Search Results

Search found 69968 results on 2799 pages for 'real time updates'.

Page 543/2799 | < Previous Page | 539 540 541 542 543 544 545 546 547 548 549 550  | Next Page >

  • What is involved for a simple UDP game?

    - by acidzombie24
    I once tried to write a simple game with UDP in a week as a throwaway test. It went horribly. I threw it away early. The main problem i had was restoring the game state of all players/enemies/objects to an old state and fast forward the game to the point of time the player is playing (ie half a second before a jump. A little early or late can make the player miss the jump) Maybe this method is not the easiest way? i suspect it to be but i designed it wrong from the beginning and realized at the end of 2nd day. (so i didnt learn too much or wasted that much time) For myself and others, What is involved for a simple UDP game and how do i write one? Or how do i solve the prediction problem restoring to state properly. I'll mark this as CW bc i know there will be lots of helpful answers.

    Read the article

  • Patterns for Handling Changing Property Sets in C++

    - by Bhargav Bhat
    I have a bunch "Property Sets" (which are simple structs containing POD members). I'd like to modify these property sets (eg: add a new member) at run time so that the definition of the property sets can be externalized and the code itself can be re-used with multiple versions/types of property sets with minimal/no changes. For example, a property set could look like this: struct PropSetA { bool activeFlag; int processingCount; /* snip few other such fields*/ }; But instead of setting its definition in stone at compile time, I'd like to create it dynamically at run time. Something like: class PropSet propSetA; propSetA("activeFlag",true); //overloading the function call operator propSetA("processingCount",0); And the code dependent on the property sets (possibly in some other library) will use the data like so: bool actvFlag = propSet["activeFlag"]; if(actvFlag == true) { //Do Stuff } The current implementation behind all of this is as follows: class PropValue { public: // Variant like class for holding multiple data-types // overloaded Conversion operator. Eg: operator bool() { return (baseType == BOOLEAN) ? this->ToBoolean() : false; } // And a method to create PropValues various base datatypes static FromBool(bool baseValue); }; class PropSet { public: // overloaded[] operator for adding properties void operator()(std::string propName, bool propVal) { propMap.insert(std::make_pair(propName, PropVal::FromBool(propVal))); } protected: // the property map std::map<std::string, PropValue> propMap; }; This problem at hand is similar to this question on SO and the current approach (described above) is based on this answer. But as noted over at SO this is more of a hack than a proper solution. The fundamental issues that I have with this approach are as follows: Extending this for supporting new types will require significant code change. At the bare minimum overloaded operators need to be extended to support the new type. Supporting complex properties (eg: struct containing struct) is tricky. Supporting a reference mechanism (needed for an optimization of not duplicating identical property sets) is tricky. This also applies to supporting pointers and multi-dimensional arrays in general. Are there any known patterns for dealing with this scenario? Essentially, I'm looking for the equivalent of the visitor pattern, but for extending class properties rather than methods. Edit: Modified problem statement for clarity and added some more code from current implementation.

    Read the article

  • Best/Easiest Technology for a RESTful webservice [closed]

    - by user1751547
    So I'm going to be creating a phone app + website that will need to utilize a web service. Webservices are completely outside my domain so I'm not entirely sure where to start. Does anybody have any suggestions on the technology stack I should use? (mainly in terms of ease of use and reliability) So far what I've looked at are: RoR Python + Django + TastyPie Python + Flask Microsoft WCF 3.5 PHP + some framework I would rather not do anything with Java I'm leaning towards the Python + Django + TastyPie route as it seems like it would be easy to get up and going and learn in general. My only concern with it is the reliability of the libraries (feature breaking updates, abandonment, etc). Also I would prefer to create the website with the same framework so I wouldn't have to deal with learning and using two different ones. Any advice would be helpful, thanks.

    Read the article

  • File system maintenance error, press ctrl+d to continue

    - by user3215
    In my office I've Ubuntu 8.10 desktop installed and it's running for a long time. When ever the system is started, I'll get a file system maintenance error and something it's prompted for the root password or (press ctrl+d to continue). After pressing Ctrl+D the system normally boots up. I could not resolve this issue for a long time and I think something should be done in the fstab file. I'm not sure to do anything and expecting the experts here to help to perfectly fix this. Any help is appreciated. Thanks!

