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  • Looking for a user suggestion script

    - by Jamison
    I'm looking for a script that would easily fit or be customized to work as a suggestion script where users can submit suggestions anonymously and have them be displayed on one page and either upvoted or downvoted like digg or reddit without user accounts. Basically i want users to be able to submit an idea and the other users like or dislike it and no one is track for voting, commenting or submitting.

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  • Differences between "apache"'s installations

    - by JustTrying
    Are there any differences between installing Apache httpd using sudo apt-get install apache2 (as the guide of Ubuntu says - https://help.ubuntu.com/12.04/serverguide/httpd.html ) or following the steps on the Apache documentation (http://httpd.apache.org/docs/2.4/install.html#overview)? I tried both ways; in the first case (using apt-get) the server seems to work - I open a browser page and I got it. In the second case I need other packages (apr, apr-util and pcre) and so I abandoned the attempt.

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  • Oracle Unveils Oracle Fusion Tap for the iPad

    - by Richard Lefebvre
    Oracle Fusion Tap: Productivity Amplified Anywhere, Anytime Oracle today announced the availability of Oracle Fusion Tap, a native iPad application that redefines the level of productivity users can achieve while on-the-go.   Oracle Fusion Tap runs off cloud-based enterprise applications and across Oracle Application Cloud Services, requiring only one simple Apple App Store installation.   Automatically personalized to each user, Oracle Fusion Tap gives users exactly what they need at their fingertips and provides the long-sought, key functionalities to remain productive and to keep business moving, even when away from the desk.   Designed specifically for the iPad and the mobile workforce, Oracle Fusion Tap provides access with or without an Internet connection.   By grouping functional capabilities into three core areas of "connect," "analyze," and "work," users can easily and directly connect with what they need in the app, complete activities, and move on.   As organizations strive for a lean and agile workforce, Oracle Fusion Tap helps users find and make connections with the right people at the right time, obtaining answers to questions quickly and removing roadblocks faster.   Oracle Fusion Tap also provides users with secure access to actionable performance indicators and day-to-day management of their workforce and sales force automation. Supporting Quotes "Both the enterprise and technology providers must recognize the need to innovate and adapt for the increasing mobility of the workforce—not just for sales teams, but across the organization," said Carter Lusher, Research Fellow and Chief Analyst of Enterprise Applications Ecosystem, Ovum. "A mobile application that quickly and powerfully allows employees to make connections, analyze data, and complete activities at any time and wherever they may be located drives new levels of business value and enhances efficiency. Frankly, mobile access is no longer a 'nice to have' but a 'must have.'"   "The mobile workforce is a business reality, and Oracle Fusion Tap is an example of how Oracle delivers mobile and cloud innovations that fundamentally improve productivity and how we work," said Chris Leone, Senior Vice President of Application Development, Oracle. "With Oracle Fusion Tap users will have an all-in-one, easily extensible app that puts mission-critical data and colleague connection at their fingertips." Supporting Resources Oracle Fusion Tap Oracle Fusion Tap on App Store Oracle Fusion Tap YouTube Video Oracle CRM on Social Media @OracleCRM OracleCRM on Facebook OracleCRM on YouTube

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  • Advice Needed: Developers blocked by waiting on code to merge from another branch using GitFlow

    - by fogwolf
    Our team just made the switch from FogBugz & Kiln/Mercurial to Jira & Stash/Git. We are using the Git Flow model for branching, adding subtask branches off of feature branches (relating to Jira subtasks of Jira features). We are using Stash to assign a reviewer when we create a pull request to merge back into the parent branch (usually develop but for subtasks back into the feature branch). The problem we're finding is that even with the best planning and breakdown of feature cases, when multiple developers are working together on the same feature, say on the front-end and back-end, if they are working on interdependent code that is in separate branches one developer ends up blocking the other. We've tried pulling between each others' branches as we develop. We've also tried creating local integration branches each developer can pull from multiple branches to test the integration as they develop. Finally, and this seems to work possibly the best for us so far, though with a bit more overhead, we have tried creating an integration branch off of the feature branch right off the bat. When a subtask branch (off of the feature branch) is ready for a pull request and code review, we also manually merge those change sets into this feature integration branch. Then all interested developers are able to pull from that integration branch into other dependent subtask branches. This prevents anyone from waiting for any branch they are dependent upon to pass code review. I know this isn't necessarily a Git issue - it has to do with working on interdependent code in multiple branches, mixed with our own work process and culture. If we didn't have the strict code-review policy for develop (true integration branch) then developer 1 could merge to develop for developer 2 to pull from. Another complication is that we are also required to do some preliminary testing as part of the code review process before handing the feature off to QA.This means that even if front-end developer 1 is pulling directly from back-end developer 2's branch as they go, if back-end developer 2 finishes and his/her pull request is sitting in code review for a week, then front-end developer 2 technically can't create his pull request/code review because his/her code reviewer can't test because back-end developer 2's code hasn't been merged into develop yet. Bottom line is we're finding ourselves in a much more serial rather than parallel approach in these instance, depending on which route we go, and would like to find a process to use to avoid this. Last thing I'll mention is we realize by sharing code across branches that haven't been code reviewed and finalized yet we are in essence using the beta code of others. To a certain extent I don't think we can avoid that and are willing to accept that to a degree. Anyway, any ideas, input, etc... greatly appreciated. Thanks!

