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  • https (SSL) instead of http

    - by user1332729
    I am building myself a new website, out of privacy and security concerns I am contemplating trying to make it https only. It will be mobile-friendly using media queries but I am concerned--especially for mobile users--about the increased bandwidth. How much will doing so increase my bandwidth or slow load times? For pages where I'm not transferring sensitive information, should I leave external links (to a jQuery library, or a web font for instance) in http? Simply put, I have read articles saying the entire web would be more secure if everything was SSL but my actual knowledge of implementation is limited to payment gateways and log-in pages and such. I apologize for the open-ended nature of the question but anything, even just simple answers to the specific questions is welcomed.

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  • shotwell does not copy, but import them without copying

    - by user65764
    I tryed to import photos from my external harddisk into shotwell. After doing this, I disconected the harddisk and the photos disapeared immediately. I saw that the photos had been importet into the database without being copied. Copying the whole file into the picturefile is possible, but I would like to have to same fileorder in my library. Not a mixed up (organised by date (shotwell) and organised by filenames (my old organisation). It has not been any problem copying photos from a dvd. Is there any possibility to have the same filestructure for all fotos or is there a bug in shotwell? Thanks

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  • Plugins in Ops Center and Cloud Control

    - by Owen Allen
    Cloud Control just released an updated plugin for Oracle Virtual Networking, so I thought I'd mention a bit about how both Ops Center and Cloud Control use plugins. On the Ops Center side, we have a plugin to connect Ops Center to Cloud Control, letting them share monitoring data. This guide explains how to install and use that plugin. In Cloud Control, they have a more extensive collection of plugins, letting you link Cloud Control with a variety of other products. The Cloud Control library plug-in tab goes into more detail about how you can use these plugins in your environment.

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  • "MOZILLA_FIVE_HOME not set" zekr quran study software java error

    - by Acess Denied
    I have installed zekr Quran study software on ubuntu 12.04 and I upgraded to 12.10. then the zekr app has been giving me this error when ever I start it. org.eclipse.swt.SWTError: No more handles [Unknown Mozilla path (MOZILLA_FIVE_HOME not set)] at org.eclipse.swt.SWT.error(SWT.java:4387) at org.eclipse.swt.browser.Mozilla.initMozilla(Mozilla.java:1939) at org.eclipse.swt.browser.Mozilla.create(Mozilla.java:699) at org.eclipse.swt.browser.Browser.<init>(Browser.java:99) at net.sf.zekr.ui.QuranForm.makeFrame(QuranForm.java:628) at net.sf.zekr.ui.QuranForm.init(QuranForm.java:340) at net.sf.zekr.ui.QuranForm.<init>(QuranForm.java:319) at net.sf.zekr.ZekrMain.startZekr(ZekrMain.java:51) at net.sf.zekr.ZekrMain.main(ZekrMain.java:94) Please Advice me

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  • IIS to parse php in a .dll files

    - by Agony
    The .dll files ain't the dynamic link library. That's what the client side software calls for (cannot change). Its essentially a php script that should run and return specific values. However currently it simply downloads it and that results in a failure. That's what it results in on a Apache server: [Update] NewVersion=1 UpdateFileNumber=1 UpdateFile1=update1/LPServerInfo.dat ServerNumber=1 Server1=http://88.159.116.217/ here it is on IIS: 198.24.133.74:8080/update.dll?0 renaming it to php works fine for testing - it runs and returns values. I edited the MIME and set .dll to application/x-httpd-php but that doesn't seem to work in IIS. Any solutions?

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  • Funnel Visualisation not showing drop out in steps

    - by cjk
    I have a site where users will follow this path (hopefully): mysite.com/entity mysite.com/entity/pay mysite.com/entity/pay/details mysite.com/entity/pay/confirmation mysite.com/entity/pay/payment mysite.com/entity/paymentsuccessful?lotsofuniquestuff The entity section could be any one of a multitude of entries, but once the user is on a journey it will stay consistent. I have a goal set up for this as a regular expression, with the match being .*PaymentSuccessful.*. This detects goal successes perfectly (as checked with data stored by the site directly). I have set the following steps within the goal: /[a-zA-Z0-9]+/pay /[a-zA-Z0-9]+/pay/details /[a-zA-Z0-9]+/pay/confirmation /[a-zA-Z0-9]+/pay/payment My funnel detects entry into the funnel (e.g. 47 users) of which say 10 complete the funnel. However, all drop offs are after the first step, even though the exist page is listed as the second step! My data also suggests users are getting further in the funnel before failing to reach the goal. What have I done wrong?

