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  • WCF - "Encountered unexpected character 'c'."

    - by Villager
    Hello, I am trying to do something that I thought would be simple. I need to create a WCF service that I can post to via JQuery. I have an operation in my WCF service that is defined as follows: [OperationContract] [WebInvoke(Method = "POST", BodyStyle = WebMessageBodyStyle.WrappedRequest, RequestFormat=WebMessageFormat.Json, ResponseFormat=WebMessageFormat.Json)] public string SendMessage(string message, int urgency) { try { // Do stuff return "1"; // 1 represents success } catch (Exception) { return "0"; } } I then try to access this operation from an ASP.NET page via JQuery. My JQuery code to access this operation looks like the following: function sendMessage(message) { $.ajax({ url: "/resources/services/myService.svc/SendMessage", type: "POST", contentType: "application/json; charset=utf-8", data: ({ message: message, urgency: '1' }), dataType: "json", success: function (data) { alert("here!"); }, error: function (req, msg, obj) { alert("error: " + req.responseText); } }); } When I execute this script, the error handler is tripped. In it, I receive an error that says: "Encountered unexpected character 'c'." This message is included with a long stack trace. My question is, what am I doing wrong? I have received other posts such as this one (http://stackoverflow.com/questions/320291/how-to-post-an-array-of-complex-objects-with-json-jquery-to-asp-net-mvc-controll) without any luck. How do I get this basic interaction working? Thank you!

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  • How to putExtra() in Searchable Dictionary Example

    - by sirlunchalot
    Hi, based on the Searchable Dictionary sample I tried to put extra data to a different activity. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Spinner distance = (Spinner) findViewById(R.id.distanceSpinner); ArrayAdapter<CharSequence> adapterDistance = ArrayAdapter.createFromResource( this, R.array.distance, android.R.layout.simple_spinner_item); adapterDistance.setDropDownViewResource(android.R.layout.simple_spinner_dropdown_item); distance.setAdapter(adapterDistance); Intent intent = getIntent(); if (Intent.ACTION_VIEW.equals(intent.getAction())) { // handles a click on a search suggestion; launches activity to show word mapIntent = new Intent(this, Map.class); mapIntent.setData(intent.getData()); mapIntent.putExtra("Distance", distance.getSelectedItemPosition()); startActivity(mapIntent); finish(); } } In my Map Class Distance is always zero because distance.getSelectedItemPostion() gets the initialized value. How can I putExtra data with a click on a search suggestion? Thanks

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  • How to change the meaning of pointer access operator

    - by kumar_m_kiran
    Hi All, This may be very obvious question, pardon me if so. I have below code snippet out of my project, #include <stdio.h> class X { public: int i; X() : i(0) {}; }; int main(int argc,char *arv[]) { X *ptr = new X[10]; unsigned index = 5; cout<<ptr[index].i<<endl; return 0; } Question Can I change the meaning of the ptr[index] ? Because I need to return the value of ptr[a[index]] where a is an array for subindexing. I do not want to modify existing source code. Any new function added which can change the behavior is needed. Since the access to index operator is in too many places (536 to be precise) in my code, and has complex formulas inside the index subscript operator, I am not inclined to change the code in many locations. PS : 1. I tried operator overload and came to conclusion that it is not possible. 2. Also p[i] will be transformed into *(p+i). I cannot redefine the basic operator '+'. So just want to reconfirm my understanding and if there are any possible short-cuts to achieve. Else I need fix it by royal method of changing every line of code :) .

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  • What's the cleanest way to do byte-level manipulation?

    - by Jurily
    I have the following C struct from the source code of a server, and many similar: // preprocessing magic: 1-byte alignment typedef struct AUTH_LOGON_CHALLENGE_C { // 4 byte header uint8 cmd; uint8 error; uint16 size; // 30 bytes uint8 gamename[4]; uint8 version1; uint8 version2; uint8 version3; uint16 build; uint8 platform[4]; uint8 os[4]; uint8 country[4]; uint32 timezone_bias; uint32 ip; uint8 I_len; // I_len bytes uint8 I[1]; } sAuthLogonChallenge_C; // usage (the actual code that will read my packets): sAuthLogonChallenge_C *ch = (sAuthLogonChallenge_C*)&buf[0]; // where buf is a raw byte array These are TCP packets, and I need to implement something that emits and reads them in C#. What's the cleanest way to do this? My current approach involves [StructLayout(LayoutKind.Sequential, Pack = 1)] unsafe struct foo { ... } and a lot of fixed statements to read and write it, but it feels really clunky, and since the packet itself is not fixed length, I don't feel comfortable using it. Also, it's a lot of work. However, it does describe the data structure nicely, and the protocol may change over time, so this may be ideal for maintenance. What are my options? Would it be easier to just write it in C++ and use some .NET magic to use that?

