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  • Which 3D file formats support multiple animations? [on hold]

    - by Justin
    I'm working on a 3D application that uses Assimp to import 3D models with animations. Personally, I use Blender to create the models and animations. I'm having trouble exporting multiple animations, however. For example, I'd like to have an idle animation, a walk animation, a run animation, etc. So far I've tried COLLADA and DirectX without much success. The COLLADA export will include the first animation, but not any of the others. The DirectX doesn't include any animation. Which 3D file formats support multiple animations? (Preferably one that Assimp can import. Also, the Assimp website says that it doesn't support .blend files with animation, otherwise I'd just do that.)

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  • Ubuntu Gnome 14.04 - 100% CPU usage alternating between cores

    - by AwDeOh
    I've noticed my Ubuntu Gnome 14.04 has been getting a bit sluggish lately - things like Gnome Shell overview animation are jerky where they were lightning fast, Elder Scrolls Online is stuttering and dropping to low FPS where I previously had a solid 50-60 fps. Out of interest I looked at the CPU History, and when running nothing but the system monitor, I was getting this: That was 15 minutes ago. The 100% load seemed to be alternating between the cores. PC specs: i3 2130 processor. 8gb DDR3 RAM. ASUS P8-Z77M motherboard. Samsung 128gb SSD I've been trying to reproduce the problem, and while I'm not getting the 100% any more at idle, the system monitor is showing an average load of about 20-30%, that's with just Chrome and the System Monitor open. Oddly, if I touch nothing, it'll average out to about 20% - if I start moving the mouse around and do some typing, it's closer to 40%. Is this normal? Any help appreciated, I wouldn't even know where to start here..

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  • How can I fix latency problems for car game?

    - by Freddy
    Basically I'm trying to make a online car racing game for IOS using Game Center real time multiplayer. I have setup a timer that sends data every 0.02 seconds to the other player with the current position and current angle. However sometimes, it will take LONGER then these 0.02 seconds for the package to be sent and then received. In this case i have implemented a method that "calculate" what the next position should be if no position is received based on the last position and angle. However, when the data then receives for let say 0.04 seconds after, it will change back to the last position, which will result in the car "jumping" back and lag. And If i just keep ignoring the data it will never take any input from the other user. Is their any way to prevent this? I suppose this needs to be fixed with some client-sided algorithm.

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  • "Time Control" in a 2d Platformer

    - by Woody Zantzinger
    I am making a 2d platformer where the player can press a button, and restart the level, only their previous character will also run the level at the same time, like they are traveling back in time. I know other games have done this before, and the way I have thought of doing it is to make the game character have a set of actions (Idle, Jumping, Walking Left etc.) and then detect changes in those actions and log them into a list along with the game time. So then when I need the character to run the level again on its own, I can just go through the list changing its actions at the right time. Is this the best way to do it? Does anyone have any experience in this? Thanks.

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  • why boinc now on ubuntu 12.04 just run 2 tasks?

    - by user49523
    i use to have when i have the computer turn on and was idle having more than 2 tasks running at same time.. but now this is not happens and it is enable at maximum of 2 tasks at same time, i don know why. also i was able 2 do that on ubuntu 11.10 not sure if is the same using boinc on ubuntu 11.10. so why this happens? and how can i set up boinc 2 run more than just 2 tasks at same time in ubuntu 12.04 beta?

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  • AS3 Calculating Delta Time In Seconds

    - by user1133079
    Here is how I've been trying to implement delta time based on different internet resources. var startTime:Number = getTimer(); game.Update(deltaTime); deltaTime = Number(getTimer() - startTime) * 0.001; My issue with this is it doesn't seem to be giving me accurate timing. The main update shows the frame time at 0.001 and when reinitializing the level it goes to 0.002. I'm using dt else where for a timer and later on time based physics so I would like it to work as expected. I must be missing something silly.

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  • Ubuntu Variant / Linux Distros which uses least system resources (RAM, CPU)?

