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  • Keyboard input for a game in Java

    - by hmp
    I'm writing a game in Java, right now it's Swing + JOGL - a JFrame with a GLCanvas. I handle input using keyPressed etc. events (jframe.addKeyListener(...)) and it doesn't seem to work properly: when I have 3+ keys down at the same time, they don't register properly after the window loses, then regains focus, input stops working completely... What am I doing wrong? Is there a better way of handling keyboard input in Java? (I'd rather not switch to another library, like LWJGL... unless I have no choice).

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  • Get the text of an li element

    - by Deepak Prasanna
    <ul class="leftbutton" > <li id="menu-selected">Sample 1</li> <li>Sample 2</li> <li>Sample 3</li> <li>Sample 4</li> <li>Sample 5</li> </ul> I want to get the text of the li item which the id="menu-selected". Right now I am doing something like document.getElementById('menu_selected').childNodes.item(0).nodeValue Is there any simpler way of doing the same?

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  • How to position an element so that it does not flow off the visible screen

    - by rjray
    I am creating pseudo-tooltips on a page that has a lot of "a" and "span" elements that have these tips associated with them. Everything in the creation of the element is fine, and it displays fine. However, since this is a page with a lot of data, as you get towards the bottom of the visual area the tooltips start to flow past the bottom edge of the window. My initial attempt to compensate for this with window.innerWidth/innerHeight didn't come out too well. I'm using jQuery for DOM manipulation (but not jQuery UI). Given the event itself, and the height and width of the tooltip (which I can get with getBoundingClientRect()), how can I position this element so that the bottom of the tooltip is never below the edge of the window?

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  • How can give validation on custom registration form in drupal?

    - by Nitz
    Hey Friends, I have created custom registration form in drupal 6. i have used changed the behavior of the drupal registration page by adding this code in themes. template file function earthen_theme($existing, $type, $theme, $path) { return array( // tell Drupal what template to use for the user register form 'user_register' => array( 'arguments' => array('form' => NULL), 'template' => 'user_register', // this is the name of the template ), ); } and my user_register.tpl.php file is looking like this... //php tag starts from here $forms['access'] = array( '#type' = 'fieldset', '#title' = t('Access log settings'), ); $form['my_text_field']=array( '#type' = 'textfield', '#default_value' = $node-title, '#size' = 30, '#maxlength' = 50, '#required' = TRUE ); <div id="registration_form"><br> <div class="field"> <?php print drupal_render($form['my_text_field']); // prints the username field ?> </div> <div class="field"> <?php print drupal_render($form['account']['name']); // prints the username field ?> </div> <div class="field"> <?php print drupal_render($form['account']['pass']); // print the password field ?> </div> <div class="field"> <?php print drupal_render($form['account']['email']); // print the password field ?> </div> <div class="field"> <?php print drupal_render($form['submit']); // print the submit button ?> </div> </div> How to make validation on "my_text_field" which is custmized. and exactly i want that as soon as user click on my_text_field then datetime picker should be open and whichever date user select, that date should be value in my_text_field. so guys help. Thanks in advance, nitish Panchjanya Corporation

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  • Jquery - intercept links created by ajax request

    - by Kaskade
    Hi, I have some jquery code that intercepts links clicked on a page : $(document).ready(function() { $("a").click(function() { //do something here }); }); My problem is there are certain parts of the page that have not finished loading on document ready. They are populated via ajax calls. The links in these sections are not intercepted by my jQuery function above. I need the function to be run on document ready initially but then I need the new links to also have the same logic applied to them. Any help would be very much appreciated. This is an area that I am very unfamiliar with. I have written the jQuery stuff but the ajax code is an external component that I have no control over. Thanks in advance

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  • Scroll to anchor

    - by ZyX
    I have the following userjs which is intended to remove anchor part of the URL but still jump to it: // ==UserScript== // @name PurgeAnchor // @include * // ==/UserScript== (function() { var reg=/^(.*)\#(.*)$/; var match=reg.exec(location); function ObjectPosition(obj) { var curtop = 0; if(obj.offsetParent) while(1) { curtop += obj.offsetTop; if(!obj.offsetParent) break; obj = obj.offsetParent; } else if(obj.y) curtop += obj.y; return curtop; } if(match) { document.location.replace(match[1]); sessionStorage.setItem("anchor", match[2]); } window.addEventListener("load", (function() { var anchor=sessionStorage.getItem("anchor"); if(anchor!==null) { var obj=document.getElementById(anchor); if(obj===null) { obj=document.getElementsByName(anchor)[0]; } var pos=0; if(obj!==null) { pos=ObjectPosition(obj); window.scrollTo(0, pos); } sessionStorage.removeItem("anchor"); } }), false); })() The problem is that if I have an empty <a> tag with the name set, it fails to jump. obj.scrollIntoView() also fails. Opera-10.52_pre6306, Gentoo.

