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  • Is there a Chromeless player solution for videos hosted elsewhere besides Youtube?

    - by Classer
    I am looking for the abilities that Youtube's Chromeless player has to offer but for non-Youtube hosted videos such as Metacafe, Vimeo, Viddler, etc. Abilities I will need are : Mute/Unmute (toggle) Volume Loop Resize video dimensions Current play back position Load bar Can I use Chromeless player for videos hosted on other sites besides Youtube? If not is there a solution out there? If not, what languages/APIs would I need use and know to create such an application?

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  • Video editing: Proper length of VOB movie not identified.

    - by Roy Rico
    I copied a VOB from a camcorder disc. The content is about an hour long, but in Premiere, GOM Media Player or VLC only recognizes the clip is 12 or 3 seconds long. I tried renaming the file to MPG from VOB with no luck. Is there anything that can fix this solution? Update: Thanks for the suggestions. The VOB files in question are the specific videos I'm looking for. The files are complete copies (same size), and play in all the video players to full length. They just have a end time of 3 (or 12) seconds, so the playback slider goes to 12, and stops, and the video continues to play.

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  • How to change the MAC address in Win 8 to spoof a Roku Player through a WiFi splash page?

    - by luser droog
    My Linux laptop died yesterday and now I can't watch TV. Let me explain. I use a Roku Player to stream Netflix shows to my television; and a year or two ago, the Internet Service provided in my apartment complex added a Splash Page to get through the router and onto the net. After not too many days, I remembered that internet devices identify themselves with a MAC address. So I delved into the manpage of ifconfig and discovered that I could persuade my laptop to pretend to be the Roku Player, connect, click through the Splash Page, disconnect and change it back. This would allow the Roku to connect for about 24 hours, when I would have to do it again. But the laptop died yesterday during my smoke break. So during lunch, I ran to OfficeMax and got a new one. But I don't know where to begin looking for where to change the MAC address (assuming it's possible). I know I can try dual-boot, or a keychain OS, or possibly other things to resurrect my old method. But, is it possible to get Windows do it?

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  • How to make flash movie to scale proportunatly to div width?

    - by user73119
    I have put together an example page detailing my problem My website is going to have a main wrapper that is set to a max-width property for compatible browsers. It will stretch to 940px across at max. When scaled down I would like the swf to scale proportionately with it. Like an image with width percent applied. The flash movie has the dimensions of 940 × 360 pixels. I can't seem to figure out the correct attributes to add to the embed tag to get it to do this. I am currently using jquery flash embed, but am open to other options, though this is my ideal. In the example I have set the flash background to black. When resize the browser window the flash movie doesn't scale proportionately to the div, only the photo does, leaving a blank canvas (black), while the div height stays the same. I can't add a height value in the CSS. How do I make this scale correctly? Adding a noscale param only crops the image. The swf's height doesn't scale also. All of my code can be viewed in the linked examples source.

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  • Why can't I retrieve UIDeviceOrientation correctly while playing a movie in MPMoviePlayerController?

    - by Zelldweller
    Everything works fine while I'm not playing anything (I'm calling beginnotifications, etc, and using the orientation to rotate my view). But after I start playing with MPMoviePlayerController every time I try a... UIDeviceOrientation orientation = [[UIDevice currentDevice] orientation]; ...orientation gets a UIDeviceOrientationUnknown. Any clue? When the movie stops everything works alright again. I need this orientation to rotate the player's window, because Im using Iphone OS 3.1 so I can't directly use the view property inside MPMovie player controller.

