Search Results

Search found 21659 results on 867 pages for 'welcome always'.

Page 55/867 | < Previous Page | 51 52 53 54 55 56 57 58 59 60 61 62  | Next Page >

  • What's up with OCFS2?

    - by wcoekaer
    On Linux there are many filesystem choices and even from Oracle we provide a number of filesystems, all with their own advantages and use cases. Customers often confuse ACFS with OCFS or OCFS2 which then causes assumptions to be made such as one replacing the other etc... I thought it would be good to write up a summary of how OCFS2 got to where it is, what we're up to still, how it is different from other options and how this really is a cool native Linux cluster filesystem that we worked on for many years and is still widely used. Work on a cluster filesystem at Oracle started many years ago, in the early 2000's when the Oracle Database Cluster development team wrote a cluster filesystem for Windows that was primarily focused on providing an alternative to raw disk devices and help customers with the deployment of Oracle Real Application Cluster (RAC). Oracle RAC is a cluster technology that lets us make a cluster of Oracle Database servers look like one big database. The RDBMS runs on many nodes and they all work on the same data. It's a Shared Disk database design. There are many advantages doing this but I will not go into detail as that is not the purpose of my write up. Suffice it to say that Oracle RAC expects all the database data to be visible in a consistent, coherent way, across all the nodes in the cluster. To do that, there were/are a few options : 1) use raw disk devices that are shared, through SCSI, FC, or iSCSI 2) use a network filesystem (NFS) 3) use a cluster filesystem(CFS) which basically gives you a filesystem that's coherent across all nodes using shared disks. It is sort of (but not quite) combining option 1 and 2 except that you don't do network access to the files, the files are effectively locally visible as if it was a local filesystem. So OCFS (Oracle Cluster FileSystem) on Windows was born. Since Linux was becoming a very important and popular platform, we decided that we would also make this available on Linux and thus the porting of OCFS/Windows started. The first version of OCFS was really primarily focused on replacing the use of Raw devices with a simple filesystem that lets you create files and provide direct IO to these files to get basically native raw disk performance. The filesystem was not designed to be fully POSIX compliant and it did not have any where near good/decent performance for regular file create/delete/access operations. Cache coherency was easy since it was basically always direct IO down to the disk device and this ensured that any time one issues a write() command it would go directly down to the disk, and not return until the write() was completed. Same for read() any sort of read from a datafile would be a read() operation that went all the way to disk and return. We did not cache any data when it came down to Oracle data files. So while OCFS worked well for that, since it did not have much of a normal filesystem feel, it was not something that could be submitted to the kernel mail list for inclusion into Linux as another native linux filesystem (setting aside the Windows porting code ...) it did its job well, it was very easy to configure, node membership was simple, locking was disk based (so very slow but it existed), you could create regular files and do regular filesystem operations to a certain extend but anything that was not database data file related was just not very useful in general. Logfiles ok, standard filesystem use, not so much. Up to this point, all the work was done, at Oracle, by Oracle developers. Once OCFS (1) was out for a while and there was a lot of use in the database RAC world, many customers wanted to do more and were asking for features that you'd expect in a normal native filesystem, a real "general purposes cluster filesystem". So the team sat down and basically started from scratch to implement what's now known as OCFS2 (Oracle Cluster FileSystem release 2). Some basic criteria were : Design it with a real Distributed Lock Manager and use the network for lock negotiation instead of the disk Make it a Linux native filesystem instead of a native shim layer and a portable core Support standard Posix compliancy and be fully cache coherent with all operations Support all the filesystem features Linux offers (ACL, extended Attributes, quotas, sparse files,...) Be modern, support large files, 32/64bit, journaling, data ordered journaling, endian neutral, we can mount on both endian /cross architecture,.. Needless to say, this was a huge development effort that took many years to complete. A few big milestones happened along the way... OCFS2 was development in the open, we did not have a private tree that we worked on without external code review from the Linux Filesystem maintainers, great folks like Christopher Hellwig reviewed the code regularly to make sure we were not doing anything out of line, we submitted the code for review on lkml a number of times to see if we were getting close for it to be included into the mainline kernel. Using this development model is standard practice for anyone that wants to write code that goes into the kernel and having any chance of doing so without a complete rewrite or.. shall I say flamefest when submitted. It saved us a tremendous amount of time by not having to re-fit code for it to be in a Linus acceptable state. Some other filesystems that were trying to get into the kernel that didn't follow an open development model had a lot harder time and a lot harsher criticism. March 2006, when Linus released 2.6.16, OCFS2 officially became part of the mainline kernel, it was accepted a little earlier in the release candidates but in 2.6.16. OCFS2 became officially part of the mainline Linux kernel tree as one of the many filesystems. It was the first cluster filesystem to make it into the kernel tree. Our hope was that it would then end up getting picked up by the distribution vendors to make it easy for everyone to have access to a CFS. Today the source code for OCFS2 is approximately 85000 lines of code. We made OCFS2 production with full support for customers that ran Oracle database on Linux, no extra or separate support contract needed. OCFS2 1.0.0 started being built for RHEL4 for x86, x86-64, ppc, s390x and ia64. For RHEL5 starting with OCFS2 1.2. SuSE was very interested in high availability and clustering and decided to build and include OCFS2 with SLES9 for their customers and was, next to Oracle, the main contributor to the filesystem for both new features and bug fixes. Source code was always available even prior to inclusion into mainline and as of 2.6.16, source code was just part of a Linux kernel download from kernel.org, which it still is, today. So the latest OCFS2 code is always the upstream mainline Linux kernel. OCFS2 is the cluster filesystem used in Oracle VM 2 and Oracle VM 3 as the virtual disk repository filesystem. Since the filesystem is in the Linux kernel it's released under the GPL v2 The release model has always been that new feature development happened in the mainline kernel and we then built consistent, well tested, snapshots that had versions, 1.2, 1.4, 1.6, 1.8. But these releases were effectively just snapshots in time that were tested for stability and release quality. OCFS2 is very easy to use, there's a simple text file that contains the node information (hostname, node number, cluster name) and a file that contains the cluster heartbeat timeouts. It is very small, and very efficient. As Sunil Mushran wrote in the manual : OCFS2 is an efficient, easily configured, quickly installed, fully integrated and compatible, feature-rich, architecture and endian neutral, cache coherent, ordered data journaling, POSIX-compliant, shared disk cluster file system. Here is a list of some of the important features that are included : Variable Block and Cluster sizes Supports block sizes ranging from 512 bytes to 4 KB and cluster sizes ranging from 4 KB to 1 MB (increments in power of 2). Extent-based Allocations Tracks the allocated space in ranges of clusters making it especially efficient for storing very large files. Optimized Allocations Supports sparse files, inline-data, unwritten extents, hole punching and allocation reservation for higher performance and efficient storage. File Cloning/snapshots REFLINK is a feature which introduces copy-on-write clones of files in a cluster coherent way. Indexed Directories Allows efficient access to millions of objects in a directory. Metadata Checksums Detects silent corruption in inodes and directories. Extended Attributes Supports attaching an unlimited number of name:value pairs to the file system objects like regular files, directories, symbolic links, etc. Advanced Security Supports POSIX ACLs and SELinux in addition to the traditional file access permission model. Quotas Supports user and group quotas. Journaling Supports both ordered and writeback data journaling modes to provide file system consistency in the event of power failure or system crash. Endian and Architecture neutral Supports a cluster of nodes with mixed architectures. Allows concurrent mounts on nodes running 32-bit and 64-bit, little-endian (x86, x86_64, ia64) and big-endian (ppc64) architectures. In-built Cluster-stack with DLM Includes an easy to configure, in-kernel cluster-stack with a distributed lock manager. Buffered, Direct, Asynchronous, Splice and Memory Mapped I/Os Supports all modes of I/Os for maximum flexibility and performance. Comprehensive Tools Support Provides a familiar EXT3-style tool-set that uses similar parameters for ease-of-use. The filesystem was distributed for Linux distributions in separate RPM form and this had to be built for every single kernel errata release or every updated kernel provided by the vendor. We provided builds from Oracle for Oracle Linux and all kernels released by Oracle and for Red Hat Enterprise Linux. SuSE provided the modules directly for every kernel they shipped. With the introduction of the Unbreakable Enterprise Kernel for Oracle Linux and our interest in reducing the overhead of building filesystem modules for every minor release, we decide to make OCFS2 available as part of UEK. There was no more need for separate kernel modules, everything was built-in and a kernel upgrade automatically updated the filesystem, as it should. UEK allowed us to not having to backport new upstream filesystem code into an older kernel version, backporting features into older versions introduces risk and requires extra testing because the code is basically partially rewritten. The UEK model works really well for continuing to provide OCFS2 without that extra overhead. Because the RHEL kernel did not contain OCFS2 as a kernel module (it is in the source tree but it is not built by the vendor in kernel module form) we stopped adding the extra packages to Oracle Linux and its RHEL compatible kernel and for RHEL. Oracle Linux customers/users obviously get OCFS2 included as part of the Unbreakable Enterprise Kernel, SuSE customers get it by SuSE distributed with SLES and Red Hat can decide to distribute OCFS2 to their customers if they chose to as it's just a matter of compiling the module and making it available. OCFS2 today, in the mainline kernel is pretty much feature complete in terms of integration with every filesystem feature Linux offers and it is still actively maintained with Joel Becker being the primary maintainer. Since we use OCFS2 as part of Oracle VM, we continue to look at interesting new functionality to add, REFLINK was a good example, and as such we continue to enhance the filesystem where it makes sense. Bugfixes and any sort of code that goes into the mainline Linux kernel that affects filesystems, automatically also modifies OCFS2 so it's in kernel, actively maintained but not a lot of new development happening at this time. We continue to fully support OCFS2 as part of Oracle Linux and the Unbreakable Enterprise Kernel and other vendors make their own decisions on support as it's really a Linux cluster filesystem now more than something that we provide to customers. It really just is part of Linux like EXT3 or BTRFS etc, the OS distribution vendors decide. Do not confuse OCFS2 with ACFS (ASM cluster Filesystem) also known as Oracle Cloud Filesystem. ACFS is a filesystem that's provided by Oracle on various OS platforms and really integrates into Oracle ASM (Automatic Storage Management). It's a very powerful Cluster Filesystem but it's not distributed as part of the Operating System, it's distributed with the Oracle Database product and installs with and lives inside Oracle ASM. ACFS obviously is fully supported on Linux (Oracle Linux, Red Hat Enterprise Linux) but OCFS2 independently as a native Linux filesystem is also, and continues to also be supported. ACFS is very much tied into the Oracle RDBMS, OCFS2 is just a standard native Linux filesystem with no ties into Oracle products. Customers running the Oracle database and ASM really should consider using ACFS as it also provides storage/clustered volume management. Customers wanting to use a simple, easy to use generic Linux cluster filesystem should consider using OCFS2. To learn more about OCFS2 in detail, you can find good documentation on http://oss.oracle.com/projects/ocfs2 in the Documentation area, or get the latest mainline kernel from http://kernel.org and read the source. One final, unrelated note - since I am not always able to publicly answer or respond to comments, I do not want to selectively publish comments from readers. Sometimes I forget to publish comments, sometime I publish them and sometimes I would publish them but if for some reason I cannot publicly comment on them, it becomes a very one-sided stream. So for now I am going to not publish comments from anyone, to be fair to all sides. You are always welcome to email me and I will do my best to respond to technical questions, questions about strategy or direction are sometimes not possible to answer for obvious reasons.

