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  • Linux: multiple network connections - 3G/4G / Wifi / LAN / etc; how can i set a preferred network connection to use?

    - by Alex
    I've been looking at how I can setup a laptop that has multiple network interfaces, but a problem exists if all the connections are active, i.e. 3G, WiFi and LAN are all connected, I would like it to default to LAN. I would like to set "weights" or "priority" to each connection, so that if the LAN is unplugged, it'll default to WiFi - if its in range and working, otherwise, it'll switch and use the 3G dongle; I've been looking around and I can see that the "metric" counter for route isn't being used for recent kernels. I thought that would be able to set the preferred gateway / connections - but according to the man page: man route: OUTPUT Metric The 'distance' to the target (usually counted in hops). It is not used by recent kernels, but may be needed by routing daemons. So I'm confused, are there any scripts / apps / anything that can detect active network connections, and by way of configuration, send my default gateway network traffic through that interface if its active / alive?

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  • Mod_rewrite (CakePHP routing functionality) forbidden after Snow Leopard upgrade

    - by Ryan Ballantyne
    Hello ServerFault, I am using the standard Apple-provided installations of PHP 5.3 and Apache 2 to do web development on a Mac Pro that I just upgraded to Mac OS X 10.6 (Snow Leopard). The upgrade went well enough, if I ignore the fact that it destroyed my ability to get work done. ;) After the update, the CakePHP application I was developing started giving me 403 Forbidden errors when accessed. Based on the errors in the log file, I've determined that Apache is choking on the mod_rewrite rules in Cake's .htaccess file. Here's the file, in its entirety: <IfModule mod_rewrite.c> RewriteEngine on RewriteRule ^$ app/webroot/ [L] RewriteRule (.*) app/webroot/$1 [L] </IfModule> It's not that the rules themselves are wrong, but that Apache is forbidding the use of mod_rewrite altogether. All other pages on the machine work fine, and the 403 errors go away if I comment out the .htaccess file (but nothing works, of course). In my httpd.conf file, I've tried changing this: <Directory /> Options FollowSymLinks AllowOverride None Order deny,allow Deny from all </Directory> To this: <Directory /> Options FollowSymLinks AllowOverride All Order deny,allow Allow from all </Directory> ...which has no effect. I don't know much about Apache configuration files, and I'm quite stuck on this. In fact, I know little enough that I'm not sure which information about my setup is needed to enable people to provide useful answers. I'm just using the vanilla OS X setup, nothing fancy. Googling has yielded no fruits for me this time, so I'm turning to you. Any ideas?

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  • NATing IPv4 while routing IPv6

    - by Hugo
    I've the following setup: client(s) <---> (eth0) router (eth1) <---> wan I have a static IPv4 address and a /48 IPv6 address block. I need to connect all the clients to (wan). Each client will have it's own public IPv6. Meanwhile, I need to NAT those same clients over to (wan). Everything IPv4-related and the NAT are working fine. The IPv6 communication to/from (eth0)<-(clients) works fine, as does the IPv6 communication from (eth1)<-(wan) works fine. To provide IPv6 to all my clients, I've thought of too choices: Having the router as a gateway, which different IP on each interface. This sounds like I need to tell my ISP to route the entire block through that single IP, so it's not really an option. Transparently pass IPv6 packets to/from eth0<-eth1, so all clients can communicate with the upstream gateway (I would actually have a switch here if it weren't for the need to remain IPv4 compatible). So, since I've opted for the second choice, I'm in doubt: How can I pass all IPv6 traffic from eth0 to eth1 transparently? What I need is a level 3 bridge, but linux's bridgeutils create a level 2 bridge (which would bridge ipv4 as well, and I can't have that). This is a DD-WRT device, but it's pretty much an embeded linux, so most suggestions that would work on linux are welcome. Thanks.

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  • Suggestions for implementing a dynamic 2D level

    - by Wouter
    I am working on a game that needs a level that is completely generated. Currently my approach is to draw textures for the levels pixel by pixel during the game (in XNA with SpriteBatch). This is too intensive unfortunately. The game has frame drops even when I only draw 1 level texture each draw cycle. Here is an example of the current prototype. It is a simple sidescroller with the avatar swimming through a cave. The shape of this cave will alter throughout the level (textures and physics collision shapes). You can clearly see the boundaries of the level tiles in the screenshot below. These are generated just before they move into camera view. For inspiration I looked at PixelJunk Shooter 2. These levels are obviously not generated, but some of the levels have movement. How do you guys think they implemented it? My guess is that the level and other objects in the game are actually flat 3d models, but I am not sure..

