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  • How Hackers Can Disguise Malicious Programs With Fake File Extensions

    - by Chris Hoffman
    File extensions can be faked – that file with an .mp3 extension may actually be an executable program. Hackers can fake file extensions by abusing a special Unicode character, forcing text to be displayed in reverse order. Windows also hides file extensions by default, which is another way novice users can be deceived – a file with a name like picture.jpg.exe will appear as a harmless JPEG image file. Can Dust Actually Damage My Computer? What To Do If You Get a Virus on Your Computer Why Enabling “Do Not Track” Doesn’t Stop You From Being Tracked

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  • Rebuilding CoasterBuzz, Part II: Hot data objects

    - by Jeff
    This is the second post, originally from my personal blog, in a series about rebuilding one of my Web sites, which has been around for 12 years. More: Part I: Evolution, and death to WCF After the rush to get moving on stuff, I temporarily lost interest. I went almost two weeks without touching the project, in part because the next thing on my backlog was doing up a bunch of administrative pages. So boring. Unfortunately, because most of the site's content is user-generated, you need some facilities for editing data. CoasterBuzz has a database full of amusement parks and roller coasters. The entities enjoy the relationships that you would expect, though they're further defined by "instances" of a coaster, to define one that has moved between parks as one, with different names and operational dates. And of course, there are pictures and news items, too. It's not horribly complex, except when you have to account for a name change and display just the newest name. In all previous versions, data access was straight SQL. As so much of the old code was rooted in 2003, with some changes in 2008, there wasn't much in the way of ORM frameworks going on then. Let me rephrase that, I mostly wasn't interested in ORM's. Since that time, I used a little LINQ to SQL in some projects, and a whole bunch of nHibernate while at Microsoft. Through all of that experience, I have to admit that these frameworks are often a bigger pain in the ass than not. They're great for basic crud operations, but when you start having all kinds of exotic relationships, they get difficult, and generate all kinds of weird SQL under the covers. The black box can quickly turn into a black hole. Sometimes you end up having to build all kinds of new expertise to do things "right" with a framework. Still, despite my reservations, I used the newer version of Entity Framework, with the "code first" modeling, in a science project and I really liked it. Since it's just a right-click away with NuGet, I figured I'd give it a shot here. My initial effort was spent defining the context class, which requires a bit of work because I deviate quite a bit from the conventions that EF uses, starting with table names. Then throw some partial querying of certain tables (where you'll find image data), and you're splitting tables across several objects (navigation properties). I won't go into the details, because these are all things that are well documented around the Internet, but there was a minor learning curve there. The basics of reading data using EF are fantastic. For example, a roller coaster object has a park associated with it, as well as a number of instances (if it was ever relocated), and there also might be a big banner image for it. This is stupid easy to use because it takes one line of code in your repository class, and by the time you pass it to the view, you have a rich object graph that has everything you need to display stuff. Likewise, editing simple data is also, well, simple. For this goodness, thank the ASP.NET MVC framework. The UpdateModel() method on the controllers is very elegant. Remember the old days of assigning all kinds of properties to objects in your Webforms code-behind? What a time consuming mess that used to be. Even if you're not using an ORM tool, having hydrated objects come off the wire is such a time saver. Not everything is easy, though. When you have to persist a complex graph of objects, particularly if they were composed in the user interface with all kinds of AJAX elements and list boxes, it's not just a simple matter of submitting the form. There were a few instances where I ended up going back to "old-fashioned" SQL just in the interest of time. It's not that I couldn't do what I needed with EF, it's just that the efficiency, both my own and that of the generated SQL, wasn't good. Since EF context objects expose a database connection object, you can use that to do the old school ADO.NET stuff you've done for a decade. Using various extension methods from POP Forums' data project, it was a breeze. You just have to stick to your decision, in this case. When you start messing with SQL directly, you can't go back in the same code to messing with entities because EF doesn't know what you're changing. Not really a big deal. There are a number of take-aways from using EF. The first is that you write a lot less code, which has always been a desired outcome of ORM's. The other lesson, and I particularly learned this the hard way working on the MSDN forums back in the day, is that trying to retrofit an ORM framework into an existing schema isn't fun at all. The CoasterBuzz database isn't bad, but there are design decisions I'd make differently if I were starting from scratch. Now that I have some of this stuff done, I feel like I can start to move on to the more interesting things on the backlog. There's a lot to do, but at least it's fun stuff, and not more forms that will be used infrequently.