    Read the article

  • Inside the Concurrent Collections: ConcurrentDictionary

    - by Simon Cooper
    Using locks to implement a thread-safe collection is rather like using a sledgehammer - unsubtle, easy to understand, and tends to make any other tool redundant. Unlike the previous two collections I looked at, ConcurrentStack and ConcurrentQueue, ConcurrentDictionary uses locks quite heavily. However, it is careful to wield locks only where necessary to ensure that concurrency is maximised. This will, by necessity, be a higher-level look than my other posts in this series, as there is quite a lot of code and logic in ConcurrentDictionary. Therefore, I do recommend that you have ConcurrentDictionary open in a decompiler to have a look at all the details that I skip over. The problem with locks There's several things to bear in mind when using locks, as encapsulated by the lock keyword in C# and the System.Threading.Monitor class in .NET (if you're unsure as to what lock does in C#, I briefly covered it in my first post in the series): Locks block threads The most obvious problem is that threads waiting on a lock can't do any work at all. No preparatory work, no 'optimistic' work like in ConcurrentQueue and ConcurrentStack, nothing. It sits there, waiting to be unblocked. This is bad if you're trying to maximise concurrency. Locks are slow Whereas most of the methods on the Interlocked class can be compiled down to a single CPU instruction, ensuring atomicity at the hardware level, taking out a lock requires some heavy lifting by the CLR and the operating system. There's quite a bit of work required to take out a lock, block other threads, and wake them up again. If locks are used heavily, this impacts performance. Deadlocks When using locks there's always the possibility of a deadlock - two threads, each holding a lock, each trying to aquire the other's lock. Fortunately, this can be avoided with careful programming and structured lock-taking, as we'll see. So, it's important to minimise where locks are used to maximise the concurrency and performance of the collection. Implementation As you might expect, ConcurrentDictionary is similar in basic implementation to the non-concurrent Dictionary, which I studied in a previous post. I'll be using some concepts introduced there, so I recommend you have a quick read of it. So, if you were implementing a thread-safe dictionary, what would you do? The naive implementation is to simply have a single lock around all methods accessing the dictionary. This would work, but doesn't allow much concurrency. Fortunately, the bucketing used by Dictionary allows a simple but effective improvement to this - one lock per bucket. This allows different threads modifying different buckets to do so in parallel. Any thread making changes to the contents of a bucket takes the lock for that bucket, ensuring those changes are thread-safe. The method that maps each bucket to a lock is the GetBucketAndLockNo method: private void GetBucketAndLockNo( int hashcode, out int bucketNo, out int lockNo, int bucketCount) { // the bucket number is the hashcode (without the initial sign bit) // modulo the number of buckets bucketNo = (hashcode & 0x7fffffff) % bucketCount; // and the lock number is the bucket number modulo the number of locks lockNo = bucketNo % m_locks.Length; } However, this does require some changes to how the buckets are implemented. The 'implicit' linked list within a single backing array used by the non-concurrent Dictionary adds a dependency between separate buckets, as every bucket uses the same backing array. Instead, ConcurrentDictionary uses a strict linked list on each bucket: This ensures that each bucket is entirely separate from all other buckets; adding or removing an item from a bucket is independent to any changes to other buckets. Modifying the dictionary All the operations on the dictionary follow the same basic pattern: void AlterBucket(TKey key, ...) { int bucketNo, lockNo; 1: GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, m_buckets.Length); 2: lock (m_locks[lockNo]) { 3: Node headNode = m_buckets[bucketNo]; 4: Mutate the node linked list as appropriate } } For example, when adding another entry to the dictionary, you would iterate through the linked list to check whether the key exists already, and add the new entry as the head node. When removing items, you would find the entry to remove (if it exists), and remove the node from the linked list. Adding, updating, and removing items all follow this pattern. Performance issues There is a problem we have to address at this point. If the number of buckets in the dictionary is fixed in the constructor, then the performance will degrade from O(1) to O(n) when a large number of items are added to the dictionary. As more and more items get added to the linked lists in each bucket, the lookup operations will spend most of their time traversing a linear linked list. To fix this, the buckets array has to be resized once the number of items in each bucket has gone over a certain limit. (In ConcurrentDictionary this limit is when the size of the largest bucket is greater than the number of buckets for each lock. This check is done at the end of the TryAddInternal method.) Resizing the bucket array and re-hashing everything affects every bucket in the collection. Therefore, this operation needs to take out every lock in the collection. Taking out mutiple locks at once inevitably summons the spectre of the deadlock; two threads each hold a lock, and each trying to acquire the other lock. How can we eliminate this? Simple - ensure that threads never try to 'swap' locks in this fashion. When taking out multiple locks, always take them out in the same order, and always take out all the locks you need before starting to release them. In ConcurrentDictionary, this is controlled by the AcquireLocks, AcquireAllLocks and ReleaseLocks methods. Locks are always taken out and released in the order they are in the m_locks array, and locks are all released right at the end of the method in a finally block. At this point, it's worth pointing out that the locks array is never re-assigned, even when the buckets array is increased in size. The number of locks is fixed in the constructor by the concurrencyLevel parameter. This simplifies programming the locks; you don't have to check if the locks array has changed or been re-assigned before taking out a lock object. And you can be sure that when a thread takes out a lock, another thread isn't going to re-assign the lock array. This would create a new series of lock objects, thus allowing another thread to ignore the existing locks (and any threads controlling them), breaking thread-safety. Consequences of growing the array Just because we're using locks doesn't mean that race conditions aren't a problem. We can see this by looking at the GrowTable method. The operation of this method can be boiled down to: private void GrowTable(Node[] buckets) { try { 1: Acquire first lock in the locks array // this causes any other thread trying to take out // all the locks to block because the first lock in the array // is always the one taken out first // check if another thread has already resized the buckets array // while we were waiting to acquire the first lock 2: if (buckets != m_buckets) return; 3: Calculate the new size of the backing array 4: Node[] array = new array[size]; 5: Acquire all the remaining locks 6: Re-hash the contents of the existing buckets into array 7: m_buckets = array; } finally { 8: Release all locks } } As you can see, there's already a check for a race condition at step 2, for the case when the GrowTable method is called twice in quick succession on two separate threads. One will successfully resize the buckets array (blocking the second in the meantime), when the second thread is unblocked it'll see that the array has already been resized & exit without doing anything. There is another case we need to consider; looking back at the AlterBucket method above, consider the following situation: Thread 1 calls AlterBucket; step 1 is executed to get the bucket and lock numbers. Thread 2 calls GrowTable and executes steps 1-5; thread 1 is blocked when it tries to take out the lock in step 2. Thread 2 re-hashes everything, re-assigns the buckets array, and releases all the locks (steps 6-8). Thread 1 is unblocked and continues executing, but the calculated bucket and lock numbers are no longer valid. Between calculating the correct bucket and lock number and taking out the lock, another thread has changed where everything is. Not exactly thread-safe. Well, a similar problem was solved in ConcurrentStack and ConcurrentQueue by storing a local copy of the state, doing the necessary calculations, then checking if that state is still valid. We can use a similar idea here: void AlterBucket(TKey key, ...) { while (true) { Node[] buckets = m_buckets; int bucketNo, lockNo; GetBucketAndLockNo( key.GetHashCode(), out bucketNo, out lockNo, buckets.Length); lock (m_locks[lockNo]) { // if the state has changed, go back to the start if (buckets != m_buckets) continue; Node headNode = m_buckets[bucketNo]; Mutate the node linked list as appropriate } break; } } TryGetValue and GetEnumerator And so, finally, we get onto TryGetValue and GetEnumerator. I've left these to the end because, well, they don't actually use any locks. How can this be? Whenever you change a bucket, you need to take out the corresponding lock, yes? Indeed you do. However, it is important to note that TryGetValue and GetEnumerator don't actually change anything. Just as immutable objects are, by definition, thread-safe, read-only operations don't need to take out a lock because they don't change anything. All lockless methods can happily iterate through the buckets and linked lists without worrying about locking anything. However, this does put restrictions on how the other methods operate. Because there could be another thread in the middle of reading the dictionary at any time (even if a lock is taken out), the dictionary has to be in a valid state at all times. Every change to state has to be made visible to other threads in a single atomic operation (all relevant variables are marked volatile to help with this). This restriction ensures that whatever the reading threads are doing, they never read the dictionary in an invalid state (eg items that should be in the collection temporarily removed from the linked list, or reading a node that has had it's key & value removed before the node itself has been removed from the linked list). Fortunately, all the operations needed to change the dictionary can be done in that way. Bucket resizes are made visible when the new array is assigned back to the m_buckets variable. Any additions or modifications to a node are done by creating a new node, then splicing it into the existing list using a single variable assignment. Node removals are simply done by re-assigning the node's m_next pointer. Because the dictionary can be changed by another thread during execution of the lockless methods, the GetEnumerator method is liable to return dirty reads - changes made to the dictionary after GetEnumerator was called, but before the enumeration got to that point in the dictionary. It's worth listing at this point which methods are lockless, and which take out all the locks in the dictionary to ensure they get a consistent view of the dictionary: Lockless: TryGetValue GetEnumerator The indexer getter ContainsKey Takes out every lock (lockfull?): Count IsEmpty Keys Values CopyTo ToArray Concurrent principles That covers the overall implementation of ConcurrentDictionary. I haven't even begun to scratch the surface of this sophisticated collection. That I leave to you. However, we've looked at enough to be able to extract some useful principles for concurrent programming: Partitioning When using locks, the work is partitioned into independant chunks, each with its own lock. Each partition can then be modified concurrently to other partitions. Ordered lock-taking When a method does need to control the entire collection, locks are taken and released in a fixed order to prevent deadlocks. Lockless reads Read operations that don't care about dirty reads don't take out any lock; the rest of the collection is implemented so that any reading thread always has a consistent view of the collection. That leads us to the final collection in this little series - ConcurrentBag. Lacking a non-concurrent analogy, it is quite different to any other collection in the class libraries. Prepare your thinking hats!

    Read the article

  • Intel Extreme Tuning utility options are greyed

    - by Abhishek Sha
    I'm having a ASUS K55VM with Intel Core i7 3610QM (IvyBridge) with a NVIDIA GT630M. I'm trying to operate the Intel XTU, but as you can see in the screenshot, all the options are greyed out. Can you please help with this situation. Another are is the CPU Throttling (Intel SpeedStep) which is always shown as 0%. But in the Intel Turbo Monitor, the Speed keeps dynamically changing. Then why is the CPU Throttling always at 0%?:

    Read the article

  • How can I resolve "A clock interrupt was not received on a secondary processor within the allocated time interval."?

    - by dimas bimayakti
    I've been troubled by my laptop problem lately. It always blue screen error every time I use it. Every time it becomes blue screen it shows: A clock interrupt was not received on a secondary processor within the allocated time interval. I don't understand what it means, and I even bought a new HDD and RAM, I also haven't install new programs but the blue screen always appears. Is there anyone who has same problem with me and knows how to solve this problem

    Read the article

  • why lynx browser sometimes can open a page that normal browser can not

    - by Salvador Dali
    I found a really interesting peculiarity of Lynx while trying to write an application using bitcoin. The problem is that although the bitcoin site does not always open with modern browsers like Google Chrome or Firefox, it always opens using the Lynx browser. The same peculiarity appears with some other web-sites. I was wondering what the reason could be for this but was not able to come up with any. Any ideas, or this is just coincidence?

    Read the article

  • VM Tuning to enhance performance

    - by Tiffany Walker
    vm.bdflush = 100 1200 128 512 15 5000 500 1884 2 vm.dirty_ratio = 20 vm.min_free_kbytes = 300000 That means that the MOST dirty data that can be in RAM is 20% and that there will always be 300MB RAM that linux CANNOT use to cache files right? What I am trying to do is ensure that there is always room left for service to spawn and use RAM. I have 8GB of ram and hosting websites with PHP so I want to have more free RAM on stand by instead of seeing myself on 50MB of RAM free.

    Read the article

  • Safari keeps asking permission to access the keychain.

    - by GameFreak
    Normally when I save a password in Safari it will get added to my login keychain without fuss (assuming that it is already unlocked). But after I set a a master password the default keychain was changed to FileVaultMaster. When I set it back to login Safari then started to always ask for permission to access the keychain. To get it back to the default behavior should I chose always allow or is there something else I should do?

