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  • Progressive MP4 video issues in Flash- Video stops rendering

    - by Conor
    I'm currently working on a flash project that has an intro video that plays before heading into the main app. This video is an H.264 .mp4, 1550x540, and around 10MB. The problem thats currently driving me insane is that when I test it, occasionally the video will begin playing, and then suddenly stop rendering the video frames, leaving the audio playing in the background with nothing on screen. Once the file is played through fully (based on listening to the audio), my playback complete event fires like it should, but I can't find any info of people having similar issues. Attached is a trace of the .mp4 metadata in case that helps. videoframerate : 24 audiochannels : 2 audiocodecid : mp4a audiosamplerate : 48000 trackinfo: 0: length : 608000 timescale : 24000 language : eng sampledescription: 0: sampletype : avc1 1: length : 1218560 timescale : 48000 language : eng sampledescription: 0: sampletype : mp4a duration : 25.386666666666667 width : 1540 videocodecid : avc1 seekpoints: 0: time : 0 offset : 13964 1: time : 0.333 offset : 16893 2: time : 0.667 offset : 34212 ... 73: time : 24.333 offset : 9770329 74: time : 24.667 offset : 9845709 75: time : 25 offset : 9895215 moovposition : 32 height : 540 avcprofile : 77 avclevel : 51 aacaot : 2 This has been driving me absolutely insane... any help would be much appreciated!

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  • Flash/Flex sending XML to Rails App

    - by bdicasa
    I'm trying to send some XML to a rails app in Flex. I'm using the URLRequest and URLLoader objects. However, I'm having trouble determining how to send the XML and _method parameter to the rails app using these flash objects. Below is how I'm currently trying to achieve this. var request:URLRequest = new URLRequest(); request.method = URLRequestMethod.POST; request.data = new Object(); request.data.xml = Blog.xml.toXMLString(); request.contentType = "text/xml"; var loader:URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, saveCompleteHandler); var saveUrl:String = ""; saveUrl = BASE_URL; if (Blog.isNewBlog) { // Set the rails REST method. request.data._method = "POST"; saveUrl += "blogs.xml"; } else { // Set the rails REST method. request.data._method = "PUT"; saveUrl += "blogs/" + Blog.id.toString() + ".xml"; } request.url = saveUrl; //trace(request.data.toString()); loader.load(request); However the only data that is getting sent to the server is [Object object]. If some one could let me know where I'm going wrong I'd greatly appreciate it. Thanks.

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  • Detect TCP connection close when playing Flash video

    - by JoJo
    On the Flash client side, how do I detect when the server purposely closes the TCP connection to its video stream? I'll need to take action when this occurs - maybe attempt to restart the video or display an error message. Currently, the connection closing and the connection being slow look the same to me. The NetStream object ushers a NetStream.Play.Stop event in both cases. When the connection is slow, it usually recovers by itself within seconds. I wish to only take action when the connection is closed, not when it is slow. Here's how my general setup looks like. It's the basic NetConnection-NetStream-Video setup. this.vidConnection = new NetConnection(); this.vidConnection.addEventListener(AsyncErrorEvent.ASYNC_ERROR, this.connectionAsyncError); this.vidConnection.addEventListener(IOErrorEvent.IO_ERROR, this.connectionIoError); this.vidConnection.addEventListener(NetStatusEvent.NET_STATUS, this.connectionNetStatus); this.vidConnection.connect(null); this.vidStream = new NetStream(this.vidConnection); this.vidStream.addEventListener(AsyncErrorEvent.ASYNC_ERROR, this.streamAsyncError); this.vidStream.addEventListener(IOErrorEvent.IO_ERROR, this.streamIoError); this.vidStream.addEventListener(NetStatusEvent.NET_STATUS, this.streamNetStatus); this.vid.attachNetStream(this.vidStream); None of the error events fire when the server closes the TCP or when the connection freezes up. Only the NetStream.Play.Stop event fires. Here's a trace of what happens from initially playing the video to the TCP connection closing. connection net status = NetConnection.Connect.Success playStream(http://192.168.0.44/flv/4d29104a9aefa) NetStream.Play.Start NetStream.Buffer.Flush NetStream.Buffer.Full NetStream.Buffer.Empty checkDimensions 0 0 onMetaData NetStream.Buffer.Full NetStream.Buffer.Flush checkDimensions 960 544 NetStream.Buffer.Empty NetStream.Buffer.Flush NetStream.Play.Stop

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  • Flex 4 / Flash 4 Add to Current State