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  • Looking for parallel programming problem

    - by Chris Lieb
    I am trying to come up with a problem that is easily solvable in a parallel manner and that requires communication between threads for a test. I also am trying to avoid problems that require require random waits, which rules out dining philosophers and producer-consumer (bounded buffer), two of the classics. My goal is for the student to be able to write the program in less than 20-30 minutes in front of a computer not knowing of the problem beforehand. (This is to prevent preparation more than to come up with something novel.) I am trying to stress the communication aspect of the program, though the multi-threaded nature is also important. Does anyone have some ideas? Edit: I'm using Google Go for the language and testing comprehension of the goroutines/channels combo vs an actors library that I authored.

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  • 3d js map rendering

    - by gotha
    In the past I've done a 2D tile map using HTML, CSS and Javascript. Now I have the task of creating a 3D version using the same technologies - think of it like a space map where all planets have x/y/z positions. Currently, I have no idea to do this. Is there an existing library or something I can modify to do my job? If not, what method of rendering the map should I use? It needs to be as browser independent as possible, so I can't use webgl, flash or canvas. I'm considering plain JS & HTML or SVG (using Raphael for compatibility).

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  • How to organize my 1000s of PDF?

    - by mmb
    I have a huge collection of PDF. Mostly it consists of research papers, of self-created documents but also of scanned documents. Right now I drop them all in one folder and give them precise names with tags in the filename. But even that gets impractical, so I am looking for a PDF library management application. I am thinking of something like Yep for Mac, with the following features: PDF cover browsing (with large preview, larger than Nautilus allows) tagging of PDF (data should be readable cross-platform) possibility to share across network (thus rather flat files than database) if possible: cross-platform Mendeley seemed to be a good choice, but I am not only having academic papers and don't want to fill it all metadata that is required there. The only alternative I could find thus far is Shoka, but the features are limited and developments seems to have stopped already.

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  • Creating a simple 2d game with C++: Where to go first? [on hold]

    - by Lucas Vieira
    I'm starting to build a little school project. (I have a prior experience with php, python and java, and i'm learning c++ now). My part is simple, create a game, like this pong http://www.ponggame.org/ The problem is that I've never programmed a game before. I was looking the possibilities, maybe use QT? Or is there other library better for my case? Since i don't want to reinvent the wheel, where to start with? Thank you, guys!

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  • How can I learn to write idiomatic C++?

    - by yati sagade
    I am a computer science student, and as a result, I was taught C++ as a better version of C with classes. I end up trying to reinvent the wheel whenever a solution to a complex problem is needed, only to find sometime after that, some language feature or some standard library routine could potentially have done that for me. I'm all comfortable with my char* and *(int*)(someVoidPointer) idioms, but recently, after making a (minor) contribution to an open-source project, I feel that is not how one's supposed to think when writing C++ code. It's much different than C is. Considering that I know objected-oriented programming fairly well, and I am okay with a steep learning curve, what would you suggest for me to get my mind on the C++ track when I'm coding C++?

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  • How I improve my problem-solving ability

    - by gcc
    How we can improve our problem-solving ability ? Every one says same thing "real programmer knows how to handle real problem.", but they forget something how they take this ability, or where ( I know in school, no one gives us any ability, of course in my opinion. ) If you have any idea except above ones, feel free when you give an advice solve more problem do more exercise, write code, search google then write more ... For me, my question is like "Use complex/known library instead of using your own." In other words, I want your experience, book recommendation, web page

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  • How to play a fixed frequency sound using Python

    - by user98415
    I have tried a number of ways of playing a fixed frequency sound (e.g. 1000Hz) and nothing works. I have downloaded "beep" and that makes no noise. I tried interfacing to pyao, and that had no effect. I tried interfacing to audiere, and get a runtime error indicating the library could not be found, despite installing it from the software centre. Any guidance for installation of appropriate libraries and relevant code would be most appreciated. I cannot generate .mp3/ .wav files for this, but need to generate the tones at run time. Many thanks for you

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  • HTTP resource bundling/streaming practice