    Read the article

  • How do I tell Thunderbird **never** to send (or even try to send) html emails?

    - by Brent.Longborough
    I hate html-based email, and always do everything possible to send my emails as plain text. My email client is Thunderbird, and it's always pestering me with questions like "This recipient cannot receive html..." or "In order to sign this email, it needs to be converted to plain text..." Is there a way I can simply say to Thunderbird "Look, old chap, it's all plain text, so don't bother me any more, ever, again"?

    Read the article

  • Ubuntu 10.04 not detecting multiple monitors

    - by user28837
    I have 2 graphics cards, the output from the lspci: 01:00.0 VGA compatible controller: ATI Technologies Inc RV770 [Radeon HD 4850] 02:00.0 VGA compatible controller: ATI Technologies Inc RV710 [Radeon HD 4350] I have one monitor connected to the 4850 and 2 connected to the 4350. However when I go into System Preferences Monitors the only monitor shown is the one connected to the 4850. Is there something I need to enable for it to be able to use the other card? How do I get this to work. Thanks. As per request: X.Org X Server 1.7.6 Release Date: 2010-03-17 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.24-25-server i686 Ubuntu Current Operating System: Linux jeff-desktop 2.6.32-22-generic-pae #33-Ubuntu SMP Wed Apr 28 14:57:29 UTC 2010 i686 Kernel command line: BOOT_IMAGE=/boot/vmlinuz-2.6.32-22-generic-pae root=UUID=852e1013-4ed6-40fd-a462-c29087888383 ro quiet splash Build Date: 23 April 2010 05:11:50PM xorg-server 2:1.7.6-2ubuntu7 (Bryce Harrington <[email protected]>) Current version of pixman: 0.16.4 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Tue May 11 08:24:52 2010 (==) Using config file: "/etc/X11/xorg.conf" (==) Using config directory: "/usr/lib/X11/xorg.conf.d" (==) No Layout section. Using the first Screen section. (**) |-->Screen "Default Screen" (0) (**) | |-->Monitor "<default monitor>" (==) No device specified for screen "Default Screen". Using the first device section listed. (**) | |-->Device "Default Device" (==) No monitor specified for screen "Default Screen". Using a default monitor configuration. (==) Automatically adding devices (==) Automatically enabling devices (WW) The directory "/usr/share/fonts/X11/cyrillic" does not exist. Entry deleted from font path. (==) FontPath set to: /usr/share/fonts/X11/misc, /usr/share/fonts/X11/100dpi/:unscaled, /usr/share/fonts/X11/75dpi/:unscaled, /usr/share/fonts/X11/Type1, /usr/share/fonts/X11/100dpi, /usr/share/fonts/X11/75dpi, /var/lib/defoma/x-ttcidfont-conf.d/dirs/TrueType, built-ins (==) ModulePath set to "/usr/lib/xorg/extra-modules,/usr/lib/xorg/modules" (II) The server relies on udev to provide the list of input devices. If no devices become available, reconfigure udev or disable AutoAddDevices. (II) Loader magic: 0x81f0e80 (II) Module ABI versions: X.Org ANSI C Emulation: 0.4 X.Org Video Driver: 6.0 X.Org XInput driver : 7.0 X.Org Server Extension : 2.0 (++) using VT number 7 (--) PCI:*(0:1:0:0) 1002:9442:174b:e104 ATI Technologies Inc RV770 [Radeon HD 4850] rev 0, Mem @ 0xc0000000/268435456, 0xfe7e0000/65536, I/O @ 0x0000a000/256, BIOS @ 0x????????/131072 (--) PCI: (0:2:0:0) 1002:954f:1462:1618 ATI Technologies Inc RV710 [Radeon HD 4350] rev 0, Mem @ 0xd0000000/268435456, 0xfe8e0000/65536, I/O @ 0x0000b000/256, BIOS @ 0x????????/131072 (WW) Open ACPI failed (/var/run/acpid.socket) (No such file or directory) (II) "extmod" will be loaded by default. (II) "dbe" will be loaded by default. (II) "glx" will be loaded. This was enabled by default and also specified in the config file. (II) "record" will be loaded by default. (II) "dri" will be loaded by default. (II) "dri2" will be loaded by default. (II) LoadModule: "glx" (II) Loading /usr/lib/xorg/extra-modules/modules/extensions/libglx.so (II) Module glx: vendor="FireGL - ATI Technologies Inc." compiled for 7.5.0, module version = 1.0.0 (II) Loading extension GLX (II) LoadModule: "extmod" (II) Loading /usr/lib/xorg/modules/extensions/libextmod.so (II) Module extmod: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 2.0 (II) Loading extension MIT-SCREEN-SAVER (II) Loading extension XFree86-VidModeExtension (II) Loading extension XFree86-DGA (II) Loading extension DPMS (II) Loading extension XVideo (II) Loading extension XVideo-MotionCompensation (II) Loading extension X-Resource (II) LoadModule: "dbe" (II) Loading /usr/lib/xorg/modules/extensions/libdbe.so (II) Module dbe: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.0.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 2.0 (II) Loading extension DOUBLE-BUFFER (II) LoadModule: "record" (II) Loading /usr/lib/xorg/modules/extensions/librecord.so (II) Module record: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.13.0 Module class: X.Org Server Extension ABI class: X.Org Server Extension, version 2.0 (II) Loading extension RECORD (II) LoadModule: "dri" (II) Loading /usr/lib/xorg/modules/extensions/libdri.so (II) Module dri: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.0.0 ABI class: X.Org Server Extension, version 2.0 (II) Loading extension XFree86-DRI (II) LoadModule: "dri2" (II) Loading /usr/lib/xorg/modules/extensions/libdri2.so (II) Module dri2: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.1.0 ABI class: X.Org Server Extension, version 2.0 (II) Loading extension DRI2 (II) LoadModule: "fglrx" (II) Loading /usr/lib/xorg/extra-modules/modules/drivers/fglrx_drv.so (II) Module fglrx: vendor="FireGL - ATI Technologies Inc." compiled for 1.7.1, module version = 8.72.11 Module class: X.Org Video Driver (II) Loading sub module "fglrxdrm" (II) LoadModule: "fglrxdrm" (II) Loading /usr/lib/xorg/extra-modules/modules/linux/libfglrxdrm.so (II) Module fglrxdrm: vendor="FireGL - ATI Technologies Inc." compiled for 1.7.1, module version = 8.72.11 (II) ATI Proprietary Linux Driver Version Identifier:8.72.11 (II) ATI Proprietary Linux Driver Release Identifier: 8.723.1 (II) ATI Proprietary Linux Driver Build Date: Apr 8 2010 21:40:29 (II) Primary Device is: PCI 01@00:00:0 (WW) Falling back to old probe method for fglrx (II) Loading PCS database from /etc/ati/amdpcsdb (--) Assigning