Override public void onCreate(Bundle savedInstanceState) { preferences = PreferenceManager.getDefaultSharedPreferences(this); findPreference("speechkeycode").setOnPreferenceClickListener(keycodedialog); Preference.OnPreferenceClickListener keycodedialog = new Preference.OnPreferenceClickListener(){ public boolean onPreferenceClick(Preference preference){ keycodedialog(); return false; }}; } private void keycodedialog(){ final Dialog dialog = new Dialog(this); dialog.setContentView(R.layout.keycodedialog); dialog.setTitle("Speech keycode"); final TextView keypresstext = (TextView) findViewById(R.id.keypresstext); Button savekeycode = (Button) dialog.findViewById(R.id.btnsavekeycode); savekeycode.setOnClickListener(new OnClickListener() { public void onClick(View v) { dialog.dismiss(); } }); Button resetkeycode = (Button) dialog.findViewById(R.id.btnresetvalue); resetkeycode.setOnClickListener(new OnClickListener() { public void onClick(View v) { dialog.dismiss(); } }); dialog.show(); } Okay, now I want to add this code to dialog: public boolean onKeyDown(int keyCode, KeyEvent event) { //SOME STUFF return super.onKeyDown(keyCode, event); } So I want to listen to a keypress when dialog is opened and show the keycode of hardware press by using textview.settext()... The question is: how do I insert public boolean onKeyDown into the dialog??? Thanks in advance!! :)

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  • Returning JSON from JavaScript to Python

    - by Chris Lacy
    I'm writing a simple App Engine app. I have a simple page that allows a user to move a marker on a Google map instance. Each time the user drops the marker, I want to return the long/lat to my Python app. function initialize() { ... // Init map var marker = new GMarker(center, {draggable: true}); GEvent.addListener(marker, "dragend", function() { // I want to return the marker.x/y to my app when this function is called .. }); } To my (admittedly limited) knowledge, I should be: 1). Returning a JSON structure with my required data in the listener callback above 2). In my webapp.RequestHandler Handler class, trying to retrieve the JSON structure during the post method. I would very much like to pass this JSOn data back to the app without causing a page reload (which is what has happened when I've used various post/form.submit methods so far). Can anyone provide me with some psuedo code or an example on how I might achieve what I'm after? Thanks.

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  • xpath evaluting error in andorid

    - by R_Dhorawat
    i'm running one application in android browser which contain the following code.. [ if (typeof XPathResult != "undefined") { //use build in xpath support for Safari 3.0 //alert("xpathExpr"+xpathExpr); //alert("doc"+doc); var xmlDocument = doc; if (doc.nodeType != 9) { xmlDocument = doc.ownerDocument; } results = xmlDocument.evaluate(xpathExpr,doc, function(prefix) { return namespaces[prefix] || null;}, XPathResult.ANY_TYPE, null ); var thisResult; result = []; var len = 0; do { thisResult = results.iterateNext(); if (thisResult) { result[len] = thisResult; len++; } } while ( thisResult ); } else { try{ if (doc.selectNodes) { result = doc.selectNodes(xpathExpr); } }catch(ex){} } return result; ] but when i run this app in Firefox control come in if statement and everything works fine.. but in android browser it's giving error ... XPathResult undefined... this time control come to else statement and even here it's showing that selectNodes is undefind and. so the result come as null whereas in Firefox it's giving list of nodes.. realy need it to be done ... help needed.. thanks...

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  • Getting the full-name of the current user, returns an empty string (C#/C++)