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  • Basic FreeMat/MATLAB syntax - dimension error

    - by 0x90
    I am using FreeMat, and I have an RGB picture which is a 3D matrix contains the columns and rows of the pictures and the RGB values for each pixel. Since there is not an intrinsic function to convert RGB picture to YIQ, I have implement one. I came up with this code: Assume I have a 3D array, image_rgb: matrix = [0.299 0.587 0.114; 0.596 -0.274 -0.322; 0.211 -0.523 0.312]; row = 1:length(image_rgb(:,1,1)); col = 1:length(image_rgb(1,:,1)); p = image_rgb(row,col,:); %Here I have the problem mage_yiq(row,col,:) = matrix*image_rgb(row,col,:); max_y = max (max(image_yiq(:,:,1))); max_i = max (max(image_yiq(:,:,2))); max_q = max (max(image_yiq(:,:,3))); %Renormalize the image again after the multipication % to [0,1]. image_yiq(:,:,1) = image_yiq(:,:,1)/max_y; image_yiq(:,:,2) = image_yiq(:,:,2)/max_i; image_yiq(:,:,3) = image_yiq(:,:,3)/max_q; I can't understand why the matrix multiplication fails. I want the code to be nice and not just to, multiply the matrix by hand...

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  • Google Data Api returning an invalid access token

    - by kingdavies
    I'm trying to pull a list of contacts from a google account. But Google returns a 401. The url used for requesting an authorization code: String codeUrl = 'https://accounts.google.com/o/oauth2/auth' + '?' + 'client_id=' + EncodingUtil.urlEncode(CLIENT_ID, 'UTF-8') + '&redirect_uri=' + EncodingUtil.urlEncode(MY_URL, 'UTF-8') + '&scope=' + EncodingUtil.urlEncode('https://www.google.com/m8/feeds/', 'UTF-8') + '&access_type=' + 'offline' + '&response_type=' + EncodingUtil.urlEncode('code', 'UTF-8') + '&approval_prompt=' + EncodingUtil.urlEncode('force', 'UTF-8'); Exchanging the returned authorization code for an access token (and refresh token): String params = 'code=' + EncodingUtil.urlEncode(authCode, 'UTF-8') + '&client_id=' + EncodingUtil.urlEncode(CLIENT_ID, 'UTF-8') + '&client_secret=' + EncodingUtil.urlEncode(CLIENT_SECRET, 'UTF-8') + '&redirect_uri=' + EncodingUtil.urlEncode(MY_URL, 'UTF-8') + '&grant_type=' + EncodingUtil.urlEncode('authorization_code', 'UTF-8'); Http con = new Http(); Httprequest req = new Httprequest(); req.setEndpoint('https://accounts.google.com/o/oauth2/token'); req.setHeader('Content-Type', 'application/x-www-form-urlencoded'); req.setBody(params); req.setMethod('POST'); Httpresponse reply = con.send(req); Which returns a JSON array with what looks like a valid access token: { "access_token" : "{access_token}", "token_type" : "Bearer", "expires_in" : 3600, "refresh_token" : "{refresh_token}" } However when I try and use the access token (either in code or curl) Google returns a 401: curl -H "Authorization: Bearer {access_token}" https://www.google.com/m8/feeds/contacts/default/full/ Incidentally the same curl command but with an access token acquired via https://code.google.com/oauthplayground/ works. Which leads me to believe there is something wrong with the exchanging authorization code for access token request as the returned access token does not work. I should add this is all within the expires_in time frame so its not that the access_token has expired

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  • Fluently.Configure without explicitly entering types.