device section with no busID to primary device (WW) fglrx: No matching Device section for instance (BusID PCI:0@2:0:0) found (--) Chipset Supported AMD Graphics Processor (0x9442) found (WW) fglrx: No matching Device section for instance (BusID PCI:0@1:0:1) found (WW) fglrx: No matching Device section for instance (BusID PCI:0@2:0:1) found (**) ChipID override: 0x954F (**) Chipset Supported AMD Graphics Processor (0x954F) found (II) AMD Video driver is running on a device belonging to a group targeted for this release (II) AMD Video driver is signed (II) fglrx(0): pEnt->device->identifier=0x9428aa0 (II) pEnt->device->identifier=(nil) (II) fglrx(0): === [atiddxPreInit] === begin (II) Loading sub module "vgahw" (II) LoadModule: "vgahw" (II) Loading /usr/lib/xorg/modules/libvgahw.so (II) Module vgahw: vendor="X.Org Foundation" compiled for 1.7.6, module version = 0.1.0 ABI class: X.Org Video Driver, version 6.0 (II) fglrx(0): Creating default Display subsection in Screen section "Default Screen" for depth/fbbpp 24/32 (**) fglrx(0): Depth 24, (--) framebuffer bpp 32 (II) fglrx(0): Pixel depth = 24 bits stored in 4 bytes (32 bpp pixmaps) (==) fglrx(0): Default visual is TrueColor (==) fglrx(0): RGB weight 888 (II) fglrx(0): Using 8 bits per RGB (==) fglrx(0): Buffer Tiling is ON (II) Loading sub module "fglrxdrm" (II) LoadModule: "fglrxdrm" (II) Reloading /usr/lib/xorg/extra-modules/modules/linux/libfglrxdrm.so ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiOpenByBusid: Searching for BusID PCI:1:0:0 ukiOpenDevice: node name is /dev/ati/card0 ukiOpenDevice: open result is 10, (OK) ukiOpenByBusid: ukiOpenMinor returns 10 ukiOpenByBusid: ukiGetBusid reports PCI:2:0:0 ukiOpenDevice: node name is /dev/ati/card1 ukiOpenDevice: open result is 10, (OK) ukiOpenByBusid: ukiOpenMinor returns 10 ukiOpenByBusid: ukiGetBusid reports PCI:1:0:0 ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiOpenByBusid: Searching for BusID PCI:2:0:0 ukiOpenDevice: node name is /dev/ati/card0 ukiOpenDevice: open result is 11, (OK) ukiOpenByBusid: ukiOpenMinor returns 11 ukiOpenByBusid: ukiGetBusid reports PCI:2:0:0 (--) fglrx(0): Chipset: "ATI Radeon HD 4800 Series" (Chipset = 0x9442) (--) fglrx(0): (PciSubVendor = 0x174b, PciSubDevice = 0xe104) (==) fglrx(0): board vendor info: third party graphics adapter - NOT original ATI (--) fglrx(0): Linear framebuffer (phys) at 0xc0000000 (--) fglrx(0): MMIO registers at 0xfe7e0000 (--) fglrx(0): I/O port at 0x0000a000 (==) fglrx(0): ROM-BIOS at 0x000c0000 (II) fglrx(0): AC Adapter is used (II) fglrx(0): Primary V_BIOS segment is: 0xc000 (II) Loading sub module "vbe" (II) LoadModule: "vbe" (II) Loading /usr/lib/xorg/modules/libvbe.so (II) Module vbe: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.1.0 ABI class: X.Org Video Driver, version 6.0 (II) fglrx(0): VESA BIOS detected (II) fglrx(0): VESA VBE Version 3.0 (II) fglrx(0): VESA VBE Total Mem: 16384 kB (II) fglrx(0): VESA VBE OEM: ATI ATOMBIOS (II) fglrx(0): VESA VBE OEM Software Rev: 11.13 (II) fglrx(0): VESA VBE OEM Vendor: (C) 1988-2005, ATI Technologies Inc. (II) fglrx(0): VESA VBE OEM Product: RV770 (II) fglrx(0): VESA VBE OEM Product Rev: 01.00 (II) fglrx(0): ATI Video BIOS revision 9 or later detected (--) fglrx(0): Video RAM: 524288 kByte, Type: GDDR3 (II) fglrx(0): PCIE card detected (--) fglrx(0): Using per-process page tables (PPPT) as GART. (WW) fglrx(0): board is an unknown third party board, chipset is supported (--) fglrx(0): Chipset: "ATI Radeon HD 4300/4500 Series" (Chipset = 0x954f) (--) fglrx(0): (PciSubVendor = 0x1462, PciSubDevice = 0x1618) (==) fglrx(0): board vendor info: third party graphics adapter - NOT original ATI (--) fglrx(0): Linear framebuffer (phys) at 0xd0000000 (--) fglrx(0): MMIO registers at 0xfe8e0000 (--) fglrx(0): I/O port at 0x0000b000 (==) fglrx(0): ROM-BIOS at 0x000c0000 (II) fglrx(0): AC Adapter is used (II) fglrx(0): Invalid ATI BIOS from int10, the adapter is not VGA-enabled (II) fglrx(0): ATI Video BIOS revision 9 or later detected (--) fglrx(0): Video RAM: 524288 kByte, Type: DDR2 (II) fglrx(0): PCIE card detected (--) fglrx(0): Using per-process page tables (PPPT) as GART. (WW) fglrx(0): board is an unknown third party board, chipset is supported (II) fglrx(0): Using adapter: 1:0.0. (II) fglrx(0): [FB] MC range(MCFBBase = 0xf00000000, MCFBSize = 0x20000000) (II) fglrx(0): Interrupt handler installed at IRQ 31. (II) fglrx(0): Using adapter: 2:0.0. (II) fglrx(0): [FB] MC range(MCFBBase = 0xf00000000, MCFBSize = 0x20000000) (II) fglrx(0): RandR 1.2 support is enabled! (II) fglrx(0): RandR 1.2 rotation support is enabled! (==) fglrx(0): Center Mode is disabled (II) Loading sub module "fb" (II) LoadModule: "fb" (II) Loading /usr/lib/xorg/modules/libfb.so (II) Module fb: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.0.0 ABI class: X.Org ANSI C Emulation, version 0.4 (II) Loading sub module "ddc" (II) LoadModule: "ddc" (II) Module "ddc" already built-in (II) fglrx(0): Finished Initialize PPLIB! (II) Loading sub module "ddc" (II) LoadModule: "ddc" (II) Module "ddc" already built-in (II) fglrx(0): Connected Display0: DFP on external TMDS [tmds2] (II) fglrx(0): Display0 EDID data --------------------------- (II) fglrx(0): Manufacturer: DEL Model: a038 Serial#: 810829397 (II) fglrx(0): Year: 2008 Week: 51 (II) fglrx(0): EDID Version: 1.3 (II) fglrx(0): Digital Display Input (II) fglrx(0): Max Image Size [cm]: horiz.: 53 vert.: 30 (II) fglrx(0): Gamma: 2.20 (II) fglrx(0): DPMS capabilities: StandBy Suspend Off (II) fglrx(0): Supported color encodings: RGB 4:4:4 YCrCb 4:4:4 (II) fglrx(0): Default color space is primary color space (II) fglrx(0): First detailed timing is preferred mode (II) fglrx(0): redX: 0.640 redY: 0.330 greenX: 0.300 greenY: 0.600 (II) fglrx(0): blueX: 0.150 blueY: 0.060 whiteX: 0.312 whiteY: 0.329 (II) fglrx(0): Supported established timings: (II) fglrx(0): 720x400@70Hz (II) fglrx(0): 640x480@60Hz (II) fglrx(0): 640x480@75Hz (II) fglrx(0): 800x600@60Hz (II) fglrx(0): 800x600@75Hz (II) fglrx(0): 1024x768@60Hz (II) fglrx(0): 1024x768@75Hz (II) fglrx(0): 1280x1024@75Hz (II) fglrx(0): Manufacturer's mask: 0 (II) fglrx(0): Supported standard timings: (II) fglrx(0): #0: hsize: 1152 vsize 864 