    - by Nir
    I try to get the full-name of the current log-in user (Fullname, not username). The following code C#, C++ works fine but on XP computers not connected to the Net, I get empty string as result if I run it ~20 minutes after login (It runs OK whithin the first ~20 minutes after login) A Win32 API (GetUserNameEx) is used rather that PrincipalContext since it PrincipalContext may takes up to 15 seconds when working offline. Any Help why am I getting an empty string as result though a user full name is specified??? - C# Code public static string CurrentUserFullName { get { const int EXTENDED_NAME_FORMAT_NAME_DISPLAY = 3; StringBuilder userName = new StringBuilder(256); uint length = (uint) userName.Capacity; string ret; if (GetUserNameEx(EXTENDED_NAME_FORMAT_NAME_DISPLAY, userName, ref length)) { ret = userName.ToString(); } else { int errorCode = Marshal.GetLastWin32Error(); throw new Win32Exception("GetUserNameEx Failed. Error code - " + errorCode); } return ret; } } [DllImport("Secur32.dll", CharSet = CharSet.Auto, SetLastError = true)] private static extern bool GetUserNameEx(int nameFormat, StringBuilder lpNameBuffer, ref uint lpnSize); - Code in C++ #include "stdafx.h" #include <windows.h> #define SECURITY_WIN32 #include <Security.h> #pragma comment( lib, "Secur32.lib" ) int _tmain(int argc, _TCHAR* argv[]) { char szName[100]; ULONG nChars = sizeof( szName ); if ( GetUserNameEx( NameDisplay, szName, &nChars ) ) { printf( "Name: %s\n", szName); } else { printf( "Failed to GetUserNameEx\n" ); printf( "%d\n", GetLastError() ); } return 0; }

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  • UITableViewRowAnimationBottom doesn't work for last row

    - by GendoIkari
    I've come across a very similar question here: Inserting row to end of table with UITableViewRowAnimationBottom doesn't animate., though no answers have been given. His code was also a little different than mine. I have an extremely simple example, built from the Navigation application template. NSMutableArray *items; - (void)viewDidLoad { [super viewDidLoad]; items = [[NSMutableArray array] retain]; self.navigationItem.rightBarButtonItem = [[[UIBarButtonItem alloc] initWithBarButtonSystemItem:UIBarButtonSystemItemAdd target:self action:@selector(addItem)] autorelease]; } - (void)addItem{ [items insertObject:@"new" atIndex:0]; [self.tableView insertRowsAtIndexPaths:[NSArray arrayWithObject:[NSIndexPath indexPathForRow:0 inSection:0]] withRowAnimation:UITableViewRowAnimationBottom]; } - (NSInteger)tableView:(UITableView *)tableView numberOfRowsInSection:(NSInteger)section { return items.count; } - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } cell.textLabel.text = [items objectAtIndex:indexPath.row]; return cell; } - (void)tableView:(UITableView *)tableView commitEditingStyle:(UITableViewCellEditingStyle)editingStyle forRowAtIndexPath:(NSIndexPath *)indexPath { if (editingStyle == UITableViewCellEditingStyleDelete) { [items removeObjectAtIndex:indexPath.row]; [tableView deleteRowsAtIndexPaths:[NSArray arrayWithObject:indexPath] withRowAnimation:UITableViewRowAnimationBottom]; } } The problem is, when I either insert or delete the very last row in the table, the animation doesn't work at all; the row just appears or disappears instantly. This only happens with UITableViewRowAnimationBottom, but that's the animation that makes the most sense for creating or deleting table cells in this way. Is this a bug in Apple's framework? Or does it do this on purpose? Would it make sense to add an extra cell to the count, and then setup this cell so that it looks like it's not there at all, just to get around this behavior?

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  • How to specify generic method type parameters partly

    - by DNNX
    I have an extension method like below: public static T GetValueAs<T, R>(this IDictionary<string, R> dictionary, string fieldName) where T : R { R value; if (!dictionary.TryGetValue(fieldName, out value)) return default(T); return (T)value; } Currently, I can use it in the following way: var dictionary = new Dictionary<string, object(); //... var list = dictionary.GetValueAs<List<int, object("A"); // this may throw ClassCastException - this is expected behavior; It works pretty fine, but the second type parameter is really annoying. Is it possible in C# 4.0 rewrite GetValueAs is such a way that the method will still be applicable to different types of string-keyed dictionaries AND there will be no need to specify second type parameter in the calling code, i.e. use var list = dictionary.GetValueAs<List<int("A"); or at least something like var list = dictionary.GetValueAs<List<int, ?("A"); instead of var list = dictionary.GetValueAs<List<int, object("A");

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  • How to catch exceptions from processes in C#

