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  • Sharepoint connected web parts question

    - by philj
    I have one web part (the provider) which displays insurance claims in a gridview. When user clicks on one this value(case number) is passed via IWebPartField interface to another web part(consumer) which displays detailed info about the claim. So far so good. I can select different claims in the provider and the details show up in the consumer just fine. The moment I add a TextBox to the consumer, the consumer no longer recognizes the case number passed. I need the user to be able to enter a value in the textbox and click a button to update that claim info. I can debug and attach to process and it looks like it is getting the case in the callback function, etc, but when it is setting parameters for the stored proc in CreateChildControls, it is null. Comment out the TextBox and it works fine. Any clues as to what is going on? Brand new to Sharepoint web parts...any help appreciated! thanks, PhilJ

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  • Bitmap size exceeds VM budget after second load

    - by jonny
    This is driving me crazy. I have a game which has a bitmap as the background, this is big so I scale it down and this works fine. However when I navigate to another activity and then reload the game screen it crashes on drawing the background. I am calling recycle on all the bitmaps and setting them to null on onDestroy() but this doesn't help. Any ideas and if not how can I debug the memory to see at which step its growing. I looked at getting the heap but nothing of any size is on there really. Thanks.

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  • A Better way? Finding ASP.NET controls, finding their id

    - by CSharp
    I have a method that finds all the controls, iterates through them, determines if they are a textbox,drop down list, etc.. retrieves their ID name, and depending on the ID name it will set a boolean statement (thus I would know if that section of the form is complete, and will email to a certain group of people) unfortunetly this is done with too many if statements and was wondering if I could get some help making this more manageable protected void getEmailGroup() { Control[] allControls = FlattenHierachy(Page); foreach (Control control in allControls) { if (control.ID != null) { if (control is TextBox) { TextBox txt = control as TextBox; if (txt.Text != "") { if (control.ID.StartsWith("GenInfo_")) { GenInfo = true; } if (control.ID.StartsWith("EmpInfo_")) { EmpInfo = true; } } } if (control is DropDownList) { DropDownList lb = control as DropDownList; if (lb.SelectedIndex != -1) { if (control.ID.StartsWith("GenInfo_")) { GenInfo = true; } if (control.ID.StartsWith("EmpInfo_")) { EmpInfo = true; } } } } } }

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  • A Better way? C# finding controls, finding their id,

    - by CSharp
    I have a method that finds all the controls, iterates through them, determines if they are a textbox,drop down list, etc.. retrieves their ID name, and depending on the ID name it will set a boolean statement (thus I would know if that section of the form is complete, and will email to a certain group of people) unfortunetly this is done with too many if statements and was wondering if I could get some help making this more manageable ` protected void getEmailGroup() { Control[] allControls = FlattenHierachy(Page); foreach (Control control in allControls) { if (control.ID != null) { if (control is TextBox) { TextBox txt = control as TextBox; if (txt.Text != "") { if (control.ID.StartsWith("GenInfo_")) { GenInfo = true; } if (control.ID.StartsWith("EmpInfo_")) { EmpInfo = true; } } } if (control is DropDownList) { DropDownList lb = control as DropDownList; if (lb.SelectedIndex != -1) { if (control.ID.StartsWith("GenInfo_")) { GenInfo = true; } if (control.ID.StartsWith("EmpInfo_")) { EmpInfo = true; } } } } } }`.

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  • Foreign key on table A --> B, AND foreign key on table B --> A. How is this done?

    - by unclaimedbaggage
    Hi, I have two tables - 'business' and 'business_contacts'. The business_contact table has a many-to-one relationship with the business table. Furthermore, each business has a 'primary contact' field - which I'd assume is a one-to-many relationship with the business_contacts table. The problem, of course, is that this creates a catch-22 for data insertion. Since neither field can be null, I can't insert a business_contact until I have a corresponding business, but I can't insert a business until I have a corresponding business_contact. If anyone could help me get my head around how mutual one-to-many relationships are supposed to be dealt with I'd be most appreciative. (Project being done in MySQL if it makes any difference)

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  • Best datastructure for this relationship...

    - by Travis
    I have a question about database 'style'. I need a method of storing user accounts. Some users "own" other user accounts (sub-accounts). However not all user accounts are owned, just some. Is it best to represent this using a table structure like so... TABLE accounts ( ID ownerID -> ID name ) ...even though there will be some NULL values in the ownerID column for accounts that do not have an owner. Or would it be stylistically preferable to have two tables, like so. TABLE accounts ( ID name ) TABLE ownedAccounts ( accountID -> accounts(ID) ownerID -> accounts(ID) ) Thanks for the advice.

