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  • UIButtons display differently on UIImageView when created at design time vs. run time

    - by PRITISH
    I have added some UIButton objects into .xib file, and some UIButton objects with the code. But now I am facing one problem. While Zooming the UIImageView the UIButtons that are added through code are shown on the UIImageView and those that are added with .xib file are below the UIImageView. Code for UIButtons added with code: btnBrightness = UIButton.FromType (UIButtonType.RoundedRect); btnBrightness.Frame = new RectangleF (540, 20, 95, 37); btnBrightness.SetTitle ("Brightness", UIControlState.Normal); More details: monotouch

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  • Convert "minutes since midnight" to time (convert to NSDate?)

    - by Canada Dev
    I am getting some open/closed times as integers since midnight. For example: "1140" = 19:00 (or 7 pm if you will) or; "570" = 9:30 (or 9.30 am) I can easily get the time in European format, just by doing doing a simple calculation and formatting: [NSString stringWithFormat:@"%d:00", (T / 60)] However, this doesn't work for half hours, such as "570 minutes since midnight". Also, I run into problems if I want to include a bit of localization, because some people may prefer AM/PM times. Does NSDate include a method for easily implementing times using the above? Or can anyone tell me how I would at least convert a time like "570 minutes since midnight" to 9:30 properly. Right now it obviously won't write the :30 part. Thank you

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  • Adding images to an array memory issue

    - by Friendlydeveloper
    Hello all, I'm currently facing the following issue: My app dynamically creates images (320 x 480 pixels) and adds them to a NSMutableArray. I need those images inside that array in order to allow users to browse through them back and forth. I only need to keep the latest 5 images. So I wrote a method like below: - (void)addImageToArray:(UIImage*)theImage { if ([myMutableArray count] < 5) { [myMutableArray addObject:theImage]; } else { [myMutableArray removeObjectAtIndex:0]; [myMutableArray addObject:theImage]; } } This method basically does what it's supposed to do. However, in instruments I can see, that memory usage is permanently incrementing. At some point, even though I do not have any memory leaks, the app finally crashes. The way I see it, XCode does remove the image from my array, but does not release it. Is there a way I can make sure, that the object I want to remove from my array will also get released? Maybe my approach is completely wrong and I need to find a different way. Any help appreciated. Thanks in advance

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  • How to find out the format of a float?

    - by cannyboy
    I'm working with someone else's code, and there is a float with some unusual qualities. If I output the float using: NSLog(@"theFloat: %f", record.theFloat); I get: theFloat: 0.000000 However, if I use: NSLog(@"(int)theFloat = %i", (int) record.theFloat); I get: (int)theFloat: 71411232 How do I discover the real format and value of theFloat? I know that it should contain a large number. Incidentally, the Record class which contains the float propertizes it in such a way: @property (assign) float* theFloat; There is also floatLength: @property (assign) int floatLength; And has this method, which seems to indicate that the float is of variable length (?): - (void) copyFloat:(float*)theF ofLength:(int)len { float *floatcopy = malloc(len*sizeof(float)); memcpy(floatcopy, theF, len*sizeof(float)); self.theFloat = floatcopy; }

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  • How do I use a default setting from Root.plist?

    - by crooksy88
    I have set up a default setting for my app using Root.plist, giving this a Boolean DefaultValue of YES (ticked checkbox).You can see a screengrab at http://www.infin8design.com/clients/stack/plist.png However, when my app is first launched, the YES value is not picked up, and the setting is read as a NO (or 0). The user has to manually go into the settings app, turn the toggleswitch off, then turn it back on again for this setting to hold a YES(1) value. I'm logging the value with appDidFinishLaunching like this. - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { NSUserDefaults *defaults = [NSUserDefaults standardUserDefaults]; NSLog(@"%d",[defaults boolForKey:@"include_phrases"]); SO... my question is... How do I pick up this initial default setting without the user having to set it manually? Thanks in advance for any suggestions you can offer. Mark

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  • Which icons/buttons to use for help, about, info?

    - by 4thSpace
    I use the info button to display a settings page. This page is a modal. I need another button from here to display "About" info, since I've already used "info" for something. I have a search form that is accessed only from the modal. On the search form, I need a help icon. I can use the info button but that seems confusing, since I already use the info button from the main view to access the modal. What else can I do for help and about icons/buttons?

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  • Second query to SQLite (on iPhone) errors.

    - by Luke
    Hi all, On the iPhone, I am developing a class for a cart that connects directly to a database. To view the cart, all items can be pulled from the database, however, it seems that removing them doesn't work. It is surprising to me because the error occurs during connection to the database, except not the second time I connect even after the DB has been closed. #import "CartDB.h" #import "CartItem.h" @implementation CartDB @synthesize database, databasePath; - (NSMutableArray *) getAllItems { NSMutableArray *items = [[NSMutableArray alloc] init]; if([self openDatabase]) { const char *sqlStatement = "SELECT * FROM items;"; sqlite3_stmt *compiledStatement; if(sqlite3_prepare_v2(cartDatabase, sqlStatement, -1, &compiledStatement, NULL) == SQLITE_OK) { while(sqlite3_step(compiledStatement) == SQLITE_ROW) { int rowId = sqlite3_column_int(compiledStatement, 0); int productId = sqlite3_column_int(compiledStatement, 1); NSString *features = [NSString stringWithUTF8String:(char *)sqlite3_column_text(compiledStatement, 2)]; int quantity = sqlite3_column_int(compiledStatement, 3); CartItem *cartItem = [[CartItem alloc] initWithRowId:rowId productId:productId features:features quantity:quantity]; [items addObject:cartItem]; [cartItem release]; } } sqlite3_finalize(compiledStatement); } [self closeDatabase]; return items; } - (BOOL) removeCartItem:(CartItem *)item { sqlite3_stmt *deleteStatement; [self openDatabase]; const char *sql = "DELETE FROM items WHERE id = ?"; if(sqlite3_prepare_v2(cartDatabase, sql, -1, &deleteStatement, NULL) != SQLITE_OK) { return NO; } sqlite3_bind_int(deleteStatement, 1, item.rowId); if(SQLITE_DONE != sqlite3_step(deleteStatement)) { sqlite3_reset(deleteStatement); [self closeDatabase]; return NO; } else { sqlite3_reset(deleteStatement); [self closeDatabase]; return YES; } } - (BOOL) openDatabase { if(sqlite3_open([databasePath UTF8String], &cartDatabase) == SQLITE_OK) { return YES; } else { return NO; } } - (void) closeDatabase { sqlite3_close(cartDatabase); } The error occurs on the line where the connection is opened in openDatabase. Any ideas? Need to flush something? Something gets autoreleased? I really can't figure it out. --Edit-- The error that I receive is GDB: Program received signal "EXC_BAD_ACCESS". --Edit-- I ended up just connecting in the init and closing in the free methods, which might not be the proper way, but that's another question altogether so it's effectively persistent instead of connecting multiple times. Still would be nice to know what was up with this for future reference.