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  • Jersey 2 in GlassFish 4 - First Java EE 7 Implementation Now Integrated (TOTD #182)

    - by arungupta
    The JAX-RS 2.0 specification released their Early Draft 3 recently. One of my earlier blogs explained as the features were first introduced in the very first draft of the JAX-RS 2.0 specification. Last week was another milestone when the first Java EE 7 specification implementation was added to GlassFish 4 builds. Jakub blogged about Jersey 2 integration in GlassFish 4 builds. Most of the basic functionality is working but EJB, CDI, and Validation are still a TBD. Here is a simple Tip Of The Day (TOTD) sample to get you started with using that functionality. Create a Java EE 6-style Maven project mvn archetype:generate -DarchetypeGroupId=org.codehaus.mojo.archetypes -DarchetypeArtifactId=webapp-javaee6 -DgroupId=example -DartifactId=jersey2-helloworld -DarchetypeVersion=1.5 -DinteractiveMode=false Note, this is still a Java EE 6 archetype, at least for now. Open the project in NetBeans IDE as it makes it much easier to edit/add the files. Add the following <respositories> <repositories> <repository> <id>snapshot-repository.java.net</id> <name>Java.net Snapshot Repository for Maven</name> <url>https://maven.java.net/content/repositories/snapshots/</url> <layout>default</layout> </repository></repositories> Add the following <dependency>s <dependency> <groupId>junit</groupId> <artifactId>junit</artifactId> <version>4.10</version> <scope>test</scope></dependency><dependency> <groupId>javax.ws.rs</groupId> <artifactId>javax.ws.rs-api</artifactId> <version>2.0-m09</version> <scope>test</scope></dependency><dependency> <groupId>org.glassfish.jersey.core</groupId> <artifactId>jersey-client</artifactId> <version>2.0-m05</version> <scope>test</scope></dependency> The complete list of Maven coordinates for Jersey2 are available here. An up-to-date status of Jersey 2 can always be obtained from here. Here is a simple resource class: @Path("movies")public class MoviesResource { @GET @Path("list") public List<Movie> getMovies() { List<Movie> movies = new ArrayList<Movie>(); movies.add(new Movie("Million Dollar Baby", "Hillary Swank")); movies.add(new Movie("Toy Story", "Buzz Light Year")); movies.add(new Movie("Hunger Games", "Jennifer Lawrence")); return movies; }} This resource publishes a list of movies and is accessible at "movies/list" path with HTTP GET. The project is using the standard JAX-RS APIs. Of course, you need the trivial "Movie" and the "Application" class as well. They are available in the downloadable project anyway. Build the project mvn package And deploy to GlassFish 4.0 promoted build 43 (download, unzip, and start as "bin/asadmin start-domain") as asadmin deploy --force=true target/jersey2-helloworld.war Add a simple test case by right-clicking on the MoviesResource class, select "Tools", "Create Tests", and take defaults. Replace the function "testGetMovies" to @Testpublic void testGetMovies() { System.out.println("getMovies"); Client client = ClientFactory.newClient(); List<Movie> movieList = client.target("http://localhost:8080/jersey2-helloworld/webresources/movies/list") .request() .get(new GenericType<List<Movie>>() {}); assertEquals(3, movieList.size());} This test uses the newly defined JAX-RS 2 client APIs to access the RESTful resource. Run the test by giving the command "mvn test" and see the output as ------------------------------------------------------- T E S T S-------------------------------------------------------Running example.MoviesResourceTestgetMoviesTests run: 1, Failures: 0, Errors: 0, Skipped: 0, Time elapsed: 0.561 secResults :Tests run: 1, Failures: 0, Errors: 0, Skipped: 0 GlassFish 4 contains Jersey 2 as the JAX-RS implementation. If you want to use Jersey 1.1 functionality, then Martin's blog provide more details on that. All JAX-RS 1.x functionality will be supported using standard APIs anyway. This workaround is only required if Jersey 1.x functionality needs to be accessed. The complete source code explained in this project can be downloaded from here. Here are some pointers to follow JAX-RS 2 Specification Early Draft 3 Latest status on specification (jax-rs-spec.java.net) Latest JAX-RS 2.0 Javadocs Latest status on Jersey (Reference Implementation of JAX-RS 2 - jersey.java.net) Latest Jersey API Javadocs Latest GlassFish 4.0 Promoted Build Follow @gf_jersey Provide feedback on Jersey 2 to [email protected] and JAX-RS specification to [email protected].