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  • Getting Dynamic in SSIS Queries

    - by ejohnson2010
    When you start working with SQL Server and SSIS, it isn’t long before you find yourself wishing you could change bits of SQL queries dynamically. Most commonly, I see people that want to change the date portion of a query so that you can limit your query to the last 30 days, for example. This can be done using a combination of expressions and variables. I will do this in two parts, first I will build a variable that will always contain the 1 st day of the previous month and then I will dynamically...(read more)

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  • A Custom View Engine with Dynamic View Location

    - by imran_ku07
        Introduction:          One of the nice feature of ASP.NET MVC framework is its pluggability. This means you can completely replace the default view engine(s) with a custom one. One of the reason for using a custom view engine is to change the default views location and sometimes you need to change the views location at run-time. For doing this, you can extend the default view engine(s) and then change the default views location variables at run-time.  But, you cannot directly change the default views location variables at run-time because they are static and shared among all requests. In this article, I will show you how you can dynamically change the views location without changing the default views location variables at run-time.       Description:           Let's say you need to synchronize the views location with controller name and controller namespace. So, instead of searching to the default views location(Views/ControllerName/ViewName) to locate views, this(these) custom view engine(s) will search in the Views/ControllerNameSpace/ControllerName/ViewName folder to locate views.           First of all create a sample ASP.NET MVC 3 application and then add these custom view engines to your application,   public class MyRazorViewEngine : RazorViewEngine { public MyRazorViewEngine() : base() { AreaViewLocationFormats = new[] { "~/Areas/{2}/Views/%1/{1}/{0}.cshtml", "~/Areas/{2}/Views/%1/{1}/{0}.vbhtml", "~/Areas/{2}/Views/%1/Shared/{0}.cshtml", "~/Areas/{2}/Views/%1/Shared/{0}.vbhtml" }; AreaMasterLocationFormats = new[] { "~/Areas/{2}/Views/%1/{1}/{0}.cshtml", "~/Areas/{2}/Views/%1/{1}/{0}.vbhtml", "~/Areas/{2}/Views/%1/Shared/{0}.cshtml", "~/Areas/{2}/Views/%1/Shared/{0}.vbhtml" }; AreaPartialViewLocationFormats = new[] { "~/Areas/{2}/Views/%1/{1}/{0}.cshtml", "~/Areas/{2}/Views/%1/{1}/{0}.vbhtml", "~/Areas/{2}/Views/%1/Shared/{0}.cshtml", "~/Areas/{2}/Views/%1/Shared/{0}.vbhtml" }; ViewLocationFormats = new[] { "~/Views/%1/{1}/{0}.cshtml", "~/Views/%1/{1}/{0}.vbhtml", "~/Views/%1/Shared/{0}.cshtml", "~/Views/%1/Shared/{0}.vbhtml" }; MasterLocationFormats = new[] { "~/Views/%1/{1}/{0}.cshtml", "~/Views/%1/{1}/{0}.vbhtml", "~/Views/%1/Shared/{0}.cshtml", "~/Views/%1/Shared/{0}.vbhtml" }; PartialViewLocationFormats = new[] { "~/Views/%1/{1}/{0}.cshtml", "~/Views/%1/{1}/{0}.vbhtml", "~/Views/%1/Shared/{0}.cshtml", "~/Views/%1/Shared/{0}.vbhtml" }; } protected override IView CreatePartialView(ControllerContext controllerContext, string partialPath) { var nameSpace = controllerContext.Controller.GetType().Namespace; return base.CreatePartialView(controllerContext, partialPath.Replace("%1", nameSpace)); } protected