    - by user86431
    I'm trying to take my fluent mapping past the basic stuff that I've found here: http://wiki.fluentnhibernate.org/Fluent_configuration Where they explicitly add each type like this: ISessionFactory localFactory = Fluently.Configure() .Database( ObjectFactory.GetInstance<SybaseConfiguration>().GetSybaseDialect( "BLAH" ) ) .Mappings( m => { m.HbmMappings .AddFromAssemblyOf<StudTestEO>(); m.FluentMappings .AddFromAssemblyOf<StudTestEO>() .AddFromAssemblyOf<StudTestEOMap>(); } ) .BuildSessionFactory(); .BuildSessionFactory(); and trying to be able to take the assembly, get a list of it's types and pass that in instead kindf like this string FullEoAssemblyFName = webAccessHdl.GetMapPath(EoAssemblyFName); string FullMapAssemblyFName = webAccessHdl.GetMapPath(MapAssemblyFName); string FullConfigFileName = webAccessHdl.GetMapPath("~/" + NHibernateConfigFileName); if (!File.Exists(FullEoAssemblyFName)) throw new Exception("GetFactoryByConfigFile, EoAssemblyFName does not exist>" + FullEoAssemblyFName + "<"); if (!File.Exists(FullMapAssemblyFName)) throw new Exception("GetFactoryByConfigFile, MapAssemblyFName does not exist>" + FullMapAssemblyFName + "<"); if (!File.Exists(FullConfigFileName)) throw new Exception("GetFactoryByConfigFile, ConfigFile does not exist>" + FullConfigFileName + "<"); Configuration configuration = new Configuration(); Assembly EoAssembly = Assembly.LoadFrom(webAccessHdl.GetMapPath(EoAssemblyFName)); Assembly MapAssembly = Assembly.LoadFrom(webAccessHdl.GetMapPath(MapAssemblyFName)); Type[] EoType = EoAssembly.GetTypes(); Type[] MapType = MapAssembly.GetTypes(); ISessionFactory localFactory = fluent.Mappings( m => { // how do i add all the types from type array here? m.FluentMappings.Add(MapAssembly).AddFromAssembly(EoAssembly); } ) .BuildSessionFactory(); To get it to load the types genericly instead of explicitly.. has anyone done this, or see any good links to articles I should look at? Thanks, E-

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  • Are there any security issues to avoid when providing a either-email-or-username-can-act-as-username

    - by Tchalvak
    I am in the process of moving from a "username/password" system to one that uses email for login. I don't think that there's any horrible problem with allowing either email or username for login, and I remember seeing sites that I consider somewhat respectable doing it as well, but I'd like to be aware of any major security flaws that I may be introducing. More specifically, here is the pertinent function (the query_row function parameterizes the sql). function authenticate($p_user, $p_pass) { $user = (string)$p_user; $pass = (string)$p_pass; $returnValue = false; if ($user != '' && $pass != '') { // Allow login via username or email. $sql = "SELECT account_id, account_identity, uname, player_id FROM accounts join account_players on account_id=_account_id join players on player_id = _player_id WHERE lower(account_identity) = lower(:login) OR lower(uname) = lower(:login) AND phash = crypt(:pass, phash)"; $returnValue = query_row($sql, array(':login'=>$user, ':pass'=>$pass)); } return $returnValue; } Notably, I have added the WHERE lower(account_identity) = lower(:login) OR lower(uname) = lower(:login) ...etc section to allow graceful backwards compatibility for users who won't be used to using their email for the login procedure. I'm not completely sure that that OR is safe, though. Are there some ways that I should tighten the security of the php code above?

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  • Java - problems iterating through an ArrayList

    - by cc0
    Ok so I have an ArrayList (arrBok), which is full of book objects (the code is in Norwegian, so pay no attention to that please). I want to make a public method which iterates through all the objects in the arraylist. When I execute the code, it just seems to run in an infinite loop, not producing any return values. Here is the relevant (I hope, because there are a couple of other classes involved) part of the code; public String listAll() { itr = arrBok.iterator(); while (itr.hasNext()) { i++; } return "lol"; } This code does nothing useful, but I just want to see if it can iterate through it successfully. What I have tried so far; Tested if the bokArr (arraylist) is empty, which it's not. It has 4 objects inside of it. Return the toString() method of the itr, with the following result; java.util.AbstractList$Itr@173a10f // <-- not sure if this would be relevant to anything return itr.next().toString(); <-- // which seems to return the first object in the array, does that make sense?

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  • Implement a threading to prevent UI block on a bug in an async function