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  • PHP: SimpleXML and Arrays

    - by acemasta
    When I run this code: foreach($xml->movie as $movie) { if(isset($movie->photos)) { foreach ($movie->photos as $photo) { echo $photo."&nbsp;"; } echo "<hr/>"; } } I get nice output of the actual data, e.g. a row looks like 06397001.jpg 06397002.jpg 06397003.jpg 06397004.jpg 06397005.jpg But when I throw it in an array, it includes all the SimpleXML wrapper tags and the jpgs are not at the root of the array. code: foreach($xml->movie as $movie) { if(isset($movie->photos)) { $photos = array(); foreach ($movie->photos as $photo) { $photos[] = $photo; } } else $photos = ""; var_dump($photos); echo "<hr />"; } e.g. same row looks like array(5) { [0]= object(SimpleXMLElement)#11 (1) { [0]= string(12) "06397001.jpg" } [1]= object(SimpleXMLElement)#12 (1) { [0]= string(12) "06397002.jpg" } [2]= object(SimpleXMLElement)#13 (1) { [0]= string(12) "06397003.jpg" } [3]= object(SimpleXMLElement)#14 (1) { [0]= string(12) "06397004.jpg" } [4]= object(SimpleXMLElement)#15 (1) { [0]= string(12) "06397005.jpg" } } Why is this happening/how can I remove this so I just get an array of the photos at root level like when I echo it? Thanks, sorry for the single line code formatting; was messing up when I tried to paste directly with line breaks.

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  • How to crop Screen Recordings under Snow Leopard?

    - by willc2
    Quicktime Player for Snow Leopard now allows you record the screen. Awesome! Once you have a movie it will let you trim screen recordings for length. Is there a way to crop the movie's dimensions, either in QT or using some built-in or free software? Update: How to crop to an arbitrary size and aspect ratio? iMovie only seems to let you crop to the aspect ratio of the containing project. Result: Both good answers but since I have QuickTime Player 7 and Photoshop, that's the workflow I choose as the answer. NOTE: If you have Photoshop Extended, you can import a movie, use the crop tool, and Export the cropped movie. Not free or built-in, but convenient. To summarize the instructions from the video link ricbax posted: Open movie in QuickTime Player 7 Copy a frame and Paste it into a new document in Photoshop Draw a rectangular selection around the area to keep and fill with black Invert the selection and fill with white Save as .GIF, with 2 colors Back in QuickTime Player 7, open Movie Properties window Select the Video Track Select the Visual Settings Tab Drag and Drop the 2-color .GIF file onto the Mask drop area (or use choose file button) Export the (now cropped) movie DONE

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  • how to remove unmet dependencies created by vlc player in ubuntu 12.04 LTS?

    - by Anti
    Output on trying to remove vlc with sudo apt-get remove vlc: niranjan@niranjan-OEM:~$ sudo apt-get remove vlc Reading package lists... Done Building dependency tree Reading state information... Done You might want to run 'apt-get -f install' to correct these: The following packages have unmet dependencies: libvlccore5 : Depends: vlc-data (= 2.0.8-0ubuntu0.12.04.1) but it is not going to be installed E: Unmet dependencies. Try 'apt-get -f install' with no packages (or specify a solution). Trying sudo apt-get -f install niranjan@niranjan-OEM:~$ sudo apt-get -f install Reading package lists... Done Building dependency tree Reading state information... Done Correcting dependencies... Done The following extra packages will be installed: vlc-data The following NEW packages will be installed: vlc-data 0 upgraded, 1 newly installed, 0 to remove and 452 not upgraded. 8 not fully installed or removed. Need to get 0 B/10.3 MB of archives. After this operation, 30.4 MB of additional disk space will be used. Do you want to continue [Y/n]? y (Reading database ... 95% dpkg: unrecoverable fatal error, aborting: files list file for package 'libavutil51' is missing final newline E: Sub-process /usr/bin/dpkg returned an error code (2)

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  • What causes player box/world geometry glitches in old games?

