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  • How can I sync Nokia smartphones' calendars with Snow Leopard Server's iCal Server?

    - by Joe Carroll
    I've just installed and configured a Mac Mini Server for a customer who wanted to stop using Google Apps for their email. The plan was to also use the new server's calendaring service but we've hit a small snag: the staff all use iCal on Macs and Nokia E71s and there doesn't seem to be a way to use a single calendar for each person that syncs with both. iSync/iCal doesn't appear to allow their manually-synced phones to sync with the CalDAV calendars on the server, only with local calendars on their Macs. Nor does Nokia's organiser software support CalDAV but rather SyncML for live networked syncing. I was wondering if there's a plugin for iCal Server that would provide a bridge to a SyncML service I could run on the server... or anything else that would work (preferably FOSS)!

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  • KVM switching on the cheap

    - by Stuart Hemming
    I have a machine at home for my personal use. I also have a machine for work. I have a pair of DVI monitors. An ideal set up for a KVM switch. Sadly the cheapest switch I can find that will switch 2 DVI monitors is nearly £300. However, I can get, for just £40, a switch for a single monitor. Is there any reason why I couldn't employ 2 of these much cheaper switches? My thought was to have the keyboard, mouse and one of the monitors in one switch and just the 2nd monitor in the 2nd switch. Logically, I can't think of a reason why this wouldn't work, but I have no real background to be able to say, definatively, whether or not it would. It it makes any difference, both machines are running Win7. Appreciate any thoughts. -- Stuart

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  • Get the number of tiffs in a multi-tiff with command line ImageMagick?

    - by Anders
    Is there a way to get the number of tiffs in a multi-tiff with a command line utility in ImageMagick? What I want to to is to extract (split) the multi-tiff into single files. However if the tiff only contains one tiff (is not a multi-tiff), I would like to do nothing at all... Also if I use the "%d"-option to name the output files I get the "%d" in the file name if it is only one. ...or is there another way to use ImageMagick to avoid strange filenames when converting?

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  • How can I make an actual compact cassette "tape" mix-tape from iTunes?

    - by MikeN
    I want to make an actual compact cassette mix-tape as a gift for someone. I use iTunes to manage all of my music. So a few questions: If I gather a bunch of songs on a playlist for sides A/B of the tape, how can I ensure that the volume for all songs is the same as it plays on the tape? I was thinking of finding an old compact casette recorder and putting the single line sterio output of my Mac to the casette's microphone input. Is that a good way to record onto the actual tape? How long is each side of a compact tape? Is there a default speed the tape plays at? Let's say I want to mesh some songs together so that they will completely fill up one side of a tape (cut off 10 seconds off the end of one song or the beginning of another song), what's the best way to do that?

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  • How to grant secure access to an untrusted developer to an exisiting virtual host?

    - by Margaret Thorpe
    Our security policy does not permit ftpd on our servers. Our trusted developers use ftps to access our webservers and they have full access to the server. How do we grant limited access to a single untrusted developer for an existing virtual host. Ive configured rssh to only allow sftp to our untrusted developer, but we dont want him browsing around our other sites. I've investigated chroot, but it seems overly complex and more for restricting access to their home folders. I want to limit access to /srv/www/vhostx/ and below. Whats the best solution?

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  • Multiple Memcached server /etc/init.d startup script that works ?

    - by p4guru
    I install memcached server via source and can get standard start up script installed for 1 memcached server instance, but trying several scripts via google, can't find one that works to manager auto start up on boot for multiple memcached server instances. I've tried both these scripts and both don't work, service memcached start just returns to command prompt with no memcached server instances started lullabot.com/articles/installing-memcached-redhat-or-centos addmoremem.blogspot.com/2010/09/running-multiple-instances-of-memcached.html However this bash script works but doesn't start up memcached instances at start up though ? #!/bin/sh case "$1" in start) /usr/local/bin/memcached -d -m 16 -p 11211 -u nobody /usr/local/bin/memcached -d -m 16 -p 11212 -u nobody ;; stop) killall memcached ;; esac OS: Centos 5.5 64bit Memcached = v1.4.5 Memcache = v2.2.5 Anyone can point me to a working /etc/init.d/ startup script to manage multiple memcached servers ? Thanks

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  • Hardware compatibility on H97 chipset/hardware support