    - by Marcx
    I think I ran up againt a bug in an async function... Precisely the getDirectoryListingAsync() of the File class... This method is supposted to return an object containing the lists of files in a specified folder. I found that calling this method on a direcory with a lot of files (in my tests more than 20k files), after few seconds there is a block on the UI until the process is completed... I think that this method is separated in two main block: 1) get the list of files 2) create the array with the details of the files The point 1 seems to be async (for a few second the ui is responsive), then when the process pass from point 1 to point 2 the block of the UI occurs until the complete event is dispathed... Here's some (simple) code: private function checkFiles(dir:File):void { if (dir.exists) { dir.addEventListener( FileListEvent.DIRECTORY_LISTING, listaImmaginiLocale); dir.getDirectoryListingAsync(); // after this point, for the firsts seconds the UI respond well (point 1), // few seconds later (point 2) the UI is frozen } } private function listaImmaginiLocale( event:FileListEvent ):void { // from this point on the UI is responsive again... } Actually in my projects there are some function that perform an heavy cpu usage and to prevent the UI block I implemented a simple function that after some iteration will wait giving time to UI to be refreshed. private var maxIteration:int = 150000; private function sampleFunct(offset:int = 0) :void { if (offset < maxIteration) { // do something // call the recursive function using a timeout.. // if the offset in multiple by 1000 the function will wait 15 millisec, // otherwise it will be called immediately // 1000 is a random number for the pourpose of this example, but I usually change the // value based on how much heavy is the function itself... setTimeout(function():void{aaa(++offset);}, (offset%1000?15:0)); } } Using this method I got a good responsive UI without afflicting performance... I'd like to implement it into the getDirectoryListingAsync method but I don't know if it's possibile how can I do it where is the file to edit or extend.. Any suggestion???

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  • Javascript private member on prototype...

    - by Wilq32
    Well I tried to figure out is this possible in any way. Here is code: a=function(text) { var b=text; if (!arguments.callee.prototype.get) arguments.callee.prototype.get=function() { return b; } else alert('already created!'); } var c=new a("test"); // creates prototype instance of getter var d=new a("ojoj"); // alerts already created alert(c.get()) // alerts test alert(d.get()) // alerts test from context of creating prototype function :( As you see I tried to create prototype getter. For what? Well if you write something like this: a=function(text) { var b=text; this.getText=function(){ return b} } ... everything should be fine.. but in fact every time I create object - i create getText function that uses memory. I would like to have one prototypical function lying in memory that would do the same... Any ideas? EDIT: I tried solution given by Christoph, and it seems that its only known solution for now. It need to remember id information to retrieve value from context, but whole idea is nice for me :) Id is only one thing to remember, everything else can be stored once in memory. In fact you could store a lot of private members this way, and use anytime only one id. Actually this is satisfying me :) (unless someone got better idea). someFunc = function() { var store = new Array(); var guid=0; var someFunc = function(text) { this.__guid=guid; store[guid++]=text; } someFunc.prototype.getValue=function() { return store[this.__guid]; } return someFunc; }() a=new someFunc("test"); b=new someFunc("test2"); alert(a.getValue()); alert(b.getValue());

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  • Problems applying texture to a triangle strip using glTexCoordPointer

    - by Alexey
    Hi, I'm writing a pretty simple piece of code which should draw a plane. The plane must have two different textures on its sides, like if it was a book page. I'm trying to achieve this by doing this: glFrontFace(GL_CCW); glBindTexture(GL_TEXTURE_2D, textures[kActiveSideLeft]); glVertexPointer(3, GL_FLOAT, 0, vertexCoordinates); glTexCoordPointer(2, GL_FLOAT, 0, textureCoordinates); glDrawArrays(GL_TRIANGLE_STRIP, 0, (2 * kHorizontalSegmentsCount + 4) * kVerticalSegmentsCount); glFrontFace(GL_CW); glBindTexture(GL_TEXTURE_2D, textures[kActiveSideRight]); glVertexPointer(3, GL_FLOAT, 0, vertexCoordinates); glTexCoordPointer(2, GL_FLOAT, 0, textureCoordinates); glDrawArrays(GL_TRIANGLE_STRIP, 0, (2 * kHorizontalSegmentsCount + 4) * kVerticalSegmentsCount); textures[] array contains 2 GLuint textures which specify appropriate textures. vertexCoordinates and textureCoordinates contain vertexes and texture coordinates respectively ((2 * kHorizontalSegmentsCount + 4) * kVerticalSegmentsCount) equals 15 and that's exactly how many elements I have in the arrays I set up opengl like this: glEnable(GL_DEPTH_TEST); glClearDepthf(1.0f); glDepthFunc(GL_LEQUAL); glClearColor(0.0, 1.0, 1.0, 1.0); glEnable(GL_TEXTURE_2D); glEnable(GL_CULL_FACE); glCullFace(GL_BACK); glEnableClientState(GL_VERTEX_ARRAY); glEnableClientState(GL_TEXTURE_COORD_ARRAY); glDisableClientState(GL_NORMAL_ARRAY); glDisableClientState(GL_COLOR_ARRAY); glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); What happens is when I run it front side of the plane looks Ok, but it appears like if texture coordinates weren't applied to the back side. It appears like texture on the back side is just tiled and not connected to vertexes by any means. Any idea what am I doing wrong? Or any idea about what can I do to debug this problem? Thanks.