    - by user163757
    I am having a little difficulty working with states in Flex (or Flash) 4. Lets say that my application has three states; the default (base) state, state 1, and state 2. State 1 should always be based on the base state, that's easy enough to accomplish. However, I would like state 2 to be based on the current state (either base or state 1). I can't for the life of me figure it out. I tried setting the basedOn property of state 1 to "this.currentState", but that just crashes my browser. <s:states> <s:State name="default"/> <s:State name="state1"/> <s:State name="state2" basedOn="{this.currentState}"/> </s:states> <s:TitleWindow id="configWindow" includeIn="state1" width="250" height="100%" close="configWindow_closeHandler(event)"/> <s:Panel id="settings" includeIn="state2" width="200" height="200"/>

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  • movie does not start in full screen in flash video player

    - by jodeci
    We have this legacy code of a flash video player that functions well enough but still has some loose ends I need to tighten up. It can do the basic "switch to full screen and back to normal size" stunts, however with one exception. On the first fresh load of the app, if I switch to full screen mode first, and then click to play the movie, the player would be in full screen, yet the movie itself would remain in it's original size. //trigger if (stage.displayState == StageDisplayState.NORMAL) { stage.addEventListener('fullScreen', procFullScreen); stage.scaleMode = StageScaleMode.NO_SCALE; stage.displayState = StageDisplayState.FULL_SCREEN; //mv:VideoDisplay mv.percentHeight = 100; mv.percentWidth = 100; mv.x = 0; mv.y = 0; } // event handler if (event.fullScreen) { mv.smoothing = true; this.height = stage.height; this.width = stage.width; //videoCanvas:Canvas videoCanvas.height = Application.application.height; videoCanvas.width = Application.application.width; fullScreenViewStack.selectedIndex = 1; } The VideoDisplay object even returns the expected width/height, but the movie just plays in it's original size. If I switch screen sizes during movie playback, then the movie size will shrink or stretch as it should. I'm running out of ideas, any suggestions? Thanks in advance!

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  • Flash/uploadify filereference.upload not working, unknown reason

    - by BotskoNet
    I've been using the uploadify jquery for a long time - this tool has been working on several different servers for quite a while. Recently, on rackspace cloud sites accounts, the uploads stopped working. There's been no change to our code and our code works perfectly on other servers. I'm having trouble finding the issue, here's what happens: The filereference.upload is called, we provide all of the proper info - url, filename, etc The URL is http, and is correct. When visited through a web browser it works All debugging and tracing show that our code is running correctly The DataEvent.UPLOAD_COMPLETE_DATA evens never trigger The ProgressEvent.PROGRESS events never trigger. Server access logs and application traffic logs never show any requests coming to the upload script. Based on all of this info, it seems that: Our script works fine, file.upload is called properly Event.OPEN is fired. Traffic never reaches the server No io/http errors are called. file.upload does return false, but it also returns false on servers that the upload works, and the complete events are called. We're not using any firewalls or proxies on our end, and these tools work perfectly on other servers. But, these sites that are on the rackspace cloud sites all share this problem. However, a site that was in development a few months ago worked just fine on the same rackspace ckoud sites account. Trying the flash build from that version still won't work now. How can I go about finding out what's breaking between the file.upload and the reaching the server?

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  • Every flash uploader giving bad progress values.

    - by Mike Boers
    The file upload script I wrote early last year for an internal website has been misbehaving oddly on a number of machines. On some machines it consistently works fine, on others it consistently misbehaves. I am having exactly the same problem with YUI Uploader, SWFUpload (2.2 and 2.5a), and Uploadify. On the misbehaving machines, the progress event (or callback as the case may be) is reporting the upload going far too quickly. It is progressing around 9 or 10MB/s, instead of the 50 or 60kb/s that is actually going on. The progress bar fills up very quickly, and then no more progress events are triggered. A few minutes later the completion event will trigger when the upload is actually done. I must emphasize that the file upload does proceed normally, even though the progress being reported is very wrong. The progress events are reporting a correct file size, but the reported amount uploaded is usually way too high, and it appears that it is always a multiple of 2^16 (65536). I'm only having this problem with Firefox 3.5 on Windows XP, all of which have various subversions of Flash 10. Has anyone heard of this happening, or have any idea what is going on? (I'm off to go file a number of bug reports, but hopefully someone here has some previous experience with this.)

