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Search found 1935 results on 78 pages for 'digital signatures'.

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  • The cost of passing by shared_ptr

    - by Artem
    I use std::tr1::shared_ptr extensively throughout my application. This includes passing objects in as function arguments. Consider the following: class Dataset {...} void f( shared_ptr< Dataset const > pds ) {...} void g( shared_ptr< Dataset const > pds ) {...} ... While passing a dataset object around via shared_ptr guarantees its existence inside f and g, the functions may be called millions of times, which causes a lot of shared_ptr objects being created and destroyed. Here's a snippet of the flat gprof profile from a recent run: Each sample counts as 0.01 seconds. % cumulative self self total time seconds seconds calls s/call s/call name 9.74 295.39 35.12 2451177304 0.00 0.00 std::tr1::__shared_count::__shared_count(std::tr1::__shared_count const&) 8.03 324.34 28.95 2451252116 0.00 0.00 std::tr1::__shared_count::~__shared_count() So, ~17% of the runtime was spent on reference counting with shared_ptr objects. Is this normal? A large portion of my application is single-threaded and I was thinking about re-writing some of the functions as void f( const Dataset& ds ) {...} and replacing the calls shared_ptr< Dataset > pds( new Dataset(...) ); f( pds ); with f( *pds ); in places where I know for sure the object will not get destroyed while the flow of the program is inside f(). But before I run off to change a bunch of function signatures / calls, I wanted to know what the typical performance hit of passing by shared_ptr was. Seems like shared_ptr should not be used for functions that get called very often. Any input would be appreciated. Thanks for reading. -Artem

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  • How to exploit Diffie-hellman to perform a man in the middle attack

    - by jfisk
    Im doing a project where Alice and Bob send each other messages using the Diffie-Hellman key-exchange. What is throwing me for a loop is how to incorporate the certificate they are using in this so i can obtain their secret messages. From what I understand about MIM attakcs, the MIM acts as an imposter as seen on this diagram: Below are the details for my project. I understand that they both have g and p agreed upon before communicating, but how would I be able to implement this with they both having a certificate to verify their signatures? Alice prepares ?signA(NA, Bob), pkA, certA? where signA is the digital signature algorithm used by Alice, “Bob” is Bob’s name, pkA is the public-key of Alice which equals gx mod p encoded according to X.509 for a fixed g, p as specified in the Diffie-Hellman key- exchange and certA is the certificate of Alice that contains Alice’s public-key that verifies the signature; Finally, NA is a nonce (random string) that is 8 bytes long. Bob checks Alice's signature, and response with ?signB{NA,NB,Alice},pkB,certB?. Alice gets the message she checks her nonce NA and calculates the joint key based on pkA, pkB according to the Diffie-Hellman key exchange. Then Alice submits the message ?signA{NA,NB,Bob},EK(MA),certA? to Bob and Bobrespondswith?SignB{NA,NB,Alice},EK(MB),certB?. where MA and MB are their corresponding secret messages.

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  • Scalaz: request for use case for Cokleisli composition

    - by oxbow_lakes
    This question isn't meant as flame-bait! As it might be apparent, I've been looking at Scalaz recently. I'm trying to understand why I need some of the functionality that the library provides. Here's something: import scalaz._ import Scalaz._ type NEL[A] = NonEmptyList[A] val NEL = NonEmptyList I put some println statements in my functions to see what was going on (aside: what would I have done if I was trying to avoid side effects like that?). My functions are: val f: NEL[Int] => String = (l: NEL[Int]) => {println("f: " + l); l.toString |+| "X" } val g: NEL[String] => BigInt = (l: NEL[String]) => {println("g: " + l); BigInt(l.map(_.length).sum) } Then I combine them via a cokleisli and pass in a NEL[Int] val k = cokleisli(f) =>= cokleisli(g) println("RES: " + k( NEL(1, 2, 3) )) What does this print? f: NonEmptyList(1, 2, 3) f: NonEmptyList(2, 3) f: NonEmptyList(3) g: NonEmptyList(NonEmptyList(1, 2, 3)X, NonEmptyList(2, 3)X, NonEmptyList(3)X) RES: 57 The RES value is the character count of the (String) elements in the final NEL. Two things occur to me: How could I have known that my NEL was going to be reduced in this manner from the method signatures involved? (I wasn't expecting the result at all) What is the point of this? Can a reasonably simple and easy-to-follow use case be distilled for me? This question is a thinly-veiled plea for some lovely person like retronym to explain how this powerful library actually works.

