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  • How to get around the jslint error 'Don't make functions within a loop.'

    - by Ernelli
    I am working on making all of our JS code pass through jslint, sometimes with a lot of tweaking with the options to get legacy code pass for now on with the intention to fix it properly later. There is one thing that jslint complains about that I do not have a workround for. That is when using constructs like this, we get the error 'Don't make functions within a loop.' for (prop in newObject) { // Check if we're overwriting an existing function if (typeof newObject[prop] === "function" && typeof _super[prop] === "function" && fnTest.test(newObject[prop])) { prototype[prop] = (function (name, func) { return function () { var result, old_super; old_super = this._super; this._super = _super[name]; result = func.apply(this, arguments); this._super = old_super; return result; }; })(prop, newObject[prop]); } This loop is part of a JS implementation of classical inheritance where classes that extend existing classes retain the super property of the extended class when invoking a member of the extended class. Just to clarify, the implementation above is inspired by this blog post by John Resig. But we also have other instances of functions created within a loop. The only workaround so far is to exclude these JS files from jslint, but we would like to use jslint for code validation and syntax checking as part of our continuous integration and build workflow. Is there a better way to implement functionality like this or is there a way to tweak code like this through jslint?

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  • Implementing eval and load functions inside a scripting engine with Flex and Bison.

    - by Simone Margaritelli
    Hy guys, i'm developing a scripting engine with flex and bison and now i'm implementing the eval and load functions for this language. Just to give you an example, the syntax is like : import std.*; load( "some_script.hy" ); eval( "foo = 123;" ); println( foo ); So, in my lexer i've implemented the function : void hyb_parse_string( const char *str ){ extern int yyparse(void); YY_BUFFER_STATE prev, next; /* * Save current buffer. */ prev = YY_CURRENT_BUFFER; /* * yy_scan_string will call yy_switch_to_buffer. */ next = yy_scan_string( str ); /* * Do actual parsing (yyparse calls yylex). */ yyparse(); /* * Restore previous buffer. */ yy_switch_to_buffer(prev); } But it does not seem to work. Well, it does but when the string (loaded from a file or directly evaluated) is finished, i get a sigsegv : Program received signal SIGSEGV, Segmentation fault. 0xb7f2b801 in yylex () at src/lexer.cpp:1658 1658 if ( YY_CURRENT_BUFFER_LVALUE->yy_buffer_status == YY_BUFFER_NEW ) As you may notice, the sigsegv is generated by the flex/bison code, not mine ... any hints, or at least any example on how to implement those kind of functions? PS: I've succesfully implemented the include directive, but i need eval and load to work not at parsing time but execution time (kind of PHP's include/require directives).

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  • Why do I have to specify pure virtual functions in the declaration of a derived class in Visual C++?

    - by neuviemeporte
    Given the base class A and the derived class B: class A { public: virtual void f() = 0; }; class B : public A { public: void g(); }; void B::g() { cout << "Yay!"; } void B::f() { cout << "Argh!"; } I get errors saying that f() is not declared in B while trying do define void B::f(). Do I have to declare f() explicitly in B? I think that if the interface changes I shouldn't have to correct the declarations in every single class deriving from it. Is there no way for B to get all the virtual functions' declarations from A automatically? EDIT: I found an article that says the inheritance of pure virtual functions is dependent on the compiler: http://www.objectmentor.com/resources/articles/abcpvf.pdf I'm using VC++2008, wonder if there's an option for this.

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  • Is it acceptable to wrap PHP library functions solely to change the names?

    - by Carson Myers
    I'm going to be starting a fairly large PHP application this summer, on which I'll be the sole developer (so I don't have any coding conventions to conform to aside from my own). PHP 5.3 is a decent language IMO, despite the stupid namespace token. But one thing that has always bothered me about it is the standard library and its lack of a naming convention. So I'm curious, would it be seriously bad practice to wrap some of the most common standard library functions in my own functions/classes to make the names a little better? I suppose it could also add or modify some functionality in some cases, although at the moment I don't have any examples (I figure I will find ways to make them OO or make them work a little differently while I am working). If you saw a PHP developer do this, would you think "Man, this is one shoddy developer?" Additionally, I don't know much (or anything) about if/how PHP is optimized, and I know that usually PHP performace doesn't matter. But would doing something like this have a noticeable impact on the performance of my application?