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  • virturalmin webmin dose not respond

    - by Miranda
    I have installed Virtualmin on a CentOS remote server, but it dose not seem to work https://115.146.95.118:10000/ at least the Webmin page dose not work. I have opened those ports http ALLOW 80:80 from 0.0.0.0/0 ALLOW 443:443 from 0.0.0.0/0 ssh ALLOW 22:22 from 0.0.0.0/0 virtualmin ALLOW 20000:20000 from 0.0.0.0/0 ALLOW 10000:10009 from 0.0.0.0/0 And restarting Webmin dose not solve it: /etc/rc.d/init.d/webmin restart Stopping Webmin server in /usr/libexec/webmin Starting Webmin server in /usr/libexec/webmin And I have tried to use Amazon EC2 this time, still couldn't get it to work. http://ec2-67-202-21-21.compute-1.amazonaws.com:10000/ [ec2-user@ip-10-118-239-13 ~]$ netstat -an | grep :10000 tcp 0 0 0.0.0.0:10000 0.0.0.0:* LISTEN udp 0 0 0.0.0.0:10000 0.0.0.0:* [ec2-user@ip-10-118-239-13 ~]$ sudo iptables -L -n Chain INPUT (policy ACCEPT) target prot opt source destination ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:20 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:21 ACCEPT udp -- 0.0.0.0/0 0.0.0.0/0 udp dpt:53 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:20000 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:10000 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:443 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:80 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:993 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:143 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:995 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:110 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:20 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:21 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:53 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:587 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:25 ACCEPT tcp -- 0.0.0.0/0 0.0.0.0/0 tcp dpt:22 Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination Since I need more than 10 reputation to post image, you can find the screenshots of the security group setting at the Webmin Support Forum. I have tried: sudo iptables -A INPUT -p tcp -m tcp --dport 10000 -j ACCEPT It did not change anything. [ec2-user@ip-10-118-239-13 ~]$ sudo yum install openssl perl-Net-SSLeay perl-Crypt-SSLeay Loaded plugins: fastestmirror, priorities, security, update-motd Loading mirror speeds from cached hostfile * amzn-main: packages.us-east-1.amazonaws.com * amzn-updates: packages.us-east-1.amazonaws.com amzn-main | 2.1 kB 00:00 amzn-updates | 2.3 kB 00:00 Setting up Install Process Package openssl-1.0.0j-1.43.amzn1.i686 already installed and latest version Package perl-Net-SSLeay-1.35-9.4.amzn1.i686 already installed and latest version Package perl-Crypt-SSLeay-0.57-16.4.amzn1.i686 already installed and latest version Nothing to do [ec2-user@ip-10-118-239-13 ~]$ nano /etc/webmin/miniserv.conf GNU nano 2.0.9 File: /etc/webmin/miniserv.conf port=10000 root=/usr/libexec/webmin mimetypes=/usr/libexec/webmin/mime.types addtype_cgi=internal/cgi realm=Webmin Server logfile=/var/webmin/miniserv.log errorlog=/var/webmin/miniserv.error pidfile=/var/webmin/miniserv.pid logtime=168 ppath= ssl=1 env_WEBMIN_CONFIG=/etc/webmin env_WEBMIN_VAR=/var/webmin atboot=1 logout=/etc/webmin/logout-flag listen=10000 denyfile=\.pl$ log=1 blockhost_failures=5 blockhost_time=60 syslog=1 session=1 server=MiniServ/1.585 userfile=/etc/webmin/miniserv.users keyfile=/etc/webmin/miniserv.pem passwd_file=/etc/shadow passwd_uindex=0 passwd_pindex=1 passwd_cindex=2 passwd_mindex=4 passwd_mode=0 preroot=virtual-server-theme passdelay=1 sessiononly=/virtual-server/remote.cgi preload= mobile_preroot=virtual-server-mobile mobile_prefixes=m. mobile. anonymous=/virtualmin-mailman/unauthenticated=anonymous ssl_cipher_list=ECDHE-RSA-AES256-SHA384:AES256-SHA256:AES256-SHA256:RC4:HIGH:MEDIUM:+TLSv1:!MD5:!SSLv2:+SSLv3:!ADH:!aNULL:!eNULL:!NULL:!DH:!ADH:!EDH:!AESGCM

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  • Developer Compensation System

    - by Graviton
    Joel wrote excellent articles on developer compensation system used at Fogcreek. As a team lead and business owner, I would like to device a system that would work best for my team. And here's the catch: I have no experience in managing a team before, and I don't know what works and what doesn't. So I would like to get as many references as I can on this matter. Is there other developer compensation systems that you find is working for you and your company?

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  • Cross-platform independent development

    - by Joe Wreschnig
    Some years ago, if you wrote in C and some subset of C++ and used a sufficient number of platform abstractions (via SDL or whatever), you could run on every platform an indie could get on - Linux, Windows, Mac OS of various versions, obscure stuff like BeOS, and the open consoles like the GP2X and post-death Dreamcast. If you got a contract for a closed platform at some point, you could port your game to that platform with "minimal" code changes as well. Today, indie developers must use XNA to get on the Xbox 360 (and upcoming Windows phone); must not use XNA to work anywhere else but Windows; until recently had to use Java on Android; Flash doesn't run on phones, HTML5 doesn't work on IE. Unlike e.g. DirectX vs. OpenGL or Windows vs. Unix, these are changes to the core language you write your code in and can't be papered over without, basically, writing a compiler. You can move some game logic into scripts and include an interpreter - except when you can't, because the iPhone SDK doesn't allow it, and performance suffers because no one allows JIT. So what can you do if you want a really cross-platform portable game, or even just a significant body of engine and logic code? Is this not a problem because the platforms have fundamentally diverged - it's just plain not worthwhile to try to target both an iPhone and the Xbox 360 with any shared code because such a game would be bad? (I find this very unlikely. I can easily see wanting to share a game between a Windows Mobile phone and an Android, or an Xbox 360 and an iPad.) Are interfaces so high-level now that porting time is negligible? (I might believe this for business applications, but not for games with strict performance requirements.) Is this going to become more pronounced in the future? Is the split going to be, somewhat scarily, still down vendor lines? Will we all rely on high-level middleware like Flash or Unity to get anything cross-platform done? tl;dr - Is porting a problem, is it going to be a bigger problem in the future, and if so how do we solve it?

