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  • C++ SDL State Machine Segfault

    - by user1602079
    The code compiles and builds fine, but it immediately segfaults. I've looked at this for a while and have no idea why. Any help is appreciated. Thank you! Here's the code: main.cpp #include "SDL/SDL.h" #include "Globals.h" #include "Core.h" #include "GameStates.h" #include "Introduction.h" int main(int argc, char** args) { if(core.Initilize() == false) { SDL_Quit(); } while(core.desiredstate != core.Quit) { currentstate->EventHandling(); currentstate->Logic(); core.ChangeState(); currentstate->Render(); currentstate->Update(); } SDL_Quit(); } Core.h #ifndef CORE_H #define CORE_H #include "SDL/SDL.h" #include <string> class Core { public: SDL_Surface* Load(std::string filename); void ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination); void SetState(int newstate); void ChangeState(); enum state { Intro, STATES_NULL, Quit }; int desiredstate, stateID; bool Initilize(); }; #endif Core.cpp #include "Core.h" #include "SDL/SDL.h" #include "Globals.h" #include "Introduction.h" #include <string> /* Initilizes SDL subsystems */ bool Core::Initilize() { //Inits subsystems, reutrns false upon error if(SDL_Init(SDL_INIT_EVERYTHING) == -1) { return false; } SDL_WM_SetCaption("Game", NULL); return true; } /* Loads surfaces and optimizes them */ SDL_Surface* Core::Load(std::string filename) { //The surface to be optimized SDL_Surface* original = SDL_LoadBMP(filename.c_str()); //The optimized surface SDL_Surface* optimized = NULL; //Optimizes the image if it loaded properly if(original != NULL) { optimized = SDL_DisplayFormat(original); SDL_FreeSurface(original); } else { //returns NULL upon error return NULL; } return optimized; } /* Blits surfaces */ void Core::ApplySurface(int X, int Y, SDL_Surface* source, SDL_Surface* destination) { //Stores the coordinates of the surface SDL_Rect offsets; offsets.x = X; offsets.y = Y; //Bits the surface if both surfaces are present if(source != NULL && destination != NULL) { SDL_BlitSurface(source, NULL, destination, &offsets); } } /* Sets desiredstate to newstate */ void Core::SetState(int newstate) { if(desiredstate != Quit) { desiredstate = newstate; } } /* Changes the game state */ void Core::ChangeState() { if(desiredstate != STATES_NULL && desiredstate != Quit) { delete currentstate; switch(desiredstate) { case Intro: currentstate = new Introduction(); break; } stateID = desiredstate; desiredstate = core.STATES_NULL; } } Globals.h #ifndef GLOBALS_H #define GLOBALS_H #include "SDL/SDL.h" #include "Core.h" #include "GameStates.h" extern SDL_Surface* screen; extern Core core; extern GameStates* currentstate; #endif Globals.cpp #include "Globals.h" #include "SDL/SDL.h" #include "GameStates.h" SDL_Surface* screen = SDL_SetVideoMode(640, 480, 32, SDL_SWSURFACE); Core core; GameStates* currentstate = NULL; GameStates.h #ifndef GAMESTATES_H #define GAMESTATES_H class GameStates { public: virtual void EventHandling() = 0; virtual void Logic() = 0; virtual void Render() = 0; virtual void Update() = 0; }; #endif Introduction.h #ifndef INTRODUCTION_H #define INTRODUCTION_H #include "GameStates.h" #include "Globals.h" class Introduction : public GameStates { public: Introduction(); private: void EventHandling(); void Logic(); void Render(); void Update(); ~Introduction(); SDL_Surface* test; }; #endif Introduction.cpp #include "SDL/SDL.h" #include "Core.h" #include "Globals.h" #include "Introduction.h" /* Loads all the assets */ Introduction::Introduction() { test = core.Load("test.bmp"); } void Introduction::EventHandling() { SDL_Event event; while(SDL_PollEvent(&event)) { switch(event.type) { case SDL_QUIT: core.SetState(core.Quit); break; } } } void Introduction::Logic() { //to be coded } void Introduction::Render() { core.ApplySurface(30, 30, test, screen); } void Introduction::Update() { SDL_Flip(screen); } Introduction::~Introduction() { SDL_FreeSurface(test); } Sorry if the formatting is a bit off... Having to put four spaces for it to be put into a code block offset it a bit. I ran it through gdb and this is what I got: Program received signal SIGSEGV, Segmentation fault. 0x0000000000400e46 in main () Which isn't incredibly useful... Any help is appreciated. Thank you!