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  • Informational messages returned with WCF involved

    - by DT
    This question is about “informational messages” and having them flow from a “back end” to a “front end” in a consistent manner. The quick question is “how do you do it”? Background: Web application using WCF to call back end services. In the back end service a “message” may occur. Now, the reason for this “message” may be a number of reasons, but for this discussion let’s assume that a piece of data was looked at and it was determined that the caller should be given back some information regarding it. This “informational” message may occur during a save and also may occur during retrieval of information. Again, the message is not what is important here, but the fact that there is some informational messages to give back under a number of different scenarios. From a team perspective we all want to return these “messages” in a standard way all of the time. Now, in the past this “standard way” has been done different ways by different people. Here are some possibilities: 1) Every operation has a “ref” parameter at the end that contains these messages 2) Every method returns these messages… however, this only kind of works for “Save” methods as one would think that “Retrieve” methods should return actual data and not messages 3) Some approach using the call context so as to not "pollute" all message signatures with something; however, with WCF in the picture this complicates things. That is, going back to the messages go on a header? Question: Back to my question then… how are others returning “messages” such as what was described above back through tiers of an application, over WCF and back to the caller?

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  • Generating code -- is there an easy way to get a proper string representation of nullable type?

    - by Cory Larson
    So I'm building an application that is going to do a ton of code generation with both C# and VB output (depending on project settings). I've got a CodeTemplateEngine, with two derived classes VBTemplateEngine and CSharpTemplateEngine. This question regards creating the property signatures based on columns in a database table. Using the IDataReader's GetSchemaTable method I gather the CLR type of the column, such as "System.Int32", and whether it IsNullable. However, I'd like to keep the code simple, and instead of having a property that looks like: public System.Int32? SomeIntegerColumn { get; set; } or public Nullable<System.Int32> SomeIntegerColumn { get; set; }, where the property type would be resolved with this function (from my VBTemplateEngine), public override string ResolveCLRType(bool? isNullable, string runtimeType) { Type type = TypeUtils.ResolveType(runtimeType); if (isNullable.HasValue && isNullable.Value == true && type.IsValueType) { return "System.Nullable(Of " + type.FullName + ")"; // or, for example... return type.FullName + "?"; } else { return type.FullName; } }, I would like to generate a simpler property. I hate the idea of building a Type string from nothing, and I would rather have something like: public int? SomeIntegerColumn { get; set; } Is there anything built-in anywhere, such as in the VBCodeProvider or CSharpCodeProvider classes that would somehow take care of this for me? Or is there a way to get a type alias of int? from a type string like System.Nullable'1[System.Int32]? Thanks!

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  • How to call a .NET COM method with an array from delphi using PSafeArray?

    - by Sebastian Godelet
    Hello. I have an .NET (4.0) interface which is implemented with a ServicedComponent COM+ class: interface DotNetIface { void MethodRef(var System.Guid guid); void MethodArray(System.Guid[] guids, params object[] parameters); void MethodCStyle([MarshalAs(UnmanagedType.LPArray, ArraySubType=UnmanagedType.Struct, SizeConst=5)]System.Guid[] guids); } Now I used the Delphi 2007 import wizard to import the type library, and as expected I get the following signatures: procedure MethodRef(var guid : TGuid); procedure MethodArray(guids : PSafeArray); procedure MethodCStyle(var guids : ClrGuid /* from mscorlib_TLB */); If i now call the "ref" method like this it works fine: procedure CallByRef(guid : TGuid); var test : TGuid; begin test := ... comRef.MethodRef(guid); end; Now I also need the array method procedure CallArray(); var localGuid : TGuid; arrayVariant : OleVariant; begin arrayVariant := VarArrayCreate([0,4], varVariant /* dont know here */); arrayVariant[0] := localGuid; /* compile error, cannot cast implicitly */ comRef.MethodArray(PSafeArray(TVarData(arrayVariant.VArray)), /* here this object... PSafeArray works actually*/); end; Now lastly i tried with a c array procedure CallCStyle(); var localGuid : TGuid; arrayOfGuid : array [0..4] of ClrGuid; begin arrayOfGuid[0] := ClrGuid(localGuid); comRef.MethodCStyle(PSafeArray(/* now i dont know put it*/, /* here this object... PSafeArray works actually*/); end; I seriously dont know how to make this work. I hope someone has more experience with COM marshalling thx Side node: I found VT_CLSID which i think can be passed for SafeArrayCreate, but I am not sure how to sue that