    - by Alexander
    I'm looking to understand and find the terminology for what causes - or allows - players to interfere with geometry in old games. Famously, ID's Quake3 gave birth to a whole community of people breaking the physics by jumping, sliding, getting stuck and launching themselves off points in geometry. Some months ago (though I'd be darned if I can find it again!) I saw a conference held by Bungie's Vic DeLeon and a colleague in which Vic briefly discussed the issues he ran into while attempting to wrap 'collision' objects (please correct my terminology) around environment objects so that players could appear as though they were walking on organic surfaces, while not clipping through them or appear to be walking on air at certain points, due to complexities in the modeling. My aim is to compose a case study essay for University in which I can tackle this issue in games, drawing on early exploits and how techniques have changed to address such exploits and to aid in the gameplay itself. I have 3 current day example of where exploits still exist, however specifically targeting ID Software clearly shows they've massively improved their techniques between Q3 and Q4. So in summary, with your help please, I'd like to gain a slightly better understanding of this issue as a whole (its terminology mainly) so I can use terms and ask the right questions within the right contexts. In practical application, I know what it is, I know how to do it, but I don't have the benefit of level design knowledge yet and its technical widgety knick-knack terms =) Many thanks in advance AJ

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  • How can a solo programmer become a good team player?

    - by Nick
    I've been programming (obsessively) since I was 12. I am fairly knowledgeable across the spectrum of languages out there, from assembly, to C++, to Javascript, to Haskell, Lisp, and Qi. But all of my projects have been by myself. I got my degree in chemical engineering, not CS or computer engineering, but for the first time this fall I'll be working on a large programming project with other people, and I have no clue how to prepare. I've been using Windows all of my life, but this project is going to be very unix-y, so I purchased a Mac recently in the hopes of familiarizing myself with the environment. I was fortunate to participate in a hackathon with some friends this past year -- both CS majors -- and excitingly enough, we won. But I realized as I worked with them that their workflow was very different from mine. They used Git for version control. I had never used it at the time, but I've since learned all that I can about it. They also used a lot of frameworks and libraries. I had to learn what Rails was pretty much overnight for the hackathon (on the other hand, they didn't know what lexical scoping or closures were). All of our code worked well, but they didn't understand mine, and I didn't understand theirs. I hear references to things that real programmers do on a daily basis -- unit testing, code reviews, but I only have the vaguest sense of what these are. I normally don't have many bugs in my little projects, so I have never needed a bug tracking system or tests for them. And the last thing is that it takes me a long time to understand other people's code. Variable naming conventions (that vary with each new language) are difficult (__mzkwpSomRidicAbbrev), and I find the loose coupling difficult. That's not to say I don't loosely couple things -- I think I'm quite good at it for my own work, but when I download something like the Linux kernel or the Chromium source code to look at it, I spend hours trying to figure out how all of these oddly named directories and files connect. It's a programming sin to reinvent the wheel, but I often find it's just quicker to write up the functionality myself than to spend hours dissecting some library. Obviously, people who do this for a living don't have these problems, and I'll need to get to that point myself. Question: What are some steps that I can take to begin "integrating" with everyone else? Thanks!

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  • why jamendo is off stores of music player banshee and rhythmbox and how can i add jamendo to the stores?

    - by user49523
    jamendo is open music platform for artists and listers, i know that debian was on jamendo on the stores on rhythmbox by default, and also ubuntu use to have so why is not been there anymore on ubuntu ? is it because of ubuntu one ? and how can i add jamendo to the music players like rhythmbox and banshee ? magnatune store is on rhytmbox plugins bu t not on banshee ? can we expect jamendo to be include on next release , that i am using beta version, of ubuntu 12.04?

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  • How can I Connect My Nokia C6-01 to any music player?

    - by iasi
    I have a problem with Ubuntu 11.10. I can connect my Nokia C6-01 as a Massive Storage and Ubuntu will recognize it like a flash drive. But when I try to use Songbird, Rhythmbox, GMusic Browser and Amarok they arent even detecting it. I checked the add ons in everyone of them and they all have the mtp one. I want to be able to synchronize without problems my phone´s music but it´s so annoying to drag and drop my music and podcasts.

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  • How are trajectories calculated and transmitted to other players in Multi-Player ?