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  • Android. Playing multiple sounds using SoundManager

    - by Jerry
    Shown are a few lines of code. If I play a single sound, it runs fine. Adding a second sound causes it to crash. Any advice is appreciated. private SoundManager mSoundManager; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.sos); mSoundManager = new SoundManager(); mSoundManager.initSounds(getBaseContext()); mSoundManager.addSound(1,R.raw.dit); mSoundManager.addSound(1,R.raw.dah); Button SoundButton = (Button)findViewById(R.id.SoundButton); SoundButton.setOnClickListener(new OnClickListener() { public void onClick(View v) { mSoundManager.playSound(1); mSoundManager.playSound(2); } }); }

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  • java.lang.OutOfMemoryError: unable to create new native thread for multiple threads

    - by Kaustubh Ranjan Singh
    static class solver implements Runnable { static calculator(problem){ //Some code if(condition) {solver s = new solver(newproblem); new Thread(s).start();} } Public solver(int newproblem) { this.problem = newproblem ; } public void run() { // TODO Auto-generated method stub calculator(promblem); } } i am having a big array maze of 100x100 and i am trying to solve it and i am getting an error java.lang.OutOfMemoryError: unable to create new native thread(after running a code for some times). How can solve this , How can i use ExecutorService i think that will solve the problem or i want something like thisIf Number of generated threads4K then stop the first 100 threads

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  • Java program runtime error

    - by Sam
    public class BooksTestDrive { public static void main(String[] args) { Books [] myBooks = new Books[3]; int x=0; myBooks[0].title = "The Grapes of Jave"; myBooks[1].title = "The Java Gatsby"; myBooks[2].title = "The Java Cookbook"; myBooks[0].author = "bob"; myBooks[1].author = "sue"; myBooks[2].author = "ian"; while (x < 3) { System.out.print(myBooks[x].title); System.out.print("by"); System.out.println(myBooks[x].author); x = x+1; } } } This code compiles but while runtime, its giving nullpointer exception.

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  • How to return an enum ID instead of the enum text in WebAPI

    - by Rodney
    I am using the WebAPI with .NET 4.5. I have a enum called DareStatus which is a list of statuses and their corresponding integer ID's. To minimize bandwidth traffic I want to send the int values of the enums, not the full text as it is currently doing. (I have control over the client so I can map it on the clientside). The strange thing is that in my RTFM-ing everyone seems to have the opposite issue! http://www.ftter.com/desktopmodules/framework/api/dare/getalldares public enum DareStatus : int { All = 0, Accepted = 2, Pending = 1, Declined = 3, Cancelled = 4, Failed = 5, Won = 6 } public IEnumerable<DareInfo> GetDares() { IEnumerable<DareInfo> dareInfos; using (IDataContext ctx = DataContext.Instance()) { var rep = ctx.GetRepository<DareInfo>(); dareInfos = rep.Get(); } return dareInfos; }

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  • Java: Allowing the child thread to kill itself on InterruptedException?

    - by Zombies
    I am using a ThreadPool via ExecutorService. By calling shutDownNow() it interrupts all running threads in the pool. When this happens I want these threads to give up their resources (socket and db connections) and simply die, but without continuing to run anymore logic, eg: inserting anything into the DB. What is the simplest way to achieve this? Bellow is some sample code: public void threadTest() { Thread t = new Thread(new Runnable() { public void run() { try { Thread.sleep(999999); } catch (InterruptedException e) { //invoke thread suicide logic here } } }); t.start(); t.interrupt(); try { Thread.sleep(4000); } catch (InterruptedException e) { } }

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  • Binding in ContentControl Crash

    - by ImJames
    Can anyone tell me why this crashes my app? There seems to be some endless recursion by I can't figure out why. I get this exception Logical tree depth exceeded while traversing the tree. This could indicate a cycle in the tree <ContentControl Content="{Binding}"> <ContentControl.ContentTemplate> <DataTemplate> <Button Content="{Binding MyString}"/> </DataTemplate> </ContentControl.ContentTemplate> </ContentControl> And this is all I have as Source public MainWindow() { InitializeComponent(); MyString = "Test"; this.DataContext = this; } public string MyString { get; set; }