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  • No Gentle Galaxy Collision

    - by Akemi Iwaya
    It is hard to imagine a more cataclysmic event than the collision of two galaxies and the effect such an event has on each one as they are ripped apart. See the destructive power of collision at work in this video showing the latest Hubble imagery of Arp 142, a.k.a. the collision of NGC 2936 and NGC 2937. Note: The video also shows stunning imagery of other colliding galaxies. No Gentle Galaxy Collision [YouTube]     

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  • Working With Extended Events

    - by Fatherjack
    SQL Server 2012 has made working with Extended Events (XE) pretty simple when it comes to what sessions you have on your servers and what options you have selected and so forth but if you are like me then you still have some SQL Server instances that are 2008 or 2008 R2. For those servers there is no built-in way to view the Extended Event sessions in SSMS. I keep coming up against the same situations – Where are the xel log files? What events, actions or predicates are set for the events on the server? What sessions are there on the server already? I got tired of this being a perpetual question and wrote some TSQL to save as a snippet in SQL Prompt so that these details are permanently only a couple of clicks away. First, some history. If you just came here for the code skip down a few paragraphs and it’s all there. If you want a little time to reminisce about SQL Server then stick with me through the next paragraph or two. We are in a bit of a cross-over period currently, there are many versions of SQL Server but I would guess that SQL Server 2008, 2008 R2 and 2012 comprise the majority of installations. With each of these comes a set of management tools, of which SQL Server Management Studio (SSMS) is one. In 2008 and 2008 R2 Extended Events made their first appearance and there was no way to work with them in the SSMS interface. At some point the Extended Events guru Jonathan Kehayias (http://www.sqlskills.com/blogs/jonathan/) created the SQL Server 2008 Extended Events SSMS Addin which is really an excellent tool to ease XE session administration. This addin will install in SSMS 2008 or 2008R2 but not SSMS 2012. If you use a compatible version of SSMS then I wholly recommend downloading and using it to make your work with XE much easier. If you have SSMS 2012 installed, and there is no reason not to as it will let you work with all versions of SQL Server, then you cannot install this addin. If you are working with SQL Server 2012 then SSMS 2012 has built in functionality to manage XE sessions – this functionality does not apply for 2008 or 2008 R2 instances though. This means you are somewhat restricted and have to use TSQL to manage XE sessions on older versions of SQL Server. OK, those of you that skipped ahead for the code, you need to start from here: So, you are working with SSMS 2012 but have a SQL Server that is an earlier version that needs an XE session created or you think there is a session created but you aren’t sure, or you know it’s there but can’t remember if it is running and where the output is going. How do you find out? Well, none of the information is hidden as such but it is a bit of a wrangle to locate it and it isn’t a lot of code that is unlikely to remain in your memory. I have created two pieces of code. The first examines the SYS.Server_Event_… management views in combination with the SYS.DM_XE_… management views to give the name of all sessions that exist on the server, regardless of whether they are running or not and two pieces of TSQL code. One piece will alter the state of the session: if the session is running then the code will stop the session if executed and vice versa. The other piece of code will drop the selected session. If the session is running then the code will stop it first. Do not execute the DROP code unless you are sure you have the Create code to hand. It will be dropped from the server without a second chance to change your mind. /**************************************************************/ /***   To locate and describe event sessions on a server    ***/ /***                                                        ***/ /***   Generates TSQL to start/stop/drop sessions           ***/ /***                                                        ***/ /***        Jonathan Allen - @fatherjack                    ***/ /***                 June 2013                                ***/ /***                                                        ***/ /**************************************************************/ SELECT  [EES].[name] AS [Session Name - all sessions] ,         CASE WHEN [MXS].[name] IS NULL THEN ISNULL([MXS].[name], 'Stopped')              ELSE 'Running'         END AS SessionState ,         CASE WHEN [MXS].[name] IS NULL              THEN ISNULL([MXS].[name],                          'ALTER EVENT SESSION [' + [EES].[name]                          + '] ON SERVER STATE = START;')              ELSE 'ALTER EVENT SESSION [' + [EES].[name]                   + '] ON SERVER STATE = STOP;'         END AS ALTER_SessionState ,         CASE WHEN [MXS].[name] IS NULL              THEN ISNULL([MXS].[name],                          'DROP EVENT SESSION [' + [EES].[name]                          + '] ON SERVER; -- This WILL drop the session. It will no longer exist. Don't do it unless you are certain you can recreate it if you need it.')              ELSE 'ALTER EVENT SESSION [' + [EES].[name]                   + '] ON SERVER STATE = STOP; ' + CHAR(10)                   + '-- DROP EVENT SESSION [' + [EES].[name]                   + '] ON SERVER; -- This WILL stop and drop the session. It will no longer exist. Don't do it unless you are certain you can recreate it if you need it.'         END AS DROP_Session FROM    [sys].[server_event_sessions] AS EES         LEFT JOIN [sys].[dm_xe_sessions] AS MXS ON [EES].[name] = [MXS].[name] WHERE   [EES].[name] NOT IN ( 'system_health', 'AlwaysOn_health' ) ORDER BY SessionState GO I have excluded the system_health and AlwaysOn sessions as I don’t want to accidentally execute the drop script for these sessions that are created as part of the SQL Server installation. It is possible to recreate the sessions but that is a whole lot of aggravation I’d rather avoid. The second piece of code gathers details of running XE sessions only and provides information on the Events being collected, any predicates that are set on those events, the actions that are set to be collected, where the collected information is being logged and if that logging is to a file target, where that file is located. /**********************************************/ /***    Running Session summary                ***/ /***                                        ***/ /***    Details key values of XE sessions     ***/ /***    that are in a running state            ***/ /***                                        ***/ /***        Jonathan Allen - @fatherjack    ***/ /***        June 2013                        ***/ /***                                        ***/ /**********************************************/ SELECT  [EES].[name] AS [Session Name - running sessions] ,         [EESE].[name] AS [Event Name] ,         COALESCE([EESE].[predicate], 'unfiltered') AS [Event Predicate Filter(s)] ,         [EESA].[Action] AS [Event Action(s)] ,         [EEST].[Target] AS [Session Target(s)] ,         ISNULL([EESF].[value], 'No file target in use') AS [File_Target_UNC] -- select * FROM    [sys].[server_event_sessions] AS EES         INNER JOIN [sys].[dm_xe_sessions] AS MXS ON [EES].[name] = [MXS].[name]         INNER JOIN [sys].[server_event_session_events] AS [EESE] ON [EES].[event_session_id] = [EESE].[event_session_id]         LEFT JOIN [sys].[server_event_session_fields] AS EESF ON ( [EES].[event_session_id] = [EESF].[event_session_id]                                                               AND [EESF].[name] = 'filename'                                                               )         CROSS APPLY ( SELECT    STUFF(( SELECT  ', ' + sest.name                                         FROM    [sys].[server_event_session_targets]                                                 AS SEST                                         WHERE   [EES].[event_session_id] = [SEST].[event_session_id]                                       FOR                                         XML PATH('')                                       ), 1, 2, '') AS [Target]                     ) AS EEST         CROSS APPLY ( SELECT    STUFF(( SELECT  ', ' + [sesa].NAME                                         FROM    [sys].[server_event_session_actions]                                                 AS sesa                                         WHERE   [sesa].[event_session_id] = [EES].[event_session_id]                                       FOR                                         XML PATH('')                                       ), 1, 2, '') AS [Action]                     ) AS EESA WHERE   [EES].[name] NOT IN ( 'system_health', 'AlwaysOn_health' ) /*Optional to exclude 'out-of-the-box' traces*/ I hope that these scripts are useful to you and I would be obliged if you would keep my name in the script comments. I have no problem with you using it in production or personal circumstances, however it has no warranty or guarantee. Don’t use it unless you understand it and are happy with what it is going to do. I am not ever responsible for the consequences of executing this script on your servers.