    Read the article

  • Boots up into Terminal

    - by Jacob Larson
    I am running a 64 bit version of Ubuntu 12.04.1, and I when I boot up, I am thrown (Rather violently. :P) a full-sized terminal, instead of my lovely GUI login screen.. So I looked around and tried the "startx" command, which works like a charm. Only problem is that now, I have no clue how to keep it from booting to the terminal every time, and boot up into the regular GUI with all my stuff. I did install some kernel updates the night before, though I restarted my computer twice after I had done so without a problem. Thanks for your time!

    Read the article

  • When does "proper" programming no longer matter?

    - by Kai Qing
    I've been a full time programmer for about 8 years now. Web based mostly, ranging in weird jobs for clients. Never anything I "want" to do. So my experience is limited to what I've been contracted to do, having no real incentive to master anything in particular. So here's my scenario and ultimately what I wonder about... I've been building an android game in my spare time. It's using the libgdx library so quite a bit of the heavy lifting is done for me. I don't read much of the docs cause unless it's in tutorial format I will just not care, and ultimately most of my questions have already been asked on stackoverflow. I get along fine and my game works as expected... Suspiciously well, even. So much so that I wonder why one should bother to be "proper" when coding if the end result is ultimately the same. To be more specific, I used a hashtable because I wanted something close to an associative array. Human readable key values. In other places to achieve similar things, I use a vector. I know libgdx has vector2 and vector3 classes, but I've never used them. When I come across weird problems and search stackoverflow for help, I see a lot of people just reaming the questions that use a certain datatype when another one is technically "proper." Like using an ArrayList because it does not require defined bounds versus re-defining an int[] with new known boundaries. Or even something trivial like this: for(int i = 0; i < items.length; i ++) { // do something } I know it evaluates item.length on every iteration. I just don't care. I know items will never be more than 15 to 20 items. So why bother caring if I evaluate items.length on every iteration? So I wonder - why does everyone get all up in arms over this? Who cares if I use a less efficient datatype to get the job done? I ran some tests to see how the app performs using the lazy, get it done fast and don't look back method I just described versus the proper, follow the tutorial and use the exact data types suggested by the community. The results: Same thing. Average 45 fps. I opened every app on the phone and galaxy tab. Same deal. No difference. My game is pretty graphic intensive. It's not like it's just a simple thing. I expected it to perform kind of badly since I don't care to optimize image assets or... well, you probably get the idea. I'm making the game for fun. As a joke, really. But in doing so I'm working outside the normal scope of my job, which is to always follow the rules and do it the right way. So to say, I am without bounds here and this has caused me to wonder why I ever really care to be "proper" So I guess my question to you is this: Is there a threshold when it no longer matters to be proper? Is there a lasting, longer term consequence to the lazy, get it done and don't look back route? Is it ok to say - "so long as it gets the job done, I don't care?" Disclaimer: When I program my game, I am almost always drunk. I do it to remember why I got into this stuff to begin with because the monotony of client based web work will make you hate being a programmer. I'm having a blast and my game is not crashing, tests well, performs well, looks good on all devices so far and has no noticeable negative impact on any of my testing devices. I expected failure because I was being so drunkenly careless with my code, but to my surprise, it had no noticeable impact. I am now starting to question the need to be careful. Help me regain the ability to care! ... or explain why it's not a bad thing to not care. Secondary disclaimer: I am aware of the benefits of maintainability. For myself and others. Agreed. But it's not like someone happening across my inefficient int[] loop won't know what it does. As an experienced programmer those kinds of things are just clear on sight. I document the complex stuff for myself knowing I was drunk and will probably need a reminder. Those notes would clarify any confusion for someone who might ever gaze upon my ridiculous game - though the reality is that either I maintain it myself or it fades into time. I'm ok with that. But if it doesn't slow the device down, or crash, then crossing the t's and dotting the i's might actually require more time than it's worth.