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  • Can't use static const as param in function call within binding tags in Flex 3

    - by buzzer
    I'm having a problem in flex 3 where if a static const I have defined is used as the parameter to a function call within binding tags I get a "1120: Access of undefined property NodePropertyMatrix". _propMtx is a ArrayCollection. <mx:HBox visible="{_propMtx.getItemAt(NodePropertyMatrix.srcParent)}"> Above code throws the error, but the following code does not <mx:HBox visible="{NodePropertyMatrix.srcParent}"> NodePropertyMatrix is an AS class as follows: package model.constants { import mx.collections.ArrayCollection; public class NodePropertyMatrix { public static const srcParent:Number = 0; } } Anyone know what is wrong here?

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  • In Java, how do I set a return type if an exception occurs?

    - by beagleguy
    hey all, I'm new to Java and was wondering if I define a method to return a database object like import java.sql.*; public class DbConn { public Connection getConn() { Connection conn; try { Class.forName("com.mysql.jdbc.Driver").newInstance(); if(System.getenv("MY_ENVIRONMENT") == "development") { String hostname = "localhost"; String username = "root"; String password = "root"; } conn = DriverManager.getConnection("jdbc:mysql:///mydb", username, password); return conn; } catch(Exception e) { throw new Exception(e.getMessage()); } } } if the connection fails when I try to create it what should I return? eclipse is telling me I have to return a Connection object but if it fails I'm not sure what to do. thanks!

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  • Android: Prompt user to save changes when Back button is pressed

    - by chriskopec
    I have an activity that contains several user editable items (an EditText field, RatingBar, etc). I'd like to prompt the user if the back/home button is pressed and changes have been made that have not yet been saved. After reading through the android documentation, it seems like this piece of code should go in the onPause method. I've tried putting an AlertDialog in the onPause however the dialog gets shown and then immediately tears down because nothing is there to block the pause from completing. This is what I've come up with so far: @Override protected void onPause() { super.onPause(); AlertDialog ad = new AlertDialog.Builder(this).setMessage( R.string.rating_exit_message).setTitle( R.string.rating_exit_title).setCancelable(false) .setPositiveButton(android.R.string.ok, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // User selects OK, save changes to db } }).setNeutralButton(android.R.string.cancel, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // User selects Cancel, discard all changes } }).show(); } Am I on the right track or is there another way to accomplish what I'm trying to do here? Any help would be great!

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  • What's wrong with consuming ConfiguredTaskAwaitable from PortableClassLibrary's class under Debugger from MSTest Runner or Console App?

    - by Stas Shusha
    *Its only Debug-time error, but a very weird one. Problem: While running with Debugger attached and calling a method, exposed in separate Portable library, returning ConfiguredTaskAwaitable, we get InvalidProgramException. Repro: Having 2 projects: PortableClassLibrary (supporting .Net 4.5; Windows Store; Windows Phone 8) with 1 class: public class Weird { public static ConfiguredTaskAwaitable GetConfiguredTaskAwaitable() { return new ConfiguredTaskAwaitable(); } } ConsoleApplication with code: static void Main(string[] args) { Weird.GetConfiguredTaskAwaitable(); } Notes: replacing ConfiguredTaskAwaitable with ConfiguredTaskAwaitable<T> (a generic version) fixes this strange issue consuming this method form WP8 or Win8 app under Debugger works fine. Currently it causes problems cause I cant run my Unit Tests under Debugger. I'm forced to change my "ObjectUnderTest" implementation to return generic ConfiguredTaskAwaitable<T>, which is fine for the real project, but still is only a workaround. The Question is: does anybody knows the reason of this error? It definitely related to Portable Class Library magic.