    - by elegantonyx
    I have a netbook (an older Asus EEEPC 1005HA) which I want to get rid of Windoze on (I like Windows, but I don't think it works well in a netbook environment). Basically, my question is which Ubuntu variant will use the least RAM and CPU running idle, and/or the same question except when running Firefox and Libreoffice Writer, say. I am also open to suggestions of non-Ubuntu Linux distros, but since this is AskUbuntu I thought the first question would be more appropriate. I have a disk drive which I can attach to the netbook, so it doesn't have to be a Ubuntu Variant / Linux Distro which solely boots from a USB drive. I have at my disposal: DVDs, DVD writer/ disk drive, 4gb flash drive, 8 gb flash drive I was thinking either Lubuntu or Archbang / Crunchbang but I would like some help from more knowledgable people Specs: Can't boot into it right now, but I think I have either Intel Atom N270 @1.60ghz OR Intel Atom N280 @1.66ghz (single core, I think) 2gb RAM 160 GB hard drive

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  • Very slow system after installing 13.10?

    - by Roeland
    Just "upgraded" from 13.04 to 13.10 on my Acer C7 Ubuntu'd Chromebook and first thing I noticed is that everything is very slow and unresponsive. Hardly had this on 13.04. Opened system monitor to check processes and I saw that compiz is consistently using 20-80% of my CPU, even on idle. I tried installing Compizconfig, but it doesn't start up at all. This is the final release, not a beta. How can I make it more responsive - like it should be?

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  • HP Pavilion G6 1209 temperature higher than usual and fan working in 11.10

    - by vanjadjurdjevic
    Installing Ubuntu on this new machine i had various problems, so I asked around ask ubuntu for a solution. This is the latest one! :D When I start the pc it shows the temperature around 50-55. When I open chromium it shows 60+ (61,62,63). It even gets to 67-68 when multi-tasking 2 apps. The fan is working slightly louder than in windows 7. Talking about windows 7, the temperature is 45-50 when idle, 50-53 when working in browser. Im already loosing it with this machine. You can find specs here It says 'technishe daten' below the picture. Click that tab and you will reach the specs.

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  • Simple way to create a SQL Server Job Using T-SQL

    Sometimes we have a T-SQL process that we need to run that takes some time to run or we want to run it during idle time on the server. We could create a SQL Agent job manually, but is there any simple way to create a scheduled job? The seven tools in the SQL DBA Bundle support your core SQL Server database administration tasks.Make backups a breeze! Enjoy trouble-free troubleshooting! Make the most of monitoring! Download a free trial now.

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  • What is the reason for high power consumption in 12.04?

    - by tom
    I haven't seen this exact question posted or any related answers, so I'm re-posting. Here is the problem: After upgrading to Ubuntu 12.04 Precise Pangolin, my t420s laptop idles above 20 watts (right now with only Chrome running, I'm using 25.4 W) I had a similar problem with Ubuntu 11.10, but after much tweaking the power consumption came down < 10 W on idle. The primary culprit to the 11.10 problem was supposedly fixed by default in 12.04. So my question is, what is happening now? Computer: Lenovo Thinkpad t420s, with Intel i5-2520M @2.5 Ghz - 2x 4gb ram - disk 0 HITACHI 320 Gb - disk 1 SATA SSD 128 Gb

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  • How to implement time traveling into a game?

    - by Billy
    I was wondering how to implement time travel into a game. Nothing super complex, just time-reversal like what's in Braid, where the user can rewind/fast forward time by 30 seconds or whatever. I searched around the web a lot, but my results usually referred to using time as in like "it's 3:00" or a timer and such. The only thing I could think of was using 2 arrays, one for the player's x position and the other for the player's y position, and then iterating through those arrays and placing the character at that position as they rewind/fast forward time. Could that work? If it would work, how large would the array have to be and how often should I store the player's x and y? If it doesn't work, what else could I try? Thanks in advance!