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  • Why do you need "extern C" for C++ callbacks to C functions?

    - by Artyom
    Hello, I find such examples in Boost code. namespace boost { namespace { extern "C" void *thread_proxy(void *f) { .... } } // anonymous void thread::thread_start(...) { ... pthread_create(something,0,&thread_proxy,something_else); ... } } // boost Why do you actually need this extern "C"? It is clear that thread_proxy function is private internal and I do not expect that it would be mangled as "thread_proxy" because I actually do not need it mangled at all. In fact in all my code that I had written and that runs on may platforms I never used extern "C" and this had worked as-as with normal functions. Why extern "C" is added? My problem is that extern "C" function pollute global name-space and they do not actually hidden as author expects. This is not duplicate! I'm not talking about mangling and external linkage. It is obvious in this code that external linkage is unwanted! Answer: Calling convention of C and C++ functions are not necessary the same, so you need to create one with C calling convention. See 7.5 (p4) of C++ standard.

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  • Which C++ Standard Library wrapper functions do you use?

    - by Neil Butterworth
    This question, asked this morning, made me wonder which features you think are missing from the C++ Standard Library, and how you have gone about filling the gaps with wrapper functions. For example, my own utility library has this function for vector append: template <class T> std::vector<T> & operator += ( std::vector<T> & v1, const std::vector <T> & v2 ) { v1.insert( v1.end(), v2.begin(), v2.end() ); return v1; } and this one for clearing (more or less) any type - particularly useful for things like std::stack: template <class C> void Clear( C & c ) { c = C(); } I have a few more, but I'm interested in which ones you use? Please limit answers to wrapper functions - i.e. no more than a couple of lines of code.

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  • do functions in sql server have different permissions rules?

    - by jcollum
    Here's the situation. I'm writing an automated test that walks the list of dependencies for a proc and determines if an acct has rights for all of the dependent objects. My code looks like this: exec sp_depends 'the_proc_name' -- run this query on the results of sp_depends: select case when exists ( select * from sys.database_permissions dp where grantee_principal_id=USER_ID('TheAccount') and major_id=object_id('dbo.theDependentObject') and minor_id=0 and state_desc = 'GRANT') then 'true' else 'false' end; It all seems to be working fine, but there's a hiccup when it encounters a function. I have one case where TheAccount doesn't have rights to a function (the query above returns false). However the proc that calls the function in question runs fine when running under TheAccount. So there's either something wrong with my test code or functions have special permission behavior in SQL-Server that I'm not aware of. Should I change the code to only search for 'DENY' instead of 'GRANT'? Do functions that are called in procs inherit the permissions of the calling proc except when the execute rights are explicitly denied? Does my code suck?

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  • C++ Instantiate class and add name to array/vector then cycle through update functions from the array

    - by SD42
    I have a bunch of classes in a basic (and badly coded!) game engine that are currently instantiated in the code and have to have their individual update functions called. What I want to do is be able to create an instance of a class, pass the name to an array, and then subsequently cycle through the array to call the update functions of each class. I'm unsure as to whether or not this is an impossible or spectacularly stupid way of trying to manage objects, so please tell me if it is. So currently I might have manually instantiated Enemy class a couple of times: Enemy enem1; Enemy enem2; I then have to update them manually in the game loop: enem1.update(); enem2.update(); What method should I use to be able to spawn and destroy instances of the enemy class during gametime? Is it possible to populate an array with instantiated names and then do something like (and i'm aware this doesn't work); array[x].update(); Then iterate through the names in the array? Anything that even points me in the right direction would be greatly appreciated!

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  • Why does Process Explorer cause highly targeted failure of some applications / basic UI functions in a high-power EC2 Windows instance?