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  • im writing this code so the user would enter his/her name and followed by his/her marks to get the a

    - by WM
    What if the user wanted to enter his/her grades in the following way: Will 23, 34, 45, 45 how would i get rid of the commas public class StudentAverage { public static void main(String[] args) { int markSum = 0; double average = 0; Scanner input1 = new Scanner(System.in); System.out.print("Enter student record : "); String name = input1.next(); Scanner input2 = new Scanner(input1.nextLine()); int countTotal = 0; while (input2.hasNextInt()) { countTotal++; markSum += input2.nextInt(); } average = markSum / countTotal; // to calculate the total average System.out.print( name + " " + average ); } }

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  • Undefined / Uninitialized default values in a class

    - by Jir
    Let's suppose you have this class: class A { public: A () {} A (double val) : m_val(val) {} ~A () {} private: double m_val; }; Once I create an instance of A, how can I check if m_val has been initialized/defined? Put it in other words, is there a way to know if m_val has been initialized/defined or not? Something along the lines of the defined operator in Python, I suppose. (But correct me if I'm wrong.) I thought of modifying the class and the c-tors the following way: class A { public: A () : defined(false) {} A (double val) : m_val(val), defined(true) {} ~A () {} private: double m_val; bool defined; }; How do you rate this solution? Any suggestion? TIA, Chris

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  • Using a linq or lambda expression in C# return a collection plus a single value

    - by ahsteele
    I'd like to return a collection plus a single value. Presently I am using a field to create a new list adding a value to the list and then returning the result. Is there a way to do this with a linq or lambda expression? private List<ChargeDetail> _chargeBreakdown = new List<ChargeDetail>(); public ChargeDetail PrimaryChargeDetail { get; set; } public List<ChargeDetail> ChargeBreakdown { get { List<ChargeDetail> result = new List<ChargeDetail>(_chargeBreakdown); result.Add(PrimaryChargeDetail); return result; } }

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  • ASP.NET MVC Inheriting from ProfileBase

    - by Glen
    I have 2 related issues. I inherited from ProfileBase and I have a couple of properites as such public SomeType PropertyName { get { return (SomeType)base["PropertyName"]; } set { base["PropertyName"] = value; Save(); } } I also have a User class (UserId, UserName, Profile, LastActivityDate) that has 2 additional properties out of the profile that I retrieve in my View to show a list of Users (i.e. @Model.Profile.PropertyName). However, everytime I access a property (from my View) it seems to update the LastActivityDate in the aspnet_Users table because when I show the LastActivityDate as well as the profile properties on my screen the LastActivtyDate is out of sync with the database. Also there is a LastActivityDate property available in my profile which unfortunately is not available and is in fact set to null and throws an exception when accessing it saying the property UserName is null. So the static Create method provided by ProfileBase seems to retrieve the correct profile properties but does not set the base's UserName property even though you pass in a UserName parameter to the Create method. Is this a internal bug? I was kind of hoping if by accessing the property because the LastActivityDate is updated then I could store that value to update my LastActivityDate in my User class before it is rendered to the page. The only way I can think of doing it is: public SomeType PropertyName { get { SomeType result = (SomeType)base["PropertyName"]; OnLastActivityDateChanged(); return result; } set { base["PropertyName"] = value; } } then in my User class: ... public MyProfile() { Profile.LastActivityDateChanged += Profile_LastActivityDateChanged(); } ~MyProfile() { Profile.LastActivityDateChanged -= Profile_LastActivityDateChanged(); } ... void Profile_LastActivityDateChanged(object sender, EventArgs e) { //Run a query to get the latest LastActivityDate this.LastActivityDate = ... } It seems I have to make 1 call to retrieve the full list to my aspnet_Users table then another call for each row just to get the latest activity date. ARGGGGHHH!!! Am I going about this the wrong way! I put an ajax refresh hyperlink next to each User row and when I click it, immediately after loading the page, the value changes. Therefore my suspision is valid that calling a property via the inherited profilebase class updates the value. Is there a workaround? It is a bit miss leading when my page says User Smith has no activity for 4 days then I click my ajax refresh link (or refresh the whole page for that matter) and now it says Smith was active but it was just me meally showing the page that indirectly caused an activity read event.

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  • How to run a widget inside of an activity in Android?

    - by user220755
    I have a widget built to give the user the chance to choose the date (I did not build it, I am building on top of an open source software). Now, I need to display this widget inside of a class that extends the activity class in Android. Let me show some code. Let us say this is the activity class: public class RandomClass extends Activity { public void onCreate(Bundle savedInstanceState) { // I want to run the widget here when the class is created // (the activity is created) } } The widget i want to run is a widget that lets the user choose the date. I know I code use one of Android's activities but I need to build on top of the code so I have to run it inside of the activity class I created. Sorry if this is not clear, ask any questions and i will be more than glad to answer them and clarify.