    - by user3238850
    I am aware that there is documentation about compatibility but it is way out dated. I am also aware that there is a hardware compatibility page on Ubuntu website, but that one is focused on the whole box rather than a single piece of hardware. I have some experience with Linux OS, and some experience playing Ubuntu Server in a virtual machine, but never worked on a machine that lives in the real internet. I am building a home server with an Intel H97 chipset motherboard. I have looked at several models and none of them has Linux in the supported OS category. I have the experience of installing Ubuntu Desktop 14.04 on my 4-years-old lap top, and except for some system errors on start up, there is not too much I can complain about, so I guess I should be fine. However, this time I am going to install Ubuntu Server 14.04 on a relatively new piece of hardware(I went to http://linux-drivers.org/ but found nothing really helpful). For example the ASUS motherboard has M.2 socket and Intel LAN I218V chip, the Gigabyte motherboard has two LAN chips(Intel LAN WGI217V and ATHEROS AR8161-BL3A-R). So I really want to make sure everything will work. Usually I would just trust Ubuntu and buy all hardware I need, but basing on my past experience with the Ubuntu Desktop version on my lap top, I am not so convinced. There is an easily noticeable difference: when the system is idle, the fan runs much more frequently and longer under Ubuntu. This leads to my suspicion that generally hardware will have worse support for Ubuntu, which is no surprising at all but enough for me to put this post here. And as far as I know, some Intel CPU features come with software that usually will not run under Linux. Any help, idea or thoughts would be greatly appreciated!

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  • How can I make sense of the word "Functor" from a semantic standpoint?

    - by guillaume31
    When facing new programming jargon words, I first try to reason about them from an semantic and etymological standpoint when possible (that is, when they aren't obscure acronyms). For instance, you can get the beginning of a hint of what things like Polymorphism or even Monad are about with the help of a little Greek/Latin. At the very least, once you've learned the concept, the word itself appears to go along with it well. I guess that's part of why we name things names, to make mental representations and associations more fluent. I found Functor to be a tougher nut to crack. Not so much the C++ meaning -- an object that acts (-or) as a function (funct-), but the various functional meanings (in ML, Haskell) definitely left me puzzled. From the (mathematics) Functor Wikipedia article, it seems the word was borrowed from linguistics. I think I get what a "function word" or "functor" means in that context - a word that "makes function" as opposed to a word that "makes sense". But I can't really relate that to the notion of Functor in category theory, let alone functional programming. I imagined a Functor to be something that creates functions, or behaves like a function, or short for "functional constructor", but none of those seems to fit... How do experienced functional programmers reason about this ? Do they just need any label to put in front of a concept and be fine with it ? Generally speaking, isn't it partly why advanced functional programming is hard to grasp for mere mortals compared to, say, OO -- very abstract in that you can't relate it to anything familiar ? Note that I don't need a definition of Functor, only an explanation that would allow me to relate it to something more tangible, if there is any.

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  • OpenGL CPU vs. GPU

    - by Nitrex88
    So I've always been under the impression that doing work on the GPU is always faster than on the CPU. Because of this, in OpenGL, I usually try to do intensive tasks in shaders so they get the speed boost from the GPU. However, now I'm starting to realize that some things simply work better on the CPU and actually perform worse on the GPU (particularly when a geometry shader is involved). For example, in a recent project I did involving procedurally generated terrain, I tried passing a grid of single triangles into a geometry shader, and tesselated each of these triangles into quads with 400 vertices whose height was determined by a noise function. This worked fine, and looked great, but easily maxed out the GPU with only 25 base triangles and caused a very slow framerate. I then discovered that tesselating on the CPU instead, and setting the height (using noise function) in the vertex shader was actually faster! This prompted me to question the benefits of using the GPU as much as possible... So, I was wondering if someone could describe the general pros and cons of using the GPU vs CPU for intensive graphics tasks. I know this mainly comes down to what your trying to achieve, so if necessary, use the above scenario to discuss why the "CPU + vertex shader" was actually faster than doing everything in the geometry shader on the GPU. It's possible my hardware (newest macbook pro) isn't optomized well for the geometry shader (thus causing the slow framerate). Also, I read that the vertex shader is very good with parallelism, and would love a quick explanation of how this may have played a role in speeding up my procedural terrain. Any info/advice about CPU/GPU/shaders would be awesome!