    - by Dan Nissenbaum
    Update: I have determined that Process Explorer itself - the program I am using to debug a performance issue - seems to be the cause of the issue. See note, with updated question, at end. I am running a high-power (cc2.8xlarge) Amazon AWS EC2 Windows instance off of a boot EBS volume, provisioned at 2500 PIOPS, which was created from a snapshot of a previous boot volume. My purpose with the instance is to use it as a development workstation with many developer tools installed, such as Visual Studio, a local XAMPP stack, etc. I have upwards of 40 programs installed on the machine. The usability of the instance as a development machine often works quite well. The RDP lag is adequately small. I have used it for hours on end without problems for some of my most intense development tasks. As a result, I have just purchased a reserved instance, and I opted to rebuild my development machine starting from scratch with a Windows Server 2012 AMI. After having installed all of my desired/required applications for development over this past week, again the machine seems to often work well and I have worked for up to an hour at a time without problems doing heavy development work. However, I continue to run into catastrophic OS usability issues that may prevent me from being able to rely on this machine as a development machine. I would like to track down the source of the problem, if there is an easily identifiable source. (Update: I have tracked down the source to be Process Explorer, the very program I was using to debug the problem. See update at end.) The issues are as follows. (These are some primary examples) Some applications, after a period of adequate responsiveness, suddenly begin to respond very, very slowly to basic user interface actions such as clicking on menus and pressing Ctrl-Tab to switch between open documents. Two examples are UltraEdit and PhpEd. It typically takes ~2 seconds for a menu to appear, and ~4 seconds to switch between open documents. Additionally, insertion point motion in the editor is lagged by upwards of ~2 seconds. Process Explorer, which I am using to help debug the problem, seems to run acceptably for a couple of minutes, but on multiple occasions Process Explorer itself hangs completely. It hangs at the same time as the problems noted above. When it hangs, it is 100% unresponsive. Clicking on its taskbar icon neither causes it to come to the top or go behind, and its viewable area is filled with nothing but a region partially containing pure white and partially containing incomplete windows widgets that are unreadable, and that never change. Waiting 10 minutes does not clear the problem. Attempting to force-quit Process Explorer by right-clicking on its taskbar icon and choosing "Close Window" takes about 5 full minutes to exit (Process Explorer itself can't be used to exit Process Explorer, and it is registered as a Task Manager substitute). Other programs work just fine during this time. For example, Chrome tabs flip very quickly back and forth, menus pop open instantly, web pages load quickly, and typing in forms/web applications inside the browser works promptly. Another example of an application that works crisply is Filemaker - its menus open instantly, and switching views in this application occurs promptly. Other applications also work without issue. Also, switching between applications occurs promptly as well. It is only a handful of applications that exhibit the problem, with some primary examples given above. At first I thought that EBS IOPS might be a problem. Therefore, I ran Performance Monitor, and watched the "Disk Transfers/sec" monitor in real time. At no point did this measure come anywhere close to hitting the 2500 PIOPS provisioned for the EBS volume. The RAM was also well under the limit (~10 GB used out of 60 GB). I did notice that one CPU core (out of 32 logical cores) was fully thrashing at 100% (i.e., ~3.1%) during the problematic periods. This seems to indicate that a single CPU core is handling the menus / flipping between open documents (for some applications only) / managing the Process Explorer user interface, and that this single core was hosed for some reason during the problematic periods. Also note that I have a desktop workstation (Windows 7) that I also use as a development machine, via a remote connection, with a nearly identical set of programs installed, and this desktop workstation does not exhibit any of the problems I've discussed above. I have been using it heavily for well over a year now. Any suggestions regarding either the source of the problem, or steps I might take to investigate the source of the problem, would be appreciated. Thanks. Note: After extensive testing & investigation, I have noticed that when I quit Process Explorer, the problem vanishes and the system performance returns to normal, and then reappears quickly when I run Process Explorer again (note: again, the performance problems only appear for a subset of applications - other applications work perfectly fine during the same period). My question is therefore (thankfully) more specific: Why does Process Explorer cause highly targeted failure of some applications (including itself) and basic UI functions, in a high-power EC2 Windows instance?

