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  • Unconventional webapps con GWT/Elemental WebRTC e WebGL (parte 2)

    Unconventional webapps con GWT/Elemental WebRTC e WebGL (parte 2) Seconda parte del'intervento di Alberto Mancini del GDG Firenze: realizzata l'app di base, grazie a GWT e NyARToolkit, sarà possibile aggiungere della realtà aumentata direttamente sullo streaming video utilizzando dei marker. Post con esempi di codice all'indirizzo jooink.blogspot.it From: GoogleDevelopers Views: 28 2 ratings Time: 19:08 More in Science & Technology

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  • Life, Identity, and Everything

    Life, Identity, and Everything Tim Bray is the Developer Advocate, and Breno de Madeiros is the tech lead, in the group at Google that does authentication and authorization APIs; specifically, those involving OAuth and OpenID. Breno also has his name on the front of a few of the OAuth RFCs. We're going to talk for a VERY few (less than 10) minutes on why OAuth is a good idea, and a couple of things we're working on right now to help do away with passwords. After that, ask us anything. From: GoogleDevelopers Views: 0 0 ratings Time: 30:00 More in Science & Technology

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  • Google I/O 2012 - Playing with Patterns

    Google I/O 2012 - Playing with Patterns "Marco Paglia Best-in-class application designers and developers will talk about their experience in developing for Android, showing screenshots from their app, exploring the challenges they faced, and offering creative solutions congruent with the Android Design guide. Guests will be invited to show examples of visual and interaction patterns in their application that manage to keep it simultaneously consistent and personal. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 1 0 ratings Time: 02:13:20 More in Science & Technology

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  • Content API for Shopping Office Hours - June 12, 2012

    Content API for Shopping Office Hours - June 12, 2012 Hangout discussing Product Listing Ads (PLAs) and the Google Affiliate Network (GAN) with guest Mark Coppin (GAN) and Claire Hugo (PLAs) of Google. In the Hangout, we reference the video "How to create a new Product Listing Ads campaign" (www.youtube.com which can be found in the Getting Starting page on the Shopping/Ads integration site (www.google.com Also, check out the GAN site to learn more: www.google.com From: GoogleDevelopers Views: 703 6 ratings Time: 31:23 More in Science & Technology

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  • Google I/O 2012 - Advanced Design for Engineers

    Google I/O 2012 - Advanced Design for Engineers Alex Faaborg, Christian Robertson Design isn't black magic, it's a field that people can learn. In this talk two elite designers from Google will give you an advanced crash course in interactive and visual design. Topics will include mental models, natural mappings, metaphors, mode errors, visual hierarchies, typography and gestalt principles. Correctly applied this knowledge can drastically improve the quality of your work. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 158 9 ratings Time: 55:50 More in Science & Technology

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  • How to manage a Closed Source High-Risk Project?

    - by abel
    I am currently planning to develop a J2EE website and wish to bring in 1 developer and 1 web designer to assist me. The project is a financial app with a niche market. I plan to keep the source closed . However, I fear that my would-be employees could easily copy the codebase and use it /sell it to a third party especially when they switch jobs. The app development will take 4-6months and perhaps more and I may have to bring in people after the app goes live. How do I keep the source to myself. Are there techniques companies use to guard their source. I foresee disabling pendrives and dvd writers on my development machines, but uploading data or attaching the code in one's mail would still be possible. My question is incomplete. But programmers who have been in my situation, please advice. How should I go about this? Building a team, maintaining code-secrecy,etc. I am looking forward to sign a secrecy contract with the employees if needed too. (Please add relevant tags) Update Thank you for all the answers. I certainly won't be disabling all USB ports and DVD writers now. But I think I should be logging activity(How exactly should I do that?) I am wary of scalpers who would join and then run off with the existing code. I haven't met any, but I have been advised to be wary of them. I would include a secrecy clause, but given this is a startup with almost no funding and in a highly competitive business niche with bigger players in the field, I doubt I would be able to detect or pursue any scalpers. How do I hire people I trust, when I don't know them personally. Their resume will be helpful but otherwise trust will develop only with time. But finally even if they do run away with the code, it is service that matters after the sale is made. So I am not really worried for the long term.