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  • software distribution and patch management

    - by daemonkid
    How do software houses like Microsoft or anti-virus companies patch/update their software? Anti virus companies dont send the complete executable; only new virus signatures I suppose. Similarly, Ive noticed microsoft sends certain files to the '$NtUninstallKB......$' folder that it creates when it the windows update program runs. I suppose there is an installer in each such folder there that replaces only those dlls that need to be updated or fixed. Questions Is there a universal method for doing this or does each house employ their own methods? I dont want to re-send the entire application to each individual client. Suppose if only certain dlls need to be changed or maybe some more added, how should I go about planning my final compiled application. Do I need to look at separating my application into multiple assemblies? If yes, then is there some compilation method that is allows to pack specific classes into a particular dll? What I have put down here are my thoughts on the subject and I could be wrong. Could anyone throw some light on this please? I am looking at implementing such a deployment and patch management technique for the .net platform. Thanks for your time.

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  • Why would the VB.NET compiler think an interface isn't implemented when it is?

    - by Dan Tao
    I have this happen sometimes, particularly with the INotifyPropertyChanged interface in my experience but I have no idea if the problem is limited to that single interface (which would seem bizarre) or not. Let's say I have some code set up like this. There's an interface with a single event. A class implements that interface. It includes the event. Public Interface INotifyPropertyChanged Event PropertyChanged As PropertyChangedEventHandler End Interface Public Class Person Implements INotifyPropertyChanged Public Event PropertyChanged _ (ByVal sender As Object, ByVal e As PropertyChangedEventArgs) _ Implements INotifyPropertyChanged.PropertyChanged ' more code below ' End Class Every now and then, when I build my project, the compiler will suddenly start acting like the above code is broken. It will report that the Person class does not implement INotifyPropertyChanged because it doesn't have a PropertyChanged event; or it will say the PropertyChanged event can't implement INotifyPropertyChanged.PropertyChanged because their signatures don't match. This is weird enough as it is, but here's the weirdest part: if I just cut out the line starting with Event PropertyChanged and then paste it back in, the error goes away. The project builds. Does anybody have any clue what could be going on here?

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  • Good patterns for loose coupling in Java?

    - by Eye of Hell
    Hello. I'm new to java, and while reading documentation so far i can't find any good ways for programming with loose coupling between objects. For majority of languages i know (C++, C#, python, javascript) i can manage objects as having 'signals' (notification about something happens/something needed) and 'slots' (method that can be connected to signal and process notification/do some work). In all mentioned languages i can write something like this: Object1 = new Object1Class(); Object2 = new Object2Class(); Connect( Object1.ItemAdded, Object2.OnItemAdded ); Now if object1 calls/emits ItemAdded, the OnItemAdded method of Object2 will be called. Such loose coupling technique is often referred as 'delegates', 'signal-slot' or 'inversion of control'. Compared to interface pattern, technique mentioned don't need to group signals into some interfaces. Any object's methods can be connected to any delegate as long as signatures match ( C++Qt even extends this by allowing only partial signature match ). So i don't need to write additional interface code for each methods / groups of methods, provide default implementation for interface methods not used etc. And i can't see anything like this in Java :(. Maybe i'm looking a wrong way?