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  • Master database Compatibility level after an In-place Upgrade

    - by Jonathan Kehayias
    Yesterday a forums member asked why sys.dm_exec_sql_text() wouldn’t work on one instance of SQL where he was a sysadmin while the same code worked correctly on another instance of SQL.  The initial thought was that it was some kind of permissions issue.  Ken Simmons ( blog / twitter ) pointed out that the compatibility level of the database would affect the ability to use this DMF and that running it from a database at 80 compatibility would fail.  It turns out the person was running...(read more)

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  • Thoughts on Nexus in SQL Server PDW

    - by jamiet
    I have been on a SQL Server Parallel Data Warehouse (aka PDW) training course this week and was interested to learn that you can't (yet) use SQL Server Management Studio (SSMS) against PDW, instead they ship a 3rd party tool called Nexus Chameleon. This was a bit of a disappointment at the beginning of the week (I'd prefer parity across SQL Server editions) but actually, having used Nexus for 3 days, I'm rather getting used to it. Some of it is a bit clunky (e.g. everything goes via an ODBC DSN) but once you get into using it its the epitome of "it just works". For example, over the past few years I have come to rely on intellisense in SSMS and have learnt to cope with its nuances. There is no intellisense in Nexus but you know what....I don't really miss it that much. In a sense its a breath of fresh air not having to hope that you've crossed the line into that will it work/won't it work grey area with SSMS intellisense. And I don't end up with writing @@CONNECTIONS instead of FROM anymore (anyone else suffer from this?) :) Moreover, Nexus is a standalone tool. Its not a bunch of features shoehorned into something else (Visual Studio). Another thing I like about Nexus is that you can actually do something with your resultset client-side. Take a look at the screenshots below:   You can see Nexus allows you to group a resultest by a column or set of columns. Nice touch. I know that many people have submitted Connect requests asking for the ability to do similar things in SSMS that would mean we don't have to copy resultsets into Excel (I know I have) - Nexus is a step in that direction. Its refreshing to use a tool that just gets out of the way yet still has some really useful features. How ironic that it gets shipped inside an edition of SQL Server! If I had the option of using Nexus in my day job I suspect that over time I would probably gravitate back to SSMS because as yet I haven’t really stretched Nexus’ capabilities, overall SSMS *does* have more features and up until now I've never really had any objections to it ... but its been an interesting awakening into the nuances that plague SSMS. Anyone else used Nexus? Any thoughts on it? @Jamiet

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  • An XEvent a Day (30 of 31) – Tracking Session and Statement Level Waits

    - by Jonathan Kehayias
    While attending PASS Summit this year, I got the opportunity to hang out with Brent Ozar ( Blog | Twitter ) one afternoon while he did some work for Yanni Robel ( Blog | Twitter ).  After looking at the wait stats information, Brent pointed out some potential problem points, and based on that information I pulled up my code for my PASS session the next day on Wait Statistics and Extended Events and made some changes to one of the demo’s so that the Event Session only focused on those potentially...(read more)

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  • Open the SQL Server Error Log with PowerShell

    - by BuckWoody
    Using the Server Management Objects (SMO) library, you don’t even need to have the SQL Server 2008 PowerShell Provider to read the SQL Server Error Logs – in fact, you can use regular old everyday PowerShell. Keep in mind you will need the SMO libraries – which can be installed separately or by installing the Client Tools from the SQL Server install media. You could search for errors, store a result as a variable, or act on the returned values in some other way. Replace the Machine Name with your server and Instance Name with your instance, but leave the quotes, to make this work on your system: [reflection.assembly]::LoadWithPartialName("Microsoft.SqlServer.Smo") $machineName = "UNIVAC" $instanceName = "Production" $sqlServer = new-object ("Microsoft.SqlServer.Management.Smo.Server") "$machineName\$instanceName" $sqlServer.ReadErrorLog() Want to search for something specific, like the word “Error”? Replace the last line with this: $sqlServer.ReadErrorLog() | where {$_.Text -like "Error*"} Script Disclaimer, for people who need to be told this sort of thing: Never trust any script, including those that you find here, until you understand exactly what it does and how it will act on your systems. Always check the script on a test system or Virtual Machine, not a production system. Yes, there are always multiple ways to do things, and this script may not work in every situation, for everything. It’s just a script, people. All scripts on this site are performed by a professional stunt driver on a closed course. Your mileage may vary. Void where prohibited. Offer good for a limited time only. Keep out of reach of small children. Do not operate heavy machinery while using this script. If you experience blurry vision, indigestion or diarrhea during the operation of this script, see a physician immediately. Share this post: email it! | bookmark it! | digg it! | reddit! | kick it! | live it!

