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  • Reading in data from a file into an array

    - by Sam
    If I have an options file along the lines of this: size = 4 data = 1100010100110010 And I have a 2d size * size array that I want to populate the values in data into, what's the best way of doing it? To clarify, for the example I have I'd want an array like this: int[4][4] array = {{1,1,0,0}, {0,1,0,1}, {0,0,1,1}, {0,0,1,0}}. (Not real code but you get the idea). Size can be really be any number though. I'm thinking I'd have to read in the size, maloc an array and then maybe read in a string full of data then loop through each char in the data, cast it to an int and stick it in the appropriate index? But I really have no idea how to go about it, have been searching for a while with no luck. Any help would be cool! :)

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  • threading in Python taking up too much CPU

    - by KevinShaffer
    I wrote a chat program and have a GUI running using Tkinter, and to go and check when new messages have arrived, I create a new thread so Tkinter keeps doing its thing without locking up while the new thread goes and grabs what I need and updates the Tkinter window. This however becomes a huge CPU hog, and my guess is that it has to do somehow with the fact that the Thread is started and never really released when the function is done. Here's the relevant code (it's ugly and not optimized at the moment, but it gets the job done, and itself does not use too much processing power, as when I run it not threaded, it doesn't take up much CPU but it locks up Tkinter) Note: This is inside of a class, hence the extra tab. def interim(self): threading.Thread(target=self.readLog).start() self.after(5000,self.interim) def readLog(self): print 'reading' try: length = len(str(self.readNumber)) f = open('chatlog'+str(myport),'r') temp = f.readline().replace('\n','') while (temp[:length] != str(self.readNumber)) or temp[0] == '<': temp = f.readline().replace('\n','') while temp: if temp[0] != '<': self.updateChat(temp[length:]) self.readNumber +=1 else: self.updateChat(temp) temp = f.readline().replace('\n','') f.close() Is there a way to better manage the threading so I don't consume 100% of the CPU very quickly?

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  • [C] Read line from file without knowing the line length.

    - by ryyst
    Hi, I want to read in a file line by line, without knowing the line length before. Here's what I got so far: int ch = getc(file); int length = 0; char buffer[4095]; while (ch != '\n' && ch != EOF) { ch = getc(file); buffer[length] = ch; length++; } printf("Line length: %d characters.", length); I can now figure out the line length, but only for lines that are shorter than 4095 characters. Is there a better way to do this (I already used fgets() but got told it wasn't the best way)? --Ry

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  • Optimizing memory usage and changing file contents with PHP

    - by errata
    In a function like this function download($file_source, $file_target) { $rh = fopen($file_source, 'rb'); $wh = fopen($file_target, 'wb'); if (!$rh || !$wh) { return false; } while (!feof($rh)) { if (fwrite($wh, fread($rh, 1024)) === FALSE) { return false; } } fclose($rh); fclose($wh); return true; } what is the best way to rewrite last few bytes of a file with my custom string? Thanks!

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  • Is there an easier way to reconcile a list of files and a directory with subfolders/files to find ch

    - by rwmnau
    I have a SQL Server table with a list of files (path + filename), and a folder with multiple layers and files in each layer. I'm looking for a way to reconcile the two without having to process the list twice. Currently, I'm doing this: For Each f as FileInfo In FileListFromDatabase If f.Exists is False, mark it as deleted in the database Next For Each f as FileInfo In RecursiveListOFFilesOnDisk If Not FileExistsInDatabase, then add it Next Is there a better way to do this? I'd like to avoid converting all the matching files (of which most will be) to FileInfo objects twice. Since I'm a T-SQL developer first, I'm picturing something like an OUTER JOIN of the two lists where they don't match. Something LINQ-ish?