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  • Starting with an empty dataProvider for a <List>

    - by tictac
    I'm using a List which I need to be empty at the start. I'm adding items to it as needed by clicking a button. Since it's empty, I haven't added a dataProvider property <s:List id="thelist" itemRenderer="listIR" /> To add an item, I'm adding it to the dataProvider directly thelist.dataProvider.addItem() but when I do that, it gives me this error #1009: Cannot access a property or method of a null object reference. Also I have a debugging Alert in the listIR itemRenderer itself and I see that when the list is created, I get that alert twice as if 2 itemRenderers were created, even though the list is supposed to be empty at the start. Any ideas what's wrong with this itemRenderer? How do I start with an empty dataProvider and add items smoothly to it?

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  • Retain Delimiters when Splitting String

    - by JoeC
    Edit: OK, I can't read, thanks to Col. Shrapnel for the help. If anyone comes here looking for the same thing to be answered... print_r(preg_split('/([\!|\?|\.|\!\?])/', $string, null, PREG_SPLIT_DELIM_CAPTURE)); Is there any way to split a string on a set of delimiters, and retain the position and character(s) of the delimiter after the split? For example, using delimiters of ! ? . !? turning this: $string = 'Hello. A question? How strange! Maybe even surreal!? Who knows.'; into this array('Hello', '.', 'A question', '?', 'How strange', '!', 'Maybe even surreal', '!?', 'Who knows', '.'); Currently I'm trying to use print_r(preg_split('/([\!|\?|\.|\!\?])/', $string)); to capture the delimiters as a subpattern, but I'm not having much luck.

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  • The best way to ensure only 1 copy of bash script is running?

    - by depesz
    What is the simplest/best way to ensure only 1 copy of given script is running - assuming it's bash on linux? At the moment I'm doing: ps -C script.name.sh > /dev/null 2>&1 || ./script.name.sh but it has several issues: it puts the check outside of script it doesn't let me run the same script from separate accounts - which I would like sometimes. -C checks only first 14 characters of process name Of course I can write my own pidfile handling, but I sense that there should be some simple way to do it.

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  • NHibernate auditing in disconnected mode

    - by Ciaran
    I'm developing an app with a Silverlight UI, transferring my domain objects over WCF and persisting them via NHibernate. I'm therefore working with NHibernate in a disconnected mode. I'm already using the NHibernate PreUpdate and PreInsert EventListeners to perform some metadata operations (updating Create/Update date, created/updated by etc) and they are working fine. I now have a requirement to perform data logging on some of my domain objects. So I will need to have an audit table that has a before-save and after-save state of certain entities. I had wanted to use the @event.Persister.OldState and @event.Persister.NewState to perform this logging, but because I am in a disconnected scenario (using different Sessions from when data is retrieved to when it is persisted), @event.Persister.OldState is null when I am saving my changes back to the database. How is anyone else doing data logging in a disconnected scenario with NHibernate?

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  • listbox isSelected databinding in DataTemplate

