This is a question about the concept of a function doing only one thing. It won't make sense without some relevant passages for context, so I'll quote them here. They appear on pgs 37-38:
To say this differently, we want to be able to read the program as though it were a set
of TO paragraphs, each of which is describing the current level of abstraction and referencing subsequent TO paragraphs at the next level down.
To include the setups and teardowns, we include setups, then we include the test page content, and then we include the teardowns. To include the setups, we include the suite setup if this is a suite, then we include the regular setup.
It turns out to be very dif?cult for programmers to learn to follow this rule and write
functions that stay at a single level of abstraction. But learning this trick is also very
important. It is the key to keeping functions short and making sure they do “one thing.”
Making the code read like a top-down set of TO paragraphs is an effective technique for
keeping the abstraction level consistent.
He then gives the following example of poor code:
public Money calculatePay(Employee e)
throws InvalidEmployeeType {
switch (e.type) {
case COMMISSIONED:
return calculateCommissionedPay(e);
case HOURLY:
return calculateHourlyPay(e);
case SALARIED:
return calculateSalariedPay(e);
default:
throw new InvalidEmployeeType(e.type);
}
}
and explains the problems with it as follows:
There are several problems with this function. First, it’s large, and when new
employee types are added, it will grow. Second, it very clearly does more than one thing.
Third, it violates the Single Responsibility Principle7
(SRP) because there is more than one
reason for it to change. Fourth, it violates the Open Closed Principle8
(OCP) because it
must change whenever new types are added.
Now my questions.
To begin, it's clear to me how it violates the OCP, and it's clear to me that this alone makes it poor design. However, I am trying to understand each principle, and it's not clear to me how SRP applies. Specifically, the only reason I can imagine for this method to change is the addition of new employee types. There is only one "axis of change." If details of the calculation needed to change, this would only affect the submethods like "calculateHourlyPay()"
Also, while in one sense it is obviously doing 3 things, those three things are all at the same level of abstraction, and can all be put into a TO paragraph no different from the example one: TO calculate pay for an employee, we calculate commissioned pay if the employee is commissioned, hourly pay if he is hourly, etc. So aside from its violation of the OCP, this code seems to conform to Martin's other requirements of clean code, even though he's arguing it does not.
Can someone please explain what I am missing?
Thanks.