    - by kitofr
    I all... I have an acceptance runner program here that looks something like this: public Result Run(CommandParser parser) { var result = new Result(); var watch = new Stopwatch(); watch.Start(); try { _testConsole.Start(); parser.ForEachInput(input => { _testConsole.StandardInput.WriteLine(input); return _testConsole.TotalProcessorTime.TotalSeconds < parser.TimeLimit; }); if (TimeLimitExceeded(parser.TimeLimit)) { watch.Stop(); _testConsole.Kill(); ReportThatTestTimedOut(result); } else { result.Status = GetProgramOutput() == parser.Expected ? ResultStatus.Passed : ResultStatus.Failed; watch.Stop(); } } catch (Exception) { result.Status = ResultStatus.Exception; } result.Elapsed = watch.Elapsed; return result; } the _testConsole is an Process adapter that wraps a regular .net process into something more workable. I do however have a hard time to catch any exceptions from the started process (i.e. the catch statement is pointless here) I'm using something like: _process = new Process { StartInfo = { FileName = pathToProcess, UseShellExecute = false, CreateNoWindow = true, RedirectStandardInput = true, RedirectStandardOutput = true, RedirectStandardError = true, Arguments = arguments } }; to set up the process. Any ideas?

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  • How to Bind a Command in WPF

    - by MegaMind
    Sometimes we used complex ways so many times, we forgot the simplest ways to do the task. I know how to do command binding, but i always use same approach. Create a class that implements ICommand interface and from the view model i create new instance of that class and binding works like a charm. This is the code that i used for command binding public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); DataContext = this; testCommand = new MeCommand(processor); } ICommand testCommand; public ICommand test { get { return testCommand; } } public void processor() { MessageBox.Show("hello world"); } } public class MeCommand : ICommand { public delegate void ExecuteMethod(); private ExecuteMethod meth; public MeCommand(ExecuteMethod exec) { meth = exec; } public bool CanExecute(object parameter) { return false; } public event EventHandler CanExecuteChanged; public void Execute(object parameter) { meth(); } } But i want to know the basic way to do this, no third party dll no new class creation. Do this simple command binding using a single class. Actual class implements from ICommand interface and do the work.

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  • Jquery autocomplete with Dynamic input box.?

    - by Kaps Hasija
    I have done so much R & D for Jquery Auto complete, I found some result but not as much i needed. I am giving you code which are currently i am using . <input type="text" value="|a" name="completeMe" id="Subject" />// This input box will created by Dynamic using forloop // My Jquery Code $(function () { $("#Subject").autocomplete({ source: '/Cataloging/Bib/GetSubject', minLength: 1, select: function (event, ui) { // Do something with "ui.item.Id" or "ui.item.Name" or any of the other properties you selected to return from the action } }); }); // My Action Method public ActionResult GetSubject(string term) { term = term.Substring(2, term.Length-2); return Json(db.BibContents.Where(city => city.Value.StartsWith(term)).Select(city => city.Value), JsonRequestBehavior.AllowGet); } // My code is running with static input but while creating Dynamic I need to use live event but i don't know how can i use Live Event with this code. NOTE: I am using static value of input "|a" after rendering on action i am removing that first two char to make proper search from database. Thanks

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  • Garbage data from serial port.

    - by sasayins
    Hi I wrote a code in Linux platform that read the data in serial port, my code below: int fd; char *rbuff=NULL; struct termios new_opt, old_opt; int ret; fd = open("/dev/ttyS0", O_RDWR | O_NOCTTY); if( fd == -1 ) { printf("Can't open file: %s\n", strerror(errno)); return -1; } tcgetattr(fd, &old_opt); new_opt.c_cflag = B115200 | CS8 | CLOCAL | CREAD; new_opt.c_iflag = IGNPAR /*| ICRNL*/; new_opt.c_oflag = 0; new_opt.c_lflag = ICANON; tcsetattr(fd, TCSANOW, &new_opt); rbuff = malloc(NBUFF); printf("reading..\n"); memset(rbuff,0x00,NBUFF); ret = read(fd, rbuff, NBUFF); printf("value:%s",rbuff); if(ret == -1) { printf("Read error:%s\n",strerror(errno)); return -1; } tcsetattr(fd, TCSANOW, &old_opt); close(fd); My problem is the code above doesn't read the first data that was transmitted, then the second transmission the data is garbage, then the third is the normal data. Did I missed a setting in the serial port? Thanks.

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