    - by Kinmarui
    I try to simply databind IsSelected property with IsSelected field in my class. But after I change the value in code its doesn't change the property, neither does clicking on ListBoxItem change the field value. XAML: <FlipView ItemsSource="{Binding Source={StaticResource itemsViewSource}}" ... > <FlipView.ItemTemplate> <DataTemplate> <UserControl Loaded="StartLayoutUpdates" Unloaded="StopLayoutUpdates"> <!-- other controls --> <ListBox Grid.Row="1" Grid.ColumnSpan="3" SelectionMode="Multiple" VerticalAlignment="Center" ItemsSource="{Binding Answers}"> <ListBox.Resources> <local:LogicToText x:Key="logToText" /> </ListBox.Resources> <!-- bind IsSelected only in one way from code to content --> <ItemsControl.ItemTemplate> <DataTemplate> <ListBoxItem IsSelected="{Binding IsSelected, Mode=TwoWay, Converter={StaticResource logToText}}" Content="{Binding IsSelected, Mode=TwoWay, Converter={StaticResource logToText}}"> </ListBoxItem> </DataTemplate> </ItemsControl.ItemTemplate> <!-- not working at all <ListBox.Resources> <Style TargetType="ListBoxItem"> <Setter Property="IsSelected" Value="{Binding IsSelected, Mode=TwoWay}"/> <Setter Property="Content" Value="{Binding IsSelected, Mode=TwoWay}"/> </Style> </ListBox.Resources>--> </ListBox> </UserControl> </DataTemplate> </FlipView.ItemTemplate> </FlipView> Code: Answers private ObservableCollection<PrawoJazdyDataAnswer> _answers = new ObservableCollection<PrawoJazdyDataAnswer>(); public ObservableCollection<PrawoJazdyDataAnswer> Answers { get { return this._answers; } } Single item(Answer) public class PrawoJazdyDataAnswer : NPCHelper// PrawoJazdy.Common.BindableBase { public PrawoJazdyDataAnswer(String ans, bool ansb) { this._ans = ans; this._isSelected = ansb; } public override string ToString() { return _isSelected.ToString(); } //Only For debug purposes normally return _ans; private string _ans; public string Ans { get { return this._ans; } //set { this.SetProperty(ref this._ans, value); } } private bool _isSelected; public bool IsSelected { get { return this._isSelected; } set { _isSelected = value; FirePropertyChanged("IsSelected"); //this.SetProperty(ref this._isSelected, value); } } } FirePropertyChanged public class NPCHelper : INotifyPropertyChanged { public event PropertyChangedEventHandler PropertyChanged; public void FirePropertyChanged(string prop) { if (PropertyChanged != null) PropertyChanged(this, new PropertyChangedEventArgs(prop)); } } Converter(which sometimes seems to be needed and others not..., I tried ~10 approaches from different tutorials/examples) public class LogicToText : IValueConverter { /// <summary> /// /// </summary> public object Convert(object value, Type targetType, object parameter, string language) { //if (value == null || (bool)value == false) // return "False"; return value.ToString(); } /// <summary> /// /// </summary> public object ConvertBack(object value, Type targetType, object parameter, string language) { return value.ToString().Contains("True") ? true : false; } Thanks in advance, and sorry for my English(still learning). @edit Thanks for quick reply. For test purposes i created a button and text block: It's in other controls part (above list box, but in FlipView) <Button Click="spr" >Sprawdz</Button> <TextBlock Text="{Binding Answers[0].IsSelected, Mode=TwoWay}" > </TextBlock> Click method private void spr(object sender, RoutedEventArgs e) { var ans = ((PrawoJazdyDataQuestion)this.flipView.SelectedItem).Answers; foreach (var item in ans) item.IsSelected = item.IsSelected ? false : true; } As I wrote when i'm changing data from code side its change text, but not appearance of ListBoxItem, and if i just select it on ListBox its doesn't change the date i textblock neither in ListBox itself.

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  • NSDateFormatter Puzzle! Is this is new Mountain Lion Bug?

    - by user1631526
    I believe I might have found a bug in NSDateFormatter, and I am not sure if this is localized to Brazil date format. This is my resulting log: 2012-08-26 01:32:17.875 nsDateFormatterPuzzle[3261:303] original item # 0 = 2011-09-18 2012-08-26 01:32:17.876 nsDateFormatterPuzzle[3261:303] original item # 1 = 2011-10-16 2012-08-26 01:32:17.876 nsDateFormatterPuzzle[3261:303] original item # 2 = 2011-11-13 2012-08-26 01:32:17.877 nsDateFormatterPuzzle[3261:303] original item # 3 = 2011-12-11 2012-08-26 01:32:17.877 nsDateFormatterPuzzle[3261:303] original item # 4 = 2012-01-08 2012-08-26 01:32:17.877 nsDateFormatterPuzzle[3261:303] original item # 5 = 2012-02-05 2012-08-26 01:32:17.883 nsDateFormatterPuzzle[3261:303] formatted item # 0 = 18/09/2011 2012-08-26 01:32:17.884 nsDateFormatterPuzzle[3261:303] formatted item # 1 = (null) 2012-08-26 01:32:17.885 nsDateFormatterPuzzle[3261:303] formatted item # 2 = 13/11/2011 2012-08-26 01:32:17.886 nsDateFormatterPuzzle[3261:303] formatted item # 3 = 11/12/2011 2012-08-26 01:32:17.887 nsDateFormatterPuzzle[3261:303] formatted item # 4 = 08/01/2012 2012-08-26 01:32:17.887 nsDateFormatterPuzzle[3261:303] formatted item # 5 = 05/02/2012 Note that if you go to System Preferences -- Date and Time -- Time Zone and change your Time Zone to Rio de Janeiro, you will have the same results.

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  • What is @namespace field in C# class?