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  • zabbix monitoring mysql database

    - by krisdigitx
    I have a server running multiple instances of mysql and also has the zabbix-agent running. In zabbix_agentd.conf i have specified: UserParameter=multi.mysql[*],mysqladmin --socket=$1 -uzabbixagent extended-status 2>/dev/null | awk '/ $3 /{print $$4}' where $1 is the socket instance. From the zabbix server i can run the test successfully. zabbix_get -s ip_of_server -k multi.mysql[/var/lib/mysql/mysql2.sock] and it returns all the values However the zabbix item/trigger does not generate the graphs, I have created a MACRO for $1 which is the socket location {$MYSQL_SOCKET1} = '/var/lib/mysql/mysql2.sock' and i use this key in items to poll the value multi.mysql[{$MYSQL_SOCKET1},Bytes_sent] LOGS: this is what i get on the logs: 3360:20120214:144716.278 item [multi.mysql['/var/lib/mysql/mysql2.sock',Bytes_received]] error: Special characters '\'"`*?[]{}~$!&;()<>|#@' are not allowed in the parameters 3360:20120214:144716.372 item [multi.mysql['/var/lib/mysql/mysql2.sock',Bytes_sent]] error: Special characters '\'"`*?[]{}~$!&;()<>|#@' are not allowed in the parameters Any ideas where the problem could be? FIXED {$MYSQL_SOCKET1} = /var/lib/mysql/mysql2.sock i removed the single quotes from the line and it worked...

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  • Merge two different API calls into One

    - by dhilipsiva
    I have two different apps in my django project. One is "comment" and an other one is "files". A comment might save some file attached to it. The current way of creating a comment with attachments is by making two API calls. First one creates an actual comment and replies with the comment ID which serves as foreign key for the Files. Then for each file, a new request is made with the comment ID. Please note that file is a generic app, that can be used with other apps too. What is the cleanest way of making this into one API call? I want to have this as a single API call because I am in a situation where I need to send user an email with all the files as attachment when a comment is made. I know Queueing is the ideal way to do it. But I don't have the liberty to add queing to our stack now. So this was the only way I could think of.

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  • Switch vs Polymorphism when dealing with model and view

    - by Raphael Oliveira
    I can't figure out a better solution to my problem. I have a view controller that presents a list of elements. Those elements are models that can be an instance of B, C, D, etc and inherit from A. So in that view controller, each item should go to a different screen of the application and pass some data when the user select one of them. The two alternatives that comes to my mind are (please ignore the syntax, it is not a specific language) 1) switch (I know that sucks) //inside the view controller void onClickItem(int index) { A a = items.get(index); switch(a.type) { case b: B b = (B)a; go to screen X; x.v1 = b.v1; // fill X with b data x.v2 = b.v2; case c: go to screen Y; etc... } } 2) polymorphism //inside the view controller void onClickItem(int index) { A a = items.get(index); Screen s = new (a.getDestinationScreen()); //ignore the syntax s.v1 = a.v1; // fill s with information about A s.v2 = a.v2; show(s); } //inside B Class getDestinationScreen(void) { return Class(X); } //inside C Class getDestinationScreen(void) { return Class(Y); } My problem with solution 2 is that since B, C, D, etc are models, they shouldn't know about view related stuff. Or should they in that case?

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  • MVP Pattern Philsophical Question - Security Checking in UI

    - by Brian
    Hello, I have a philosophical question about the MVP pattern: I have a component that checks whether a user has access to a certain privilege. This privilege turns on or off certain UI features. For instance, suppose you have a UI grid, and for each row that gets bound, I do a security check to see if certain features in the grid should be enabled or disabled. There are two ways to do this: have the UI/view call the component's method, determine if it has access, and enable/disable or show/hide. The other is have the view fire an event to the presenter, have the presenter do the check and return the access back down to the view through the model or through the event arg. As per the MVP pattern, which component should security checks fit into, the presenter or the view? Since the view is using it to determine its accessibility, it seems more fitting in the view, but it is doing database checks and all inside this business component, and there is business logic there, so I can see the reverse argument too. Thoughts? Thanks.

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  • Bitlocker and SQL Server (2012)

    - by cdonner
    I just turned on Bitlocker on my development laptop for the first time (Windows 8.1) and encrypted both SSDs. When I started SQL Server Enterprise Manager, it could not connect to the default instance on the local machine. Does this not work? I have been googling for an hour and only found anecdotal evidence, but no solid information. Just to clarify - I am not interested in encrypting a database. I want to run SQL Server on a machine with an encrypted drive.

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  • Should I pick up a functional programming language?

