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  • Q on Python serialization/deserialization

    - by neil
    What chances do I have to instantiate, keep and serialize/deserialize to/from binary data Python classes reflecting this pattern (adopted from RFC 2246 [TLS]): enum { apple, orange } VariantTag; struct { uint16 number; opaque string<0..10>; /* variable length */ } V1; struct { uint32 number; opaque string[10]; /* fixed length */ } V2; struct { select (VariantTag) { /* value of selector is implicit */ case apple: V1; /* VariantBody, tag = apple */ case orange: V2; /* VariantBody, tag = orange */ } variant_body; /* optional label on variant */ } VariantRecord; Basically I would have to define a (variant) class VariantRecord, which varies depending on the value of VariantTag. That's not that difficult. The challenge is to find a most generic way to build a class, which serializes/deserializes to and from a byte stream... Pickle, Google protocol buffer, marshal is all not an option. I made little success with having an explicit "def serialize" in my class, but I'm not very happy with it, because it's not generic enough. I hope I could express the problem. My current solution in case VariantTag = apple would look like this, but I don't like it too much import binascii import struct class VariantRecord(object): def __init__(self, number, opaque): self.number = number self.opaque = opaque def serialize(self): out = struct.pack('>HB%ds' % len(self.opaque), self.number, len(self.opaque), self.opaque) return out v = VariantRecord(10, 'Hello') print binascii.hexlify(v.serialize()) >> 000a0548656c6c6f Regards

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  • Applescript from Mac App says "Expected end of line but found \U201c\"\U201d."

    - by Rasmus Styrk
    I am trying to perform a copy/paste for my to the the last active app, here's my code: NSString *appleScriptSource = [NSString stringWithFormat:@"\ntell application \"%@\" to activate\ntell application \"System Events\" to tell process \"%@\"\nkeystroke \"v\" using command down\nend tell", [lastApp localizedName], [lastApp localizedName]]; NSDictionary *error; NSAppleScript *aScript = [[NSAppleScript alloc] initWithSource:appleScriptSource]; NSAppleEventDescriptor *aDescriptor = [aScript executeAndReturnError:&error]; The problem is that on some computers it works just fine, but on others it fails. My error output from error that is returned by executeAndReturnError is: 2012-06-13 17:43:19.875 Mini Translator[1206:303] (null) (error: { NSAppleScriptErrorBriefMessage = "Expected end of line but found \U201c\"\U201d."; NSAppleScriptErrorMessage = "Expected end of line but found \U201c\"\U201d."; NSAppleScriptErrorNumber = "-2741"; NSAppleScriptErrorRange = "NSRange: {95, 1}"; }) I can't seem to figure out what it means or why it happens. We tried copying the generated apple-script code into the Apple Script editor, and here it works just fine. My App is sandboxed - i have added the bundle identifiers for the key "com.apple.security.temporary-exception.apple-events" for the apps i want to support. Any suggestions?

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  • Getting entitlement warning while building an Ad Hoc Distribution Bundle for an Iphone App.

    - by nefsu
    I followed Apple's instructions on how to create an Ad Hoc Distrubution bundle but I keep getting what appears to be a fatal Warning during the build process. As per the instructions, I set the signing identity to my distribution profile at the target (instead of the project), created my Entitlement.plist file and unchecked get-task-allow, linked this file to my target and run the build in distribution for device mode. When I do that, the build completes successful but only after giving the following warning. [WARN]CodeSign warning: entitlements are not applicable for product type 'Application' in SDK 'Device - iPhone OS 3.1.2'; ignoring... The last step in the build is the CodeSign and I've noticed that although it ran without errors, it's missing the --entitlement command line option that is given on the official apple instruction guide. Here is my CodeSign line /usr/bin/codesign -f -s "iPhone Distribution: My Name" --resource-rules=/Volumes/Data/projects/xcode/MyAppName/build/Distribution-iphoneos/MyAppName.app/ResourceRules.plist /Volumes/Data/projects/xcode/MyAppName/build/Distribution-iphoneos/MyAppName.app And here is apple's screen shot of what's expected. Can someone please help me figure out if this is something I'm doing wrong because much to my dismay even the dev forum at apple has very little information on this CodeSign warning.

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  • Are Fortran control characters (carriage control) still implemented in compilers?

    - by CmdrGuard
    In the book Fortran 95/2003 for Scientists and Engineers, there is much talk given to the importance of recognizing that the first column in a format statement is reserved for control characters. I've also seen control characters referred to as carriage control on the internet. To avoid confusion, by control characters, I refer to the characters "1, a blank (i.e. \s), 0, and +" as having an effect on the vertical spacing of output when placed in the first column (character) of a FORMAT statement. Also, see this text-only web page written entirely in fixed-width typeface : Fortran carriage-control (because nothing screams accuracy and antiquity better than prose in monospaced font). I found this page and others like it to be not quite clear. According to Fortran 95/2003 for Scientists and Engineers, failure to recall that the first column is reserved for carriage control can lead to horrible unintended output. Paraphrasing Dave Barry, type the wrong character, and nuclear missiles get fired at Norway. However, when I attempt to adhere to this stern warning, I find that gfortran has no idea what I'm talking about. Allow me to illustrate my point with some example code. I am trying to print out the number Pi: PROGRAM test_format IMPLICIT NONE REAL :: PI = 2 * ACOS(0.0) WRITE (*, 100) PI WRITE (*, 200) PI WRITE (*, 300) PI 100 FORMAT ('1', "New page: ", F11.9) 200 FORMAT (' ', "Single Space: ", F11.9) 300 FORMAT ('0', "Double Space: ", F11.9) END PROGRAM test_format This is the output: 1New page: 3.141592741 Single Space: 3.141592741 0Double Space: 3.141592741 The "1" and "0" are not typos. It appears that gfortran is completely ignoring the control character column. My question, then, is this: Are control characters still implemented in standards compliant compilers or is gfortran simply not standards compliant? For clarity, here is the output of my gfortran -v Using built-in specs. Target: powerpc-apple-darwin9 Configured with: ../gcc-4.4.0/configure --prefix=/sw --prefix=/sw/lib/gcc4.4 --mandir=/sw/share/man --infodir=/sw/share/info --enable-languages=c,c++,fortran,objc,java --with-gmp=/sw --with-libiconv-prefix=/sw --with-ppl=/sw --with-cloog=/sw --with-system-zlib --x-includes=/usr/X11R6/include --x-libraries=/usr/X11R6/lib --disable-libjava-multilib --build=powerpc-apple-darwin9 --host=powerpc-apple-darwin9 --target=powerpc-apple-darwin9 Thread model: posix gcc version 4.4.0 (GCC)