override IView CreateView(ControllerContext controllerContext, string viewPath, string masterPath) { var nameSpace = controllerContext.Controller.GetType().Namespace; return base.CreateView(controllerContext, viewPath.Replace("%1", nameSpace), masterPath.Replace("%1", nameSpace)); } protected override bool FileExists(ControllerContext controllerContext, string virtualPath) { var nameSpace = controllerContext.Controller.GetType().Namespace; return base.FileExists(controllerContext, virtualPath.Replace("%1", nameSpace)); } } public class MyWebFormViewEngine : WebFormViewEngine { public MyWebFormViewEngine() : base() { MasterLocationFormats = new[] { "~/Views/%1/{1}/{0}.master", "~/Views/%1/Shared/{0}.master" }; AreaMasterLocationFormats = new[] { "~/Areas/{2}/Views/%1/{1}/{0}.master", "~/Areas/{2}/Views/%1/Shared/{0}.master", }; ViewLocationFormats = new[] { "~/Views/%1/{1}/{0}.aspx", "~/Views/%1/{1}/{0}.ascx", "~/Views/%1/Shared/{0}.aspx", "~/Views/%1/Shared/{0}.ascx" }; AreaViewLocationFormats = new[] { "~/Areas/{2}/Views/%1/{1}/{0}.aspx", "~/Areas/{2}/Views/%1/{1}/{0}.ascx", "~/Areas/{2}/Views/%1/Shared/{0}.aspx", "~/Areas/{2}/Views/%1/Shared/{0}.ascx", }; PartialViewLocationFormats = ViewLocationFormats; AreaPartialViewLocationFormats = AreaViewLocationFormats; } protected override IView CreatePartialView(ControllerContext controllerContext, string partialPath) { var nameSpace = controllerContext.Controller.GetType().Namespace; return base.CreatePartialView(controllerContext, partialPath.Replace("%1", nameSpace)); } protected override IView CreateView(ControllerContext controllerContext, string viewPath, string masterPath) { var nameSpace = controllerContext.Controller.GetType().Namespace; return base.CreateView(controllerContext, viewPath.Replace("%1", nameSpace), masterPath.Replace("%1", nameSpace)); } protected override bool FileExists(ControllerContext controllerContext, string virtualPath) { var nameSpace = controllerContext.Controller.GetType().Namespace; return base.FileExists(controllerContext, virtualPath.Replace("%1", nameSpace)); } }             Here, I am extending the RazorViewEngine and WebFormViewEngine class and then appending /%1 in each views location variable, so that we can replace /%1 at run-time. I am also overriding the FileExists, CreateView and CreatePartialView methods. In each of these method implementation, I am replacing /%1 with controller namespace. Now, just register these view engines in Application_Start method in Global.asax.cs file,   protected void Application_Start() { ViewEngines.Engines.Clear(); ViewEngines.Engines.Add(new MyRazorViewEngine()); ViewEngines.Engines.Add(new MyWebFormViewEngine()); ................................................ ................................................ }             Now just create a controller and put this controller's view inside Views/ControllerNameSpace/ControllerName folder and then run this application. You will find that everything works just fine.       Summary:          ASP.NET MVC uses convention over configuration to locate views. For many applications this convention to locate views is acceptable. But sometimes you may need to locate views at run-time. In this article, I showed you how you can dynamically locate your views by using a custom view engine. I am also attaching a sample application. Hopefully you will enjoy this article too. SyntaxHighlighter.all()  