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  • Flash builder 4 - change output filename using external build-config.xml (not Ant)

    - by Casey
    I'm trying to change the output filename with a config file loaded via the compiler option -load-config. It looks like this in my compiler arguments: -load-config+=build-config.xml. I've tried the following: <flex-config> <o>absolute/path/to/filename</o> </flex-config> and <flex-config> <output>absolute/path/to/filename</output> </flex-config> and <flex-config> <compiler> <o>absolute/path/to/filename</o> </compiler> </flex-config> and <flex-config> <compiler> <output>absolute/path/to/filename</output> </compiler> </flex-config> but none have worked. I'm on a PC using Flash Builder 4. Has anyone else done this? Also, ideally, I want to use a relative path instead of absolute. I can't get this to work either, even if I do so in the "additional compiler arguments" field of the Project configuration. Thanks in advance!

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  • Flash AS3 loading XML into listbox

    - by Anne
    I am able to load my XML file into flash and trace results. Want to populate listbox with information from xml file. Structure of xml file: <eBorders> <item> <thumb>borderTh/blank_th.jpg</thumb> <file>border/blank.jpg</file> </item> <item> <thumb>borderTh/border1_th.jpg</thumb> <file>border/border1.jpg</file> </item> </eBorders> AS3 code: var myLoader:URLLoader = new URLLoader(); myLoader.load(new URLRequest("xml/borders.xml")); var dp:DataProvider = new DataProvider("borders.xml"); border_lb.dataProvider = dp; border_lb.iconField = "iconSource"; border_lb.rowHeight = 45; function processXML(e:Event):void { myXML = new XML(e.target.data); for(var i:int=0;i<myXML.*.length(); i++){ dp.addItem({iconSource:myXML.item.thumb.[i]}); } } Code is producing error I can't find. Thank you in advance for any help you might offer. Annie

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  • Flash - can't access classes in another SWF

    - by Ashley Muller
    Hi, I'm trying to load a local SWF file and use the classes in that SWF (its a code only SWF, nothing in library). Here's the code that loads the library: var AD:ApplicationDomain = ApplicationDomain.currentDomain; var context:LoaderContext = new LoaderContext(false, AD); SA_gamecore_loader = new Loader(); SA_gamecore_loader.contentLoaderInfo.addEventListener(Event.COMPLETE, onGameCoreLibraryDataComplete); SA_gamecore_loader.load(new URLRequest("GameCore.swf"), context); Here's the code that tries to instantiate a class from GameCore.swf: var test:Class = GetClassFromDefinition("MenuArt") as Class; var testInstance:Object = new test(); public function GetClassFromDefinition(theStr:String):Object { var theClass:Object; try { theClass = GameCoreLibraryData.applicationDomain.getDefinition(theStr); } catch(e:ReferenceError) { trace(e); return null; } return theClass; } And this is the message that's traced: ReferenceError: Error #1065: Variable MenuArt is not defined. The GameCore.swf is in the same location as the parent swf. I'm using Flash Develop if that helps. Anyone able to point out what I'm doing wrong?

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  • How i can create reusable component which contains assets in Flash CS5

    - by Creotiv
    I need to create slideshow for gallery. And one thing that i don't know is how to create reusable components. For example i want to create 3 components ImageLoader, Dock(that consist drom ImageLoaders) and SlideShow(that consists from Dock and ImageLoaders). ImageLoader it is a container which loads image and while it loading showing some animation. Dock it is a container wich have few of ImageLoaders, it used to create Dock of thumbs images to chose. SlideShow it is a container wich have few of ImageLoaders, it used to preload images to ImageLoaders and the change them on mouse click. I need that all of this components was accessible fom action script, so i can create new instances of them. Example code: im1 = new ImageLoader('../im1s.jpg'); im2 = new ImageLoader('../im2s.jpg'); dock = new Dock(new Array(im1,im2)); ss = new SlideSHow(new Array(im1,im2),dock); ss.init(); Will be greatfull for help. P.S. I new in Flash

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  • Flash browser game - HTTP + PHP vs Socket + Something else

    - by Maurycy Zarzycki
    I am developing a non-real time browser RPG game (think Kingdom of Loathing) which would be played from within a Flash app. At first I just wanted to make the communication with server using simply URLLoader to tell PHP what I am doing, and using $_SESSION to store data needed in-between request. I wonder if it wouldn't be better to base it on a socket connection, an app residing on a server written in Java or Python. The problem is I have never ever written such an app so I have no idea how much I'd have to "shift" my thoughts from simple responding do request (like PHP) to continuously working application. I won't hide I am also concerned about the memory and CPU usage of such Server app, when for example there would be hundreds of users connected. I've done some research. I have tried to do some research, but thanks to my nil knowledge on the sockets subject I haven't found anything helpful. So, considering the fact I don't need real time data exchange, will it be wise to develop the server side part as socket server, not in plain ol' PHP?

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  • How do I slow down a flash game?