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  • Likelihood of IOError during print vs. write

    - by jkasnicki
    I recently encountered an IOError writing to a file on NFS. There wasn't a disk space or permission issue, so I assume this was just a network hiccup. The obvious solution is to wrap the write in a try-except, but I was curious whether the implementation of print and write in Python make either of the following more or less likely to raise IOError: f_print = open('print.txt', 'w') print >>f_print, 'test_print' f_print.close() vs. f_write = open('write.txt', 'w') f_write.write('test_write\n') f_write.close() (If it matters, specifically in Python 2.4 on Linux).

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  • Preventing threads from writing to the same file

    - by EpsilonVector
    I'm implementing an FTP-like protocol in Linux kernel 2.4 (homework), and I was under the impression that if a file is open for writing any subsequent attempt to open it by another thread should fail, until I actually tried it and discovered it goes through. How do I prevent this from happening? PS: I'm using open() to open the file.

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  • Need to have JProgress bar to measure progress when copying directories and files

    - by user1815823
    I have the below code to copy directories and files but not sure where to measure the progress. Can someone help as to where can I measure how much has been copied and show it in the JProgress bar public static void copy(File src, File dest) throws IOException{ if(src.isDirectory()){ if(!dest.exists()){ //checking whether destination directory exisits dest.mkdir(); System.out.println("Directory copied from " + src + " to " + dest); } String files[] = src.list(); for (String file : files) { File srcFile = new File(src, file); File destFile = new File(dest, file); copyFolder(srcFile,destFile); } }else{ InputStream in = new FileInputStream(src); OutputStream out = new FileOutputStream(dest); byte[] buffer = new byte[1024]; int length; while ((length = in.read(buffer)) > 0){ out.write(buffer, 0, length); } in.close(); out.close(); System.out.println("File copied from " + src + " to " + dest); }

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  • Reading a simple Avro file from HDFS

    - by John Galt... who
    I am trying to do a simple read of an Avro file stored in HDFS. I found out how to read it when it is on the local file system.... FileReader reader = DataFileReader.openReader(new File(filename), new GenericDatumReader()); for (GenericRecord datum : fileReader) { String value = datum.get(1).toString(); System.out.println("value = " value); } reader.close(); My file is in HDFS, however. I cannot give the openReader a Path or an FSDataInputStream. How can I simply read an Avro file in HDFS? EDIT: I got this to work by creating a custom class (SeekableHadoopInput) that implements SeekableInput. I "stole" this from "Ganglion" on github. Still, seems like there would be a Hadoop/Avro integration path for this. Thanks

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  • Loading specific files from arbitrary directories?

    - by Haydn V. Harach
    I want to load foo.txt. foo.txt might exist in the data/bar/ directory, or it might exist in the data/New Folder/ directory. There might be a different foo.txt in both of these directories, in which case I would want to either load one and ignore the other according to some order that I've sorted the directories by (perhaps manually, perhaps by date of creation), or else load them both and combine the results somehow. The latter (combining the results of both/all foo.txt files) is circumstantial and beyond the scope of this question, but something I want to be able to do in the future. I'm using SDL and boost::filesystem. I want to keep my list of dependencies as small as possible, and as cross-platform as possible. I'm guessing that my best bet would be to get a list of every directory (within the data/ folder), sort/filter this list, then when I go to load foo.txt, I search for it in each potential directory? This sounds like it would be very inefficient, if I have dozens of potential directories to search through every time. What's the best way to go about accomplishing this? Bonus: What if I want some of the directories to be archives? ie. considering both data/foo/ and data/bar.zip to both be valid, and pull foobar.txt from either one without caring.

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  • What is a good way of coding a file processing program, which accepts multisource data in Java

    - by jjepsuomi
    I'm making a data prosessing system, which currently is using csv-data as input and output form. In the future I might want to add support for example database-, xml-, etc. typed input and output forms. How should I desing my program so that it would be easy to add support for new type of data sources? Should simply make for example an abstract data class (which would contain the basic file prosessing methods) and then inherit this class for database, xml, etc. cases? Hope my question is clear =) In other words my question is: "How to desing a file prosessing system, which can be easily updated to accept input data from different sources (database, XML, Excel, etc.)".