refresh: 75 vid: 20337 (II) fglrx(0): #1: hsize: 1280 vsize 1024 refresh: 60 vid: 32897 (II) fglrx(0): #2: hsize: 1920 vsize 1080 refresh: 60 vid: 49361 (II) fglrx(0): Supported detailed timing: (II) fglrx(0): clock: 148.5 MHz Image Size: 531 x 298 mm (II) fglrx(0): h_active: 1920 h_sync: 2008 h_sync_end 2052 h_blank_end 2200 h_border: 0 (II) fglrx(0): v_active: 1080 v_sync: 1084 v_sync_end 1089 v_blanking: 1125 v_border: 0 (II) fglrx(0): Serial No: Y183D8CF0TFU (II) fglrx(0): Monitor name: DELL S2409W (II) fglrx(0): Ranges: V min: 50 V max: 76 Hz, H min: 30 H max: 83 kHz, PixClock max 170 MHz (II) fglrx(0): EDID (in hex): (II) fglrx(0): 00ffffffffffff0010ac38a055465430 (II) fglrx(0): 3312010380351e78eeee91a3544c9926 (II) fglrx(0): 0f5054a54b00714f8180d1c001010101 (II) fglrx(0): 010101010101023a801871382d40582c (II) fglrx(0): 4500132a2100001e000000ff00593138 (II) fglrx(0): 3344384346305446550a000000fc0044 (II) fglrx(0): 454c4c205332343039570a20000000fd (II) fglrx(0): 00324c1e5311000a2020202020200059 (II) fglrx(0): End of Display0 EDID data -------------------- (II) fglrx(0): Output DFP2 has no monitor section (II) fglrx(0): Output DFP_EXTTMDS has no monitor section (II) fglrx(0): Output CRT1 has no monitor section (II) fglrx(0): Output CRT2 has no monitor section (II) fglrx(0): Output DFP2 disconnected (II) fglrx(0): Output DFP_EXTTMDS connected (II) fglrx(0): Output CRT1 disconnected (II) fglrx(0): Output CRT2 disconnected (II) fglrx(0): Using exact sizes for initial modes (II) fglrx(0): Output DFP_EXTTMDS using initial mode 1920x1080 (II) fglrx(0): DPI set to (96, 96) (II) fglrx(0): Adapter ATI Radeon HD 4800 Series has 2 configurable heads and 1 displays connected. (==) fglrx(0): QBS disabled (==) fglrx(0): PseudoColor visuals disabled (II) Loading sub module "ramdac" (II) LoadModule: "ramdac" (II) Module "ramdac" already built-in (==) fglrx(0): NoAccel = NO (==) fglrx(0): NoDRI = NO (==) fglrx(0): Capabilities: 0x00000000 (==) fglrx(0): CapabilitiesEx: 0x00000000 (==) fglrx(0): OpenGL ClientDriverName: "fglrx_dri.so" (==) fglrx(0): UseFastTLS=0 (==) fglrx(0): BlockSignalsOnLock=1 (--) Depth 24 pixmap format is 32 bpp (II) Loading extension ATIFGLRXDRI (II) fglrx(0): doing swlDriScreenInit (II) fglrx(0): swlDriScreenInit for fglrx driver ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiOpenByBusid: Searching for BusID PCI:1:0:0 ukiOpenDevice: node name is /dev/ati/card0 ukiOpenDevice: open result is 17, (OK) ukiOpenByBusid: ukiOpenMinor returns 17 ukiOpenByBusid: ukiGetBusid reports PCI:2:0:0 ukiOpenDevice: node name is /dev/ati/card1 ukiOpenDevice: open result is 17, (OK) ukiOpenByBusid: ukiOpenMinor returns 17 ukiOpenByBusid: ukiGetBusid reports PCI:1:0:0 (II) fglrx(0): [uki] DRM interface version 1.0 (II) fglrx(0): [uki] created "fglrx" driver at busid "PCI:1:0:0" (II) fglrx(0): [uki] added 8192 byte SAREA at 0x2000 (II) fglrx(0): [uki] mapped SAREA 0x2000 to 0xb6996000 (II) fglrx(0): [uki] framebuffer handle = 0x3000 (II) fglrx(0): [uki] added 1 reserved context for kernel (II) fglrx(0): swlDriScreenInit done (II) fglrx(0): Kernel Module Version Information: (II) fglrx(0): Name: fglrx (II) fglrx(0): Version: 8.72.11 (II) fglrx(0): Date: Apr 8 2010 (II) fglrx(0): Desc: ATI FireGL DRM kernel module (II) fglrx(0): Kernel Module version matches driver. (II) fglrx(0): Kernel Module Build Time Information: (II) fglrx(0): Build-Kernel UTS_RELEASE: 2.6.32-22-generic-pae (II) fglrx(0): Build-Kernel MODVERSIONS: yes (II) fglrx(0): Build-Kernel __SMP__: yes (II) fglrx(0): Build-Kernel PAGE_SIZE: 0x1000 (II) fglrx(0): [uki] register handle = 0x00004000 (II) fglrx(0): DRI initialization successfull! (II) fglrx(0): FBADPhys: 0xf00000000 FBMappedSize: 0x01068000 (II) fglrx(0): FBMM initialized for area (0,0)-(1920,2240) (II) fglrx(0): FBMM auto alloc for area (0,0)-(1920,1920) (front color buffer - assumption) (II) fglrx(0): Largest offscreen area available: 1920 x 320 (==) fglrx(0): Backing store disabled (II) Loading extension FGLRXEXTENSION (==) fglrx(0): DPMS enabled (II) fglrx(0): Initialized in-driver Xinerama extension (**) fglrx(0): Textured Video is enabled. (II) LoadModule: "glesx" (II) Loading /usr/lib/xorg/extra-modules/modules/glesx.so (II) Module glesx: vendor="X.Org Foundation" compiled for 1.7.1, module version = 1.0.0 (II) Loading extension GLESX (II) Loading sub module "xaa" (II) LoadModule: "xaa" (II) Loading /usr/lib/xorg/modules/libxaa.so (II) Module xaa: vendor="X.Org Foundation" compiled for 1.7.6, module version = 1.2.1 ABI class: X.Org Video Driver, version 6.0 (II) fglrx(0): GLESX enableFlags = 94 (II) fglrx(0): Using XFree86 Acceleration Architecture (XAA) Screen to screen bit blits Solid filled rectangles Solid Horizontal and Vertical Lines Driver provided ScreenToScreenBitBlt replacement Driver provided FillSolidRects replacement (II) fglrx(0): GLESX is enabled (II) LoadModule: "amdxmm" (II) Loading /usr/lib/xorg/extra-modules/modules/amdxmm.so (II) Module amdxmm: vendor="X.Org Foundation" compiled for 1.7.1, module version = 1.0.0 (II) Loading extension AMDXVOPL (II) fglrx(0): UVD2 feature is available (II) fglrx(0): Enable composite support successfully (II) fglrx(0): X context handle = 0x1 (II) fglrx(0): [DRI] installation complete (==) fglrx(0): Silken mouse enabled (==) fglrx(0): Using HW cursor of display infrastructure! (II) fglrx(0): Disabling in-server RandR and enabling in-driver RandR 1.2. (--) RandR disabled (II) Found 2 VGA devices: arbiter wrapping enabled (II) Initializing built-in extension Generic Event Extension (II) Initializing built-in extension SHAPE (II) Initializing built-in extension MIT-SHM (II) Initializing built-in extension XInputExtension (II) Initializing built-in extension XTEST (II) Initializing built-in extension BIG-REQUESTS (II) Initializing built-in extension SYNC (II) Initializing built-in extension XKEYBOARD (II) Initializing built-in extension XC-MISC (II) Initializing built-in extension SECURITY (II) Initializing built-in extension XINERAMA (II) Initializing built-in extension XFIXES (II) Initializing built-in extension RENDER (II) Initializing built-in extension RANDR (II) Initializing built-in extension COMPOSITE (II) Initializing built-in extension