    Read the article

  • Design Pattern for Complex Data Modeling

    - by Aaron Hayman
    I'm developing a program that has a SQL database as a backing store. As a very broad description, the program itself allows a user to generate records in any number of user-defined tables and make connections between them. As for specs: Any record generated must be able to be connected to any other record in any other user table (excluding itself...the record, not the table). These "connections" are directional, and the list of connections a record has is user ordered. Moreover, a record must "know" of connections made from it to others as well as connections made to it from others. The connections are kind of the point of this program, so there is a strong possibility that the number of connections made is very high, especially if the user is using the software as intended. A record's field can also include aggregate information from it's connections (like obtaining average, sum, etc) that must be updated on change from another record it's connected to. To conserve memory, only relevant information must be loaded at any one time (can't load the entire database in memory at load and go from there). I cannot assume the backing store is local. Right now it is, but eventually this program will include syncing to a remote db. Neither the user tables, connections or records are known at design time as they are user generated. I've spent a lot of time trying to figure out how to design the backing store and the object model to best fit these specs. In my first design attempt on this, I had one object managing all a table's records and connections. I attempted this first because it kept the memory footprint smaller (records and connections were simple dicts), but maintaining aggregate and link information between tables became....onerous (ie...a huge spaghettified mess). Tracing dependencies using this method almost became impossible. Instead, I've settled on a distributed graph model where each record and connection is 'aware' of what's around it by managing it own data and connections to other records. Doing this increases my memory footprint but also let me create a faulting system so connections/records aren't loaded into memory until they're needed. It's also much easier to code: trace dependencies, eliminate cycling recursive updates, etc. My biggest problem is storing/loading the connections. I'm not happy with any of my current solutions/ideas so I wanted to ask and see if anybody else has any ideas of how this should be structured. Connections are fairly simple. They contain: fromRecordID, fromTableID, fromRecordOrder, toRecordID, toTableID, toRecordOrder. Here's what I've come up with so far: Store all the connections in one big table. If I do this, either I load all connections at once (one big db call) or make a call every time a user table is loaded. The big issue here: the size of the connections table has the potential to be huge, and I'm afraid it would slow things down. Store in separate tables all the outgoing connections for each user table. This is probably the worst idea I've had. Now my connections are 'spread out' over multiple tables (one for each user table), which means I have to make a separate DB called to each table (or make a huge join) just to find all the incoming connections for a particular user table. I've avoided making "one big ass table", but I'm not sure the cost is worth it. Store in separate tables all outgoing AND incoming connections for each user table (using a flag to distinguish between incoming vs outgoing). This is the idea I'm leaning towards, but it will essentially double the total DB storage for all the connections (as each connection will be stored in two tables). It also means I have to make sure connection information is kept in sync in both places. This is obviously not ideal but it does mean that when I load a user table, I only need to load one 'connection' table and have all the information I need. This also presents a separate problem, that of connection object creation. Since each user table has a list of all connections, there are two opportunities for a connection object to be made. However, connections objects (designed to facilitate communication between records) should only be created once. This means I'll have to devise a common caching/factory object to make sure only one connection object is made per connection. Does anybody have any ideas of a better way to do this? Once I've committed to a particular design pattern I'm pretty much stuck with it, so I want to make sure I've come up with the best one possible.

    Read the article

  • Can somebody guide me asto how I can make a game for playing cards [closed]

    - by user2558
    In college me and my friends use to play cards all the time. I want to make a game for that. It's quite similar to hearts, a kind of modified hearts which we made up. I want to make a multiplayer game which could be played over the internet. Plus there should also be an option for computer to play if less players availiable at the time. I don't want to make a exe. I want to play in browser. How should I go about it.

    Read the article

  • The best Windows 7 virtual desktop tool by far&hellip; Dexpot

    - by Eric Nelson
    [Oh – and Windows XP, Vista etc] Every so often I yearn for the virtual desktop functionality that is implemented so well under Linux. Unfortunately every time I start looking for a great tool for Windows I ultimately end up disappointed. But … I think this time around I have actually found one that will outlast the first day or two and become a must have. Check out http://www.dexpot.de/ So far this is 100% stable, 100% sensible and offers awesome functionality, yet still is very simple to use. There is a detailed look at the many features on the site but a couple that do it for me: Desktop Manager and next/previous tray icons make it easy to navigate around: Announcement of Desktop as a desktop takes focus: And best of all, Windows 7 preview integration And… it is FREE for private use and you get 30 days to try it out for professional use (e.g. me)

    Read the article

  • How do I customize desktop wallpaper slideshow?