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  • How can I get a CGImageRef from a file?

    - by OTisler
    So I know you can get a CGImage from a file using UIImage... UIImage *img = [UIImage imageNamed:@"name.bmp"]; [img CGImage]; But, is there a way to get a CGImageRef without using a UIImage? (I am trying this in a static library which doesn't have access to UIKit

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  • Application to download video from youtube

    - by Nidal Saed
    I making an application to view videos form youtube, and I think it is very easy to write a code to make the user be able download the videos and save it in the documents folder of the application, my questions are: 1) is it legal to do this, and is there any concern of the application being rejected? 2) is it possible to make the user watch the video and when he finish (watched all the video) get this data and save it, (not to download it again since he already watched the video and downloaded it).

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  • Set parameter to super view after dismissModalViewControllerAnimated

    - by user536926
    Hi, I have 2 view (view A and view B). In viewA when I touch a button I execute this code to flip a viewB: viewB.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:viewB animated:YES]; And now when I came back to viewA I use this code: [self dismissModalViewControllerAnimated: YES]; //here is my problem I need to set same parameters to viewA when I execute dismiss. How can I do it?

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  • adding button to the navigation bar

    - by praseed
    hi friends, i have a problem while adding button to the navigation bar.. My application consist of two view controllers added to the viewControllers array of a tabBarController. Inturn this tabBarController is added to the viewControllers array of a navigationController. In one of the views i have a textfield for entering dates . On the tap of this textfield the datepicker will pop up. simultaneously i want to display a done button on the navigation bar. how can i do this... i tried using self.tabBarController.navigationController.navigationItem.rightBarButtonItem = self.doneButton; But this is not working... Pls help me out..

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  • Access location variable in another process

    - by user295944
    I have a locationmanager in my main program which is called HomeViewController which I get the latitude and longitude and store them in LAT and LON. I can use LAT and LON in HomeViewController just fine. Once I go to another controller which is sending pictures and setting properties on flicker I want to use LAT and LON, how do I do this? I tried putting HomeViewController.LAT but obviously that does not work, I'm pretty new to the language so I am confused.

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  • UITableView which has sections as alphabets and various rows within each section

    - by lifemoves
    Hello I have a database in which I am inserting data by parsing an XML document. Populating the data using Navigation bar control view. I have various NSObjects defined in a class and have populated the data using NSMutableArray. Using UITableview I have populated the data. My question is : I have populated the data with the sections defined in it as alphabets so I have total of 26 sections. Each section has data in form of name. Now when I use cellforrowatIndexpath it does not give me the correct index for row and section together. My code is : (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"Cell"; UITableViewCell *cell = [tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:CellIdentifier] autorelease]; } /* Index names as in AB ....Z */ NSString *strIndexNames = [arrCharacters objectAtIndex:indexPath.section]; /* object sections has names in each section */ NSArray *arrIndexedCategories = [objSections objectForKey:strIndexNames]; NSString *strName = [arrIndexedCategories objectAtIndex:indexPath.row] ; cell.textLabel.text = strName; cell.accessoryType = UITableViewCellAccessoryDisclosureIndicator; cell.textLabel.font = [UIFont systemFontOfSize:16]; return cell; } Any help whatsoever will be really helpful. S

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  • App shuts down when pushing UIbutton!

    - by maralbjo
    For reasons unknown my app shuts down upon pressing a UIButton in the simulator. I have dynamically added my UIView, if that is of relevance. No tracelog or debug information just a rush exit... This is the simple code (.m-file): - (IBAction) testButtonPressed: (id) sender{ NSLog (@"Testbutton pressed."); } From the header file: - (IBAction) testButtonPressed: (id) sender; Pretty basic stuff, but for some reason the app terminates. Help!

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  • Access a viewControllers View

    - by iFloh
    Hi, I am trying to get to grips with programmatically configuring views. I have a UIViewController and want to add a UIButton to its view. Well, I created the button: UIButton *newViewButton = [[UIButton alloc] initWithFrame:CGRectMake(baseX + viewPlusX, baseY + viewPlusY, viewWidth, viewHeight)]; [newViewButton setTitle:@"View" forState:UIControlStateNormal]; [newViewButton setTag:(int)key]; [newViewButton addTarget:myViewController action:@selector(viewButton:sender) forControlEvents:UIControlEventTouchUpInside]; but when trying to add it to the view [myViewController addSubview:newViewButton]; I get the error error: expected ':' before":" token any clue what I am doing wrong regards

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