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  • target-action uicontrolevents

    - by Fabrizio Farinelli
    I must be missing something obvious here but ... UIControl has a method - (void)addTarget:(id)target action:(SEL)action forControlEvents: (UIControlEvents)controlEvents which lets you add an action to be called when any of the given controlEvents occur. ControlEvents are a bitmask of events which tell you if a touch went down, or up inside, or was dragged etc., there's about 16 of them, you or them together and get called when any of them occur. The selector can have one of the following signatures - (void)action - (void)action:(id)sender - (void)action:(id)sender forEvent:(UIEvent *) none of those tell you what the control event bitmask was. The UIEvent is something slightly different, it's related to the actual touch event and doesn't (I think) contain the UIControlEvent. The sender (UIControl) doesn't have a way to find the control events either. I'd like to have one method which deals with a number of control events as I have some common code regardless of which event or events happened but I still need to know what the UIControlEvents were for some specific processing. Am I missing a way to find out what UIControlEvents were used when the action was called or do I really have to separate my code into -(void)actionWithUIControlEventX; -(void)actionWithUIControlEventY;

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  • Why do my Sax Parser produce no results after using InputStream Read?

    - by Andy Barlow
    Hello, I have this piece of code which I'm hoping will be able to tell me how much data I have downloaded (and soon put it in a progress bar), and then parse the results through my Sax Parser. If I comment out basically everything above the //xr.parse(new InputSource(request.getInputStream())); line and swap the xr.parse's over, it works fine. But at the moment, my Sax parser tells me I have nothing. Is it something to do with is.read (buffer) section? Also, just as a note, request is a HttpURLConnection with various signatures. /*Input stream to read from our connection*/ InputStream is = request.getInputStream(); /*we make a 2 Kb buffer to accelerate the download, instead of reading the file a byte at once*/ byte [ ] buffer = new byte [ 2048 ] ; /*How many bytes do we have already downloaded*/ int totBytes,bytes,sumBytes = 0; totBytes = request.getContentLength () ; while ( true ) { /*How many bytes we got*/ bytes = is.read (buffer); /*If no more byte, we're done with the download*/ if ( bytes <= 0 ) break; sumBytes+= bytes; Log.v("XML", sumBytes + " of " + totBytes + " " + ( ( float ) sumBytes/ ( float ) totBytes ) *100 + "% done" ); } /* Parse the xml-data from our URL. */ // OLD, and works if comment all the above //xr.parse(new InputSource(request.getInputStream())); xr.parse(new InputSource(is)) /* Parsing has finished. */; Can anyone help me at all?? Kind regards, Andy

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  • F# List SelectMany

    - by Tuomas Hietanen
    This is quite simple question but I didn't find an answer: Is there any Seq/List operation in F# to match the LINQ SelectMany? I know I can use System.Linq in F# if I want to. I know I can make a recursive method and use F# Computation Expressions (and make even more powerful things). But if I try to prove that F# List operations are more powerful than LINQ... .Where = List.filter .Select = List.map .Aggregate = List.fold ... In C# SelectMany usage syntax is pretty simple: var flattenedList = from i in items1 from j in items2 select ... Is there any easy direct match, List.flatten, List.bind or something like that? SelectMany has a couple of signatures, but the most complex one seems to be: IEnumerable<TResult> SelectMany<TSource, TCollection, TResult>( this IEnumerable<TSource> source, Func<TSource, IEnumerable<TCollection>> collectionSelector, Func<TSource, TCollection, TResult> resultSelector ); In F# terms this would be: ('a -> 'b list) -> ('a -> 'b -> 'c) -> 'a list -> 'c list

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  • Asymptotic runtime of list-to-tree function