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  • shielding #include within namespace { } block?

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

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  • Apache RewriteRule: it is possible to 'detect' the first and second path segment?

    - by DaNieL
    Im really really a newbie in regexp and I can’t figure out how to do that. My goal is to have the RewriteRule to 'slice' the request URL path in 3 parts: example.com/foo #should return: index.php?a=foo&b=&c= example.com/foo/bar #should return: index.php?a=foo&b=bar&c= example.com/foo/bar/baz #should return: index.php?a=foo&b=bar&c=baz example.com/foo/bar/baz/bee #should return: index.php?a=foo&b=bar&c=baz/bee example.com/foo/bar/baz/bee/apple #should return: index.php?a=foo&b=bar&c=baz/bee/apple example.com/foo/bar/baz/bee/apple/and/whatever/else/no/limit/in/those/extra/parameters #should return: index.php?a=foo&b=bar&c=baz/bee/apple/and/whatever/else/no/limit/in/those/extra/parameters In short, the first segment in the URL path (foo) should be given to a, the second segment (bar) to b, and the rest of the string in c I wroted this one <IfModule mod_rewrite.c> RewriteEngine on RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteCond %{REQUEST_URI} !=/favicon.ico RewriteRule ^(([a-z0-9/]))?(([a-z0-9/]+))?(([a-z0-9]+))(.*)$ index.php?a=$1&b=$2&c=$3 [L,QSA] </IfModule> But obviously doesn’t work, and I don’t even know if what I want is possible. Any suggestion? EDIT: After playing with coach manager, I got this one working too: RewriteRule ^([^/]*)?/?([^/]*)?/?(.*)?$ index.php?a=$1&b=$2&c=$3 [L,QSA]

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  • iPhone: AppStore InAppPurchase Connects in Simulator but Not on Device

    - by riteshkumar1905
    I am having trouble connecting to the AppStore from within my application. Everything runs fine in the Simulator but when I run on device the app cannot connect to the Appstore. Here is the code that connects to the Appstore #import "BuyController.h"#import "InAppPurchaseManager.h" #import "SKProducts.h" #define kInAppPurchaseProUpgradeProductId @"com.vigyaapan.iWorkOut1" @implementation BuyController - (IBAction)buy:(id)sender{ /* get the product description (defined in early sections)*/ //[self requestProUpgradeProductData]; if ([SKPaymentQueue canMakePayments]) { InAppPurchaseManager *Observer = [[InAppPurchaseManager alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:Observer]; //NSURL *sandboxStoreURL = [[NSURL alloc]initWithString:@"http://sandbox.itunes.apple.com/verifyReceipt"]; //[[UIApplication sharedApplication]openURL:[NSURL URLWithString:@"http://sandbox.itunes.apple.com"]]; [[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/ com.vigyaapan.iWorkOut1?id=9820091347&;amp;amp;amp;amp;mt=8"]]; //[[UIApplication sharedApplication] openURL:[NSURL URLWithString:@"http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=301349397&;amp;amp;amp;amp;mt=8"]]; SKPayment *payment = [SKPayment paymentWithProductIdentifier:@"com.vigyaapan.iWorkOut1"]; [[SKPaymentQueue defaultQueue] addPayment:payment]; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"MyApp" message:@"You are not authorized to purchase from AppStore" delegate:self cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } //return [SKPaymentQueue canMakePayments];} SKPayment *payment = [SKPayment paymentWithProductIdentifier:kInAppPurchaseProUpgradeProductId]; [[SKPaymentQueue defaultQueue] addPayment:payment]; //[self requestProUpgradeProductData]; /* get the product description (defined in early sections)*/ } @end

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  • g++ Linking Error on Mac while compiling FFMPEG