    - by MainMa
    Hi, I'm browsing the source code of StyleCop, and I found a curious thing: /// <summary> /// The namespace that the rule is contained within. /// </summary> private string @namespace; // [...] internal Rule(string name, string @namespace, string checkId, string context, bool warning) : this(name, @namespace, checkId, context, warning, string.Empty, null, true, false) { Param.Ignore(name, @namespace, checkId, context, warning); } What is this thing? Is it just a simple field where at-sign is used to indicate that it is a field, and not a namespace keyword? If so, may at-sign be used for any reserved word (for example @dynamic, @using, etc.)?

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  • Fault address when malloc/free pthread_t across threads

    - by scleung
    Fault address occurred when i malloc pthread_t to save a newly created thread id and free it in another thread. Codes as follows: typedef struct _TaskInfo { // int dummy_int; pthread_t tid; } TaskInfo; void* dummy_task(void* pArg) { free(pArg); return NULL; } void create_task() { TaskInfo *pInfo; pthread_attr_t attr; // set detached state stuff ... pInfo = (TaskInfo*) malloc(sizeof(TaskInfo)); pthread_create(&pInfo->tid, &attr, dummy_task, pInfo); // destroy pthread attribute stuff ... } int main() { int i; while(i < 10000) { create_task(); ++i; } return 0; } When I uncomment the member dummy_int of TaskInfo it sometimes ran successfully, but sometimes failed. My platform is VMWare + Ubuntu 9.10 + ndk r3 Thanks!

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  • Finding parents where child collection does not contain an item

    - by Colin Bowern
    I am trying to get a list of parents where the child collection does not contain an item of a specific type. The LINQ equivalent would be something like: dataset.Where(x => x.Items.FirstOrDefault(y => y.Type.Code == "ABC") == null) The object model is Parent Child (Items) Type Code If Parent is my aggregate root, how would I model this in NHibernate criteria/query? Here's my first attempt: var results = session.CreateCriteria<Parent>() .CreateCriteria("Items") .CreateCriteria("Type") .Add(Restrictions.Not(Restrictions.Eq("Code", "ABC"))) .SetResultTransformer(Transformers.DistinctRootEntity) .List<Parent>(); This doesn't seem to return the right entities - it just returns them all.

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  • namespacing large javascript like jquery

    - by frenchie
    I have a very large javascript file: it's over 9,000 lines. The code looks like this: var GlobalVar1 = ""; var GlobalVar2 = null; function A() {...} function B(SomeParameter) {...} I'm using the google compiler and the global variables and functions get renamed a,b,c... and there's a good change that there might be some collision later with some outside code. What I want to do is have my code organized like the jquery library where everything is accessible with $. Is there a way to namespace my code so that everything is behind a # character for example. I'd like to have this to call my code: #.GlobalVar #.functionA(SomeParameter) How can I do this? Thanks.

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  • c#: sms appears to have been sent, but stuck in phone outbox