    - by Statement
    I have recently been more concerned about the way I write my code. After reading a few books on design patterns (and overzealous implementation of them, I'm sure) I have shifted my thinking greatly toward encapsulating that which change. I tend to notice that I write less interfaces and more method-oriented code, where I love to spruce life into old classes with predicates, actions and other delegate tasks. I tend to think that it's often the actions that change, so I encapsulate those. I even often, although not always, break down interfaces to a single method, and then I prefer to use a delegate for the task instead of forcing client code to create a new class. So I guess it then hit me. Should I be doing functional programming instead? Edit: I may have a misconception about functional programming. Currently my language of choice is C#, and I come from a C++ background. I work as a game developer but I am currently unemployed. I have a great passion for architecture. My virtues are clean, flexible, reusable and maintainable code. I don't know if I have been poisoned by these ways or if it is for the better. Am I having a refactoring fever or should I move on? I understand this might be a question about "use the right tool for the job", but I'd like to hear your thoughts. Should I pick up a functional language? One of my fear factors is to leave the comfort of Visual Studio.

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  • In a Tower defense game, how to do buffs/debuffs

    - by Gabe
    The question is at the very bottom. If you understand Buffs/Debuffs in tower defense games then you should skip the bulk of this question and go to the bottom (seperated with the long line) I plan on making an IPhone TD game. The fact that its an iPhone game isn't relevant but I am coding in Objective-c with Cocos2D. I am relatively inexperienced in the field of game design so I'm looking for some advice from someone experienced in this field. In tower defense, there are two things that are relevant to my question: towers/enemies (both have their own classes/children). They each have stats like hp, damage, speed, etc. I want to add buffs/defuffs, for instance: Towers A,B and C each have 15 base damage. Tower D would be a buff tower with no damage, a tower with an AOE(area of effect) aura that gives 10% damage to all towers in range. Tower E might slow enemies in its AOE, a debuff. Stuff like that. The same could go for enemies. Enemy A is a boss that has a slow aura that affects towers and slows their base attack speed or something along those lines. So the question is, what would be the most effective way to implement this? If it was just towers then I would just mess around with the tower classes, but since tower classes and enemy classes are both affected, should I make a buff class? TD games can consume quite a bit of memory with large amounts of creeps and towers, and buffs I feel like would also consume quit a bit... So I'm trying to be as effective as possible.

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  • Pythonic use of the isinstance function?

    - by Pace
    Whenever I find myself wanting to use the isinstance() function I usually know that I'm doing something wrong and end up changing my ways. However, in this case I think I have a valid use for it. I will use shapes to illustrate my point although I am not actually working with shapes. I am parsing XML configuration files that look like the following: <square> <width>7</width> </square> <rectangle> <width>5</width> <height>7</height> </rectangle> <circle> <radius>4</radius> </circle> For each element I create an instance of the Shape class and build up a list of Shape objects in a class called the ShapeContainer. Different parts of the rest of my application need to refer to the ShapeContainer to get certain shapes. Depending on what the code is doing it might need just rectangles, or it might operate on all quadrangles, or it might operate on all shapes. I have created the following function in the ShapeContainer class (the actual function uses a list comprehension but I have expanded it here for readability): def locate(self, shapeClass): result = [] for shape in self.__shapes: if isinstance(shape,shapeClass): result.append(shape) return result Is this a valid use of the isinstance function? Is there another way I can do this which might be more pythonic?

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  • Collision Resolution

    - by ultifinitus
    Hey all, I'm making a simple side-scrolling game, and I would appreciate some input! My collision detection system is a simple bounding box detection, so it's really easy to implement. However my collision resolution is ridiculous! Currently I have a little formula like this: if (colliding(firstObject,secondObject)) firstObject.resolve_collision(yAxisOffset); if (colliding(firstObject,secondObject)) firstObject.resolve_collision(xAxisOffset); where yAxisOffset is only set if the first object's previous y position was outside the second object's collision frame, respectively xAxisOffset as well. Now this is working great, in general. However there is a single problem. When I have a stack of objects and I push the first object against that stack, the first object get's "stuck," on the stack. What's I think is happening is the object's collision system checks and resolves for collisions based on creation time, so If I check one axis, then the other, the object will "sink" object directly along the checking axis. This sinking action causes the collision detection routine to think there's a gap between our position and the other object's position, and when I finally check the object that I've already sunk into, my object's position is resolved to it's original position... All this is great, and I'm sure if I bang my head against a wall long enough i'll come up with a working algorithm, but I'd rather not =). So what in the heck do you think I should do? How could I change my collision resolution system to fix this? Here's the program (temporary link, not sure how long it'll last) (notes: arrow keys to navigate, click to drop block, x to jump) I'd appreciate any help you can offer!