    - by Saptarshi Biswas
    g++ on Snow Leopard is throwing linking errors on the following piece of code test.cpp #include <iostream> using namespace std; #include <libavcodec/avcodec.h> // required headers #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); // offending library call return 0; } When I try to compile this using the following command g++ test.cpp -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I get the error Undefined symbols: "av_register_all()", referenced from: _main in ccUD1ueX.o ld: symbol(s) not found collect2: ld returned 1 exit status Interestingly, if I have an equivalent c code, test.c #include <stdio.h> #include <libavcodec/avcodec.h> #include <libavformat/avformat.h> int main(int argc, char**argv) { av_register_all(); return 0; } gcc compiles it just fine gcc test.c -I/usr/local/include -L/usr/local/lib \ -lavcodec -lavformat -lavutil -lz -lm -o test I am using Mac OS X 10.6.5 $ g++ --version i686-apple-darwin10-g++-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) $ gcc --version i686-apple-darwin10-gcc-4.2.1 (GCC) 4.2.1 (Apple Inc. build 5664) FFMPEG's libavcodec, libavformat etc. are C libraries and I have built them on my machine like thus: ./configure --enable-gpl --enable-pthreads --enable-shared \ --disable-doc --enable-libx264 make && sudo make install As one would expect, libavformat indeed contains the symbol av_register_all $ nm /usr/local/lib/libavformat.a | grep av_register_all 0000000000000000 T _av_register_all 00000000000089b0 S _av_register_all.eh I am inclined to believe g++ and gcc have different views of the libraries on my machine. g++ is not able to pick up the right libraries. Any clue?

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  • alternative to #include within namespace { } block

    - by Jeff
    Edit: I know that method 1 is essentially invalid and will probably use method 2, but I'm looking for the best hack or a better solution to mitigate rampant, mutable namespace proliferation. I have multiple class or method definitions in one namespace that have different dependencies, and would like to use the fewest namespace blocks or explicit scopings possible but while grouping #include directives with the definitions that require them as best as possible. I've never seen any indication that any preprocessor could be told to exclude namespace {} scoping from #include contents, but I'm here to ask if something similar to this is possible: (see bottom for explanation of why I want something dead simple) // NOTE: apple.h, etc., contents are *NOT* intended to be in namespace Foo! // would prefer something most this: namespace Foo { #include "apple.h" B *A::blah(B const *x) { /* ... */ } #include "banana.h" int B::whatever(C const &var) { /* ... */ } #include "blueberry.h" void B::something() { /* ... */ } } // namespace Foo ... // over this: #include "apple.h" #include "banana.h" #include "blueberry.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } int B::whatever(C const &var) { /* ... */ } void B::something() { /* ... */ } } // namespace Foo ... // or over this: #include "apple.h" namespace Foo { B *A::blah(B const *x) { /* ... */ } } // namespace Foo #include "banana.h" namespace Foo { int B::whatever(C const &var) { /* ... */ } } // namespace Foo #include "blueberry.h" namespace Foo { void B::something() { /* ... */ } } // namespace Foo My real problem is that I have projects where a module may need to be branched but have coexisting components from the branches in the same program. I have classes like FooA, etc., that I've called Foo::A in the hopes being able to branch less painfully as Foo::v1_2::A, where some program may need both a Foo::A and a Foo::v1_2::A. I'd like "Foo" or "Foo::v1_2" to show up only really once per file, as a single namespace block, if possible. Moreover, I tend to prefer to locate blocks of #include directives immediately above the first definition in the file that requires them. What's my best choice, or alternatively, what should I be doing instead of hijacking the namespaces?

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  • Match subpatterns in any order

    - by Yaroslav
    I have long regexp with two complicated subpatters inside. How i can match that subpatterns in any order? Simplified example: /(apple)?\s?(banana)?\s?(orange)?\s?(kiwi)?/ and i want to match both of apple banana orange kiwi apple orange banana kiwi It is very simplified example. In my case banana and orange is long complicated subpatterns and i don't want to do something like /(apple)?\s?((banana)?\s?(orange)?|(orange)?\s?(banana)?)\s?(kiwi)?/ Is it possible to group subpatterns like chars in character class? UPD Real data as requested: 14:24 26,37 Mb 108.53 01:19:02 06.07 24.39 19:39 46:00 my strings much longer, but it is significant part. Here you can see two lines what i need to match. First has two values: length (14 min 24 sec) and size 26.37 Mb. Second one has three values but in different order: size 108.53 Mb, length 01 h 19 m 02 s and date June, 07 Third one has two size and length Fourth has only length There are couple more variations and i need to parse all values. I have a regexp that pretty close except i can't figure out how to match patterns in different order without writing it twice. (?<size>\d{1,3}\[.,]\d{1,2}\s+(?:Mb)?)?\s? (?<length>(?:(?:01:)?\d{1,2}:\d{2}))?\s* (?<date>\d{2}\.\d{2}))? NOTE: that is only part of big regexp that forks fine already.

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  • MySQL LIMIT 1 but query 15 rows?

    - by Ian
    Basically what I'm trying to do is compare the ID's of rows against 15 results in MySQL, eliminating all but 1 (using NOT IN) and then pull that result. Now normally this would be fine by itself, however the order of the 15 rows I'm doing the SQL query for are constantly changing based on a ranking, so there is a possibility that between the time the ranking updates, and the ajax request (which I submit the ID's for NOT IN) more than just one ID has changed, which would of course bring back more than one row which I do not want. So in short, is there a way in which I can query 15 rows, but only return one? Without having to run two separate queries. Any help is appreciated, thank you. EXAMPLE: Say I have 7 items in my database, and I'm displaying 5 on the page to the user. These are what are being displayed to the user: Apple Orange Kiwi Banana Grape But in the database I also have Peach Blackberry Now what I want to do is if the user deletes an item from their list, it will add another item (based on a ranking they have) Now the issue is, in order to know what they have on their list at the moment I send the remaining items to the database (say they deleted Kiwi, I would send Apple, Orange, Banana, and Grape) So now I select the highest ranked 5 items from are remaining six items, make sure they are not the ones already displayed on the page, and then add the new one to list (either Peach or Blackberry) All good and well, except that if both peach and blackberry now outrank grape, then I will be returning two results instead of just one. Because it would've searched... Apple Orange Banana Peach Blackberry and excluded... Apple Orange Banana Grape Which leaves us with both Peach and Blackberry, instead of just Peach or Blackberry

