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  • [C#] Async threaded tcp server

    - by mark_dj
    I want to create a high performance server in C# which could take about ~10k clients. Now i started writing a TcpServer with C# and for each client-connection i open a new thread. I also use one thread to accept the connections. So far so good, works fine. The server has to deserialize AMF incoming objects do some logic ( like saving the position of a player ) and send some object back ( serializing objects ). I am not worried about the serializing/deserializing part atm. My main concern is that I will have a lot of threads with 10k clients and i've read somewhere that an OS can only hold like a few hunderd threads. Are there any sources/articles available on writing a decent async threaded server ? Are there other possibilties or will 10k threads work fine ? I've looked on google, but i couldn't find much info about design patterns or ways which explain it clearly

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  • Python del() built-in can't be used in assignment?

    - by emcee
    I noticed a problem when I was trying to use del in a lambda to thin out a list of threads to just those running: map(lambda x: del(x) if not x.isAlive() else x, self.threads) Ignore for a second that this doesn't do anything, I'm just fooling around with map, reduce, and lambda. This fails with a syntax error at del(x). With some messing around, I think the problem is del() doesn't return a value. For example, this fails with the same error: b = 5 x = del(b) This doesn't, however: def rmThis(x): del(x) Which means I'm using this workaround: map(lambda x: rmThis(x) if not x.isAlive() else x, self.threads) So is the limitation just because del() doesn't return a value? Why not? I'm using python 2.6.2

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  • How to sort TBB concurrent_vector or concurrent_queue?

    - by Jackie
    Now I have a solver in that I need to keep a set of self-defined data type objects in a concurrent_vector or queue. It has to be concurrent because the objects come from different threads.With this concurrent container, I hope to sort these objects, eliminate duplicates and send them back when other threads need them. However, I know TBB offers concurrent_vector and concurrent_queue which can be read and written concurrently from different threads. But how to sort the objects inside a container? Does everyone know how to do that? Thanks.

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  • JTextArea thread safe?

    - by Dhaivat Pandya
    Hello everyone, I have some code that does some initialization (including making a JTextArea object), starts three seperate threads, and then these threads try to update the JTextArea (i.e. append() to it), but its not working at all. Nothing shows up on the JTextArea (however, during the initialzation, I print some test lines onto it, and that works fine). What's going on? How can I fix this? Also, each of those threads sleeps a random amount of time every time it has to update the JTextArea. Sorry I haven't provided any code, its all spread out over several files.

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  • How does one modify the thread scheduling behavior when using Threading Building Blocks (TBB)?

    - by J Teller
    Does anyone know how to modify the thread scheduling (specifically affinity) when using TBB? Doing a high level analysis on a simple parallel-for application, it seems like TBB is specifying the underlying threads' affinity in a way that reduces performance. Specifically, the cores I'm running on have hyper-threading enabled, and it looks like TBB is affinitizing threads to the same core even if there is a different core left completely unloaded. FWIW, I realize it's likely that TBB is doing the "right thing" and that changing the threads' affinity will only reduce performance. I'd just like to experiment with it to see if that's really the case.

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  • Efficient synchronization of querying an array of resources

    - by Erel Segal Halevi
    There is a list of N resources, each of them can be queried by at most a single thread at a time. There are serveral threads that need to do the same thing at approximately the same time: query each of the resources (each thread has a different query), in arbitrary order, and collect the responses. If each thread loops over the resources in the same order, from 0 to N-1, then they will probably have to wait for each other, which is not efficient. I thought of letting the threads loop over the resources in a random permutation, but this seems too complex and also not so efficient, for example, for 2 resources and 2 threads, in half the cases they will choose the same order and wait for each other. Is there a simple and more efficient way to solve this?

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  • What are some good ways to do intermachine locking?

    - by mike
    Our server cluster consists of 20 machines, each with 10 pids of 5 threads. We'd like some way to prevent any two threads, in any pid, on any machine, from modifying the same object at the same time. Our code's written in Python and runs on Linux, if that helps narrow things down. Also, it's a pretty rare case that two such threads want to do this, so we'd prefer something that optimizes the "only one thread needs this object" case to be really fast, even if it means that the "one thread has locked this object and another one needs it" case isn't great. What are some of the best practices?

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  • Win32 Thread Exits Unexpectedly

    - by sahs
    Hello, I'm writing a C++ application. I realized that one of my worker threads may terminate unexpectedly. The (VS 2005) debug log says: The thread 'Win32 Thread' (0x5d98) has exited with code -858993460 (0xcccccccc). I surrounded all the worker thread code with a try/catch block. So, if the reason was an exception, I would catch it. But I can't: try{ ... Connection* conn = connectionPool->getConnection(); // unexpected exit occurs here ... } catch(exception& e) { ... } I have ten threads running concurrently, and only one of them gets crashed after some time, while the others continue running (and getting new [OCCI] connections). Is there an exception type that is not caught by "exception"? Or what do I not know about threads/exceptions? Thanks.