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  • Connect two subnets without router

    - by Shcheklein
    I got two Comcast routers with two different subnets on each. Every subnet contains 5 static IPs. Two questions: Are there any problems if both routers and machines from both subnets are connected into one switch? Security issues doesn't matter there. I need to know if there are some performance or other problems. Is it possible to make machines from different subnets to see each other if they all are connected into one switch? Some static routing, add ARP records or somethig else ... I just want to avoid configuring second ethernet adaptors, third router or something. And I need to connect these subnets vai high-speed local network.

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  • Linux Kernel IRQ Routing with irqbalance / kernel options

    - by tim
    I'm trying to get my Xen Dom0 distributing the irqs in an smp enviroment. As far as I know there are 2 Options: Use irqbalance Configure the kernel without cpu hotplug support My System is Debian Squeeze, Xen 4.0.4, Kernel 3.2.31. My Problem is: irqbalance segfaults due to a changed /proc/irq* layout or irq0 missing (this seems to be a very old bug existing since Lenny) To configure a kernel without cpu hotplug support you must disable cpu powermanagement which seems to be impossible through the standard wys (make config / make menuconfig) - the option CONFIG_PM simply defaults to "Y". Any idea anyone on how to get a debian dom0 kernel with a proper irq distribution?

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  • Linux router and firewall with IP accounting

    - by Andrew
    I'm working on a project to replace my organisation's aging Slackware gateway/router/firewall machine in our colo rack. Previously we used rc.firewall but we are now looking for something more modern and easily configurable. The requirements are: Act as a gateway router & firewall Port forwarding to a Terminal Server in the colo IP/traffic accounting, preferably accessible via SNMP (already using cacti for other servers) Possibility of acting as a PPTP server & routing these connections Is not an out-of-the-box Cisco product (don't have the finances or support to maintain it) I'd prefer to use Ubuntu or some other Debian-based distro but something that integrates everything we're looking for is certainly an option if it offers all the desired features and is easy to configure. Is there a simple set of packages that will provide me with the Firewall & Accounting features, or am I best served with a custom-built distro / other solution?

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  • adding or routing additional domain email addresses

    - by Mustafa Ismail Mustafa
    We have exchange 2007 and we bought a new domain name and we're still keeping the old one so that we can wean everyone off of the old emails. Now, I'm wondering how to go about this. I need to add the new domain as accepted and authoritative by the exchange server. Emails on the new domain need to get routed to the inbox and ditto the old emails, however, I want to be able to change the reply-to in the header to the new email address automatically. I also want to set the new email addresses as the defaults. Ideally, I'd like to be able to add a message at the bottom of every externally outgoing email saying that the new email is [email protected]. But this is a nice to have, certainly not a must have. I've added the new domain as authoritative, and managed to change the primary smtp email addresses to the new one, but sent emails are not being routed to them and neither are the old email addresses! Now how the heck would I go about fixing all of that? I'm completely stumped! TIA

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  • SEO optimization for AJAX site and dynamic HTML canvas

    - by Christian Benincasa
    I have a site that uses AJAX to query the Last.fm database and then dynamically draws a graph of the results on an HTML canvas. In the search function, I have a command that sets window.location.hash to the search parameters. I also have a function that checks if a hash was provided in the url and if so, generates the page. For example, http://www.thenlistento.com/#!/led+zeppelin will automatically navigate to a search page for Led Zeppelin. My question is, how do optimize this set up for SEO? Can it be done at all? I've taken a look at Google Webmaster Docs and read over the hashbang protocol, but I'm not totally sure how to apply it to my situation..or even if I can at all. Any help/suggestions would be greatly appreciated. Link to the site: http://www.thenlistento.com

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  • Routing traffic to another internal network

    - by Jason
    OK, so here is the scenario. I have 4 Locations connected with an MPLS. I have installed an ASA at the primary location which is 10.20.1.0. Traffic is fine internally and to the world, however... I can't route traffic over the MPLS to another network. It is being blocked by an implicit deny rule even though there is a rule to allow any to any less secure interface (it should be using the same interface in/out, right?). I have a static route for the network in and the ASA can ping it - Just not traffic on the internal network of the ASA. -Jason

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  • Dynamic real-time pathfinding with C# and unity

    - by Yakri
    A buddy and I are working on a simple 2D top down arena combat game similar to OpenGLAD (grew up on ye olde GLADIATOR). Thing is, we want to make some substantial deviation from our source of inspiration, including completely destructible/changeable terrain. Like rivers that can be frozen, walls which can be knocked down, etc. As well as letting players and NPC's build new terrain objects, some of which cannot be moved through or seen through. So I'm tasked with creating the AI, starting with pathfinding. Because of all the changeable terrain, we need something that can check to see if the player/other NPC's are in line of sight, and which can then check to find current paths around existing terrain, without getting completely confused by new terrain popping up, and old terrain vanishing, and even capable of breaking through terrain. A lot of that will just be filling in the framework of the feature, but I really just don't know where to start. What I'm really looking for are relevant websites, books, articles, or keywords to google. I just can't quite find a direction to start in, because most pathfinding types we've googled up just won't give us even the most basic level of robustness we need.