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  • BizTalk 2009 - Custom Functoid Wizard

    - by StuartBrierley
    When creating BizTalk maps you may find that there are times when you need perform tasks that the standard functoids do not cover.  At other times you may find yourself reapeating a pattern of standard functoids over and over again, adding visual complexity to an otherwise simple process.  In these cases you may find it preferable to create your own custom functoids.  In the past I have created a number of custom functoids from scratch, but recently I decided to try out the Custom Functoid Wizard for BizTalk 2009. After downloading and installing the wizard you should start Visual Studio and select to create a new BizTalk Server Functoid Project. Following the splash screen you will be presented with the General Properties screen, where you can set the classname, namespace, assembly name and strong name key file. The next screen is the first set of properties for the functoid.  First of all is the fuctoid ID; this must be a value above 6000. You should also then set the name, tooltip and description of the functoid.  The name will appear in the visual studio toolbox and the tooltip on hover over in the toolbox.  The descrition will be shown when you configure the functoid inputs when using it in a map; as such it should provide a decent level of information to allow the functoid to be used. Next you must set the category, exception mesage, icon and implementation language.  The category will affect the positioning of the functoid within the toolbox and also some of the behaviours of the functoid. We must then define the parameters and connections for our new functoid.  Here you can define the names and types of your input parameters along with the minimum and maximum number of input connections.  You will also need to define the types of connections accepted and the output type of the functoid. Finally you can click finish and your custom functoid project will be created. The results of this process can be seen in the solution explorer, where you will see that a project, functoid class file and a resource file have been created for you. If you open the class file you will see that the following code has been created for you: The "base" function sets all the properties that you previsouly detailed in the custom functoid wizard.  public TestFunctoids():base()  {    int functoidID;    // This has to be a number greater than 6000    functoidID = System.Convert.ToInt32(resmgr.GetString("FunctoidId"));    this.ID = functoidID;    // Set Resource strings, bitmaps    SetupResourceAssembly(ResourceName, Assembly.GetExecutingAssembly());    SetName("FunctoidName");                     SetTooltip("FunctoidToolTip");    SetDescription("FunctoidDescription");    SetBitmap("FunctoidBitmap");    // Minimum and maximum parameters that the functoid accepts    this.SetMinParams(2);    this.SetMaxParams(2);    /// Function name that needs to be called when this Functoid is invoked.    /// Put this in GAC.    SetExternalFunctionName(GetType().Assembly.FullName,     "MyCompany.BizTalk.Functoids.TestFuntoids.TestFunctoids", "Execute");    // Category for this functoid.    this.Category = FunctoidCategory.String;    // Input and output Connection type    this.OutputConnectionType = ConnectionType.AllExceptRecord;    AddInputConnectionType(ConnectionType.AllExceptRecord);   } The "Execute" function provides a skeleton function that contains the code to be executed by your new functoid.  The inputs and outputs should match those you defined in the Custom Functoid Wizard.   public System.Int32 Execute(System.Int32 Cool)   {    ResourceManager resmgr = new ResourceManager(ResourceName, Assembly.GetExecutingAssembly());    try    {     // TODO: Implement Functoid Logic    }    catch (Exception e)    {     throw new Exception(resmgr.GetString("FunctoidException"), e);    }   } Opening the resource file you will see some of the various string values that you defined in the Custom Functoid Wizard - Name, Tooltip, Description and Exception. You can also select to look at the image resources.  This will display the embedded icon image for the functoid.  To change this right click the icon and select "Import from File". Once you have completed the skeleton code you can then look at trying out your functoid. To do this you will need to build the project, copy the compiled DLL to C:\Program Files\Microsoft BizTalk Server 2009\Developer Tools\Mapper Extensions and then refresh the toolbox in visual studio.

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  • Is good practice to optimize FPS even when it's above the lower limit to give illusion of movement?