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  • C# Combining lines

    - by Mike
    Hey everybody, this is what I have going on. I have two text files. Umm lets call one A.txt and B.txt. A.txt is a config file that contains a bunch of folder names, only 1 listing per folder. B.txt is a directory listing that contains folders names and sizes. But B contains a bunch of listing not just 1 entry. What I need is if B, contains A. Take all lines in B that contain A and write it out as A|B|B|B ect.... So example: A.txt: Apple Orange Pear XBSj HEROE B.txt: Apple|3123123 Apple|3434 Orange|99999999 Orange|1234544 Pear|11 Pear|12 XBSJ|43949 XBSJ|43933 Result.txt: Apple|3123123|3434 Orange|99999999|1234544 Pear|11|12 XBSJ|43949|43933 This is what I had but it's not really doing what I needed. string[] combineconfig = File.ReadAllLines(@"C:\a.txt"); foreach (string ccline in combineconfig) { string[] readlines = File.ReadAllLines(@"C:\b.txt"); if (readlines.Contains(ccline)) { foreach (string rdlines in readlines) { string[] pslines = rdlines.Split('|'); File.AppendAllText(@"C:\result.txt", ccline + '|' + pslines[0]); } } I know realize it's not going to find the first "if" because it reads the entire line and cant find it. But i still believe my output file will not contain what I need.

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  • mysql select update

    - by Tillebeck
    Hi I have read quite a few selcet+update questions in here but cannot understand how to do it. So will have to ask from the beginning. I would like to update a table based on data in another table. Setup is like this: - TABLE a ( int ; string ) ID WORD 1 banana 2 orange 3 apple - TABLE b ( "comma separated" string ; string ) WORDS TEXTAREA 0 banana -> 0,1 0 orange apple apple -> BEST:0,2,3 ELSE 0,2,3,3 0 banana orange apple -> 0,1,2,3 Now I would like to for each word in TABLE a append ",a.ID" to b.WORDS like: SELECT id, word FROM a (for each) -> UPDATE b SET words = CONCAT(words, ',', a.id) WHERE b.textarea like %a.word% Or even better: replace the word found in b.textarea with ",a.id" so it is the b.textarea that ends up beeing a comma separeted string of id's... But I do not know if that is possible.

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  • How to understand the BODYSTRUCTURE information returned by IMAP servers?

    - by Tony
    I'm using python's IMAPClient to retrieve email messages from IMAP server. One of the attributes I retrieve is BODYSTRUCTURE. However, I can't find any documentation on how to interpret the return values. Here's the body structure that IMAP server returns 16:12.679978 < FLAGS (NotJunk $NotJunk \Seen) BODYSTRUCTURE ((("TEXT" "PLAIN" ("CHARSET" "us-ascii") NIL NIL "QUOTED-PRINTABLE" 4888 170 NIL NIL NIL)("TEXT" "HTML" ("CHARSET" "us-ascii") NIL NIL "QUOTED-PRINTABLE" 32407 479 NIL NIL NIL) "ALTERNATIVE" ("BOUNDARY" "Apple-Mail=_3AAA7CD7-3B07-406A-83CB-2C7762C3306E") NIL NIL)("APPLICATION" "PKCS7-SIGNATURE" ("NAME" "smime.p7s") NIL NIL "BASE64" 2414 NIL ("ATTACHMENT" ("FILENAME" "smime.p7s")) NIL) "SIGNED" ("BOUNDARY" "Apple-Mail=_DF4FE6BB-F796-46D7-A593-9723F4315DD2" "MICALG" "sha1" "PROTOCOL" "application/pkcs7-signature") NIL NIL)) Here's the same body structure parsed to python type. "BODYSTRUCTURE": [ [ [ [ "TEXT", "PLAIN", [ "CHARSET", "us-ascii" ], null, null, "QUOTED-PRINTABLE", 4888, 170, null, null, null ], [ "TEXT", "HTML", [ "CHARSET", "us-ascii" ], null, null, "QUOTED-PRINTABLE", 32407, 479, null, null, null ], "ALTERNATIVE", [ "BOUNDARY", "Apple-Mail=_3AAA7CD7-3B07-406A-83CB-2C7762C3306E" ], null, null ], [ "APPLICATION", "PKCS7-SIGNATURE", [ "NAME", "smime.p7s" ], null, null, "BASE64", 2414, null, [ "ATTACHMENT", [ "FILENAME", "smime.p7s" ] ], null ] ], "SIGNED", [ "BOUNDARY", "Apple-Mail=_DF4FE6BB-F796-46D7-A593-9723F4315DD2", "MICALG", "sha1", "PROTOCOL", "application/pkcs7-signature" ], null, null ], The arrays don't seems to be constant length. What each element of the array stand for?