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  • Is there a javascript library that contains a rich set of very high level commonly used functions?

    - by bobo
    I find that many high level functions are missing in most well-known javascript libraries such as jquery, YUI...etc. Taking string manipulation as an example, startsWith, endsWith, contains, lTrim, rTrim, trim, isNullOrEmpty...etc. These function are actually very common ones. I would like to know if there exists a javascript library/ plugin of a javascript library that fills these gaps (including but not limited to string manipulation)? It would be great if the library does not override the prototype.

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  • Why is numpy's einsum faster than numpy's built in functions?

    - by Ophion
    Lets start with three arrays of dtype=np.double. Timings are performed on a intel CPU using numpy 1.7.1 compiled with icc and linked to intel's mkl. A AMD cpu with numpy 1.6.1 compiled with gcc without mkl was also used to verify the timings. Please note the timings scale nearly linearly with system size and are not due to the small overhead incurred in the numpy functions if statements these difference will show up in microseconds not milliseconds: arr_1D=np.arange(500,dtype=np.double) large_arr_1D=np.arange(100000,dtype=np.double) arr_2D=np.arange(500**2,dtype=np.double).reshape(500,500) arr_3D=np.arange(500**3,dtype=np.double).reshape(500,500,500) First lets look at the np.sum function: np.all(np.sum(arr_3D)==np.einsum('ijk->',arr_3D)) True %timeit np.sum(arr_3D) 10 loops, best of 3: 142 ms per loop %timeit np.einsum('ijk->', arr_3D) 10 loops, best of 3: 70.2 ms per loop Powers: np.allclose(arr_3D*arr_3D*arr_3D,np.einsum('ijk,ijk,ijk->ijk',arr_3D,arr_3D,arr_3D)) True %timeit arr_3D*arr_3D*arr_3D 1 loops, best of 3: 1.32 s per loop %timeit np.einsum('ijk,ijk,ijk->ijk', arr_3D, arr_3D, arr_3D) 1 loops, best of 3: 694 ms per loop Outer product: np.all(np.outer(arr_1D,arr_1D)==np.einsum('i,k->ik',arr_1D,arr_1D)) True %timeit np.outer(arr_1D, arr_1D) 1000 loops, best of 3: 411 us per loop %timeit np.einsum('i,k->ik', arr_1D, arr_1D) 1000 loops, best of 3: 245 us per loop All of the above are twice as fast with np.einsum. These should be apples to apples comparisons as everything is specifically of dtype=np.double. I would expect the speed up in an operation like this: np.allclose(np.sum(arr_2D*arr_3D),np.einsum('ij,oij->',arr_2D,arr_3D)) True %timeit np.sum(arr_2D*arr_3D) 1 loops, best of 3: 813 ms per loop %timeit np.einsum('ij,oij->', arr_2D, arr_3D) 10 loops, best of 3: 85.1 ms per loop Einsum seems to be at least twice as fast for np.inner, np.outer, np.kron, and np.sum regardless of axes selection. The primary exception being np.dot as it calls DGEMM from a BLAS library. So why is np.einsum faster that other numpy functions that are equivalent? The DGEMM case for completeness: np.allclose(np.dot(arr_2D,arr_2D),np.einsum('ij,jk',arr_2D,arr_2D)) True %timeit np.einsum('ij,jk',arr_2D,arr_2D) 10 loops, best of 3: 56.1 ms per loop %timeit np.dot(arr_2D,arr_2D) 100 loops, best of 3: 5.17 ms per loop The leading theory is from @sebergs comment that np.einsum can make use of SSE2, but numpy's ufuncs will not until numpy 1.8 (see the change log). I believe this is the correct answer, but have not been able to confirm it. Some limited proof can be found by changing the dtype of input array and observing speed difference and the fact that not everyone observes the same trends in timings.