    - by Deestan
    I have a merge function which takes time O(log n) to combine two trees into one, and a listToTree function which converts an initial list of elements to singleton trees and repeatedly calls merge on each successive pair of trees until only one tree remains. Function signatures and relevant implementations are as follows: merge :: Tree a -> Tree a -> Tree a --// O(log n) where n is size of input trees singleton :: a -> Tree a --// O(1) empty :: Tree a --// O(1) listToTree :: [a] -> Tree a --// Supposedly O(n) listToTree = listToTreeR . (map singleton) listToTreeR :: [Tree a] -> Tree a listToTreeR [] = empty listToTreeR (x:[]) = x listToTreeR xs = listToTreeR (mergePairs xs) mergePairs :: [Tree a] -> [Tree a] mergePairs [] = [] mergePairs (x:[]) = [x] mergePairs (x:y:xs) = merge x y : mergePairs xs This is a slightly simplified version of exercise 3.3 in Purely Functional Data Structures by Chris Okasaki. According to the exercise, I shall now show that listToTree takes O(n) time. Which I can't. :-( There are trivially ceil(log n) recursive calls to listToTreeR, meaning ceil(log n) calls to mergePairs. The running time of mergePairs is dependent on the length of the list, and the sizes of the trees. The length of the list is 2^h-1, and the sizes of the trees are log(n/(2^h)), where h=log n is the first recursive step, and h=1 is the last recursive step. Each call to mergePairs thus takes time (2^h-1) * log(n/(2^h)) I'm having trouble taking this analysis any further. Can anyone give me a hint in the right direction?

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  • Dataflow Pipeline holding on to memory

    - by Jesse Carter
    I've created a Dataflow pipeline consisting of 4 blocks (which includes one optional block) which is responsible for receiving a query object from my application across HTTP and retrieving information from a database, doing an optional transform on that data, and then writing the information back in the HTTP response. In some testing I've done I've been pulling down a significant amount of data from the database (570 thousand rows) which are stored in a List object and passed between the different blocks and it seems like even after the final block has been completed the memory isn't being released. Ram usage in Task Manager will spike up to over 2 GB and I can observe several large spikes as the List hits each block. The signatures for my blocks look like this: private TransformBlock<HttpListenerContext, Tuple<HttpListenerContext, QueryObject>> m_ParseHttpRequest; private TransformBlock<Tuple<HttpListenerContext, QueryObject>, Tuple<HttpListenerContext, QueryObject, List<string>>> m_RetrieveDatabaseResults; private TransformBlock<Tuple<HttpListenerContext, QueryObject, List<string>>, Tuple<HttpListenerContext, QueryObject, List<string>>> m_ConvertResults; private ActionBlock<Tuple<HttpListenerContext, QueryObject, List<string>>> m_ReturnHttpResponse; They are linked as follows: m_ParseHttpRequest.LinkTo(m_RetrieveDatabaseResults); m_RetrieveDatabaseResults.LinkTo(m_ConvertResults, tuple => tuple.Item2 is QueryObjectA); m_RetrieveDatabaseResults.LinkTo(m_ReturnHttpResponse, tuple => tuple.Item2 is QueryObjectB); m_ConvertResults.LinkTo(m_ReturnHttpResponse); Is it possible that I can set up the pipeline such that once each block is done with the list they no longer need to hold on to it as well as once the entire pipeline is completed that the memory is released?

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  • How to set WS-SecurityPolicy in an inbound CXF service in Mule?

    - by Brakara
    When configuring the service for handling UsernameToken and signatures, it's setup like this: <service name="serviceName"> <inbound> <cxf:inbound-endpoint address="someUrl" protocolConnector="httpsConnector" > <cxf:inInterceptors> <spring:bean class="org.apache.cxf.binding.soap.saaj.SAAJInInterceptor" /> <spring:bean class="org.apache.cxf.ws.security.wss4j.WSS4JInInterceptor"> <spring:constructor-arg> <spring:map> <spring:entry key="action" value="UsernameToken Timestamp Signature" /> <spring:entry key="passwordCallbackRef" value-ref="serverCallback" /> <spring:entry key="signaturePropFile" value="wssecurity.properties" /> </spring:map> </spring:constructor-arg> </spring:bean> </cxf:inInterceptors> </cxf:inbound-endpoint> </inbound> </service> But how is it possible to create a policy of what algorithms that are allowed, and what parts of the message that should be signed?

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  • How to update application files using patching?