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  • Javascript Recursion

    - by rpophessagr
    I have an ajax call and would like to recall it once I finish parsing and animating the result into the page. And that's where I'm getting stuck. I was able to recall the function, but it seems to not take into account the delays in the animation. i.e. The console keeps outputting the values at a wild pace. I thought setInterval might help with the interval being the sum of the length of my delays, but I can't get that to work... function loadEm(){ var result=new Array(); $.getJSON("jsonCall.php",function(results){ $.each(results, function(i, res){ rand = (Math.floor(Math.random()*11)*1000)+2000; fullRand += rand; console.log(fullRand); $("tr:first").delay(rand).queue(function(next) { doStuff(res); next(); }); }); var int=self.setInterval("loadEm()",fullRand); }); } });

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  • Set a color as transparent in palette-based image

    - by NeDark
    Hello there! I want to convert a alpha transparent png image to palette based png image. In GD I can do it easy: // We have already the image loaded in $source_img $w=200; $h=200; // We supose that img dimensions are 200x200 $img = imagecreatetruecolor($w, $h); // New black image list($r, $g, $b) = array(200, 200, 200); // Some color that doesn't appear in image to avoid conflict $color = imagecolorallocate($img, $r, $g, $b); imagefill($img, 0, 0, $color); // Fill the black image with the chosen color. imagecolortransparent($img, $color); // Set the chosen color as transparent $res = imagecopyresampled($img, $source_img, 0, 0, 0, 0, $w, $h, $w, $h); But in Imagick I don't know how set a color as transparent (imagecolortransparent() in GD). I have spent hours searching on the internet, but the help in the php site isn't very comphrensive and there are many undocumented functions. Thanks.

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  • How can I solve the Log Pile wooden puzzle with a computer program?

    - by craig1410
    Can anyone suggest how to solve the Log Pile wooden puzzle using a computer program? See here to visualise the puzzle: http://www.puzzlethis.co.uk/products/madcow/the_log_pile.htm The picture only shows some of the pieces. The full set of 10 pieces are configured as follows with 1 representing a peg, -1 representing a hole and 0 representing neither a peg nor a hole. -1,1,0,-1,0 1,0,1,0,0 1,-1,1,0,0 -1,-1,0,0,-1 -1,1,0,1,0 0,1,0,0,1 1,0,-1,0,-1 0,-1,0,1,0 0,0,-1,1,-1 1,0,-1,0,0 The pieces can be interlocked in two layers of 5 pieces each with the top layer at 90 degrees to the bottom layer as shown in the above link. I have already created a solution to this problem myself using Java but I feel that it was a clumsy solution and I am interested to see some more sophisticated solutions. Feel free to either suggest a general approach or to provide a working program in the language of your choice. My approach was to use the numeric notation above to create an array of "Logs". I then used a combination/permutation generator to try all possible arrangements of the Logs until a solution was found where all the intersections equated to zero (ie. Peg to Hole, Hole to Peg or Blank to Blank). I used some speed-ups to detect the first failed intersection for a given permutation and move on to the next permutation. I hope you find this as interesting as I have. Thanks, Craig.

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  • Consume a JSON webservice and process data in Android

    - by user1783391
    I am trying to consume a the webservice below http://62.253.195.179/disaster/webservices/login.php?message=[{"email":"[email protected]","password":"welcome"}] This returns a JSON array [{"companyuserId":"2","name":"ben stein","superiorname":"Leon","departmentId":"26","departmentname":"Development","companyId":"23","UDID":"12345","isActive":"1","devicetoken":"12345","email":"[email protected]","phone":"5456465465654","userrole":"1","chngpwdStatus":"1"}] My code is below try{ String weblink = URLEncoder.encode("http://62.253.195.179/disaster/webservices/login.php?message=[{\"email\":\"[email protected]\",\"password\":\"welcome\"}]"); HttpParams httpParameters = new BasicHttpParams(); int timeoutConnection = 7500; HttpConnectionParams.setConnectionTimeout(httpParameters, timeoutConnection); int timeoutSocket = 7500; HttpConnectionParams.setSoTimeout(httpParameters, timeoutSocket); HttpClient client = new DefaultHttpClient(httpParameters); HttpGet request = new HttpGet(); URI link = new URI(weblink); request.setURI(link); HttpResponse response = client.execute(request); BufferedReader rd = new BufferedReader(new InputStreamReader( response.getEntity().getContent())); result = rd.readLine(); JSONObject myData = new JSONObject(result); JSONArray jArray = myData.getJSONArray(""); JSONObject steps = jArray.getJSONObject(0); String name = steps.getString("name"); } catch (JSONException e) { e.printStackTrace(); } But its not working and I am not 100% sure this is the best way to do it. 11-10 10:49:55.489: E/AndroidRuntime(392): java.lang.IllegalStateException: Target host must not be null, or set in parameters.