DAMAGE ukiDynamicMajor: found major device number 251 ukiDynamicMajor: found major device number 251 ukiOpenByBusid: Searching for BusID PCI:1:0:0 ukiOpenDevice: node name is /dev/ati/card0 ukiOpenDevice: open result is 18, (OK) ukiOpenByBusid: ukiOpenMinor returns 18 ukiOpenByBusid: ukiGetBusid reports PCI:2:0:0 ukiOpenDevice: node name is /dev/ati/card1 ukiOpenDevice: open result is 18, (OK) ukiOpenByBusid: ukiOpenMinor returns 18 ukiOpenByBusid: ukiGetBusid reports PCI:1:0:0 (II) AIGLX: Loaded and initialized /usr/lib/dri/fglrx_dri.so (II) GLX: Initialized DRI GL provider for screen 0 (II) fglrx(0): Enable the clock gating! (II) fglrx(0): Setting screen physical size to 507 x 285 (II) XKB: reuse xkmfile /var/lib/xkb/server-B20D7FC79C7F597315E3E501AEF10E0D866E8E92.xkm (II) config/udev: Adding input device Power Button (/dev/input/event1) (**) Power Button: Applying InputClass "evdev keyboard catchall" (II) LoadModule: "evdev" (II) Loading /usr/lib/xorg/modules/input/evdev_drv.so (II) Module evdev: vendor="X.Org Foundation" compiled for 1.7.6, module version = 2.3.2 Module class: X.Org XInput Driver ABI class: X.Org XInput driver, version 7.0 (**) Power Button: always reports core events (**) Power Button: Device: "/dev/input/event1" (II) Power Button: Found keys (II) Power Button: Configuring as keyboard (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device Power Button (/dev/input/event0) (**) Power Button: Applying InputClass "evdev keyboard catchall" (**) Power Button: always reports core events (**) Power Button: Device: "/dev/input/event0" (II) Power Button: Found keys (II) Power Button: Configuring as keyboard (II) XINPUT: Adding extended input device "Power Button" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device Logitech USB-PS/2 Optical Mouse (/dev/input/event3) (**) Logitech USB-PS/2 Optical Mouse: Applying InputClass "evdev pointer catchall" (**) Logitech USB-PS/2 Optical Mouse: always reports core events (**) Logitech USB-PS/2 Optical Mouse: Device: "/dev/input/event3" (II) Logitech USB-PS/2 Optical Mouse: Found 12 mouse buttons (II) Logitech USB-PS/2 Optical Mouse: Found scroll wheel(s) (II) Logitech USB-PS/2 Optical Mouse: Found relative axes (II) Logitech USB-PS/2 Optical Mouse: Found x and y relative axes (II) Logitech USB-PS/2 Optical Mouse: Configuring as mouse (**) Logitech USB-PS/2 Optical Mouse: YAxisMapping: buttons 4 and 5 (**) Logitech USB-PS/2 Optical Mouse: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 (II) XINPUT: Adding extended input device "Logitech USB-PS/2 Optical Mouse" (type: MOUSE) (II) Logitech USB-PS/2 Optical Mouse: initialized for relative axes. (II) config/udev: Adding input device Logitech USB-PS/2 Optical Mouse (/dev/input/mouse1) (II) No input driver/identifier specified (ignoring) (II) config/udev: Adding input device Logitech USB Multimedia Keyboard (/dev/input/event4) (**) Logitech USB Multimedia Keyboard: Applying InputClass "evdev keyboard catchall" (**) Logitech USB Multimedia Keyboard: always reports core events (**) Logitech USB Multimedia Keyboard: Device: "/dev/input/event4" (II) Logitech USB Multimedia Keyboard: Found keys (II) Logitech USB Multimedia Keyboard: Configuring as keyboard (II) XINPUT: Adding extended input device "Logitech USB Multimedia Keyboard" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device Logitech USB Multimedia Keyboard (/dev/input/event5) (**) Logitech USB Multimedia Keyboard: Applying InputClass "evdev keyboard catchall" (**) Logitech USB Multimedia Keyboard: always reports core events (**) Logitech USB Multimedia Keyboard: Device: "/dev/input/event5" (II) Logitech USB Multimedia Keyboard: Found keys (II) Logitech USB Multimedia Keyboard: Configuring as keyboard (II) XINPUT: Adding extended input device "Logitech USB Multimedia Keyboard" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device KEYBOARD (/dev/input/event6) (**) KEYBOARD: Applying InputClass "evdev keyboard catchall" (**) KEYBOARD: always reports core events (**) KEYBOARD: Device: "/dev/input/event6" (II) KEYBOARD: Found keys (II) KEYBOARD: Configuring as keyboard (II) XINPUT: Adding extended input device "KEYBOARD" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (II) config/udev: Adding input device KEYBOARD (/dev/input/event7) (**) KEYBOARD: Applying InputClass "evdev keyboard catchall" (**) KEYBOARD: always reports core events (**) KEYBOARD: Device: "/dev/input/event7" (II) KEYBOARD: Found 14 mouse buttons (II) KEYBOARD: Found scroll wheel(s) (II) KEYBOARD: Found relative axes (II) KEYBOARD: Found keys (II) KEYBOARD: Configuring as mouse (II) KEYBOARD: Configuring as keyboard (**) KEYBOARD: YAxisMapping: buttons 4 and 5 (**) KEYBOARD: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 (II) XINPUT: Adding extended input device "KEYBOARD" (type: KEYBOARD) (**) Option "xkb_rules" "evdev" (**) Option "xkb_model" "pc105" (**) Option "xkb_layout" "us" (EE) KEYBOARD: failed to initialize for relative axes. (II) config/udev: Adding input device KEYBOARD (/dev/input/mouse2) (II) No input driver/identifier specified (ignoring) (II) config/udev: Adding input device Macintosh mouse button emulation (/dev/input/event2) (**) Macintosh mouse button emulation: Applying InputClass "evdev pointer catchall" (**) Macintosh mouse button emulation: always reports core events (**) Macintosh mouse button emulation: Device: "/dev/input/event2" (II) Macintosh mouse button emulation: Found 3 mouse buttons (II) Macintosh mouse button emulation: Found relative axes (II) Macintosh mouse button emulation: Found x and y relative axes (II) Macintosh mouse button emulation: Configuring as mouse (**) Macintosh mouse button emulation: YAxisMapping: buttons 4 and 5 (**) Macintosh mouse button emulation: EmulateWheelButton: 4, EmulateWheelInertia: 10, EmulateWheelTimeout: 200 (II) XINPUT: Adding extended input device "Macintosh mouse button emulation" (type: MOUSE) (II) Macintosh mouse button emulation: initialized for relative axes. (II) config/udev: Adding input device Macintosh mouse button emulation (/dev/input/mouse0) (II) No input driver/identifier specified (ignoring) (II) fglrx(0): Restoring Recent Mode via PCS is not supported in RANDR 1.2 capable environments