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  • How to find out which process actually locks your dll when SharePoint Solution deployment failed

    - by ybbest
    When your SharePoint Solution package include third party or external dlls , you will often see your solution fail to deploy due to the locking of the dlls. Today I will show you how to find which process locks your dlls using Process Explorer. 1. Here is an example that your solution fails to deploy due to dll being locked. 2. Start the explorer by double click the procexp.exe 3. From the find tab click Find Handle or DLL 4.Type the your dll name and click Search 5. I can see all the processes that use my dlls at the moment, it looks like the iis , visual studio and SharePoint timer services might be the trouble. From my experience , it could be Visual studio. 6. Close visual studio and redeploy my solution, it works like charm. Re-search the dll, you can see Visual studio is not in the results.

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  • Problems after upgrading from 10.04 to 12.04

    - by Paul D
    I upgraded to 12.04.1 from 10.04 recently and am running the Gnome Classic (no effects) desktop. I spent a couple of days tweaking the appearance and behaviour but there are two issues that I can't resolve. The mouse cursor frequently disappears, especially when scrolling through web pages or hovering over links/icons with tooltips. Moving the mouse brings the pointer back but it vanishes again almost immediately. Note I don't have unclutter or Parallels installed. The screen no longer fades to black when left idle for too long - it just cuts out. Bad news when watching content online. Any tips greatly appreciated. Cheers...

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  • Watch out for a trailing slash on $ORACLE_HOME

    - by user12620111
    Watch out for a trailing slash on $ORACLE_HOME oracle$ export ORACLE_HOME=/u01/app/11.2.0.3/grid/ oracle$ ORACLE_SID=+ASM1 oracle$ sqlplus / as sysasm SQL*Plus: Release 11.2.0.3.0 Production on Thu Mar 29 13:04:01 2012 Copyright (c) 1982, 2011, Oracle.  All rights reserved. Connected to an idle instance. SQL> oracle$ export ORACLE_HOME=/u01/app/11.2.0.3/grid oracle$ ORACLE_SID=+ASM1 oracle$ sqlplus / as sysasm SQL*Plus: Release 11.2.0.3.0 Production on Thu Mar 29 13:04:44 2012 Copyright (c) 1982, 2011, Oracle.  All rights reserved. Connected to: Oracle Database 11g Enterprise Edition Release 11.2.0.3.0 - 64bit Production With the Real Application Clusters and Automatic Storage Management options SQL>

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  • Installed thinkfan, should I keep it?

    - by FRC
    Well I did fixed my overheating problem on my Lenovo T500 with Ubuntu 12.04 LTS. At the same time I did install Thinkfan. But since I have a solution for overheating now, I would like to know if there is any really good reason to keep it? My fan speed without it was cca 3000 RPM. When it installed droped to 2500RPM in idle time. Thinkpad have very quiet fans, so I don't really hear the noise when is on 3000RPM (no difference between 2000 or 3000 RPM). Is it better for processor to have more air or more air brings just more dust? Silly question but I would REALLY want to know the reason of keeping thinkfan.

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  • How long till HTML5 canvas becomes a viable game development platform?

    - by Shouvik
    So I have been working on web application. So invariably what it boils down to is making simple games which were previously based on flash or openGL. Now I know apple was moving away from flash because its proprietary unlike their stance that its got "pathetic performance"! Not true, try playing a canvas game, I can assure you at any point of time (including when its idle) it will use up a fair bit of processing power just to redraw the UI. Now I do understand that this is my fault because when the game is not active I should not be redrawing the canvas, but honestly its a lot of work and I suppose there should be libraries which should be able to assist me with that! So, how much will it be before I see a decent canvas library which handles these "tiny" issues for me? I can't honestly expect Steve Jobs to be doing anything more for HTML5! I someone knows of a good library, I am all ears...! :) PS: I use mootools and am presently using Mootools Canvas Library.