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  • jQuery: AJAX call isn't updating page

    - by Cortopasta
    Thought I had a simple AJAX call using $.POST(), but apparently my function isn't firing, and nothing is updating :-/ Here is the call: $(".answerVerse ul li").click(function(){ var rank = $(this).removeClass("star_empty star_full star_highlight").attr("class"); var verse_id = $(this).parent().parent().find(".verseId").html(); var answer_id = $(this).parent().parent().find(".answerId").html(); var place = this; $.post("rank.php", { rank: rank, verse_id: verse_id, answer_id: answer_id },function(data){ $(place).parent().removeClass().addClass(data.newVerseRank); for (i=0;i<=5;i++) { $(".answerVerse ul."+i).each(function(){ $(".answerVerse ul."+i+" li."+i).prevAll().andSelf().removeClass("star_empty").addClass("star_full"); }); } }, "json"); }); And here is the PHP (rank.php) that it calls: require_once("dbcon.php"); $user = new user(); $user->updateVerseRank($_POST['verse_id'], $_POST['rank']); $user->getVerse($_POST['verse_id']); $user->getAnswer($_POST['answer_id']; $arr = array ('newVerseRank'=>htmlspecialchars(round($user->verse[3])),'newVerseVotes'=>htmlspecialchars(round($user->verse[4])),'newAnswerRank'=>htmlspecialchars($user->answer[3])); echo json_encode($arr); Why am I not updating the page? I know it's something dumb I'm doing seeing as how this is my first attempt at AJAX and JSON :-/ Just trying to learn

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  • Need help with threads in a client/server

    - by nunos
    For college, I am developing a local relay chat. I have to program a chat server and client that will only work on sending messages on different terminal windows on the same computer with threads and fifos. The fifos part I am having no trouble, the threads part is the one that is giving me some headaches. The server has one thread for receiving commands from a fifo (used by all clients) and another thread for each client that is connected. For each client that is connected I need to know a certain information. Firstly, I was using global variables, which worked as longs as there was only one client connected, which is much of a chat, to chat alone. So, ideally I would have some data like: -nickname -name -email -etc... per client that is connected. However, I don't know how to do that. I could create a client_data[MAX_NUMBER_OF_THREADS] where client_data was a struct with everything I needed to have access to, but this would require to, in every communication between server and client to ask for the id of the client in the array client_data and that does not seem very pratical I could also instantiate a client_data immediately after creating the thread but it would only be available in that block, and that is not very pratical either. As you can see I am in need of a little guidance here. Any comment, piece of code or link to any relevant information is greatly appreciated. Thanks.

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  • PHP - Drilling down Data and Looping with Loops

    - by stogdilla
    I'm currently having difficulty finding a way of making my loops work. I have a table of data with 15 minute values. I need the data to pull up in a few different increments $filters=Array('Yrs','Qtr','Day','60','30','15'); I think I have a way of finding out what I need to be able to drill down to but the issue I'm having is after the first loop to cycle through all the Outter most values (ex: the user says they want to display by Hours, each hour should be able to have a "+" that will then add a new div to display the half hour data, then each half hour data have a "+" to display the 15 minute data upon request. Now I can just program the number of outputs for each value (6 different outputs) just in-case... but isn't there a way I can make it do the drill down for each one in a loop? so I only have to code one output once and have it just check if there are any more intervals after it and check for those? I'm sure I'm just overlooking some very simple way of doing this but my brain isn't being clever today. Sorry in advance if this is a simple solution. I guess the best way I could think of it as a reply on a form. How you would check to see if it's a reply of a reply, and then if that reply has any replys...etc for output. Can anyone help or at least point me in the right direction? Or am I stuck coding each possible check? Thanks in advance!