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  • Diagnosing ADF Mobile iOS deployment problems

    - by Chris Muir
    From time to time I encounter customers who have taken possession of a brand new Apple Mac, have that excited "I've just spent more on a computer then I ever wanted to but it's okay" crazy gleam in their eye, but on pre-loading all the necessary software for Oracle's ADF Mobile to start their mobile campaign, following Oracle's setup instructions and deploying their first app to Apple's XCode iPhone Simulator they hit this error message in the JDeveloper Log-Deployment window: [01:36:46 PM] Deployment cancelled. [01:36:46 PM] ----  Deployment incomplete  ----. [01:36:46 PM] Failed to build the iOS application bundle. [01:36:46 PM] Deployment failed due to one or more errors returned by '/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild'.  The following is a summary of the returned error(s): Command-line execution failed (Return code: 69) "Oh, return code 69, I know that well" I hear you say.  Admittedly the error code is less than useful besides drawing some titters from the peanut gallery. Before explaining what's gone wrong, I think it's useful to teach customers how to diagnose these issues themselves.  When ADF Mobile commences a deployment, be it to Apple's iOS or Google's Android platforms, JDeveloper and ADF Mobile do a good job in the Log window of showing you what the deployment process entails.  In the case of deploying to iOS the log window will literally include the XCode commands executed to complete the deployment cycle. As example here's the log output that was produced before the error message was raised.... take the opportunity to read this line by line and note the command line calls highlighted in blue: (Note some of the following lines have been split over multiple lines to suit reading on this blog, each original line is preceded by a timestamp. Ensure to check the exact commands from JDev) [01:36:33 PM] Target platform is (iOS). [01:36:33 PM] Beginning deployment of ADF Mobile application 'LayoutDemo' to iOS using profile 'IOS_MOBILE_NATIVE_archive1'. [01:36:34 PM] Command-line executed: [/Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild, -version] [01:36:34 PM] Command-line execution succeeded. [01:36:34 PM] Running dependency analysis... [01:36:34 PM] Building... [01:36:34 PM] Deploying 3 profiles... [01:36:35 PM] Wrote Archive Module to /Users/chris/fmw/jdeveloper/jdev/extensions/ oracle.adf.mobile/Samples/PublicSamples/LayoutDemo/ApplicationController/ deploy/ApplicationController.jar [01:36:35 PM] WARNING: No Resource Catalog enabled ADF components found to package [01:36:36 PM] Wrote Archive Module to /Users/chris/fmw/jdeveloper/jdev/extensions/ oracle.adf.mobile/Samples/PublicSamples/LayoutDemo/ViewController/ deploy/ViewController.jar [01:36:36 PM] Verifying existence of the .adf source directory of the ADF Mobile application... [01:36:36 PM] Verifying Application Controller project exists... [01:36:36 PM] Verifying application dependencies... [01:36:36 PM] The application may not function correctly because the following dependent libraries are missing: /Users/chris/jdev/jdeveloper/jdeveloper/jdev/extensions/oracle.adf.mobile/ lib/adfmf.springboard.jar [01:36:36 PM] Verifying project dependencies... [01:36:36 PM] Validating application XML files... [01:36:36 PM] Validating XML files in project ApplicationController... [01:36:36 PM] Validating XML files in project ViewController... [01:36:40 PM] Copying common javascript files... [01:36:41 PM] Copying FARs to the ADF Mobile Framework application... [01:36:41 PM] Extracting Feature Archive file, "ApplicationController.jar" to deployment folder, "ApplicationController". [01:36:42 PM] Extracting Feature Archive file, "ViewController.jar" to deployment folder, "ViewController". [01:36:42 PM] Deploying skinning files... [01:36:43 PM] Copying the CVM SDK files built for the x86 processor... [01:36:43 PM] Copying the CVM JDK files built for the x86 processor... [01:36:43 PM] Command-line executed: [cp, -R, -p, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/iOS/jvmti/x86/, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/ Samples/PublicSamples/ LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/temporary_xcode_project/lib] [01:36:43 PM] Command-line execution succeeded. [01:36:43 PM] Command-line executed: [cp, -R, -p, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/iOS/jvmti/jar/, /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/ temporary_xcode_project/lib] [01:36:43 PM] Command-line execution succeeded. [01:36:43 PM] Copying security related files to the ADF Mobile Framework application... [01:36:44 PM] Command-line executed from path: /Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/temporary_xcode_project/ [01:36:44 PM] Command-line executed: /Applications/Xcode.app/Contents/Developer/usr/bin/xcodebuild clean install -configuration Debug -sdk /Applications/Xcode.app/Contents/Developer/Platforms/iPhoneSimulator.platform/ Developer/SDKs/iPhoneSimulator6.1.sdk DSTROOT=/Users/chris/fmw/jdeveloper/jdev/extensions/oracle.adf.mobile/Samples/ PublicSamples/LayoutDemo/deploy/IOS_MOBILE_NATIVE_archive1/Destination_Root/ IPHONEOS_DEPLOYMENT_TARGET=5.0 TARGETED_DEVICE_FAMILY=1,2 PRODUCT_NAME=LayoutDemo ADD_SETTINGS_BUNDLE=NO As you can see when we move from JDeveloper undertaking its work, it then passes the code off in the last few lines for Apple's XCode to assemble and deploy the required .ipa file.  From the original error message which followed this complaining about xcodebuild failing with return code 69, we can quickly see the exact command line used to call xcodebuild. As this is the exact command line call with all its options, you're free to open a Terminal window in Mac OSX and execute the same command by simply copying and pasting the command line. And via this you'll then find out what return code actually 69 means.  Unfortunately it's not that exciting. For Macs that have just been installed and configured with XCode, XCode (and for that matter iTunes) which is required by ADF Mobile to deploy must have been run at least once before hand on your brand new Mac (to be clear that's once ever, not once every restart). On doing so you will be presented with a license agreement from Apple that you must accept. Only once you've done this will the command line calls work.  They're currently failing as you haven't accepted the legal terms and conditions. (arguably you an also accept the terms and conditions from the command line too, but ADF Mobile cannot do this on your behalf, so it's just easier to open the tools and confirm the legal requirements that way). Putting aside the error code and its meaning, watching the log window, watching what commands are executed, learning what they do, this will assist you to diagnose issues yourself and solve these sort of issues more relatively quickly.  From my perspective as an Oracle Product Manager, it allows me to say "this is the stuff you don't need to worry about when you use ADF Mobile when it's configured correctly" .... as you can see my salesman qualities shine through. For anyone who is happily using ADF Mobile on a Mac and wondering why you didn't hit these issues, it's quite likely that you already accepted the license conditions before deploying via ADF Mobile.  For instance, though I'm not a fan of iTunes itself, iTunes was one of the first things I loaded on my Mac to access my Justin Bieber albums. Image courtesy of winnond / FreeDigitalPhotos.net