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  • Relative Path issue with .Net Windows Service..?

    - by Amitabh
    I have a windows service which is trying to access an xml file from the Application directory. Windows Service Installed directory : C:\Services\MyService\MyService.exe Path of the xml file : C:\Services\MyService\MyService.xml I am trying to access the file using the following code. using (FileStream stream = new FileStream("MyService.xml", FileMode.Open, FileAccess.Read)) { //Read file } I get the following error. "Can not find file : C:\WINDOWS\system\MyService.xml" My service is running with local system account and I don't want to use absolute path.

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  • stdio data from write not making it into a file

    - by user1551209
    I'm having a problem with using stdio commands for manipulating data in a file. I short, when I write data into a file, write returns an int indicating that it was successful, but when I read it back out I only get the old data. Here's a stripped down version of the code: fd = open(filename,O_RDWR|O_APPEND); struct dE *cDE = malloc(sizeof(struct dE)); //Read present data printf("\nreading values at %d\n",off); printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("ReadStatus <%d>\n",read(fd,cDE,deSize)); printf("current Key/Data <%d/%s>\n",cDE->key,cDE->data); printf("\nwriting new values\n"); //Change the values locally cDE->key = //something new cDE->data = //something new //Write them back printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("WriteStatus <%d>\n",write(fd,cDE,deSize)); //Re-read to make sure that it got written back printf("\nre-reading values at %d\n",off); printf("SeekStatus <%d>\n",lseek(fd,off,SEEK_SET)); printf("ReadStatus <%d>\n",read(fd,cDE,deSize)); printf("current Key/Data <%d/%s>\n",cDE->key,cDE->data); Furthermore, here's the dE struct in case you're wondering: struct dE { int key; char data[DataSize]; }; This prints: reading values at 1072 SeekStatus <1072> ReadStatus <32> current Key/Data <27/old> writing new values SeekStatus <1072> WriteStatus <32> re-reading values at 1072 SeekStatus <1072> ReadStatus <32> current Key/Data <27/old>

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  • .NET Best Way to move many files to and from various directories??

    - by Dan
    I've created a program that moves files to and from various directories. An issue I've come across is when you're trying to move a file and some other program is still using it. And you get an error. Leaving it there isn't an option, so I can only think of having to keep trying to move it over and over again. This though slows the entire program down, so I create a new thread and let it deal with the problem file and move on to the next. The bigger problem is when you have too many of these problem files and the program now has so many threads trying to move these files, that it just crashes with some kernel.dll error. Here's a sample of the code I use to move the files: Public Sub MoveIt() Try File.Move(_FileName, _CopyToFileName) Catch ex As Exception Threading.Thread.Sleep(5000) MoveIt() End Try End Sub As you can see.. I try to move the file, and if it errors, I wait and move it again.. over and over again.. I've tried using FileInfo as well, but that crashes WAY sooner than just using the File object. So has anyone found a fool proof way of moving files without it ever erroring? Note: it takes a lot of files to make it crash. It'll be fine on the weekend, but by the end of the day on monday, it's done.

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  • Write file need to optimised for heavy traffic part 2