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  • ajax response byte size

    - by Alex Pacurar
    Im using jQuery's getJSONP and I want to log the duration of the call and the size of the response to be able to have some statistics about the usage of my application. This is a cross domain ajax call, so I need to use JSONP, but as the JSONP call is not done with an XMLHttpRequest object, the complete callback from jquery's ajax doesnt pass the response content. So my question is how to get the response size (content lenght) from a JSONP call. $.ajaxSetup( { complete:function(x,e) { log(x.responseText.length, x.responseText); } } here x is a XMLHttpRequest object for a JSON call , but for JSONP call is undefined.

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  • Jquery Ajax json Serializable

    - by willsonchan
    I am learing using jquery ajax to hander the JSON..i writre a demo code. HTMLCODE $(function () { $("#add").click(function () { var json = '{ "str":[{"Role_ID":"2","Customer_ID":"155","Brands":"Chloe;","Country_ID":"96;"}]}'; $.ajax({ url: "func.aspx/GetJson", type: "POST", contentType: "application/json", dataType: 'json', data: json, success: function (result) { alert(result); }, error: function () { alert("error"); } }); }); }); <div> <input type="button" value="add" id="add" /> </div> i got a input and bind a script function to it, now the proble is comeing.. my C# functiong like that. [WebMethod] public static string GetJson(object str) { return str.ToString();//good for work } [Serializable] public class TestClass { public TestClass() { } public TestClass(string role_id, string customer_id, string brands, string countryid) { this.Role_ID = role_id; this.Customer_ID = customer_id; this.Brands = brands; this.Country_ID = countryid; } public string Role_ID { get; set; } public string Customer_ID { get; set; } public string Brands { get; set; } public string Country_ID { get; set; } } when i user public static string GetJson(object str) everything is so good.~~ no error at all but . when i try to use my own class TestClass. firebug tell me that "Type 'TestClass' is not supported for deserialization of an array." .any body can give me help:XD

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  • How to display part of an image for the specific width and height?

    - by Brady Chu
    Recently I participated in a web project which has a huge large of images to handle and display on web page, we know that the width and height of images end users uploaded cannot be control easily and then they are hard to display. At first, I attempted to zoom in/out the images to rearch an appropriate presentation, and I made it, but my boss is still not satisfied with my solution, the following is my way: var autoResizeImage = function(maxWidth, maxHeight, objImg) { var img = new Image(); img.src = objImg.src; img.onload = function() { var hRatio; var wRatio; var Ratio = 1; var w = img.width; var h = img.height; wRatio = maxWidth / w; hRatio = maxHeight / h; if (maxWidth == 0 && maxHeight == 0) { Ratio = 1; } else if (maxWidth == 0) { if (hRatio < 1) { Ratio = hRatio; } } else if (maxHeight == 0) { if (wRatio < 1) { Ratio = wRatio; } } else if (wRatio < 1 || hRatio < 1) { Ratio = (wRatio <= hRatio ? wRatio : hRatio); } if (Ratio < 1) { w = w * Ratio; h = h * Ratio; } w = w <= 0 ? 250 : w; h = h <= 0 ? 370 : h; objImg.height = h; objImg.width = w; }; }; This way is only intended to limit the max width and height for the image so that every image in album still has different width and height which are still very urgly. And right at this minute, I know we can create a DIV and use the image as its background image, this way is too complicated and not direct I don't want to take. So I's wondering whether there is a better way to display images with the fixed width and height without presentation distortion? Thanks.

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  • I have lots of images on a html page - how can i make certain ones load first (or certain ones load

    - by imlostmike
    Hi, i have a page with the main content area being big thumbnails, but elsewhere on the page are about 100-200 other (smaller) thumbs that are not important but must still show. What ways do i have to make the main ones show first (or the unimportant ones show last)? I was thinking of these ways: JS load: on page load (once it has finished loading), use a jquery's append() (or whatever other way) to write the html with the image code Set all unimportant images inside a div with style="display:none;". Then once the page has loaded, use JS to set it as visible what do you think is the best way?