    - by Pithikos
    I spent some time and tried varioues things but nothing works. Here's what I have tried so far(changing the slideshow manually): Making a new folder /usr/share/backgrounds/mywallpapers and add my own background-1.xml in there. Copying a bunch of my own wallpaper files into /usr/share/backgrounds/ Copy /usr/share/backgrounds/Contest/background-1.xml to /usr/share/backgrounds/ I logged out and in and still no changes in Appearance app. I have heard about Wallch but I don't want some app running in the background all the time. I'm not even sure Wallch will work with Gnome 3. I also tryied gnome-3-wp (Gnome 3 Wallpaper Slideshow app) but it just seems broken for Oneiric Ubuntu 11.10. Anyone has a solution?

    Read the article

  • ATI Proprietary Driver Over/Underscan setting ignored after reboot

    - by Lassi
    I installed the proprietary driver (fglrx-updates) on Ubuntu 12.10 64-bit for my graphics card (ATI Radeon HD 7570). I am using two displays, one connected with DVI, one with HDMI. I set the desktop to be expanded to both screens and disabled the under scan for the HDMI screen, which is always for some reason enabled on HDMI screens. Now the issue. Everything was fine until I restarted my computer. After reboot, the screen connected with HDMI cable had the black borders again, meaning that the under scan is again enabled. I checked the ATI CCC, and under scan was disabled. However, moving the slider to enable under scan and then back to zero fixed the issue -- temporarily. The same issue is repeated every time I restart my computer. The settings remains the same, but the computer seems to ignore it. Any ideas how I could solve the issue?

    Read the article

  • A certain flash application causes a system crash

    - by noobermin
    It's no surprise I guess. Go here to try it! http://www.belgeler.com/blg/2hni/griffiths-introduction-to-electrodynamics-3-ed-solutions-manual It's wonderful, after a few seconds, top shows that our good friend plugin-container takes 83% of the physical memory (8 GB) before everything freezes and the PC doesn't respond. I'm using Ubuntu 12.04 and I have an nvidia (GTS 250) card with the "post-release updates" version of the driver. OFFTOPIC: Yes, it's the solutions manual. I'm self-studying so I don't have a professor to check my work. Please don't judge me :)

    Read the article

  • What is the best free program to burn DVD movies from DVD movie files that are present on the hard drive the way ImgBurn does it in Windows?

    - by cipricus
    Evaluating burning programs is difficult: it takes more time, while errors are very unpleasant. I have looked at AcetoneISO, Brasero, and K3B (which many recommend) but they seem more limited than Nero, CDBurnXP and especially ImgBurn from Windows. They all seem to work (did not tested them fully myself) but at a more basic level (create ISO, burn them, etc.). When it comes to something like creating a DVD movie disk from DVD movie files present on the hard drive, it seems to me that I would have to create the ISO first and then burn it, which involves using more hard drive space and more time. Looking in the Windows direction, there is a Nero for Linux. It costs money. ImgBurn is said to work well in Wine, but as yet I have not tested it enough. What other options are there?

    Read the article

  • Speaking at Windows Phone 7 Developer Day Sarasota.NET Group - 1/19/2010

    - by Nikita Polyakov
    SarasotaDev January 2011 Meeting Windows Phone 7 Developer Day [note: this meeting starts at 4pm] The meeting date is Wednesday, January 19, 2011 at 4:00pm - 8:00pm. Location: Sarasota Community Foundation, at 2635 Fruitville Rd., Sarasota, FL 34237 (just west of Tuttle on the north side of Fruitville). We will have 3 speakers, including 2 Microsoft MVPs: Kevin Wolf and Nikita Polyakov, and joined by Russ Fustino. They will present various aspects of WinPhone 7 development, from Silverlight UI design, to instrumenting your apps for run-time analytics, through putting your application into the WinPhone Marketplace. There will be plenty of time for questions and discussion, and we're working on a sponsor for pizza. This will be a great session, even if you're not currently developing phone apps.   http://sarasotadev.net

    Read the article

  • What terminal emulators are available for heavy terminal users?