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  • jQuery - Ajax post result in html displaying in wrong position

    - by Sev
    I have a site with user posted threads that get voted on (up or down), and a vote count is displayed next to each thread. The voting up and down process is being done through jQuery/Ajax, and using something like this: $.ajax({ url: 'vote.php', success: function(data) { $('.result').html(data); } }); the html of the vote count is being updated (.result being the class of the div that holds the vote count number) Also, the threads are being sorted first by vote count descending, and then alphabetically. I'm having a problem with the ajax updating the HTML vote count in real time, i have a hunch that the issue is due to the fact that the order of the threads are changing when the vote count is being updated, but I'm not certain. I know the database is being updated, and when I refresh the page, it's also being updated correctly, but I'm not seeing the real-time behavior that I expect from jQuery/Ajax. What might be the problem?

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  • Select calls seems to not time out.

    - by martsbradley
    HI Folks, I have a threaded C++ program where up to three threads are calling select on a three separate socket descriptors waiting for data to become available. Each thread handles one socket and adds it to the readfds with a timeout of 300 seconds. After select returns if there is data available I'm calling recv to read it. Is there anything that I need to be aware of with winsock and threads because for some reason after a number of hours the select calls all seem to be not timing out. Can a multi threaded program select from a number of threads without issue? I know that I should have one thread listening to all three sockets however that would be a large change for this app and I'm only looking to apply a bug fix. cheers, Martin.

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  • C: using clock() to measure time in multi-threaded programs

    - by Shinka
    I've always used clock() to measure how much time my application took from start to finish, as; int main(int argc, char *argv[]) { const clock_t START = clock(); // ... const double T_ELAPSED = (double)(clock() - START) / CLOCKS_PER_SEC; } Since I've started using POSIX threads this seem to fail. It looks like clock() increases N times faster with N threads. As I don't know how many threads are going to be running simultaneously, this approach fails. So how can I measure how much time has passed ?

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  • Proper thread termination in multi-threaded C# application

    - by Brian
    I have what I think is a rather complex problem. I have a C# application that utilizes a plug-in architecture using reflection. The application loads plug-in dlls and the user is able to enable/disable them. When a plug-in is enabled, the main app starts a thread to run the plug-in in. In many cases the plug-in may have multiple threads of its own. When I want to disable a plug-in I am calling Thread.Abort(). This seems to kill the initial thread that was created for the plug-in, but any additional threads that the plug-in created continue running. Is there a better way to stop all of the associated plug-in's threads along with the main thread? Thanks.

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  • jQuery JSON help

    - by kim
    okay I'm new to jQuery and JSON but I have now done so I got some information from the database in JSON format and now I want to show the results in a nice way but I don't know how ;) what I want is to show 5 newest threads on my page so will this script try to load all the time or do I need to do something else? I want it to show the 5 newest threads and when there somes a new thread i should slide down and the 6 threads at the bottom should disappear Here is my code <script type="text/javascript"> $.getJSON('ajax/forumThreads', function(data) { //$('<p>' + data[0].overskrift + '</p>').appendTo('#updateMe > .overskrift'); $('<div class="overskrift">' + data[0].overskrift + '</div>') { $(this).hide().appendTo('updateMe').slideDown(1000); } //alert(data[0].overskrift); }); </script>

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  • Do I need to syncronize thread access to an int

    - by Martin Harris
    I've just written a method that is called by multiple threads simultaneously and I need to keep track of when all the threads have completed, the code uses this pattern: private void RunReport() { _reportsRunning++; try { //code to run the report } finally { _reportsRunning--; } } This is the only place within the code that _reportsRunning's value is changed, and the method takes about a second to run. Occasionally when I have more than six or so threads running reports together the final result for _reportsRunning can get down to -1, if I wrap the calls to _runningReports++ and _runningReports-- in a lock then the behaviour appears to be correct and consistant. So, to the question: When I was learning multithreading in C++ I was taught that you didn't need to synchronize calls to increment and decrement operations because they were always one assembly instruction and therefore it was impossible for the thread to be switched out mid-call. Was I taught correctly, and if so how come that doesn't hold true for C#?