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  • c++ inheritance

    - by Meloun
    Hi, i am trouble with this.. Is there some solution or i have to keep exactly class types? //header file Class Car { public: Car(); virtual ~Car(); }; class Bmw:Car { public: Bmw(); virtual ~Bmw(); }; void Start(Car& mycar) {}; //cpp file Car::Car(){} Car::~Car() {} Bmw::Bmw() :Car::Car(){} Bmw::~Bmw() {} int main() { Car myCar; Bmw myBmw; Start(myCar); //works Start(myBmw); //!! doesnt work return 0; }

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  • Getting count() of class static array

    - by xylar
    Is it possible to get the count of a class defined static array? For example: class Model_Example { const VALUE_1 = 1; const VALUE_2 = 2; const VALUE_3 = 3; public static $value_array = array( self::VALUE_1 => 'boing', self::VALUE_2 => 'boingboing', self::VALUE_3 => 'boingboingboing', ); public function countit() { // count number $total = count(self::$value_array ); echo ': '; die($total); } } At the moment calling the countit() method returns :

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  • Connecting data to a GUI - OOP

    - by tau
    I have an application with several graphs and tables on it. I worked fast and just made classes like Graph and Table that each contained a request object (pseudo-code): class Graph { private request; public function setDateRange(dateRange) { request.setDateRange(dateRange); } public function refresh() { request.getData(function() { //refresh the display }); } } Upon a GUI event (say, someone changes the date range dropdown), I'd just call the setters on the Graph instance and then refresh it. Well, when I added other GUI elements like tables and whatnot, they all basically had similar methods (setDateRange and other things common to the request). What are some more elegant OOP ways of doing this? The application is very simple and I don't want to over-architect it, but I also don't want to have a bunch of classes with basically the same methods that are just routing to a request object. I also don't want to set up each GUI class as inheriting from the request class, but I'm open to any ideas really.

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  • PHP OOP: method?

    - by Isis
    Hello <?php class Templater { static $params = array(); public static function assign($name, $value) { self::$params[] = array($name => $value); } public static function draw() { self::$params; } } $test = Templater::assign('key', 'value'); $test = Templater::draw(); print_r($test); How to alter this script so I could use this:? $test = Templater::assign('key', 'value')->assign('key2', 'value2')-draw(); print_r($test);

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  • BroadcastReciever doesn't show SMS not Send or Not delivered

    - by user1657111
    While using broadcastreciver for checking sms status, it shows the toast when sms is sent but shows nothing when sms is not sent or delivered (im testing it by putting an abrupt number). the code im using is the one ive seen the most on every site of checking sms delivery status. But my code is only showing the status when sms is sent successfully. Can any one get a hint of what am i doing wrong ? I hav this method in doInBackground() and so obviously im using AsyncTask. Thanks guys public void send_SMS(String list, String msg, AtaskClass task) { String SENT = "SMS_SENT"; String DELIVERED = "SMS_DELIVERED"; SmsManager sms = SmsManager.getDefault(); PendingIntent sentPI = PendingIntent.getBroadcast(this, 0, new Intent(SENT), 0); PendingIntent deliveredPI = PendingIntent.getBroadcast(this, 0, new Intent(DELIVERED), 0); //---when the SMS has been sent--- registerReceiver(new BroadcastReceiver(){ @Override public void onReceive(Context context, Intent arg1) { switch (getResultCode()) { case Activity.RESULT_OK: Toast.makeText(context, "SMS sent", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_GENERIC_FAILURE: Toast.makeText(context, "Generic failure", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_NO_SERVICE: Toast.makeText(context, "No service", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_NULL_PDU: Toast.makeText(context, "Null PDU", Toast.LENGTH_SHORT).show(); break; case SmsManager.RESULT_ERROR_RADIO_OFF: Toast.makeText(context, "Radio off", Toast.LENGTH_SHORT).show(); break; } } }, new IntentFilter(SENT)); //---when the SMS has been delivered--- registerReceiver(new BroadcastReceiver(){ @Override public void onReceive(Context context, Intent arg1) { switch (getResultCode()) { case Activity.RESULT_OK: Toast.makeText(context, "SMS delivered", Toast.LENGTH_SHORT).show(); break; case Activity.RESULT_CANCELED: Toast.makeText(context, "SMS not delivered", Toast.LENGTH_SHORT).show(); break; } } }, new IntentFilter(DELIVERED)); StringTokenizer st = new StringTokenizer(list,","); int count= st.countTokens(); int i =1; count = 1; while(st.hasMoreElements()) { // PendingIntent pi = PendingIntent.getActivity(this,0,new Intent(this, SMS.class),0); String tempMobileNumber = (String)st.nextElement(); //SmsManager sms = SmsManager.getDefault(); sms.sendTextMessage(tempMobileNumber, null, msg , sentPI, deliveredPI); Double cCom = ((double)i/count) * 100; int j = cCom.intValue(); task.doProgress(j); i++; count ++; } // class ends }