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  • Proper Network Infastructure Setup DMZ, VPN, Routing Hardware Question

    - by NickToyota
    Greetings Server Fault Universe, So here's a quick background. Two weeks ago I started a new position as the systems administrator for an expanding health services company of just over 100 persons. The individual I was replacing left the company with little to no notice. Basically, I have inherited a network of one main HQ (where I am situated) which has existed for over 10 years, with five smaller offices (less than 20 persons). I am trying to make sense of the current setup. The network at the HQ includes: Linksys RV082 Router providing internet access for employees and site to site VPN connecting the smaller offices (using an RV042 each). We have both cable and dsl lines connected to balance traffic (however this does not work at all and is not my main concern right now). Cisco Ironport appliance. This is the main gateway for our incoming and outgoing emails. This also has an external IP and internal IP. Lotus domino in and out email servers connected to the mentioned Cisco gateway. These also have an external IP and internal IP. Two windows 2003 and 2008 boxes running as domain controllers with DNS of course. These also have both an external IP and internal IP. Website and web mail servers also on both external and internal IPs. I am still confused as why there are so many servers connected directly to the internet. I am seriously looking to redesign this setup with proper security practices in mind (my highest concern) and am in need of a proper firewall setup for the external/internal servers along with a VPN solution about 50 employees. Budget is not a concern as I have been given some flexibility to purchase necessary solutions. I have been told Cisco ASA appliance may help. Does anyone out in the Server Fault Universe have some recommendations? Thank you all in advance.

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  • IIS 7 Request routing

    - by Abraham Durairaj
    Not sure the title is right. I have my site configured in IIS7 and I have another partner site which runs on a different port eg. http:// localhost:1234 /mysite. Can I have my parent site to have a virtual site http:// localhost /mysite to route requests to the partner site http://localhost:1234 /mysite. I should not redirect but I should basically proxy the requests. Any help here is appreciable. Thanks in advance.

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  • Highly scalable and dynamic "rule-based" applications?

    - by Prof Plum
    For a large enterprise app, everyone knows that being able to adjust to change is one of the most important aspects of design. I use a rule-based approach a lot of the time to deal with changing business logic, with each rule being stored in a DB. This allows for easy changes to be made without diving into nasty details. Now since C# cannot Eval("foo(bar);") this is accomplished by using formatted strings stored in rows that are then processed in JavaScript at runtime. This works fine, however, it is less than elegant, and would not be the most enjoyable for anyone else to pick up on once it becomes legacy. Is there a more elegant solution to this? When you get into thousands of rules that change fairly frequently it becomes a real bear, but this cannot be that uncommon of a problem that someone has not thought of a better way to do this. Any suggestions? Is this current method defensible? What are the alternatives? Edit: Just to clarify, this is a large enterprise app, so no matter which solution works, there will be plenty of people constantly maintaining its rules and data (around 10). Also, The data changes frequently enough to say that some sort of centralized server system is basically a must.

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  • Dynamic Tab Implementation in ADF

    - by Vijay Mohan
    Well, this can be a common usecase across apps to open tabs dynamically at runtime based on the request.Well, in order to achieve this you can have a parent container, lets say a panelTab component.Inside panelTab , u can have a showDetailItem inside an af:foreach or an af:iterator binded to a bean static list which will have as many show detail items as you wish to be shown.something like this.private static List = { new showDetailItem("1"),new ShowDetailItem("2") ...};now in the backing bean you can have a method that takes care of rendering and disclosing an specific tab based on the index.public void openMyTab(){List<MyItems> list = refToParentContainer.getChildren();int indexOfTabToBeOpened = //Write a method that will compute the tab index of the next //tab.list.get(index).setRendered(true);list.get(index).setDisclosed(true);similarly you can set other properties too.}Else, instead of having af:foreach/iterator iterating through the SD items , you can go for static SDs in the page with render property set to false and then you can follow the same approach to render/disclose it at runtime.

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  • Is dynamic casting Entities A good design?

    - by Milo
    For my game, Everything inherits from Entity, then other things like Player, PhysicsObject, etc, inherit from Entity. The physics engine sends collision callbacks which has an Entity* to the B that A collided on. Then, lets say A is a Bullet, A tries to cast the entity as a player, if it succeeds, it reduces the player's health. Is this a good design? The problem I have with a message system is that I'd need messages for everything, like: entity.sendMessage(SET_PLAYER_HEALTH,16); So that's why I think casting is cleaner.