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  • Website creation preparation [closed]

    - by Loki
    I am in the pre-coding phase of creating a website. I know that it will be account based (users have to register/login to use the features). I also know that the server will have to do certain operations that are timer based, that is to say that user will have events that will trigger at a point chosen by the user and do something. I am searching for a good choice in server-side technology, and was wondering what my options are and what the best choice is. I would prefer open technology and something that doesn't use interpreted languages (Java, .net). My first thought is PHP + PGSQL for serverside and HTML+CSS+JS for clients, but I am still looking at my options.

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  • How is Pash licensed?

    - by Jay Bazuzi
    Pash is an open source reimplementation of Windows PowerShell. It was released in 2008, and has been idle since then. I would like to take up the mantle. It's not clear what the license is. There is no LICENSE file or license details in the code. The only reference to a license I can find is on this page: http://sourceforge.net/projects/pash/ where it says: "License: BSD License, GNU General Public License (GPL)" But I'm not sure if I can take that as authoritative. I have tried to contact the author but he has not responded. I would hate to proceed with this project and later discover that I am violating a license, and have the project crippled as a result.

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  • Technical Article: Experimenting with Java Timers

    - by Tori Wieldt
    OTN's new tech article is "Experimenting with Java Timers" by T. Lamine Ba. This article studies time—how Java handles timers and the scheduling of tasks. Java timers are utilities that let you execute threads or tasks at a predetermined future time, and these tasks can be repeated according to a set frequency. The article starts with a simple "Hello World" program in a web application that's composed of JavaServer Pages (JSP) and uses the model-control-view (MVC) design pattern. The IDE used in this article is NetBeans IDE 7.1, but you can use any IDE that supports Java. "Experimenting with Java Timers" demonstrates how to get started scheduling jobs with Java. To learn about Swing timers, check out the Java tutorial "How to Use Swing Timers" and additional information in the Java Platform, Standard Edition 7 API Specification for Class Timer

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  • Disabling eth0 Module on a Macbook Aluminum

    - by user115488
    The Ubuntu page for my device states the following at the bottom (Known Issues) PowerTOP reports that the module for the 10/100/1000 interface wakes the processor 100+x/sec, accounting for 50% of wakeups on an idle system. This dramatically shortens battery life. One potential solution is to unload this module if you only use wireless. I only use wireless, but I could not find instructions to "unload the module". I have a feeling if I try something related to this, but not the same, battery life will not improve and my eth0 won't work. Anyone have a good guide on this?

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  • I can not print on Windows 7 shared printer

    - by lrichard
    For a while I can not print from my Ubuntu 12.04 64 bit pc on a Windows 7 shared printer. Before that everything was ok. The printer is HP LaserJet 1100. The error message is: "File "/usr/lib/cups/backend/smb" not available: No such file or directory" I have tried to reinstall the samba, I have configured the workgroup properly. I have tried to reinstall the printer on the Ubuntu machine with the proper address, or with lpd (I have read somewhere). If I restart the printer on the cups web interface ("Resume Printer") the problem seems to be solved, but not. (The printer seems to be idle, and if I want to print, I still get the error message.) I have checked the share rights on the Windows 7 pc, and I think it is ok.

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  • Logic - Time measurement

    - by user73384
    To measure the following for tasks- Last execution time and maximum execution time for each task. CPU load/time consumed by each task over a defined period informed by application at run time. Maximum CPU load consumed by each task. Tasks have following characteristics- First task runs as background – Event information for entering only Second task - periodic – Event information for entering and exiting from task Third task is interrupt , can start any time – no information available from this task Forth task highest priority interrupt , can start any time – Event information for entering and exiting from task Should use least possible execution time and memory. 32bit increment timer available for time counting. Lets prepare and discuss the logic, It’s OK to have limitations …! Questions on understanding problem statement are welcome

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  • Notes from AT&T ARO Session at Oredev 2013