    - by icelava
    Our SPA (plain HTML and Javascript) makes use of huge volume of javascript and other resources that are downloaded via XHR. Given the sheer number of components and browser simultaneous request limits, we're thinking for ways to deliver our resources in a more efficient manner. A method we're considering is bundling several resources that logically form a coherent group into a single file; thus reducing down to only one XHR (per group). Furthermore to make it more responsive, we'd like to constantly inspect the partial responseText during the LOADING state, determining if a usable chunk (atomic resource) has already been downloaded, and make it available for deserialization/processing even before the XHR is DONE. (a stream-like experience) We're thinking surely somebody else would've considered roughly the same approach before, but haven't really come across any library/framework or container file format that is suitable for our scenario. Anybody else know of something similar?

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  • Is there a way to continue a partially finished MinGW build?

    - by vsz
    I am just trying to become familiar with MinGW (and with more complex command-line compiler tools) I have a really giant project to build, I successfully managed to generate the makefile with CMake, and started mingw. After more than an hour of hard work, and building dozens of libraries successfully, the build ended in an error. It seems I added an option in CMake which is not supported in my system. My problem is, I cannot figure out a way to just skip that library and continue with the build process. If I remove the option in CMake and start mingw again, it starts from the beginning and rebuilds everything, even those libraries which are already built.

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  • Need instructions on how to create wpa_supplicant.conf and add fast_reauth=0 to it

    - by nutty about natty
    Like many other natty users on a university/academic network, I'm experiencing annoying frequent disconnects/hangs/delays. See, for instance here. I would like to learn how to add fast_reauth=0 to the wpa_supplicant.conf file. This file, it seems, does not exit by default, and needs to be manually created first: README You will need to make a configuration file, e.g. /etc/wpa_supplicant.conf, with network configuration for the networks you are going to use. Further, I installed wpa_gui which probably needs to be launched with parameters, else it's pretty blank... What I'm hoping for is this: That creating a wpa_supplicant.conf file with fast_reauth=0 in it, saving it to the relevant path, will work and make my uni wireless (more or even completely) stable. I read mixed reviews about wicd (as an alternative to the network manager). Also note that on my basic wlan at home (with bog-standard wpa encryption) the connection is stable. Thanks!

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  • Experience embedding javascript

    - by deft_code
    I'm looking into scripting languages to embed in my game. I've always assumed Lua was the best choice, but I've read some recent news about embedding V8 as was considering using it instead. My question is two fold: Does anyone with experience embedding v8 (or another javascript engine) recommend it? How does it compare with embedding Lua? I like that v8 has a c++ embedding API. However Lua API has had lots of time to be refined (newer isn't always better and all that). Note: At this point I'm not too concerned with which is better language or which library has better performance. I'm only asking about ease of embedding.

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  • Announcement: Video Demos Now Available

    - by Richard Bingham
    The YouTube Channel will complement our blog posts, showing you many customization and development tasks using the Fusion Applications platform. This includes: Using Page Composer and Application Composer for run-time customization Using JDeveloper for ADF design-time customization Using BI Composer tools for reports and analytics customization Using SOA development tools for BPEL and BPM customization These videos are bite-sized, only a few minutes each, and show a process from start to finish with no slides or static screenshots. We have an initial library of 14 videos covering many popular areas and a plan to release many more, roughly on a weekly basis. We hope you find these useful, and if you have comments or have things you would like to see then please leave a comment below and we'll do our best. Enjoy the show!

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  • xdebug 2.2.1 installed but not working with cgi

    - by ts01
    I've installed (via pecl) xdebug. It is installed (as phpinfo() output indicates), but it doesn't seems to work with CGI (with CLI it works). I've restarted apache, without result. Any ideas? Some config details (as parsed by http://xdebug.org/wizard.php) Xdebug installed: 2.2.1 Server API: Apache 2.0 Handler Windows: no Zend Server: no PHP Version: 5.3.10-1 Zend API nr: 220090626 PHP API nr: 20090626 Debug Build: no Thread Safe Build: no Configuration File Path: /etc/php5/apache2 Configuration File: /etc/php5/apache2/php.ini Extensions directory: /usr/lib/php5/20090626+lfs

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  • Starting Game Programming in C++, where to begin for optimal cross-platform development?