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  • Google I/O 2012 - Writing Efficient Drive Apps for Android

    Google I/O 2012 - Writing Efficient Drive Apps for Android Alain Vongsouvanh, Claudio Cherubino This session goes through how to write Drive apps that synchronize files with Android devices. We'll also go into how to open files on Android devices, or create new files from this environment. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 234 5 ratings Time: 52:45 More in Science & Technology

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  • GDL Presents: Creative Sandbox | Geo API

    GDL Presents: Creative Sandbox | Geo API Tune in to hear about two cool, innovative campaigns that use the Geo API, Nature Valley Trail View and Band of Bridges, from the core creative teams at McCann Erickson NY, Goodby Silverstein & Partners and Famous Interactive in conversation with a Google Maps product expert. They'll talk about how they pushed the possibilities of the Geo API - and will inspire you to do the same. From: GoogleDevelopers Views: 0 0 ratings Time: 01:00:00 More in Science & Technology

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  • Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs

    Google I/O 2012 - For Butter or Worse: Smoothing Out Performance in Android UIs Chet Haase, Romain Guy Great user experience requires buttery smoothness in rendering and animating your interface; your app must have a good, consistent frame rate. This session deep-dives into our work on the Android framework to find and fix performance issues, along with tips on how you can do the same for your applications. For all I/O 2012 sessions, go to developers.google.com From: GoogleDevelopers Views: 4804 116 ratings Time: 58:50 More in Science & Technology

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  • What makes a project big?

    - by Jonny
    Just out of curiosity what's the difference between a small, medium and large size project? Is it measured by lines of code or complexity or what? Im building a bartering system and so far have about 1000 lines of code for login/registration. Even though there's lots of LOC i wouldnt consider it a big project because its not that complex though this is my first project so im not sure. How is it measured?

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  • Opengl-es picking object

    - by lacas
    I saw a lot of picking code opengl-es, but nothing worked. Can someone give me what am I missing? My code is (from tutorials/forums) Vec3 far = Camera.getPosition(); Vec3 near = Shared.opengl().getPickingRay(ev.getX(), ev.getY(), 0); Vec3 direction = far.sub(near); direction.normalize(); Log.e("direction", direction.x+" "+direction.y+" "+direction.z); Ray mouseRay = new Ray(near, direction); for (int n=0; n<ObjectFactory.objects.size(); n++) { if (ObjectFactory.objects.get(n)!=null) { IObject obj = ObjectFactory.objects.get(n); float discriminant, b; float radius=0.1f; b = -mouseRay.getOrigin().dot(mouseRay.getDirection()); discriminant = b * b - mouseRay.getOrigin().dot(mouseRay.getOrigin()) + radius*radius; discriminant = FloatMath.sqrt(discriminant); double x1 = b - discriminant; double x2 = b + discriminant; Log.e("asd", obj.getName() + " "+discriminant+" "+x1+" "+x2); } } my camera vectors: //cam Vec3 position =new Vec3(-obj.getPosX()+x, obj.getPosZ()-0.3f, obj.getPosY()+z); Vec3 direction =new Vec3(-obj.getPosX(), obj.getPosZ(), obj.getPosY()); Vec3 up =new Vec3(0.0f, -1.0f, 0.0f); Camera.set(position, direction, up); and my picking code: public Vec3 getPickingRay(float mouseX, float mouseY, float mouseZ) { int[] viewport = getViewport(); float[] modelview = getModelView(); float[] projection = getProjection(); float winX, winY; float[] position = new float[4]; winX = (float)mouseX; winY = (float)Shared.screen.width - (float)mouseY; GLU.gluUnProject(winX, winY, mouseZ, modelview, 0, projection, 0, viewport, 0, position, 0); return new Vec3(position[0], position[1], position[2]); } My camera moving all the time in 3d space. and my actors/modells moving too. my camera is following one actor/modell and the user can move the camera on a circle on this model. How can I change the above code to working?

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