    - by Marek
    I am not interested in any auto update solution, such as ClickOnce or the MS Updater Block. For anyone feeling the urge to ask why not: I am already using these and there is nothing wrong with them, I would just like to learn about any efficient alternatives. I would like to publish patches = small differences that will modify existing files of the deployment with the smallest possible delta. Not only code needs to be patched, but also resource files. Patching the running code can be accomplished by maintaining two separate synchronized copies of the deployment (no on the fly changes to the running executable are required). The application itself can be xcopy deployed (to avoid MSI auto-correcting the modified files or breaking ClickOnce signatures). I would like to learn how to handle different versions of patches (e.g. there is a patch issued that fixes one error and later another patch that fixes another error (in the same file) - users may have any combination of these and there comes a third patch - in text files, this may be easy to implement, but how about executable files? (native Win32 code vs. .NET, any difference?) If the first problem is too hard to solve or unsolvable for executables, I would like to at least learn if there is a solution that implements simple patching with serial revisions - in order to install revision 5, user must have all previous revisions installed to ensure validity of the deployment. Are there any existing solutions to accomplish this? NOTE: There are a few questions on SO that may seem like duplicates, but none with a good answer. This question is about the Windows platform, preferably .NET.

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  • Basic Question on storing variables c# for use in other classes

    - by Calibre2010
    Ok guys I basically have a class which takes in 3 strings through the parameter of one of its method signatures. I've then tried to map these 3 strings to global variables as a way to store them. However, when I try to call these global variables from another class after instantiating this class they display as null values. this is the class which gets the 3 strings through the method setDate, and the mapping.. public class DateLogic { public string year1; public string month1; public string day1; public DateLogic() { } public void setDate(string year, string month, string day) { year1 = year; month1 = month; day1 = day; // getDate(); } public string getDate() { return year1 + " " + month1 + " " + day1; } } After this I try call this class from here public static string TimeLine2(this HtmlHelper helper, string myString2) { DateLogic g = new DateLogic(); string sday = g.day1; string smonth = g.month1; string syr = g.year1; } I've been debugging and the values make it all the way to the global variables but when called from this class here it doesnt show them, just shows null. Is this cause I'm creating a brand new instance, how do i resolve this?

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  • c++ function scope

    - by Myx
    I have a main function in A.cpp which has the following relevant two lines of code: B definition(input_file); definition.Print(); In B.h I have the following relevant lines of code: class B { public: // Constructors B(void); B(const char *filename); ~B(void); // File input int ParseLSFile(const char *filename); // Debugging void Print(void); // Data int var1; double var2; vector<char* > var3; map<char*, vector<char* > > var4; } In B.cpp, I have the following function signatures (sorry for being redundant): B::B(void) : var1(-1), var2(numeric_limits<double>::infinity()) { } B::B(const char *filename) { B *def = new B(); def->ParseLSFile(filename); } B::~B(void) { // Free memory for var3 and var 4 } int B::ParseLSFile(const char *filename) { // assign var1, var2, var3, and var4 values } void B::Print(void) { // print contents of var1, var2, var3, and var4 to stdout } So when I call Print() from within B::ParseLSFile(...), then the contents of my structures print correctly to stdout. However, when I call definition.Print() from A.cpp, my structures are empty or contain garbage. Can anyone recommend the correct way to initialize/pass my structures so that I can access them outside of the scope of my function definition? Thanks.

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  • ASP.NET MVC 2 - How do I use an Interface as the Type for a Strongly Typed View

    - by Rake36
    I'd like to keep my concrete classes separate from my views. Without using strongly typed views, I'm fine. I just use a big parameter list in the controller method signatures and then use my service layer factory methods to create my concrete objects. This is actually just fine with me, but it got me thinking and after a little playing, I realized it was literally impossible for a controller method to accept an interface as a method parameter - because it has no way of instantiating it. Can't create a strongly-typed view using an interface through the IDE either (which makes sense actually). So my question. Is there some way to tell the controller how to instantiate the interface parameter using my service layer factory methods? I'd like to convert from: [Authorize] [AcceptVerbs(HttpVerbs.Post)] [UrlRoute(Path = "Application/Edit/{id}")] public ActionResult Edit(String id, String TypeCode, String TimeCode, String[] SelectedSchoolSystems, String PositionChoice1, String PositionChoice2, String PositionChoice3, String Reason, String LocationPreference, String AvailableDate, String RecipientsNotSelected, String RecipientsSelected) { //New blank app IApplication _application = ApplicationService.GetById(id); to something like [Authorize] [AcceptVerbs(HttpVerbs.Post)] [UrlRoute(Path = "Application/Edit/{id}")] public ActionResult Edit(String id, IApplication app) { //Don't need to do this anymore //IApplication _application = ApplicationService.GetById(id);