    - by Qasim
    I wish to begin learning game development in C++. I have knowledge in syntax and the console using Visual C++ 2010, however I want to begin programming. My only problem is that I want to be able to support many platforms including Windows, Mac OS, and Linux. As I get better, I also hope I can submit games to XBLIG (or XBLA) and Steam, and even the Google Play Store (But that would take some porting and major redesign of controls). I have looked into c++ and SDL but I have no idea how to get started. I have Visual C++ 2010 installed and I hope I can still use that as other C++ IDEs are quit outdated. Because I want to stick with Visual C++ and SDL (unless there is a better library than SDL), there is not much room for debate but rather how to create projects to support cross-platform development.

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  • Adding multiplayer to an HTML5 game

    - by espais
    I am interested in making a game that I currently have a co-op experience, however I'm curious as to the best method of implementing this in HTML5. I have made games before using straight C sockets, and also with the Net library for SDL. What are some of my best options for doing this in a canvas-based environment? At present, all I can come up with are either AJAX/database solutions (with a high refresh rate), or somehow implementing a PHP server that would funnel the data through sockets. The overall gameplay would be a 2.5D platformer-ish type of game, so both clients would need to be continually updated with player positions, enemy positions, projectiles, environmental data, etc.

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  • What is required to create local business rich-snippets complete with sitelinks AND breadcrumbs?

    - by Felix
    I have a local business directory site. I would like to markup my business listing 'profile' level pages for display as enhanced listings/rich-snippets complete with business names, addresses and phone numbers. I would also like to display site-links and path-based breadcrumbs to help users navigate site directory hierarchy (which is deep). Is there a limit to the amount of breadcrumbs a site can leave? Is there a separate limit on the number of breadcrumbs which Google/Bing will display in the SERP? What kind of markup language(s) would be needed to best position my site to show site-links AND breadcrumbs? For example: Find a business Browse by Location State City Zip or Find a business Choose Service Browse by location State City Thanks all!

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  • Is there any map maker for javaME game?

    - by user1494517
    For the past two weeks I was trying to make a map maker for my java ME 2D RPG game. I failed because i get errors using slick TWL and the forum for this is inactive. So I just wondered is there anyone that knows slick TWL (Themable Widget Library)? Or maybe do you know a good MapMaker where i could upload my map elements build a map and get numbers to use them for building map with LayerManager class? Already found one http://sourceforge.net/projects/tilemapeditor2d/. But the thing is my map elements are in different .png images. In one of those images there is 16 elements (trees water and etc) and those kind of images are 29. So it would be hard to build a map with LayerManager Well I was thinking putting everything into one image and that way it would be simplier.

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  • Why does IDLE continue to crash? [migrated]

    - by Dyana
    Idle keeps crashing and I can't figure it out. After restarting the computer and reinstalling Python, none of which seemed to work, I looked to my peers and was told to "install one of the Tcl/Tk". After getting another opinion I was also told that I already had this and found it to be true but decided to try it anyway since it continued to crash. Nothing has improved and I have an assignment due. Any ideas on why this continues to happen and what I can do to fix the crash? Problem details: Process: Python [1183] Path: /Applications/Python 3.3/IDLE.app/Contents/MacOS/Python Identifier: org.python.IDLE Version: 3.3.0 (3.3.0) Code Type: X86-64 (Native) Parent Process: launchd [793] Date/Time: 2012-11-05 14:10:54.124 -0500 OS Version: Mac OS X 10.7.5 (11G63) Report Version: 9 Interval Since Last Report: 181805 sec Crashes Since Last Report: 4 Per-App Interval Since Last Report: 20 sec Per-App Crashes Since Last Report: 4 Anonymous UUID: 68994A08-7FFB-4074-A553-CB60A60BB412 Crashed Thread: 0 Dispatch queue: com.apple.main-thread Exception Type: EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Application Specific Information: * Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'Error (1007) creating CGSWindow on line 263'

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  • STL for games, yea or nay?

    - by munificent
    Every programming language has its standard library of containers, algorithms, and other helpful stuff. With languages like C#, Java, and Python, it's practically inconceivable to use the language without its standard lib. Yet, on many C++ games I've worked on, we either didn't use the STL at all, used a tiny fraction of it, or used our own implementation. It's hard to tell if that was a sound decision for our games, or one simply made out of ignorance of the STL. So... is the STL a good fit or not?

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