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  • Coding Dynamic Events?

    - by Joey Green
    I have no idea what the title of this question should be so bare with me. My game has turns. On a turn a player does something and this can result in a random number of explosions that occur at different times. I know when the explosions are done. I need to know when ALL are done and then do some other action. Also, each explosion is the same amount of time, say 3 seconds.. Right now I'm thinking of using a counter to hold how many explosions are happening. Then once the explosion is finished decrement this counter. Once the counter is zero, do my action. This idea is inspired by objective-c memory management btw. Anyways, does this sound like a good approach or would there be another way. An alternative might be to figure out the explosion who happened last and let it be responsible for calling this subsequent action. I'm asking mostly, because I haven't done this before and am trying to figure out if there are bugs that may occur that I'm not foreseeing.

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  • Routing a single request through multiple nginx backend apps

    - by Jonathan Oliver
    I wanted to get an idea if anything like the following scenario was possible: Nginx handles a request and routes it to some kind of authentication application where cookies and/or other kinds of security identifiers are interpreted and verified. The app perhaps makes a few additions to the request (appending authenticated headers). Failing authentication returns an HTTP 401. Nginx then takes the request and routes it through an authorization application which determines, based upon identity and the HTTP verb (put, delete, get, etc.) and URL in question, whether the actor/agent/user has permission to performed the intended action. Perhaps the authorization application modifies the request somewhat by appending another header, for example. Failing authorization returns 403. (Wash, rinse, repeat the proxy pattern for any number of services that want to participate in the request in some fashion.) Finally, Nginx routes the request into the actual application code where the request is inspected and the requested operations are executed according to the URL in question and where the identity of the user can be captured and understood by the application by looking at the altered HTTP request. Ideally, Nginx could do this natively or with a plugin. Any ideas? The alternative that I've considered is having Nginx hand off the initial request to the authentication application and then have this application proxy the request back through to Nginx (whether on the same box or another box). I know there are a number of applications frameworks (Django, RoR, etc.) that can do a lot of this stuff "in process", but I was trying to make things a little more generic and self contained where different applications could "hook" the HTTP pipeline of Nginx and then participate in, short circuit, and even modify the request accordingly. If Nginx can't do this, is anyone aware of other web servers that will perform in the manner described above?

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  • Adding Vertices to a dynamic mesh via Method Call

    - by Raven Dreamer
    I have a C# Struct with a static method, "Get Shape" which populates a List with the vertices of a polyhedron. Method Signature: public static void GetShape(Block b, int x, int y, int z, List<Vector3> vertices, List<int> triangles, List<Vector2> uvs, List<Vector2> uv2s) Adding directly to the vertices list (via vertices.Add(vector3) ), the code works as expected, and the new polyhedron appears when I trigger the method. However, I want to do some processing on the vertices I'm adding (a rotation), and the most sensible way I can think to do that is by creating a separate list of Vector3s, and then combining the lists when I'm done. However, vertices.AddRange(newVerts) does not add the shape to the mesh, nor does a foreach loop with verts.Add(vertices[i]). And this is before I've added in any of the processing! I have a feeling this might stem from passing the list of vertices in as a parameter, rather than returning a list and then adding to the vertices in the calling object, but since I'm filling 4 lists, I was trying to avoid having to create a data struct to return all four at once. Any ideas? The working version of the method is reprinted below, in full: public static void GetShape(Block b, int x, int y, int z, List<Vector3> vertices, List<int> triangles, List<Vector2> uvs, List<Vector2> uv2s) { //List<Vector3> vertices = new List<Vector3>(); int l_blockShape = b.blockShape; int l_blockType = b.blockType; //CheckFace checks if the block is empty //if this block is empty, don't draw anything. int vertexIndex; //only y faces need to be hidden. //if((l_blockShape & BlockShape.NegZFace) == BlockShape.NegZFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.2f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //XY Z+1 face //if((l_blockShape & BlockShape.PosZFace) == BlockShape.PosZFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZY face //if((l_blockShape & BlockShape.NegXFace) == BlockShape.NegXFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.2f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.2f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZY X+1 face // if((l_blockShape & BlockShape.PosXFace) == BlockShape.PosXFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y + 1, z+.2f)); vertices.Add(new Vector3(x+.8f, y + 1, z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); // first triangle for the face triangles.Add(vertexIndex); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+3); // second triangle for the face triangles.Add(vertexIndex+1); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+3); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZX face if((l_blockShape & BlockShape.NegYFace) == BlockShape.NegYFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y , z+.8f)); vertices.Add(new Vector3(x+.8f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.2f)); vertices.Add(new Vector3(x+.2f, y , z+.8f)); // first triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex); // second triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+1); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } //ZX + 1 face if((l_blockShape & BlockShape.PosYFace) == BlockShape.PosYFace) { vertexIndex = vertices.Count; //top left, top right, bottom right, bottom left vertices.Add(new Vector3(x+.8f, y+1 , z+.2f)); vertices.Add(new Vector3(x+.8f, y+1 , z+.8f)); vertices.Add(new Vector3(x+.2f, y+1 , z+.8f)); vertices.Add(new Vector3(x+.2f, y+1 , z+.2f)); // first triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+1); triangles.Add(vertexIndex); // second triangle for the face triangles.Add(vertexIndex+3); triangles.Add(vertexIndex+2); triangles.Add(vertexIndex+1); //UVs for the face uvs.Add( new Vector2(0,1)); uvs.Add( new Vector2(1,1)); uvs.Add( new Vector2(1,0)); uvs.Add( new Vector2(0,0)); //UV2s (lightmapping?) uv2s.Add( new Vector2(0,1)); uv2s.Add( new Vector2(1,1)); uv2s.Add( new Vector2(1,0)); uv2s.Add( new Vector2(0,0)); } }