    - by Geertjan
    The mobile internet is 12 times bigger than internet was 12 years ago. Explosive growth, faster networks, and more powerful devices. 85% of users prefer mobile apps, while 56% have problems. Almost 60% want less than 2 second mobile app startup. App with poor mobile experience results in not buying stuff, going to competitor, not liking your company. Battery life. Bad mobile app is worse than no app at all because it turns people away from brand, etc. Apps didn't exist 10 years ago, 72 billion dollars a year in 2013, 151 billion in 2017.Testing performance. Mobile is different than regular app. Need to fix issues before customers discover them. ARO is free and open source AT&T tool for identifying mobile app performance problems. Mobile data is different -- radio resource control state machine. Radio resource control -- radio from idle to continuous reception -- drains battery, sends data, packets coming through, after packets come through radio is still on which is tail time, after 10 seconds of no data coming through radio goes off. For example, YouTube, e.g., 10 to 15 seconds after every connection, can be huge drain on battery, app traffic triggers RRC state. Goal. Balance fast network connectivity against battery usage. ARO is free and open source and test any platform and won awards. How do I test my app? pcap or tcdump network. Native collector: Android and iOS. Android rooted device is needed. Test app on phone, background data, idle for ads and analytics. Graded against 25 best practices. See all the processes, all network traffic mapped to processes, stats about trace, can look just at your app, exlude Facebook, etc. Many tests conducted, e.g., file download, HTML (wrapped applications, e.g., cordova). Best Practices. Make stuff smaller. GZIP, smaller files, download faster, best for files larger than 800 bytes, minification -- remove tabs and commenting -- browser doesn't need that, just give processor what it needs remove wheat from chaff. Images -- make images smaller, 1024x1024 image for a checkmark, swish it, make it 33% smaller, ARO records the screen, probably could be 9 times smaller. Download less stuff. 17% of HTTP content on mobile is duplicate data because of caching, reloading from cache is 75% to 99% faster than downloading again, 75% possible savings which means app will start up faster because using cache -- everyone wants app starting up 2 seconds. Make fewer HTTP requests. Inline and combine CSS and JS when possible reduces the number of requests, spread images used often. Fewer connections. Faster and use less battery, for example, download an image every 60 secs, download an add every 60 seconds, send analytics every 60 seconds -- instead of that, use transaction manager, download everything at once, reduce amount of time connected to network by 40% also -- 80% of applications do NOT close connections when they are finished, e.g., download picture, 10 seconds later the radio turns off, if you do not explicitly close, eventually server closes, 38% more tail time, 40% less energy if you close connection right away, background data traffic is 27% of data and 55% of network time, this kills the battery. Look at redirection. Adds 200 to 600 ms on each connection, waterfall diagram to all the requests -- e.g., xyz.com redirect to www.xyz.com redirect to xyz.mobi to www.xyz.com, waterfall visualization of packets, minimize redirects but redirects are fine. HTML best practices. Order matters and hiding code (JS downloading blocks rendering, always do CSS before JS or JS asynchronously, CSS 'display:none' hides images from user but the browser downloads them which adds latency to application. Some apps turn on GPS for no reason. Tell network when down, but maybe some other app is using the radio at the same time. It's all about knowing best practices: everyone wins with ARO (carriers, e.g., AT&T, developers, customers). Faster apps, better battery usage, network traffic better, better app reviews, happier customers. MBTA app, referenced as an example.ARO is free, open source, can test all platforms.

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  • How do you set the movement speed of a sprite?

    - by rphello101
    I'm using Slick 2D/Java to play around with graphics. Getting an image to move is easy: Input input = gc.getInput(); if(input.isKeyDown(sprite.up)){ sprite.y--; }else if (input.isKeyDown(sprite.down)){ sprite.y++; }else if (input.isKeyDown(sprite.left)){ sprite.x--; }else if (input.isKeyDown(sprite.right)){ sprite.x++; } However, this is called on every update, so if you hold up, the sprite moves to the edge of the screen in a few hundred milliseconds. Since coordinates are integers, I can't add less than 1 to slow the sprite down. I'm assuming I must have to implement a timer of some sort or something. Any advice?

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