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  • Coloring text with css using jQuery

    - by ArtWorkAD
    Hi, I have a little problem adding a class to a span element and so coloring it in order to perform simple validation. Here is my js: function validateKey(){ var length = $('#appkey').val().length; if(length != 8){ $('#appkey').addClass('error'); $('#appKeyInfo').addClass('error'); return false; }else{ $('#appkey').removeClass('error'); $('#appKeyInfo').removeClass('error'); return true; } } And html: <label>KEY</label></br> <input type="text" id="appkey" value=""/></br> <span id="appKeyInfo">Dein App-Key aus 8 Ziffern</span> And the jsfiddle: example Any ideas? UPDATE: coloring of appKeyInfo fails, coloring appkey works. When I remove color:red and type font-weight:bold instead the text is bold on error. when I remove color definition of appKeyInfo the text can be colored red on error, strange thing, but I need a font color for the appKeyInfo

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  • Difficulty in Understanding Slideshow script

    - by shining star
    I have taken slide show script from net. But There some functions i cannot understand here is script <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" "http://www.w3.org/TR/html4/strict.dtd" > <html lang="en"> <head> <title></title> <script> var interval = 1500; var random_display = 0; var imageDir = "my_images/"; var imageNum = 0; imageArray = new Array(); imageArray[imageNum++] = new imageItem(imageDir + "01.jpg"); imageArray[imageNum++] = new imageItem(imageDir + "02.jpg"); imageArray[imageNum++] = new imageItem(imageDir + "03.jpg"); imageArray[imageNum++] = new imageItem(imageDir + "04.jpg"); imageArray[imageNum++] = new imageItem(imageDir + "05.jpg"); var totalImages = imageArray.length; function imageItem(image_location) { this.image_item = new Image(); this.image_item.src = image_location; return this.image_item.src; } function get_ImageItemLocation(imageObj) { return(imageObj.image_item.src) } alert(imageArray[imageNum].image_item.src); function randNum(x, y) { var range = y - x + 1; return Math.floor(Math.random() * range) + x; } function getNextImage() { if (random_display) { imageNum = randNum(0, totalImages-1); } else { imageNum = (imageNum+1) % totalImages; } var new_image = get_ImageItemLocation(imageArray[imageNum]); //alert(new_image) return(new_image); } function getPrevImage() { imageNum = (imageNum-1) % totalImages; var new_image = get_ImageItemLocation(imageArray[imageNum]); return(new_image); } function prevImage(place) { var new_image = getPrevImage(); document[place].src = new_image; } function switchImage(place) { var new_image = getNextImage(); document[place].src = new_image; var recur_call = "switchImage('"+place+"')"; timerID = setTimeout(recur_call, interval); } </script> </head> <body onLoad="switchImage('slideImg')"> <img name="slideImg" src="27.jpg" width=500 height=375 border=0> <a href="#" onClick="switchImage('slideImg')">play slide show</a> <a href="#" onClick="clearTimeout(timerID)"> pause</a> <a href="#" onClick="prevImage('slideImg'); clearTimeout(timerID)"> previous</a> <a href="#" onClick="switchImage('slideImg'); clearTimeout(timerID)">next </a> </body> </html> here exactly i dont know what does acctually function of get_ImageItemLocation(imageObj) and imageItem(image_location) what does these two functions seperately? Thanks in advance for attention

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  • jQuery event handler queue

    - by resopollution
    Overview of the problem In jQuery, the order in which you bind a handler is the order in which they will be executed if you are binding to the same element. For example: $('#div1').bind('click',function(){ // code runs first }); $('#div1').bind('click',function(){ // code runs second }); But what if I want the 2nd bound code to run first? . My current solution Currently, my solution is to modify the event queue: $.data(domElement, 'events')['click'].unshift({ type : 'click', guid : null, namespace : "", data : undefined, handler: function() { // code } }); . Question Is there anything potentially wrong with my solution? Can I safely use null as a value for the guid? Thanks in advance. .

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  • JS Object this.method() breaks via jQuery

    - by Peter Boughton
    I'm sure there's a simple answer to this, but it's Friday afternoon and I'm tired. :( Not sure how to explain it, so I'll just go ahead and post example code... Here is a simple object: var Bob = { Stuff : '' , init : function() { this.Stuff = arguments[0] } , doSomething : function() { console.log( this.Stuff ); } } And here it is being used: $j = jQuery.noConflict(); $j(document).ready( init ); function init() { Bob.init('hello'); Bob.doSomething(); $j('#MyButton').click( Bob.doSomething ); } Everything works, except for the last line. When jQuery calls the doSomething method it is overriding 'this' and stopping it from working. Trying to use just Stuff doesn't work either. So how do I refer to an object's own properties in a way that allows jQuery to call it, and also allows the object to work with the calling jQuery object? i.e. I would like to be able to do things like this: doSomething : function() { console.log( <CurrentObject>.Stuff + $j(<CallerElement>).attr('id') ); } (Where <CurrentObject> and <CallerElement> are replaced with appropriate names.)