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  • NullpointerException Binding not working JSF managed bean.

    - by Nitesh Panchal
    Hello, I created a simple HtmlInputText <h:inputText binding="#{IndexBean.objUIInput}" /> Then in my managed bean, it is :- private UIInput objUIInput; public UIInput getObjUIInput() { objUIInput.setValue("laala"); return objUIInput; } public void setObjUIInput(UIInput objUIInput) { System.out.println("Set!!"); this.objUIInput = objUIInput; } But i always get NullpointerException. Do i need to do anything extra on my JSF page? like we do jsp:usebean setproperty? Please help me.

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  • Checking for 2 exepcted values in Junit

    - by Swift-Tuttle
    Hi, I have a java program which throws an exception with 2 different messages for 2 different scenarios and I want the Junit test case to check for equality for both of these messages. As an example - public void amethod() { // do some processing if(scenario1 == true) { throw new MySystemException("An error occured due to case 1 being incorrect."); } else if(scenario2 == true) { throw new MySystemException("An error occured as case 2 could not be found"); } } Now the JUnit for this would be something like- public void testAMethod() { // do something assertEquals("Expected", "Actual"); } As I understand, in this above example, if I use the Scenario1 exception message the junit will fail when an exception is thrown for Scenario2 and vice versa. I would like to know if there is any other way provided in Junit by which I can use this one test method and check for both the messages for the test to pass? Something like an OR, if possible to provide the "Expected" value with both these expected message. I hope my query is clear enough. Thanks

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  • Change function into dependencyproperty

    - by Jaya Willianto
    Hi everyone.. I am new to XAML and WPF and I am learning about DependencyProperty and Path. For example, I have a function like this public byte[] DownloadPicture() { WebClient webClient = new WebClient(); byte[] data; data = webClient.DownloadData("https://graph.facebook.com/4/picture&type=large"); return data; } and I have dependencyproperty like this public static DependencyProperty DownloadPicProperty = DependencyProperty.Register("DownloadPic", typeof(byte), typeof(ImageControl), new PropertyMetadata(false)); How can I connect the DependencyProperty with the DownloadPicture function I wrote? Any suggestions? What should I write in the CLR wrapper?

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  • Android how do I wait until a service is actually connected?

    - by Ryan
    I have an Activity calling a Service defined in IDownloaderService.aidl: public class Downloader extends Activity { IDownloaderService downloader = null; // ... In Downloader.onCreate(Bundle) I tried to bindService Intent serviceIntent = new Intent(this, DownloaderService.class); if (bindService(serviceIntent, sc, BIND_AUTO_CREATE)) { // ... and within the ServiceConnection object sc I did this public void onServiceConnected(ComponentName name, IBinder service) { Log.w("XXX", "onServiceConnected"); downloader = IDownloaderService.Stub.asInterface(service); // ... By adding all kinds of Log.xx I found that the code after if(bindService(...)) actually goes BEFORE ServiceConnection.onServiceConnected is being called - that is, when downloader is still null - which gets me into trouble. All the samples in ApiDemos avoid this timing problem by only calling services when triggered by user actions. But what should I do to right use this service after bindService succeeds? How can I wait for ServiceConnection.onServiceConnected being called reliably?

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