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  • Odd Android touch event problem

    - by user22241
    Overview When testing my game I came across a bizarre problem with my touch controls. Note this isn't related to multi-touch as I completely removed my ACTION_POINTER_UP and ACTION_POINTER_DOWN along with my ACTION_MOVE code. So I'm simply working with ACTION_UP and ACTION_DOWN now and still get the problem. The problem I have a left and right button on the left of the screen and a jump button on the right. Everything works as it should but if I touch a large area of my hand (the fleshy part at the base of the thumb for instance) onto the screen, then release it and then press one of my arrows, the sprite moves in that direction for a few seconds, and then ACTION_UP is mysteriously triggered. The sprite stops and then if I release my finger and re-apply it to an arrow, the same thing happens. This goes on and on and eventually (randomly??) stops and everything work OK again. Test device & OS Google Nexus 10 Tablet running Jellybean 4.2.2 Code //Action upon which to switch actionMask = event.getActionMasked(); //Pointer Index of the currently touching pointer pointerIndex = event.getActionIndex(); //Number of pointers (for multi-touch) pointerCount = event.getPointerCount(); //ID of the pointer currently being processed (Multitouch) pointerID = event.getPointerId(pointerIndex); switch (actionMask){ //Primary pointer down case MotionEvent.ACTION_DOWN: { //if pressing left button then set moving left if (isLeftPressed(event.getX(), event.getY())){ renderer.setSpriteLeft(); } //if pressing right button then set moving right else if (isRightPressed(event.getX(), event.getY())){ renderer.setSpriteRight(); } //if pressing jump button then set sprite jumping else if (isJumpPressed(event.getX(),event.getY())){ renderer.setSpriteState('j', true); } break; }//End of case //Primary pointer up case MotionEvent.ACTION_UP:{ //When finger leaves the screen, stop sprite's horizontal movement renderer.setSpriteStopped(); break; }

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  • Data transfer between "main" site and secured virtual subsite

    - by Emma Burrows
    I am currently working on a C# ASP.Net 3.5 website I wrote some years ago which consists of a "main" public site, and a sub-site which is our customer management application, using forms-based authentication. The sub-site is set up as a virtual folder in IIS and though it's a subfolder of "main", it functions as a separate web app which handles CRUD access to our customer database and is only accessible by our staff. The main site currently includes a form for new leads to fill in, which generates an email to our sales staff so they can contact them and convince them to become customers. If that process is successful, the staff manually enter the information from the email into the database. Not surprisingly, I now have a new requirement to feed the data from the new lead form directly into the database so staff can just check a box for instance to turn the lead into a customer. My question therefore is how to go about doing this? Possible options I've thought of: Move the new lead form into the customer database subsite (with authentication turned off). Add database handling code to the main site. (No, not seriously considering this duplication of effort! :) Design some mechanism (via REST?) so a webpage outside the customer database subsite can feed data into the customer database How to organise the code for this situation, preferably with extensibility in mind, and particularly are there any options I haven't thought of?

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  • Five Ideas: Project Management

    - by Sylvie MacKenzie, PMP
     Except from Profit Magazine “For everyone to put on the project manager hat and standardize the way every single thing is done means that now the whole organization is on the same page as to what needs to occur from the time a hurricane hits Haiti and when a boat pulls in to unload supplies.” —Rich D’Addario, consulting project manager in the Primavera Global Business Unit at Oracle, on helping AmeriCares deliver aid to Haiti “Primavera P6 Analytics generates information that can help organizations improve their utilization and trim down overall operating costs. But more importantly, it gives organizations improved visibility.” —Yasser Mahmud, vice president of product strategy and industry marketing in Oracle’s Primavera Global Business Unit “Organizations are constantly looking for ways to improve the speed and precision of their decisions and work without creating environments and systems that limit their personnel through rigid structures and inflexible processes. The latest release of Primavera Portfolio Management meets this demand by further streamlining processes and supporting enhanced decision-making, helping drive better value from portfolios. In addition, the new UI clearly demonstrates Oracle's commitment to providing a seamlessly integrated enterprise project portfolio management product suite.” —Mike Sicilia, senior vice president, Oracle's Primavera “Make it a business project, not an IT project. All levels of functional management must have ownership, responsibility, and accountability for the success of the implementation.” —from Eaton Operations Services Manager Marcos Baccetto's 9 Project Management Tips “AEC firms must strategically pursue standardization opportunities in the project management area while preserving the spirit of entrepreneurism and flexibility at an individual project manager level. An enterprise technology platform doesn't only help with standardization of key project management processes across the enterprise; it also improves performance management, team collaboration and client specific reporting at an individual project level.” —Maneesh Chhabra is a director of Industry Strategy and Insight at Oracle