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  • Create an autocompleter like the Facebook status update

    - by Terw
    Hello I'm trying to create a div with contenteditable like the Facebook status update. Then I mean I want to show an autocomplete box when the user have written @. How would you do that. Currently I'm just playing with keypress and check if the keycode = 64. Somehow that works, but it doesn't validate if there's a space before the alfa, or if the user has unfocused the box, then focused it again. Any ideas? Or do you know about any plugin that works something like that? Tnx

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  • Display: Custom Control

    - by pipelinecache
    Hi folks, I've made a simple custom control: base.Style[HtmlTextWriterStyle.Position] = "absolute"; if (this.Expanded) // If the Calendar is expanded. this.Style[HtmlTextWriterStyle.Display] = "block"; else this.Style[HtmlTextWriterStyle.Display] = "none"; //create the containing table Panel pnl = new Panel(); pnl.ID = "pnl_" + this.ClientID; pnl.Enabled = true; SherlockIIITextBox txtCalendar = new SherlockIIITextBox(); txtCalendar.ID = "Cal_" + this.ClientID; pnl.Controls.Add(txtCalendar); ImageButton imgButton = new ImageButton(); imgButton.ImageUrl = ""; imgButton.ID = "img_" + this.ClientID; imgButton.BorderStyle = BorderStyle.NotSet; imgButton.OnClientClick = "o = document.getElementById('" + this.ClientID + "');if (o.style.display=='none'){o.style.display='block';}else{o.style.display='none';}"; pnl.Controls.Add(imgButton); pnl.RenderControl(writer); When I click the ImageButton it should render the calendar. But when I click the ImageButton nothing happens. Anyone got an idea?

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  • Why does the jQuery on this page work for Internet Explorer 8, but nothing else?

    - by Ben McCormack
    I made a web page that uses jQuery: http://benmccormack.com/demo/MichaelMassPsalm/Psalm16Mode5.html When you change the selection in the combo box from Higher Key to Lower Key, all of the music images are supposed to change their source to be images that represent the lower key signature. This works great in IE8, but it won't work in Safari, Firefox, or Chrome. Why not? Here's the jQuery code that I'm using: $(document).ready(function () { $("#musicKey").change(function (event) { if ($("#musicKey").val() * 1) { $("img[src*='Low'").each(function (index) { $(this).attr("src", $(this).attr("src").replace("Low", "High")); }); } else { $("img[src*='High'").each(function (index) { $(this).attr("src", $(this).attr("src").replace("High", "Low")); }); } }); });

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  • DOM memory issue with IE8 (inserting lots of JSON data)

    - by okie.floyd
    i am developing a small web-utility that displays some data from some database tables. i have the utility running fine on FF, Safari, Chrome..., but the memory management on IE8 is horrendous. the largest JSON request I do will return information to create around 5,000 or so rows in a table within the browser (3 columns in the table). i'm using jquery to get the data (via getJSON). to remove the old/existing table, i'm just doing a $('#my_table_tbody').empty(). to add the new info to the table, within the getJSON callback, i am just appending each table row that i am creating to a variable, and then once i have them all, i am using $('#my_table_tbody').append(myVar) to add it to the existing tbody. i don't add the table rows as they are created because that seems to be a lot slower than just adding them all at once. does anyone have any recommendation on what someone should do who is trying to add thousands of rows of data to the DOM? i would like to stay away from pagination, but i'm wondering if i don't have a choice. Update 1 So here is the code I was trying after the innerHTML suggestion: /* Assuming a div called 'main_area' holds the table */ document.getElementById('main_area').innerHTML = ''; $.getJSON("my_server", {my: JSON, args: are, in: here}, function(j) { var mylength = j.length; var k =0; var tmpText = ''; tmpText += /* Add the table, thead stuff, and tbody tags here */; for (k = mylength - 1; k = 0; k--) { /* stack overflow wont let me type greater than & less than signs here, so just assume that they are there. */ tmpText += 'tr class="' + j[k].row_class . '" td class="col1_class" ' + j[k].col1 + ' /td td class="col2_class" ' + j[k].col2 + ' /td td class="col3_class" ' + j[k].col3 + ' /td /tr'; } document.getElementById('main_area').innerHTML = tmpText; } That is the gist of it. I've also tried using just a $.get request, and having the server send the formatted HTML, and just setting that in the innerHTML (i.e. document.getElementById('main_area').innerHTML = j;). thanks for all of the replies. i'm floored with the fact that you all are willing to help.

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