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  • I can't save my settings in Ubuntu One client in windows7

    - by user209470
    I have Ubuntu 12.04 at home and windows7 at work. I sync Documents between them with Ubuntu One. In W7 I can't set/save the settings. In syncdaemon-exceptions.log there is error: File "ubuntuone\syncdaemon\config.pyc", line 317, in save exceptions.IOError: [Errno 2] No such file or directory: 'C:\\Users\\F\xc3\xb6ldi Ferenc\\AppData\\Local\\ubuntuone\\syncdaemon.conf.new' The directory is exist. The file is not. The W7 language is Hungarian.

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  • Implement Negascout Algorithm with stack

    - by Dan
    I'm not familiar with how these stack exchange accounts work so if this is double posting I apologize. I asked the same thing on stackoverflow. I have added an AI routine to a game I am working on using the Negascout algorithm. It works great, but when I set a higher maximum depth it can take a few seconds to complete. The problem is it blocks the main thread, and the framework I am using does not have a way to deal with multi-threading properly across platforms. So I am trying to change this routine from recursively calling itself, to just managing a stack (vector) so that I can progress through the routine at a controlled pace and not lock up the application while the AI is thinking. I am getting hung up on the second recursive call in the loop. It relies on a returned value from the first call, so I don't know how to add these to a stack. My Working c++ Recursive Code: MoveScore abNegascout(vector<vector<char> > &board, int ply, int alpha, int beta, char piece) { if (ply==mMaxPly) { return MoveScore(evaluation.evaluateBoard(board, piece, oppPiece)); } int currentScore; int bestScore = -INFINITY; MoveCoord bestMove; int adaptiveBeta = beta; vector<MoveCoord> moveList = evaluation.genPriorityMoves(board, piece, findValidMove(board, piece, false)); if (moveList.empty()) { return MoveScore(bestScore); } bestMove = moveList[0]; for(int i=0;i<moveList.size();i++) { MoveCoord move = moveList[i]; vector<vector<char> > newBoard; newBoard.insert( newBoard.end(), board.begin(), board.end() ); effectMove(newBoard, piece, move.getRow(), move.getCol()); // First Call ****** MoveScore current = abNegascout(newBoard, ply+1, -adaptiveBeta, -max(alpha,bestScore), oppPiece); currentScore = - current.getScore(); if (currentScore>bestScore){ if (adaptiveBeta == beta || ply>=(mMaxPly-2)){ bestScore = currentScore; bestMove = move; }else { // Second Call ****** current = abNegascout(newBoard, ply+1, -beta, -currentScore, oppPiece); bestScore = - current.getScore(); bestMove = move; } if(bestScore>=beta){ return MoveScore(bestMove,bestScore); } adaptiveBeta = max(alpha, bestScore) + 1; } } return MoveScore(bestMove,bestScore); } If someone can please help by explaining how to get this to work with a simple stack. Example code would be much appreciated. While c++ would be perfect, any language that demonstrates how would be great. Thank You.

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  • PTLQueue : a scalable bounded-capacity MPMC queue