    Read the article

  • kerio load balance

    - by Azzam
    I use kerio winroute 6.5 , for week ago, i got a second adsl link (2 mbps), i tried to configue the load balancing in kerio , but always , kerio directs the traffic to one route without the other , i enabled NAT for firewall and change the rate between 2 links but always kerio takes the system route to one link , is there a solution for that ?

    Read the article

  • Windows 7: Notification area settings are lost on restart

    - by Radio
    Recently noticed that my icons settings in notification area are getting reset on system restart. For example I specify Skype icon to always show icon and notification. After I restart Windows - it's hidden again. It's not just for one specific icon, it's for all of them. Checking box "Always shows icons and notifications" works, and all icons appear, but this is not an option. Please help. Thanks.

    Read the article

  • How can ASP.NET's "Request Wait Time" be 0 when "Requests Queued" is consistently in the hundreds?

    - by ondrej
    I'm curious why Performance Monitor claims I always have a few hundred ASP.NET 3.5 requests "queued". The "Requests Queued" "ASP.NET v2.0.50727" performance counter is hovering in the few-hundred range despite the fact "Request Wait Time" is consistently 0. If each and every request never waits even a fraction of a millisecond, how could it be in the queue? The "ASP.NET Apps v2.0.50727" counters for "Requests In Application Queue" and "Request Wait Time" are always 0.

    Read the article

  • How do you pronounce IIS?

    - by Noffie
    I would always just spell it out saying "Eye Eye Ess," but my boss always calls it "Two Ess," like the II is roman numeral. I know it stands for Internet Information so it is not really numbers, but on the other hand it is a lot easier to say "Two Ess." Ps- This should probably be a community wiki.

    Read the article

  • Why is the VGA Cable attached to new monitors

    - by ahsteele
    When opening a new monitor I am amazed that the VGA cable is always attached. Even with new high end monitors that include Display Port and DVI cables the old VGA cable is always attached while the others are just left in the box. What is the reasoning behind attaching a cable in the first place and why the VGA cable in particular?