    - by Clayton Leung
    For anyone interest to see where I come from you can refer to part 1, but it is not necessary. write file need to optimised for heavy traffic Below is a snippet of code I have written to capture some financial tick data from the broker API. The code will run without error. I need to optimize the code, because in peak hours the zf_TickEvent method will be call more than 10000 times a second. I use a memorystream to hold the data until it reaches a certain size, then I output it into a text file. The broker API is only single threaded. void zf_TickEvent(object sender, ZenFire.TickEventArgs e) { outputString = string.Format("{0},{1},{2},{3},{4}\r\n", e.TimeStamp.ToString(timeFmt), e.Product.ToString(), Enum.GetName(typeof(ZenFire.TickType), e.Type), e.Price, e.Volume); fillBuffer(outputString); } public class memoryStreamClass { public static MemoryStream ms = new MemoryStream(); } void fillBuffer(string outputString) { byte[] outputByte = Encoding.ASCII.GetBytes(outputString); memoryStreamClass.ms.Write(outputByte, 0, outputByte.Length); if (memoryStreamClass.ms.Length > 8192) { emptyBuffer(memoryStreamClass.ms); memoryStreamClass.ms.SetLength(0); memoryStreamClass.ms.Position = 0; } } void emptyBuffer(MemoryStream ms) { FileStream outStream = new FileStream("c:\\test.txt", FileMode.Append); ms.WriteTo(outStream); outStream.Flush(); outStream.Close(); } Question: Any suggestion to make this even faster? I will try to vary the buffer length but in terms of code structure, is this (almost) the fastest? When memorystream is filled up and I am emptying it to the file, what would happen to the new data coming in? Do I need to implement a second buffer to hold that data while I am emptying my first buffer? Or is c# smart enough to figure it out? Thanks for any advice

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  • Calling class in Java after editing file used in as source for table

    - by user2892290
    I'm currently working on a project, I'll try to subrscibe first. I save data into text file, that I use as a source for browser of that data. The browser is based on table that contains the data. I have to rewrite the source file everytime I delete or edit data. That's where the problem comes in. After deleting or editing data I call a method to create the table again, but the table never creates. Is it possibly made by editing the file and calling the method right after that? If I restart my app the table is successfully created with right data. Take in note that I don't get any error message. This is the method I use for loading data from source file: try (BufferedReader input1 = new BufferedReader(new FileReader("./src/data.src"))) { int lines = 0; while (input1.read() != -1) { if (!(input1.readLine()).equals("")) { lines++; } } input1.close(); if (lines == 0) { JOptionPane.showMessageDialog(null, "No data to load, create a note first!"); new Writer().build(frame); } else { try (BufferedReader input = new BufferedReader(new FileReader("./src/data.src"))) { Game[] g = new Game[lines]; String currentLine; String[] help; int counter = 0; while (lines > 0) { currentLine = input.readLine(); help = currentLine.split("#"); g[counter] = new Game(help[0],help[1], help[2], help[3], help[4], help[5], help[6], help[7], help[8], help[9]); counter++; lines--; } input.close(); final JButton bButton = new backButton().create(frame, mPanel); build(g, frame, bButton); mPanel.add(panel); mPanel.add(panel2); mPanel.add(searchPanel); mPanel.add(bButton); bButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); panel.removeAll(); frame.setCursor(Cursor.getDefaultCursor()); } }); mPanel.setPreferredSize(new Dimension(1000, 750)); panel.setBorder(new EmptyBorder(10, 10, 10, 10)); frame.setLayout(new FlowLayout()); frame.add(mPanel); frame.pack(); JMenuBar menuBar = new Menu().create(frame, mPanel); frame.setJMenuBar(menuBar); frame.setVisible(true); Rectangle rec = GraphicsEnvironment.getLocalGraphicsEnvironment().getMaximumWindowBounds(); int width = (int) rec.getWidth(); int height = (int) rec.getHeight(); frame.setBounds(1, 3, width, height); frame.addComponentListener(new ComponentAdapter() { @Override public void componentMoved(ComponentEvent e) { frame.setLocation(1, 3); } }); And this is the method I use for creating the table: String[][] tableData = new String[g.length][9]; for (int i = 0; i < tableData.length; i++) { tableData[i][0] = g[i].getChampion(); tableData[i][1] = g[i].getRole(); tableData[i][2] = g[i].getEnemy(); tableData[i][3] = g[i].getDifficulty(); tableData[i][4] = g[i].getResult(); tableData[i][5] = g[i].getScore(); tableData[i][6] = g[i].getGameType(); tableData[i][7] = g[i].getPoints(); tableData[i][8] = g[i].getLeague(); } final JLabel searchLabel = new JLabel("Search for champion played."); final JButton searchButton = new JButton("Search"); final JTextField searchText = new JTextField(20); frame.setTitle("LoL Notepad - reading your notes"); JTable table = new JTable(tableData, columnNames); final JScrollPane scrollPane = new JScrollPane(table); scrollPane.setPreferredSize(new Dimension(980, 500)); panel2.setPreferredSize(new Dimension(1000, 550)); panel2.setVisible(false); panel2.setBorder(new EmptyBorder(10, 10, 10, 10)); panel3.setVisible(false); panel.setLayout(new FlowLayout()); panel.add(scrollPane); searchPanel.add(searchLabel); searchPanel.add(searchText); searchPanel.add(searchButton); searchButton.addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { try { frame.setCursor(Cursor.getPredefinedCursor(Cursor.WAIT_CURSOR)); search(g, searchText.getText(), frame, bButton); frame.setCursor(Cursor.getDefaultCursor()); } catch (IOException ex) { Logger.getLogger(Reader.class.getName()).log(Level.SEVERE, null, ex); } } }); table.addMouseListener(new MouseAdapter() { @Override public void mousePressed(MouseEvent e) { if (e.getClickCount() == 1) { JTable target = (JTable) e.getSource(); panel.setVisible(false); searchPanel.setVisible(false); bButton.setVisible(false); int row = target.getSelectedRow(); specific(row, g, frame, bButton); } } });