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  • Simple C++ container class that is thread-safe for writing

    - by conradlee
    I am writing a multi-threaded program using OpenMP in C++. At one point my program forks into many threads, each of which need to add "jobs" to some container that keeps track of all added jobs. Each job can just be a pointer to some object. Basically, I just need the add pointers to some container from several threads at the same time. Is there a simple solution that performs well? After some googling, I found that STL containers are not thread-safe. Some stackoverflow threads address this question, but none that forms a consensus on a simple solution.

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  • Does thread pool size keep growing for scheduledthreadpoolexecutor?

    - by Sourajit Basak
    Imagine a situation where tasks are being added to scheduledthreadpoolexecutor. Each of these tasks will keep on running at different periodic intervals. Although all such tasks will not be running at the same time because each is set at different intervals, there may be a situation where a high number of threads are competing for execution. Is there any restriction on total number of threads ? It seems there is a restriction on the total number of idle threads. And does this concept of idle thread imply that long running tasks (thread) may be destroyed and recreated when needed ?

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  • Threaded application sleeps with other application

    - by DeeD
    I have a weird problem with my threaded software. I start 2 instances of the software. Each instance has 2 threads, one thread creates a socket to use, and the other one is uses the socket for communication. When one of the threads in one instance calls sleep(3), the other threads in the the other instance sleeps too. And the weirdest thing is that when I rebooted the computer, it works the first time, but after trying a second time, it sleeps like described. How is this possible? Is it using some shared resource?

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  • Debug.writeline locks

    - by Carra
    My program frequently stops with a deadlock. When I do a break-all and look at the threads I see that three threads are stuck in our logging function: public class Logging { public static void WriteClientLog(LogLevel logLevel, string message) { #if DEBUG System.Diagnostics.Debug.WriteLine(String.Format("{0} {1}", DateTime.Now.ToString("HH:mm:ss"), message)); //LOCK #endif //...Log4net logging } } If I let the program continue the threads are still stuck on that line. I can't see where this can lock. The debug class, string class & datetime class seem to be thread safe. The error goes away when I remove the "#if DEBUG System... #endif" code but I'm curious why this behavior happens. Thread one: public void CleanCache() { Logging.WriteClientLog(LogLevel.Debug, "Start clean cache.");//Stuck } Thread two: private void AliveThread() { Logging.WriteClientLog(LogLevel.Debug, "Check connection");//Stuck }

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  • [C++] Needed: A simple C++ container (stack, linked list) that is thread-safe for writing

    - by conradlee
    I am writing a multi-threaded program using OpenMP in C++. At one point my program forks into many threads, each of which need to add "jobs" to some container that keeps track of all added jobs. Each job can just be a pointer to some object. Basically, I just need the add pointers to some container from several threads at the same time. Is there a simple solution that performs well? After some googling, I found that STL containers are not thread-safe. Some stackoverflow threads address this question, but none form a consensus on a simple solution.

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  • Multi-threading does not work correctly using std::thread (C++ 11)

    - by user1364743
    I coded a small c++ program to try to understand how multi-threading works using std::thread. Here's the step of my program execution : Initialization of a 5x5 matrix of integers with a unique value '42' contained in the class 'Toto' (initialized in the main). I print the initialized 5x5 matrix. Declaration of std::vector of 5 threads. I attach all threads respectively with their task (threadTask method). Each thread will manipulate a std::vector<int> instance. I join all threads. I print the new state of my 5x5 matrix. Here's the output : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 It should be : 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 42 0 0 0 0 0 1 1 1 1 1 2 2 2 2 2 3 3 3 3 3 4 4 4 4 4 Here's the code sample : #include <iostream> #include <vector> #include <thread> class Toto { public: /* ** Initialize a 5x5 matrix with the 42 value. */ void initData(void) { for (int y = 0; y < 5; y++) { std::vector<int> vec; for (int x = 0; x < 5; x++) { vec.push_back(42); } this->m_data.push_back(vec); } } /* ** Display the whole matrix. */ void printData(void) const { for (int y = 0; y < 5; y++) { for (int x = 0; x < 5; x++) { printf("%d ", this->m_data[y][x]); } printf("\n"); } printf("\n"); } /* ** Function attached to the thread (thread task). ** Replace the original '42' value by another one. */ void threadTask(std::vector<int> &list, int value) { for (int x = 0; x < 5; x++) { list[x] = value; } } /* ** Return the m_data instance propertie. */ std::vector<std::vector<int> > &getData(void) { return (this->m_data); } private: std::vector<std::vector<int> > m_data; }; int main(void) { Toto toto; toto.initData(); toto.printData(); //Display the original 5x5 matrix (first display). std::vector<std::thread> threadList(5); //Initialization of vector of 5 threads. for (int i = 0; i < 5; i++) { //Threads initializationss std::vector<int> vec = toto.getData()[i]; //Get each sub-vectors. threadList.at(i) = std::thread(&Toto::threadTask, toto, vec, i); //Each thread will be attached to a specific vector. } for (int j = 0; j < 5; j++) { threadList.at(j).join(); } toto.printData(); //Second display. getchar(); return (0); } However, in the method threadTask, if I print the variable list[x], the output is correct. I think I can't print the correct data in the main because the printData() call is in the main thread and the display in the threadTask function is correct because the method is executed in its own thread (not the main one). It's strange, it means that all threads created in a parent processes can't modified the data in this parent processes ? I think I forget something in my code. I'm really lost. Does anyone can help me, please ? Thank a lot in advance for your help.