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  • .NET to iOS: From WinForms to the iPad

    - by RobertChipperfield
    One of the great things about working at Red Gate is getting to play with new technology - and right now, that means mobile. A few weeks ago, we decided that a little research into the tablet computing arena was due, and purely from a numbers point of view, that suggested the iPad as a good target device. A quick trip to iPhoneDevCon in San Diego later, and Marine and I came back full of ideas, and with some concept of how iOS development was meant to work. Here's how we went from there to the release of Stacks & Heaps, our geeky take on the classic "Snakes & Ladders" game. Step 1: Buy a Mac I've played with many operating systems in my time: from the original BBC Model B, through DOS, Windows, Linux, and others, but I'd so far managed to avoid buying fruit-flavoured computer hardware! If you want to develop for the iPhone, iPad or iPod Touch, that's the first thing that needs to change. If you've not used OS X before, the first thing you'll realise is that everything is different! In the interests of avoiding a flame war in the comments section, I'll only go so far as to say that a lot of my Windows-flavoured muscle memory no longer worked. If you're in the UK, you'll also realise your keyboard is lacking a # key, and that " and @ are the other way around from normal. The wonderful Ukelele keyboard layout editor restores some sanity here, as long as you don't look at the keyboard when you're typing. I couldn't give up the PC entirely, but a handy application called Synergy comes to the rescue - it lets you share a single keyboard and mouse between multiple machines. There's a few limitations: Alt-Tab always seems to go to the Mac, and Windows 7's UAC dialogs require the local mouse for security reasons, but it gets you a long way at least. Step 2: Register as an Apple Developer You can register as an Apple Developer free of charge, and that lets you download XCode and the iOS SDK. You also get the iPhone / iPad emulator, which is handy, since you'll need to be a paid member before you can deploy your apps to a real device. You can either enroll as an individual, or as a company. They both cost the same ($99/year), but there's a few differences between them. If you register as a company, you can add multiple developers to your team (all for the same $99 - not $99 per developer), and you get to use your company name in the App Store. However, you'll need to send off significantly more documentation to Apple, and I suspect the process takes rather longer than for an individual, where they just need to verify some credit card details. Here's a tip: if you're registering as a company, do so as early as possible. The approval process can take a while to complete, so get the application in in plenty of time. Step 3: Learn to love the square brackets! Objective-C is the language of the iPad. C and C++ are also supported, and if you're doing some serious game development, you'll probably spend most of your time in C++ talking OpenGL, but for forms-based apps, you'll be interacting with a lot of the Objective-C SDK. Like shifting from Ctrl-C to Cmd-C, it feels a little odd at first, with the familiar string.format(.) turning into: NSString *myString = [NSString stringWithFormat:@"Hello world, it's %@", [NSDate date]]; Thankfully XCode's auto-complete is normally passable, if not up to Visual Studio's standards, which coupled with a huge amount of content on Stack Overflow means you'll soon get to grips with the API. You'll need to get used to some terminology changes, though; here's an incomplete approximation: Coming from a .NET background, there's some luxuries you no longer have developing Objective C in XCode: Generics! Remember back in .NET 1.1, when all collections were just objects? Yup, we're back there now. ReSharper. Or, more generally, very much refactoring support. The not-many-keystrokes to rename a class, its file, and al references to it in Visual Studio turns into a much more painful experience in XCode. Garbage collection. This is actually rather less of an issue than you might expect: if you follow the rules, the reference counting provided by Objective C gets you a long way without too much pain. Circular references are their usual problematic self, though. Decent exception handling. You do have exceptions, but they're nowhere near as widely used. Generally, if something goes wrong, you get nil (see translation table above) back. Which brings me on to. Calling a method on a nil object isn't a failure - it just returns nil itself! There's many arguments for and against this, but personally I fall into the "stuff should fail as quickly and explicitly as possible" camp. Less specifically, I found that there's more chance of code failing at runtime rather than getting caught at compile-time: using the @selector(.) syntax to pass a method signature isn't (can't be) checked at compile-time, so the first you know about a typo is a crash when you try and call it. The solution to this is of course lots of great testing, both automated and manual, but I still find comfort in provably correct type safety being enforced in addition to testing. Step 4: Submit to the App Store Assuming you want to distribute to more than a handful of devices, you're going to need to submit your app to the Apple App Store. There's a few gotchas in terms of getting builds signed with the right certificates, and you'll be bouncing around between XCode and iTunes Connect a fair bit, but eventually you get everything checked off the to-do list, and are ready to upload your first binary! With some amount of anticipation, I pressed the Upload button in XCode, ready to release our creation into the world, but was instead greeted by an error informing me my XML file was malformed. Uh. A little Googling later, and it turned out that a simple rename from "Stacks&Heaps.app" to "StacksAndHeaps.app" worked around an XML escaping bug, and we were good to go. The next step is to wait for approval (or otherwise). After a couple of weeks of intensive development, this part is agonising. Did we make it? The Apple jury is still out at the moment, but our fingers are firmly crossed! In the meantime, you can see some screenshots and leave us your email address if you'd like us to get in touch when it does go live at the MobileFoo website. Step 5: Profit! Actually, that wasn't the idea here: Stacks & Heaps is free; there's no adverts, and we're not going to sell all your data either. So why did we do it? We wanted to get an idea of what it's like to move from coding for a desktop environment, to something completely different. We don't know whether in a year's time, the iPad will still be the dominant force, or whether Android will have smoothed out some bugs, tweaked the performance, and polished the UI, but I think it's a fairly sure bet that the tablet form factor is here to stay. We want to meet people who are using it, start chatting to them, and find out about some of the pain they're feeling. What better way to do that than do it ourselves, and get to write a cool game in the process?