    - by I__
    i wrote code to send an SMS using my gsm phone which is attached to the computer through com port. the code is below. the problem is i do see that it is in the outbox of the phone and it actually appears to have been sent, but when i contact the recipient they say that i have not received the message. i test the phone, and i create and send a message using only the phone and it works perfectly, however when i do this with my code, it APPEARS to have been sent, and i am getting all the correct AT COMMAND responses from the phone, but the message is actually NOT sent. here is the code: using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; using System.Threading; using System.IO.Ports; namespace WindowsFormsApplication1 { public partial class Form1 : Form { SerialPort serialPort1; int m_iTxtMsgState = 0; const int NUM_MESSAGE_STATES = 4; const string RESERVED_COM_1 = "COM1"; const string RESERVED_COM_4 = "COM4"; public Form1() { InitializeComponent(); this.Closing += new CancelEventHandler(Form1_Closing); } private void Form1_Load(object sender, EventArgs e) { serialPort1 = new SerialPort(GetUSBComPort()); if (serialPort1.IsOpen) { serialPort1.Close(); } serialPort1.Open(); //ThreadStart myThreadDelegate = new ThreadStart(ReceiveAndOutput); //Thread myThread = new Thread(myThreadDelegate); //myThread.Start(); this.serialPort1.DataReceived += new SerialDataReceivedEventHandler(sp_DataReceived); } private void Form1_Closing(object sender, System.ComponentModel.CancelEventArgs e) { serialPort1.Close(); } private void SendLine(string sLine) { serialPort1.Write(sLine); sLine = sLine.Replace("\u001A", ""); consoleOut.Text += sLine; } public void DoWork() { ProcessMessageState(); } public void ProcessMessageState() { switch (m_iTxtMsgState) { case 0: m_iTxtMsgState = 1; SendLine("AT\r\n"); //NOTE: SendLine must be the last thing called in all of these! break; case 1: m_iTxtMsgState = 2; SendLine("AT+CMGF=1\r\n"); break; case 2: m_iTxtMsgState = 3; SendLine("AT+CMGW=" + Convert.ToChar(34) + "+9737387467" + Convert.ToChar(34) + "\r\n"); break; case 3: m_iTxtMsgState = 4; SendLine("A simple demo of SMS text messaging." + Convert.ToChar(26)); break; case 4: m_iTxtMsgState = 5; break; case 5: m_iTxtMsgState = NUM_MESSAGE_STATES; break; } } private string GetStoredSMSID() { return null; } /* //i dont think this part does anything private void serialPort1_DataReceived_1(object sender, System.IO.Ports.SerialDataReceivedEventArgs e) { string response = serialPort1.ReadLine(); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); } */ void sp_DataReceived(object sender, SerialDataReceivedEventArgs e) { try { Thread.Sleep(500); char[] msg; msg = new char[613]; int iNumToRead = serialPort1.BytesToRead; serialPort1.Read(msg, 0, iNumToRead); string response = new string(msg); this.BeginInvoke(new MethodInvoker(() => textBox1.AppendText(response + "\r\n"))); serialPort1.DiscardInBuffer(); if (m_iTxtMsgState == 4) { int pos_cmgw = response.IndexOf("+CMGW:"); string cmgw_num = response.Substring(pos_cmgw + 7, 4); SendLine("AT+CMSS=" + cmgw_num + "\r\n"); //stop listening to messages received } if (m_iTxtMsgState < NUM_MESSAGE_STATES) { ProcessMessageState(); } } catch { } } private void button1_Click(object sender, EventArgs e) { m_iTxtMsgState = 0; DoWork(); } private void button2_Click(object sender, EventArgs e) { string[] sPorts = SerialPort.GetPortNames(); foreach (string port in sPorts) { consoleOut.Text += port + "\r\n"; } } private string GetUSBComPort() { string[] sPorts = SerialPort.GetPortNames(); foreach (string port in sPorts) { if (port != RESERVED_COM_1 && port != RESERVED_COM_4) { return port; } } return null; } }

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  • How to get parameters out of an ascx back to the main aspx page

    - by Hallaghan
    I've got an aspx page that renders an ascx page with filtering capabilities. Inside the ascx page, parameters are passed as follows: <tr> <td class="label">Plataforma</td> <td class="field lookup"><%= Html.Lookup("s.Site", null, Url, "Sites") %></td> </tr> <tr> <td class="label">Data</td> <td class="field date"><%= Html.TextBox("s.Date", DateTime.Today.ToString("yyyy-MM-dd")) %></td> </tr> I need to be able to get those parameters on the main aspx page, because they are needed for an action that is called there. How could I access these parameters?

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  • HTML input text box vs CakePHP Automagic Form Elements

    - by kwokwai
    Hi all, I was manually creating a simple form with one input text box field like this: <form action="/user/add" method="post"> <input type="text" name="data[user_id]" value="1"> But when I call $this->model->save($this->data) in the Controller, nothing was saved to the Table. Only when I used this and the data in the field was written to the database successfully: $form->create(null, array('url' => '/user/add')); echo $form->input('user_id', array('label' => 'User ID', 'value' => '1'));

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  • Segmentation fault before return

    - by donalmg
    Hi, Why does the following code seg fault before returning: int main() { char iD[20]; memset (iD, 0, 20); char* prefix; srand (time(NULL) ); int iPrefix = rand()%1000000; sprintf(prefix, "%i", iPrefix); int len = strlen(prefix); char* staticChar = "123456789"; //set prefix into ID memcpy(iD, prefix, len); // append static value memcpy(iD+len, staticChar, 20-len); cout << "END " << endl; return 0; } At the minute, the cout will display, but I get a segmentation fault.

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  • sfConfig::get is not returning constants defined in app.yml

    - by morpheous
    I have an interesting problem. I am using Symfony 1.3.2. I have defined some constants in project/apps/frontend/config/app.yml and project/config/app.yml When I use the constant (correct spelling) in a piece of code like this $test=sfConfig::get('app_foobar'); the variable $test is assigned a null value. This is what I have checked so far: CHECK: cache files generated? (YES) CHECK: Do the cache files (config_app.yml.php) in the cache directory contain the constants defined in the app.yml file (YES) CHECK: Constant names used in the code matches the array keys found in config_app.yml? (YES) At this stage, I have run out of ideas. I dont want to supply a default value as a hack, because when I need to change the value of the constant, I will have to replace this in potentially hundreds of instances (too error prone). Is there anything that I have missed?. What could be causing this?