    - by rraallvv
    I started over 50 FPS on the iPhone, but now I'm bellow 30 PFS, I've seen most iPhone games clamped to either 60 or 30 FPS, even when 24 or less would give the illusion of movement. I've concidered my limit to be a little bit over 15 FPS, in fact my physics simulation is updated at that rate (15.84 steps/s) as that is the lowest that still give fluid movement, a bit lower gives jerky motion. Is there a practical reason why to clamp FPS way above the lower limit? Update: The following image could help to clarify I can independently set the physic simulation step, frame rate, and simulation interval update. My concern is why should I clamp any of those to values greater than the minimum? For instance to conserve battery life I could just to choose the lower limits, but it seems that 60 or 30 FPS are the most used values.

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  • How can I reconfigure the nvidia proprietary drivers from the command line (ssh)?

    - by Mathieu Pagé
    I have a linux HTPC (running XBMC) in my living room. This morning I ssh'ed into the machine and did upgrade it to 10.10. When it finaly resarted it says something about running in low quality graphics and eventually returned to a command line login prompt. I ssh'ed in again and did a sudo reboot now. When it came back on this time the image is rapidly scrolling from the top to the bottom of the screen. I guess the installed driver doesn't quite work with the S-Video port on which the TV is connected. previously it was working right with the nvidia proprietary drivers. How can I install thoses without using the GUI tool that comes with Ubuntu?

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  • nginx: dump HTTP requests for debugging

    - by Alexander Gladysh
    Ubuntu 10.04.2 nginx 0.7.65 I see some weird HTTP requests coming to my nginx server. To better understand what is going on, I want to dump whole HTTP request data for such queries. (I.e. dump all request headers and body somewhere I can read them.) Can I do this with nginx? Alternatively, is there some HTTP server that allows me to do this out of the box, to which I can proxy these requests by the means of nginx? Update: Note that this box has a bunch of normal traffic, and I would like to avoid capturing all of it on low level (say, with tcpdump) and filtering it out later. I think it would be much easier to filter good traffic first in a rewrite rule (fortunately I can write one quite easily in this case), and then deal with bogus traffic only. And I do not want to channel bogus traffic to another box just to be able to capture it there with tcpdump. Update 2: To give a bit more details, bogus request have parameter named (say) foo in their GET query (the value of the parameter can differ). Good requests are guaranteed not to have this parameter ever. If I can filter by this in tcpdump or ngrep somehow — no problem, I'll use these.

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  • Apple prépare un concurrent des Google Glass ? Un dépôt de brevet révèle des travaux sur un dispositif de réalité augmentée

    Apple prépare un concurrent des Google Glass ? Un dépôt de brevet révèle des travaux sur un dispositif de réalité augmentée Apple travaillerait sur un système de réalité augmentée semblable aux lunettes Google Glass présentées par le géant de la recherche récemment lors du Google I/O. C'est en tout cas ce que laisse présager un dépôt de brevet de la firme à la pomme qui a été validé ces jours. Le brevet ?Peripheral treatment for head-mounted displays? déposé en 2006, décrit un appareil informatique qui permet de projeter une image à partir d'un dispositif porté sur la tête (casque, lunettes ?)...

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  • What Are the Windows A: and B: Drives Used For?

    - by Jason Fitzpatrick
    The C: drive is the default installation location for Windows, if you have a CD/DVD drive on your machine it’s likely the D: drive, and any additional drives fall in line after that. What about the A: and B: drives? Image by Michael Holley. Today’s Question & Answer session comes to us courtesy of SuperUser—a subdivision of Stack Exchange, a community-drive grouping of Q&A web sites. HTG Explains: What is DNS? How To Switch Webmail Providers Without Losing All Your Email How To Force Windows Applications to Use a Specific CPU

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  • Unity iOS optimization and draw calls

    - by vzm
    I am curious of what methods I should approach in optimizing my Unity project for iOS hardware. I have very little image effects running (directional light with low res shadows) and I used the combine children script from the standard assets to lessen the load on the CPU. My project currently runs with 45-57 draw calls at non-intensive segments and up to 178 at intensive segments. I heard that static batching relieves some of the stress, but the game has the environment moving around the player instead of the player moving around the environment. Is there any alternative that I may look towards to improving the draw call number?