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  • Mac OS X behind OpenLDAP and Samba

    - by Sam Hammamy
    I have been battling for a week now to get my Mac (Mountain Lion) to authenticate on my home network's OpenLDAP and Samba. From several sources, like the Ubuntu community docs, and other blogs, and after a hell of a lot of trial and error and piecing things together, I have created a samba.ldif that will pass the smbldap-populate when combined with apple.ldif and I have a fully functional OpenLDAP server and a Samba PDC that uses LDAP to authenticate the OS X Machine. The problem is that when I login, the home directory is not created or pulled from the server. I get the following in system.log Sep 21 06:09:15 Sams-MacBook-Pro.local SecurityAgent[265]: User info context values set for sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got user: sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got ruser: (null) Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got service: authorization Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_principal_for_user(): no authauth availale for user. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_principal_for_user(): failed: 7 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Failed to determine Kerberos principal name. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Done cleanup3 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Kerberos 5 refuses you Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): pam_sm_authenticate: ntlm Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_acct_mgmt(): OpenDirectory - Membership cache TTL set to 1800. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_record_check_pwpolicy(): retval: 0 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Establishing credentials Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Got user: sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Context initialised Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): pam_sm_setcred: ntlm user sam doesn't have auth authority All that's great and good and I authenticate. Then I get CFPreferences: user home directory for user kCFPreferencesCurrentUser at /Network/Servers/172.17.148.186/home/sam is unavailable. User domains will be volatile. Failed looking up user domain root; url='file://localhost/Network/Servers/172.17.148.186/home/sam/' path=/Network/Servers/172.17.148.186/home/sam/ err=-43 uid=9000 euid=9000 If you're wondering where /Network/Servers/IP/home/sam comes from, it's from a couple of blogs that said the OpenLDAP attribute apple-user-homeDirectory should have that value and the NFSHomeDirectory on the mac should point to apple-user-homeDirectory I also set the attr apple-user-homeurl to <home_dir><url>smb://172.17.148.186/sam/</url><path></path></home_dir> which I found on this forum. Any help is appreciated, because I'm banging my head against the wall at this point. By the way, I intend to create a blog on my vps just for this, and create an install script in python that people can download so no one has to go through what I've had to go through this week :) After some sleep I am going to try to login from a windows machine and report back here. Thanks Sam

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  • All the Gear and No Idea: Suggestions for re-designing my home/office/entertainment network

    - by 5arx
    Help/ Advice/ Suggestions please: I have a load of kit that I love but which currently operate in disconnected, sometimes counter-productive way. Because I never really had a masterplan I just added these things one after another and connected them up in ad hoc ways. Since I bought my Macbook I've found I spend much less time on the MacPro that was until then my main machine. Perversely, as my job involves writing .Net software, I spend a lot of Mac time actually inside a Windows 7 VM. I stream media from the HP box to the PS3 and thus to the TV, but its not without its limitations/annoyances. We listen to each other's iTunes libraries but the music files are all over the place and it would be good to know they were all safely in one location (and fully backed up). I need to come up with a strategy that will allow me to use all the kit for work, play (recording live music, making tunes, iMovie work), pushing/streaming media to the TV and sharing files with my other half (she uses a Windows laptop and her iPod touch). Ideally I'd like to be able to work on any of the machines and have a shared homedrive that was visible to all machines so all my current files were synced up wherever i was. It would be great if I could access everything securely and quickly over the web. I'd also like to be able to set up a background backup process. The kit list thus far: Apple MacPro 8GB/3x250GB RAID0 + 1TB Apple MacBook Pro 13" 8GB/250GB - I spend a lot of my work time on a Windows 7 VM on this. Crappy Acer laptop (for children's use - iPlayer, watching movies/tv files) HP Proliant Server 4GB/80GB+160GB+300GB Sun Ultra 10 2 x 80GB (old, but in top-notch condition) PS3 160GB iPod Classic 2 x 8GB iPod Touch Observations: Part of the problem is our dual use of Windows and OS X - we can't go for a pure NT style roaming profile. Because the server is also used for hosting test/beta applications and a SQL Server db, it can't be dedicated to file serving. The two Macs really could do with sharing a roaming profile or similar. I'd love to be able to do something useful with the Ultra 10. My other half has been trying to throw it away for over five years now and regularly ask what function it serves in my study :-( I've got no shortage of 500GB external USB hard drives iMovie files are very large and ideally would be processed on a RAID system. Apple's TimeMachine isn't so great. If anyone could suggest all or part of a setup that would fulfil some of my requirements I'd be very grateful. I am willing to consider purchasing one or two more bits of kit (an Apple TV and a Squeezebox have been moted by friends) if they will help make efficiencies rather than add to the chaos and confusion. Thanks for looking.