    - by dsaccount1
    Basically the objective is to click on certain targets, which upon doing so would destroy the target and garner you points. I've written a macro to help me until the point where its impossible to even see the target more than a mere flicker, (maybe even less than that, i cant see it with my eyes). But its possible because i believe others have done so. (Maybe on slower comps?) Anyway the question is, how would it be possible to slow down the flash game? I've thought of a couple of ways that could work but i'm not sure how to implement them. 1. Slow down the cpu speed? (smth like that? how?) 2. As the game progress the time the targets appear and stay up is reduced. Maybe theres a variable controlling all of this, isit possible to modify the address of this variable? freeze it or smth? Any ideas, suggestions and especially advice would really be appreciated, thanks!

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  • Setting PHP session variables using Flash Actionscript

    - by Abs
    Hello all, I have a simple PHP upload script that is called from my Flash App. I am sure it makes the call because it actually uploads the file! session_start(); $default_path = 'files/'; $target_path = ($_POST['dir']) ? $_POST['dir'] : $default_path; if(!file_exists($target_path)) mkdir($target_path, 0777, true); $destination = $target_path . basename( $_FILES[ 'Filedata' ][ 'name' ] ); $file_name = rand(1,9999).$_FILES[ 'Filedata' ][ 'name' ]; if(move_uploaded_file($_FILES[ 'Filedata' ][ 'tmp_name' ], $destination)){ $_SESSION['path'] = 'flashuploader_online/upload/'.$destination; } However, I try to use the session variable "path" in another script but it gives me an empty value! Yes, I have made sure to use session_start. Am I missing something? Update At least now I know what the problem is! But I am not sure how to solve it without it getting messy to pass across session variables. Any ideas?

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  • How can I best manage making open source code releases from my company's confidential research code?

    - by DeveloperDon
    My company (let's call them Acme Technology) has a library of approximately one thousand source files that originally came from its Acme Labs research group, incubated in a development group for a couple years, and has more recently been provided to a handful of customers under non-disclosure. Acme is getting ready to release perhaps 75% of the code to the open source community. The other 25% would be released later, but for now, is either not ready for customer use or contains code related to future innovations they need to keep out of the hands of competitors. The code is presently formatted with #ifdefs that permit the same code base to work with the pre-production platforms that will be available to university researchers and a much wider range of commercial customers once it goes to open source, while at the same time being available for experimentation and prototyping and forward compatibility testing with the future platform. Keeping a single code base is considered essential for the economics (and sanity) of my group who would have a tough time maintaining two copies in parallel. Files in our current base look something like this: > // Copyright 2012 (C) Acme Technology, All Rights Reserved. > // Very large, often varied and restrictive copyright license in English and French, > // sometimes also embedded in make files and shell scripts with varied > // comment styles. > > > ... Usual header stuff... > > void initTechnologyLibrary() { > nuiInterface(on); > #ifdef UNDER_RESEARCH > holographicVisualization(on); > #endif > } And we would like to convert them to something like: > // GPL Copyright (C) Acme Technology Labs 2012, Some rights reserved. > // Acme appreciates your interest in its technology, please contact [email protected] > // for technical support, and www.acme.com/emergingTech for updates and RSS feed. > > ... Usual header stuff... > > void initTechnologyLibrary() { > nuiInterface(on); > } Is there a tool, parse library, or popular script that can replace the copyright and strip out not just #ifdefs, but variations like #if defined(UNDER_RESEARCH), etc.? The code is presently in Git and would likely be hosted somewhere that uses Git. Would there be a way to safely link repositories together so we can efficiently reintegrate our improvements with the open source versions? Advice about other pitfalls is welcome.

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  • flash cs4: how to convert symbol to flex component?

    - by ufk
    Hiya I've read on the net that there is the flex component kit for flash that allows me to convert flash symbol to flex component or container. I tried installing Flex_Skins_12_05.mxp that suppose to enable these features in flash cs4 but under the commands tab i can't see any commands related to flex conversion. can someone please forward me to the appropriate plugin to install in flash cs4 in order to convert it's symbols to be usable with flex ? thanks

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  • What is casper rw loop file and why do I need it to make saving persistant on usb flash drive?

    - by l245c4l
    Suppose I've installed linux on my flash drive. Why do I need something like casper loop file to make saving persistant? So files are being erased? Isn't flash drive the same as actual hard drive? I'm linux noob so be patient. Or it is because linux on flash drive is actually live cd on flash drive? Can it be installed just like it is installed on hard drive? Thanks in advance

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  • Can you get the size of the Flash object in Actionscript?