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  • Zyxel p-2602HW-1DA - LAN to WAN routing problems

    - by Garrett
    Hi Got a new router yesterday (due to new internet supplier) and now all my requests for my own server (local lan) is routed directly to the router instead of the server, when using dns. Ex. I have a website www.mysite.org running on my server at home (local lan). From work I can access it via www.mysite.org, which is great. But from home (local lan) my request's for www.mysite.org gets rerouted to the routers web admin interface My last router didn't do this. My new router is a Zyxel P-2602HW-1DA, my old one was a LinkSys WRT-54GC V. 2.0. There's a rather wierd WAN-LAN, WAN-WAN setup interface which I cant really comprehend yet and the docs are rather vague. Have anyone had the same problem and can anyone guide me to a solution, would nice not write the ip address everytime i need to access the server on local lan. :). Kind regards Garrett

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  • Setting up Windows 2008 with VPN and NAT

    - by Benson
    I have a Windows 2008 box set up with VPN, and that works quite well. NPS is used to validate the VPN clients, who are able to access the private address of the server, once connected. I can't for the life of me get NAT working for the VPN clients, though. I've added NAT as a routing protocol, and set the one on in the VPN address pool as private, and the other as public - but it still won't NAT connections when I add a route through the VPN server's IP on the client side (route add SomeInternetIp IpOfPrivateInterfaceOnServer). I know I can reach the server's private interface (which happens to be 10.2.2.1) with remote desktop client, so I can't think of any issues with the VPN.

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  • Dynamic/Adaptive RLE

    - by Lucius
    So, I'm developing a 2D, tile based game and a map maker thingy - all in Java. The problem is that recently I've been having some memory issues when about 4 maps are loaded. Each one of these maps are composed of 128x128 tiles and have 4 layers (for details and stuff). I already spent a good amount of time searching for solutions and the best thing I found was run-length enconding (RLE). It seems easy enough to use with static data, but is there a way to use it with data that is constantly changing, without a big drop in performance? In my maps, supposing I'm compressing the columns, I would have 128 rows, each with some amount of data (hopefully less than it would be without RLE). Whenever I change a tile, that whole row would have to be checked and I'm affraid that would slow down too much the production (and I'm in a somewhat tight schedule). Well, worst case scenario I work on each map individually, and save them using RLE, but it would be really nice if I could avoind that. EDIT: What I'm currently using to store the data for the tiles is a 2D array of HashMaps that use the layer as key and store the id of the tile in that position - like this: private HashMap< Integer, Integer [][]

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