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  • Is there a more clear way to write out multiple functions that are part of an object?

    - by Gemma
    I have the following: $scope.modalReset = function () { gridService.modalReset($scope); } $scope.rowAction = function (action, row) { gridService.rowAction(action, $scope, row, 'Question'); } $scope.submitItem = function (formData) { gridService.submitItem($scope, 'Question', formData); } Is there a way that these function calls could be written more simply. I am not looking to combine them. There are all functions that are part of the scope object.

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  • Where can I find the list of all SQL-standard-mandated aggregate functions? [on hold]

    - by einpoklum
    I know that different DBMSes support different aggregate functions; for example: MySQL's aggregates Oracle's aggregates I want to get the list of aggregates mandated by the SQL standard. Or, to be more precise, the lists of mandatory aggregates for SQL 1992, 1998, 2003, 2008 and 2011 - with 2011 being the most important to me. Edit: Of course if I buy a copy of the standards I could compile these lists myself. My question is whether they're accessible somewhere online.

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  • Problem separating C++ code in header, inline functions and code.

    - by YuppieNetworking
    Hello all, I have the simplest code that I want to separate in three files: Header file: class and struct declarations. No implementations at all. Inline functions file: implementation of inline methods in header. Code file: normal C++ code for more complicated implementations. When I was about to implement an operator[] method, I couldn't manage to compile it. Here is a minimal example that shows the same problem: Header (myclass.h): #ifndef _MYCLASS_H_ #define _MYCLASS_H_ class MyClass { public: MyClass(const int n); virtual ~MyClass(); double& operator[](const int i); double operator[](const int i) const; void someBigMethod(); private: double* arr; }; #endif /* _MYCLASS_H_ */ Inline functions (myclass-inl.h): #include "myclass.h" inline double& MyClass::operator[](const int i) { return arr[i]; } inline double MyClass::operator[](const int i) const { return arr[i]; } Code (myclass.cpp): #include "myclass.h" #include "myclass-inl.h" #include <iostream> inline MyClass::MyClass(const int n) { arr = new double[n]; } inline MyClass::~MyClass() { delete[] arr; } void MyClass::someBigMethod() { std::cout << "Hello big method that is not inlined" << std::endl; } And finally, a main to test it all: #include "myclass.h" #include <iostream> using namespace std; int main(int argc, char *argv[]) { MyClass m(123); double x = m[1]; m[1] = 1234; cout << "m[1]=" << m[1] << endl; x = x + 1; return 0; } void nothing() { cout << "hello world" << endl; } When I compile it, it says: main.cpp:(.text+0x1b): undefined reference to 'MyClass::MyClass(int)' main.cpp:(.text+0x2f): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x49): undefined reference to 'MyClass::operator[](int)' main.cpp:(.text+0x65): undefined reference to 'MyClass::operator[](int)' However, when I move the main method to the MyClass.cpp file, it works. Could you guys help me spot the problem? Thank you.

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  • Is it possible to set a default behaviour for custom (non-native) methods/functions in Java?

    - by Tom
    Is it possible to set a default behaviour for custom (non-native) methods/functions in Java? For example, I would like to change the default "Function" to do a System.out.println("message") whenever called. So, when a custom method/function is being created: public String testMethod() { //custom code } it should execute the newly added default behaviour (in this case the system output), before the custom code is run. Even if this would be a bad excercise, is it possible? Maybe by extending the function class or something?

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  • Calling all the 3 functions while using or operator even after returning true as a result.

    - by Shantanu Gupta
    I am calling three functions in my code where i want to validate some of my fields. When I tries to work with the code given below. It checks only for first value until it gets false result. I want some thing like that if fisrt function returns true then it should also call next function and so on. What can be used instead of Or Operator to do this. if (IsFieldEmpty(ref txtFactoryName, true, "Required") || IsFieldEmpty(ref txtShortName, true, "Required") || IsFieldEmpty(ref cboGodown, true, "Required")) { }

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