    - by Dave
    Title: Fast concurrent MPMC queue -- I've used the following concurrent queue algorithm enough that it warrants a blog entry. I'll sketch out the design of a fast and scalable multiple-producer multiple-consumer (MPSC) concurrent queue called PTLQueue. The queue has bounded capacity and is implemented via a circular array. Bounded capacity can be a useful property if there's a mismatch between producer rates and consumer rates where an unbounded queue might otherwise result in excessive memory consumption by virtue of the container nodes that -- in some queue implementations -- are used to hold values. A bounded-capacity queue can provide flow control between components. Beware, however, that bounded collections can also result in resource deadlock if abused. The put() and take() operators are partial and wait for the collection to become non-full or non-empty, respectively. Put() and take() do not allocate memory, and are not vulnerable to the ABA pathologies. The PTLQueue algorithm can be implemented equally well in C/C++ and Java. Partial operators are often more convenient than total methods. In many use cases if the preconditions aren't met, there's nothing else useful the thread can do, so it may as well wait via a partial method. An exception is in the case of work-stealing queues where a thief might scan a set of queues from which it could potentially steal. Total methods return ASAP with a success-failure indication. (It's tempting to describe a queue or API as blocking or non-blocking instead of partial or total, but non-blocking is already an overloaded concurrency term. Perhaps waiting/non-waiting or patient/impatient might be better terms). It's also trivial to construct partial operators by busy-waiting via total operators, but such constructs may be less efficient than an operator explicitly and intentionally designed to wait. A PTLQueue instance contains an array of slots, where each slot has volatile Turn and MailBox fields. The array has power-of-two length allowing mod/div operations to be replaced by masking. We assume sensible padding and alignment to reduce the impact of false sharing. (On x86 I recommend 128-byte alignment and padding because of the adjacent-sector prefetch facility). Each queue also has PutCursor and TakeCursor cursor variables, each of which should be sequestered as the sole occupant of a cache line or sector. You can opt to use 64-bit integers if concerned about wrap-around aliasing in the cursor variables. Put(null) is considered illegal, but the caller or implementation can easily check for and convert null to a distinguished non-null proxy value if null happens to be a value you'd like to pass. Take() will accordingly convert the proxy value back to null. An advantage of PTLQueue is that you can use atomic fetch-and-increment for the partial methods. We initialize each slot at index I with (Turn=I, MailBox=null). Both cursors are initially 0. All shared variables are considered "volatile" and atomics such as CAS and AtomicFetchAndIncrement are presumed to have bidirectional fence semantics. Finally T is the templated type. I've sketched out a total tryTake() method below that allows the caller to poll the queue. tryPut() has an analogous construction. Zebra stripping : alternating row colors for nice-looking code listings. See also google code "prettify" : https://code.google.com/p/google-code-prettify/ Prettify is a javascript module that yields the HTML/CSS/JS equivalent of pretty-print. -- pre:nth-child(odd) { background-color:#ff0000; } pre:nth-child(even) { background-color:#0000ff; } border-left: 11px solid #ccc; margin: 1.7em 0 1.7em 0.3em; background-color:#BFB; font-size:12px; line-height:65%; " // PTLQueue : Put(v) : // producer : partial method - waits as necessary assert v != null assert Mask = 1 && (Mask & (Mask+1)) == 0 // Document invariants // doorway step // Obtain a sequence number -- ticket // As a practical concern the ticket value is temporally unique // The ticket also identifies and selects a slot auto tkt = AtomicFetchIncrement (&PutCursor, 1) slot * s = &Slots[tkt & Mask] // waiting phase : // wait for slot's generation to match the tkt value assigned to this put() invocation. // The "generation" is implicitly encoded as the upper bits in the cursor // above those used to specify the index : tkt div (Mask+1) // The generation serves as an epoch number to identify a cohort of threads // accessing disjoint slots while s-Turn != tkt : Pause assert s-MailBox == null s-MailBox = v // deposit and pass message Take() : // consumer : partial method - waits as necessary auto tkt = AtomicFetchIncrement (&TakeCursor,1) slot * s = &Slots[tkt & Mask] // 2-stage waiting : // First wait for turn for our generation // Acquire exclusive "take" access to slot's MailBox field // Then wait for the slot to become occupied while s-Turn != tkt : Pause // Concurrency in this section of code is now reduced to just 1 producer thread // vs 1 consumer thread. // For a given queue and slot, there will be most one Take() operation running // in this section. // Consumer waits for producer to arrive and make slot non-empty // Extract message; clear mailbox; advance Turn indicator // We have an obvious happens-before relation : // Put(m) happens-before corresponding Take() that returns that same "m" for T v = s-MailBox if v != null : s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 // unlock slot to admit next producer and consumer return v Pause tryTake() : // total method - returns ASAP with failure indication for auto tkt = TakeCursor slot * s = &Slots[tkt & Mask] if s-Turn != tkt : return null T v = s-MailBox // presumptive return value if v == null : return null // ratify tkt and v values and commit by advancing cursor if CAS (&TakeCursor, tkt, tkt+1) != tkt : continue s-MailBox = null ST-ST barrier s-Turn = tkt + Mask + 1 return v The basic idea derives from the Partitioned Ticket Lock "PTL" (US20120240126-A1) and the MultiLane Concurrent Bag (US8689237). The latter is essentially a circular ring-buffer where the elements themselves are queues or concurrent collections. You can think of the PTLQueue as a partitioned ticket lock "PTL" augmented to pass values from lock to unlock via the slots. Alternatively, you could conceptualize of PTLQueue as a degenerate MultiLane bag where each slot or "lane" consists of a simple single-word MailBox instead of a general queue. Each lane in PTLQueue also has a private Turn field which acts like the Turn (Grant) variables found in PTL. Turn enforces strict FIFO ordering and restricts concurrency on the slot mailbox field to at most one simultaneous put() and take() operation. PTL uses a single "ticket" variable and per-slot Turn (grant) fields while MultiLane has distinct PutCursor and TakeCursor cursors and abstract per-slot sub-queues. Both PTL and MultiLane advance their cursor and ticket variables with atomic fetch-and-increment. PTLQueue borrows from both PTL and MultiLane and has distinct put and take cursors and per-slot Turn fields. Instead of a per-slot queues, PTLQueue uses a simple single-word MailBox field. PutCursor and TakeCursor act like a pair of ticket locks, conferring "put" and "take" access to a given slot. PutCursor, for instance, assigns an incoming put() request to a slot and serves as a PTL "Ticket" to acquire "put" permission to that slot's MailBox field. To better explain the operation of PTLQueue we deconstruct the operation of put() and take() as follows. Put() first increments PutCursor obtaining a new unique ticket. That ticket value also identifies a slot. Put() next waits for that slot's Turn field to match that ticket value. This is tantamount to using a PTL to acquire "put" permission on the slot's MailBox field. Finally, having obtained exclusive "put" permission on the slot, put() stores the message value into the slot's MailBox. Take() similarly advances TakeCursor, identifying a slot, and then acquires and secures "take" permission on a slot by waiting for Turn. Take() then waits for the slot's MailBox to become non-empty, extracts the message, and clears MailBox. Finally, take() advances the slot's Turn field, which releases both "put" and "take" access to the slot's MailBox. Note the asymmetry : put() acquires "put" access to the slot, but take() releases that lock. At any given time, for a given slot in a PTLQueue, at most one thread has "put" access and at most one thread has "take" access. This restricts concurrency from general MPMC to 1-vs-1. We have 2 ticket locks -- one for put() and one for take() -- each with its own "ticket" variable in the form of the corresponding cursor, but they share a single "Grant" egress variable in the form of the slot's Turn variable. Advancing the PutCursor, for instance, serves two purposes. First, we obtain a unique ticket which identifies a slot. Second, incrementing the cursor is the doorway protocol step to acquire the per-slot mutual exclusion "put" lock. The cursors and operations to increment those cursors serve double-duty : slot-selection and ticket assignment for locking the slot's MailBox field. At any given time