    - by giulio
    I play alot of COD4. And can see tracers for gunfire, missles, care packages fall from helicopters etc. There is alot of activity. I am curious to know the algorithm (at a high level) that manages all this action when you have 20 people on a map shooting each other to death ? This question touches on the subject but doesn't ask for a more in-depth answer as to how you the developers go about calculating and transmitting movement and collision detection for projectiles, be it missles/bullets or any other object that is flying through the air in real-time.

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  • Best way to go for simple online multi-player games?

    - by Mr_CryptoPrime
    I want to create a trivia game for my website. The graphic design does not have to be too fancy, probably no more advanced than a typical flash game. It needs to be secure because I want users to be able to play for real money. It also needs to run fast so users don't spend their time frustrated with game freezing. Compatibility, as with almost all online products, is key because of the large target market. I am most acquainted with Java programming, but I don't want to do it in Java if there is something much better. I am assuming I will have to utilize a variety of different languages in order for everything to come together. If someone could point out the main structure of everything so I could get a good start that would be great! 1) Language choice for simple secure online multiplayer games? 2) Perhaps use a database like MySQL, stored on a secure server for the trivia questions? 3) Free educational resources and even simpler projects to practice? Any ideas or suggestions would be helpful...Thanks!

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  • How to create a minimal installation in VMware Player for browsing?

    - by dbz_a
    I am trying to build a minimal vmware image to use for private browsing (also called a browser appliance). I have tried using images for other small linux distros, most of them are either too heavy (I do not want any other functionality than browsing and downloading) or outdated (DSL, various browser appliance images at vmware official site). I have downloaded the minimal Ubuntu install image (12MB) and was hoping to select only the needed pakcages while installing but it was not asking for my choices anywhere. I am new to the command line installation and I would be thankful if someone could point out how to install only needed packages, and what are the bare-minimum packages to browse internet (I plan to use only firefox and transmission)

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  • How do I have an arrow follow different height parabolas depending on how long the player holds down a key?

    - by Moondustt
    i'm trying to throw an arrow in my game, but i'm having a hard time trying to realize how to make a good parabola. What I need: The more you hold "enter" stronger the arrow goes. The arrow angle will be always the same, 45 degrees. This is what I have already have: private float velocityHeld = 1f; protected override void Update(GameTime gameTime) { private void GetKeyboardEvent() { if (Keyboard.GetState().IsKeyDown(Keys.Enter) && !released) { timeHeld += velocityHeld; holding = true; } else { if (holding) { released = true; holding = false; lastTimeHeld = timeHeld; } } } if (released && timeHeld > 0) { float alpha = MathHelper.ToRadians(45f); double vy = timeHeld * Math.Sin(alpha); double vx = timeHeld * Math.Cos(alpha); ShadowPosition.Y -= (int)vy; ShadowPosition.X += (int)vx; timeHeld -= velocityHeld; } else { released = false; } } My question is, what do I need to do to make the arrow to go bottom as it loses velocity (timeHeld) to make a perfect parabola?

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  • Javascript to check if there is flash player installed and redirect to the neededn page.

    - by themajiks
    Hi. I have this script. This determines if there is a flash player installed in the browser, it redirects the browser to a flash website. if not, then it opens a non-flash website. The Code is here: <SCRIPT LANGUAGE="JavaScript"> <!-- if ((navigator.appName == "Microsoft Internet Explorer" && navigator.appVersion.indexOf("Mac") == -1 && navigator.appVersion.indexOf("3.1") == -1) || (navigator.plugins && navigator.plugins["Shockwave Flash"])|| navigator.plugins["Shockwave Flash 2.0"]){ window.location='flash/index.html'; } else { window.location='index.html'; } --> </SCRIPT> What i want is to embed this code in the non-flash index page. it should just check if there is no flash then simply go with the current index file that already has been opened, or if there is no flash player, then load the index file from within the flash website. Currently, when index.html (non-flash) is opened, it goes into loop and keeps on checking for the flash player. Can I modify the window.location='index.html'; statement no to load any file here, just go on with the file already opened.??