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  • Cookie value to define style on page load

    - by zac
    I am using the scripts from here http://www.quirksmode.org/js/cookies.html and have successfully created a cookie.. but am having trouble doing anything with it. I would like to have a style defined if a cookie is present. The function for the readCookie is function readCookie(name) { var nameEQ = name + "="; var ca = document.cookie.split(';'); for(var i=0;i < ca.length;i++) { var c = ca[i]; while (c.charAt(0)==' ') c = c.substring(1,c.length); if (c.indexOf(nameEQ) == 0) return c.substring(nameEQ.length,c.length); } return null; } I am trying to use it on page load with something like this window.onload=function(){ var x = readCookie('myCookieValue'); if (x) { document.getElementById('div').innerHTML = "<style type=\"text/css\">.form {display:none}</style>"; } } What would be the correct way of writing this?

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  • Redemption using filter on a custom datetime field in contacts.

    - by Spitje
    Hello, I'm having a problem using a filter on a custom date in contacts. RDOItems Contacts = null; string strSearch = string.Empty; strSearch = AddQuotes("http://schemas.microsoft.com/mapi/string/{01234567-8901-2345-C678-901234567801}/CustomFieldString"); strSearch += " <> '' "; strSearch += " AND "; strSearch += AddQuotes("http://schemas.microsoft.com/mapi/string/{01234567-8901-2345-C678-901234567802}/CustomFieldDate"); strSearch += " < "; strSearch += "'2010-04-28 18:00'"; Contacts = (RDOItems)synContacts.Items.Restrict(strSearch) When i use only the first part of the filter (CustomFieldString) i get the right contacts, but when i expand the filter with the datetime field no contacts are returned. Thanks, Spitje

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  • Performance issues in android game