a slot MailBox field can be in one of the following states: empty with no pending operations -- neutral state; empty with one or more waiting take() operations pending -- deficit; occupied with no pending operations; occupied with one or more waiting put() operations -- surplus; empty with a pending put() or pending put() and take() operations -- transitional; or occupied with a pending take() or pending put() and take() operations -- transitional. The partial put() and take() operators can be implemented with an atomic fetch-and-increment operation, which may confer a performance advantage over a CAS-based loop. In addition we have independent PutCursor and TakeCursor cursors. Critically, a put() operation modifies PutCursor but does not access the TakeCursor and a take() operation modifies the TakeCursor cursor but does not access the PutCursor. This acts to reduce coherence traffic relative to some other queue designs. It's worth noting that slow threads or obstruction in one slot (or "lane") does not impede or obstruct operations in other slots -- this gives us some degree of obstruction isolation. PTLQueue is not lock-free, however. The implementation above is expressed with polite busy-waiting (Pause) but it's trivial to implement per-slot parking and unparking to deschedule waiting threads. It's also easy to convert the queue to a more general deque by replacing the PutCursor and TakeCursor cursors with Left/Front and Right/Back cursors that can move either direction. Specifically, to push and pop from the "left" side of the deque we would decrement and increment the Left cursor, respectively, and to push and pop from the "right" side of the deque we would increment and decrement the Right cursor, respectively. We used a variation of PTLQueue for message passing in our recent OPODIS 2013 paper. ul { list-style:none; padding-left:0; padding:0; margin:0; margin-left:0; } ul#myTagID { padding: 0px; margin: 0px; list-style:none; margin-left:0;} -- -- There's quite a bit of related literature in this area. I'll call out a few relevant references: Wilson's NYU Courant Institute UltraComputer dissertation from 1988 is classic and the canonical starting point : Operating System Data Structures for Shared-Memory MIMD Machines with Fetch-and-Add. Regarding provenance and priority, I think PTLQueue or queues effectively equivalent to PTLQueue have been independently rediscovered a number of times. See CB-Queue and BNPBV, below, for instance. But Wilson's dissertation anticipates the basic idea and seems to predate all the others. Gottlieb et al : Basic Techniques for the Efficient Coordination of Very Large Numbers of Cooperating Sequential Processors Orozco et al : CB-Queue in Toward high-throughput algorithms on many-core architectures which appeared in TACO 2012. Meneghin et al : BNPVB family in Performance evaluation of inter-thread communication mechanisms on multicore/multithreaded architecture Dmitry Vyukov : bounded MPMC queue (highly recommended) Alex Otenko : US8607249 (highly related). John Mellor-Crummey : Concurrent queues: Practical fetch-and-phi algorithms. Technical Report 229, Department of Computer Science, University of Rochester Thomasson : FIFO Distributed Bakery Algorithm (very similar to PTLQueue). Scott and Scherer : Dual Data Structures I'll propose an optimization left as an exercise for the reader. Say we wanted to reduce memory usage by eliminating inter-slot padding. Such padding is usually "dark" memory and otherwise unused and wasted. But eliminating the padding leaves us at risk of increased false sharing. Furthermore lets say it was usually the case that the PutCursor and TakeCursor were numerically close to each other. (That's true in some use cases). We might still reduce false sharing by incrementing the cursors by some value other than 1 that is not trivially small and is coprime with the number of slots. Alternatively, we might increment the cursor by one and mask as usual, resulting in a logical index. We then use that logical index value to index into a permutation table, yielding an effective index for use in the slot array. The permutation table would be constructed so that nearby logical indices would map to more distant effective indices. (Open question: what should that permutation look like? Possibly some perversion of a Gray code or De Bruijn sequence might be suitable). As an aside, say we need to busy-wait for some condition as follows : "while C == 0 : Pause". Lets say that C is usually non-zero, so we typically don't wait. But when C happens to be 0 we'll have to spin for some period, possibly brief. We can arrange for the code to be more machine-friendly with respect to the branch predictors by transforming the loop into : "if C == 0 : for { Pause; if C != 0 : break; }". Critically, we want to restructure the loop so there's one branch that controls entry and another that controls loop exit. A concern is that your compiler or JIT might be clever enough to transform this back to "while C == 0 : Pause". You can sometimes avoid this by inserting a call to a some type of very cheap "opaque" method that the compiler can't elide or reorder. On Solaris, for instance, you could use :"if C == 0 : { gethrtime(); for { Pause; if C != 0 : break; }}". It's worth noting the obvious duality between locks and queues. If you have strict FIFO lock implementation with local spinning and succession by direct handoff such as MCS or CLH,then you can usually transform that lock into a queue. Hidden commentary and annotations - invisible : * And of course there's a well-known duality between queues and locks, but I'll leave that topic for another blog post. * Compare and contrast : PTLQ vs PTL and MultiLane * Equivalent : Turn; seq; sequence; pos; position; ticket * Put = Lock; Deposit Take = identify and reserve slot; wait; extract & clear; unlock * conceptualize : Distinct PutLock and TakeLock implemented as ticket lock or PTL Distinct arrival cursors but share per-slot "Turn" variable provides exclusive role-based access to slot's mailbox field put() acquires exclusive access to a slot for purposes of "deposit" assigns slot round-robin and then acquires deposit access rights/perms to that slot take() acquires exclusive access to slot for purposes of "withdrawal" assigns slot round-robin and then acquires withdrawal access rights/perms to that slot At any given time, only one thread can have withdrawal access to a slot at any given time, only one thread can have deposit access to a slot Permissible for T1 to have deposit access and T2 to simultaneously have withdrawal access * round-robin for the purposes of; role-based; access mode; access role mailslot; mailbox; allocate/assign/identify slot rights; permission; license; access permission; * PTL/Ticket hybrid Asymmetric usage ; owner oblivious lock-unlock pairing K-exclusion add Grant cursor pass message m from lock to unlock via Slots[] array Cursor performs 2 functions : + PTL ticket + Assigns request to slot in round-robin fashion Deconstruct protocol : explication put() : allocate slot in round-robin fashion acquire PTL for "put" access store message into slot associated with PTL index take() : Acquire PTL for "take" access // doorway step seq = fetchAdd (&Grant, 1) s = &Slots[seq & Mask] // waiting phase while s-Turn != seq : pause Extract : wait for s-mailbox to be full v = s-mailbox s-mailbox = null Release PTL for both "put" and "take" access s-Turn = seq + Mask + 1 * Slot round-robin assignment and lock "doorway" protocol leverage the same cursor and FetchAdd operation on that cursor FetchAdd (&Cursor,1) + round-robin slot assignment and dispersal + PTL/ticket lock "doorway" step waiting phase is via "Turn" field in slot * PTLQueue uses 2 cursors -- put and take. Acquire "put" access to slot via PTL-like lock Acquire "take" access to slot via PTL-like lock 2 locks : put and take -- at most one thread can access slot's mailbox Both locks use same "turn" field Like multilane : 2 cursors : put and take slot is simple 1-capacity mailbox instead of queue Borrow per-slot turn/grant from PTL Provides strict FIFO Lock slot : put-vs-put take-vs-take at most one put accesses slot at any one time at most one put accesses take at any one time reduction to 1-vs-1 instead of N-vs-M concurrency Per slot locks for put/take Release put/take by advancing turn * is instrumental in ... * P-V Semaphore vs lock vs K-exclusion * See also : FastQueues-excerpt.java dice-etc/queue-mpmc-bounded-blocking-circular-xadd/ * PTLQueue is the same as PTLQB - identical * Expedient return; ASAP; prompt; immediately * Lamport's Bakery algorithm : doorway step then waiting phase Threads arriving at doorway obtain a unique ticket number Threads enter in ticket order * In the terminology of Reed and Kanodia a ticket lock corresponds to the busy-wait implementation of a semaphore using an eventcount and a sequencer It can also be thought of as an optimization of Lamport's bakery lock was designed for fault-tolerance rather than performance Instead of spinning on the release counter, processors using a bakery lock repeatedly examine the tickets of their peers --