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  • WHMCS Fatal error: Out of memory while View Invoice PDF

    - by prakash
    I can log into WHMCS & can access everything I should be able to access, but if i try to click View PDF Invoice, the following error will occur, Fatal error: Out of memory (allocated 67633152) (tried to allocate 76 bytes) in /home/xxxx/public_html/whmcs/includes/classes/class.tcpdf.php on line 8419 I have already set the allocated Memory limit to 256MB, but the error still occurs. At that time of the error, the process memory is exceeding the allocation I set. I checked log file, and found the following errors: #2 /home/xxxxx/public_html/client/includes/classes/class.tcpdf.php(8453): TCPDF->Image('/home/xxxxx/...', 20, 25, 75, 17.5816023739, 'PNG', '', '', false, 300, '', false, 8) #3 /home/xxxxx/public_html/client/includes/classes/class.tcpdf.php(7881): TCPDF->ImagePngAlpha('/home/xxxxx/...', 20, 25, 337, 79, 75, 17.5816023739, 'PNG', '', '', false, 300, '', NULL) While I was investigating the issue above I also noticed the error condition pictured below:

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  • Can't get into the admin console after migrating to new server

    - by Emerson
    I migrated my WordPress blog to a new server, and everything seemed to be working fine until it started giving me the error when entering the admin area: Fatal error: Allowed memory size of 33554432 bytes exhausted (tried to allocate 4864 bytes) in /home/neworder/public_html/blog/wp-admin/includes/plugin.php on line 729 The line 729 has: $protected = array( '_wp_attached_file', '_wp_attachment_metadata', '_wp_old_slug', '_wp_page_template' ); I had installed the maintenance-mode, and I have suspicions that this is what broke the forum. If I remove the plugin it then gives another error: Fatal error: Allowed memory size of 33554432 bytes exhausted (tried to allocate 19456 bytes) in /home/neworder/public_html/blog/wp-admin/includes/post.php on line 1158 And that line has: $content .= '<p class="hide-if-no-js">' . esc_html__( 'Remove featured image' ) . '</p>'; } I tried to restore the blog file-system from the old server and also to restore the database from the old server (2x), but still it gives me the same error. The blog itself seems to be working fine: http://blog.antinovaordemmundial.com/

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  • Multiple textures on a mesh created in blender and imported in xna

    - by alecnash
    I created a cube in blender which has multiple images applied to its faces. I am trying to import the model into xna and get the same results as shown when rendering the model in blender. I go through every mesh (for the cube its only one) and through every part but only the first image used in blender is displayed in every face. The code I am using to fetch the texture looks like that: foreach (ModelMesh m in model.Meshes) { foreach (Effect e in m.Effects) { foreach (var part in m.MeshParts) { e.CurrentTechnique = e.Techniques["Lambert"]; e.Parameters["view"].SetValue(camera.viewMatrix); e.Parameters["projection"].SetValue(camera.projectionMatrix); e.Parameters["colorMap"].SetValue(modelTextures[part.GetHashCode()]); } } m.Draw(); } Am I missing something?

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  • 2D Game Dev Resources/Tutorials for Windows (Phone) 8 Development?

    - by Ilya Knaup
    I am really exited about the launch of windows 8, windows phone 8 so I decided to start learning how to develop games for them. I was even more exited when I found out that html, css, javascript can be used to develop apps for these platforms. I'm familiar with some standard html, css3 that i used to develop some websites, but I only know some VERY basics of javascript. I know things like HTML5 canvas and image sprites can be used to develop games, but I haven't found any tutorials that I understood good enough ;/ So I am asking you now. Can you suggest any good tutorials/resources (preferably video) that start from beginners level and go to advanced into game development with HTML5, CSS3 and JavaScript. It would be really good if such tutorials concentrated on game development for mobile phones (e.g. detecting when user touches the screen, using optimised images for hi res and standard displays, adopting to screen size etc) Oh.. and I forgot to mention that I am only interested in 2d game development.