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  • Should I return IEnumerable<T> or IQueryable<T> from my DAL?

    - by Gary '-'
    I know this could be opinion, but I'm looking for best practices. As I understand, IQueryable implements IEnumerable, so in my DAL, I currently have method signatures like the following: IEnumerable<Product> GetProducts(); IEnumerable<Product> GetProductsByCategory(int cateogoryId); Product GetProduct(int productId); Should I be using IQueryable here? What are the pros and cons of either approach? Note that I am planning on using the Repository pattern so I will have a class like so: public class ProductRepository { DBDataContext db = new DBDataContext(<!-- connection string -->); public IEnumerable<Product> GetProductsNew(int daysOld) { return db.GetProducts() .Where(p => p.AddedDateTime > DateTime.Now.AddDays(-daysOld )); } } Should I change my IEnumerable<T> to IQueryable<T>? What advantages/disadvantages are there to one or the other?

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  • How to get SimpleRpcClient.Call() to be a blocking call to achieve synchronous communication with RabbitMQ?

    - by Nick Josevski
    In the .NET version (2.4.1) of RabbitMQ the RabbitMQ.Client.MessagePatterns.SimpleRpcClient has a Call() method with these signatures: public virtual object[] Call(params object[] args); public virtual byte[] Call(byte[] body); public virtual byte[] Call(IBasicProperties requestProperties, byte[] body, out IBasicProperties replyProperties); The problem: With various attempts, the method still continues to not block where I expect it to, so it's unable ever handle the response. The Question: Am I missing something obvious in the setup of the SimpleRpcClient, or earlier with the IModel, IConnection, or even PublicationAddress? More Info: I've also tried various paramater configurations of the QueueDeclare() method too with no luck. string QueueDeclare(string queue, bool durable, bool exclusive, bool autoDelete, IDictionary arguments); Some more reference code of my setup of these: IConnection conn = new ConnectionFactory{Address = "127.0.0.1"}.CreateConnection()); using (IModel ch = conn.CreateModel()) { var client = new SimpleRpcClient(ch, queueName); var queueName = ch.QueueDeclare("t.qid", true, true, true, null); ch.QueueBind(queueName, "exch", "", null); //HERE: does not block? var replyMessageBytes = client.Call(prop, msgToSend, out replyProp); } Looking elsewhere: Or is it likely there's an issue in my "server side" code? With and without the use of BasicAck() it appears the client has already continued execution.

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  • Android NDK import-module / code reuse

    - by Graeme
    Morning! I've created a small NDK project which allows dynamic serialisation of objects between Java and C++ through JNI. The logic works like this: Bean - JavaCInterface.Java - JavaCInterface.cpp - JavaCInterface.java - Bean The problem is I want to use this functionality in other projects. I separated out the test code from the project and created a "Tester" project. The tester project sends a Java object through to C++ which then echo's it back to the Java layer. I thought linking would be pretty simple - ("Simple" in terms of NDK/JNI is usually a day of frustration) I added the JNIBridge project as a source project and including the following lines to Android.mk: NDK_MODULE_PATH=.../JNIBridge/jni/" JNIBridge/jni/JavaCInterface/Android.mk: ... include $(BUILD_STATIC_LIBRARY) JNITester/jni/Android.mk: ... include $(BUILD_SHARED_LIBRARY) $(call import-module, JavaCInterface) This all works fine. The C++ files which rely on headers from JavaCInterface module work fine. Also the Java classes can happily use interfaces from JNIBridge project. All the linking is happy. Unfortunately JavaCInterface.java which contains the native method calls cannot see the JNI method located in the static library. (Logically they are in the same project but both are imported into the project where you wish to use them through the above mechanism). My current solutions are are follows. I'm hoping someone can suggest something that will preserve the modular nature of what I'm trying to achieve: My current solution would be to include the JavaCInterface cpp files in the calling project like so: LOCAL_SRC_FILES := FunctionTable.cpp $(PATH_TO_SHARED_PROJECT)/JavaCInterface.cpp But I'd rather not do this as it would lead to me needing to update each depending project if I changed the JavaCInterface architecture. I could create a new set of JNI method signatures in each local project which then link to the imported modules. Again, this binds the implementations too tightly.