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  • How to pass common arguments to Perl modules

    - by Leonard
    I'm not thrilled with the argument-passing architecture I'm evolving for the (many) Perl scripts that have been developed for some scripts that call various Hadoop MapReduce jobs. There are currently 8 scripts (of the form run_something.pl) that are run from cron. (And more on the way ... we expect anywhere from 1 to 3 more for every function we add to hadoop.) Each of these have about 6 identical command-line parameters, and a couple command line parameters that are similar, all specified with Euclid. The implementations are in a dozen .pm modules. Some of which are common, and others of which are unique.... Currently I'm passing the args globally to each module ... Inside run_something.pl I have: set_common_args (%ARGV); set_something_args (%ARGV); And inside Something.pm I have sub set_something_args { (%MYARGS) =@_; } So then I can do if ( $MYARGS{'--needs_more_beer'} ) { $beer++; } I'm seeing that I'm probably going to have additional "common" files that I'll want to pass args to, so I'll have three or four set_xxx_args calls at the top of each run_something.pl, and it just doesn't seem too elegant. On the other hand, it beats passing the whole stupid argument array down the call chain, and choosing and passing individual elements down the call chain is (a) too much work (b) error-prone (c) doesn't buy much. In lots of ways what I'm doing is just object-oriented design without the object-oriented language trappings, and it looks uglier without said trappings, but nonetheless ... Anyone have thoughts or ideas?

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  • How do I get require_login()-like functionality using the new PHP Client Library for Facebook?

    - by cc
    Howdy. I've been tasked with making a Facebook game, but I'm new to Facebook development, so I'm just getting started. Apologies in advance if this is a no-brainer to people. I'm having trouble following all the examples I see on sites, and I keep running into missing pages in the Facebook documentation when I am trying to read up. I think it's because there's a new version of the PHP Client Library for Facebook, and everything I'm finding is referring to the old client. For instance, I see this code in a lot of examples: require 'facebook.php'; $facebook = new Facebook( array( 'appId' => '(id)', 'secret' => '(secret)' ) ); $facebook_account = $facebook->require_login(); ...but there's no "require_login()" in the client library provided in the facebook.php file. From what I can tell, it looks like Facebook has very recently rolled out some new system for development, but I don't see any sample code anywhere to deal with it. The new library comes with an "example.php" file, but it appears to be only for adding "Log in with Facebook" functionality to other sites (what I'm assuming is what they mean by "Facebook Connect" sites), not for just running apps in a Canvas page on Facebook itself. Specifically, what I need to do is let users visit an application page within Facebook, have it bring up the dialog box allowing them to authorize the app, have it show up in their "games" page, and then have it pass me the relevant info about the user so I can start creating the game. But I can't seem to find any tutorials or examples that show how to do this using the new library. Seems like this should be pretty straightforward, but I'm running into roadblocks. Or am I missing something about the PHP client library? Should require_login() be working for me, and there's something broken with my implementation, such as having the wrong client library or something? I downloaded from GitHub yesterday, so I'm pretty sure I have the most recent version of the code I have, but perhaps I'm downloading the wrong "facebook.php" file...?

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  • What might be causing this Rails method error?

    - by Trip
    My error: Notice the undefined method '-@' . This is for a sort by. All sorts on one page break, but all the sorts on other pages use the same helper and do not break. Does it allude to something obvious? Processing OrganizationsController#search (for ::1 at 2010-05-13 15:42:01) [GET] Parameters: {"action"=>"search", "controller"=>"organizations", "direction"=>"desc", "_"=>"1273779721464", "order_by"=>"published_at"} SQL (0.5ms) SHOW TABLES Organization Columns (2.2ms) SHOW FIELDS FROM `organizations` NoMethodError (undefined method `-@' for #<Array:0x2f88cc8>): app/controllers/organizations_controller.rb:190:in `search' sunspot (1.0.5) lib/sunspot/util.rb:84:in `call' sunspot (1.0.5) lib/sunspot/util.rb:84:in `instance_eval_or_call' sunspot (1.0.5) lib/sunspot/search.rb:200:in `build' sunspot (1.0.5) lib/sunspot/session.rb:45:in `new_search' sunspot (1.0.5) lib/sunspot/session.rb:53:in `search' sunspot (1.0.5) lib/sunspot/session_proxy/abstract_session_proxy.rb:11:in `search' sunspot (1.0.5) lib/sunspot.rb:323:in `search' app/controllers/organizations_controller.rb:183:in `search' haml (2.2.2) [v] rails/./lib/sass/plugin/rails.rb:19:in `process' lib/flash_session_cookie_middleware.rb:14:in `call' vendor/gems/hoptoad_notifier-2.2.2/lib/hoptoad_notifier/rack.rb:27:in `call' /usr/local/lib/ruby/1.8/webrick/httpserver.rb:104:in `service' /usr/local/lib/ruby/1.8/webrick/httpserver.rb:65:in `run' /usr/local/lib/ruby/1.8/webrick/server.rb:173:in `start_thread' /usr/local/lib/ruby/1.8/webrick/server.rb:162:in `start' /usr/local/lib/ruby/1.8/webrick/server.rb:162:in `start_thread' /usr/local/lib/ruby/1.8/webrick/server.rb:95:in `start' /usr/local/lib/ruby/1.8/webrick/server.rb:92:in `each' /usr/local/lib/ruby/1.8/webrick/server.rb:92:in `start' /usr/local/lib/ruby/1.8/webrick/server.rb:23:in `start' /usr/local/lib/ruby/1.8/webrick/server.rb:82:in `start' Rendered rescues/_trace (68.5ms) Rendered rescues/_request_and_response (0.6ms) Rendering rescues/layout (internal_server_error)