    - by Noah Goodrich
    I spend a lot of time at the command-line during the workday and at home too since I run Ubuntu exclusively. I've been using the default gnome terminal but I've reached a point where I'd really like to get my terminal tricked out so that my common tasks are as easy as possible. Specifically, I find that I spend of lot of time browsing code in the terminal and working in config files. On my wish list would be: Ability to have multiple screens, tabs, windows (I don't have a preference at this point) that I can easily switch between. Color coding for everything Easy to modify the aesthetics of the terminal (is it vain to want my terminal to look nice?) such as transparency, borders, etc.

    Read the article

  • Not getting GUI mode on ubuntu 12.04 desktop edition after installation on vmware workstation 7

    - by Salil Naik
    I installed Ubuntu 12.04 desktop edition on my PC using VMWare workstation 7. I assigned 1GB RAM and 20 GB Hard disk to Ubuntu. While starting Ubuntu virtual machine, It is not starting up with GUI mode. In is prompting me my Login ID in textual mode always. After waiting for long time as well the GUI mode is not appearing. I tried running sudo apt-get install updates sudo apt-get install xinit sudo apt-get install ubuntu-desktop Honestly, i don't know the meaning of all these.I am very new to ubuntu.Please help me here what to do? Below is my Laptop configuration OS: Genuine Windows 7 Home Basic(64 bit) RAM: 3 GB Processor: Intel core i3 Regards Salil

    Read the article

  • Blog comment spammers &hellip; help!

    - by Steve Clements
    Hey, I need some advice/help, now I’ve been writing on this blog for a few years, I don’t blog a great deal in comparison to many of my peers and my blog doesn’t get a massive number of hits, BUT I seem to get a fair share of comments spammers!! I have an image verification on the comments and I have put an Akismet API key into the Geekswithblogs settings, but I still get a bunch of spam comments. They could almost be real, until you see the link going off to some dating site or casino crap. What does everyone do?? Delete them every time?? Moderate comments?? I would rather not moderate comments if possible, but is that the only way to stop the crap?? Thx Technorati Tags: spammers,comments,help

    Read the article

  • Dynamic character animation - Using the physics engine or not

    - by Lex Webb
    I'm planning on building a dynamic reactant animation engine for the characters in my 2D Game. I have already built templates for a skeleton based animation system using key frames and interpolation to specify a limbs position at any given moment in time. I am using Farseer physics (an extension of Box2D) in Monogame/XNA in C# My real question lies in how i go about tying this character animation into the physics engine. I have two options: Moving limbs using physics engine - applying a interpolated force to each limb (dynamic body) in order to attempt to get it to its position as donated by the skeleton animation. Moving limbs by simply changing the position of a fixed body - Updating the new position of each limb manually, attempting to take into account physics collisions. Then stepping the physics after the animation to allow for environment interaction. Each of these methods have their distinct advantages and disadvantages. Physics based movement Advantages: Possibly more natural/realistic movement Better interaction with game objects as force applying to objects colliding with characters would be calculated for me. No need to convert to dynamic bodies when reacting to projectiles/death/fighting. Disadvantages: Possible difficulty in calculating correct amount of force to move a limb a certain distance at a constant rate. Underlying character balance system would need to be created that would need to be robust enough to prevent characters falling over at the touch of a feather. Added code complexity and processing time for the above. Static Object movement Advantages: Easy to interpolate movement of limbs between game steps Moving limbs is as simple as applying a rotation to the skeleton bone. Greater control over limbs, wont need to worry about characters falling over as all animation would be pre-defined. Disadvantages: Possible unnatural movement (Depends entirely on my animation skills!) Bad physics collision reactions with physics engine (Dynamic bodies simply slide out of the way of static objects) Need to calculate collisions with physics objects and my limbs myself and apply directional forces to them. Hard to account for slopes/stairs/non standard planes when animating walking/running animations. Need to convert objects to dynamic when reacting to projectile/fighting/death physics objects. The Question! As you can see, i have thought about this extensively, i have also had Google into physics based animation and have found mostly dissertation papers! Which is filling me with sense that it may a lot more advanced than my mathematics skills. My question is mostly subjective based on my findings above/any experience you may have: Which of the above methods should i use when creating my game? I am willing to spend the time to get a physics solution working if you think it would be possible. In the end i want to provide the most satisfying experience for the gamer, as well as a robust and dynamic system i can use to animate pretty much anything i need.