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  • Multithreading - are the multi-core processors really doing parallel processing?

    - by so.very.tired
    Are the modern multi-core processors really doing parallel processing? Like, take for example, Intel's core i7 processors. some of them has #of Cores: 4 and #of Threads: 8 (taken from Intel's specifications pages). If I to write a program (say in Java or C) that has multiple threads of execution, will they really be processed concurrently? My instructor said that "it is not always the case with multi-core processors", but didn't gave to much details. And why do Intel have to specify both #of Cores and #of Threads? Isn't thread just a term that describe a program-related abstraction, unlike "cores" which are actual hardware? ("Every thread runs on different core").

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  • Way to kill python thread from inside thread?

    - by user859434
    I have some python code that currently performs expensive computation by performing the computation in parallel through many threads. For a given time period, many threads are created and started on the fly that share the same code which is explicitly stated within the run method of the thread. My question is how do I stop/kill a thread at the end of its run method? (the run is only called once) I need to do this in order to create more threads for the next batch of computation. #Example class someThread(threading.Thread): def __init__(self): #some init code def run(self): #Explicitly Stated Code without constant loops #Something performed to stop/kill this thread

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  • How can I configure Symantec Endpoint Protection Agent to allow access to windows shares?

    - by Peter Bernier
    I'm having some difficulties exposing a standard windows file share on a Windows Embedded Standard 2009 device that is running Symantec Endpoint Protection Agent 5.1. I'm using simply file sharing to expose a particular directory. That share is visible locally on the machine and externally visible when I disable the endpoint protection agent. I've added a rule (and moved it to the to ensure priority) allowing all hosts access on TDP ports 137,138,138,445 and another rule allowing UDP access on ports 137,138,139. When I try to connect, two endpoint protection dialogs pop up saying: Traffic has been blocked from this application: NWLINK2 IPX Protocol Driver (nwlnkipx.sys) Traffic has been blocked from this application: IPv6 driver (tcpip6.sys) I'm not using IPv6 anywhere. Interestingly, I discovered a workaround in that I can white-list all traffic from the subnet the device is on, which meets my needs, but I'm still curious as to why my original approach wasn't successful. Can anyone suggestion a reason why the above endpoint protection rules won't allow me to access windows file shares on the device?

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  • PPTP VPN on OS X and iOS failed to connect Facebook and Youtube

    - by bGiraffe
    Thnaks for reading. I setup a VPN server on my Buffalo WHR-HP-G300N router at Macau, and use it for access website over China Firewall when i travel in China. On Android and Windows, everything work fine, however on my Macbook Air and iPad, it is not working. I can access blocked site like badoo.com but not facebook and youtube. If i ping it at terminal, it said "ping: cannot resolve facebook.com: Unknown host". After i read this http://cp.hidemynet.com/knowledgebase.php?action=displayarticle&id=26, i find i can restart my router and reboot my Macbook, and connect to VPN before any request to any blocked site so that i can successfully connect to facebook and youtube. However it works sometime but not always. It is really annoying because i need to work on VPN and my Mac, would anyone can help me to solve it? Rather than restarting my router and my Mac every time. Please HELP!!! regards

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  • MySQL blocking new connections, and mysqladmin flush-hosts

    - by aidan
    I'm running MySQL on a remote server, and it suddenly started rejecting all connections: $ mysql -h 192.168.1.10 -u root -p ERROR 1129 (00000): Host 'web' is blocked because of many connection errors; unblock with 'mysqladmin flush-hosts' So, I try this flush-hosts command... $ mysqladmin flush-hosts -h 192.168.1.10 -u root -p mysqladmin: connect to server at '192.168.1.10' failed error: 'Host 'web' is blocked because of many connection errors; unblock with 'mysqladmin flush-hosts'' I.e. it's blocking the very un-blocking tool it recommends. Am I doing it wrong, or will I have to resort to ssh/cpanel/physical access?

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