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  • Is this overly clever or unsafe?

    - by Liberalkid
    I was working on some code recently and decided to work on my operator overloading in c++, because I've never really implemented it before. So I overloaded the comparison operators for my matrix class using a compare function that returned 0 if LHS was less than RHS, 1 if LHS was greater than RHS and 2 if they were equal. Then I exploited the properties of logical not in c++ on integers, to get all of my compares in one line: inline bool Matrix::operator<(Matrix &RHS){ return ! (compare(*this,RHS)); } inline bool Matrix::operator>(Matrix &RHS){ return ! (compare((*this),RHS)-1); } inline bool Matrix::operator>=(Matrix &RHS){ return compare((*this),RHS); } inline bool Matrix::operator<=(Matrix &RHS){ return compare((*this),RHS)-1; } inline bool Matrix::operator!=(Matrix &RHS){ return compare((*this),RHS)-2; } inline bool Matrix::operator==(Matrix &RHS){ return !(compare((*this),RHS)-2); } Obviously I should be passing RHS as a const, I'm just probably not going to use this matrix class again and I didn't feel like writing another function that wasn't a reference to get the array index values solely for the comparator operation.

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  • MySQL query returning mysql_error

    - by Sebastian
    This returns mysql_error: <?php $name = $_POST['inputName2']; $email = $_POST['inputEmail2']; $instruments = $_POST['instruments']; $city = $_POST['inputCity']; $country = $_POST['inputCountry']; $distance = $_POST['distance']; // ^^ These all echo properly ^^ // CONNECT TO DB $dbhost = "xxx"; $dbname = "xxx"; $dbuser = "xxx"; $dbpass = "xxx"; $con = mysqli_connect("$dbhost", "$dbuser", "$dbpass", "$dbname"); if (mysqli_connect_errno()) { echo "Failed to connect to MySQL: " . mysqli_connect_error(); } $query = "INSERT INTO depfinder (name, email, instrument1, instrument2, instrument3, instrument4, instrument5, city, country, max_distance) VALUES ($name, $email, $instruments[0], $instruments[1], $instruments[2], $instruments[3], $instruments[4], $city, $country, $max_distance)"; $result = mysqli_query($con, $query) or die(mysqli_error($con)); // script fails here if (!$result) { echo "There was a problem with the signup process. Please try again later."; } else { echo "Success"; } } ?> N.B. I'm not sure whether it's relevant, but the user may not choose five instruments so some $instrument[] array values may be empty. Bonus question: is my script secure enough or is there more I could do?

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  • Fast path cache generation for a connected node graph

    - by Sukasa
    I'm trying to get a faster pathfinding mechanism in place in a game I'm working on for a connected node graph. The nodes are classed into two types, "Networks" and "Routers." In this picture, the blue circles represent routers and the grey rectangles networks. Each network keeps a list of which routers it is connected to, and vice-versa. Routers cannot connect directly to other routers, and networks cannot connect directly to other networks. Networks list which routers they're connected to Routers do the same I need to get an algorithm that will map out a path, measured in the number of networks crossed, for each possible source and destination network excluding paths where the source and destination are the same network. I have one right now, however it is unusably slow, taking about two seconds to map the paths, which becomes incredibly noticeable for all connected players. The current algorithm is a depth-first brute-force search (It was thrown together in about an hour to just get the path caching working) which returns an array of networks in the order they are traversed, which explains why it's so slow. Are there any algorithms that are more efficient? As a side note, while these example graphs have four networks, the in-practice graphs have 55 networks and about 20 routers in use. Paths which are not possible also can occur, and as well at any time the network/router graph topography can change, requiring the path cache to be rebuilt. What approach/algorithm would likely provide the best results for this type of a graph?

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