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  • iCal CalDAV multiple alarm notification

    - by user13332755
    In case you work with Apple iCal CalDAV Client you might noticed an issue with several alarm notification was send / received. So Alice add Calendar of Mike in iCal, Mike created an event with email alarm notification for Tom. Guess what, Tom will receive an email alarm notification from Mike and Alice. So whenever you add Calendars which are not your own Calendar in iCal you should use the Option Ignore Alarms

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  • Web Based Collaboration Tools

    In an age of severe cut throat competition among organizations, every business house is seeking ways to stay at the top. Web based collaboration tools that are available online today enable every such organization to work at ease with its distant clients and co workers.

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  • Prevent virtual host on same server interact on apache [closed]

    - by Soosoo Soo
    Possible Duplicate: Prevent virtual host on same server interact on apache I have a vps apache 2.0 webserver, with multiple domains and multiple IPs set. In document root /var/www/html/ I have http://serverA.com, and I create a virtual host in folder /var/www/html/serverB for http://serverB.com. They work great for both, but the problem is I can access serverB files with the URL http://serverA.com/serverB/, which I don't want to happen. How do I prevent that?

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  • TFS and Project Integration

    - by Enrique Lima
    Recently there have been more and more requests on how to have TFS 2010 and Project 2010 together. Most of the requests have been around working with Agile and Scrum projects and templates. There are some guidance documents that have become available and also labs and Virtual Machine configurations to work with the different scenarios. TechNet Virtual Lab: Microsoft Enterprise Project Management - Project and Portfolio Management with Project 2010 Announcing Visual Studio Team Foundation Server 2010 and Project Server Integration Feature Pack Beta http://code.msdn.microsoft.com/P2010Scrum

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  • No audio in Adobe Flash

    - by Amey Jah
    I am on 11.10 64bit and I have installed flash from http://get.adobe.com/flashplayer/otherversions/. I had downloaded install_flash_player_11_linux.x86_64.tar.gz and moved libflashplayer.so to ~/.mozilla and ~/.mozilla/plugins I also have OSS installed because alsa does not work for me. I generally follow steps mentioned at https://help.ubuntu.com/community/OpenSound and everything works fine. But for 11.10, flash has no sound. I am not sure if that is OSS problem.

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  • Will my self-taught code be fine, or should I take it to the professional level?

    - by G1i1ch
    Lately I've been getting professional work, hanging out with other programmers, and making friends in the industry. The only thing is I'm 100% self-taught. It's caused my style to extremely deviate from the style of those that are properly trained. It's the techniques and organization of my code that's different. It's a mixture of several things I do. I tend to blend several programming paradigms together. Like Functional and OO. I lean to the Functional side more than OO, but I see the use of OO when something would make more sense as an abstract entity. Like a game object. Next I also go the simple route when doing something. When in contrast, it seems like sometimes the code I see from professional programmers is complicated for the sake of it! I use lots of closures. And lastly, I'm not the best commenter. I find it easier just to read through my code than reading the comment. And most cases I just end up reading the code even if there are comments. Plus I've been told that, because of how simply I write my code, it's very easy to read it. I hear professionally trained programmers go on and on about things like unit tests. Something I've never used before so I haven't even the faintest idea of what they are or how they work. Lots and lots of underscores "_", which aren't really my taste. Most of the techniques I use are straight from me, or a few books I've read. Don't know anything about MVC, I've heard a lot about it though with things like backbone.js. I think it's a way to organize an application. It just confuses me though because by now I've made my own organizational structures. It's a bit of a pain. I can't use template applications at all when learning something new like with Ubuntu's Quickly. I have trouble understanding code that I can tell is from someone trained. Complete OO programming really leaves a bad taste in my mouth, yet that seems to be what EVERYONE else is strictly using. It's left me not that confident in the look of my code, or wondering whether I'll cause sparks when joining a company or maybe contributing to open source projects. In fact I'm rather scared of the fact that people will eventually be checking out my code. Is this just something normal any programmer goes through or should I really look to change up my techniques?

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