    Read the article

  • SQLAuthority News – A Conversation with an Old Friend – Sri Sridharan

    - by pinaldave
    Sri Sridharan is my old friend and we often talk on GTalk. The subject varies from Life in India/USA, movies, musics, and of course SQL. We have our differences when we talk about food or movie but we always agree when we talk about SQL. Yesterday while chatting with him we talked about SQLPASS and the conversation lasted for a long time. Here is the conversation between us on GTalk. I have removed a few of the personal talks and formatted into paragraphs as GTalk often shows stuff out of formatting. Pinal: Sri, Congrats on running for the PASS BoD again. You were so close last year. What made you decide to run again this year? Sri: Thank you Pinal for your leadership in the PASS India Community and all the things you do out there. After coming so close last year, there was no doubt in my mind that I will run again. I was truly humbled by the support I got from the community. Growing up in India for over 25 years, you are brought up in a very competitive part of the world. Right from the pressure of staying in the top of the class from kindergarten to your graduation, the relentless push from your parents about studying and getting good grades (and nothing else matters), you land up essentially living in a pressure cooker. To survive that relentless pressure, you need to have a thick skin, ability to stand up for who you really are , what you want to accomplish and in the process stay true those values. I am striving for a greater cause, to make PASS an organization that can help people with their SQL Server careers, to make PASS relevant to its chapter members, to make PASS an organization that every SQL professional in the world wants to be connected with. Just because I did not get elected or appointed last year does not mean that these causes are not worth fighting. Giving up upon failing the first time is simply not in me. If I did that, what message would I send to those who voted for me? What message would I send to my kids? Pinal: As someone who has such strong roots in India, what can the Indian PASS Community expect from you? Sri: First of all, I think fostering a regional leadership is something PASS must encourage as part of its global growth plan. For PASS global being able to understand all the issues in a region of the world and make sound decisions will be a tough thing to do on a continuous basis. I expect people like you, chapter leaders, regional mentors, MVPs of the region start playing a bigger role in shaping the next generation of PASS. That is something I said in my campaign and I still stand by it. I would like to see growth in the number of chapters in India. The current count does not truly represent the full potential of that region. I was pretty thrilled to see the Bangalore SQLSaturday happen early this year. I would like to see more of SQLSaturday events, at least in the major metro cities. I know the issues in India are very different from the rest of the world. So the formula needs to be tweaked a little for it to work better in India. Once the SQLSaturday model is vetted out, maybe there could be enough justification to have SQLRally India. PASS needs to have a premier SQL event in that region. Going to USA or Europe for that matter is incredibly hard due to VISA issues etc. So this could be a case of where PASS comes closer to where the community is. Pinal: What portfolio would take on if you are elected to the PASS Board? Sri: There are some very strong folks on the PASS Board today. The President discusses the portfolios with the group and makes the final call on the portfolios. I am also a fan of having a team associated with the portfolios. In that case, one person is the primary for a portfolio but secondary on a couple of other portfolios. This way people on the board have a direct vested interest in a few portfolios. Personally, I know I would these portfolios good justice – Chapters, Global Growth and Events (SQLSat, SQLRally). I would try to see if we can get a director to focus on Volunteers.  To me that is very critical for growth in the international regions. Pinal: This is an interesting conversation with you Sri. I know you so long time but this is indeed inspiring to many. India is a big country and we appreciate your thoughts. Sri: Thank you very much for taking time to chat with me today. Cheers. There are pretty strong candidates for SQLPASS Board of Elections this year. I know all of them in person and honestly it is going to be extremely difficult to not to vote for anybody. I am indeed in a crunch right now how to pick one over another. Though the choice is difficult, I encourage you to vote for them. I am extremely confident that the new board of directors will all have the same goal – Better SQL Server Community. Reference: Pinal Dave (http://blog.sqlauthority.com) Filed under: Database, DBA, PostADay, SQL, SQL Authority, SQL PASS, SQL Query, SQL Server, SQL Tips and Tricks, SQLAuthority News, T SQL, Technology

    Read the article

  • How to change speed without changing path travelled?