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  • Which option do you like the most?

    - by spderosso
    I need to show a list of movies ordered by the date they were registered in the system and the amount of comments users have made about them. E.g: Title | Register Date | # of comments Gladiator | 02-01-2010 | 30 Matrix | 01-02-2010 | 20 It is a web application that follows MVC. So, I have the object "Movie", there is a MovieManager interface that is used for retrieving/persisting data to the database and a servlet RecentlyAddedMovies.java that forwards to a .jsp to render the list. I will explain my problem by showing an example of how I am doing another similar task: Showing top ranked movies. Regarding the MovieManager: /** * Returns a collection of the x best-ranked movies * @param x the amount of movies to return * @return A collection of movies * @throws SQLException */ public Collection<Movie> getTopX(int x) throws SQLException; The servlet: public class Top5 extends HttpServlet{ @Override protected void doGet(HttpServletRequest req, HttpServletResponse resp) throws ServletException, IOException { MovieManager movManager = JDBCMovieManager.getInstance(); try { req.setAttribute("movies", movManager.getTopX(5)); } catch (SQLException e) { // TODO Auto-generated catch block e.printStackTrace(); } req.getRequestDispatcher("listMovies.jsp").forward(req, resp); } } And the listMovies.jsp has is some place something like: <c:forEach var="movie" items="${movies}"> ... <c:out value="${movie.title}"/> ... </c:forEach> The difference between the top5 problem and the problem I am trying to solve is that with the top5 thing all the data I needed to show in the view where part of the "Movie" object, so the MovieManager simply returned a Collection of Movies. Now, the MovieManager must retrieve an ordered list of (Movie, # of comments). The Movie object has a collection of Comment associated but of course, it lacks an instance variable with the length of that collection. The following things came into my mind: a) Create a MovieView object or something like that, that is only used by the "View" and "Controller" layer of the MVC which is not part of the "Model" in the sense that is used only for easy retrieval and display of information. This MovieView object will have a title, registerDate and # of Comments so the thing would look something like this: /** * Returns a collection of the x most recently added movies * @param x the amount of movies to return * @return A collection of movies * @throws SQLException */ public Collection<Movie2> getXRecentlyAddedMovies(int x) throws SQLException; The .jsp: <c:forEach var="movie2" items="${movies2}"> ... <c:out value="${movie2.title}"/> <c:out value="${movie2.registerDate}"/> <c:out value="${movie2.noOfComments}"/> ... </c:forEach> b) Add to the Collection the movie has, empty Comments (there is no actual need to retrieve all the comment data from the database) so that the comment's collection.size() will show the number of comments that movie has. (This sounds horrible to me) c) Add to the "Movie" object an instance field noOfComments with the setter and getter that will help with this type of cases even if, looking only from the object point of view, it is a redundant field since it already has a Collection that is ".size()"able . d) Make the MovieManager retrieve some structure like a Map or a Collection of a two component array or something like that that will contain both a Movie object and the associated number of comments and with JSLT iterate over it and show it accordingly.

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  • Any examples of fair mmo games with quick completion

    - by Keith Player
    I'm looking for some example games for inspiration that allow from 10 to a large number of players at a time and can be completed in 10 to 30 minutes. I'm looking for something that would have extremely low bandwidth and not be dependent on chance or luck (i.e one player can't gain an unfair advantage because the computer put them in a better position). Realized on the way home that more clarifications might have been helpful. I'm looking to develop a pay-to-play competition that would allow a large number of players to compete in a relatively short period of time. One way would be to have an mmo that can be completed in 30 minutes, another way would be if you could have 10 person games that finish in under 5 minutes and then have the winners compete against each other until a winner is decided. I'm interested in any genre that would make for a fun/interesting game that doesn't depend on luck, so all players should have the same choice/availability of activities/resources and follow the same rules. Some possible games that could possibly be modified into what I want, would be bztanks (too easy to create a bot), diplomacy (takes too long), risk, some chess like game. I was just wondering if there are other game types to the ones I have been considering.

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