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  • Placeholder images for testing reports

    - by Greg Low
    Lorem Ipsum has long been used to provide placeholder text for testing report and document layouts. Programs such as Microsoft Word have also included options for generating sample text. (For example, type =rand() anywhere in a blank area of a Microsoft Word document and hit enter).Matthew Roche and Donald Farmer both sent me a link the other day to an online service that provides placeholder images. This could be quite useful when testing report layouts in SQL Server Reporting Services.You'll find it here: http://lorempixel.com/Nice! As an example, here's a random sports image. Of course I have no idea what you'll see on this page :-)

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  • How do I port my Ubuntu from my Desktop to Laptop

    - by Bragboy
    Hi, I am currently using Ubuntu 10.04 installed on my desktop box. I have got a new laptop and I will be using it from now on. But I will have to do the setup all over again (setting up applications/updates). Plus many of my preferences and tweaks I've had in my desktop will be lost and those too I will have to all over again. Is there an easy way where I can just take image or something and use it in my laptop?? Any help/pointers/links are much appreciated.

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  • How to Power Cycle Your Gadgets To Fix Freezes and Other Problems

    - by Chris Hoffman
    Have you ever had a smartphone, laptop, tablet, or any other electronic gadget become unresponsive? The surefire way to recover from the freeze – assuming it’s not a hardware problem – is by power-cycling the gadget. Most geeks know that pulling and reinserting a device’s battery will force it to recover from a freeze and boot right back up, but what if the device doesn’t have a removable battery? Image Credit: Alan Levine on Flickr Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

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  • J2ME character animation with multiple sprite sheets

    - by Alex
    I'm working on a J2ME game and I want to have walking animations. Each direction of walking has a separate sprite sheet (i.e. one for walking up, one for walking right etc), I also have a static idle image for each direction held together in a single file. I've tried to hold an array of sprites in my player class and then just drawing the sprite corresponding to the current direction, but this doesn't seem to work. I'm aware that if I combine all the animations into one sprite sheet I could set up different animation sequences, but I want to be able to do it with separate images for each animation. Is there a way that anyone knows of to achieve this? And ideally without too much extra code (as opposed to combining the sprites into one sheet)

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  • Android: Layouts and views or a single full screen custom view?

    - by futlib
    I'm developing an Android game, and I'm making it so that it can run on low end devices without GPU, so I'm using the 2D API. I have so far tried to use Android's mechanisms such as layouts and activities where possible, but I'm beginning to wonder if it's not easier to just create a single custom view (or one per activity) and do all the work there. Here's an example of how I currently do things: I'm using a layout to display the game's background as an image view and the square game area, which is a custom view, centered in the middle. What would you say? Should I continue to use layouts where possible or is it more common/reasonable to just use a large custom view? I'm thinking that this would probably also make it easier to port my code to other platforms.

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  • Tile-wide extent tracing on a grid.

    - by Larolaro
    I'm currently working on A* pathfinding on a grid and I'm looking to smooth the generated path, while also considering the extent of the character moving along it. I'm using a grid for the pathfinding, however character movement is free roaming, not strict tile to tile movement. To achieve a smoother, more efficient path, I'm doing line traces on a grid to determine if there is unwalkable tiles between tiles to shave off unecessary corners. However, because a line trace is zero extent, it doesn't consider the extent of the character and gives bad results (not returning unwalkable tiles just missed by the line, causing unwanted collisions). So what I'm looking for is rather than a line algorithm that determines the tiles under it, I'm looking for one that determines the tiles under a tile-wide extent line. Here is an image to help visualise my problem! Does anyone have any ideas? I've been working with Bresenham's line and other alternatives but I haven't yet figured out how to nail this specific problem.

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  • Where are the systray icons for Dropbox in Ubuntu desktop 13.04 (minimal)?

    - by samvv
    I reinstalled Ubuntu desktop using the minimal CD image and the following command: $ sudo apt-get install ubuntu-desktop --no-install-recommends After that I used Ubuntu Software Center to make sure Unity supports application indicators: http://i.imgur.com/bYF162w.png. Everything works great, except for Dropbox. For some reason the icon doesn't appear in the tray, even though the application is running. Steam on the other hand runs just fine, so it seems like there is nothing wrong with the tray itself. According to this post the tray icons should be in /usr/shared/icons/hicolor/22x22/status but it doesn't contain any Dropbox icons. Neither do any of the other resolutions. The answer is a bit outdated, so I'm not entirely sure it is still applicable to the current version of Dropbox. I did the usual thing of reinstalling dropbox with: sudo apt-get purge nautilus-dropbox sudo apt-get install nautilus-dropbox But that didn't solve anything either. Does somebody know how to fix this issue?