    - by user1446632
    I am making an android game, but however, the game is functioning like it should, but i am experiencing some performance issues. I think it has something to do with the sound. Cause each time i touch the screen, it makes a sound. I am using the standard MediaPlayer. The method is onTouchEvent() and onPlaySound1(). Could you please help me with an alternate solution for playing the sound? Thank you so much in advance! It would be nice if you also came up with some suggestions on how i can improve my code. Take a look at my code here: package com.mycompany.mygame; import java.util.ArrayList; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.graphics.Canvas; import android.graphics.Color; import android.graphics.Paint; import android.media.MediaPlayer; import android.os.Handler; import android.os.Message; import android.util.Log; import android.view.Menu; import android.view.MenuInflater; import android.view.MenuItem; import android.view.MotionEvent; import android.view.SurfaceHolder; import android.view.SurfaceView; import android.view.View; import android.webkit.WebView; import android.widget.TextView; import android.widget.Toast; public class ExampleView extends SurfaceView implements SurfaceHolder.Callback { class ExampleThread extends Thread { private ArrayList<Parachuter> parachuters; private Bitmap parachuter; private Bitmap background; private Paint black; private boolean running; private SurfaceHolder mSurfaceHolder; private Context mContext; private Context mContext1; private Handler mHandler; private Handler mHandler1; private GameScreenActivity mActivity; private long frameRate; private boolean loading; public float x; public float y; public float x1; public float y1; public MediaPlayer mp1; public MediaPlayer mp2; public int parachuterIndexToResetAndDelete; public int canvasGetWidth; public int canvasGetWidth1; public int canvasGetHeight; public int livesLeftValue; public int levelValue = 1; public int levelValue1; public int parachutersDown; public int difficultySet; public boolean isSpecialAttackAvailible; public ExampleThread(SurfaceHolder sHolder, Context context, Handler handler) { mSurfaceHolder = sHolder; mHandler = handler; mHandler1 = handler; mContext = context; mActivity = (GameScreenActivity) context; parachuters = new ArrayList<Parachuter>(); parachuter = BitmapFactory.decodeResource(getResources(), R.drawable.parachuteman); black = new Paint(); black.setStyle(Paint.Style.FILL); black.setColor(Color.GRAY); background = BitmapFactory.decodeResource(getResources(), R.drawable.gamescreenbackground); running = true; // This equates to 26 frames per second. frameRate = (long) (1000 / 26); loading = true; mp1 = MediaPlayer.create(getContext(), R.raw.bombsound); } @Override public void run() { while (running) { Canvas c = null; try { c = mSurfaceHolder.lockCanvas(); synchronized (mSurfaceHolder) { long start = System.currentTimeMillis(); doDraw(c); long diff = System.currentTimeMillis() - start; if (diff < frameRate) Thread.sleep(frameRate - diff); } } catch (InterruptedException e) { } finally { if (c != null) { mSurfaceHolder.unlockCanvasAndPost(c); } } } } protected void doDraw(Canvas canvas) { canvas.drawRect(0, 0, canvas.getWidth(), canvas.getHeight(), black); //Draw for (int i = 0; i < parachuters.size(); i++) { canvas.drawBitmap(parachuter, parachuters.get(i).getX(), parachuters.get(i).getY(), null); parachuters.get(i).tick(); } //Remove for (int i = 0; i < parachuters.size(); i++) { if (parachuters.get(i).getY() > canvas.getHeight()) { parachuters.remove(i); onPlaySound(); checkLivesLeftValue(); checkAmountOfParachuters(); } else if(parachuters.get(i).isTouched()) { parachuters.remove(i); } else{ //Do nothing } } } public void loadBackground(Canvas canvas) { //Load background canvas.drawBitmap(background, 0, 0, black); } public void checkAmountOfParachuters() { mHandler.post(new Runnable() { @Override public void run() { if(parachuters.isEmpty()) { levelValue = levelValue + 1; Toast.makeText(getContext(), "New level! " + levelValue, 15).show(); if (levelValue == 3) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); } else if (levelValue == 5) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); } else if (levelValue == 7) { drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); } else if (levelValue == 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else if (levelValue > 9) { //Draw 7 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); drawParachutersGroup4(); drawParachutersGroup5(); drawParachutersGroup6(); drawParachutersGroup1(); } else { //Draw normal 3 groups of parachuters drawParachutersGroup1(); drawParachutersGroup2(); drawParachutersGroup3(); } } else { //Do nothing } } }); } private void checkLivesLeftValue() { mHandler.post(new Runnable() { @Override public void run() { Log.d("checkLivesLeftValue", "lives = " + livesLeftValue); // TODO Auto-generated method stub if (livesLeftValue == 3) { //Message to display: "You lost! Log.d("checkLivesLeftValue", "calling onMethod now"); parachuters.removeAll(parachuters); onMethod(); } else if (livesLeftValue == 2) { Toast.makeText(getContext(), "Lives left=1", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else if (livesLeftValue == 1) { Toast.makeText(getContext(), "Lives left=2", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } else { //Set livesLeftValueText 3 Toast.makeText(getContext(), "Lives left=3", 15).show(); livesLeftValue = livesLeftValue + 1; Log.d("checkLivesLeftValue", "increased lives to " + livesLeftValue); } } }); } public void onMethod() { mHandler.post(new Runnable() { @Override public void run() { try { Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); ctx.startActivity(i); System.exit(0); } catch (Exception e) { // TODO Auto-generated catch block e.printStackTrace(); //Exit activity and start playerLostMessageActivity Toast.makeText(getContext(), "You lost!", 15).show(); livesLeftValue = 0; //Tell the user that he lost: android.content.Context ctx = mContext; Intent i = new Intent(ctx, playerLostMessageActivity.class); i.addFlags(Intent.FLAG_ACTIVITY_NEW_TASK); i.putExtra("KEY","You got to level " + levelValue + " And you shot down " + parachutersDown + " parachuters"); i.putExtra("levelValue", levelValue); System.exit(0); ctx.startActivity(i); System.exit(0); } } }); } public void onPlaySound() { try { mp1.start(); } catch (Exception e) { e.printStackTrace(); mp1.release(); } } public void onDestroy() { try { parachuters.removeAll(parachuters); mp1.stop(); mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void onPlaySound1() { try { mp2 = MediaPlayer.create(getContext(), R.raw.airriflesoundeffect); mp2.start(); } catch (Exception e) { e.printStackTrace(); mp2.release(); } } public