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  • Need data on disk drive management by OS: getting base I/O unit size, “sync” option, Direct Memory A

    - by Richard T
    Hello All, I want to ensure I have done all I can to configure a system's disks for serious database use. The three areas I know of (any others?) to be concerned about are: I/O size: the database engine and disk's native size should either match, or the database's native I/O size should be a multiple of the disk's native I/O size. Disks that are capable of Direct Memory Access (eg. IDE) should be configured for it. When a disk says it has written data persistently, it must be so! No keeping it in cache and lying about it. I have been looking for information on how to ensure these are so for CENTOS and Ubuntu, but can't seem to find anything at all! I want to be able to check these things and change them if needed. Any and all input appreciated.

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  • File won't save output to file, and prints out a string oddly C++ Linux

    - by Predictability
    I'm trying to make a password code, the user enters a password, then it will save the password to a file in /tmp/ and then it will output the password (For me so I can find bugs). I have included the "string" library, and I set the password type to string, but when I output it, it outputs like this: 0x7fffb55baac0password // <-- thats the password I entered It will output hex (I think), then the password I entered, and it won't save it to the file in /tmp/ I want it to (Or any file in /tmp/). Here's the source code: http://codepad.org/3aamAv7R Thank you for all the help you guys have given me so far.

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  • VB6: Slow Binary Write?

    - by Tom the Junglist
    Wondering why a particular binary write operation in VB is so slow. The function reads a Byte array from memory and dumps it into a file like this: Open Destination For Binary Access Write As #1 Dim startP, endP As Long startP = BinaryStart endP = UBound(ReadBuf) - 1 Dim i as Integer For i = startP To endP DoEvents Put #1, (i - BinaryStart) + 1, ReadBuf(i) Next Close #1 For two megabytes on a slower system, this can take up to a minute. Can anyone tell me why this is so slow?

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  • What is the fastest way to write hundreds of files to disk using C#?

    - by Ehsan
    My program should write hundreds of files to disk, received by external resources (network) each file is a simple document that I'm currently store it with the name of GUID in a specific folder but creating hundred files, writing, closing is a lengthy process. Is there any better way to store these amount of files to disk? I've come to a solution, but I don't know if it is the best. First, I create 2 files, one of them is like allocation table and the second one is a huge file storing all the content of my documents. But reading from this file would be a nightmare; maybe a memory-mapped file technique could help. Could working with 30GB or more create a problem?

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