    - by futuraprime
    I'm working with a Flash movie and I'm trying to get the size of the player itself (i.e. the height and width Flash has to work with from the object/embed tag). As far as I can tell, Flash doesn't make this available to ActionScript. I'm able to use this.root.loaderInfo.width and this.root.loaderInfo.height to get the "intended" size of the flash movie (what's specified on export), but if the dimensions are different on the page, this isn't helpful.

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  • Can't open cocoa emacs from terminal using open -a

    - by Shane
    I installed emacs on my MacBook Air running Mac OS X 10.6.5 from this site http://emacsformacosx.com/. I believe this is what used to be called cocoa emacs. I dragged it into my Application folder and it works fine when I run it from there. I want to be able to run it from the Terminal. After some googling, I tried open -a /Application/Emacs.app foo.txt (foo.txt was and existing file). I got two emacs windows - one with welcome screen and one with foo.txt loaded. I tried a few applications in the /Applications directory and they did not seem to behave like this. I had installed it using my own account (an admin account) so after doing ls -l on /Application I noticed that the owner and group were different from the other entries in this folder. I recursively changed the owner and group to root and wheel, like the others, but this did not help. The only thing that looks funny now is that there that ls -l show a @ character which has something to do with extended attributes but I don't know how to check these. Any suggestions on what to check next? Is using the open command the only to run the program? Can I simulate what it does using a shell script?

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  • Can't open cocoa emacs from terminal using open -a

    - by Shane
    I installed emacs on my macbook air running os x 10.6.5 from this site http://emacsformacosx.com/. I believe this is what used to be called cocoa emacs. I dragged it into my Application folder and it works fine when i run it from there. I want to be able to run it from terminal. After some googling, i tried open -a /Application/Emacs.app foo.txt (foo.txt was and existing file). I got two emacs windows - one with welcome screen and one with foo.txt loaded. I tried a few applications in the /Applications directory and they did not seem to behave like this. I had installed it using my own account (an admin account) so after doing ls -l on /Application I noticed that the owner and group were different from the other entries in this folder. I recursively changed the owner and group to root and wheel, like the others, but this did not help. The only thing that looks funny now is that there that ls -l show a @ character which has something to do with extended attributes but i don't know how to check these. Any suggestions on what to check next? Is using the open command the only to run the program? Can I simulate what it does using a shell script?

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  • Any Red5 Working Example Project for 0.9 release

    - by Daryl
    I'm trying to find 1, just 1, working sample project for Red5 that's updated to work against the latest 0.9 release without missing jars and other nonsense. Right now, it's at v0.9 and the libs are different from other versions. They have 5 pathetic examples on their website, but all were built with the older versions, and who knows which version since they don't seem to be putting any effort into updating or marketing their open source project. For these 5 old examples, I could use the Add External JARS feature to try and add libs from previous versions, they don't mention which versions they were built against and I'm not going to try each previous version to see which works (I already did and nothing works). P.S. Voted the worst documented project on the planet. It's hilarious, one of their developers posted a few videos on youtube, without bothering to attach a sample zip for the get-started project he's demoing. No offense, but that's seriously #(#$$#($!@#*. Not a good start for any tech decision maker to assess a technology for commercial use. Anyone who's more intelligent and can shed some light on behalf of these fools?

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  • How does it affect me as a developer/engineer/company that Android is open source

    - by danke
    I understand the concept of open source, but I just realized now that I understand it from only one view: when I open source my own code. I don't really understand what benefit I'm getting from receiving the same thing. As a regular developer (like the majority of us here), I did not spend the past 4 years of my life working on "developing" the android. So even though I'm a developer, I'm at the end of the developers chain when it comes to the Android (like most of us). I'm really more of an end user. So my interest in Android isn't really to dedicate all my time to it or work on improving its kernel or anything overly ambitious. So with that clear, as a developer considering developing for the Android, how does it really benefit me that it's open source? What's the added benefit that I'm missing? Can other developers share some concrete ways that its open source status actually affects us as developers. Basically I'm trying to understand how we, at this developer level, can make sense of the fact that it's open source, or is its open source status just hype for us at our end developer level. Thanks

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  • How do you set a "Document class" from an SWC in Flash CS4?

    - by Flash Challenge
    I have an SWC with a class called Content. I want to set it as the "Document Class" in Flash. However, after setting up the SWC in the .fla, I am receiving an error message saying that "A definition for the document class could not be found in the classpath,..." Setting up the direct class folder works fine, but I need to distribute this SWC and do not want to include the sources. Is it possible to use a class as the Document Class if it resides in an SWC? I've found some links that seem to indicate no, but I need to find out definitively. http://balazs.sebesteny.com/document-class-from-swc/ forums.adobe.com/thread/452045

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