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  • OpenGL CPU vs. GPU

    - by Nitrex88
    So I've always been under the impression that doing work on the GPU is always faster than on the CPU. Because of this, in OpenGL, I usually try to do intensive tasks in shaders so they get the speed boost from the GPU. However, now I'm starting to realize that some things simply work better on the CPU and actually perform worse on the GPU (particularly when a geometry shader is involved). For example, in a recent project I did involving procedurally generated terrain, I tried passing a grid of single triangles into a geometry shader, and tesselated each of these triangles into quads with 400 vertices whose height was determined by a noise function. This worked fine, and looked great, but easily maxed out the GPU with only 25 base triangles and caused a very slow framerate. I then discovered that tesselating on the CPU instead, and setting the height (using noise function) in the vertex shader was actually faster! This prompted me to question the benefits of using the GPU as much as possible... So, I was wondering if someone could describe the general pros and cons of using the GPU vs CPU for intensive graphics tasks. I know this mainly comes down to what your trying to achieve, so if necessary, use the above scenario to discuss why the "CPU + vertex shader" was actually faster than doing everything in the geometry shader on the GPU. It's possible my hardware (newest macbook pro) isn't optomized well for the geometry shader (thus causing the slow framerate). Also, I read that the vertex shader is very good with parallelism, and would love a quick explanation of how this may have played a role in speeding up my procedural terrain. Any info/advice about CPU/GPU/shaders would be awesome!

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  • Free WinMerge alternative with more clear line comparison

    - by sergdev
    I use WinMerge to compare text files, usually alogn with TortoiseSVN. It is pretty good. The only thing which is inconvenient for me is very rough line comparison. For instance, if I have two long lines without spaces and the only symbol is different in two string, WinMerge colors these two lines in the same color. I want the similar tool as WinMerge (free, under Windows), but with more fine grain line comparison. Does exist something like this? Thanks.

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  • Beginners Guide to Client Application Services

    - by mbcrump
    What is it? Client application services make it easy for you to create Windows-based applications that use the ASP.NET AJAX login, roles, and profile application services included in the Microsoft ASP.NET 2.0 AJAX Extensions. These services enable multiple Web and Windows-based applications to share user information and user-management functionality from a single server.   What can you do with it? Authenticate a user. You can use the authentication service to verify a user's identity. Determine the role or roles of an authenticated user. You can use the roles service to change the user interface of your application depending on the user's role. For example, you can provide additional features for users who are in an administrator role. Store and access per-user application settings located on the server. You can use the Web settings service (also known as the profile service) to share settings across multiple applications and locations. Client application services take advantage of the Web services extensibility model through client service providers that you can specify in your application configuration files. These service providers include offline functionality that uses a local cache for authentication, roles, and settings data when a network connection is unavailable. Give me an example of where I would use this! Sharing login and user role information between a Windows Form application and a ASP.NET application. How do I configure it? Click Here

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  • After logging out of SSH, screen sessions disappear on Arch Linux

    - by Ivan
    On Arch Linux (I'm on a single dedicated server, where my domain name points to only one IP), when I SSH into a user (say, for example, user mc), and then do screen -S test (or -dmS, the resulting issue is the same), run a command, and then detach from it, then exit out of my SSH session, and log back in, the screen session disappears. screen -ls returns No Sockets found in /run/screens/S-mc. The only way I can reattach to my sessions is if I never logged out of my SSH. How do I fix this? I do have read/write access in /run/screens/S-mc I detach from screen sessions with Ctrl-A,D disown -a && exit gives me the same problem shopt huponexit returns "huponexit off" There is no ~/.logout, and ~/.bash_logout is empty, with 3 lines of comments, telling me it's the ~/.bash_logout file ls -l /usr/bin | grep screen returns lrwxrwxrwx 1 root root 12 Oct 31 2012 screen -> screen-4.0.3 -rwsr-xr-x 1 root root 363672 Oct 31 2012 screen-4.0.3

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