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  • Mac OS X behind OpenLDAP and Samba

    - by Sam Hammamy
    I have been battling for a week now to get my Mac (Mountain Lion) to authenticate on my home network's OpenLDAP and Samba. From several sources, like the Ubuntu community docs, and other blogs, and after a hell of a lot of trial and error and piecing things together, I have created a samba.ldif that will pass the smbldap-populate when combined with apple.ldif and I have a fully functional OpenLDAP server and a Samba PDC that uses LDAP to authenticate the OS X Machine. The problem is that when I login, the home directory is not created or pulled from the server. I get the following in system.log Sep 21 06:09:15 Sams-MacBook-Pro.local SecurityAgent[265]: User info context values set for sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got user: sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got ruser: (null) Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Got service: authorization Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_principal_for_user(): no authauth availale for user. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_principal_for_user(): failed: 7 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Failed to determine Kerberos principal name. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Done cleanup3 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): Kerberos 5 refuses you Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_authenticate(): pam_sm_authenticate: ntlm Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_acct_mgmt(): OpenDirectory - Membership cache TTL set to 1800. Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in od_record_check_pwpolicy(): retval: 0 Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Establishing credentials Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Got user: sam Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): Context initialised Sep 21 06:09:15 Sams-MacBook-Pro.local authorizationhost[270]: in pam_sm_setcred(): pam_sm_setcred: ntlm user sam doesn't have auth authority All that's great and good and I authenticate. Then I get CFPreferences: user home directory for user kCFPreferencesCurrentUser at /Network/Servers/172.17.148.186/home/sam is unavailable. User domains will be volatile. Failed looking up user domain root; url='file://localhost/Network/Servers/172.17.148.186/home/sam/' path=/Network/Servers/172.17.148.186/home/sam/ err=-43 uid=9000 euid=9000 If you're wondering where /Network/Servers/IP/home/sam comes from, it's from a couple of blogs that said the OpenLDAP attribute apple-user-homeDirectory should have that value and the NFSHomeDirectory on the mac should point to apple-user-homeDirectory I also set the attr apple-user-homeurl to <home_dir><url>smb://172.17.148.186/sam/</url><path></path></home_dir> which I found on this forum. Any help is appreciated, because I'm banging my head against the wall at this point. By the way, I intend to create a blog on my vps just for this, and create an install script in python that people can download so no one has to go through what I've had to go through this week :) After some sleep I am going to try to login from a windows machine and report back here. Thanks Sam

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  • Do I have to 'remove' and 're-attach' Magic Mouse when switching between Snow Leopard and Windows 7?

    - by Teerasej
    I am deciding to buy an Apple Magic Mouse but I am wondering about the method which I have to use with Apple's Mighty Mouse: CASE 1: If I am using OS X and switching to Windows 7: Remove Mighty mouse from Bluetooth device Reboot in Windows 7 Add Mighty mouse as new Bluetooth device in Windows 7 CASE 2: If I need to switch back to OS X: Remove Mighty Mouse from Windows' Bluetooth device list Reboot in OS X Add Mighty mouse as new Bluetooth device in OS X Do I still need to proceed in this way with the Magic Mouse or not?

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  • Keyboard similar to laptop keyboards for a desktop

    - by Yktula
    I want to use a keyboard that requires minimal effort pushing down with minimal (if any at all) space between keys. I like the new Apple keyboards, but I want something closer to the feel of a laptop keyboard (the keys on the Apple keyboards are still raised up a bit). Are there any that fit this description?

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  • Why is Flash power-hungry?

    - by Doug
    Apple historically argued that Flash was power-hungry, which made it inappropriate for use on mobile devices. I always thought that was just bluster excusing Apple's exclusion of Flash support from their mobile devices. But now I see that Adobe acknowledges that Flash is a pig. Why is it a pig? Are there bad programming approaches (that can be explained in layman's terms) that make it so power-hungry?

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  • iPhone jail break implementation

    - by Marcus
    I've read to jailbreak your iPhone, you download custom firmware to your iPhone. Is this "firmware" a full operating system? Are you replacing the OS that Apple included on the phone with a custom version that doesn't have some of Apple's restrictions?

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  • Operating altitude for a MacBook Pro?

    - by Jeff Meatball Yang
    I saw on the Apple website that the MacBook pro has a maximum operating altitude. Maximum operating altitude: 10,000 feet Does this mean that I should not use it on a plane? Or is this just a slick way for Apple to say, "It's not our fault if you use it on a plane and it breaks."

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  • How to run commands when mac is idle and when it resumes

    - by tig
    I want to run script when my mac is idle (for example after 5 minutes or screen saver start time is also ok) and when I resume it from idle state. I know that I can write daemon using NSDistributedNotificationCenter and com.apple.screenIsLocked and com.apple.screenIsUnlocked, but I hope that there is already solution without creating new daemon. I need this to for example turn on/off speed limit for Transmission (as it is sometimes hard to work when hashing/downloading on full speed).

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