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  • Is there a FAST way to export and install an app on my phone, while signing it with my own keystore?

    - by Alexei Andreev
    So, I've downloaded my own application from the market and installed it on my phone. Now, I am trying to install a temporary new version from Eclipse, but here is the message I get: Re-installation failed due to different application signatures. You must perform a full uninstall of the application. WARNING: This will remove the application data! Please execute 'adb uninstall com.applicationName' in a shell. Launch canceled! Now, I really really don't want to uninstall the application, because I will lose all my data. One solution I found is to Export my application, creating new .apk, and then install it via HTC Sync (probably a different program based on what phone you have). The problem is this takes a long time to do, since I need to enter the password for the keystore each time and then wait for HTC Sync. It's a pain in the ass! So the question is: Is there a way to make Eclipse automatically use my keystore to sign the application (quickly and automatically)? Or perhaps to replace debug keystore with my own? Or perhaps just tell it to remember the password, so I don't have to enter it every time...? Or some other way to solve this problem?

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  • Does it ever make sense to make a fundamental (non-pointer) parameter const?

    - by Scott Smith
    I recently had an exchange with another C++ developer about the following use of const: void Foo(const int bar); He felt that using const in this way was good practice. I argued that it does nothing for the caller of the function (since a copy of the argument was going to be passed, there is no additional guarantee of safety with regard to overwrite). In addition, doing this prevents the implementer of Foo from modifying their private copy of the argument. So, it both mandates and advertises an implementation detail. Not the end of the world, but certainly not something to be recommended as good practice. I'm curious as to what others think on this issue. Edit: OK, I didn't realize that const-ness of the arguments didn't factor into the signature of the function. So, it is possible to mark the arguments as const in the implementation (.cpp), and not in the header (.h) - and the compiler is fine with that. That being the case, I guess the policy should be the same for making local variables const. One could make the argument that having different looking signatures in the header and source file would confuse others (as it would have confused me). While I try to follow the Principle of Least Astonishment with whatever I write, I guess it's reasonable to expect developers to recognize this as legal and useful.

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  • Handling Apache Thrift list/map Return Types in C++

    - by initzero
    First off, I'll say I'm not the most competent C++ programmer, but I'm learning, and enjoying the power of Thrift. I've implemented a Thrift Service with some basic functions that return void, i32, and list. I'm using a Python client controlled by a Django web app to make RPC calls and it works pretty well. The generated code is pretty straight forward, except for list returns: namespace cpp Remote enum N_PROTO { N_TCP, N_UDP, N_ANY } service Rcon { i32 ping() i32 KillFlows() i32 RestartDispatch() i32 PrintActiveFlows() i32 PrintActiveListeners(1:i32 proto) list<string> ListAllFlows() } The generated signatures from Rcon.h: int32_t ping(); int32_t KillFlows(); int32_t RestartDispatch(); int32_t PrintActiveFlows(); int32_t PrintActiveListeners(const int32_t proto); int64_t ListenerBytesReceived(const int32_t id); void ListAllFlows(std::vector<std::string> & _return); As you see, the ListAllFlows() function generated takes a reference to a vector of strings. I guess I expect it to return a vector of strings as laid out in the .thrift description. I'm wondering if I am meant to provide the function a vector of strings to modify and then Thrift will handle returning it to my client despite the function returning void. I can find absolutely no resources or example usages of Thrift list< types in C++. Any guidance would be appreciated.

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