    Read the article

  • Force gdm login screen to the primary monitor

    - by JIa3ep
    I have two monitors attached to my video card. Primary monitor has a resolution equal to 1280x1024 and second has 1920x1200. My gdm login screen always appears on the second monitor even if it is switched off. My question is how to force gdm to show login screen always on primary monitor with resolution 1280x1024? I use Ubuntu 10.04.

    Read the article

  • What is the default mount point on Linux systems (all)?

    - by Vijay Sharma
    My question is very basic in nature. Is the mount point for external media (like USB) always /media? Because in a Debian system, if I plug in any USB device that goes to the /media folder. So is it the case with all the other Linux flavors like Fedora, Ubuntu, etc. If a USB device is automatically mounted will it always go to the /media directory?

    Read the article

  • Windows 7: Add column to ALL music folders

    - by Joel Spolsky
    In Windows 7 Explorer, when I open a folder containing only music, it's smart enough to show me a custom set of columns (Name, #, Title, Contributing Artists, Album) that make sense for a music folder. However, I also always want to see a Length column. I can right click on the column headers and add the Length column, which is persistent for that folder, but when I go to another music folder, it doesn't have the new Length column. How do I set up Windows so that ALL music folders ALWAYS show me this column?

    Read the article

  • zsh conditional statement help

    - by Roy Rico
    Feeling kinda dumb right now: Why is my contional always true? I've tried # this should let me know what's not a directory or # symbolic link. whoa=`find ${MUSICDIR} ! -type l ! -type d | wc -l` # I would expect if it's 0 (meaning nothing was found) that # one of these statements would evaluate to false, but so far # it's always evaluating to true if [[ "${whoa}" != "0" ]] if [[ ${whoa} -gt 0 ]] What am I missing?

    Read the article

  • Permanently remove/disable Touch Keyboard in Windows 8 taskbar?

    - by Sid
    I have Windows 8 (final, MSDN) on my Macbook Pro Retina. Windows 8's ongoing, continuous tantrum of insisting that it's on a tablet device is causing it to always have a touch keyboard 'icon' on the taskbar. The 'icon' is actually a toolbar and I can temporarily disable it by right clicking the taskbar and DE-selecting it. However, upon rebooting the system, it always insists on coming back and activating itself. How can I permanently disable the touch keyboard toolbar in the taskbar?

    Read the article

  • SSH stops at "using username" with IPTables in effect

    - by Rautamiekka
    We used UFW but couldn't make the Source Dedicated ports open, which was weird, so we purged UFW and switched to IPTables, using Webmin to configure. If the inbound chain is on DENY and SSH port open [judged from Webmin], PuTTY will say using username "root" and stops at that instead of asking for public key pw. Inbound chain on ACCEPT the pw is asked. This problem didn't happen with UFW. Picture of IPTables configuration in Webmin: http://s284544448.onlinehome.us/public/PlusLINE%20Dedicated%20Server,%20Webmin,%20IPTables,%200.jpgThe address is to the previous rautamiekka.org. iptables-save when on INPUT DENY: # Generated by iptables-save v1.4.8 on Wed Apr 11 16:09:20 2012 *mangle :PREROUTING ACCEPT [1430:156843] :INPUT ACCEPT [1430:156843] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [1415:781598] :POSTROUTING ACCEPT [1415:781598] COMMIT # Completed on Wed Apr 11 16:09:20 2012 # Generated by iptables-save v1.4.8 on Wed Apr 11 16:09:20 2012 *nat :PREROUTING ACCEPT [2:104] :POSTROUTING ACCEPT [0:0] :OUTPUT ACCEPT [0:0] COMMIT # Completed on Wed Apr 11 16:09:20 2012 # Generated by iptables-save v1.4.8 on Wed Apr 11 16:09:20 2012 *filter :INPUT DROP [0:0] :FORWARD ACCEPT [0:0] :OUTPUT ACCEPT [1247:708906] -A INPUT -i lo -m comment --comment "Machine-within traffic - always allowed" -j ACCEPT -A INPUT -p tcp -m comment --comment "Services - TCP" -m tcp -m multiport --dports 22,80,443,10000,20,21 -m state --state NEW,ESTABLISHED -j ACCEPT -A INPUT -p tcp -m comment --comment "Minecraft - TCP" -m tcp --dport 25565 -j ACCEPT -A INPUT -p udp -m comment --comment "Minecraft - UDP" -m udp --dport 25565 -j ACCEPT -A INPUT -p tcp -m comment --comment "Source Dedicated - TCP" -m tcp --dport 27015 -j ACCEPT -A INPUT -p udp -m comment --comment "Source Dedicated - UDP" -m udp -m multiport --dports 4380,27000:27030 -j ACCEPT -A INPUT -p udp -m comment --comment "TS3 - UDP - main port" -m udp --dport 9987 -j ACCEPT -A INPUT -p tcp -m comment --comment "TS3 - TCP - ServerQuery" -m tcp --dport 10011 -j ACCEPT -A OUTPUT -o lo -m comment --comment "Machine-within traffic - always allowed" -j ACCEPT COMMIT # Completed on Wed Apr 11 16:09:20 2012 iptables --list when on INPUT DENY: Chain INPUT (policy DROP) target prot opt source destination ACCEPT all -- anywhere anywhere /* Machine-within traffic - always allowed */ ACCEPT tcp -- anywhere anywhere /* Services - TCP */ tcp multiport dports ssh,www,https,webmin,ftp-data,ftp state NEW,ESTABLISHED ACCEPT tcp -- anywhere anywhere /* Minecraft - TCP */ tcp dpt:25565 ACCEPT udp -- anywhere anywhere /* Minecraft - UDP */ udp dpt:25565 ACCEPT tcp -- anywhere anywhere /* Source Dedicated - TCP */ tcp dpt:27015 ACCEPT udp -- anywhere anywhere /* Source Dedicated - UDP */ udp multiport dports 4380,27000:27030 ACCEPT udp -- anywhere anywhere /* TS3 - UDP - main port */ udp dpt:9987 ACCEPT tcp -- anywhere anywhere /* TS3 - TCP - ServerQuery */ tcp dpt:10011 Chain FORWARD (policy ACCEPT) target prot opt source destination Chain OUTPUT (policy ACCEPT) target prot opt source destination ACCEPT all -- anywhere anywhere /* Machine-within traffic - always allowed */ The UFW rules prior to purging on INPUT DENY: 127.0.0.1 ALLOW IN 127.0.0.1 3306 DENY IN Anywhere 20,21/tcp ALLOW IN Anywhere 22/tcp (OpenSSH) ALLOW IN Anywhere 80/tcp ALLOW IN Anywhere 443/tcp ALLOW IN Anywhere 989 ALLOW IN Anywhere 990 ALLOW IN Anywhere 8075/tcp ALLOW IN Anywhere 9987/udp ALLOW IN Anywhere 10000/tcp ALLOW IN Anywhere 10011/tcp ALLOW IN Anywhere 25565/tcp ALLOW IN Anywhere 27000:27030/tcp ALLOW IN Anywhere 4380/udp ALLOW IN Anywhere 27014:27050/tcp ALLOW IN Anywhere 30033/tcp ALLOW IN Anywhere

    Read the article

  • QuickSilver appear on multiple monitors

    - by Covar
    So I have a 22" Monitor that I use with my iMac, running an expanded desktop setup with secondbar so I always have a menu bar. How can I get Quicksilver to appear on both monitors when I go to use it, so I don't have to always shift my focus back to the main monitor?

    Read the article

  • My way of Comparing CPUs

    - by abbasi
    There are many types of CPUs, like Pentiume, Atom, core 2 duo, core iX (X = 3,5, ....), But I always don't look at them this way! I always look at their speed which in GHZ unit and then compare them with each other. For example when some CPU is in type of 'X' with 2 GHZ of speed and another one is in type of 'Y' with 2.2 GHZ of speed, I say the second one ('Y') has better speed and also better performance. Is it a correct way? Thanks

    Read the article

< Previous Page | 51 52 53 54 55 56 57 58 59 60 61 62  | Next Page >