    - by Ben Williams
    I have a ball which is being thrown from one side of a 2D space to the other. The formula I am using for calculating the ball's position at any one point in time is: x = x0 + vx0*t y = y0 + vy0*t - 0.5*g*t*t where g is gravity, t is time, x0 is the initial x position, vx0 is the initial x velocity. What I would like to do is change the speed of this ball, without changing how far it travels. Let's say the ball starts in the lower left corner, moves upwards and rightwards in an arc, and finishes in the lower right corner, and this takes 5s. What I would like to be able to do is change this so it takes 10s or 20s, but the ball still follows the same curve and finishes in the same position. How can I achieve this? All I can think of is manipulating t but I don't think that's a good idea. I'm sure it's something simple, but my maths is pretty shaky.

    Read the article

  • GDD-BR 2010 [0D] Panel: Social Gaming, Virtual Currency and Ad Campaigns

    GDD-BR 2010 [0D] Panel: Social Gaming, Virtual Currency and Ad Campaigns Speakers: Eduardo Thuler, Juan Franco, Daniel Kafie, Bruno Souza Track: Panels Time slot: D [13:50 - 14:35] Room: 0 Social games are more than just fun: in recent years they have more than proved their value as a profitable business area. In this panel, you will have the opportunity to listen to what successful social gaming companies in Latin America have to say on social applications and their approaches to monetization such as virtual currency and in-game ad campaigns. Learn from their experience as they share their challenges and success stories in this exciting market. From: GoogleDevelopers Views: 1 0 ratings Time: 43:04 More in Science & Technology

    Read the article

  • Firefox stalls on rendering when chrome doesn't

    - by amccormack
    I have a webpage that loads quickly 100% of the time in chrome, but only 10% or so of the time in Firefox. Looking at the fiddler capture, Firefox only loads 2 of the 100ish files being pulled before it hangs. The error does not seem to be on the server or network side, however, because Chrome never encounters a problem. How do I find the root of this stall? While I suspect Firefox's javascript execution is what is causing the hang, are there any particular methods to narrow down the search for the bad code?

    Read the article

  • Code Monster Helps Introduce Kids (and Curious Adults) to the Basics of Programming

    - by Jason Fitzpatrick
    If you’re looking for a fun way to introduce a kid to programming (or sate your own curiosity), Crunchzilla’s Code Monster is a real-time introduction to basic programming concepts. How does Code Monster work? Users are guided through the programming experience (using JavaScript) by a talkative blue monster that asks questions about the code and suggests courses of action. Play long enough and you travel from simple variables to more complex ideas like conditionals, expressions, and more. It’s not a comprehensive programming curriculum (nor does it claim to be) but it’s a great way to introduce people of all ages to programming. Hit up the link below to take it for a spin. Code Monster [via O'Reilly Radar] 8 Deadly Commands You Should Never Run on Linux 14 Special Google Searches That Show Instant Answers How To Create a Customized Windows 7 Installation Disc With Integrated Updates

    Read the article

  • Customer Webcast: Alcatel-Lucent Creates a Modern User Experience

    - by [email protected]
    Today, customer satisfaction is critical to a company's long-term success. With customers searching the internet to find new solutions and offerings, it's more important than ever to deliver a modern and engaging user experience that's both interactive and community-based. Join us on June 30th for this exclusive LIVE Webcast with Saeed Hosseiniyar, CIO of Alcatel-Lucent's Enterprise Products Group, and Andy MacMillan, Vice President of Product Management for Oracle's Enterprise 2.0 Solutions. You'll learn how a modern customer service portal with integrated Web 2.0 and social media features can: Improve customer satisfaction by delivering rich, personalized and interactive content Speed product development by facilitating participation and feedback from customers through online communities Improve ROI with a unified platform that delivers content to employees, partners and customers You'll walk away with concrete strategies, best practices and real-world insights on how to transform your company's brand with a next-generation customer service and support site. Register today for this complimentary live Webcast!

    Read the article

< Previous Page | 539 540 541 542 543 544 545 546 547 548 549 550  | Next Page >