boolean onTouchEvent(MotionEvent event) { if (event.getAction() != MotionEvent.ACTION_DOWN) releaseMediaPlayer(); x1 = event.getX(); y1 = event.getY(); checkAmountOfParachuters(); removeParachuter(); return false; } public void releaseMediaPlayer() { try { mp1.release(); } catch (Exception e) { e.printStackTrace(); } } public void removeParachuter() { try { for (Parachuter p: parachuters) { if (x1 > p.getX() && x1 < p.getX() + parachuter.getWidth() && y1 > p.getY() && y1 < p.getY() + parachuter.getHeight()) { p.setTouched(true); onPlaySound1(); parachutersDown = parachutersDown + 1; p.setTouched(false); } } } catch (Exception e) { e.printStackTrace(); } } public void initiateDrawParachuters() { drawParachutersGroup1(); } public void drawParachutersGroup1() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 77; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 14; y = 28; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 250; y = 94; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 275; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 280; y = 163; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 125; y = 118; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 126; y = 247; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 123; y = 77; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup2() { // TODO Auto-generated method stub //Parachuter group nr. 2 //Parachuter nr. 5 x = 153; y = 166; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 133; y = 123; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 170; y = 213; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 190; y = 121; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup3() { // TODO Auto-generated method stub //Parachuter group nr. 3 //Parachuter nr. 2 x = 267; y = 115; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 255; y = 183; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 170; y = 280; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 116; y = 80; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 112; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 260; y = 89; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 260; y = 113; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 178; y = 25; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup4() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 75; y = 166; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 118; y = 94; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 38; y = 55; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 57; y = 18; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 67; y = 119; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 217; y = 113; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 245; y = 234; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 239; y = 44; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup5() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 59; y = 120; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 210; y = 169; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 199; y = 138; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 22; y = 307; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 195; y = 22; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 157; y = 132; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 183; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 130; y = 20; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachutersGroup6() { // TODO Auto-generated method stub //Parachuter group nr. 1 //Parachuter nr. 2 x = 10; y = 10; Parachuter p1 = new Parachuter(x, y); parachuters.add(p1); //Parachuter nr.1 x = 20; y = 20; Parachuter p = new Parachuter(x, y); parachuters.add(p); //Parachuter nr. 3 x = 30; y = 30; Parachuter p3 = new Parachuter(x, y); parachuters.add(p3); //Parachuter nr. 3 x = 60; y = 60; Parachuter p2 = new Parachuter(x, y); parachuters.add(p2); //Parachuter nr. 5 x = 90; y = 90; Parachuter p5 = new Parachuter(x, y); parachuters.add(p5); x = 120; y = 120; Parachuter p4 = new Parachuter(x, y); parachuters.add(p4); //Parachuter nr. 7 x = 150; y = 150; Parachuter p7 = new Parachuter(x, y); parachuters.add(p7); //Parachuter nr. 6 x = 180; y = 180; Parachuter p6 = new Parachuter(x, y); parachuters.add(p6); } public void drawParachuters() { Parachuter p = new Parachuter(x, y); parachuters.add(p); Toast.makeText(getContext(), "x=" + x + " y=" + y, 15).show(); } public void setRunning(boolean bRun) { running = bRun; } public boolean getRunning() { return running; } } /** Handle to the application context, used to e.g. fetch Drawables. */ private Context mContext; /** Pointer to the text view to display "Paused.." etc. */ private TextView mStatusText; /** The thread that actually draws the animation */ private ExampleThread eThread; public ExampleView(Context context) { super(context); // register our interest in hearing about changes to our surface SurfaceHolder holder = getHolder(); holder.addCallback(this); // create thread only; it's started in surfaceCreated() eThread = new ExampleThread(holder, context, new Handler() { @Override public void handleMessage(Message m) { // mStatusText.setVisibility(m.getData().getInt("viz")); // mStatusText.setText(m.getData().getString("text")); } }); setFocusable(true); } @Override public boolean onTouchEvent(MotionEvent event) { return eThread.onTouchEvent(event); } public ExampleThread getThread() { return eThread; } @Override public void surfaceChanged(SurfaceHolder arg0, int arg1, int arg2, int arg3) { // TODO Auto-generated method stub } public void surfaceCreated(SurfaceHolder holder) { if (eThread.getState() == Thread.State.TERMINATED) { eThread = new ExampleThread(getHolder(), getContext(), getHandler()); eThread.start(); } else { eThread.start(); } } @Override public void surfaceDestroyed(SurfaceHolder holder) { boolean retry = true; eThread.setRunning(false); while (retry) { try { eThread.join(); retry = false; } catch (InterruptedException e) { } } } }

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  • Why is the 'this' keyword not a reference type in C++ [closed]

    - by Dave Tapley
    Possible Duplicates: Why ‘this’ is a pointer and not a reference? SAFE Pointer to a pointer (well reference to a reference) in C# The this keyword in C++ gets a pointer to the object I currently am. My question is why is the type of this a pointer type and not a reference type. Are there any conditions under which the this keyword would be NULL? My immediate thought would be in a static function, but Visual C++ at least is smart enough to spot this and report static member functions do not have 'this' pointers. Is this in the standard?

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