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  • application custom stock icons not working in ubuntu unity top panel menu (aka appmenu) ("Menus Have Icons" ON)

    - by giuspen
    I recently noticed that in ubuntu unity the top menu of my apps does not show the (custom) icons I added to the gtk stock, but only the basic gtk stock icons. This happens only since the top menu is displayed in the unity top panel (appmenu) and not in the application window. In place of the correct custom icons I see "gtk-missing-image". On my apps toolbars and other menus those icons are displayed properly, the problem is only with the top menu. This happens either with pygtk2 (e.g. http://www.giuspen.com/cherrytree/) and gobject introspection (e.g. http://www.giuspen.com/nautilus-pyextensions/). I use gtk ui manager after integrating the stock icons this way: factory = gtk.IconFactory() pixbuf = gtk.gdk.pixbuf_new_from_file(filepath) iconset = gtk.IconSet(pixbuf) factory.add(stock_name, iconset) factory.add_default() If anybody solved this problem please help. Cheers, Giuseppe.

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  • Desktop Fun: Moonlit Nights Wallpaper Collection

    - by Asian Angel
    Whether it is our own moon or ones featured in fiction and fantasy artwork, moons can be romantic, mysterious, and inspirational. Now you can add a unique touch of style and flair to your desktop with our Moonlit Nights Wallpaper collection. Note: Click on the picture to see the full-size image—these wallpapers vary in size so you may need to crop, stretch, or place them on a colored background in order to best match them to your screen’s resolution. HTG Explains: What Are Character Encodings and How Do They Differ?How To Make Disposable Sleeves for Your In-Ear MonitorsMacs Don’t Make You Creative! So Why Do Artists Really Love Apple?

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  • Week in Geek: Windows 8 Start Button Will not be Coming Back

    - by Asian Angel
    Our first edition of WIG for April is filled with news links covering topics such as a U.S. based credit card processor for VISA and MasterCard has suffered a major breach, specs for a real Linux-powered Star Trek tricorder have been published, an FBI assistant director says that U.S. is not winning the war with hackers, and more. Original, unmodified clipart image courtesy of Open Clip Art Library. How to Own Your Own Website (Even If You Can’t Build One) Pt 1 What’s the Difference Between Sleep and Hibernate in Windows? Screenshot Tour: XBMC 11 Eden Rocks Improved iOS Support, AirPlay, and Even a Custom XBMC OS

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  • This Is a Completely Accurate Illustration of Me at My Last Job [Comic]

    - by The Geek
    Work is boring, what can I say? Usually I was up way too late every night, making the whole situation much worse. It got so bad that one of my co-workers took pictures for blackmail. =) Latest Features How-To Geek ETC How To Colorize Black and White Vintage Photographs in Photoshop How To Get SSH Command-Line Access to Windows 7 Using Cygwin The How-To Geek Video Guide to Using Windows 7 Speech Recognition How To Create Your Own Custom ASCII Art from Any Image How To Process Camera Raw Without Paying for Adobe Photoshop How Do You Block Annoying Text Message (SMS) Spam? Change Your MAC Address to Avoid Free Internet Restrictions Battlestar Galactica – Caprica Map of the 12 Colonies (Wallpaper Also Available) View Enlarged Versions of Thumbnail Images with Thumbnail Zoom for Firefox IntoNow Identifies Any TV Show by Sound Walk Score Calculates a Neighborhood’s Pedestrian Friendliness Factor Fantasy World at Twilight Wallpaper

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  • iOS persistant storage with update function

    - by jernej
    im developing a game which has different levels and i need to store all levels and its elements (position, image, sounds,..) into a file/database. The levels will be updated so i need a function that checks online for a update and downloads a database dump and additional files. I was planing to store all the persistent data into a SQLLite database, but not quite sure how to do the update part - to pack the database dump and the files together (in a .zip or with a xml). Can this be done any other way (as secure as possible)? thanks!

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